Melanie Thielker
519df0d2a3
Fix a condition check
2014-08-11 02:30:09 +02:00
Melanie Thielker
036017bba7
Make texture anims work right on singu
2014-08-11 02:08:17 +02:00
Melanie Thielker
01e381fa33
Make texture anims work right on singu
2014-08-11 02:07:23 +02:00
UbitUmarov
e860dd33fa
remove confusing defonly control
2014-08-11 00:54:30 +01:00
UbitUmarov
306875fc61
... one day..
2014-08-11 00:49:11 +01:00
UbitUmarov
9217d5ca31
will get there..
2014-08-11 00:44:34 +01:00
UbitUmarov
0a9925ff4a
validatebaked still not ok
2014-08-11 00:28:14 +01:00
UbitUmarov
67a91ee314
make sensors detect sitting avatars also by the distance to the root prim
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of the object as sl does (as sl avatar needs to be in the arc)
2014-08-10 22:13:39 +01:00
Melanie Thielker
0e809ab265
LSL llListFindList fix: check types as well as content. Items must be same type
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to be found.
2014-08-10 22:01:39 +02:00
Melanie Thielker
4707c48828
LSL llListFindList fix: check types as well as content. Items must be same type
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to be found.
2014-08-10 22:00:01 +02:00
UbitUmarov
7fcd1068e7
TEST move parcelRegionCross to EntityTransferModule cross so it works on
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sitting avatars. (may be bad) comented out sending root avatars
information to the child that was just a root it should have it all
already. Dont turn a sitting avatar physical, that needs to be a stand at SOG
2014-08-10 20:09:02 +01:00
UbitUmarov
c0378d5430
actually let delay match throttles as original design
2014-08-10 16:36:20 +01:00
UbitUmarov
ebc18a80bf
OutgoingPacketHandler can not be paced by hits on SendPacket()
2014-08-10 14:49:58 +01:00
UbitUmarov
a363ed484e
Merge branch 'master' into ubitworkmaster
2014-08-10 13:02:39 +01:00
UbitUmarov
c84a3c3630
also on other case
2014-08-09 16:22:46 +01:00
UbitUmarov
601c50dc1e
return even zero costs ( prims on other regions )
2014-08-09 16:19:07 +01:00
Melanie Thielker
52dc27991f
Give extra info on the call stack when SQL errors happen
2014-08-09 16:25:40 +02:00
UbitUmarov
2eb1c1c377
move from RegisterInventoryServiceHandlers to
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RegisterRegionServiceHandlers what belongs there ( readabilitly only )
2014-08-09 15:15:27 +01:00
UbitUmarov
dc7b9c1cc3
dont do for children what is for growups ( root agents) ( needs check)
2014-08-09 15:12:02 +01:00
UbitUmarov
74efe1e393
explicitly force a reset to the event on creation
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#Please enter the commit message for your changes. Lines starting
2014-08-09 15:08:21 +01:00
Melanie Thielker
ddfb05e57a
Comment out stupid XEngine-bound message about script vs non-script startup, it's annoyed me for a long time. Comment out periodic stats as well, they've never been useful to us and just cause console spew.
2014-08-09 05:31:09 +02:00
Justin Clark-Casey (justincc)
8738445eb7
Move the inventory request lock introduced in git master a58152bd
to HGInventoryBroker to preserve that behaviour there but allow 2 simultaneous inv requests (chiefly WebFetch) rather than 1
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This lock serialized all requests and made the inventory throttling in WebFetch redundant.
By moving this lock, two simultaneous requests may now take place which may help with http://opensimulator.org/mantis/view.php?id=7054
2014-08-09 00:52:51 +01:00
Justin Clark-Casey (justincc)
30f1b424bb
Change RootRotationUpdateTolerance from 0.01 to 0.1 in code as well.
2014-08-08 23:47:53 +01:00
Justin Clark-Casey (justincc)
36f01dce2d
Change MaxPoolThreads default in code as well from 15 to 300
2014-08-08 23:47:03 +01:00
Justin Clark-Casey (justincc)
91f3be71e3
Reduce default rotation AgentUpdate output sensitivity to a setting that cuts down UDP traffic without obvious adverse effects on observed avatar rotations.
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Experimentally, on the Linden Lab grid the avatar can rotate slightly before triggering AvatarUpdates, whereas this is practically impossible in OpenSimulator.
These updates allow other avatars to see rotations, though sensitivity is low since other avatars can only be seen in one of 8 body rotations.
