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0.6.7-post
Author | SHA1 | Date |
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dahlia | c2b7ef7d60 | |
Teravus Ovares (Dan Olivares) | a9da2786cf | |
Justin Clark-Casey (justincc) | 4e678d3d16 | |
Justin Clark-Casey | 85e9d774ea | |
Justin Clark-Casey (justincc) | 7f13ac0f48 |
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@ -30,7 +30,7 @@ namespace OpenSim
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public class VersionInfo
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public class VersionInfo
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{
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{
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private const string VERSION_NUMBER = "0.6.7";
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private const string VERSION_NUMBER = "0.6.7";
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private const Flavour VERSION_FLAVOUR = Flavour.RC1;
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private const Flavour VERSION_FLAVOUR = Flavour.Post_Fixes;
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public enum Flavour
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public enum Flavour
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{
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{
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@ -3390,8 +3390,15 @@ namespace OpenSim.Region.Framework.Scenes
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// Event called by the physics plugin to tell the avatar about a collision.
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// Event called by the physics plugin to tell the avatar about a collision.
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private void PhysicsCollisionUpdate(EventArgs e)
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private void PhysicsCollisionUpdate(EventArgs e)
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{
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{
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if ((e == null) || m_invulnerable)
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if (e == null)
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return;
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return;
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if ((Math.Abs(Velocity.X) > 0.1e-9f) || (Math.Abs(Velocity.Y) > 0.1e-9f))
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UpdateMovementAnimations();
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if (m_invulnerable)
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return;
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CollisionEventUpdate collisionData = (CollisionEventUpdate)e;
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CollisionEventUpdate collisionData = (CollisionEventUpdate)e;
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Dictionary<uint, float> coldata = collisionData.m_objCollisionList;
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Dictionary<uint, float> coldata = collisionData.m_objCollisionList;
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float starthealth = Health;
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float starthealth = Health;
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@ -58,7 +58,7 @@ LocalServiceModule = "OpenSim.Services.FreeswitchService.dll:FreeswitchService"
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AuthenticationServiceModule = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
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AuthenticationServiceModule = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
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StorageProvider = "OpenSim.Data.MySQL.dll"
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StorageProvider = "OpenSim.Data.MySQL.dll"
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ConnectionString = "Data Source=localhost;Database=grid;User ID=grid;Password=grid;"
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ConnectionString = "Data Source=localhost;Database=grid;User ID=grid;Password=grid;"
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; Realm = "auth"
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; Realm = "users"
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; * This is the new style user service.
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; * This is the new style user service.
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; * "Realm" is the table that is used for user lookup.
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; * "Realm" is the table that is used for user lookup.
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