Geir Nøklebye
818735ae2c
PGSL Presence migration to correct a double version 2 migration that existed
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The migration file had a version 2 migration defined twice and
therefore the LastSeen field most likely never was defined in the
presence file. This migration adds the field and migrates the table to
version 4.
Signed-off-by: Oren Hurvitz <orenh@kitely.com>
2015-08-03 13:32:11 +01:00
Oren Hurvitz
5a59a6d445
Removed unused variable
2015-08-03 15:31:48 +03:00
Robert Adams
fdb7a804fc
Add an option to processes physics collisions using FireAndForget.
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Off by default but set with [Startup]ShouldUseFireAndForgetForCollsions=true
There is a problem with physics colliions sometimes stopping. One suspicion
is that the long callback path from the physics engine into the script engine
is causing problems. Enabling this feature passes the collision into the
script engine on a separate thread and not the main simulation thread.
Tester can enable this and see if the collsions stay around. If they still
fail, this commit should be reverted and another solution looked for.
2015-08-02 22:31:53 -07:00
AliciaRaven
ce62824b1f
Add HGFSAssetService to the HypergridService to provide HG support for FSAssets.
2015-08-02 20:02:36 +01:00
Christopher
bccf785665
osKey2Name returns now correct values for HG users who are not on the region.
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Signed-off-by: Oren Hurvitz <orenh@kitely.com>
2015-08-02 09:17:50 +01:00
Diva Canto
c8cd2f18f5
Mantis #7657 : similar fixes for FSAssets.
2015-08-01 20:27:04 -07:00
Diva Canto
e5a1243abc
Mantis #7657 and #7514 . This should alleviate the problem of bad object assets being passed around via HG and archives. No guarantees that all the leaks have been found, but at least it detects and fixes these bad assets upon:
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(1) storing and getting assets over HG -- assuming the core HG asset service is being used (not the case with OSGrid!)
(2) importing assets via OAR and IAR
Instantiation of bad assets now should also work, instead of producing an exception, but the bad assets themselves aren't being fixed in the DB. That should be done with a cleaning tool -- see Perl script in Mantis #7657 .
Virus!
2015-08-01 18:58:05 -07:00
Diva Canto
32d87aa168
Mantis #7664 : Added IHypergridLinker interface to establish a contract about what implementers need to provide publicly. This is used by 3rd-party addons such as Wifi.
2015-08-01 09:30:34 -07:00
Cinder
368ea78d14
Show last online status of group members from the PresenceService in group profiles
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Signed-off-by: Oren Hurvitz <orenh@kitely.com>
2015-07-31 17:19:13 +01:00
Oren Hurvitz
14b4d8bad7
Eliminated several warnings
2015-07-31 18:13:39 +03:00
Oren Hurvitz
149cb8dcbc
XMLRPCModule now actually aborts the worker thread when requested
2015-07-31 18:13:23 +03:00
Geir Nøklebye
1de8c3570d
PGSQL migrations for IM_Store, UserProfiles, removal of casting exception for UserProfiles and adding double precision to PGSQL Manager
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PGSQL migrations for IM_Store, UserProfiles, removal of casting
exception for UserProfiles and adding double precision to PGSQL Manager.
Fixes the Offline IM to Email toggle and prepares for fixing Offline
IM.
Signed-off-by: Oren Hurvitz <orenh@kitely.com>
2015-07-31 15:57:22 +01:00
Oren Hurvitz
e979a7e7f0
Fixed bad log message
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This fixes http://opensimulator.org/mantis/view.php?id=7661
2015-07-31 17:55:09 +03:00
AliciaRaven
971d57644f
Fix a typo in my previous changes to robust.ini example files with regards to the FSAssets config.
2015-07-30 18:58:44 +01:00
Oren Hurvitz
8aa75f225b
Fixed bug introduced in 4735514
. The project didn't compile.
