UbitUmarov
74524cb3be
(un)eject flag is only lowest bit, only protect active gods from freeze; do not check landing point (telehubs) on eject.
2017-08-24 01:30:57 +01:00
UbitUmarov
b1fdb02be1
Merge branch 'master' into httptests
2017-08-22 18:39:30 +01:00
UbitUmarov
1ca70232a5
mantis 8233: media changes flag object updated in region db
2017-08-22 18:37:35 +01:00
UbitUmarov
8434def603
update ODE bins for windows to 0.13.3 ( old ode will now also have stati/dynamic friction, cant avoid it
2017-08-21 05:00:18 +01:00
UbitUmarov
6cf27e2191
ubOde move static/dynamic friction to unmanaged code. Note this now requeries ode version OS0.13.3 currently at opensim-libs repo trunk/unmanaged/ODE-OpenSim-Test
2017-08-21 04:54:01 +01:00
UbitUmarov
f9c01db33c
Merge branch 'master' into httptests
2017-08-19 22:48:31 +01:00
UbitUmarov
539c006cb8
change SOP updates throttles again. Small values of omega on llSetTargetOmega where skiped
2017-08-19 22:44:18 +01:00
Robert Adams
1fdd56f987
BulletSim: Update macOS version of BulletSim with the actual Bullet
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2.86. (the last commit was really an update to 2.82).
Thanks Gavin Hird.
2017-08-18 12:44:29 -07:00
UbitUmarov
e2ca5853fc
Merge branch 'master' into httptests
2017-08-18 04:33:21 +01:00
Diva Canto
2df4c1bb91
Replaced libomv dlls with newly compiled ones to solve crashes with pCampBot. See
...
e8250162cc
2017-08-17 17:43:58 -07:00
UbitUmarov
ea53cb0dfa
temporary change pcampbot bots lastname convention, to test at osgrid
2017-08-17 22:17:36 +01:00
Diva Canto
3acdae74db
Make VERSION_FLAVOUR public too, per request. I question the practice of insulating modules against OS versions this way, but hey! -- different folks, different styles. Given that all other components of the version info are public, there's no reason for keeping this one different.
2017-08-17 11:36:18 -07:00
Robert Adams
c804835801
BulletSim: Update macOS version of BulletSim with Bullet 2.86 and collision fixes.
...
Thanks Gavin Hird.
2017-08-17 10:33:18 -07:00
UbitUmarov
c54cd4d808
Merge branch 'master' into httptests
2017-08-17 00:16:29 +01:00
UbitUmarov
218160494e
fix llRot2Axis(ZERO_ROTATION) and non normalized inputs, same for llRot2Angle()
2017-08-16 23:44:34 +01:00
UbitUmarov
6d4b0a8ce3
Merge branch 'master' into httptests
2017-08-16 05:05:57 +01:00
Robert Adams
78c78f69b1
Merge branch 'master' into BulletSim2017
2017-08-15 09:04:03 -07:00
UbitUmarov
bf84e46c59
update libode for MAC, thanks again Gavin Hird
2017-08-15 16:01:56 +01:00
Robert Adams
9e86721d70
BulletSim: remove chatty debug message.
2017-08-14 21:33:26 -07:00
Robert Adams
a754ab0e4f
Refactor archive loading to optionally start script engine after loading.
2017-08-14 21:27:53 -07:00
Robert Adams
36ee8e3941
BUlletSim: return better terrain height in
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BSTerrainHeightMap.GetTerrainHeightAtXYZ().
Partial fix for Mantis 8011. Problem is that computed terrain height
is different than mesh height in the physics engine. For small shapes,
they would have their position corrected to above terrain so they would
never collide.
2017-08-14 21:20:59 -07:00
Robert Adams
8f3c17189c
Merge branch 'master' into BulletSim2017
2017-08-14 18:48:10 -07:00
Robert Adams
76c29cb106
Update BulletSim with corrected collision computations.
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A fix for Mantis 8010.
