Commit Graph

5677 Commits (ba2130046f43e7c292c237fdb9cddc3695737c2b)

Author SHA1 Message Date
Melanie Thielker e09ff343fb Make QueuePacket() lock free. Eliminates an unneeded lock() 2008-07-22 22:49:13 +00:00
Melanie Thielker 7fb103d374 Change one packet optimization to cover a case where the resend
queue may block indefinitely when a single packet is not acked
by the viewer and no others cwfromfor that region are pending.
2008-07-22 22:21:20 +00:00
MW b942d18379 renamed ScenePresence.SendFullUpdateToAllClients() to SendInitialFullUpdateToAllClients(), and added a replacement SendFullUpdateToAllClients() method. As the old one (now "Initial") has extra steps in it for sending initial updates/date, Not only was this leading to a lot more data being sent than needed to be, every time it was called. It also seems to have been causing the "other Avatars rotating when you sit down" bug. 2008-07-22 19:56:30 +00:00
Melanie Thielker f112cebde2 Refactor the packet scheduling out of ClientView. Add intelligent
resending, timeouts, packet discarding. Add notification event for
packet discarding. Add priority scheduling for packet queues.
Add outgoing duplicate detection facility. Correct packet sequencing.
Make provisions for automatic server side throttle adjustments (comes
in next installment)
2008-07-22 17:58:42 +00:00
Justin Clarke Casey b2b5675bd4 * refactor: move new inventory service call by user server to OGS1 with all the other service calls
* will post to mailing list about moving this shortly
2008-07-22 17:43:09 +00:00
Justin Clarke Casey a1d481d0f6 * minor: Make create user command appear on the region console only if the region is running standalone 2008-07-22 16:21:16 +00:00
Jeff Ames 186f83692c Update svn properties. Squash a couple of warnings. 2008-07-22 15:01:04 +00:00
Dahlia Trimble 492b25362c Clean up Meshmerizer.cs a bit to make it more readable 2008-07-21 23:08:23 +00:00
Justin Clarke Casey 714e1f6786 * Give new uuids to all the objects loaded in from an archive.
* This should allow multiple copies of an archive to be loaded into different regions on the same region server
* This shouldn't affect existing operations.
2008-07-21 21:10:15 +00:00
Charles Krinke 1ef7a05b3e Mantis#1544. Thank you kindly, Jonc, for a patch that:
Terrain revert using the PaintBrushes appears to work OK, 
however when using 'apply to selection' the RevertArea 
FloodEffect calculates the revert height incorrectly 
unless the strength passed in from the viewer is 1.0
Attaching a patch to correctly reset the selected area 
to the heights in the revertmap.
2008-07-21 19:29:55 +00:00
Justin Clarke Casey d9db56d86b * minor: stick filename being loaded/saved from in save/load xml/oar information messages 2008-07-21 17:52:53 +00:00
Justin Clarke Casey 8948ecbd8b * minor: Make it clearer the region on which save and load xml/oar commands are operating 2008-07-21 17:42:13 +00:00
Justin Clarke Casey b798a9b7a0 * minor: add wiki link to archiving function invocation 2008-07-21 17:33:03 +00:00
Justin Clarke Casey 5bceab785f * Minor: correct change-region typo 2008-07-21 17:23:32 +00:00
Justin Clarke Casey a13a4c6144 * minor: change misleading 'all assets found' message to instead tell how many were actually located 2008-07-21 17:13:32 +00:00
MW 6784cebf57 added support so that the packet tracker can resend packets itself as well as triggering a event. Next step to change the terrain packet resending to use these feature. 2008-07-21 16:21:59 +00:00
MW fb096dfbd5 added experimental packet tracker (LLPacketTracker.cs), which can be told to track a packet and if it hasn't been acked within a set time, trigger a IClientAPI event, that the application/scene can handle. Currently only terrain packet tracking is finished, Tracking for initial Prim packets (first full update for a prim) is being worked on. Future improvements would be to make it a more generic packet tracker with callback delegates instead of events.