2015-07-26 14:09:17 +03:00
Geir Nøklebye
a7fccbcf6f
Update PGSQL groups handler to accept search queries from the viewer
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Update PGSQL groups handler to accept search queries from the viewer.
Fixed malformed query strings.
Signed-off-by: Oren Hurvitz <orenh@kitely.com>
2015-07-26 11:59:15 +01:00
Melanie Thielker
965f94e30f
Add LogFile option in OpenSimDefaults.ini. It was omitted accidentally
2015-07-26 04:54:46 +02:00
Quill Littlefeather
4735514a88
Fixed not being charged to create classifeids on money enabled regions
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Signed-off-by: Melanie Thielker <melanie@t-data.com>
2015-07-26 02:31:31 +02:00
Oren Hurvitz
83da582261
Removed unused code related to DNS lookups
2015-07-23 14:50:50 +03:00
Oren Hurvitz
b94df58891
Git-ignore log files and console history files
2015-07-23 11:47:09 +03:00
Melanie Thielker
7342192223
Add quotes aroung LandFlags as PGSQL seems to choke on the word when
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it's bare.
2015-07-23 01:59:33 +02:00
Oren Hurvitz
43c8e2396e
Added locking to HypergridLinker, to prevent problems if multiple linking requests for the same region are handled simultaneously
2015-07-22 20:39:30 +03:00
AliciaRaven
3e90d28d33
Robust config loader does not support config includes. Replace these additions for FSAssets with direct options in robust.ini example files instead.
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As suggested by Orenh in mantis 7644, in the future it would be beneficial and less confusing to use only 1 of the 3 current config loaders.
Signed-off-by: Oren Hurvitz <orenh@kitely.com>
2015-07-22 18:28:33 +01:00
Oren Hurvitz
3a2d4c8b05
Added logging in places where regions are searched for by their location
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This commit also fixes the log message "Region already exists in coordinates <{0},{1}>": it was actually showing the *requested* coordinates, instead of the coordinates of the previously-existing link.
2015-07-22 20:13:53 +03:00
Oren Hurvitz
31a216af70
Added the thread name to the logs
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This helps debug synchronization problems
2015-07-22 19:45:18 +03:00
Robert Adams
8cc7433d68
BulletSim: fix cut-and-paste typo in constraint frame setting.
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This code is in the XNA module so it does not affect the normal
Bullet configuration .
2015-07-21 20:11:59 -07:00
AliciaRaven
297d31b1c2
Prevent two maptiles being generated at startup, one for v1 and another for v2-3 service. * v1 Service (WorldMapModule) is called directly by scene on startup. This patch moves the initial map registration of the v2-3 service (MapImageServiceModule) to that point so they can share the bitmap instead of doubling the work of Warp3D and exasperate its memory leak issues.
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Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2015-07-21 15:11:47 -04:00
Melanie Thielker
c7f6e248e8
Correcting errors in previous change: MySQL needs int unsigned, not
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unsigned int. PGSQL has no unsigned types, changing to bigint.
2015-07-14 21:22:53 +02:00
Melanie Thielker
7b571a928c
Mantis #7629 : Change LandFlags column to unsigned. Thanks, Jim!
2015-07-14 21:16:25 +02:00
AliciaRaven
a7543a3391
Add config options for FSAssetService. The default is the original asset service.
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Signed-off-by: Melanie Thielker <melanie@t-data.com>
2015-07-13 19:04:45 +02:00
AliciaRaven
248c0e18de
Prevent multiple instances of the FSAssets service causing problems. Protect against secondary instances registering duplicate console commands Also prevents multiple instances each starting a writer thread which will cause major file access exceptions as they fight over the contents of the spool directory.