This commit changes sensitivity from 0.01 to 0.1, which better matches LL and reduces UDP traffic which has a beneficial impact on network and CPU load.
This has no impact on rotations in the simulator itself so simulation fidelity is the same as before.
To change this setting back for test/other purposes, edit RootRotationUpdateTolerance in the [InterestManagement] section of OpenSim.ini
2014-08-08 23:39:40 +01:00
Justin Clark-Casey (justincc)
a483525016
Change default max threads if SmartThreadPool is used as the main thread pool from 15 to 300
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Running out of such threads under heavy load causes delayed packet processing which can lead to spurious UDP resends and knock on issues.
We already massively boost the min/max builtin pool worker and IOCP threads (which even with STP are still used for inbound network requests) without obvious adverse effects.
The threads are only instantiated if they are required.
This change does not affect other async_call_method options.
2014-08-08 23:34:49 +01:00
UbitUmarov
ebbf236abc
of course.. bug..
2014-08-08 02:25:31 +01:00
UbitUmarov
9aa6389b8b
lock set appearence during ValidateBakedTextureCache there seems to be a
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overlap in same cases
2014-08-08 02:22:18 +01:00
UbitUmarov
998e3d435a
DANGER back to right current max number of wearables ( TP out of regions
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with this may kill old regions)
2014-08-08 01:39:19 +01:00
UbitUmarov
c6cdd597f3
add wearables array size checks on unpack
2014-08-08 01:32:16 +01:00
UbitUmarov
2a457c862e
Merge branch 'master' into ubitworkmaster
2014-08-08 00:52:41 +01:00
UbitUmarov
16bcd86dfb
back to max 15 wearables until its safe ( and before i kill other grid
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regions)
2014-08-08 00:01:49 +01:00
UbitUmarov
a8e49a4538
max 16 for testing
2014-08-07 23:33:48 +01:00
UbitUmarov
4ae0bb7df1
add limites checks on wearables size, revert to max 15 for
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compatibility/testing
2014-08-07 23:29:31 +01:00
Melanie Thielker
5628c0bcd6
Reduce delay time on regin handshake reply to speed up terrain sending.
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Terrain IS more important than avatar!
2014-08-07 23:54:38 +02:00
UbitUmarov
7486684436
update the max number of texture faces and wearables to current values.
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This should be safe now..
2014-08-07 22:47:29 +01:00
UbitUmarov
73cbdf2c6b
bug
2014-08-07 22:00:23 +01:00
UbitUmarov
6d372f3d9e
remove annoying debug msg . still a lot of spam, but to remove later
2014-08-07 21:37:11 +01:00
UbitUmarov
f788947594
make grid baked textures override the ones on appearance. Due to bug
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somewhere they are always bad at ValidateBakedTextures entry. ( even if
they where good and on assets cache we whould need to generate the
cacheID hash )
2014-08-07 21:24:52 +01:00
UbitUmarov
38e2e5942c
bug on upload new bakes decision
2014-08-07 19:16:51 +01:00
Melanie Thielker
a06d66b70b
Merge branch 'ubitworkmaster'
2014-08-07 16:55:00 +02:00
UbitUmarov
dfa9ba0937
minor clean, dont check for cache if we aren't using it..
2014-08-07 08:47:03 +01:00
UbitUmarov
1408c9eee7
reply to cached checks with same serial number
2014-08-07 07:55:56 +01:00
UbitUmarov
a95afb7fc5
bug
2014-08-07 07:36:23 +01:00
UbitUmarov
12d8ed2dcd
only send to bakedmodule the baked textures :)
2014-08-07 07:08:01 +01:00
UbitUmarov
b7f24bacce
bugg
2014-08-07 06:09:56 +01:00
UbitUmarov
c3f9c99fb3
DANGER... changed bakedtextures caching. Assuming grid baking is cache
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only, reduced number of accesses to it. TESTING
2014-08-07 05:20:45 +01:00
BlueWall
2924d250ab
Fix short help string for show region command.
2014-08-06 21:41:53 -04:00
BlueWall
10a8d2852e
OpenSimExtras
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Move the experimental extra features functionality into the GridService. This sends default values for map, search and destination guide, plus ExportSupported control to the region on startup. Please watch http://opensimulator.org/wiki/SimulatorFeatures_Extras for changes and documentation.
2014-08-06 17:25:12 -04:00
Oren Hurvitz
e36e416637
Fixed crash when using Allowed/Denied Viewers, and the viewer's name is shorter than one of the test strings
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This fixes http://opensimulator.org/mantis/view.php?id=7294
2014-08-06 19:02:15 +03:00