Commit Graph

13 Commits (bcd7f300894ccfe330fb74b33e05418b976b6725)

Author SHA1 Message Date
Dan Lake 974292996a * Switched Intel license for OpenSim contributors in DSG files
* Added Intel Corporation copyright for DSG to contributors.txt file
* Removed non-DSG bullet development files
2011-06-17 15:21:54 -07:00
Robert Adams 6b9d58b99b Make PECharacter sync PhysActor info back to physics actor. Remove some chatty debug messages. Add checks to warn if PhysicsActor synchronization is acting on a prim rather than a character. 2011-03-01 12:42:05 -08:00
Robert Adams c9c94a5f23 Physics bucket packing and unpacking 2011-02-16 17:11:16 -08:00
Robert Adams 270f7e653a Add rotationalVelocity and acceleration to variables that are synced in PhysicsActor. Remove unused Prop class. 2011-01-27 11:05:26 -08:00
Robert Adams 0dbd96a12f Modify remote physics configuration to work with new object sync. Remove some chatty debug messages 2011-01-04 10:19:21 -08:00
Robert Adams a2ca47d7eb Add parameter and code for AgentID to track bucket changes. Added ground collision so walking now works 2010-12-21 13:19:09 -08:00
Robert Adams e1c3650634 Remove chatty debug messages. Damp update value checking. Physics sync message logging. 2010-12-20 14:06:14 -08:00
Robert Adams 420aeb9b6a remove debug statements. Pass terrain to physics engine 2010-12-15 15:05:40 -08:00
Robert Adams 7c6bca1668 physics messages sync'ing both ways. Value change not happening 2010-12-14 15:31:00 -08:00
Robert Adams a036426f18 PhysActor update messages working. Avatar and prim neither move nor position correctly 2010-12-08 17:19:06 -08:00
Robert Adams 24bef963c7 Initial connection of phys actor 2010-12-06 10:57:39 -08:00
Robert Adams b56b0c3086 Initial plumbing for connectors and PhysActor discovery 2010-12-01 09:36:48 -08:00
Robert Adams 9e68de6b8f PE physics plugin stubs 2010-11-23 13:32:46 -08:00