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..

29 Commits

Author SHA1 Message Date
Diva Canto e09c8681ad Flip version to 0.8.1.2 2015-10-21 21:42:13 -07:00
Diva Canto eab6b3aee8 Future-proof 0.8.1-post-fixes by removing that nasty test that made TPs to sims with higher SIMULATION version use the oldest TP protocol. 2015-10-20 08:08:04 -07:00
Melanie Thielker b24e177aac Let the initiator of a teleport or crossing know that we handle extra
wearables
2015-10-20 00:59:27 +02:00
Melanie Thielker 7a9fbec3f5 Change the actual versions allowed to connect, which is different from
the interface major version
2015-09-14 01:27:54 +02:00
Melanie Thielker 6b932f6a64 Make regions tolerant to newer regions with more werables.
Also, bump the interface version to 8
2015-09-14 00:43:00 +02:00
Melanie Thielker d9aa456175 Bump Interface Version to 8 2015-09-14 00:42:14 +02:00
Diva Canto fe92e025f4 Mantis #7514
I think this is it -- a bug introduced back in October, where the prefix and name space were being added twice on HG asset posts bu simulators.
2015-05-02 22:33:05 -07:00
Justin Clark-Casey (justincc) 593678a26b change release flavour to post-fixes 2015-03-16 21:52:49 +00:00
Justin Clark-Casey (justincc) c2500de0c7 Change version flavour to releas 2015-03-16 19:28:41 +00:00
Robert Adams d8642ff210 BulletSim: add VEHICLE_ more parameter value limit checking.
This only bounds passed parameters as there is no good way of refusing
the parameter setting. This mostly means that passing NaN's won't
crash the simulator.
2015-03-16 19:21:02 +00:00
Justin Clark-Casey (justincc) 60889f139a minor: fix compiler warnings in EstateDataRobustConnector 2015-03-16 19:18:56 +00:00
Justin Clark-Casey (justincc) 4ac3d4a229 Actually start a region created via the "create region" console command.
Addresses http://opensimulator.org/mantis/view.php?id=7478
2015-03-16 19:18:52 +00:00
Justin Clark-Casey (justincc) 64fa2249f8 Don't try to write region size and MapfileStaticFile Nini settings that are not set up when invoking the RemoteAdmin create region facility.
Changes by MarcelEdward from http://opensimulator.org/mantis/view.php?id=7497.  Thanks.
2015-03-16 19:18:46 +00:00
Justin Clark-Casey (justincc) 0e97633f71 For the public-facing Hypergrid asset and inventory services, override a general AuthType setting with None in Robust.HG.ini.example
This is necessary because both asset and inventory reuse generic connectors that will otherwise set up authentication configured in the [Network] section.
This allows one to set up authentication for private services whilst still being able to use asset and inventory on foreign grids.
The setting is AuthType = None in both [HGAssetService] and [HGInventoryService]
Private grid asset and inventory services will still set up the authentication as configured.
2015-03-16 19:18:37 +00:00
Justin Clark-Casey (justincc) 63ccb54d40 Fix script state not being preserved in objects sent via Hypergrid.
This was because attributes were not being included in the transformation, hence losing the script state identity.
Symptoms are messages like "[SCENE OBJECT GROUP]: SavedScriptState element had no UUID in object test box"
Regression since the conference code merge.  Regression test extended for this case.
Relates to http://opensimulator.org/mantis/view.php?id=7439
2015-03-16 19:17:31 +00:00
Justin Clark-Casey (justincc) 7f5cf0f3c1 Add Shy Robbiani to contributors 2015-03-16 19:17:17 +00:00
Shy Robbiani ad8d172079 help restart message corrected
The "restart" console command restarts the currently selected region or
all regions in this instance if root is selected. Changed the message
accordingly.
2015-03-16 19:17:10 +00:00
Justin Clark-Casey (justincc) f03734710a Add rough and ready element explanation in a comment at the top of inventory library items xml 2015-03-16 19:17:06 +00:00
Justin Clark-Casey (justincc) d2b4b99263 Add required wearable flags values to inventory body parts and clothing example xml 2015-03-16 19:16:57 +00:00
Justin Clark-Casey (justincc) c8cc768c85 minor: Remove unnecessary quoting in Regions.ini.example 2015-03-16 19:16:46 +00:00
Justin Clark-Casey (justincc) 33a14f358b minor: Change InternalAddress in Regions.ini.example from 127.0.0.1 to more normal 0.0.0.0 2015-03-16 19:16:41 +00:00
Freaky Tech bea2569b6d corrected handling when XML parsing in Presence Connector fails
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2015-03-16 19:14:45 +00:00
Justin Clark-Casey (justincc) a4f6cef832 Change flavour to rc2 2015-03-04 18:27:21 +00:00
Justin Clark-Casey (justincc) 86d4724e24 Make private services forbid llHTTPRequest() calls by rejecting those that have the X-SecondLife-Shard header.
If you need to enable this, set AllowHttpRequestIn = true in [Network] for all private services or individual [*Service] sections.
2015-03-04 17:36:35 +00:00
Justin Clark-Casey (justincc) 56dcb4e283 Add outbound URL filter to llHttpRequest() and osSetDynamicTextureURL*() script functions.
This is to address an issue where HTTP script functions could make calls to localhost and other endpoints inside the simulator's LAN.
By default, calls to all private addresses are now blocked as per http://en.wikipedia.org/wiki/Reserved_IP_addresses
If you require exceptions to this, configure [Network] OutboundDisallowForUserScriptsExcept in OpenSim.ini
2015-03-04 17:29:13 +00:00
Justin Clark-Casey (justincc) 1a185a048b Merge commit '7e8bad05ec6150e082fb634e3210b83c33dbcfe7' into 0.8.1-post-fixes 2015-03-04 16:35:27 +00:00
AliciaRaven 14a3375bed Prevent null entries being treated as URI's when DataSnapshot service splits service string. The new config format for services to notify in the DataSnapshot module appends entries to the existing single string and always leaves a deliminator on the end of the string. This is causing it to split with a null string in the resulting array, which is treated as another service to notify and throws a URI format exception on start up. 2015-02-01 10:33:37 -08:00
Justin Clark-Casey (justincc) b8c7175d34 Change flavour to RC1 2015-01-30 21:24:18 +00:00
Justin Clark-Casey (justincc) 144f1400c5 Disable display name cap config in RC branch for now until issues have been worked through. 2015-01-30 21:22:57 +00:00
1627 changed files with 177101 additions and 257662 deletions

13
.gitignore vendored
View File

@ -1,6 +1,5 @@
.project .project
.settings .settings
.gitignore
*.csproj *.csproj
*.csproj.user *.csproj.user
*.build *.build
@ -11,7 +10,6 @@
*.pidb *.pidb
*.dll.build *.dll.build
*.dll *.dll
*.log
# Ignore .user and .suo files as these are user preference specific # Ignore .user and .suo files as these are user preference specific
# http://stackoverflow.com/questions/72298/should-i-add-the-visual-studio-suo-and-user-files-to-source-control # http://stackoverflow.com/questions/72298/should-i-add-the-visual-studio-suo-and-user-files-to-source-control
@ -31,8 +29,6 @@
*/*/*/*/*/bin */*/*/*/*/bin
*/*/*/*/*/*/bin */*/*/*/*/*/bin
*/*/*/*/*/*/*/bin */*/*/*/*/*/*/bin
.vs/
addon-modules/
bin/Debug/*.dll bin/Debug/*.dll
bin/*.dll.mdb bin/*.dll.mdb
bin/*.db bin/*.db
@ -71,12 +67,6 @@ bin/OpenSim.Grid.InventoryServer.log
bin/OpenSim.Grid.MessagingServer.log bin/OpenSim.Grid.MessagingServer.log
bin/OpenSim.Grid.UserServer.log bin/OpenSim.Grid.UserServer.log
bin/OpenSim.log bin/OpenSim.log
bin/OpenSimStats.log
bin/Robust.log
bin/RobustStats.log
bin/OpenSimConsoleHistory.txt
bin/RobustConsoleHistory.txt
bin/*.Tests.log
bin/*.manifest bin/*.manifest
bin/crashes/ bin/crashes/
Examples/*.dll Examples/*.dll
@ -94,6 +84,7 @@ TAGS
Makefile.local Makefile.local
bin/.version bin/.version
compile.bat compile.bat
addon-modules
OpenSim/Data/Tests/test-results/ OpenSim/Data/Tests/test-results/
OpenSim/Framework/Serialization/Tests/test-results/ OpenSim/Framework/Serialization/Tests/test-results/
OpenSim/Framework/Servers/Tests/test-results/ OpenSim/Framework/Servers/Tests/test-results/
@ -112,5 +103,3 @@ OpenSim/Tests/test-results/
test-results/ test-results/
doc/html doc/html
doc/doxygen.error.log doc/doxygen.error.log
*.patch

View File

@ -113,12 +113,10 @@
</exec> </exec>
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.coremodules.tests)==0}" /> <fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.coremodules.tests)==0}" />
<!--
<exec program="${nunitcmd}" failonerror="true" resultproperty="testresult.opensim.region.optionalmodules.tests"> <exec program="${nunitcmd}" failonerror="true" resultproperty="testresult.opensim.region.optionalmodules.tests">
<arg value="./bin/OpenSim.Region.OptionalModules.Tests.dll" /> <arg value="./bin/OpenSim.Region.OptionalModules.Tests.dll" />
</exec> </exec>
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.optionalmodules.tests)==0}" /> <fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.optionalmodules.tests)==0}" />
-->
<exec program="${nunitcmd}" failonerror="true" resultproperty="testresult.opensim.region.framework.tests"> <exec program="${nunitcmd}" failonerror="true" resultproperty="testresult.opensim.region.framework.tests">
<arg value="./bin/OpenSim.Region.Framework.Tests.dll" /> <arg value="./bin/OpenSim.Region.Framework.Tests.dll" />
@ -145,12 +143,7 @@
</exec> </exec>
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.services.inventoryservice.tests)==0}" /> <fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.services.inventoryservice.tests)==0}" />
<exec program="${nunitcmd}" failonerror="true" resultproperty="testresult.opensim.tests.permissions"> <delete dir="%temp%"/>
<arg value="./bin/OpenSim.Tests.Permissions.dll" />
</exec>
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.tests.permissions)==0}" />
<delete dir="%temp%"/>
</target> </target>
<target name="test-stress" depends="build, find-nunit"> <target name="test-stress" depends="build, find-nunit">
@ -233,12 +226,10 @@
<arg value="-xml=test-results/OpenSim.Region.CoreModules.Tests.dll-Results.xml" /> <arg value="-xml=test-results/OpenSim.Region.CoreModules.Tests.dll-Results.xml" />
</exec> </exec>
<!--
<exec program="${nunitcmd}" failonerror="false" resultproperty="testresult.opensim.region.optionalmodules.tests"> <exec program="${nunitcmd}" failonerror="false" resultproperty="testresult.opensim.region.optionalmodules.tests">
<arg value="./bin/OpenSim.Region.OptionalModules.Tests.dll" /> <arg value="./bin/OpenSim.Region.OptionalModules.Tests.dll" />
<arg value="-xml=test-results/OpenSim.Region.OptionalModules.Tests.dll-Results.xml" /> <arg value="-xml=test-results/OpenSim.Region.OptionalModules.Tests.dll-Results.xml" />
</exec> </exec>
-->
<exec program="${nunitcmd}" failonerror="false" resultproperty="testresult.opensim.region.framework.tests"> <exec program="${nunitcmd}" failonerror="false" resultproperty="testresult.opensim.region.framework.tests">
<arg value="./bin/OpenSim.Region.Framework.Tests.dll" /> <arg value="./bin/OpenSim.Region.Framework.Tests.dll" />
@ -265,23 +256,17 @@
<arg value="-xml=test-results/OpenSim.Services.InventoryService.Tests.dll-Results.xml" /> <arg value="-xml=test-results/OpenSim.Services.InventoryService.Tests.dll-Results.xml" />
</exec> </exec>
<exec program="${nunitcmd}" failonerror="false" resultproperty="testresult.opensim.tests.permissions">
<arg value="./bin/OpenSim.Tests.Permissions.dll" />
<arg value="-xml=test-results/OpenSim.Tests.Permissions.dll-Results.xml" />
</exec>
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.tests)==0}" /> <fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.tests)==0}" />
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.framework.tests)==0}" /> <fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.framework.tests)==0}" />
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.framework.servers.tests)==0}" /> <fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.framework.servers.tests)==0}" />
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.clientstack.lindenudp.tests)==0}" /> <fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.clientstack.lindenudp.tests)==0}" />
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.scriptengine.tests)==0}" /> <fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.scriptengine.tests)==0}" />
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.coremodules.tests)==0}" /> <fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.coremodules.tests)==0}" />
<!-- <fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.optionalmodules.tests)==0}" /> --> <fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.optionalmodules.tests)==0}" />
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.framework.tests)==0}" /> <fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.framework.tests)==0}" />
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.data.tests)==0}" /> <fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.data.tests)==0}" />
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.capabilities.handlers.tests)==0}" /> <fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.capabilities.handlers.tests)==0}" />
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.services.inventoryservice.tests)==0}" /> <fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.services.inventoryservice.tests)==0}" />
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.tests.permissions)==0}" />
</target> </target>
<target name="doxygen"> <target name="doxygen">

