20cf62b417 
								
							
								 
							
						 
						
							
							
								
								good bye ADO.NET to assets, notice faster startup time  
							
							
							
						 
						
							2008-01-14 20:42:27 +00:00  
				
					
						
							
							
								 
						
							
							
								db40ffb43f 
								
							
								 
							
						 
						
							
							
								
								move db open to initialization, which is where it should have been  
							
							... 
							
							
							
							all allong 
							
						 
						
							2008-01-14 19:47:59 +00:00  
				
					
						
							
							
								 
						
							
							
								a522d7844b 
								
							
								 
							
						 
						
							
							
								
								* First pass at collidable linksets  
							
							... 
							
							
							
							* There will be bugs, you can count on that. To avoid them, set the linksets phantom
* After region restart, the linksets restore in a non collidable state.
* Linksets can but shouldn't be made physical with the physical checkbox or when you unlink them, they tend to explode.
* After creating a linkset, you have to move the linkset or set it phantom and not phantom for it to become collidable.   
* There's a few ParentGroup references that need to be refactored. 
							
						 
						
							2008-01-14 18:29:04 +00:00  
				
					
						
							
							
								 
						
							
							
								785826231e 
								
							
								 
							
						 
						
							
							
								
								Print out the exception as well as APPLICATION EXCEPTION DETECTED when the server hits something terminal.  
							
							... 
							
							
							
							This was the original intention, but the line order was slightly wrong. 
							
						 
						
							2008-01-14 18:02:37 +00:00  
				
					
						
							
							
								 
						
							
							
								6716668187 
								
							
								 
							
						 
						
							
							
								
								Set svn:eol-style.  
							
							
							
						 
						
							2008-01-14 16:47:36 +00:00  
				
					
						
							
							
								 
						
							
							
								c9ad862aab 
								
							
								 
							
						 
						
							
							
								
								Remove unused SOG constructor  
							
							
							
						 
						
							2008-01-14 15:46:42 +00:00  
				
					
						
							
							
								 
						
							
							
								370e79cd9e 
								
							
								 
							
						 
						
							
							
								
								ZERO_ROTATION set to 0,0,0,1 -- not 0,0,0,0 ;)  
							
							
							
						 
						
							2008-01-14 15:37:00 +00:00  
				
					
						
							
							
								 
						
							
							
								dca31797da 
								
							
								 
							
						 
						
							
							
								
								* 32bit Linux libode update  
							
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							* Improves heightfield collisions 
							
						 
						
							2008-01-13 23:47:09 +00:00  
				
					
						
							
							
								 
						
							
							
								62157b6dde 
								
							
								 
							
						 
						
							
							
								
								Applied patch from melanie (thank you) for mantis issue# 338  
							
							
							
						 
						
							2008-01-13 22:47:10 +00:00  
				
					
						
							
							
								 
						
							
							
								30714c044e 
								
							
								 
							
						 
						
							
							
								
								* HeightField handling update in ODE.  Should improve the terrain pits.  So far, only windows lib updated.  Need to do the Linux version.  
							
							... 
							
							
							
							* Update also checked into opensim-libs 
							
						 
						
							2008-01-13 22:11:49 +00:00  
				
					
						
							
							
								 
						
							
							
								4853821310 
								
							
								 
							
						 
						
							
							
								
								* ignored some bins  
							
							
							
						 
						
							2008-01-13 19:32:25 +00:00  
				
					
						
							
							
								 
						
							
							
								6946050ada 
								
							
								 
							
						 
						
							
							
								
								* Added ThirdParty node for external library sources that are shipped with the solution.  
							
							... 
							
							
							
							* Added conceptual TribalMedia.Framework.Data library; this is meant as a generic database layer abstraction library, that should be specialized into OpenSim.Framework.Data
* OpenSim.Framework.Data should subclass FieldMappers to extend LLVector3 and LLQuaternions 
							
						 
						
							2008-01-13 19:31:56 +00:00  
				
					
						
							
							
								 
						
							
							
								6eaa9b4766 
								
							
								 
							
						 
						
							
							
								
								Anti-crash fix: Allow int (numbers without dot) when changing Estate terrain settings.  
							
