7896a0c453 
								
							
								 
							
						 
						
							
							
								
								* Temporarily reverted SQL syntax.  
							
							
							
						 
						
							2007-11-05 01:35:17 +00:00  
				
					
						
							
							
								 
						
							
							
								181dd8d8dc 
								
							
								 
							
						 
						
							
							
								
								* Changed MySQL Syntax on Region Updates for Grid Server.  
							
							
							
						 
						
							2007-11-04 23:31:35 +00:00  
				
					
						
							
							
								 
						
							
							
								d56ed8fe9c 
								
							
								 
							
						 
						
							
							
								
								Some more refactoring  
							
							
							
						 
						
							2007-11-04 22:22:53 +00:00  
				
					
						
							
							
								 
						
							
							
								1467720f60 
								
							
								 
							
						 
						
							
							
								
								Added forgotten ApplicationPlugins directory and moved the load region code out to a plugin.  
							
							... 
							
							
							
							To make opensim search for the new plugin, you will need to delete the "addin-db-000" and "addins" sub directories in bin if you have them. 
							
						 
						
							2007-11-04 22:16:13 +00:00  
				
					
						
							
							
								 
						
							
							
								9f4ae7230f 
								
							
								 
							
						 
						
							
							
								
								* Small touchup of console messages  
							
							
							
						 
						
							2007-11-04 20:37:55 +00:00  
				
					
						
							
							
								 
						
							
							
								878f9d8b02 
								
							
								 
							
						 
						
							
							
								
								forgot change in prebuild.xml  
							
							
							
						 
						
							2007-11-04 16:46:49 +00:00  
				
					
						
							
							
								 
						
							
							
								3237773efc 
								
							
								 
							
						 
						
							
							
								
								another attempt to fix problem  
							
							
							
						 
						
							2007-11-04 16:36:27 +00:00  
				
					
						
							
							
								 
						
							
							
								6df3a56805 
								
							
								 
							
						 
						
							
							
								
								trying to fix the problem of Mono not liking to work with Mono.Addins, but MS .net is fine with it.  
							
							
							
						 
						
							2007-11-04 16:27:57 +00:00  
				
					
						
							
							
								 
						
							
							
								e0cfa89d83 
								
							
								 
							
						 
						
							
							
								
								normalized line endings  
							
							
							
						 
						
							2007-11-04 14:52:19 +00:00  
				
					
						
							
							
								 
						
							
							
								18ae60db37 
								
							
								 
							
						 
						
							
							
								
								Deleted Regionloader .csproj files.  
							
							
							
						 
						
							2007-11-04 14:40:16 +00:00  
				
					
						
							
							
								 
						
							
							
								ef2cea41ce 
								
							
								 
							
						 
						
							
							
								
								Added forgotten IApplicationPlugin file  
							
							
							
						 
						
							2007-11-04 14:38:12 +00:00  
				
					
						
							
							
								 
						
							
							
								2d1c255e8c 
								
							
								 
							
						 
						
							
							
								
								normalized line endings  
							
							
							
						 
						
							2007-11-04 14:34:45 +00:00  
				
					
						
							
							
								 
						
							
							
								e50a2e2ce2 
								
							
								 
							
						 
						
							
							
								
								Applying Teravus patch # 557. Some glue code for the updating of prim's velocity.  
							
							
							
						 
						
							2007-11-04 14:06:41 +00:00  
				
					
						
							
							
								 
						
							
							
								039f2c46c0 
								
							
								 
							
						 
						
							
							
								
								Added support for OpenSim application plugins (as requested by Adam), which use Mono.addins for loading/management. (which is a pure .net solution so works on both Mono and MS .net, and is under the MIT license, will add the source code for the library later). I also suggest we look into switching to using Mono.addins for our Region module loading management.  
							
							... 
							
							
							
							A little bit more refactoring of Scene. 
							