View File

@ -1,35 +1,38 @@
# Building on Windows # Building on Windows
Steps: Steps:
* runprebuild.bat * runprebuild.bat
* Load OpenSim.sln into Visual Studio .NET and build the solution. * Load OpenSim.sln into Visual Studio .NET and build the solution.
* chdir bin * chdir bin
* copy OpenSim.ini.example to OpenSim.ini and other appropriate files in bin/config-include * copy OpenSim.ini.example to OpenSim.ini and other appropriate files in bin/config-include
* run OpenSim.exe * run OpenSim.exe
# Building on Linux / Mac # Building on Linux
Prereqs: Prereqs:
* Mono >= 2.4.3
* Mono > 5.0 * Nant >= 0.85
* On some Linux distributions you may need to install additional packages. * On some Linux distributions you may need to install additional packages.
* msbuild or xbuild if still supported by the mono version See http://opensimulator.org/wiki/Dependencies for more information.
* See http://opensimulator.org/wiki/Dependencies for more information. * May also use xbuild (included in mono distributions)
* May use Monodevelop, a cross-platform IDE
From the distribution type: From the distribution type:
* ./runprebuild.sh * ./runprebuild.sh
* type msbuild or xbuild * nant (or !* xbuild)
* cd bin * cd bin
* copy OpenSim.ini.example to OpenSim.ini and other appropriate files in bin/config-include * copy OpenSim.ini.example to OpenSim.ini and other appropriate files in bin/config-include
* review and change those ini files according to your needs * run mono OpenSim.exe
* windows: execute opensim.exe or opensim32.exe for small regions !* xbuild option switches
* linux: run ./opensim.sh !* clean: xbuild /target:clean
* msbuild (xbuild) option switches !* debug: (default) xbuild /property:Configuration=Debug
* clean: msbuild /target:clean !* release: xbuild /property:Configuration=Release
* debug: (default) msbuild /property:Configuration=Debug
* release: msbuild /property:Configuration=Release # Using Monodevelop
From the distribution type:
* ./runprebuild.sh
* type monodevelop OpenSim.sln
# References # References

View File

@ -4,19 +4,37 @@ The following people have contributed to OpenSim (Thank you for your effort!)
These folks represent the current core team for OpenSim, and are the These folks represent the current core team for OpenSim, and are the
people that make the day to day of OpenSim happen. people that make the day to day of OpenSim happen.
* justincc (OSVW Consulting, justincc.org)
* chi11ken (Genkii)
* dahlia
* Melanie Thielker * Melanie Thielker
* Diva (Crista Lopes, University of California, Irvine) * Diva (Crista Lopes, University of California, Irvine)
* Robert Adams (MisterBlue) * Dan Lake
* Marck
* Mic Bowman
* BlueWall (James Hughes)
* Nebadon Izumi (Michael Cerquoni, OSgrid)
* Snoopy Pfeffer
* Robert Adams
* Oren Hurvitz (Kitely)
* Kevin Cozens * Kevin Cozens
* Leal Duarte (Ubit Umarov)
= Core Developers Following the White Rabbit = = Core Developers Following the White Rabbit =
Core developers who have temporarily (we hope) gone chasing the white rabbit. Core developers who have temporarily (we hope) gone chasing the white rabbit.
They are in all similar to the active core developers, except that they haven't They are in all similar to the active core developers, except that they haven't
been that active lately, so their voting rights are awaiting their come back. been that active lately, so their voting rights are awaiting their come back.
* Nebadon Izumi (Michael Cerquoni, OSgrid) * MW (Tribal Media AB)
* Alicia Raven * Adam Frisby (DeepThink Pty Ltd)
* lbsa71 (Tribal Media AB)
* Teravus (w3z)
* Ckrinke (Charles Krinke)
* Dr Scofield aka Dirk Husemann (IBM Research - Zurich)
* mikem (3Di)
* Homer_Horwitz
* nlin (3Di)
* Arthur Rodrigo S Valadares (IBM)
* John Hurliman
= Past Open Sim Developers = = Past Open Sim Developers =
These folks are alumns of the OpenSim core group, but are now These folks are alumns of the OpenSim core group, but are now
@ -38,26 +56,7 @@ where we are today.
* adjohn (Genkii) * adjohn (Genkii)
* idb (Ian Brown) * idb (Ian Brown)
* Johan Berntsson (3Di) * Johan Berntsson (3Di)
* MW (Tribal Media AB)
* Adam Frisby (DeepThink Pty Ltd)
* lbsa71 (Tribal Media AB)
* Ckrinke (Charles Krinke)
* Dr Scofield aka Dirk Husemann (IBM Research - Zurich)
* mikem (3Di)
* Homer_Horwitz
* nlin (3Di)
* John Hurliman
* chi11ken (Genkii)
* dahlia
* justincc (OSVW Consulting, justincc.org)
* Arthur Rodrigo S Valadares (IBM)
* BlueWall (James Hughes)
* Dan Lake
* Marck
* Mic Bowman
* Oren Hurvitz (Kitely)
* Snoopy Pfeffer
* Teravus (w3z)
= Additional OpenSim Contributors = = Additional OpenSim Contributors =
These folks have contributed code patches or content to OpenSimulator to help make it These folks have contributed code patches or content to OpenSimulator to help make it
@ -69,9 +68,9 @@ what it is today.
* alex_carnell * alex_carnell
* Alan Webb (IBM) * Alan Webb (IBM)
* Aleric * Aleric
* Alicia Raven
* Allen Kerensky * Allen Kerensky
* BigFootAg * BigFootAg
* Bill Blight
* BlueWall Slade * BlueWall Slade
* bobshaffer2 * bobshaffer2
* brianw/Sir_Ahzz * brianw/Sir_Ahzz
@ -89,14 +88,12 @@ what it is today.
* dmiles (Daxtron Labs) * dmiles (Daxtron Labs)
* Dong Jun Lan (IBM) * Dong Jun Lan (IBM)
* DoranZemlja * DoranZemlja
* Drake Arconis
* dr0b3rts * dr0b3rts
* dslake * dslake
* eeyore * eeyore
* FredoChaplin * FredoChaplin
* FreakyTech * FreakyTech
* Garmin Kawaguichi * Garmin Kawaguichi
* Gavin Hird
* Gerhard * Gerhard
* Godfrey * Godfrey
* Greg C. * Greg C.
@ -106,10 +103,7 @@ what it is today.
* Fernando Oliveira * Fernando Oliveira
* Fly-Man * Fly-Man
* Flyte Xevious * Flyte Xevious
* Freaky Tech
* Garmin Kawaguichi * Garmin Kawaguichi
* Geir Noklebye
* Glenn Martin (MOSES)
* Gryc Ueusp * Gryc Ueusp
* H-H-H (ginge264) * H-H-H (ginge264)
* Hiro Lecker * Hiro Lecker
@ -117,7 +111,6 @@ what it is today.
* Imaze Rhiano * Imaze Rhiano
* Intimidated * Intimidated
* Jak Daniels * Jak Daniels
* Jeff Kelly
* Jeremy Bongio (IBM) * Jeremy Bongio (IBM)
* jhurliman * jhurliman
* John R Sohn (XenReborn) * John R Sohn (XenReborn)
@ -131,7 +124,6 @@ what it is today.
* KittyLiu * KittyLiu
* Kurt Taylor (IBM) * Kurt Taylor (IBM)
* Lani Global * Lani Global
* lickx
* lillith_xue * lillith_xue
* lkalif * lkalif
* LuciusSirnah * LuciusSirnah
@ -140,18 +132,14 @@ what it is today.
* Magnuz Binder * Magnuz Binder
* maimedleech * maimedleech
* Mana Janus * Mana Janus
* Mandarinka Tasty
* MarcelEdward * MarcelEdward
* Matt Lehmann * Matt Lehmann
* mewtwo0641
* Mic Bowman * Mic Bowman
* Michelle Argus * Michelle Argus
* Michael Cortez (The Flotsam Project, http://osflotsam.org/) * Michael Cortez (The Flotsam Project, http://osflotsam.org/)
* Michael Heilmann (MOSES)
* Micheil Merlin * Micheil Merlin
* Mike Osias (IBM) * Mike Osias (IBM)
* Mike Pitman (IBM) * Mike Pitman (IBM)
* Mike Rieker (Dreamnation)
* mikemig * mikemig
* mikkopa/_someone - RealXtend * mikkopa/_someone - RealXtend
* Misterblue * Misterblue
@ -165,14 +153,12 @@ what it is today.
* openlifegrid.com * openlifegrid.com
* otakup0pe * otakup0pe
* Pixel Tomsen * Pixel Tomsen
* Quill Littlefeather
* ralphos * ralphos
* RemedyTomm * RemedyTomm
* Revolution * Revolution
* Richard Alimi (IBM) * Richard Alimi (IBM)
* Rick Alther (IBM) * Rick Alther (IBM)
* Rob Smart (IBM) * Rob Smart (IBM)
* Robert Louden (MOSES)
* Roger Kirkman (zadark) * Roger Kirkman (zadark)
* rtomita * rtomita
* Ruud Lathorp * Ruud Lathorp
@ -184,21 +170,14 @@ what it is today.
* SignpostMarv * SignpostMarv
* SpotOn3D * SpotOn3D
* Stefan_Boom / stoehr * Stefan_Boom / stoehr
* Steven Zielinski (MOSES)
* Stolen Ruby
* Strawberry Fride * Strawberry Fride
* Talun * Talun
* TechplexEngineer (Blake Bourque) * TechplexEngineer (Blake Bourque)
* TBG Renfold * TBG Renfold
* Terry Ford
* tglion * tglion
* tlaukkan/Tommil (Tommi S. E. Laukkanen, Bubble Cloud) * tlaukkan/Tommil (Tommi S. E. Laukkanen, Bubble Cloud)
* TomDataWorks
* TomTheDragon (muckwaddle)
* tyre * tyre
* uriesk
* Vegaslon <vegaslon@gmail.com> * Vegaslon <vegaslon@gmail.com>
* Vincent Sylvester
* VikingErik * VikingErik
* Vytek * Vytek
* webmage (IBM) * webmage (IBM)

