Commit Graph

16741 Commits (93ac47f0d3968650bd7758ad0981e8e5d49b8138)

Author SHA1 Message Date
Melanie 7769362687 Always zero the PhysActor on dupes to prevent side effects on the orignal prim 2012-03-07 01:03:26 +00:00
Justin Clark-Casey (justincc) f3678d217f Stop individually deleting objects at the end of each ObjectTortureTest.
We can now do this since the entire scene and all objects within it are now successfully gc'd at the end of these tests.
This greatly improves the time taken to run each test (by reducing teardown time, not the time to actually do the test work that we're interested in).
Slightly simplifies config read in Scene constructor to help facilitate this.
2012-03-07 00:31:18 +00:00
Justin Clark-Casey (justincc) 23aba007dd Add documentation to make more explicit the difference between OnRezScript and OnNewScript in the event manager
OnNewScript fires when a script is added to a scene
OnRezScript fires when the script actually runs (i.e. after permission checks, state retrieval, etc.)
2012-03-07 00:04:24 +00:00
Justin Clark-Casey (justincc) 3376979923 Remove static m_MainInstance in LocalGridServiceConnector.
I believe this was originally required back when there could be two LocalGridServiceConnectors but this is no longer the case.
Having such statics makes performance testing much more difficult since they prevent GC of objects unless static references are explicitly nulled.
2012-03-06 23:51:50 +00:00
Justin Clark-Casey (justincc) 98251cdab3 Add sensor, dataserver requests, timer and listener counts to "xengine status" command.
This is for diagnostic purposes.
2012-03-06 23:21:17 +00:00
Justin Clark-Casey (justincc) e9d8eb5a27 Remove unnecessary explicit ElapsedEventHandler in SimReporter 2012-03-06 22:31:25 +00:00
Justin Clark-Casey (justincc) 0f4cdc0c5b Explictly close down the StatsReporter so that we can shutdown its timer
This is another step necessary for the scene to be garbage collected between performance tests
2012-03-06 19:05:32 +00:00
Justin Clark-Casey (justincc) b3449e998a Fix TestSyntaxError() and TestSyntaxErrorDeclaringVariableInForLoop()
They were all failing assertions but the exceptions these threw were caught as expected Exceptions.
I don't think we can easily distinguish these from the Exceptions that we're expecting.
So for now we'll do some messy manually checking with boolean setting instead.
This patch also corrects the assertions themselves.
2012-03-06 02:30:22 +00:00
Justin Clark-Casey (justincc) a92153ed88 Get all test methods in OpenSim.Region.ScriptEngine.Tests.dll to report that they're running 2012-03-06 02:21:19 +00:00
Justin Clark-Casey (justincc) 85198a45cb Fix off by one error in script error reporting. 2012-03-06 02:01:47 +00:00
Justin Clark-Casey (justincc) 1dc03e5c4f Simplify NPCModuleTests code by putting the NPCModule in an instance variable rather than making each test fetch it seperately.
Also rename instance variables in the test to conform to naming standards and for understandability
2012-03-06 01:47:43 +00:00
Justin Clark-Casey (justincc) d44b7c486a Go back to setting appearance directly in NPCModule.SetAppearance() to fix mantis 5914
The part reverted is from commit 2ebb421.
Unfortunately, IAvatarFactoryModule.SetAppearance() does not transfer attachments.
I'm not sure how to do this separately, unfortunately I'll need to leave it to Dan :)
Regression test added for this case.
Mantis ref: http://opensimulator.org/mantis/view.php?id=5914
2012-03-06 01:27:30 +00:00
Chris Hart 413bc1e77e Updates to MSSQL store for 0.7.3 to include:
* Telehub support
* Bugfix to Friends lookups
* Updates to Creator fields to store up to 255 characters for HG item creator storage
2012-03-06 00:27:49 +00:00
Justin Clark-Casey (justincc) 441449e240 Switch to sha256 from sha1 in order to avoid future asset hash collisions.
