UbitUmarov
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a2c64d9795
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temp work: sounds simetric acording to materials, still 'window close' test sound. Included in coment full assimetric ( since seems we have files for it now ) case with some uuids
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2012-05-19 12:25:31 +01:00 |
Melanie
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d69f197a5d
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Fix setting positions of attachments. The recent security fix regarding
prim entry messed it up.
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2012-05-19 12:35:07 +02:00 |
ubit
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b94ed8e1cf
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Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
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2012-05-19 03:05:16 +02:00 |
UbitUmarov
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9ecdef2686
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modulate collision sound intensity with collision relative velocity for parts also
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2012-05-19 02:04:10 +01:00 |
ubit
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3a07220111
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Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
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2012-05-19 02:11:56 +02:00 |
UbitUmarov
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98a2c7bfee
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modulate collision sounds intensity with relative collision speed
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2012-05-19 01:10:39 +01:00 |
UbitUmarov
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deb87e7890
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fix character IsPhysical
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2012-05-19 01:01:46 +01:00 |
ubit
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294cbca5e6
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Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
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2012-05-19 01:21:39 +02:00 |
UbitUmarov
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a7ece8c688
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add colliders relative velocity projected in collision direction to collisions report information.
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2012-05-19 00:17:37 +01:00 |
UbitUmarov
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0d0c472181
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removed redundant colision sounds. Temporary muted sounds ( returns at top of funtions ).
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2012-05-17 23:15:07 +01:00 |
Melanie
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24b35b7e93
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Merge branch 'ubitwork' into avination
Conflicts:
OpenSim/Region/Framework/Scenes/CollisionSounds.cs
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2012-05-17 22:29:44 +02:00 |
Melanie
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511fc663a2
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Temprorarily disable collision sounds until we have some sound bites
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2012-05-17 21:36:27 +02:00 |
ubit
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6bee67aca0
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Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
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2012-05-17 14:23:00 +02:00 |
UbitUmarov
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7652b3a957
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udp transfer: make number packets estimation coerent with number actually sent. Use the safer lower max packet size defined in os source (600) and not OMV one (1100).
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2012-05-17 13:13:31 +01:00 |
ubit
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7ba34f29ef
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Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
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2012-05-17 13:21:20 +02:00 |
UbitUmarov
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6af78836a5
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trigger collision sounds on active agent position for better spatial effect without using the detailed collision position. (current error will be half max physical prim size). Moved some checks from sop to collisionSound code
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2012-05-17 12:17:29 +01:00 |
ubit
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b8a71c1195
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Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
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2012-05-17 05:43:24 +02:00 |
UbitUmarov
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e4231e95a9
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increase avatars collisions report to 10 per sec, Stopped sound on avatar to volumedetect collision
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2012-05-17 04:41:46 +01:00 |
ubit
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8411d7f356
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Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
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2012-05-17 05:16:51 +02:00 |
UbitUmarov
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038986baff
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add avatar colision sounds. Changed test sound UUID
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2012-05-17 04:14:13 +01:00 |
ubit
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1a32d27879
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Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
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2012-05-17 02:37:57 +02:00 |
UbitUmarov
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b743835f9e
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default colisionVolume is 0, use it only for user specified sound
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2012-05-17 01:36:42 +01:00 |
ubit
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845f8423e4
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Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
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2012-05-17 02:05:46 +02:00 |
UbitUmarov
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7cbc54d92a
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default collision sounds. Incomplete, untested, needs revision
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2012-05-17 01:04:30 +01:00 |
UbitUmarov
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0de7219485
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collision sounds: simplify send code a bit and limit sending rate to 5 per sec per part ???
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2012-05-16 23:36:37 +01:00 |
UbitUmarov
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ea47b03625
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Added a invalidCollisionSoundUUID so that scripts can stop all collision sounds with llCollisionSound("",...). UUID.Zero means defaults should be used. In case part has several scripts with confliting llCollisionSound result depende on exec order. Specially on reset the efect of "" depends on reset order, it should override the others. This is intermediate improve(?) since collisions sounds seem to need a deaper revision.