7241
OpenSim.FxCop Normal file

File diff suppressed because it is too large Load Diff

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@ -46,7 +46,7 @@ namespace OpenSim.Groups
public string AccessToken; public string AccessToken;
} }
public class ExtendedGroupMembersData public class ExtendedGroupMembersData
{ {
// This is the only difference: this is a string // This is the only difference: this is a string
public string AgentID; public string AgentID;
@ -65,7 +65,7 @@ namespace OpenSim.Groups
public UUID RoleID; public UUID RoleID;
// This is the only difference: this is a string // This is the only difference: this is a string
public string MemberID; public string MemberID;
} }
public struct ExtendedGroupNoticeData public struct ExtendedGroupNoticeData

103
OpenSim/Addons/Groups/GroupsMessagingModule.cs Executable file → Normal file
View File

@ -131,7 +131,7 @@ namespace OpenSim.Groups
{ {
if (!m_groupMessagingEnabled) if (!m_groupMessagingEnabled)
return; return;
scene.RegisterModuleInterface<IGroupsMessagingModule>(this); scene.RegisterModuleInterface<IGroupsMessagingModule>(this);
m_sceneList.Add(scene); m_sceneList.Add(scene);
@ -163,7 +163,7 @@ namespace OpenSim.Groups
if (m_groupData == null) if (m_groupData == null)
{ {
m_log.Error("[Groups.Messaging]: Could not get IGroupsServicesConnector, GroupsMessagingModule is now disabled."); m_log.Error("[Groups.Messaging]: Could not get IGroupsServicesConnector, GroupsMessagingModule is now disabled.");
RemoveRegion(scene); RemoveRegion(scene);
return; return;
} }
@ -218,7 +218,7 @@ namespace OpenSim.Groups
m_msgTransferModule = null; m_msgTransferModule = null;
} }
public Type ReplaceableInterface public Type ReplaceableInterface
{ {
get { return null; } get { return null; }
} }
@ -252,7 +252,7 @@ namespace OpenSim.Groups
m_debugEnabled = verbose; m_debugEnabled = verbose;
MainConsole.Instance.Output("{0} verbose logging set to {1}", Name, m_debugEnabled); MainConsole.Instance.OutputFormat("{0} verbose logging set to {1}", Name, m_debugEnabled);
} }
/// <summary> /// <summary>
@ -262,7 +262,7 @@ namespace OpenSim.Groups
{ {
if (m_debugEnabled) if (m_debugEnabled)
m_log.DebugFormat("[Groups.Messaging]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name); m_log.DebugFormat("[Groups.Messaging]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
GroupRecord groupInfo = m_groupData.GetGroupRecord(agentID.ToString(), groupID, null); GroupRecord groupInfo = m_groupData.GetGroupRecord(agentID.ToString(), groupID, null);
if (groupInfo != null) if (groupInfo != null)
@ -279,7 +279,7 @@ namespace OpenSim.Groups
{ {
SendMessageToGroup(im, groupID, UUID.Zero, null); SendMessageToGroup(im, groupID, UUID.Zero, null);
} }
public void SendMessageToGroup( public void SendMessageToGroup(
GridInstantMessage im, UUID groupID, UUID sendingAgentForGroupCalls, Func<GroupMembersData, bool> sendCondition) GridInstantMessage im, UUID groupID, UUID sendingAgentForGroupCalls, Func<GroupMembersData, bool> sendCondition)
{ {
@ -355,9 +355,9 @@ namespace OpenSim.Groups
{ {
if (!sendCondition(member)) if (!sendCondition(member))
{ {
if (m_debugEnabled) if (m_debugEnabled)
m_log.DebugFormat( m_log.DebugFormat(
"[Groups.Messaging]: Not sending to {0} as they do not fulfill send condition", "[Groups.Messaging]: Not sending to {0} as they do not fulfill send condition",
member.AgentID); member.AgentID);
continue; continue;
@ -366,7 +366,7 @@ namespace OpenSim.Groups
else if (hasAgentDroppedGroupChatSession(member.AgentID.ToString(), groupID)) else if (hasAgentDroppedGroupChatSession(member.AgentID.ToString(), groupID))
{ {
// Don't deliver messages to people who have dropped this session // Don't deliver messages to people who have dropped this session
if (m_debugEnabled) if (m_debugEnabled)
m_log.DebugFormat("[Groups.Messaging]: {0} has dropped session, not delivering to them", member.AgentID); m_log.DebugFormat("[Groups.Messaging]: {0} has dropped session, not delivering to them", member.AgentID);
continue; continue;
@ -414,7 +414,7 @@ namespace OpenSim.Groups
"[Groups.Messaging]: SendMessageToGroup for group {0} with {1} visible members, {2} online took {3}ms", "[Groups.Messaging]: SendMessageToGroup for group {0} with {1} visible members, {2} online took {3}ms",
groupID, groupMembersCount, groupMembers.Count(), Environment.TickCount - requestStartTick); groupID, groupMembersCount, groupMembers.Count(), Environment.TickCount - requestStartTick);
} }
#region SimGridEventHandlers #region SimGridEventHandlers
void OnClientLogin(IClientAPI client) void OnClientLogin(IClientAPI client)
@ -445,13 +445,13 @@ namespace OpenSim.Groups
// The instant message module will only deliver messages of dialog types: // The instant message module will only deliver messages of dialog types:
// MessageFromAgent, StartTyping, StopTyping, MessageFromObject // MessageFromAgent, StartTyping, StopTyping, MessageFromObject
// //
// Any other message type will not be delivered to a client by the // Any other message type will not be delivered to a client by the
// Instant Message Module // Instant Message Module
UUID regionID = new UUID(msg.RegionID); UUID regionID = new UUID(msg.RegionID);
if (m_debugEnabled) if (m_debugEnabled)
{ {
m_log.DebugFormat("[Groups.Messaging]: {0} called, IM from region {1}", m_log.DebugFormat("[Groups.Messaging]: {0} called, IM from region {1}",
System.Reflection.MethodBase.GetCurrentMethod().Name, regionID); System.Reflection.MethodBase.GetCurrentMethod().Name, regionID);
DebugGridInstantMessage(msg); DebugGridInstantMessage(msg);
@ -508,7 +508,7 @@ namespace OpenSim.Groups
m_log.DebugFormat("[Groups.Messaging]: skipping agent {0} because he has an agent in region of origin", sp.UUID); m_log.DebugFormat("[Groups.Messaging]: skipping agent {0} because he has an agent in region of origin", sp.UUID);
return; return;
} }
else else
{ {
if (m_debugEnabled) if (m_debugEnabled)
m_log.DebugFormat("[Groups.Messaging]: not skipping agent {0}", sp.UUID); m_log.DebugFormat("[Groups.Messaging]: not skipping agent {0}", sp.UUID);
@ -531,7 +531,7 @@ namespace OpenSim.Groups
} }
} }
}); });
} }
} }
} }
@ -555,7 +555,7 @@ namespace OpenSim.Groups
break; break;
case (byte)InstantMessageDialog.SessionSend: case (byte)InstantMessageDialog.SessionSend:
// User hasn't dropped, so they're in the session, // User hasn't dropped, so they're in the session,
// maybe we should deliver it. // maybe we should deliver it.
IClientAPI client = GetActiveClient(new UUID(msg.toAgentID)); IClientAPI client = GetActiveClient(new UUID(msg.toAgentID));
if (client != null) if (client != null)
@ -599,34 +599,35 @@ namespace OpenSim.Groups
{ {
if (m_debugEnabled) m_log.DebugFormat("[Groups.Messaging]: Sending chatterbox invite instant message"); if (m_debugEnabled) m_log.DebugFormat("[Groups.Messaging]: Sending chatterbox invite instant message");
UUID fromAgent = new UUID(msg.fromAgentID);
// Force? open the group session dialog??? // Force? open the group session dialog???
// and simultanously deliver the message, so we don't need to do a seperate client.SendInstantMessage(msg); // and simultanously deliver the message, so we don't need to do a seperate client.SendInstantMessage(msg);
IEventQueue eq = activeClient.Scene.RequestModuleInterface<IEventQueue>(); IEventQueue eq = activeClient.Scene.RequestModuleInterface<IEventQueue>();
if (eq != null) eq.ChatterboxInvitation(
{ GroupID
eq.ChatterboxInvitation( , groupInfo.GroupName
GroupID , new UUID(msg.fromAgentID)
, groupInfo.GroupName , msg.message
, fromAgent , AgentID
, msg.message , msg.fromAgentName
, AgentID , msg.dialog
, msg.fromAgentName , msg.timestamp
, msg.dialog , msg.offline == 1
, msg.timestamp , (int)msg.ParentEstateID
, msg.offline == 1 , msg.Position
, (int)msg.ParentEstateID , 1
, msg.Position , new UUID(msg.imSessionID)
, 1 , msg.fromGroup
, new UUID(msg.imSessionID) , OpenMetaverse.Utils.StringToBytes(groupInfo.GroupName)
, msg.fromGroup );
, OpenMetaverse.Utils.StringToBytes(groupInfo.GroupName)
);
var update = new GroupChatListAgentUpdateData(AgentID); eq.ChatterBoxSessionAgentListUpdates(
var updates = new List<GroupChatListAgentUpdateData> { update }; new UUID(GroupID)
eq.ChatterBoxSessionAgentListUpdates(GroupID, new UUID(msg.toAgentID), updates); , AgentID
} , new UUID(msg.toAgentID)
, false //canVoiceChat
, false //isModerator
, false //text mute
);
} }
} }
} }
@ -653,7 +654,7 @@ namespace OpenSim.Groups
UUID AgentID = new UUID(im.fromAgentID); UUID AgentID = new UUID(im.fromAgentID);
GroupRecord groupInfo = m_groupData.GetGroupRecord(UUID.Zero.ToString(), GroupID, null); GroupRecord groupInfo = m_groupData.GetGroupRecord(UUID.Zero.ToString(), GroupID, null);
if (groupInfo != null) if (groupInfo != null)
{ {
AgentInvitedToGroupChatSession(AgentID.ToString(), GroupID); AgentInvitedToGroupChatSession(AgentID.ToString(), GroupID);
@ -661,12 +662,14 @@ namespace OpenSim.Groups
ChatterBoxSessionStartReplyViaCaps(remoteClient, groupInfo.GroupName, GroupID); ChatterBoxSessionStartReplyViaCaps(remoteClient, groupInfo.GroupName, GroupID);
IEventQueue queue = remoteClient.Scene.RequestModuleInterface<IEventQueue>(); IEventQueue queue = remoteClient.Scene.RequestModuleInterface<IEventQueue>();
if (queue != null) queue.ChatterBoxSessionAgentListUpdates(
{ GroupID
var update = new GroupChatListAgentUpdateData(AgentID); , AgentID
var updates = new List<GroupChatListAgentUpdateData> { update }; , new UUID(im.toAgentID)
queue.ChatterBoxSessionAgentListUpdates(GroupID, remoteClient.AgentId, updates); , false //canVoiceChat
} , false //isModerator
, false //text mute
);
} }
} }
@ -676,7 +679,7 @@ namespace OpenSim.Groups
UUID GroupID = new UUID(im.imSessionID); UUID GroupID = new UUID(im.imSessionID);
UUID AgentID = new UUID(im.fromAgentID); UUID AgentID = new UUID(im.fromAgentID);
if (m_debugEnabled) if (m_debugEnabled)
m_log.DebugFormat("[Groups.Messaging]: Send message to session for group {0} with session ID {1}", GroupID, im.imSessionID.ToString()); m_log.DebugFormat("[Groups.Messaging]: Send message to session for group {0} with session ID {1}", GroupID, im.imSessionID.ToString());
//If this agent is sending a message, then they want to be in the session //If this agent is sending a message, then they want to be in the session
@ -708,7 +711,11 @@ namespace OpenSim.Groups
bodyMap.Add("session_info", sessionMap); bodyMap.Add("session_info", sessionMap);
IEventQueue queue = remoteClient.Scene.RequestModuleInterface<IEventQueue>(); IEventQueue queue = remoteClient.Scene.RequestModuleInterface<IEventQueue>();
queue?.Enqueue(queue.BuildEvent("ChatterBoxSessionStartReply", bodyMap), remoteClient.AgentId);
if (queue != null)
{
queue.Enqueue(queue.BuildEvent("ChatterBoxSessionStartReply", bodyMap), remoteClient.AgentId);
}
} }
private void DebugGridInstantMessage(GridInstantMessage im) private void DebugGridInstantMessage(GridInstantMessage im)