							... 
							
							
							
							Also added exception handling if string->float conversion still should fail for some reason. 
							
						 
						
							2008-01-13 16:40:33 +00:00  
				
					
						
							
							
								 
						
							
							
								4f39df42ae 
								
							
								 
							
						 
						
							
							
								
								* Removed a debug message that I left in there....  
							
							
							
						 
						
							2008-01-13 08:07:45 +00:00  
				
					
						
							
							
								 
						
							
							
								d9e4533202 
								
							
								 
							
						 
						
							
							
								
								* Fixed an overflow in the land manager  
							
							... 
							
							
							
							* Did some goofy math undoing in the Sim Stats Reporter
* More reduction to the amount of calls per second to UnManaged ODE code
* Added a significant amount of comments to ODE 
							
						 
						
							2008-01-13 07:14:54 +00:00  
				
					
						
							
							
								 
						
							
							
								fa83249db8 
								
							
								 
							
						 
						
							
							
								
								Thank you very much, Kinoc for implementing llGetSubString and llDeleteSubString:  
							
							... 
							
							
							
							from the c# implementations of string.SubString(start,len) and string.Remove(start,len).
Especially since negative indexing and exclusion are included in the LSL versions. 
This patch is closer to the LSL version. Maybe an osSubString and osRemoveString 
would be appropriate? 
							
						 
						
							2008-01-12 22:25:10 +00:00  
				
					
						
							
							
								 
						
							
							
								7d609ae56d 
								
							
								 
							
						 
						
							
							
								
								Thank you, Kinoc for adding:  When accessing slower web sites or proxy services  
							
							... 
							
							
							
							300 msecs can be too slow and cause a timeout to occur. This is reported when 
llHTTPRequest times out but may not be reported for other functions like 
osSetDynamicTextureURL. This sets the time out to 30 seconds. It appears 
that the value affects not just llHTTPRequest's. 
							
						 
						
							2008-01-12 22:18:23 +00:00  
				
					
						
							
							
								 
						
							
							
								f59f4e476d 
								
							
								 
							
						 
						
							
							
								
								* Made it so that if you don't specify a key, the defaults will not be assumed.  
							
							... 
							
							
							
							* If you wish to turn off key authentication, set the values to "" (null) in the grid config, and do the same in clients. 
							
						 
						
							2008-01-12 19:28:50 +00:00  
				
					
						
							
							
								 
						
							
							
								0b0df333dc 
								
							
								 
							
						 
						
							
							
								
								* In the interests of making life difficult for everyone, the Grid Server now actually checks your authentication keys rather than ignoring them.  
							
							
							
						 
						
							2008-01-12 19:23:56 +00:00  
				
					
						
							
							
								 
						
							
							
								d3fa814458 
								
							
								 
							
						 
						
							
							
								
								Added notice on console to change storage_plugin if set to OpenSim.DataStore.MonoSqlite.dll before replacing with  OpenSim.Framework.Data.SQLite.dll  
							
							
							
						 
						
							2008-01-12 17:18:42 +00:00  
				
					
						
							
							
								 
						
							
							
								4e643eba5f 
								
							
								 
							
						 
						
							
							
								
								If OpenSim.ini uses OpenSim.DataStore.MonoSqlite.dll, have it use OpenSim.Framework.Data.SQLite.dll during runtime.  
							
							
							
						 
						
							2008-01-12 17:10:06 +00:00  
				
					
						
							
							
								 
						
							
							
								f9c981007d 
								
							
								 
							
						 
						
							
							
								
								Set eol  
							
							
							
						 
						
							2008-01-12 15:52:34 +00:00  
				
					
						
							
							
								 
						
							
							
								27859faf7a 
								
							
								 
							
						 
						
							
							
								
								Welcome back LSO.  
							
							... 
							
							
							
							Added old LSO code, will use it as base to create new LSO VM. 
							
