MW
a7b55fb26f
Some rearranging of folders in OpenSim.Region
2007-06-12 14:50:08 +00:00
mingchen
c43725874f
*Fixed sugilite
2007-06-11 19:17:31 +00:00
mingchen
6a560957be
*Removed missing file in csproj
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*Removed Avatar.Client.cs (unused)
2007-06-11 19:01:50 +00:00
mingchen
5c3a4f52f4
*Removed SimProfileBase from OpenSim (Unused/Depreciated)
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*Updated prebuild.xml
2007-06-11 18:27:07 +00:00
mingchen
304ebe22a2
*Removed OSVector3 and replaced with libsecondlife.LLVector3
2007-06-11 17:58:14 +00:00
mingchen
512c1670af
*Added and updated copyright headers on all files in both OpenSim and OGS
2007-06-11 17:36:50 +00:00
MW
736f211c94
Started to add/update copyright notice in sugilite.
2007-06-11 16:43:26 +00:00
MW
2f2ec10172
A few small changes and hopefully fixed the nant build problem (OpenSim.Framework came before OpenSim.Framework.Console, so was causing a problem as OpenSim.Framework references OpenSim.Framework.Console).
2007-06-11 16:13:52 +00:00
MW
ed80c7ae32
Added AttachObject method to IClientAPI.
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Added RequestAvatar(LLUUID avatarID) method to world.
2007-06-11 10:24:24 +00:00
MW
488e716208
Prim creation working.
2007-06-10 15:43:04 +00:00
MW
ab009fe36a
Another bug fix
2007-06-10 13:19:48 +00:00
MW
6cfad7ff14
a few bug fixes
2007-06-10 13:14:46 +00:00
MW
76324e73d3
allows the texture of the created/sent primitive to be set.
2007-06-10 13:06:38 +00:00
MW
318862f75e
Added Primitive sending methods to the IClientAPI (and implemented in ClientView.API), but currently untested.
2007-06-10 13:01:28 +00:00
lbsa71
4224b695ac
* LogFile now defaults to "{apptype}.log"
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* cleaned away suo and user files.
* added handy string chat variety to the API
* Moved LockPhysicsEngine on World to SyncRoot on IWorld
* Introduced NextLocalId instead of World fuggliness.
* Transformed GetRegionInfo to Property on IWorld for great justice
* Extracted default wearables (good to have)
* Deleted unused BaseServer
* Used IWorld instead of World wherever possible
* The client constructor's not getting unused port any longer.
* Extracted ClientView factoring so PacketServer can be tweaked.
* Added SendLayerData to World
* Made WorldBase abstract and cleaned it up a bit
* added OpenGrid.Framework.Communications.dll.build and OpenSim.World.dll.build to svn
* Added code for two examples (but not in prebuild yet)
2007-06-09 21:45:58 +00:00
mingchen
fa8f143aec
*Reorganized RegionServerCommsManager for OGS and local support
2007-06-09 21:04:13 +00:00
MW
3658015de8
Number of small changes.
2007-06-09 11:13:02 +00:00
mingchen
09dac6b558
*Adding configuration settings for master avatars
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*Sandbox mode password is there, but should I store this in config and ask every time?
2007-06-09 00:47:02 +00:00
mingchen
2c04171990
*Added delegates and events for parcel and estate management
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*Only thing left is to get the master user setup in both sandbox and grid mode
2007-06-08 21:30:51 +00:00
mingchen
8157182d37
*RegionInfo in Avatar class now protected again (oops, my fault)
2007-06-08 19:30:27 +00:00
mingchen
2239ecba18
*Merged EstateManager, EstateSettings, ParcelManager,Parcel, and ParcelData classes
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*Incorporated EstateSettings into the RegionInfo class
*Next step is to load from db, save to db the parcel and estate settings
2007-06-08 19:10:55 +00:00
mingchen
93c36b8865
*Added EstateSettings.cs and ParcelData.cs to OpenSim.Framework.Types
2007-06-08 17:09:51 +00:00
MW
6acfd0ddea
prebuild.xml should be fixed/updated.
2007-06-08 16:16:32 +00:00
MW
f4448fcd7d
After nearly a hour of searching for an annoying bug (which turned out to be a new statement one line outside the loop it should have been in)....Multi-Regions in a single instance work, there is no Grid mode communication, so it can only be tested in sandbox mode right now.
...
All you need to do is put .xml files for each region you want to be ran by the single server inside the "bin\Regions" folder (make sure none of the settings in those .xml files conflict with each other) and then startup the server and login, Any neighbouring regions that are being ran in the instance should show up. (However there is still no movement or anything)
Now time to refine the communications interfaces!
2007-05-31 17:33:52 +00:00
MW
e92ab35b05
Another commit as ordered by robl
2007-05-31 16:30:42 +00:00
MW
564a97b508
Implementing a test Communications manager to test some of the interfaces (likely this test version will morph into the sandbox version)
2007-05-31 15:31:31 +00:00
MW
a575bc38d6
More work on OpenGrid.Framework.Communications
2007-05-31 14:22:14 +00:00
MW
c194bfbada
2007-05-31 12:52:17 +00:00
MW
33b8fe52d6
2007-05-31 12:05:32 +00:00
MW
c35d360d44
Started work on OpenGrid.Framework.Communications
2007-05-31 11:28:11 +00:00
MW
b2f16fd4e1
Now We need to test to see if we can login
2007-05-29 18:07:17 +00:00
MW
4d0261ed22
2007-05-29 17:57:03 +00:00
MW
cb33169fe6
2007-05-29 17:49:39 +00:00
MW
b2eb26e4ba
number of changes
2007-05-29 09:16:18 +00:00
MW
c746a2f9f4
Should allow multiple worlds (and UDP servers) to be ran in one instance, just missing backend comms and working Avatar/primitives classes.
2007-05-27 18:52:42 +00:00
MW
06387d0344
Goodbye World
2007-05-26 14:55:17 +00:00
MW
3436961bb5
Start of rewrite 5279!
2007-05-26 13:40:19 +00:00