						 
						
							2007-11-04 13:48:15 +00:00  
				
					
						
							
							
								 
						
							
							
								d34ee746e7 
								
							
								 
							
						 
						
							
							
								
								add a IAssetProvider.CommitAssets() call to the grid asset server, when a asset is uploaded to it. Don't think the MySql provider needs this call but the Sql provider does else the assets don't get written out to the database file.  
							
							
							
						 
						
							2007-11-04 10:46:05 +00:00  
				
					
						
							
							
								 
						
							
							
								19fe9a0208 
								
							
								 
							
						 
						
							
							
								
								Do I really have to write a log entry, can't I just hide this commit somewhere so its added but doesn't show up anywhere. As I can't believe I would make such a stupid mistake and not notice.  
							
							
							
						 
						
							2007-11-04 10:40:28 +00:00  
				
					
						
							
							
								 
						
							
							
								dfc6108f1b 
								
							
								 
							
						 
						
							
							
								
								removed our own inplementation of UUID's, it wasn't used anywhere.  
							
							
							
						 
						
							2007-11-04 06:15:43 +00:00  
				
					
						
							
							
								 
						
							
							
								bcc0f3265d 
								
							
								 
							
						 
						
							
							
								
								Fixes a bug with a ZERO Quaternion when creating a prim.  
							
							
							
						 
						
							2007-11-03 20:50:11 +00:00  
				
					
						
							
							
								 
						
							
							
								fbf3c6a768 
								
							
								 
							
						 
						
							
							
								
								Modifications for prim movement. For now only in Mod. BulletX, but i think it can be easy to add to ODE. Enjoy kick the prims and be careful with the falling ones ;D  
							
							
							
						 
						
							2007-11-03 19:33:00 +00:00  
				
					
						
							
							
								 
						
							
							
								dabbdec2cd 
								
							
								 
							
						 
						
							
							
								
								First part of Scene refactoring:  
							
							... 
							
							
							
							Started the move of some of the methods from scene into a inner class (currently called InnerScene.cs), the idea being that the code related to the 3d scene (primitive/entities/Avatars etc) will be in this inner class, then what is now Scene.cs will be left as a kind of wrapper class around it. And once the spilt is complete can be renamed to something like RegionInstance (or any name that sounds good and ids it as the Region layer class that "has" a scene). 
Added SceneCommunicationService which at the moment is a kind of high level wrapper around commsManager. The idea being that it has a higher level API for the Region/Scene to send messages to the other regions on the grid. a Example of the API is that instead of having sendXmessage methods, it has more functional level method like PassAvatarToNeighbour. Hopefully this will allow more freedom to do changes in communications that doesn't break other things. 
							
						 
						
							2007-11-03 19:14:22 +00:00  
				
					
						
							
							
								 
						
							
							
								add6fb9722 
								
							
								 
							
						 
						
							
							
								
								tiny commit to prepare for the first proper part of Scene.cs refactoring.  
							
							
							
						 
						
							2007-11-03 19:03:56 +00:00  
				
					
						
							
							
								 
						
							
							
								b51a900beb 
								
							
								 
							
						 
						
							
							
								
								*Master Avatar can be specified by a previous UUID in either grid mode or standalone mode by specifying a master_avatar_uuid attribute in the place of master_avatar_xxxx_name and master_avatar_password.You will not be asked for the name and password if a valid UUID is specified.  
							
							
							
						 
						
							2007-11-03 17:49:45 +00:00  
				
					
						
							
							
								 
						
							
							
								5b4e4cb3ac 
								
							
								 
							
						 
						
							
							
								
								* Removed unused UDPServerBase  
							
							
							
						 
						
							2007-11-03 15:51:02 +00:00  
				
					
						
							
							
								 
						
							
							
								e46451c1d1 
								
							
								 
							
						 
						
							
							
								
								*Fixed prebuild.xml...again  
							
							
							
						 
						
							2007-11-03 15:40:24 +00:00  
				
					
						
							
							
								 
						
							
							
								9c0ba3578d 
								
							
								 
							
						 
						
							
							
								
								*Fixing the prebuild.xml  
							
							
							
						 
						
							2007-11-03 15:23:40 +00:00  
				
					
						
							
							
								 
						
							
							
								51488ee7f4 
								
							
								 
							
						 
						
							
							
								
								*Moved region loading into its own interface IRegionLoader  
							
							... 
							