Add a test event handler (which would fire after a minute if a terrain packet hadn't been acked) to scene to handle the OnUnackedTerrain event, which currently just resends the terrain patch.
The idea of this packet tracking is for the region level application to be able to know if the client stack gave up on sending a packet.
2008-07-21 15:13:34 +00:00
Charles Krinke cda3206633 Mantis#1801. Thank you kindly, Junta_Kohime for a patch that:
I found a problem trying to get s value directly from a quaternion q.
Compiling a script which directly access to q.s value, caused the 
following error:
CS0103: 'The . symbol cannot be used in LSL except in float values 
or vector components'. Detected around: q.s
I did a small change to allow alphabetic letter "s" to be interpretated 
as valid identifier. This solves the problem.
2008-07-21 13:44:56 +00:00
Charles Krinke a432a07005 Mantis#1798. Thank you kindly, StrawberryFride for a patch that:
Fixes a couple of places where null reference exceptions were 
being caught and ignored rather than null checks being performed.
2008-07-21 13:40:08 +00:00
lbsa71 9dbb6f28bc * eliminated some warnings and added some const and readonlies
* refactored some member names for readability and ccc (code convention conformance)
* took away two refs from Rest.Inventory since
   * System.IO is part of System
   * System.Xml.Serialization is part of System.Xml
2008-07-21 10:02:55 +00:00
Dahlia Trimble ce90e2ecce some optimizations in quaternion normalization in llRot2Fwd, llRot2Left, and llRot2Up. llAxes2Rot now uses these functions for sign error correction instead of vector*quat products. 2008-07-21 09:36:22 +00:00
Dahlia Trimble 08f3d212ce does some verification of the quaternion returned by llAxes2Rot and modifies the sign of the s term if a discrepency is found. This helps llAxes2Rot more closely match the Linden implementation. 2008-07-21 05:34:31 +00:00
Charles Krinke bedd28e02e Mantis#1797. Thank you kindly, StrawberryFride for a patch that solves:
Shutdown command on region server was presenting an error, failing to 
send detach region for all regions, and failing to shut down
2008-07-20 22:19:39 +00:00
Charles Krinke 681433c4b7 Mantis#1796. Thank you kindly, StrawberryFride for a patch that:
Agent table code (INSERT / UPDATE, etc) now added to MSSQL provider.
2008-07-20 22:16:50 +00:00
Melanie Thielker 09641bd999 Change the OopenSim.ini default to 256m for nonphysical prims, to
get future public installations on a more sane footing.
2008-07-20 16:50:15 +00:00
Melanie Thielker 8ae7dc628b Make the max sizes of physical and nonphysical prims configurable in OpenSim.ini
Defaulted to 65536 and 10, respectively
2008-07-20 15:19:26 +00:00
Melanie Thielker 212ab8c6d9 Change SQLite argument marker from the more standard '@' to the ':' supported
but earlier versions of the SQLite dll
2008-07-19 21:01:10 +00:00
Charles Krinke 9ff9279a7c Mantis#1785. Thank you kindly, Junta_Kohime for a patch that"
llAxes2Rot now implemented. Important note: quaternion <x,y,z,s> 
is equal to <-x,-y,-z,-s>. The result may be different from LSL 
output, but it is correct. A problem of rounding caused an error 
of square rooting of zero as negative number, corrected by squaring 
again. Function tested 360° along 3 axes. Vector fwd, left and up 
have to be normalized.
2008-07-19 14:45:10 +00:00
Jeff Ames 19fd2230bf Update svn properties. Fix some inconsistent newlines. 2008-07-19 09:35:48 +00:00
Melanie Thielker 351ee78d2a Quick fix to make the estate ban list effective again, when the region
crossing is also a sim crossing. Prevents the CAPS handler from being set
up for a banned user,making them redmap out.
Dirty hack, temporary until I can work out how to do it right.
2008-07-19 06:20:57 +00:00
Melanie Thielker bcf74416a1 Fix prim link numbers (Mantis #1781)
Implements additional unlink modes (unlink root prim from link set, some
multi-set operations). Linking (single and mutiple) fully implemented.