Some successful collision attacks have been carried out on sha1 with speculation that more are possible.
http://en.wikipedia.org/wiki/Cryptographic_hash_function#Cryptographic_hash_algorithms
No successful attacks have been shown on sha256, which makes it less likely that anybody will be able to engineer an asset hash collision in the future.
Tradeoff is more storage required for hashes, and more cpu to hash, though this is neglible compared to db operations and network access.
2012-03-06 00:14:21 +00:00
Justin Clark-Casey (justincc) fd2b285b1b remove unnecessary hash local variable 2012-03-05 23:50:41 +00:00
BlueWall ac934e2dbb Add WebProfiles config to other config example 2012-03-04 11:11:01 -05:00
BlueWall 33a154e446 Merge branch 'master' of /home/opensim/var/repo/opensim into v3_support 2012-03-04 10:42:37 -05:00
Justin Clark-Casey (justincc) 3780df8a32 Make asset compression optional. Currently set to false and not configurable from outside MySQLXAssetData. 2012-03-03 01:43:36 +00:00
Justin Clark-Casey (justincc) 75dc8b1aed Implement basic gzip compression for xassetdata
Whether this is worthwhile is debatable since here we are not transmitting data over a network
In addition, jpeg2000 (the biggest data hog) is already a compressed image format.
May not remain.
2012-03-03 01:28:58 +00:00
Justin Clark-Casey (justincc) 2535a4cafc If asset data already exists with the required hash then don't rewrite it 2012-03-03 00:05:02 +00:00
Justin Clark-Casey (justincc) 94b323d1d8 Perform asset storage transactionally 2012-03-02 23:41:54 +00:00
Justin Clark-Casey (justincc) 7113b44bdd Merge branch 'master' into xassetservice 2012-03-02 23:30:19 +00:00
Justin Clark-Casey (justincc) 98ad6ed255 comment out "[CAPS]: ScriptTaskInventory Request" log spam 2012-03-02 23:29:35 +00:00
Justin Clark-Casey (justincc) e81b3502ef Make xassetservice execute one query to retrieve the asset, not two 2012-03-02 23:26:03 +00:00
Justin Clark-Casey (justincc) c2c102d33e Remove outdated comment about checking attachment prims in Scene.PipeEventsForScript() 2012-03-02 22:52:26 +00:00
Justin Clark-Casey (justincc) 089fd61a3b Allow a script to receive events if its root prim is in an area where it's allowed to run rather than checking its own prim.
This allows scripts to run in child prims that are outside region boundaries.
This is an interim patch applied from http://opensimulator.org/mantis/view.php?id=5899 though it does not resolve that bug
Thanks tglion!
2012-03-02 22:43:24 +00:00
BlueWall d242d47e5c OpenID auth needs hashing before authenticating 2012-03-02 15:05:06 -05:00
BlueWall 6fc350725d Merge branch 'master' into v3_support 2012-03-02 15:02:09 -05:00
Dan Lake 64a036b4cf Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2012-03-02 09:19:35 -08:00
Dan Lake 8d249f8456 ScenePresence line endings and fix AllowMovement default to true. 2012-03-02 09:19:13 -08:00
Justin Clark-Casey (justincc) 6e3523e25e minor: remove mono compiler warning 2012-03-02 04:08:07 +00:00
Justin Clark-Casey (justincc) 2a2656f629 Merge branch 'master' into xassetservice 2012-03-02 04:01:53 +00:00
Justin Clark-Casey (justincc) be4199c3bc Make XAssetService a de-duplicating asset service.
This is an extremely crude implemenation which almost works by accident.  Nevertheless it does work.
It can be tested with the instructions at http://opensimulator.org/wiki/Feature_Proposals/Deduplicating_Asset_Service#Testing
It does not interact at all with the existing asset service or any data stored there.
This code is subject to change without notice and should not be used for anything other than gawking.