							
							
							*Added ability to load regioninfo remotely from a webserver from a single file. See share/RegionLoading/HOWTO_REMOTE_REGION_LOADING.txt for more info and an example file. 
							
						 
						
							2007-11-03 15:09:21 +00:00  
				
					
						
							
							
								 
						
							
							
								91c2c3c096 
								
							
								 
							
						 
						
							
							
								
								testing different rest post method/class for Grid asset client. (possible that I haven't set the post url correctly)  
							
							
							
						 
						
							2007-11-03 14:04:59 +00:00  
				
					
						
							
							
								 
						
							
							
								f8e0cf0f1d 
								
							
								 
							
						 
						
							
							
								
								Changes in BulletXPlugin: Added new class BulletXActor class inherits from PhysicsActor and it's the ancestor for BulletXCharacter and BulletXPrim.Physical modifications: Changes for pass the value of Physical flag in the SceneObjectPart class to the Physics engines. New call for AddPrimShape so it has a new parameter called "isPhysical". The old call will be obselete soon (i believe). PhysActor and its descendants have a new property called IsPhysical. By the way no new special funcionallity added. It's more like preparing the way for new modifications.  
							
							
							
						 
						
							2007-11-03 10:25:43 +00:00  
				
					
						
							
							
								 
						
							
							
								a30866ed45 
								
							
								 
							
						 
						
							
							
								
								Added temporary try catch to udpserver while testing something out (will remove later)  
							
							
							
						 
						
							2007-11-02 14:54:56 +00:00  
				
					
						
							
							
								 
						
							
							
								21e47f8ef0 
								
							
								 
							
						 
						
							
							
								
								debug tracing for asset server hangs  
							
							
							
						 
						
							2007-11-01 22:01:26 +00:00  
				
					
						
							
							
								 
						
							
							
								317ef312bd 
								
							
								 
							
						 
						
							
							
								
								Need to clean up resources when creating/updating assets  
							
							
							
						 
						
							2007-11-01 21:38:41 +00:00  
				
					
						
							
							
								 
						
							
							
								cb2ae6eaed 
								
							
								 
							
						 
						
							
							
								
								 
							
							
							
						 
						
							2007-11-01 21:36:47 +00:00  
				
					
						
							
							
								 
						
							
							
								dcf41cb683 
								
							
								 
							
						 
						
							
							
								
								ScriptServer fixes: Added more debug logging, mutex lock (to be extra-super-sure) on script load/unload, removed experimental Grid-scriptengine from compile because of dynamic module loader, and added random string to script filename to bypass module loader file lock.  
							
							... 
							
							
							
							Please delete your copy of bin/ScriptEngine/OpenSim.Grid.ScriptEngine.DotNetEngine.dll. 
							
						 
						
							2007-11-01 19:27:03 +00:00  
				
					
						
							
							
								 
						
							
							
								4fad66f855 
								
							
								 
							
						 
						
							
							
								
								* Diuerse beavtificatems  
							
							
							
						 
						
							2007-11-01 19:19:05 +00:00  
				
					
						
							
							
								 
						
							
							
								bda35705e6 
								
							
								 
							
						 
						
							
							
								
								Partialy fixed a bug with collisions in BulletXPlugin.  
							
							
							
						 
						
							2007-11-01 19:12:06 +00:00  
				
					
						
							
							
								 
						
							
							
								4faa824c3e 
								
							
								 
							
						 
						
							
							
								
								Changes in BulletXPlugin: Added new class BulletXActor class inherits from PhysicsActor and it's the ancestor for BulletXCharacter and BulletXPrim.  
							
							
							
						 
						
							2007-11-01 17:49:56 +00:00  
				
					
						
							
							
								 
						
							
							
								7a66eff8af 
								
							
								 
							
						 
						
							
							
								
								renamed FetchAsset to RequestAsset on IAssetServer, as think its a more fitting name. As the call shouldn't actually return the data, but just add a request for the data to be sent back via the callback.  
							