Consistent numbering of links while in world. Link/delink with predictable
link numbering. Correct link numbers in LSL.
Not all multi-set ops implemented. Link numbers still change when taken and
re-rezzed.
2008-07-19 04:05:34 +00:00
Melanie Thielker a73d87ef16 Introduce a separate connection string for estates, which defaults to the one gi
ven for the region datastore. Removes the flag to store prim inventories, which are now always stored.
2008-07-18 20:50:47 +00:00
Melanie Thielker bbd076544d Patch to fix saving of estate managers list loaded during migration.
No longer teleports an agent home unless their root agent is being banned.
Visual blocking is still in effect.
2008-07-18 19:32:05 +00:00
Dr Scofield 6a7d544497 pulling query handling through the handlers. adding (non-functional,
work-in-progress) HttpHandler.

NOTE: non-active code. does not glow in the dark. non-combustible.
2008-07-18 19:28:52 +00:00
Charles Krinke c0e389cfff Mantis#1778. Thank you kindly, Junta_Kohime for a patch that:
llRot2Left and llRot2Up functions modified, using fast algebric 
calculations instead of vectors and quaternions products. 
The accuracy is the same. Normalization is now implemented.
2008-07-18 19:09:51 +00:00
Melanie Thielker 76840906b5 Patch adds bool IsManager(LLUUID) to IEstateModule.
Returns true whenever the LLUUID references a user who is either an EM or
the region owner.
Please note that ownership is region-scoped, while EM is estate-scoped.
2008-07-18 18:08:34 +00:00
Dr Scofield 449c09234d fixing copy & paste artefact. 2008-07-18 15:36:38 +00:00
Sean Dague 611b56070b add some locks back into the sqlite asset path, as something changed
that is causing a lot of out of order execution on asset fetches on
multi region sims.
2008-07-18 15:34:32 +00:00
Dr Scofield 0ea73384d4 simplifying OSHTtpHandler (a bit), adding query string matching,
adapting OSHttpXmlRpcHandler accordingly.

NOTE: this code is not live.
2008-07-18 15:31:28 +00:00
Sean Dague df1485fc51 remove all the odd quoting, on the off chance this was causing some
of the issue.
2008-07-18 15:19:52 +00:00
Sean Dague d9ba7c8339 put the entire thing inside a transaction. This probably doesn't
help much, but it might.
2008-07-18 15:13:19 +00:00
Sean Dague e2a3be254f fix typo in create index that caused the entire migration to fail.
put some drop table if exist clauses in here to hopefully let this
migration work for people that are in an intermediary broken state
right now.
2008-07-18 15:10:20 +00:00
Sean Dague aec5f0ceed found a better pattern for SaveOrUpdate with nhibernate
cleaned up the asset path a bit
2008-07-18 15:06:24 +00:00
Justin Clarke Casey f8721c3c1c * refactor: break out sog loading code into two parts so that post-deserialization changes can be carried out before adding it to a scene 2008-07-18 14:42:06 +00:00
Dr Scofield a6e2589537 force Culture to en-US in BaseHttpserver.HandleRequest() --- this
fixes mantis #1748 and #1771.
2008-07-18 14:40:07 +00:00
Dr Scofield e719bd4d5c additional patterns for .hgignore 2008-07-18 14:37:23 +00:00
Sean Dague d44dcdf97b remove NHPrim, this turned out to be a bad idea 2008-07-18 13:44:16 +00:00
Justin Clarke Casey 03bd6c91a9 * Fix http://opensimulator.org/mantis/view.php?id=1761
* Now llGetLinkNumber() returns 0 if the prim is not linked, instead of 1
2008-07-18 11:51:27 +00:00
Justin Clarke Casey e1b7ace453 * Try new ruth avatar settings correction suggested by jenni in http://opensimulator.org/mantis/view.php?id=1769
* Thanks jenni
2008-07-18 11:20:30 +00:00
Dr Scofield 0171e76246 squashing further warnings. 2008-07-18 10:57:18 +00:00