Commit Graph

7663 Commits (af49acd6cca7fe3609f2febabb9fcde37af412bf)

Author SHA1 Message Date
Jeff Ames 2be0f7a6f0 Update svn properties, minor formatting cleanup. 2008-12-30 01:08:07 +00:00
diva 3a6b27befb Changing the default Comms module to be RESTComms, in case none is specified in OpenSim.ini. RESTComms is a super-set of LocalComms. Calls to local regions do no use REST, they use internal function calls. 2008-12-29 22:44:04 +00:00
diva a3e2e03f7b Final part for implementing SendChildAgentDataUpdate with modules. This is the part that uses the modules in Scene and related classes. This commit breaks compatibility of sim-sim SendChildAgentUpdates with older versions of OpenSim. 2008-12-29 22:22:05 +00:00
diva e12d2ec9dc This is a beefy commit containing the communication modules that implement SendChildAgentUpdate. This commit has only the modules, but not their usage. It should be harmless. 2008-12-29 21:40:20 +00:00
diva 606163a9d8 Minor change in HGSceneCommunicationService, making one field public readonly. Totally harmless. 2008-12-29 21:26:44 +00:00
diva 57518c3624 Merged the InterregionData that Melanie had placed there onto the existing ChildAgentDataUpdate. This commit involves a change in prebuild.xml, because ChildAgentDataUpdate uses OpenMetaverse.StructuredData. Still no use of this data structure, though. Crossing my fingers that this partial commit will compile ok... 2008-12-29 21:10:35 +00:00
diva e3007a6f13 First commit in a series of commits for Interregion REST comms. This one simply deletes the skeleton module that Melanie kindly placed for me to start working on this. 2008-12-29 20:43:33 +00:00
Justin Clarke Casey 266d0fbaae * Apply http://opensimulator.org/mantis/view.php?id=2927 with some changes
* This allows configuration of the assetset and library control file paths to be other than ./inventory/Libraries.xml and ./assets/AssetSets.xml
* This is controlled via the LibrariesXMLFile and AssetSetsXMLFile configuration settings in [StandAlone] in OpenSim.ini (in standalone)
and via the user and asset config xml files for grid mode
* Thanks to SirKimba for the patch
2008-12-29 16:56:48 +00:00
Melanie Thielker 817a10d0aa Revamp the return logic to close a privilege escalation loophole.
Estate owner / Master avatar returns would place the item in the
returner's inventory rather than the owner's if the owner was not
in sim.
2008-12-28 23:55:34 +00:00
Charles Krinke 0125a98a1f Thank you kindly, StrawberryFride for a patch that:
Persists appearance with MSSQL more properly.
2008-12-28 22:31:21 +00:00
Melanie Thielker bafa5a3693 Demonstration code for modular comms. No user functionality 2008-12-28 19:15:20 +00:00
Melanie Thielker 81a4fe9db7 Insert a 15 seconds delay before the script engine starts loading scripts 2008-12-28 17:22:31 +00:00
Teravus Ovares 6eed7fcd1e * More NINJA Joint physics fixes from nlin.
fixes mantis #2874
2008-12-28 16:30:00 +00:00
Teravus Ovares e9411a4c59 * Eliminate a possible null reference from the LLSDLogin method. 2008-12-27 21:50:19 +00:00
Teravus Ovares b378bd33ad * Fixes mantis #2922
* Converts some C# 3.0 syntax into it's 2.0 equivalent so that Visual Studio 2005 can compile it successfully.
2008-12-27 00:17:08 +00:00
Sean Dague 6ef2d2efe8 update README.txt to have current version requirements, also used as a
mantis test for issue 2920
2008-12-26 23:26:58 +00:00
Teravus Ovares 013b87fad1 * Fixes missing sculpt texture assets from oar files as detailed on mantis 2971 by thomax 2008-12-26 22:04:25 +00:00
Teravus Ovares ec2dc354b4 * Applying Nlin's NINJA Joint patch. v2. Mantis# 2874
* Thanks nlin!
* To try it out, set ninja joints active in the ODEPhysicsSettings
and use the example at:
* http://forge.opensimulator.org/gf/download/frsrelease/142/304/demo-playground.tgz.
* Don't forget to change the .tgz to .oar and load it with load-oar.