						 
						
							2008-01-12 15:49:41 +00:00  
				
					
						
							
							
								 
						
							
							
								0081c060d0 
								
							
								 
							
						 
						
							
							
								
								Set eol  
							
							
							
						 
						
							2008-01-12 14:45:59 +00:00  
				
					
						
							
							
								 
						
							
							
								33d82aa532 
								
							
								 
							
						 
						
							
							
								
								Added license to new files  
							
							
							
						 
						
							2008-01-12 14:40:28 +00:00  
				
					
						
							
							
								 
						
							
							
								bacbade369 
								
							
								 
							
						 
						
							
							
								
								Major reorganizing of DotNetEngine. Moved common script engine parts to ScriptEngine.Common, only .Net-specific code in DotNetEngine. AppDomains, event handling, event execution queue and multithreading, script load/unload queue, etc has been moved to ScriptEngine.Common.  
							
							... 
							
							
							
							Loads of things has been put into interfaces instead of the specific class.
We are now one step closer to ScriptServer, and its very easy to implement new script languages. Just a few lines required to make them a OpenSim script module with all its glory. 
							
						 
						
							2008-01-12 14:30:22 +00:00  
				
					
						
							
							
								 
						
							
							
								e2c679637e 
								
							
								 
							
						 
						
							
							
								
								* Trying something to see if it helps teleports and border crossings  
							
							
							
						 
						
							2008-01-12 11:16:44 +00:00  
				
					
						
							
							
								 
						
							
							
								730f0d9311 
								
							
								 
							
						 
						
							
							
								
								Set svn:eol-style.  
							
							
							
						 
						
							2008-01-12 11:10:53 +00:00  
				
					
						
							
							
								 
						
							
							
								39880f2b45 
								
							
								 
							
						 
						
							
							
								
								Added references for last commit  
							
							
							
						 
						
							2008-01-12 11:07:49 +00:00  
				
					
						
							
							
								 
						
							
							
								a993d0d335 
								
							
								 
							
						 
						
							
							
								
								ScriptServer communication is ok. Script is creatd on onrez. But since it can not access Scene it sort of crashes right away ;)  
							
							... 
							
							
							
							Added some sample placeholders for implementing rest of LSL events. 
							
						 
						
							2008-01-12 10:25:08 +00:00  
				
					
						
							
							
								 
						
							
							
								011abad053 
								
							
								 
							
						 
						
							
							
								
								ScriptServer protocol now correctly casts datatypes -- ready for implementing  
							
							
							
						 
						
							2008-01-12 09:44:01 +00:00  
				
					
						
							
							
								 
						
							
							
								6108f1529f 
								
							
								 
							
						 
						
							
							
								
								Changed URL in example to avoid RIAA issues.  
							
							
							
						 
						
							2008-01-12 07:06:23 +00:00  
				
					
						
							
							
								 
						
							
							
								0518369e3a 
								
							
								 
							
						 
						
							
							
								
								*removed a goofy debug line left in  
							
							
							
						 
						
							2008-01-12 04:32:27 +00:00  
				
					
						
							
							
								 
						
							
							
								90ccc248e8 
								
							
								 
							
						 
						
							
							
								
								Implements llModifyLand() - Still needs some tweaking to match LL's effect on how much to effect the land.  
							
							
							
						 
						
							2008-01-12 04:30:47 +00:00  
				
					
						
							
							
								 
						
							
							
								a3972257c8 
								
							
								 
							
						 
						
							
							
								
								* Added some of the finer control points to POS such as  
							
							... 
							
							
							
							** jumping
** crouching
** landing on prim 
							
						 
						
							2008-01-12 04:29:36 +00:00  
				
					
						
							
							
								 
						
							
							
								7e81841f0e 
								
							
								 
							
						 
						
							
							
								
								*ech one thing didn't save from the last commit  
							
							
							
						 
						
							2008-01-12 04:14:06 +00:00  
				
					
						
							
							
								 
						
							
							
								cbcba1f026 
								
							
								 
							
						 
						
							
							
								
								* Unmoderated the ODE FPS in the sim stats.  Decided to do that after Andrew Linden insisted that Havok was running at 45fps internally.  
							
							... 
							