686
OpenSim/Addons/Groups/GroupsModule.cs Executable file → Normal file

File diff suppressed because it is too large Load Diff

View File

@ -103,7 +103,7 @@ namespace OpenSim.Groups
if (!m_Enabled) if (!m_Enabled)
return; return;
m_log.DebugFormat("[Groups]: Registering {0} with {1}", this.Name, scene.RegionInfo.RegionName); m_log.DebugFormat("[Groups]: Registering {0} with {1}", this.Name, scene.RegionInfo.RegionName);
scene.RegisterModuleInterface<IGroupsServicesConnector>(this); scene.RegisterModuleInterface<IGroupsServicesConnector>(this);
m_Scenes.Add(scene); m_Scenes.Add(scene);
@ -135,7 +135,7 @@ namespace OpenSim.Groups
{ {
m_LocalGroupsConnector = new GroupsServiceLocalConnectorModule(m_Config, m_UserManagement); m_LocalGroupsConnector = new GroupsServiceLocalConnectorModule(m_Config, m_UserManagement);
// Also, if local, create the endpoint for the HGGroupsService // Also, if local, create the endpoint for the HGGroupsService
new HGGroupsServiceRobustConnector(m_Config, MainServer.Instance, string.Empty, new HGGroupsServiceRobustConnector(m_Config, MainServer.Instance, string.Empty,
scene.RequestModuleInterface<IOfflineIMService>(), scene.RequestModuleInterface<IUserAccountService>()); scene.RequestModuleInterface<IOfflineIMService>(), scene.RequestModuleInterface<IUserAccountService>());
} }
@ -170,7 +170,7 @@ namespace OpenSim.Groups
if (sp is ScenePresence && ((ScenePresence)sp).PresenceType != PresenceType.Npc) if (sp is ScenePresence && ((ScenePresence)sp).PresenceType != PresenceType.Npc)
{ {
AgentCircuitData aCircuit = ((ScenePresence)sp).Scene.AuthenticateHandler.GetAgentCircuitData(client.AgentId); AgentCircuitData aCircuit = ((ScenePresence)sp).Scene.AuthenticateHandler.GetAgentCircuitData(client.AgentId);
if (aCircuit != null && (aCircuit.teleportFlags & (uint)Constants.TeleportFlags.ViaHGLogin) != 0 && if (aCircuit != null && (aCircuit.teleportFlags & (uint)Constants.TeleportFlags.ViaHGLogin) != 0 &&
m_OfflineIM != null && m_Messaging != null) m_OfflineIM != null && m_Messaging != null)
{ {
List<GridInstantMessage> ims = m_OfflineIM.GetMessages(aCircuit.AgentID); List<GridInstantMessage> ims = m_OfflineIM.GetMessages(aCircuit.AgentID);
@ -184,12 +184,12 @@ namespace OpenSim.Groups
#region IGroupsServicesConnector #region IGroupsServicesConnector
public UUID CreateGroup(UUID RequestingAgentID, string name, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment, public UUID CreateGroup(UUID RequestingAgentID, string name, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment,
bool allowPublish, bool maturePublish, UUID founderID, out string reason) bool allowPublish, bool maturePublish, UUID founderID, out string reason)
{ {
reason = string.Empty; reason = string.Empty;
if (m_UserManagement.IsLocalGridUser(RequestingAgentID)) if (m_UserManagement.IsLocalGridUser(RequestingAgentID))
return m_LocalGroupsConnector.CreateGroup(RequestingAgentID, name, charter, showInList, insigniaID, return m_LocalGroupsConnector.CreateGroup(RequestingAgentID, name, charter, showInList, insigniaID,
membershipFee, openEnrollment, allowPublish, maturePublish, founderID, out reason); membershipFee, openEnrollment, allowPublish, maturePublish, founderID, out reason);
else else
{ {
@ -198,14 +198,14 @@ namespace OpenSim.Groups
} }
} }
public bool UpdateGroup(string RequestingAgentID, UUID groupID, string charter, bool showInList, UUID insigniaID, int membershipFee, public bool UpdateGroup(string RequestingAgentID, UUID groupID, string charter, bool showInList, UUID insigniaID, int membershipFee,
bool openEnrollment, bool allowPublish, bool maturePublish, out string reason) bool openEnrollment, bool allowPublish, bool maturePublish, out string reason)
{ {
reason = string.Empty; reason = string.Empty;
string url = string.Empty; string url = string.Empty;
string name = string.Empty; string name = string.Empty;
if (IsLocal(groupID, out url, out name)) if (IsLocal(groupID, out url, out name))
return m_LocalGroupsConnector.UpdateGroup(AgentUUI(RequestingAgentID), groupID, charter, showInList, insigniaID, membershipFee, return m_LocalGroupsConnector.UpdateGroup(AgentUUI(RequestingAgentID), groupID, charter, showInList, insigniaID, membershipFee,
openEnrollment, allowPublish, maturePublish, out reason); openEnrollment, allowPublish, maturePublish, out reason);
else else
{ {
@ -246,9 +246,9 @@ namespace OpenSim.Groups
return null; return null;
} }
public List<DirGroupsReplyData> FindGroups(string RequestingAgentIDstr, string search) public List<DirGroupsReplyData> FindGroups(string RequestingAgentID, string search)
{ {
return m_LocalGroupsConnector.FindGroups(RequestingAgentIDstr, search); return m_LocalGroupsConnector.FindGroups(AgentUUI(RequestingAgentID), search);
} }
public List<GroupMembersData> GetGroupMembers(string RequestingAgentID, UUID GroupID) public List<GroupMembersData> GetGroupMembers(string RequestingAgentID, UUID GroupID)
@ -374,7 +374,7 @@ namespace OpenSim.Groups
} }
} }
return new List<GroupRoleMembersData>(); return new List<GroupRoleMembersData>();
} }
@ -605,8 +605,14 @@ namespace OpenSim.Groups
private string AgentUUI(string AgentIDStr) private string AgentUUI(string AgentIDStr)
{ {
UUID AgentID = UUID.Zero; UUID AgentID = UUID.Zero;
if (!UUID.TryParse(AgentIDStr, out AgentID) || AgentID == UUID.Zero) try
return UUID.Zero.ToString(); {
AgentID = new UUID(AgentIDStr);
}
catch (FormatException)
{
return AgentID.ToString();
}
if (m_UserManagement.IsLocalGridUser(AgentID)) if (m_UserManagement.IsLocalGridUser(AgentID))
return AgentID.ToString(); return AgentID.ToString();
@ -620,7 +626,7 @@ namespace OpenSim.Groups
} }
if (agent != null) if (agent != null)
return Util.ProduceUserUniversalIdentifier(agent); return Util.ProduceUserUniversalIdentifier(agent);
// we don't know anything about this foreign user // we don't know anything about this foreign user
// try asking the user management module, which may know more // try asking the user management module, which may know more
return m_UserManagement.GetUserUUI(AgentID); return m_UserManagement.GetUserUUI(AgentID);
@ -630,8 +636,14 @@ namespace OpenSim.Groups
private string AgentUUIForOutside(string AgentIDStr) private string AgentUUIForOutside(string AgentIDStr)
{ {
UUID AgentID = UUID.Zero; UUID AgentID = UUID.Zero;
if (!UUID.TryParse(AgentIDStr, out AgentID) || AgentID == UUID.Zero) try
return UUID.Zero.ToString(); {
AgentID = new UUID(AgentIDStr);
}
catch (FormatException)
{
return AgentID.ToString();
}
AgentCircuitData agent = null; AgentCircuitData agent = null;
foreach (Scene scene in m_Scenes) foreach (Scene scene in m_Scenes)
@ -652,7 +664,7 @@ namespace OpenSim.Groups
string url = string.Empty, first = string.Empty, last = string.Empty, tmp = string.Empty; string url = string.Empty, first = string.Empty, last = string.Empty, tmp = string.Empty;
if (Util.ParseUniversalUserIdentifier(uID, out userID, out url, out first, out last, out tmp)) if (Util.ParseUniversalUserIdentifier(uID, out userID, out url, out first, out last, out tmp))
m_UserManagement.AddUser(userID, first, last, url); m_UserManagement.AddUser(userID, first, last, url);
return userID; return userID;
} }

View File

@ -64,8 +64,8 @@ namespace OpenSim.Groups
m_log.DebugFormat("[Groups.RobustHGConnector]: Starting with config name {0}", m_ConfigName); m_log.DebugFormat("[Groups.RobustHGConnector]: Starting with config name {0}", m_ConfigName);
string homeURI = Util.GetConfigVarFromSections<string>(config, "HomeURI", string homeURI = Util.GetConfigVarFromSections<string>(config, "HomeURI",
new string[] { "Startup", "Hypergrid", m_ConfigName}, string.Empty); new string[] { "Startup", "Hypergrid", m_ConfigName}, string.Empty);
if (homeURI == string.Empty) if (homeURI == string.Empty)
throw new Exception(String.Format("[Groups.RobustHGConnector]: please provide the HomeURI [Startup] or in section {0}", m_ConfigName)); throw new Exception(String.Format("[Groups.RobustHGConnector]: please provide the HomeURI [Startup] or in section {0}", m_ConfigName));
@ -115,10 +115,9 @@ namespace OpenSim.Groups
protected override byte[] ProcessRequest(string path, Stream requestData, protected override byte[] ProcessRequest(string path, Stream requestData,
IOSHttpRequest httpRequest, IOSHttpResponse httpResponse) IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
{ {
string body; StreamReader sr = new StreamReader(requestData);
using(StreamReader sr = new StreamReader(requestData)) string body = sr.ReadToEnd();
body = sr.ReadToEnd(); sr.Close();
body = body.Trim(); body = body.Trim();
//m_log.DebugFormat("[XXX]: query String: {0}", body); //m_log.DebugFormat("[XXX]: query String: {0}", body);