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Signed-off-by: Melanie Thielker <melanie@t-data.com>
2015-07-13 19:04:33 +02:00
Oren Hurvitz
e174dc87fb
Fixed the whitespace in Scene.cs
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The whitespace in this file was fubared recently
2015-07-13 12:37:18 +03:00
AliciaRaven
f3f748ed11
Bringing FSAssets more inline with current OpenSim standards. * If no connection string found in assets config, fallback to using default database config * Create database storage interface to allow other db connectors to be written at some point * Add MySQL migrations file to create the initial db table * Added new config option named DaysBetweenAccessTimeUpdates to reduce db load by only updating access times when fetching assets if the last access time was over the threshold. This idea was taken from XAssets service. * Change log message headers to indicate FS assets is the source not just assets
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Signed-off-by: Melanie Thielker <melanie@t-data.com>
2015-07-12 04:03:08 +02:00
Melanie Thielker
c59144ff13
More cleanup, add missing refs to prebuild, remove refs to stuff not
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used. Will NOT compile.
2015-07-11 19:27:19 +02:00
Melanie Thielker
a343c07d12
Some cleanup, add prebuild project, correct path
2015-07-11 19:21:32 +02:00
Melanie Thielker
2672637202
Rename for uniformity, add data module
2015-07-11 19:10:39 +02:00
Melanie Thielker
db62e1ac3c
Add main FSAssetsService
2015-07-11 19:07:42 +02:00
Michael Cerquoni
f4dfdbb914
Add Gavin Hird to Contributors List, thanks for the patches!
2015-06-28 13:52:45 -04:00
Melanie Thielker
987e7e4f84
Applying Gavin Hird's patch to correct PGSQL group notices. Thatk you,
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Gavin
2015-06-26 19:08:51 +02:00
Robert Adams
d750647fb1
BulletSim: fix two compiler warnings.
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Mostly code left over from things that are not done that way anymore.
2015-06-25 22:02:12 -07:00
Diva Canto
0e401238e7
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2015-06-25 15:02:06 -07:00
Diva Canto
c299414d50
Fixed bad-ish code in login patch
2015-06-25 15:01:43 -07:00
Quill Littlefeather
4131fbea0c
Changes to Welcome Message sent to clients.
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.gitignore | 1 +
OpenSim/Services/LLLoginService/LLLoginService.cs | 32 +++++++++++++++--------
1 files changed, 22 insertions(+), 11 deletions(-)
Signed-off-by: Diva Canto <diva@metaverseink.com>
2015-06-25 14:53:51 -07:00
dahlia
3aa9e786de
Thanks Gavin Hird for a fix for Mantis 0007604: DeleteClassifiedRecord exception PGSQL
2015-06-24 04:08:34 -07:00
dahlia
2c5a3ff9f0
Thanks Gavin Hird for a fix for an exception when requesting an Estate Ban when using PGSQL.
2015-06-24 03:46:30 -07:00
Diva Canto
b5ac0e1ab8
FetchInventoryDescendents2: Signal to the viewer that folder with UUID.Zero is a bad folder. Don't even go to the backend to ask for it, because that will likely kill the sim. Apparently Firestorm requests folder Zero quite often.
2015-06-23 14:24:55 -07:00
Cinder
e99be0bb19
Fix my typo, the dll is named OpenSim, not Opensim
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Signed-off-by: Diva Canto <diva@metaverseink.com>
2015-06-21 08:43:41 -07:00
Cinder
a91f32e2c7
Guard against null AgentPrefs service in llGetAgentLanguage()
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Signed-off-by: Diva Canto <diva@metaverseink.com>
2015-06-21 08:41:37 -07:00
Cinder
7edaf1d851
Add MaxMaterialsPerTransaction to SimFeatures
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Signed-off-by: Diva Canto <diva@metaverseink.com>
2015-06-19 08:44:34 -07:00
AliciaRaven
c37315da87
Warp3DImageModule. Reduce workload by not calling to render the root prim twice. When loading prims to draw the map, the Warp3D system first calls to load the root prim, followed by all the prims in the SOG. The initial call to load the root prim is not required because it is also in the parts list. The result of this was that all root prims were being loaded twice.
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Signed-off-by: Diva Canto <diva@metaverseink.com>
2015-06-19 06:56:19 -07:00