Commit Graph

15 Commits (8b267b5bb547b807dd3cb6cd83ea03bd101e19ff)

Author SHA1 Message Date
Justin Clark-Casey (justincc) 4e1f2ba1f4 Make "generate map" console command also trigger upload to maptiles as well as asset generation without performing tile generation twice. 2014-10-02 22:37:11 +01:00
Dev Random 7112ee0015 Enable MapImageServiceModule with no refresh 2014-03-11 23:52:11 +00:00
Robert Adams 54a4b9eab4 varregion: Update Warp3D to properly handle varregions.
This includes additions to Warp3D:
   Optional rendering of mesh and scupltie prims (INI parameter. Off by default)
   Texturing of large prims (INI parameter. On by default)
   Better garbage collection
2014-01-19 07:33:56 -08:00
Robert Adams 60de0bc3c2 varregion: split up generated maptile images for storage in map. This
makes maps for varregions show up properly.
2014-01-19 05:09:03 -08:00
Robert Adams 13a9a4b653 varregion: rename 'LegacyRegionLocX' back to 'RegionLocX' and same for Y and Z.
Rename 'RegionWorldLocX' to 'WorldLocX' and same for Y and Z.
This keeps the downward compatibility and follows the scheme of 'region'
and 'world' location naming that is happening in the Util module.
2013-12-14 07:53:01 -08:00
Robert Adams 317c04fe17 VarRegion: change RegionInfo storage of region coordinates from region
count number to integer world coordinates.
Added new methods RegionWorldLoc[XY].
Refactored name of 'RegionLoc*' to 'LegacyRegionLoc*' throughout OpenSim.
Kept old 'RegionLoc*' entrypoint to RegionInfo for downward compatability
of external region management packages.
2013-09-28 07:33:52 -07:00
Justin Clark-Casey (justincc) 9588328242 Stop exceptions being thrown if GenerateMapTiles = false but no static map tile has been set. Do more informative warn instead. 2013-02-02 00:59:26 +00:00
Diva Canto 86903f23dd Cleanup on region modules: gave short node id's to all of them. 2012-11-12 18:08:02 -08:00
Justin Clark-Casey (justincc) 31304c222d Make SceneManager.OnRegionsReadyStatusChange event available.
This is fired when all regions are ready or when at least one region becomes not ready.
Recently added EventManager.OnRegionReady becomes OnRegionReadyStatusChange to match OnLoginsEnabledStatusChange
2012-07-25 21:00:59 +01:00
Justin Clark-Casey (justincc) 4973fddc51 Establish EventManager.OnRegionReady event. This will only be triggerred once when the region is ready.
Switch MapImageServiceModule to use this.
2012-07-18 21:52:07 +01:00
Justin Clark-Casey (justincc) 6460e587c4 Pass entire scene object in OnLoginsEnabled event rather than just the region name.
This saves listeners from having to re-retrieve the scene from their own lists, which won't work anyway if multiple regions with the same name have been allowed
2012-07-18 21:29:12 +01:00
Diva Canto 9bc94c502a MapImageService: changed the event at which the map tiles are uploaded, because they were being uploaded before the region was registered with the grid 2012-04-27 11:05:40 -07:00
Justin Clark-Casey (justincc) 014cd4f8bb remove mono compiler warnings 2011-08-23 21:41:16 +01:00
Diva Canto 409738726d Added a couple of guards and warnings to the MapImage/MapImageServiceModule. 2011-06-16 17:14:41 -07:00
Diva Canto fd57c91b4a First pass at making the V2 map work. Standalones only for now. There are some issues with the zoom level -- TBD. 2011-06-12 15:37:42 -07:00