View File

@ -34,12 +34,12 @@ namespace OpenSim.Groups
{ {
public interface IGroupsServicesConnector public interface IGroupsServicesConnector
{ {
UUID CreateGroup(UUID RequestingAgentID, string name, string charter, bool showInList, UUID insigniaID, int membershipFee, UUID CreateGroup(UUID RequestingAgentID, string name, string charter, bool showInList, UUID insigniaID, int membershipFee,
bool openEnrollment, bool allowPublish, bool maturePublish, UUID founderID, out string reason); bool openEnrollment, bool allowPublish, bool maturePublish, UUID founderID, out string reason);
bool UpdateGroup(string RequestingAgentID, UUID groupID, string charter, bool showInList, UUID insigniaID, int membershipFee, bool UpdateGroup(string RequestingAgentID, UUID groupID, string charter, bool showInList, UUID insigniaID, int membershipFee,
bool openEnrollment, bool allowPublish, bool maturePublish, out string reason); bool openEnrollment, bool allowPublish, bool maturePublish, out string reason);
ExtendedGroupRecord GetGroupRecord(string RequestingAgentID, UUID GroupID, string GroupName); ExtendedGroupRecord GetGroupRecord(string RequestingAgentID, UUID GroupID, string GroupName);
List<DirGroupsReplyData> FindGroups(string RequestingAgentIDstr, string search); List<DirGroupsReplyData> FindGroups(string RequestingAgentID, string search);
List<GroupMembersData> GetGroupMembers(string RequestingAgentID, UUID GroupID); List<GroupMembersData> GetGroupMembers(string RequestingAgentID, UUID GroupID);
bool AddGroupRole(string RequestingAgentID, UUID groupID, UUID roleID, string name, string description, string title, ulong powers, out string reason); bool AddGroupRole(string RequestingAgentID, UUID groupID, UUID roleID, string name, string description, string title, ulong powers, out string reason);
@ -75,7 +75,7 @@ namespace OpenSim.Groups
/// If the user is a member of the group then the data structure is returned. If not, then null is returned. /// If the user is a member of the group then the data structure is returned. If not, then null is returned.
/// </returns> /// </returns>
ExtendedGroupMembershipData GetAgentGroupMembership(string RequestingAgentID, string AgentID, UUID GroupID); ExtendedGroupMembershipData GetAgentGroupMembership(string RequestingAgentID, string AgentID, UUID GroupID);
/// <summary> /// <summary>
/// Get information about the groups to which a user belongs. /// Get information about the groups to which a user belongs.
/// </summary> /// </summary>
@ -87,7 +87,7 @@ namespace OpenSim.Groups
/// </returns> /// </returns>
List<GroupMembershipData> GetAgentGroupMemberships(string RequestingAgentID, string AgentID); List<GroupMembershipData> GetAgentGroupMemberships(string RequestingAgentID, string AgentID);
bool AddGroupNotice(string RequestingAgentID, UUID groupID, UUID noticeID, string fromName, string subject, string message, bool AddGroupNotice(string RequestingAgentID, UUID groupID, UUID noticeID, string fromName, string subject, string message,
bool hasAttachment, byte attType, string attName, UUID attItemID, string attOwnerID); bool hasAttachment, byte attType, string attName, UUID attItemID, string attOwnerID);
GroupNoticeInfo GetGroupNotice(string RequestingAgentID, UUID noticeID); GroupNoticeInfo GetGroupNotice(string RequestingAgentID, UUID noticeID);
List<ExtendedGroupNoticeData> GetGroupNotices(string RequestingAgentID, UUID GroupID); List<ExtendedGroupNoticeData> GetGroupNotices(string RequestingAgentID, UUID GroupID);

View File

@ -108,7 +108,7 @@ namespace OpenSim.Groups
if (!m_Enabled) if (!m_Enabled)
return; return;
m_log.DebugFormat("[Groups]: Registering {0} with {1}", this.Name, scene.RegionInfo.RegionName); m_log.DebugFormat("[Groups]: Registering {0} with {1}", this.Name, scene.RegionInfo.RegionName);
scene.RegisterModuleInterface<IGroupsServicesConnector>(this); scene.RegisterModuleInterface<IGroupsServicesConnector>(this);
m_Scenes.Add(scene); m_Scenes.Add(scene);
} }
@ -146,16 +146,16 @@ namespace OpenSim.Groups
#region IGroupsServicesConnector #region IGroupsServicesConnector
public UUID CreateGroup(UUID RequestingAgentID, string name, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment, public UUID CreateGroup(UUID RequestingAgentID, string name, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment,
bool allowPublish, bool maturePublish, UUID founderID, out string reason) bool allowPublish, bool maturePublish, UUID founderID, out string reason)
{ {
m_log.DebugFormat("[Groups]: Creating group {0}", name); m_log.DebugFormat("[Groups]: Creating group {0}", name);
reason = string.Empty; reason = string.Empty;
return m_GroupsService.CreateGroup(RequestingAgentID.ToString(), name, charter, showInList, insigniaID, return m_GroupsService.CreateGroup(RequestingAgentID.ToString(), name, charter, showInList, insigniaID,
membershipFee, openEnrollment, allowPublish, maturePublish, founderID, out reason); membershipFee, openEnrollment, allowPublish, maturePublish, founderID, out reason);
} }
public bool UpdateGroup(string RequestingAgentID, UUID groupID, string charter, bool showInList, UUID insigniaID, int membershipFee, public bool UpdateGroup(string RequestingAgentID, UUID groupID, string charter, bool showInList, UUID insigniaID, int membershipFee,
bool openEnrollment, bool allowPublish, bool maturePublish, out string reason) bool openEnrollment, bool allowPublish, bool maturePublish, out string reason)
{ {
reason = string.Empty; reason = string.Empty;
@ -173,9 +173,9 @@ namespace OpenSim.Groups
return null; return null;
} }
public List<DirGroupsReplyData> FindGroups(string RequestingAgentIDstr, string search) public List<DirGroupsReplyData> FindGroups(string RequestingAgentID, string search)
{ {
return m_GroupsService.FindGroups(RequestingAgentIDstr, search); return m_GroupsService.FindGroups(RequestingAgentID, search);
} }
public List<GroupMembersData> GetGroupMembers(string RequestingAgentID, UUID GroupID) public List<GroupMembersData> GetGroupMembers(string RequestingAgentID, UUID GroupID)
@ -296,7 +296,7 @@ namespace OpenSim.Groups
public bool AddGroupNotice(string RequestingAgentID, UUID groupID, UUID noticeID, string fromName, string subject, string message, public bool AddGroupNotice(string RequestingAgentID, UUID groupID, UUID noticeID, string fromName, string subject, string message,
bool hasAttachment, byte attType, string attName, UUID attItemID, string attOwnerID) bool hasAttachment, byte attType, string attName, UUID attItemID, string attOwnerID)
{ {
return m_GroupsService.AddGroupNotice(RequestingAgentID, groupID, noticeID, fromName, subject, message, return m_GroupsService.AddGroupNotice(RequestingAgentID, groupID, noticeID, fromName, subject, message,
hasAttachment, attType, attName, attItemID, attOwnerID); hasAttachment, attType, attName, attItemID, attOwnerID);
} }

View File

@ -3,7 +3,7 @@ using System.Runtime.CompilerServices;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using Mono.Addins; using Mono.Addins;
// General Information about an assembly is controlled through the following // General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information // set of attributes. Change these attribute values to modify the information
// associated with an assembly. // associated with an assembly.
[assembly: AssemblyTitle("OpenSim.Addons.Groups")] [assembly: AssemblyTitle("OpenSim.Addons.Groups")]
@ -15,8 +15,8 @@ using Mono.Addins;
[assembly: AssemblyTrademark("")] [assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")] [assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible // Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from // to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type. // COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)] [assembly: ComVisible(false)]
@ -26,11 +26,11 @@ using Mono.Addins;
// Version information for an assembly consists of the following four values: // Version information for an assembly consists of the following four values:
// //
// Major Version // Major Version
// Minor Version // Minor Version
// Build Number // Build Number
// Revision // Revision
// //
[assembly: AssemblyVersion(OpenSim.VersionInfo.AssemblyVersionNumber)] [assembly: AssemblyVersion("0.8.1.*")]
[assembly: Addin("OpenSim.Groups", OpenSim.VersionInfo.VersionNumber)] [assembly: Addin("OpenSim.Groups", OpenSim.VersionInfo.VersionNumber)]
[assembly: AddinDependency("OpenSim.Region.Framework", OpenSim.VersionInfo.VersionNumber)] [assembly: AddinDependency("OpenSim.Region.Framework", OpenSim.VersionInfo.VersionNumber)]

View File

@ -41,7 +41,7 @@ using Nini.Config;
namespace OpenSim.Groups namespace OpenSim.Groups
{ {
public class GroupsServiceRemoteConnector public class GroupsServiceRemoteConnector
{ {
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
@ -71,7 +71,7 @@ namespace OpenSim.Groups
} }
/// ///
m_log.DebugFormat("[Groups.RemoteConnector]: Groups server at {0}, authentication {1}", m_log.DebugFormat("[Groups.RemoteConnector]: Groups server at {0}, authentication {1}",
m_ServerURI, (m_Auth == null ? "None" : m_Auth.GetType().ToString())); m_ServerURI, (m_Auth == null ? "None" : m_Auth.GetType().ToString()));
} }
@ -153,7 +153,7 @@ namespace OpenSim.Groups
return GroupsDataUtils.GroupRecord((Dictionary<string, object>)ret["RESULT"]); return GroupsDataUtils.GroupRecord((Dictionary<string, object>)ret["RESULT"]);
} }
public List<DirGroupsReplyData> FindGroups(string RequestingAgentIDstr, string query) public List<DirGroupsReplyData> FindGroups(string RequestingAgentID, string query)
{ {
List<DirGroupsReplyData> hits = new List<DirGroupsReplyData>(); List<DirGroupsReplyData> hits = new List<DirGroupsReplyData>();
if (string.IsNullOrEmpty(query)) if (string.IsNullOrEmpty(query))
@ -161,7 +161,7 @@ namespace OpenSim.Groups
Dictionary<string, object> sendData = new Dictionary<string, object>(); Dictionary<string, object> sendData = new Dictionary<string, object>();
sendData["Query"] = query; sendData["Query"] = query;
sendData["RequestingAgentID"] = RequestingAgentIDstr; sendData["RequestingAgentID"] = RequestingAgentID;
Dictionary<string, object> ret = MakeRequest("FINDGROUPS", sendData); Dictionary<string, object> ret = MakeRequest("FINDGROUPS", sendData);

