UbitUmarov
cbaf59e086
** TEST ** put back corrected SetPrimParams for avatars, referenced to
...
sitpart and not m_host.
2012-07-16 01:47:50 +01:00
ubit
d3d877ceca
Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
2012-07-16 00:46:22 +02:00
UbitUmarov
3149eca68f
backkick git
2012-07-15 23:45:47 +01:00
ubit
5c145aa539
merge fix
2012-07-16 00:43:35 +02:00
ubit
8568771015
Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
2012-07-16 00:38:05 +02:00
UbitUmarov
cdd03acffa
just a kick git
2012-07-15 23:37:31 +01:00
ubit
911ca5b806
Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
...
Conflicts:
OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
2012-07-16 00:34:51 +02:00
UbitUmarov
15a1ad393c
Merge branch 'avination' into ubitwork
2012-07-15 23:33:06 +01:00
ubit
13e1635e4d
Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
...
Conflicts:
OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
2012-07-16 00:01:05 +02:00
UbitUmarov
0baa1b557a
Merge branch 'avination' into ubitwork
2012-07-15 23:00:28 +01:00
ubit
337b2e634a
Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
...
Conflicts:
OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
2012-07-15 23:56:00 +02:00
ubit
1b81a2bd49
to stash
2012-07-15 23:54:24 +02:00
UbitUmarov
2606484e45
Merge branch 'avination' into ubitwork
2012-07-15 22:53:05 +01:00
Melanie
668723fab3
Remove instrumentation and fix the message delivery issue
2012-07-15 23:01:58 +02:00
UbitUmarov
59b6473472
Merge branch 'avination' into ubitwork
2012-07-15 21:32:10 +01:00
Melanie
b130dcea21
Testing changes and instrumentation
2012-07-15 22:28:47 +02:00
UbitUmarov
5f991d92c7
Merge branch 'avination' into ubitwork
2012-07-15 21:20:26 +01:00
Melanie
283df0610d
Save packets received while the client is added and replay them later.
2012-07-15 21:45:06 +02:00
Melanie
8baf4dcc78
Reinstate older set rotation code for avatars since it works in all cases
2012-07-15 20:55:54 +02:00
Melanie
a2d19b9703
Replace sit position and rotation code with older, working version
2012-07-15 20:48:47 +02:00
Melanie
ec40c54509
Revert "Fix a sit rotation issue"
...
This reverts commit 47f7cc9457
.
2012-07-15 20:48:32 +02:00
Melanie
47f7cc9457
Fix a sit rotation issue
2012-07-15 20:41:10 +02:00
Melanie
8b4f7604e6
Revert "Experimentally handle UseCircuitCode synchrnonously"
...
This reverts commit e3fa73da96
.
2012-07-15 19:45:08 +02:00
UbitUmarov
1dc064981b
Merge branch 'avination' into ubitwork
2012-07-15 17:57:48 +01:00
Melanie
e3fa73da96
Experimentally handle UseCircuitCode synchrnonously
2012-07-15 17:17:59 +02:00
UbitUmarov
35a5a064b0
Merge branch 'avination' into ubitwork
2012-07-15 15:40:23 +01:00
Melanie
ad75a4b50b
Eliminate a spurious exception report when a https url is accessed with a wrong
...
CN
2012-07-15 12:28:58 +02:00
Melanie
07b7301c22
Make https work in the poll service manager
2012-07-15 11:21:01 +02:00
Melanie
6f7b5ef4cb
Fix a double parenthesis typo
2012-07-15 02:24:01 +02:00
UbitUmarov
62df82b74d
messing around... Let terrain and water have nullphysicsactors, let
...
nullphyscisactors have a type water, ground or unknown (default). having
this removed geom to name mapping no longer needed. Made some more methods
comum to prims and characters acessible via PhysActor allowing for a more
uniform access. ...
2012-07-15 00:50:00 +01:00
Melanie
caef55a636
Set up https to work like http does in the poll handler
2012-07-15 01:05:04 +02:00
UbitUmarov
a492b6f693
remove forgotten line...
