dc5f831ca8 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/Framework/Scenes/ScenePresence.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs 
							
						 
						
							2012-03-09 02:39:14 +00:00  
				
					
						
							
							
								 
						
							
							
								94e58ff6b9 
								
							
								 
							
						 
						
							
							
								
								Use SP.ParentPart instead of ParentID in places where it's more efficient (saving extra null checks, etc.)  
							
							... 
							
							
							
							However, it looks like we should retain SP.ParentID since it's much easier to use that in places where another thread could change ParentPart to null.
Otherwise one has to clumsily put ParentPart in a reference, etc. to avoid a race. 
							
						 
						
							2012-03-09 02:38:11 +00:00  
				
					
						
							
							
								 
						
							
							
								b454326273 
								
							
								 
							
						 
						
							
							
								
								refactor: cleanup SP.HandleAgentSit so that everything is done within one if (part != null), rather than having unnecessary multiple checks  
							
							
							
						 
						
							2012-03-09 02:33:48 +00:00  
				
					
						
							
							
								 
						
							
							
								c22446ede0 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2012-03-08 18:29:08 -08:00  
				
					
						
							
							
								 
						
							
							
								8a34d1b710 
								
							
								 
							
						 
						
							
							
								
								HG inventory/asset transfers: serialize asset posts. I'm using the same pattern as suggested in the patch mantis  #5921 . Testing it in this smaller context to see how it works.  
							
							
							
						 
						
							2012-03-08 18:28:46 -08:00  
				
					
						
							
							
								 
						
							
							
								73c47f7205 
								
							
								 
							
						 
						
							
							
								
								Remove a race condition from SP.Set_AbsolutePosition where we assume the ParentPart is still not null if the ParentID != 0  
							
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							Another thread could come in and stand the avatar between those two instructions. 
							
						 
						
							2012-03-09 02:22:22 +00:00  
				
					
						
							
							
								 
						
							
							
								05cdf9bda9 
								
							
								 
							
						 
						
							
							
								
								more changes in undo/redo. Basicly moved control to llclientview.cs. later we can move back to a dispatcher function on SOG that handles the several cases( in a viwer independent way (?)) and calls current exec funtions. made cosmetic changes replacing decimals by hexs so bits are easier to read. Changed behavour of  case 12 and 28 ( 0x0c and 0x1c) to make identical to 0x0d and 0x1d ( scale only and scale plus position). DOn't see 12 and 28 in use... cases 1c and 1d still broken  
							
							
							
						 
						
							2012-03-09 01:53:58 +00:00  
				
					
						
							
							
								 
						
							
							
								c521f3b348 
								
							
								 
							
						 
						
							
							
								
								Fix UbitODE dll mappping by simply copying the one from ODE.Net  
							
							
							
						 
						
							2012-03-09 02:39:02 +01:00  
				
					
						
							
							
								 
						
							
							
								e1be1c5263 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'ubitwork'  
							
							
							
						 
						
							2012-03-09 02:11:25 +01:00  
				
					
						
							
							
								 
						
							
							
								99c64f0645 
								
							
								 
							
						 
						
							
							
								
								Fix a merge artefact  
							
							
							
						 
						
							2012-03-09 02:45:53 +00:00  
				
					
						
							
							
								 
						
							
							
								3ae0ae0659 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2012-03-09 00:59:27 +00:00  
				
					
						
							
							
								 
						
							
							
								42a7a85062 
								
							
								 
							
						 
						
							
							
								
								FireAndForget scripted rez - port from Avination  
							
							
							
						 
						
							2012-03-09 00:57:49 +00:00  
				
					
						
							
							
								 
						
							
							
								ac577bf606 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2012-03-09 00:56:52 +00:00  
				
					
						
							
							
								 
						
							
							
								df4b06aed1 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2012-03-09 00:20:10 +00:00  
				
					
						
							
							
								 
						
							
							
								034c9d6bcc 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'xassetservice'  
							
							
							
						 
						
							2012-03-09 00:19:42 +00:00  
				
					
						
							
							
								 
						
							
							
								3c5bd7c35a 
								
							
								 
							
						 
						
							
							
								
								minor: move some compression related var setup inside compression if/then switch  
							
							
							
						 
						
							2012-03-09 00:16:49 +00:00  
				
					
						
							
							
								 
						
							
							
								0cbdf9dad2 
								
							
								 
							
						 
						
							
							
								
								Put big fat EXPERIMENTAL warning in xassetservice database plugin  
							
							... 
							
							
							
							This should not currently be used in any circumstances except for experimentation.
Database tables used by this plugin can still change at any time with no migration path. 
							