View File

@ -113,7 +113,7 @@ namespace OpenSim.Groups
if (!m_Enabled) if (!m_Enabled)
return; return;
m_log.DebugFormat("[Groups.RemoteConnector]: Registering {0} with {1}", this.Name, scene.RegionInfo.RegionName); m_log.DebugFormat("[Groups.RemoteConnector]: Registering {0} with {1}", this.Name, scene.RegionInfo.RegionName);
scene.RegisterModuleInterface<IGroupsServicesConnector>(this); scene.RegisterModuleInterface<IGroupsServicesConnector>(this);
m_Scenes.Add(scene); m_Scenes.Add(scene);
} }
@ -151,7 +151,7 @@ namespace OpenSim.Groups
#region IGroupsServicesConnector #region IGroupsServicesConnector
public UUID CreateGroup(UUID RequestingAgentID, string name, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment, public UUID CreateGroup(UUID RequestingAgentID, string name, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment,
bool allowPublish, bool maturePublish, UUID founderID, out string reason) bool allowPublish, bool maturePublish, UUID founderID, out string reason)
{ {
m_log.DebugFormat("[Groups.RemoteConnector]: Creating group {0}", name); m_log.DebugFormat("[Groups.RemoteConnector]: Creating group {0}", name);
@ -167,7 +167,7 @@ namespace OpenSim.Groups
return groupID; return groupID;
} }
public bool UpdateGroup(string RequestingAgentID, UUID groupID, string charter, bool showInList, UUID insigniaID, int membershipFee, public bool UpdateGroup(string RequestingAgentID, UUID groupID, string charter, bool showInList, UUID insigniaID, int membershipFee,
bool openEnrollment, bool allowPublish, bool maturePublish, out string reason) bool openEnrollment, bool allowPublish, bool maturePublish, out string reason)
{ {
string r = string.Empty; string r = string.Empty;
@ -186,16 +186,16 @@ namespace OpenSim.Groups
if (GroupID == UUID.Zero && (GroupName == null || GroupName != null && GroupName == string.Empty)) if (GroupID == UUID.Zero && (GroupName == null || GroupName != null && GroupName == string.Empty))
return null; return null;
return m_CacheWrapper.GetGroupRecord(RequestingAgentID,GroupID,GroupName, delegate return m_CacheWrapper.GetGroupRecord(RequestingAgentID,GroupID,GroupName, delegate
{ {
return m_GroupsService.GetGroupRecord(RequestingAgentID, GroupID, GroupName); return m_GroupsService.GetGroupRecord(RequestingAgentID, GroupID, GroupName);
}); });
} }
public List<DirGroupsReplyData> FindGroups(string RequestingAgentIDstr, string search) public List<DirGroupsReplyData> FindGroups(string RequestingAgentID, string search)
{ {
// TODO! // TODO!
return m_GroupsService.FindGroups(RequestingAgentIDstr, search); return m_GroupsService.FindGroups(RequestingAgentID, search);
} }
public bool AddAgentToGroup(string RequestingAgentID, string AgentID, UUID GroupID, UUID RoleID, string token, out string reason) public bool AddAgentToGroup(string RequestingAgentID, string AgentID, UUID GroupID, UUID RoleID, string token, out string reason)
@ -362,7 +362,7 @@ namespace OpenSim.Groups
m_GroupsService.RemoveAgentToGroupInvite(RequestingAgentID, inviteID); m_GroupsService.RemoveAgentToGroupInvite(RequestingAgentID, inviteID);
} }
public bool AddGroupNotice(string RequestingAgentID, UUID groupID, UUID noticeID, string fromName, string subject, string message, public bool AddGroupNotice(string RequestingAgentID, UUID groupID, UUID noticeID, string fromName, string subject, string message,
bool hasAttachment, byte attType, string attName, UUID attItemID, string attOwnerID) bool hasAttachment, byte attType, string attName, UUID attItemID, string attOwnerID)
{ {
GroupNoticeInfo notice = new GroupNoticeInfo(); GroupNoticeInfo notice = new GroupNoticeInfo();

View File

@ -91,10 +91,9 @@ namespace OpenSim.Groups
protected override byte[] ProcessRequest(string path, Stream requestData, protected override byte[] ProcessRequest(string path, Stream requestData,
IOSHttpRequest httpRequest, IOSHttpResponse httpResponse) IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
{ {
string body; StreamReader sr = new StreamReader(requestData);
using(StreamReader sr = new StreamReader(requestData)) string body = sr.ReadToEnd();
body = sr.ReadToEnd(); sr.Close();
body = body.Trim(); body = body.Trim();
//m_log.DebugFormat("[XXX]: query String: {0}", body); //m_log.DebugFormat("[XXX]: query String: {0}", body);
@ -287,7 +286,7 @@ namespace OpenSim.Groups
string requestingAgentID = request["RequestingAgentID"].ToString(); string requestingAgentID = request["RequestingAgentID"].ToString();
if (!m_GroupsService.RemoveAgentFromGroup(requestingAgentID, agentID, groupID)) if (!m_GroupsService.RemoveAgentFromGroup(requestingAgentID, agentID, groupID))
NullResult(result, string.Format("Insufficient permissions. {0}", agentID)); NullResult(result, string.Format("Insufficient permissions.", agentID));
else else
result["RESULT"] = "true"; result["RESULT"] = "true";
} }
@ -394,7 +393,7 @@ namespace OpenSim.Groups
if (!request.ContainsKey("RequestingAgentID") || !request.ContainsKey("GroupID") || !request.ContainsKey("RoleID") || if (!request.ContainsKey("RequestingAgentID") || !request.ContainsKey("GroupID") || !request.ContainsKey("RoleID") ||
!request.ContainsKey("Name") || !request.ContainsKey("Description") || !request.ContainsKey("Title") || !request.ContainsKey("Name") || !request.ContainsKey("Description") || !request.ContainsKey("Title") ||
!request.ContainsKey("Powers") || !request.ContainsKey("OP")) !request.ContainsKey("Powers") || !request.ContainsKey("OP"))
NullResult(result, "Bad network data"); NullResult(result, "Bad network data");
else else
@ -520,11 +519,11 @@ namespace OpenSim.Groups
bool success = false; bool success = false;
if (op == "ADD") if (op == "ADD")
success = m_GroupsService.AddAgentToGroupRole(request["RequestingAgentID"].ToString(), request["AgentID"].ToString(), success = m_GroupsService.AddAgentToGroupRole(request["RequestingAgentID"].ToString(), request["AgentID"].ToString(),
new UUID(request["GroupID"].ToString()), new UUID(request["RoleID"].ToString())); new UUID(request["GroupID"].ToString()), new UUID(request["RoleID"].ToString()));
else if (op == "DELETE") else if (op == "DELETE")
success = m_GroupsService.RemoveAgentFromGroupRole(request["RequestingAgentID"].ToString(), request["AgentID"].ToString(), success = m_GroupsService.RemoveAgentFromGroupRole(request["RequestingAgentID"].ToString(), request["AgentID"].ToString(),
new UUID(request["GroupID"].ToString()), new UUID(request["RoleID"].ToString())); new UUID(request["GroupID"].ToString()), new UUID(request["RoleID"].ToString()));
result["RESULT"] = success.ToString(); result["RESULT"] = success.ToString();
@ -648,8 +647,8 @@ namespace OpenSim.Groups
string op = request["OP"].ToString(); string op = request["OP"].ToString();
if (op == "ADD" && request.ContainsKey("GroupID") && request.ContainsKey("RoleID") && request.ContainsKey("AgentID")) if (op == "ADD" && request.ContainsKey("GroupID") && request.ContainsKey("RoleID") && request.ContainsKey("AgentID"))
{ {
bool success = m_GroupsService.AddAgentToGroupInvite(request["RequestingAgentID"].ToString(), bool success = m_GroupsService.AddAgentToGroupInvite(request["RequestingAgentID"].ToString(),
new UUID(request["InviteID"].ToString()), new UUID(request["GroupID"].ToString()), new UUID(request["InviteID"].ToString()), new UUID(request["GroupID"].ToString()),
new UUID(request["RoleID"].ToString()), request["AgentID"].ToString()); new UUID(request["RoleID"].ToString()), request["AgentID"].ToString());
@ -665,7 +664,7 @@ namespace OpenSim.Groups
} }
else if (op == "GET") else if (op == "GET")
{ {
GroupInviteInfo invite = m_GroupsService.GetAgentToGroupInvite(request["RequestingAgentID"].ToString(), GroupInviteInfo invite = m_GroupsService.GetAgentToGroupInvite(request["RequestingAgentID"].ToString(),
new UUID(request["InviteID"].ToString())); new UUID(request["InviteID"].ToString()));
if (invite != null) if (invite != null)