2012-07-14 20:13:40 +01:00
UbitUmarov
1dca94c72f
don't subscribe collision events for nonphysical parts only because of
...
collision sounds. Let them be passive
2012-07-14 20:10:38 +01:00
Melanie
95f2d86549
Reinstate sleeping because less CPU is preferred over reporting accuracy.
...
Who needs accurate collisions when the sim lags and crashes?
2012-07-14 09:13:27 +02:00
dahlia
5d3723a47f
update PrimMesher.cs to dll version r72 which fixes some path errors in sliced linear prims. Addresses Mantis #6085
2012-07-13 21:22:15 -07:00
SignpostMarv
84b7ae2573
acting on feedback from justincc
2012-07-14 01:45:34 +01:00
SignpostMarv
423101b425
acting on feedback from justincc
2012-07-14 01:45:34 +01:00
SignpostMarv
e3453dd9ca
added in some extra variables, it sometimes thinks it is on the same parcel :(
...
Signed-off-by: SignpostMarv <github@signpostmarv.name>
2012-07-14 01:45:34 +01:00
SignpostMarv
b6cd3b625e
adding workaround for silent failure if position is outside the bounds of a region, implementing parcel prim count check.
...
Signed-off-by: SignpostMarv <github@signpostmarv.name>
2012-07-14 01:45:34 +01:00
SignpostMarv
8d59385eea
Implementation of llSetRegionPos(). Does not implement failure on object entry/prim limit/access restrictions.
...
Signed-off-by: SignpostMarv <github@signpostmarv.name>
2012-07-14 01:45:34 +01:00
Justin Clark-Casey (justincc)
ec6a195e40
When generating a Warp3D texture, set the detailTexture[i] variable on resize from the JPEG2000 original rather than only saving it to disk.
...
This appears to be the cause of the warp 3d exception seen when starting a new region for the first time.
Subsequent starts were okay because resized saved bitmap was correctly retrieved from disk.
Should fix http://opensimulator.org/mantis/view.php?id=5204 and http://opensimulator.org/mantis/view.php?id=5272
2012-07-14 01:11:30 +01:00
UbitUmarov
72e2b94094
In collisions report linksets root parts to parts, and not all parts.
...
Temporary suspend collision checks on full stopped bodies, until a better
away is found wake them, avoiding spurius collision end and start events.
Until a nice way is found to avoid them, this may cause some higher cpu load. plus some clean up
2012-07-13 23:57:45 +01:00
UbitUmarov
39262f6232
missed fix on vehicle reference frame
2012-07-13 20:25:47 +01:00
UbitUmarov
5cfea5934b
fix bad vehicle reference frame
2012-07-13 19:32:43 +01:00
Melanie
64393a7ca8
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/Framework/Scenes/Scene.cs
2012-07-13 02:27:16 +01:00
Justin Clark-Casey (justincc)
2954ceccae
Remove a callstack print out I accidentally left in 2 commits ago in 9ccb578
2012-07-13 01:08:49 +01:00
Justin Clark-Casey (justincc)
884d603cac
Rather than instantiating a UTF8 encoding everywhere when we want to supress the BOM, use a single Util.UTF8NoBomEncoding.
...
This class is thread-safe (as evidenced by the provision of the system-wide Encoding.UTF8 which does not suppress BOM on output).
2012-07-13 01:03:28 +01:00
Justin Clark-Casey (justincc)
9ccb578721
Don't cache regions data on the other unused LocalGridServiceConnector that the module code still sets up even if we're using one directly instantiated from the RemoteGridServiceConnector.
...
Also improves log messages to indicate which regions are sending/receiving various neighbour protocol messages.
2012-07-13 00:44:00 +01:00
Justin Clark-Casey (justincc)
d6f54b25cd
Stop redundantly passing in the endpoint to the LLClientView constructor.
...
This can always be retrieved via the LLUDPClient and is so done in various places already.
2012-07-12 23:48:42 +01:00
Justin Clark-Casey (justincc)
dda999a22c
Remove IClientIPEndpoint client interface for now.
...
This may well come back in the future when this subinterface is actually used but it currently isn't and I feel the name was poor.
Everything uses IClientAPI.RemoveEndPoint which also returned the full endpoint rather than just the ip address.
2012-07-12 23:43:02 +01:00