2008-12-26 12:58:02 +00:00
idb 8a58d998d9 Prevent exception in terrain module if just the word terrain is entered at the console. Fixes Mantis #2915 2008-12-26 11:59:37 +00:00
Dahlia Trimble a23e9a36a1 Substitutes the value of an environment variable if the value of a region configuration variable begins with a "$" character. Should be useful when moving region configs between hosts 2008-12-26 09:14:49 +00:00
Melanie Thielker cce648244d Add a few forgotten fields to interregion data 2008-12-25 23:33:49 +00:00
Melanie Thielker 23844a9073 Plumb the profile reply packets for picks, classifieds and notes 2008-12-25 20:28:13 +00:00
Melanie Thielker 3b6ffd9e41 Plumb yet another groups packet 2008-12-25 18:22:50 +00:00
diva a647a19894 Better test on EQ shutdown. 2008-12-24 05:05:22 +00:00
diva 90126f6ca8 Backing off from the accidental removal one of the most valued 'features' of the HG: the ability to TP to regions on the grid that don't run HG. *smiles* 2008-12-24 00:53:06 +00:00
diva 857535550c Better error handling for expect_hg_user on the HG. 2008-12-24 00:03:33 +00:00
Melanie Thielker 318de200bd Plumb in EventNotification* and EventGodDelete 2008-12-23 23:41:46 +00:00
Melanie Thielker 8e8abde7d4 Addinf InterregionData.cs IInterregionComms.cs and InterregionComms.cs
Creates a nonshared region module publishing IInterregionComms, to
send data of type InterregionData to another region directly.
2008-12-23 21:36:13 +00:00
Justin Clarke Casey e64d9b66a9 * Fix http://opensimulator.org/mantis/view.php?id=2889
* Primshapes uuid wasn't being converted to raw (non-dashed) format before being used in primshapes delete command
2008-12-23 20:41:52 +00:00
Justin Clarke Casey 94d267303f * Correct build break, no idea how that one managed to slip by me 2008-12-23 19:07:29 +00:00
Justin Clarke Casey f49daf9708 * Modify SQLite implementation of UpdateUserProfile() to allow modifications where the name has not been changed 2008-12-23 18:56:56 +00:00
Justin Clarke Casey 690d190783 * minor: small documentation comment 2008-12-23 18:21:23 +00:00
Melanie Thielker fc053a6af8 Plumb in the 4 missing classified events and the 3 packet methods 2008-12-23 18:16:30 +00:00
Justin Clarke Casey 151d3afe16 * Remove mono compiler warning 2008-12-23 18:07:45 +00:00
Justin Clarke Casey 2afdfc4d29 * Remove IGesturesModules since it won't be very helpful without a client message anyway 2008-12-23 18:01:05 +00:00
Justin Clarke Casey cce1b096db * refactor: Replace part of SceneObjectPart with the identical sound playing code in the SoundModule 2008-12-23 17:54:13 +00:00
Justin Clarke Casey c1320112a9 * Add a method to allow friendship offers to a logged in client from an offline user directly from the server 2008-12-23 17:16:47 +00:00
Melanie Thielker b3c221a6d6 Mantis #2728
Thank you, Cotytto Bonetto, for the missing animation IDs in
avataranimations.xml
2008-12-23 03:34:50 +00:00
Teravus Ovares 6ad6b9817c * Attempting to add ode tests one more time.. this time with .config autodetection...... 2008-12-22 22:15:22 +00:00
Teravus Ovares 6ef494a854 * Adding a 64bit compiled libode.so and an Ode.NET.dll.config so mono will automatically pull up either the 32 bit or the 64 bit library, (or the mac lib) depending on which platform it's being run under. 2008-12-22 22:04:05 +00:00
Teravus Ovares 6ee3a1d389 * Removing the two ode debug libraries. Not used by anyone and just eating up bandwidth. 2008-12-22 21:33:13 +00:00
Teravus Ovares 15dde1ff4a * Make build work again while working on a different strategy. 2008-12-22 21:01:56 +00:00
Teravus Ovares 35226ee38c * Add odeplugin to the nant locals.. 2008-12-22 20:53:23 +00:00
Teravus Ovares d1ee5a1db9 * attempt 3 for ODEPlugin Tests 2008-12-22 20:18:18 +00:00
Homer Horwitz fb49e010b7 Update the MySQL connector to 5.2.5. Fixes Mantids#2673. Thanks for the hint, jhurliman. 2008-12-22 19:49:17 +00:00
Teravus Ovares 58de1bfdf5 * hide test for the moment. 2008-12-22 19:25:51 +00:00
Teravus Ovares 31614a3625 * attempt 2 for ODE Tests 2008-12-22 19:15:24 +00:00
Justin Clarke Casey eda69e81ef * refactor: Make gestures module register its own events too 2008-12-22 19:09:09 +00:00
Teravus Ovares c67bc4bf6a * attempt at adding ODEPlugin testing part duex. This may cause the build to fail if I didn't do it properly.. crossing fingers. 2008-12-22 19:03:09 +00:00
Justin Clarke Casey 85557fb0ef * Like most other modules, make the sound module register for its event directly, rather than needing Scene to know about it 2008-12-22 18:47:20 +00:00