						 
						
							2012-03-09 00:05:34 +00:00  
				
					
						
							
							
								 
						
							
							
								9c8ef96301 
								
							
								 
							
						 
						
							
							
								
								Fixes mantis  #5923  
							
							
							
						 
						
							2012-03-08 15:55:43 -08:00  
				
					
						
							
							
								 
						
							
							
								6d1888792b 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2012-03-08 19:14:45 +00:00  
				
					
						
							
							
								 
						
							
							
								675d40357c 
								
							
								 
							
						 
						
							
							
								
								Hold a ref to the prim we're sat on rather than querying scene each time  
							
							... 
							
							
							
							the check for significant is carried out. Prevents a deadlock condition. 
							
						 
						
							2012-03-08 19:14:34 +00:00  
				
					
						
							
							
								 
						
							
							
								b0fc96c17d 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2012-03-08 19:10:22 +00:00  
				
					
						
							
							
								 
						
							
							
								3089344114 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://melanie@3dhosting.de/var/git/careminster into careminster  
							
							
							
						 
						
							2012-03-08 19:09:11 +00:00  
				
					
						
							
							
								 
						
							
							
								b8c27252c1 
								
							
								 
							
						 
						
							
							
								
								Hold a ref to the prim we're sat on rather than querying scene each time  
							
							... 
							
							
							
							the check for significant is carried out. Prevents a deadlock condition. 
							
						 
						
							2012-03-08 18:31:58 +01:00  
				
					
						
							
							
								 
						
							
							
								fa2a64564a 
								
							
								 
							
						 
						
							
							
								
								Move "change region" command into general category  
							
							
							
						 
						
							2012-03-08 02:24:37 +00:00  
				
					
						
							
							
								 
						
							
							
								dfdb0e140c 
								
							
								 
							
						 
						
							
							
								
								Uses shorter AddCommand form for "show estates"  
							
							
							
						 
						
							2012-03-08 02:23:52 +00:00  
				
					
						
							
							
								 
						
							
							
								650d761c06 
								
							
								 
							
						 
						
							
							
								
								Display help commander topics in capitalized form - the commands themselves are still lowercase.  
							
							... 
							
							
							
							Also convert the estate commands to simply AddCommand() calls so that commands from two different modules can be placed in the same category 
							
						 
						
							2012-03-08 02:17:45 +00:00  
				
					
						
							
							
								 
						
							
							
								430304c176 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2012-03-08 01:59:00 +00:00  
				
					
						
							
							
								 
						
							
							
								749c3fef8a 
								
							
								 
							
						 
						
							
							
								
								Change "help" to display categories/module list then "help <category/module>" to display commands in a category.  
							
							... 
							
							
							
							This is to deal with the hundred lines of command splurge when one previously typed "help"
Modelled somewhat on the mysql console
One can still type help <command> to get per command help at any point.
Categories capitalized to avoid conflict with the all-lowercase commands (except for commander system, as of yet).
Does not affect command parsing or any other aspects of the console apart from the help system.
Backwards compatible with existing modules. 
							
						 
						
							2012-03-08 01:51:37 +00:00  
				
					
						
							
							
								 
						
							
							
								3d3b81e676 
								
							
								 
							
						 
						
							
							
								
								changes on undo/redo (untested/incomplete). Think we may consider moving this mfrom SOP to client side. At least does seem to work a bit better ( again there wwas a issue on sop.copy )  
							
							
							
						 
						
							2012-03-07 07:31:26 +00:00  
				
					
						
							
							
								 
						
							
							
								6bdea15ecf 
								
							
								 
							
						 
						
							
							
								
								minor: make NPC tests run in a given order, comment out log lines in mock region data plugins, null out scene in script and npc torture tests, add other doc comments to torture tests  
							
							
							
						 
						
							2012-03-07 01:11:37 +00:00  
				
					
						
							
							
								 
						
							
							
								f8b1b86c3a 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/Framework/Scenes/SceneObjectPart.cs 
							
						 
						
							2012-03-07 01:05:32 +00:00  
				
					
						
							
							
								 
						
							
							
								a1b28a61a6 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim  
							
							
							
						 
						
							2012-03-07 01:04:09 +00:00  
				
					
						
							
							
								 
						
							
							
								7769362687 
								
							
								 
							
						 
						
							
							
								
								Always zero the PhysActor on dupes to prevent side effects on the orignal prim  
							
							
							
						 
						
							2012-03-07 01:03:26 +00:00  
				
					
						
							
							
								 
						
							
							
								5884d08062 
								
							
								 
							
						 
						
							
							
								
								Fix merge issue  
							
							
							
						 
						
							2012-03-07 00:58:01 +00:00  
				
					
						
							
							
								 
						
							
							
								caa19862fa 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/Framework/Scenes/Scene.cs 
							
						 
						
							2012-03-07 00:51:59 +00:00  
				
					
						
							
							
								 
						
							
							
								f3e04beb2e 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://melanie@3dhosting.de/var/git/careminster into careminster  
							
							
							
						 
						
							2012-03-07 00:51:24 +00:00  
				
					
						
							
							
								 
						
							
							
								f3678d217f 
								
							
								 
							
						 
						
							
							
								
								Stop individually deleting objects at the end of each ObjectTortureTest.  
							