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2012-05-16 12:27:49 +01:00 |
ubit
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ac718fb805
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Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
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2012-05-15 18:02:49 +02:00 |
UbitUmarov
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81d7844f51
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use part VolumeDetectActive and not rootPart.VolumeDetectActive to be coerent with other places in case of future changes. Should be equivalent if all is well.
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2012-05-15 17:01:00 +01:00 |
UbitUmarov
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accab1e086
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sop colisions don't play sounds on volume detectors
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2012-05-15 16:56:43 +01:00 |
ubit
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9ee6afb887
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Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
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2012-05-15 17:05:14 +02:00 |
UbitUmarov
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ca14534b91
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sop: - added UpdatePhysicsSubscribedEvents() to update physics ator collision events subcription where needed. Made it consider also VolumeDtc and phantom cases. - added extra calls to it on physics ator proprieties changes. - Fixed land collisions reports. - Handle the case of physics sending a last zero colisions reports to trigger collision_end. - Made the physics collisions report rate be 20 per second. (needs review/testing)
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2012-05-15 15:54:02 +01:00 |
UbitUmarov
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9d67523235
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ubitODE: if stopped having collisions do report zero colisions once, so collision_end event can be triggered. Changed reports rate to the requested rate and not full ode rate.
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2012-05-15 15:45:01 +01:00 |
UbitUmarov
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338be76e0a
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ubitODE: fix not reporting land collisions on same cases.
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2012-05-15 13:41:13 +01:00 |
Melanie
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995cd25f30
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Port the mel/dahlia fix
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2012-05-15 02:36:11 +02:00 |
UbitUmarov
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325973d36f
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don't send colision events to volume detectors
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2012-05-15 01:40:46 +01:00 |
ubit
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2b8231b8b7
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Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
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2012-05-15 01:09:29 +02:00 |
ubit
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493108be11
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Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
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2012-05-15 01:08:59 +02:00 |
UbitUmarov
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1b81ce303e
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Merge branch 'avination' into ubitwork
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2012-05-15 00:04:40 +01:00 |
UbitUmarov
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0fb663272a
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make llGetCameraPos and llGetCameraRot apply to avatar that granted permission and not owner
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2012-05-14 23:42:45 +01:00 |
Melanie
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ebdbaba615
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Merge branch 'ubitwork' into avination
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2012-05-15 00:17:52 +02:00 |
Melanie
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e9e797b681
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Fix an omission
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2012-05-15 00:15:44 +02:00 |
Melanie
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e3c376156c
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Completely revamp collision handling. Now works as it is supposed to.
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2012-05-14 22:45:54 +02:00 |
Melanie
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e78043cb70
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Check parcel entry permissions when moving objects
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2012-05-14 01:32:22 +02:00 |
Melanie
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59826c15ce
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Allow non-gods to deed no-mod objects
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2012-05-14 01:21:10 +02:00 |
ubit
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81ec1ab169
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Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
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2012-05-13 02:29:49 +02:00 |
UbitUmarov
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9870d7e4e7
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ubitODE fix force in case of mlinear motor offset present
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2012-05-13 01:28:20 +01:00 |
ubit
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56b9d1ff46
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Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
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2012-05-12 21:09:27 +02:00 |
UbitUmarov
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9b7023a159
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display a sleep time of zero if forced spare time to zero, when sim fps is lower than desired, for better display coerence.
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2012-05-12 17:58:36 +01:00 |
ubit
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5108f4edf5
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Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
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2012-05-12 16:33:19 +02:00 |
UbitUmarov
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7461fe4554
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TEST MESS* reduce animation packets send. Added onchangeanim event with parameters to define if to add or remove, and if to send anims pack on that evocation, etc
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2012-05-12 15:27:37 +01:00 |