c51ef38e2d 
								
							
								 
							
						 
						
							
							
								
								BulletSim: fix problem where resizing a primary shape (cube or sphere) would not rebuild the physics mesh. Update the DLLs and SOs to latest version.  
							
							
							
						 
						
							2012-07-31 16:23:52 -07:00  
				
					
						
							
							
								 
						
							
							
								8114260946 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2012-08-01 00:08:02 +01:00  
				
					
						
							
							
								 
						
							
							
								f9a8915cca 
								
							
								 
							
						 
						
							
							
								
								BulletSim: update the DLLs and SOs. This fixes the exception on shutdown  
							
							
							
						 
						
							2012-07-31 09:44:32 -07:00  
				
					
						
							
							
								 
						
							
							
								771d79e83e 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Framework/Monitoring/BaseStatsCollector.cs
	OpenSim/Region/Application/OpenSim.cs
	OpenSim/Region/Application/OpenSimBase.cs
	OpenSim/Region/Framework/Scenes/SceneManager.cs
	bin/OpenMetaverse.Rendering.Meshmerizer.dll
	bin/OpenMetaverse.StructuredData.dll
	bin/OpenMetaverse.dll
	bin/OpenMetaverseTypes.dll
	prebuild.xml 
							
						 
						
							2012-07-28 00:39:36 +01:00  
				
					
						
							
							
								 
						
							
							
								c6d02801db 
								
							
								 
							
						 
						
							
							
								
								BulletSim: update BulletSim DLLs and SOs  
							
							
							
						 
						
							2012-07-25 16:31:22 -07:00  
				
					
						
							
							
								 
						
							
							
								6930d696e9 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs 
							
						 
						
							2012-07-25 18:19:12 +01:00  
				
					
						
							
							
								 
						
							
							
								892dd59b13 
								
							
								 
							
						 
						
							
							
								
								BulletSim: update BulletSim.dlls and so's  
							
							
							
						 
						
							2012-07-23 16:38:31 -07:00  
				
					
						
							
							
								 
						
							
							
								fb8e92c90b 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/ScriptEngine/Shared/Helpers.cs
	prebuild.xml 
							
						 
						
							2012-07-23 18:54:12 +01:00  
				
					
						
							
							
								 
						
							
							
								ac612e2105 
								
							
								 
							
						 
						
							
							
								
								Update BulletSim DLLs and SOs  
							
							
							
						 
						
							2012-07-20 16:12:54 -07:00  
				
					
						
							
							
								 
						
							
							
								b25d874afa 
								
							
								 
							
						 
						
							
							
								
								BulletSim: add reference to OpenSim.Region.CoreModules in BSScene.cs attempting to fix a mono compile error.  
							
							
							
						 
						
							2012-07-20 15:34:19 -07:00  
				
					
						
							
							
								 
						
							
							
								89c9528e38 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'avination' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Data/MySQL/MySQLSimulationData.cs 
							
						 
						
							2012-07-11 14:27:33 +01:00  
				
					
						
							
							
								 
						
							
							
								0d60568564 
								
							
								 
							
						 
						
							
							
								
								changed ODE lib for win32 to version 0.12  
							
							
							
						 
						
							2012-07-10 01:29:44 +01:00  
				
					
						
							
							
								 
						
							
							
								34f4dc29a1 
								
							
								 
							
						 
						
							
							
								
								change linux 32bit libode.so to ode version 0.12  
							
							
							
						 
						
							2012-07-10 02:24:09 +02:00  
				
					
						
							
							
								 
						
							
							
								af9d8de515 
								
							
								 
							
						 
						
							
							
								
								BulletSim: update the binaries to the current sources  
							
							
							
						 
						
							2012-07-06 15:56:35 -07:00  
				
					
						
							
							
								 
						
							
							
								4138880464 
								
							
								 
							
						 
						
							
							
								
								BulletSim: update 64 bit libraries and change Linux configuration to use the files in the lib32 and lib64 directories as needed.  
							
							
							
						 
						
							2012-03-28 15:36:20 -07:00  
				
					
						
							
							
								 
						
							
							
								84c9bd52d3 
								
							
								 
							
						 
						
							
							
								
								BulletSim: update BulletSim binaries and configuration fixing a crash which happens when there are more than a few hundred physical objects.  
							
							
							
						 
						
							2012-03-26 13:48:15 -07:00  
				
					
						
							
							
								 
						
							
							
								3691e39178 
								
							
								 
							
						 
						
							
							
								
								BulletSim: update BulletSim.dll and libBulletSim.so with latest versions  
							
							
							
						 
						
							2012-03-26 08:48:51 -07:00  
				
					
						
							
							
								 
						
							
							
								2f6e8564fe 
								
							
								 
							
						 
						
							
							
								
								BulletSim: add updated (but not working) BulletSim dlls  
							
							
							
						 
						
							2012-03-23 13:15:20 -07:00  
				
					
						
							
							
								 
						
							
							
								6c50442625 
								
							
								 
							
						 
						
							
							
								
								BulletSim: update BulletSim.dll to Bullet 2.80 and add libBulletSim.so to the new lib32 and lib64 binary directories  
							
							
							
						 
						
							2012-03-23 13:15:13 -07:00  
				
					
						
							
							
								 
						
							
							
								4a5f9fe6a2 
								
							
								 
							
						 
						
							
							
								
								Move libopenjpeg native libraries into lib32 and lib64 as appropriate.  
							
							
							
						 
						
							2012-02-25 04:26:32 +00:00  
				
					
						
							
							
								 
						
							
							
								6138662716 
								
							
								 
							
						 
						
							
							
								
								Move other sqlite and ode 32-bit and 64-bit libraries into lib32 or lib64 as appropriate.  
							
							
							
						 
						
							2012-02-25 03:25:56 +00:00  
				
					
						
							
							
								 
						
							
							
								daee2eda93 
								
							
								 
							
						 
						
							
							
								
								Load 32-bit or 64-bit BulletSim Windows library automatically as appropriate.  
							
							... 
							
							
							
							This uses the same approach as ODE.
radams, if this doesn't work for you please feel free to revert. 
							
						 
						
							2012-02-21 04:10:39 +00:00  
				
					
						
							
							
								 
						
							
							
								68a4ef5ef6 
								
							
								 
							
						 
						
							
							
								
								Add 64 bit Windows sqlite3.dll and use this if running a 64-bit windows process.  
							
							
							
						 
						
							2012-02-21 02:52:20 +00:00  
				
					
						
							
							
								 
						
							
							
								b817c337dc 
								
							
								 
							
						 
						
							
							
								
								On Windows automatically load the correct native ODE library depending on whether the process is 32-bit or 64-bit  
							
							... 
							
							
							
							In theory, this means that a 64-bit Windows OS user can now run OpenSim.exe with ODE and use more than 2 (or 3) GB of memory.
However, this is completely untested since I don't currently own a 64-bit Windows box.  Feedback appreciated.
Using OpenSim.32BitLaunch.exe should continue to work.  Other platforms are unaffected.
This will currently not work with sqlite - I will add that too if this works. 
							
						 
						
							2012-02-18 00:33:52 +00:00