							
							
						 
						
							2007-11-01 17:28:38 +00:00  
				
					
						
							
							
								 
						
							
							
								88f04731ca 
								
							
								 
							
						 
						
							
							
								
								Test on the grid asset problem, don't update to this version unless you just want to test to see if this fixes anything (but it could just as well break grid assets even more).  
							
							
							
						 
						
							2007-11-01 15:54:59 +00:00  
				
					
						
							
							
								 
						
							
							
								2aa9440437 
								
							
								 
							
						 
						
							
							
								
								Goodbye LSO to .Net translator. May your bits live on in our memories.  
							
							
							
						 
						
							2007-11-01 15:13:04 +00:00  
				
					
						
							
							
								 
						
							
							
								8af272b3ab 
								
							
								 
							
						 
						
							
							
								
								Thank you, Melanie for solving: When receiving an ObjectAdd packet, the Rotation member is silently ignored and the prim is created with 0,0,0,1 rotation. The patch introduces a fix that passes the Rotation parameter from the packet to the object and uses it in the actual object creation.  
							
							
							
						 
						
							2007-11-01 03:56:54 +00:00  
				
					
						
							
							
								 
						
							
							
								41e71e5548 
								
							
								 
							
						 
						
							
							
								
								Thank you Melanie for a patch to SceneObjectPart.cs so that on first transmission of task data to the connection of the creator/owner, the CreateSelected bit in the object flags is now set.  
							
							
							
						 
						
							2007-11-01 02:49:33 +00:00  
				
					
						
							
							
								 
						
							
							
								b3aa6e616b 
								
							
								 
							
						 
						
							
							
								
								* Took a stab at  #500  by making sure there is only one place stuff gets added, and that that place is thread-aware.  
							
							... 
							
							
							
							* Refactored it to TryGetValue instead of Contains 
							
						 
						
							2007-10-31 20:39:52 +00:00  
				
					
						
							
							
								 
						
							
							
								5fb956f75a 
								
							
								 
							
						 
						
							
							
								
								Improved logging, to identify which asset fetch caused an execption during retrieval of assets from the asset server  
							
							
							
						 
						
							2007-10-31 18:49:40 +00:00  
				
					
						
							
							
								 
						
							
							
								e729accdac 
								
							
								 
							
						 
						
							
							
								
								redefault to sqlite for all services, especially now that  
							
							... 
							
							
							
							we can run without a config file 
							
						 
						
							2007-10-31 14:41:04 +00:00  
				
					
						
							
							
								 
						
							
							
								048939fbb5 
								
							
								 
							
						 
						
							
							
								
								fix typo in filename  
							
							
							
						 
						
							2007-10-31 14:08:12 +00:00  
				
					
						
							
							
								 
						
							
							
								0d528e1d22 
								
							
								 
							
						 
						
							
							
								
								* Added a streamhandler that does streams both in and out  
							
							... 
							
							
							
							* The RestDeserialisehandler now does streams and returns an object instead of string 
							
						 
						
							2007-10-31 12:45:03 +00:00  
				
					
						
							
							
								 
						
							
							
								dbcab80520 
								
							
								 
							
						 
						
							
							
								
								fixed bug with user not getting land properties on login  
							
							
							
						 
						
							2007-10-31 09:50:36 +00:00  
				
					
						
							
							
								 
						
							
							
								720065ef9e 
								
							
								 
							
						 
						
							
							
								
								forgotten file  
							
							
							
						 
						
							2007-10-31 09:26:06 +00:00  
				
					
						
							
							
								 
						
							
							
								a9ad16b13a 
								
							
								 
							
						 
						
							
							
								
								some small changes  
							
							
							
						 
						
							2007-10-31 09:18:24 +00:00  
				
					
						
							
							
								 
						
							
							
								f42afe81af 
								
							
								 
							
						 
						
							
							
								
								added .dat extension to dumped asset files  
							
							
							
						 
						
							2007-10-31 08:07:20 +00:00