2017-08-14 18:46:16 -07:00
Diva Canto
eb837defdf
Revert "Let's try giving Common a default constructor instead of the workaround"
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This reverts commit 8b6557e377
.
2017-08-14 16:55:50 -07:00
Diva Canto
8b6557e377
Let's try giving Common a default constructor instead of the workaround
2017-08-14 16:49:11 -07:00
Diva Canto
6a0b7a607f
This is the correct work around. Jenkins is confuzzled.
2017-08-14 16:40:36 -07:00
Diva Canto
40f4b30361
Strengthen the tests for the possibility that SetUpFixture does not run in the beginning.
2017-08-14 16:33:21 -07:00
Diva Canto
26a4c5ff85
Comment to trigger jenkins
2017-08-14 16:15:08 -07:00
Diva Canto
856d218f99
Comment that test dll for now. It's making jenkins fail.
2017-08-14 15:58:42 -07:00
Diva Canto
ea448d9d6b
Forgot to add this too (nant auto tests)
2017-08-14 15:26:06 -07:00
Diva Canto
5e9b090845
Listed new testable dll in THIS file
2017-08-14 15:13:32 -07:00
Diva Canto
af5573728a
Another comment for testing jenkins
2017-08-14 15:01:19 -07:00
Diva Canto
3052c7080a
Added comment just to trigger jenkins
2017-08-14 14:48:38 -07:00
UbitUmarov
1dbf3215b0
jenkins tests still don't set scene.IsRunning
2017-08-13 06:34:52 +01:00
UbitUmarov
82e2e1e00c
change locking on sop updates
2017-08-13 06:04:39 +01:00
Robert Adams
2afd158b1d
Update BulletSim with Bullet V2.86.
...
Should be no functional changes.
2017-08-09 13:43:44 -07:00
Kevin Cozens
e9b7971929
Remove profile from basic configuration
2017-08-05 15:44:05 -04:00
UbitUmarov
a4e7ab6fcf
avoid a null ref
2017-08-03 18:09:26 +01:00
UbitUmarov
f658b68181
add a few locks
2017-08-03 17:59:30 +01:00
UbitUmarov
1830387840
Oops fix also default UseMeshiesPhysicsMesh also on ubOde
2017-08-02 03:47:53 +01:00
Kevin Cozens
cf855c3842
Corrected index number in ErrorFormat based Exception message
2017-07-30 12:27:27 -04:00
UbitUmarov
fc4212bc81
mantis 8222
2017-07-29 17:54:18 +01:00
UbitUmarov
169a50286b
upload ODE lib for linux. Plz keep previus version in case something goes wrong. Thanks jakdaniels for the compilation
2017-07-29 00:08:40 +01:00
UbitUmarov
ad930f8e41
fix typo
2017-07-28 19:01:07 +01:00
UbitUmarov
21b71ff1d8
partial mantis 8219; on creating or updating items (animationsets, wearables) that reference assets, and user does not have permissions on those, abort and warn, instead of silent invalition of the references to those assets, creating a broken item
2017-07-28 17:36:40 +01:00
UbitUmarov
324bda8ab9
mantis 8218 make Meshmerizer UseMeshiesPhysicsMesh defualt to true, to match stated on ini files.
2017-07-27 16:23:08 +01:00
UbitUmarov
6996bab4a1
display remaining pass time in hours, mins or seconds acording to value
2017-07-26 20:13:30 +01:00
UbitUmarov
0b23964349
change buypass insuficent funds to make clear that its on that region money system (buypass now uses the new MoveMoney)
2017-07-26 19:12:12 +01:00
UbitUmarov
0bbe7bab7b
add new funtion bool MoveMoney(UUID fromUser, UUID toUser, int amount, MoneyTransactionType type, string text). this should be called async allowing time for money module to process it. If returns true, the transation did sucess, so if its use was to pay something, the payed item/service must be provided without fail, otherwise another method is needed so a refund is possible
2017-07-26 19:01:11 +01:00
UbitUmarov
a91ceae826
add comments to make that more clear
2017-07-26 14:26:28 +01:00