							... 
							
							
							
							We can now do this since the entire scene and all objects within it are now successfully gc'd at the end of these tests.
This greatly improves the time taken to run each test (by reducing teardown time, not the time to actually do the test work that we're interested in).
Slightly simplifies config read in Scene constructor to help facilitate this. 
							
						 
						
							2012-03-07 00:31:18 +00:00  
				
					
						
							
							
								 
						
							
							
								23aba007dd 
								
							
								 
							
						 
						
							
							
								
								Add documentation to make more explicit the difference between OnRezScript and OnNewScript in the event manager  
							
							... 
							
							
							
							OnNewScript fires when a script is added to a scene
OnRezScript fires when the script actually runs (i.e. after permission checks, state retrieval, etc.) 
							
						 
						
							2012-03-07 00:04:24 +00:00  
				
					
						
							
							
								 
						
							
							
								3376979923 
								
							
								 
							
						 
						
							
							
								
								Remove static m_MainInstance in LocalGridServiceConnector.  
							
							... 
							
							
							
							I believe this was originally required back when there could be two LocalGridServiceConnectors but this is no longer the case.
Having such statics makes performance testing much more difficult since they prevent GC of objects unless static references are explicitly nulled. 
							
						 
						
							2012-03-06 23:51:50 +00:00  
				
					
						
							
							
								 
						
							
							
								98251cdab3 
								
							
								 
							
						 
						
							
							
								
								Add sensor, dataserver requests, timer and listener counts to "xengine status" command.  
							
							... 
							
							
							
							This is for diagnostic purposes. 
							
						 
						
							2012-03-06 23:21:17 +00:00  
				
					
						
							
							
								 
						
							
							
								e9d8eb5a27 
								
							
								 
							
						 
						
							
							
								
								Remove unnecessary explicit ElapsedEventHandler in SimReporter  
							
							
							
						 
						
							2012-03-06 22:31:25 +00:00  
				
					
						
							
							
								 
						
							
							
								0be4ed3df4 
								
							
								 
							
						 
						
							
							
								
								Prevent scripted region crossings from crashing with prim limits enabled  
							
							
							
						 
						
							2012-03-06 22:27:01 +01:00  
				
					
						
							
							
								 
						
							
							
								17b1454d6f 
								
							
								 
							
						 
						
							
							
								
								Null PhysActor on SOP.Copy() to prevent clobbering the original one  
							
							
							
						 
						
							2012-03-06 20:20:12 +01:00  
				
					
						
							
							
								 
						
							
							
								0f4cdc0c5b 
								
							
								 
							
						 
						
							
							
								
								Explictly close down the StatsReporter so that we can shutdown its timer  
							
							... 
							
							
							
							This is another step necessary for the scene to be garbage collected between performance tests 
							
						 
						
							2012-03-06 19:05:32 +00:00  
				
					
						
							
							
								 
						
							
							
								de03d1ece0 
								
							
								 
							
						 
						
							
							
								
								Removed some whitespace errors - don't be naughty, don't use hard tabs!  
							
							... 
							
							
							
							Also removed commented code block. 
							
						 
						
							2012-03-06 09:56:19 +01:00  
				
					
						
							
							
								 
						
							
							
								cca94aaefc 
								
							
								 
							
						 
						
							
							
								
								make copied parts have diferent LocalIds than original. More building control for ubitODE. for all let physics know about linking of physical parts. Assume UNTESTED  
							
							
							
						 
						
							2012-03-06 05:13:39 +00:00  
				
					
						
							
							
								 
						
							
							
								f33654b62f 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitwork  
							
							
							
						 
						
							2012-03-06 03:07:48 +00:00  
				
					
						
							
							
								 
						
							
							
								b3449e998a 
								
							
								 
							
						 
						
							
							
								
								Fix TestSyntaxError() and TestSyntaxErrorDeclaringVariableInForLoop()  
							
							... 
							
							
							
							They were all failing assertions but the exceptions these threw were caught as expected Exceptions.
I don't think we can easily distinguish these from the Exceptions that we're expecting.
So for now we'll do some messy manually checking with boolean setting instead.
This patch also corrects the assertions themselves. 
							
						 
						
							2012-03-06 02:30:22 +00:00  
				
					
						
							
							
								 
						
							
							
								a92153ed88 
								
							
								 
							
						 
						
							
							
								
								Get all test methods in OpenSim.Region.ScriptEngine.Tests.dll to report that they're running  
							
							
							
						 
						
							2012-03-06 02:21:19 +00:00  
				
					
						
							
							
								 
						
							
							
								85198a45cb 
								
							
								 
							
						 
						
							
							
								
								Fix off by one error in script error reporting.  
							
							
							
						 
						
							2012-03-06 02:01:47 +00:00