2012-03-02 03:57:55 +00:00
Diva Canto 8fccd2b555 Send the right name and creation date on the BasicProfileModule. 2012-03-01 19:55:51 -08:00
Dan Lake e8779cd9e5 In ScenePresence, removed several private variables used to store public parameters. They were only used by the get/set and make code harder to refactor. 2012-03-01 19:22:05 -08:00
Justin Clark-Casey (justincc) dd63cd1656 Start by adding XAssetService as a copy of the existing AssetService.
This is the start of exploring the creation of a bundled OpenSimulator asset service that does de-duplication and possibly file storage of assets.
Along the lines of coyled's SRAS, but not intended to replace, merely to act as a more performant bundled default.
Might end up nicking stuff from kcozen's patch at http://opensimulator.org/mantis/view.php?id=5429
More details at http://opensimulator.org/wiki/Feature_Proposals/Deduplicating_Asset_Service
Feedback and discussion welcome as commits are made.
2012-03-02 02:23:35 +00:00
Justin Clark-Casey (justincc) ec48a2f32b minor: Rename pCampbot console prompt to "pCampbot" rather than "Region" 2012-03-02 01:54:48 +00:00
Justin Clark-Casey (justincc) 94971bf3b9 Provide feedback on bot login states in pCampbot 2012-03-02 01:31:28 +00:00
Justin Clark-Casey (justincc) d8c4985527 Move SenseRepeaters.Count check inside the SenseRepeatListLock.
No methods in the List class are thread safe in the MS specification/documentation
2012-03-02 00:28:37 +00:00
Justin Clark-Casey (justincc) dcfd05c8ea lock SenseRepeatListLock when added a new sensor during script reconstitution.
This is already being done in the other place where a sensor is added.
Adding a sensor whilst another thread is iterating over the sensor list can cause a concurrency exception.
2012-03-02 00:22:23 +00:00
Mic Bowman 8a375f3c30 Adds an OSSL command for regular expression-based string replacement. Parameters
are osReplaceString(string source, string patter, string replace, integer count, integer start)
The count parameter specifies the total number of replacements to make, -1 makes
all replacements.
2012-03-01 14:49:49 -08:00
BlueWall 7a88d21e59 Merge branch 'master' of /home/opensim/src/opensim 2012-03-01 14:20:46 -05:00
BlueWall a2b0ed537e Fix indexing on string trim
Thanks to zadark for pointing this out,
	smxy for deciphering the ?: operator and
	Plugh for the fix \o/ yay for IRC
2012-03-01 14:18:48 -05:00
Justin Clark-Casey (justincc) 0007711eb5 Use a fully stubbed out MockConsole for unit tests rather than inheriting from CommandConsole.
This is so that the static MainConsole.Instance doesn't retain references to methods registered by scene and other modules to service commands.
This prevents the scene from being garbage collected at the end of a test.
This is not the final thing preventing GC - next up is the timer started by SimStatsReporter that holds a reference to Scene that prevents end of test gc.
2012-03-01 03:23:10 +00:00
Justin Clark-Casey (justincc) 255afbf08a Remove more now unused third party libraries. 2012-03-01 02:11:15 +00:00
Justin Clark-Casey (justincc) aabbbb32ff Flick master up to 0.7.4 2012-02-29 23:45:14 +00:00
Justin Clark-Casey (justincc) 1e95b01f13 Extend distsrc target to cleanup the files generated by running prebuild 2012-02-29 21:51:46 +00:00
BlueWall 69c999033b Revert "Fix authentication for OpenID provider"
This reverts commit 9f597c2d42. Fixing OpenID causes issues with other parts of the code.
2012-02-29 15:52:15 -05:00
BlueWall 1a54e76948 Trigger a build 2012-02-29 14:54:06 -05:00
BlueWall df75f5ae37 Merge branch 'master' of /home/opensim/src/opensim 2012-02-29 14:42:36 -05:00