Commit Graph

19140 Commits (e05c72d32f6d87f13080991e1a7dd5c17a2c8bd8)

Author SHA1 Message Date
Melanie 96409cc2ee Merge branch 'ubitwork'
Conflicts:
	OpenSim/Region/Physics/ChOdePlugin/ODEPrim.cs
	OpenSim/Region/Physics/ChOdePlugin/OdePlugin.cs
2012-02-19 20:08:01 +01:00
UbitUmarov 60d68ee312 Vehicle XML serialization more complete. Inactived by coments in SceneObjectSerializar.cs until proper testing 2012-02-19 18:10:00 +00:00
BlueWall bcb9577495 Use localy defined name, TPFlags, for Constants.TeleportFlags 2012-02-19 12:09:57 -05:00
Melanie 488ec59408 Merge branch 'master' into careminster 2012-02-19 14:57:51 +00:00
UbitUmarov b77d354e6d moved vehicle from SOG to SOP 2012-02-19 13:21:01 +00:00
Melanie 185bf55804 Merge branch 'master' of ssh://3dhosting.de/var/git/careminster 2012-02-19 14:20:53 +01:00
PixelTomsen d22715126c Fix:Fly setting for Parcel dosen't work http://opensimulator.org/mantis/view.php?id=5887
Signed-off-by: nebadon <michael@osgrid.org>
2012-02-19 01:58:28 -07:00
PixelTomsen a114367b9b Fix:OmegaX, OmegaY and OmegaZ not saved for child prims http://opensimulator.org/mantis/view.php?id=5893
Signed-off-by: nebadon <michael@osgrid.org>
2012-02-19 01:00:01 -07:00
Diva Canto 2ffc055f7e This should smooth movement in heteregeneous networks by a lot: cache the region by position instead of looking it up all the time -- this was being done during the main update loop! 2012-02-18 21:59:42 -08:00
UbitUmarov 736fb0b41d minor fix to chODE terrain heighmap scale 2012-02-19 02:07:43 +00:00
Melanie 985526b662 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
	OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
2012-02-18 22:21:10 +00:00
UbitUmarov 7a1ab03b75 missing paramenters init plus some cleaning 2012-02-18 19:31:36 +00:00
UbitUmarov a62baf8ea4 added a EnUsCulture whatever that is.. 2012-02-18 18:37:29 +00:00
UbitUmarov 028dc1f4ed a bit less human readable xml 2012-02-18 18:33:41 +00:00
UbitUmarov 70b3b599bc added some ToXml2 to SOGVehicle ( unused untested ) 2012-02-18 18:25:48 +00:00
UbitUmarov 3aee642190 changed how vehicle data is stored and passed to physics. use unsafe in serializer, tried to control m_dupeInProgress 2012-02-18 17:42:14 +00:00
UbitUmarov 91a326331f vehicle parameters do cross (i hope) on regions in same instance ( others need xml) 2012-02-18 16:16:48 +00:00
UbitUmarov 5351ff925c let SOG know about vehicles. Still needs serialization and applyphyscis on deserialize, etc 2012-02-18 14:08:42 +00:00
BlueWall 14e9bf894c Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2012-02-18 00:51:23 -05:00
BlueWall f4cd35322f Route logins according to Estate, Telehub and TeleportFlags 2012-02-18 00:45:43 -05:00
BlueWall 7bdcf9eb26 Propagate our teleport flags on logins 2012-02-18 00:32:09 -05:00
Justin Clark-Casey (justincc) 9846a1e56e Report an error if the required native Windows ODE library can't be found. 2012-02-18 02:52:29 +00:00
Justin Clark-Casey (justincc) 4cc97df8f3 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2012-02-18 02:46:44 +00:00
Justin Clark-Casey (justincc) 0ef64fbe03 Actually add the Windows 64-bit ode.dll file.
This might be why it didn't work.
2012-02-18 02:46:07 +00:00
BlueWall fbccff4994 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2012-02-17 21:15:18 -05:00
Justin Clark-Casey (justincc) 84184708de Fix a bug where changing shape parameters of a child prim in a linkset would not persist.
Resolves http://opensimulator.org/mantis/view.php?id=5819
2012-02-18 01:15:43 +00:00
BlueWall 8f8b478d36 Parcel sales support to SQLite 2012-02-17 20:04:38 -05:00
Justin Clark-Casey (justincc) b817c337dc On Windows automatically load the correct native ODE library depending on whether the process is 32-bit or 64-bit
In theory, this means that a 64-bit Windows OS user can now run OpenSim.exe with ODE and use more than 2 (or 3) GB of memory.