View File

@ -43,63 +43,60 @@ namespace OpenSim.Groups
{ {
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
public const GroupPowers DefaultEveryonePowers = public const GroupPowers DefaultEveryonePowers = GroupPowers.AllowSetHome |
GroupPowers.AllowSetHome | GroupPowers.Accountable |
GroupPowers.Accountable | GroupPowers.JoinChat |
GroupPowers.JoinChat | GroupPowers.AllowVoiceChat |
GroupPowers.AllowVoiceChat | GroupPowers.ReceiveNotices |
GroupPowers.ReceiveNotices | GroupPowers.StartProposal |
GroupPowers.StartProposal | GroupPowers.VoteOnProposal;
GroupPowers.VoteOnProposal;
public const GroupPowers OfficersPowers = DefaultEveryonePowers | public const GroupPowers OwnerPowers = GroupPowers.Accountable |
GroupPowers.AllowFly | GroupPowers.AllowEditLand |
GroupPowers.AllowLandmark | GroupPowers.AllowFly |
GroupPowers.AllowRez | GroupPowers.AllowLandmark |
GroupPowers.AssignMemberLimited | GroupPowers.AllowRez |
GroupPowers.ChangeIdentity | GroupPowers.AllowSetHome |
GroupPowers.ChangeMedia | GroupPowers.AllowVoiceChat |
GroupPowers.ChangeOptions | GroupPowers.AssignMember |
GroupPowers.DeedObject | GroupPowers.AssignMemberLimited |
GroupPowers.Eject | GroupPowers.ChangeActions |
GroupPowers.FindPlaces | GroupPowers.ChangeIdentity |
GroupPowers.Invite | GroupPowers.ChangeMedia |
GroupPowers.LandChangeIdentity | GroupPowers.ChangeOptions |
GroupPowers.LandDeed | GroupPowers.CreateRole |
GroupPowers.LandDivideJoin | GroupPowers.DeedObject |
GroupPowers.LandEdit | GroupPowers.DeleteRole |
GroupPowers.AllowEnvironment | GroupPowers.Eject |
GroupPowers.LandEjectAndFreeze | GroupPowers.FindPlaces |
GroupPowers.LandGardening | GroupPowers.HostEvent |
GroupPowers.LandManageAllowed | GroupPowers.Invite |
GroupPowers.LandManageBanned | GroupPowers.JoinChat |
GroupPowers.LandManagePasses | GroupPowers.LandChangeIdentity |
GroupPowers.LandOptions | GroupPowers.LandDeed |
GroupPowers.LandRelease | GroupPowers.LandDivideJoin |
GroupPowers.LandSetSale | GroupPowers.LandEdit |
GroupPowers.MemberVisible | GroupPowers.LandEjectAndFreeze |
GroupPowers.ModerateChat | GroupPowers.LandGardening |
GroupPowers.ObjectManipulate | GroupPowers.LandManageAllowed |
GroupPowers.ObjectSetForSale | GroupPowers.LandManageBanned |
GroupPowers.ReturnGroupOwned | GroupPowers.LandManagePasses |
GroupPowers.ReturnGroupSet | GroupPowers.LandOptions |
GroupPowers.ReturnNonGroup | GroupPowers.LandRelease |
GroupPowers.RoleProperties | GroupPowers.LandSetSale |
GroupPowers.SendNotices | GroupPowers.ModerateChat |
GroupPowers.SetLandingPoint; GroupPowers.ObjectManipulate |
GroupPowers.ObjectSetForSale |
public const GroupPowers OwnerPowers = OfficersPowers | GroupPowers.ReceiveNotices |
GroupPowers.Accountable | GroupPowers.RemoveMember |
GroupPowers.AllowEditLand | GroupPowers.ReturnGroupOwned |
GroupPowers.AssignMember | GroupPowers.ReturnGroupSet |
GroupPowers.ChangeActions | GroupPowers.ReturnNonGroup |
GroupPowers.CreateRole | GroupPowers.RoleProperties |
GroupPowers.DeleteRole | GroupPowers.SendNotices |
GroupPowers.ExperienceAdmin | GroupPowers.SetLandingPoint |
GroupPowers.ExperienceCreator | GroupPowers.StartProposal |
GroupPowers.GroupBanAccess | GroupPowers.VoteOnProposal;
GroupPowers.HostEvent |
GroupPowers.RemoveMember;
#region Daily Cleanup #region Daily Cleanup
@ -129,7 +126,7 @@ namespace OpenSim.Groups
#endregion #endregion
public UUID CreateGroup(string RequestingAgentID, string name, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment, public UUID CreateGroup(string RequestingAgentID, string name, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment,
bool allowPublish, bool maturePublish, UUID founderID, out string reason) bool allowPublish, bool maturePublish, UUID founderID, out string reason)
{ {
reason = string.Empty; reason = string.Empty;
@ -154,25 +151,20 @@ namespace OpenSim.Groups
data.Data["ShowInList"] = showInList ? "1" : "0"; data.Data["ShowInList"] = showInList ? "1" : "0";
data.Data["AllowPublish"] = allowPublish ? "1" : "0"; data.Data["AllowPublish"] = allowPublish ? "1" : "0";
data.Data["MaturePublish"] = maturePublish ? "1" : "0"; data.Data["MaturePublish"] = maturePublish ? "1" : "0";
UUID ownerRoleID = UUID.Random(); UUID roleID = UUID.Random();
data.Data["OwnerRoleID"] = ownerRoleID.ToString(); data.Data["OwnerRoleID"] = roleID.ToString();
if (!m_Database.StoreGroup(data)) if (!m_Database.StoreGroup(data))
return UUID.Zero; return UUID.Zero;
// Create Everyone role // Create Everyone role
_AddOrUpdateGroupRole(RequestingAgentID, data.GroupID, UUID.Zero, "Everyone", "Everyone in the group is in the everyone role.", "Member of " + name, (ulong)DefaultEveryonePowers, true); _AddOrUpdateGroupRole(RequestingAgentID, data.GroupID, UUID.Zero, "Everyone", "Everyone in the group", "Member of " + name, (ulong)DefaultEveryonePowers, true);
// Create Officers role
UUID officersRoleID = UUID.Random();
_AddOrUpdateGroupRole(RequestingAgentID, data.GroupID, officersRoleID, "Officers", "The officers of the group, with more powers than regular members.", "Officer of " + name, (ulong)OfficersPowers, true);
// Create Owner role // Create Owner role
_AddOrUpdateGroupRole(RequestingAgentID, data.GroupID, ownerRoleID, "Owners", "Owners of the group", "Owner of " + name, (ulong)OwnerPowers, true); _AddOrUpdateGroupRole(RequestingAgentID, data.GroupID, roleID, "Owners", "Owners of the group", "Owner of " + name, (ulong)OwnerPowers, true);
// Add founder to group // Add founder to group
_AddAgentToGroup(RequestingAgentID, founderID.ToString(), data.GroupID, ownerRoleID); _AddAgentToGroup(RequestingAgentID, founderID.ToString(), data.GroupID, roleID);
_AddAgentToGroup(RequestingAgentID, founderID.ToString(), data.GroupID, officersRoleID);
return data.GroupID; return data.GroupID;
} }
@ -231,22 +223,15 @@ namespace OpenSim.Groups
if (d.Data.ContainsKey("Location") && d.Data["Location"] != string.Empty) if (d.Data.ContainsKey("Location") && d.Data["Location"] != string.Empty)
continue; continue;
int nmembers = m_Database.MemberCount(d.GroupID);
if(nmembers == 0)
continue;
DirGroupsReplyData g = new DirGroupsReplyData(); DirGroupsReplyData g = new DirGroupsReplyData();
g.groupID = d.GroupID;
if (d.Data.ContainsKey("Name")) if (d.Data.ContainsKey("Name"))
g.groupName = d.Data["Name"]; g.groupName = d.Data["Name"];
else else
{
m_log.DebugFormat("[Groups]: Key Name not found"); m_log.DebugFormat("[Groups]: Key Name not found");
continue;
}
g.groupID = d.GroupID; g.members = m_Database.MemberCount(d.GroupID);
g.members = nmembers;
groups.Add(g); groups.Add(g);
} }
@ -279,7 +264,7 @@ namespace OpenSim.Groups
if (ownerRole != null) if (ownerRole != null)
ownerRoleID = ownerRole.RoleID; ownerRoleID = ownerRole.RoleID;
// Check visibility? // Check visibility?
// When we don't want to check visibility, we pass it "all" as the requestingAgentID // When we don't want to check visibility, we pass it "all" as the requestingAgentID
bool checkVisibility = !RequestingAgentID.Equals(UUID.Zero.ToString()); bool checkVisibility = !RequestingAgentID.Equals(UUID.Zero.ToString());
@ -322,21 +307,6 @@ namespace OpenSim.Groups
m.Contribution = Int32.Parse(d.Data["Contribution"]); m.Contribution = Int32.Parse(d.Data["Contribution"]);
m.ListInProfile = d.Data["ListInProfile"] == "1" ? true : false; m.ListInProfile = d.Data["ListInProfile"] == "1" ? true : false;
GridUserData gud = m_GridUserService.Get(d.PrincipalID);
if (gud != null)
{
if (bool.Parse(gud.Data["Online"]))
{
m.OnlineStatus = @"Online";
}
else
{
int unixtime = int.Parse(gud.Data["Login"]);
// The viewer is very picky about how these strings are formed. Eg. it will crash on malformed dates!
m.OnlineStatus = (unixtime == 0) ? @"unknown" : Util.ToDateTime(unixtime).ToString("MM/dd/yyyy");
}
}
// Is this person an owner of the group? // Is this person an owner of the group?
m.IsOwner = (rolemembershipsList.Find(r => r.RoleID == ownerRoleID) != null) ? true : false; m.IsOwner = (rolemembershipsList.Find(r => r.RoleID == ownerRoleID) != null) ? true : false;
@ -500,8 +470,8 @@ namespace OpenSim.Groups
// check permissions // check permissions
bool limited = HasPower(RequestingAgentID, GroupID, GroupPowers.AssignMemberLimited); bool limited = HasPower(RequestingAgentID, GroupID, GroupPowers.AssignMemberLimited);
bool unlimited = HasPower(RequestingAgentID, GroupID, GroupPowers.AssignMember) || IsOwner(RequestingAgentID, GroupID); bool unlimited = HasPower(RequestingAgentID, GroupID, GroupPowers.AssignMember) | IsOwner(RequestingAgentID, GroupID);
if (!limited && !unlimited) if (!limited || !unlimited)
{ {
m_log.DebugFormat("[Groups]: ({0}) Attempt at assigning {1} to role {2} denied because of lack of permission", RequestingAgentID, AgentID, RoleID); m_log.DebugFormat("[Groups]: ({0}) Attempt at assigning {1} to role {2} denied because of lack of permission", RequestingAgentID, AgentID, RoleID);
return false; return false;
@ -511,7 +481,7 @@ namespace OpenSim.Groups
if (!unlimited && limited) if (!unlimited && limited)
{ {
// check whether person's has this role // check whether person's has this role
RoleMembershipData rolemembership = m_Database.RetrieveRoleMember(GroupID, RoleID, RequestingAgentID); RoleMembershipData rolemembership = m_Database.RetrieveRoleMember(GroupID, RoleID, AgentID);
if (rolemembership == null) if (rolemembership == null)
{ {
m_log.DebugFormat("[Groups]: ({0}) Attempt at assigning {1} to role {2} denied because of limited permission", RequestingAgentID, AgentID, RoleID); m_log.DebugFormat("[Groups]: ({0}) Attempt at assigning {1} to role {2} denied because of limited permission", RequestingAgentID, AgentID, RoleID);
@ -531,26 +501,13 @@ namespace OpenSim.Groups
return false; return false;
// check permissions // check permissions
bool limited = HasPower(RequestingAgentID, GroupID, GroupPowers.AssignMemberLimited);
bool unlimited = HasPower(RequestingAgentID, GroupID, GroupPowers.AssignMember) || IsOwner(RequestingAgentID, GroupID); bool unlimited = HasPower(RequestingAgentID, GroupID, GroupPowers.AssignMember) || IsOwner(RequestingAgentID, GroupID);
if (!limited && !unlimited) if (!unlimited)
{ {
m_log.DebugFormat("[Groups]: ({0}) Attempt at removing {1} from role {2} denied because of lack of permission", RequestingAgentID, AgentID, RoleID); m_log.DebugFormat("[Groups]: ({0}) Attempt at removing {1} from role {2} denied because of lack of permission", RequestingAgentID, AgentID, RoleID);
return false; return false;
} }
// AssignMemberLimited means that the person can assign another person to the same roles that she has in the group
if (!unlimited && limited)
{
// check whether person's has this role
RoleMembershipData rolemembership = m_Database.RetrieveRoleMember(GroupID, RoleID, RequestingAgentID);
if (rolemembership == null)
{
m_log.DebugFormat("[Groups]: ({0}) Attempt at removing {1} from role {2} denied because of limited permission", RequestingAgentID, AgentID, RoleID);
return false;
}
}
RoleMembershipData rolemember = m_Database.RetrieveRoleMember(GroupID, RoleID, AgentID); RoleMembershipData rolemember = m_Database.RetrieveRoleMember(GroupID, RoleID, AgentID);
if (rolemember == null) if (rolemember == null)
@ -568,8 +525,8 @@ namespace OpenSim.Groups
{ {
newRoleID = r.RoleID; newRoleID = r.RoleID;
break; break;
} }
} }
MembershipData member = m_Database.RetrieveMember(GroupID, AgentID); MembershipData member = m_Database.RetrieveMember(GroupID, AgentID);
if (member != null) if (member != null)
@ -727,7 +684,7 @@ namespace OpenSim.Groups
m_Database.StoreMember(membership); m_Database.StoreMember(membership);
} }
public bool AddGroupNotice(string RequestingAgentID, UUID groupID, UUID noticeID, string fromName, string subject, string message, public bool AddGroupNotice(string RequestingAgentID, UUID groupID, UUID noticeID, string fromName, string subject, string message,
bool hasAttachment, byte attType, string attName, UUID attItemID, string attOwnerID) bool hasAttachment, byte attType, string attName, UUID attItemID, string attOwnerID)
{ {
// Check perms // Check perms
@ -840,7 +797,7 @@ namespace OpenSim.Groups
if (RoleID != UUID.Zero) if (RoleID != UUID.Zero)
_AddAgentToGroupRole(RequestingAgentID, AgentID, GroupID, RoleID); _AddAgentToGroupRole(RequestingAgentID, AgentID, GroupID, RoleID);
// Make this the active group // Make thit this active group
PrincipalData pdata = new PrincipalData(); PrincipalData pdata = new PrincipalData();
pdata.PrincipalID = AgentID; pdata.PrincipalID = AgentID;
pdata.ActiveGroupID = GroupID; pdata.ActiveGroupID = GroupID;
@ -858,7 +815,7 @@ namespace OpenSim.Groups
return false; return false;
} }
if (!add && data == null) // it doesn't exist, can't update if (!add && data == null) // it deosn't exist, can't update
{ {
m_log.DebugFormat("[Groups]: Group {0} doesn't exist. Can't update it", groupID); m_log.DebugFormat("[Groups]: Group {0} doesn't exist. Can't update it", groupID);
return false; return false;