							
							
							* Set the SimStats packet as unreliable (so we don't require an ack and do resends on it) 
							
						 
						
							2008-01-12 04:12:38 +00:00  
				
					
						
							
							
								 
						
							
							
								c2ca98519b 
								
							
								 
							
						 
						
							
							
								
								Linking osTerrainGetHeight, osTerrainSetHeight, and osRegionRestart to LSL_BaseClass to allow them to be called in LSL scripts.  
							
							
							
						 
						
							2008-01-12 03:23:11 +00:00  
				
					
						
							
							
								 
						
							
							
								bf8ffc7a0c 
								
							
								 
							
						 
						
							
							
								
								* For your enjoyment, some RAdmin improvements, namely a new LoadHeightmap method.  
							
							
							
						 
						
							2008-01-12 03:17:28 +00:00  
				
					
						
							
							
								 
						
							
							
								5d7e120d56 
								
							
								 
							
						 
						
							
							
								
								Set svn:eol-style.  
							
							
							
						 
						
							2008-01-12 01:35:25 +00:00  
				
					
						
							
							
								 
						
							
							
								c4684b2d14 
								
							
								 
							
						 
						
							
							
								
								And one last time - removed duplicate exception dump :)  
							
							
							
						 
						
							2008-01-12 01:30:57 +00:00  
				
					
						
							
							
								 
						
							
							
								d0d3812cdf 
								
							
								 
							
						 
						
							
							
								
								Minor fix to global exception handler - now only displays unhandled (full crash) exceptions.  
							
							
							
						 
						
							2008-01-12 01:27:25 +00:00  
				
					
						
							
							
								 
						
							
							
								adbdbc675b 
								
							
								 
							
						 
						
							
							
								
								Added global exception handler with possibility of reporting crash details directly to developers (disabled for now)  
							
							
							
						 
						
							2008-01-12 01:25:35 +00:00  
				
					
						
							
							
								 
						
							
							
								e7dbaad04f 
								
							
								 
							
						 
						
							
							
								
								New ScriptServer protocol successfully implemented.  
							
							... 
							
							
							
							Still needs hooking up for all commands in both ends, separation of local and remote LSL-commands, etc. 
							
						 
						
							2008-01-12 01:14:31 +00:00  
				
					
						
							
							
								 
						
							
							
								1e9a66cbaa 
								
							
								 
							
						 
						
							
							
								
								ScriptServer communication protocol (v1), primitive RPC-like TCP client/server  
							
							
							
						 
						
							2008-01-12 00:48:58 +00:00  
				
					
						
							
							
								 
						
							
							
								ef674acc24 
								
							
								 
							
						 
						
							
							
								
								Fix some warnings under mono.  
							
							
							
						 
						
							2008-01-11 21:08:37 +00:00  
				
					
						
							
							
								 
						
							
							
								edf006e28a 
								
							
								 
							
						 
						
							
							
								
								Fill out and add wiki link to OpenSim.ini.example for prim inventory persistence  
							
							
							
						 
						
							2008-01-11 19:05:19 +00:00  
				
					
						
							
							
								 
						
							
							
								82d7fb7522 
								
							
								 
							
						 
						
							
							
								
								* Exprimental prim inventory persistence can now be enabled by users.  
							
							... 
							
							
							
							* This can be turned on by setting storage_prim_inventories_experimental = True in OpenSim.ini
* Implemented for sqlite and MySQL, no MSSQL implementation yet
* As an experimental feature, there is no guarantee that this won't take down your region or that the db representation won't need to change.
* More (and continuing) details at http://opensimulator.org/wiki/OpenSim:Prim_Inventory_Persistence  
							
						 
						
							2008-01-11 18:44:53 +00:00  
				
					
						
							
							
								 
						
							
							
								48be04df1d 
								
							
								 
							
						 
						
							
							
								
								* Do database implementation for prim inventory items in mysql  
							
							... 
							
							
							
							* Properly clean up items when a region object is deleted
* Update persisted prim when an inventory script is changed
* No user functionality yet 
							
						 
						
							2008-01-11 17:00:21 +00:00  
				
					
						
							
							
								 
						
							
							
								50ece51dbc 
								
							
								 
							
						 
						
							
							
								
								manually open the db connection.  Mono does this automatically, .NET doesn't  
							
							
							
						 
						
							2008-01-11 15:55:00 +00:00