However, this is completely untested since I don't currently own a 64-bit Windows box.  Feedback appreciated.
Using OpenSim.32BitLaunch.exe should continue to work.  Other platforms are unaffected.
This will currently not work with sqlite - I will add that too if this works.
2012-02-18 00:33:52 +00:00
BlueWall d03e878d53 Fillin missing SQLite support for Telehubs 2012-02-17 17:31:20 -05:00
Dan Lake b313d16493 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2012-02-17 13:51:54 -08:00
Dan Lake 784263f5e3 Added the TriggerAvatarAppearanceChanged to EventManager. It's triggered by AvatarFactoryModule after an avatar's appearance has been succesfully changed and persisted (if the persist option is set). 2012-02-17 13:45:45 -08:00
UbitUmarov 7d77ccc659 Added simple binary serializer/deserializer to chODE. 100% untested and most like still broken 2012-02-17 21:09:00 +00:00
Robert Adams 6baa13ab7a Add new and updated script events 2012-02-17 09:12:41 -08:00
BlueWall 0e16e0fb6a Merge branch 'master' of /home/opensim/src/opensim 2012-02-17 08:21:33 -05:00
BlueWall ba98d6fffe Fix missing telehub handling on login 2012-02-17 08:03:53 -05:00
Justin Clark-Casey (justincc) 972f73ed2b Make osNpcStopAnimation() call AvatarStopAnimation() rather than AvatarPlayAnimation() 2012-02-17 02:53:12 +00:00
BlueWall c5ff37bf3e Merge branch 'master' of /home/opensim/src/opensim 2012-02-16 09:01:02 -05:00
BlueWall 6b867773a8 Remove some debugging output form the logger 2012-02-16 08:59:34 -05:00
Justin Clark-Casey (justincc) 912aac3447 minor formatting changes from last commit (4486n7d) 2012-02-16 03:37:40 +00:00
PixelTomsen 4486b7d8e8 Fix: Object owned by the group does not return to the last owner http://opensimulator.org/mantis/view.php?id=5404 2012-02-16 03:35:18 +00:00
Justin Clark-Casey (justincc) 1267094a51 Turn off logging on test in last commit (2b84295). 2012-02-16 03:02:11 +00:00
Justin Clark-Casey (justincc) 2b842958cc If shape properties fail SOP parsing (e.g. due to commas instead of decimal points) print out one short message listing the failing node names rather than lots of exceptions.
Adds skeleton bad float values deserialization test
2012-02-16 02:58:00 +00:00
Justin Clark-Casey (justincc) 80ec2ac167 Correct a bug introduced in 1f402fdf (Feb 7 2012) where the delete friends grid call would try and contact the wrong uri. Also fixes the build from df960d5 2012-02-16 01:39:12 +00:00
Justin Clark-Casey (justincc) df960d5767 Add known identity informatio nto log message if an exception is thrown during LLUDPServer.HandleUseCircuitCode() 2012-02-16 01:25:54 +00:00
Melanie 0c1074537b Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
2012-02-16 00:38:04 +00:00
Justin Clark-Casey (justincc) c0760f9f91 Comment out "experimental" log message printed out whenever a physics mesh was generated for a mesh
Also adds prim name to the "no asset data" error log message
2012-02-16 00:28:57 +00:00
Justin Clark-Casey (justincc) c906128191 Fix some logic mistakes where firstly osNpcCreate() without options was creating npcs sensed as agents and secondly the OS_NPC_SENSE_AS_AGENT option was having the opposite effect.
Hopefully makes progress on addressing http://opensimulator.org/mantis/view.php?id=5872
2012-02-16 00:22:39 +00:00
UbitUmarov 819fcdaee1 Now if chode prim.cs detects out of bounds it requests a update and blocks movement and colisions. Base code must do a PhysActor.CrossingFailure() to make it move again inside sim or delete it. 2012-02-15 22:04:26 +01:00
UbitUmarov 3bffdddc9d don't freeze with a sitted avatar in a border without other sim. Still messy :( 2012-02-15 22:04:17 +01:00
UbitUmarov f6c35cf26f Now if chode prim.cs detects out of bounds it requests a update and blocks movement and colisions. Base code must do a PhysActor.CrossingFailure() to make it move again inside sim or delete it. 2012-02-15 20:33:31 +00:00