Adam Frisby
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fef3b36894
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* Optimised using statements and namespace references across entire project (this took a while to run).
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2008-04-21 07:09:17 +00:00 |
MW
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f61ea1998e
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Added back a fix that lbsa71 did aqes ago to fix a buffer overflow in the packetpool, which somewhere through time got lost/reverted
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2008-03-20 15:33:08 +00:00 |
Jeff Ames
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e5b9144282
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Formatting cleanup.
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2008-03-18 15:30:38 +00:00 |
Jeff Ames
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47180080f0
|
Formatting cleanup.
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2008-03-18 05:16:43 +00:00 |
Adam Frisby
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14b37533aa
|
* Removed more compiler warnings, dead code, etc.
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2008-03-05 21:47:19 +00:00 |
Johan Berntsson
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279e0061c5
|
Merged 3Di code that provides scene and avatar serialization, and plugin support for region move/split/merge. See ThirdParty/3Di/README.txt. Unless the new modules are used there should be no noticeable changes when running OpenSim.
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2008-03-04 05:31:54 +00:00 |
Jeff Ames
|
5a6fd21a2c
|
Whitespace cleanup.
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2008-01-10 06:49:29 +00:00 |
Johan Berntsson
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3f78e55ef4
|
Packet recycling has been temporarily disabled to avoid the performance problems reported in Mantis 281
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2008-01-03 05:06:55 +00:00 |
Johan Berntsson
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d893c91249
|
Fixed buffer overrun bug in ZeroDecodeCommand
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2008-01-02 16:35:50 +00:00 |
lbsa71
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459a4b0bb5
|
* Fixed an issue where the PacketPool would ZeroDecodeCommand into a too small buffer.
The new buffer size is based on analysis of real data, not on knowledge; this should be reviewed by the original PacketPool author.
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2008-01-02 12:12:36 +00:00 |
Adam Johnson
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79496381fc
|
Patch from Johan: LibSL updated to the latest revision (1568) and all packets are now
recycled to improve performance and memory usage.
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2007-12-28 08:51:39 +00:00 |