View File

@ -1,4 +1,4 @@
/* /*
* Copyright (c) Contributors, http://opensimulator.org/ * Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders. * See CONTRIBUTORS.TXT for a full list of copyright holders.
* *
@ -38,7 +38,6 @@ namespace OpenSim.Groups
public class GroupsServiceBase : ServiceBase public class GroupsServiceBase : ServiceBase
{ {
protected IGroupsData m_Database = null; protected IGroupsData m_Database = null;
protected IGridUserData m_GridUserService = null;
public GroupsServiceBase(IConfigSource config, string cName) public GroupsServiceBase(IConfigSource config, string cName)
: base(config) : base(config)
@ -46,7 +45,6 @@ namespace OpenSim.Groups
string dllName = String.Empty; string dllName = String.Empty;
string connString = String.Empty; string connString = String.Empty;
string realm = "os_groups"; string realm = "os_groups";
string usersRealm = "GridUser";
string configName = (cName == string.Empty) ? "Groups" : cName; string configName = (cName == string.Empty) ? "Groups" : cName;
// //
@ -81,21 +79,6 @@ namespace OpenSim.Groups
m_Database = LoadPlugin<IGroupsData>(dllName, new Object[] { connString, realm }); m_Database = LoadPlugin<IGroupsData>(dllName, new Object[] { connString, realm });
if (m_Database == null) if (m_Database == null)
throw new Exception("Could not find a storage interface in the given module " + dllName); throw new Exception("Could not find a storage interface in the given module " + dllName);
//
// [GridUserService] section overrides [DatabaseService], if it exists
//
IConfig usersConfig = config.Configs["GridUserService"];
if (usersConfig != null)
{
dllName = usersConfig.GetString("StorageProvider", dllName);
connString = usersConfig.GetString("ConnectionString", connString);
usersRealm = usersConfig.GetString("Realm", usersRealm);
}
m_GridUserService = LoadPlugin<IGridUserData>(dllName, new Object[] { connString, usersRealm });
if (m_GridUserService == null)
throw new Exception("Could not find a storage inferface for the given users module " + dllName);
} }
} }
} }

View File

@ -76,7 +76,7 @@ namespace OpenSim.Groups
// Check if it already exists // Check if it already exists
GroupData grec = m_Database.RetrieveGroup(groupID); GroupData grec = m_Database.RetrieveGroup(groupID);
if (grec == null || if (grec == null ||
(grec != null && grec.Data["Location"] != string.Empty && grec.Data["Location"].ToLower() != serviceLocation.ToLower())) (grec != null && grec.Data["Location"] != string.Empty && grec.Data["Location"].ToLower() != serviceLocation.ToLower()))
{ {
// Create the group // Create the group

View File

@ -114,6 +114,7 @@ namespace OpenSim.OfflineIM
scene.ForEachClient(delegate(IClientAPI client) scene.ForEachClient(delegate(IClientAPI client)
{ {
client.OnRetrieveInstantMessages -= RetrieveInstantMessages; client.OnRetrieveInstantMessages -= RetrieveInstantMessages;
client.OnMuteListRequest -= OnMuteListRequest;
}); });
} }
@ -161,6 +162,7 @@ namespace OpenSim.OfflineIM
private void OnNewClient(IClientAPI client) private void OnNewClient(IClientAPI client)
{ {
client.OnRetrieveInstantMessages += RetrieveInstantMessages; client.OnRetrieveInstantMessages += RetrieveInstantMessages;
client.OnMuteListRequest += OnMuteListRequest;
} }
private void RetrieveInstantMessages(IClientAPI client) private void RetrieveInstantMessages(IClientAPI client)
@ -192,6 +194,20 @@ namespace OpenSim.OfflineIM
} }
} }
// Apparently this is needed in order for the viewer to request the IMs.
private void OnMuteListRequest(IClientAPI client, uint crc)
{
m_log.DebugFormat("[OfflineIM.V2] Got mute list request for crc {0}", crc);
string filename = "mutes" + client.AgentId.ToString();
IXfer xfer = client.Scene.RequestModuleInterface<IXfer>();
if (xfer != null)
{
xfer.AddNewFile(filename, new Byte[0]);
client.SendMuteListUpdate(filename);
}
}
private void UndeliveredMessage(GridInstantMessage im) private void UndeliveredMessage(GridInstantMessage im)
{ {
if (im.dialog != (byte)InstantMessageDialog.MessageFromObject && if (im.dialog != (byte)InstantMessageDialog.MessageFromObject &&

View File

@ -3,7 +3,7 @@ using System.Runtime.CompilerServices;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using Mono.Addins; using Mono.Addins;
// General Information about an assembly is controlled through the following // General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information // set of attributes. Change these attribute values to modify the information
// associated with an assembly. // associated with an assembly.
[assembly: AssemblyTitle("OpenSim.Addons.OfflineIM")] [assembly: AssemblyTitle("OpenSim.Addons.OfflineIM")]
@ -15,8 +15,8 @@ using Mono.Addins;
[assembly: AssemblyTrademark("")] [assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")] [assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible // Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from // to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type. // COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)] [assembly: ComVisible(false)]
@ -26,11 +26,11 @@ using Mono.Addins;
// Version information for an assembly consists of the following four values: // Version information for an assembly consists of the following four values:
// //
// Major Version // Major Version
// Minor Version // Minor Version
// Build Number // Build Number
// Revision // Revision
// //
[assembly: AssemblyVersion(OpenSim.VersionInfo.AssemblyVersionNumber)] [assembly: AssemblyVersion("0.8.1.*")]
[assembly: Addin("OpenSim.OfflineIM", OpenSim.VersionInfo.VersionNumber)] [assembly: Addin("OpenSim.OfflineIM", OpenSim.VersionInfo.VersionNumber)]
[assembly: AddinDependency("OpenSim.Region.Framework", OpenSim.VersionInfo.VersionNumber)] [assembly: AddinDependency("OpenSim.Region.Framework", OpenSim.VersionInfo.VersionNumber)]

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@ -77,7 +77,7 @@ namespace OpenSim.OfflineIM
break; break;
} }
/// ///
m_log.DebugFormat("[OfflineIM.V2.RemoteConnector]: Offline IM server at {0} with auth {1}", m_log.DebugFormat("[OfflineIM.V2.RemoteConnector]: Offline IM server at {0} with auth {1}",
m_ServerURI, (m_Auth == null ? "None" : m_Auth.GetType().ToString())); m_ServerURI, (m_Auth == null ? "None" : m_Auth.GetType().ToString()));
} }
@ -140,7 +140,7 @@ namespace OpenSim.OfflineIM
{ {
Dictionary<string, object> sendData = new Dictionary<string, object>(); Dictionary<string, object> sendData = new Dictionary<string, object>();
sendData["UserID"] = userID; sendData["UserID"] = userID;
MakeRequest("DELETE", sendData); MakeRequest("DELETE", sendData);
} }

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@ -90,7 +90,7 @@ namespace OpenSim.OfflineIM
public bool StoreMessage(GridInstantMessage im, out string reason) public bool StoreMessage(GridInstantMessage im, out string reason)
{ {
reason = string.Empty; reason = string.Empty;
// Check limits // Check limits
UUID principalID = new UUID(im.toAgentID); UUID principalID = new UUID(im.toAgentID);
long count = m_Database.GetCount("PrincipalID", principalID.ToString()); long count = m_Database.GetCount("PrincipalID", principalID.ToString());
@ -110,8 +110,9 @@ namespace OpenSim.OfflineIM
{ {
m_serializer.Serialize(writer, im); m_serializer.Serialize(writer, im);
writer.Flush(); writer.Flush();
imXml = Util.UTF8NoBomEncoding.GetString(mstream.ToArray());
} }
imXml = Util.UTF8NoBomEncoding.GetString(mstream.ToArray());
} }
OfflineIMData data = new OfflineIMData(); OfflineIMData data = new OfflineIMData();

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@ -32,6 +32,8 @@ using System.Threading;
using log4net; using log4net;
using OpenMetaverse; using OpenMetaverse;
using OpenSim.Framework; using OpenSim.Framework;
using OpenSim.Framework.RegionLoader.Filesystem;
using OpenSim.Framework.RegionLoader.Web;
using OpenSim.Region.CoreModules.Agent.AssetTransaction; using OpenSim.Region.CoreModules.Agent.AssetTransaction;
using OpenSim.Region.CoreModules.Avatar.InstantMessage; using OpenSim.Region.CoreModules.Avatar.InstantMessage;
using OpenSim.Region.CoreModules.Scripting.DynamicTexture; using OpenSim.Region.CoreModules.Scripting.DynamicTexture;
@ -124,7 +126,7 @@ namespace OpenSim.ApplicationPlugins.LoadRegions
m_log.Debug("[LOAD REGIONS PLUGIN]: Creating Region: " + regionsToLoad[i].RegionName + " (ThreadID: " + m_log.Debug("[LOAD REGIONS PLUGIN]: Creating Region: " + regionsToLoad[i].RegionName + " (ThreadID: " +
Thread.CurrentThread.ManagedThreadId.ToString() + Thread.CurrentThread.ManagedThreadId.ToString() +
")"); ")");
bool changed = m_openSim.PopulateRegionEstateInfo(regionsToLoad[i]); bool changed = m_openSim.PopulateRegionEstateInfo(regionsToLoad[i]);
m_openSim.CreateRegion(regionsToLoad[i], true, out scene); m_openSim.CreateRegion(regionsToLoad[i], true, out scene);

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@ -61,8 +61,9 @@ using Mono.Addins;
// //
// You can specify all the values or you can default the Build and Revision Numbers // You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below: // by using the '*' as shown below:
// [assembly: AssemblyVersion("0.7.6.*")]
[assembly : AssemblyVersion(OpenSim.VersionInfo.AssemblyVersionNumber)] [assembly : AssemblyVersion("0.8.1.*")]
[assembly: Addin("OpenSim.ApplicationPlugins.LoadRegions", OpenSim.VersionInfo.VersionNumber)] [assembly: Addin("OpenSim.ApplicationPlugins.LoadRegions", OpenSim.VersionInfo.VersionNumber)]
[assembly: AddinDependency("OpenSim", OpenSim.VersionInfo.VersionNumber)] [assembly: AddinDependency("OpenSim", OpenSim.VersionInfo.VersionNumber)]

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@ -3,7 +3,7 @@ using System.Runtime.CompilerServices;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using Mono.Addins; using Mono.Addins;
// General Information about an assembly is controlled through the following // General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information // set of attributes. Change these attribute values to modify the information
// associated with an assembly. // associated with an assembly.
[assembly: AssemblyTitle("OpenSim.ApplicationPlugins.RegionModulesController")] [assembly: AssemblyTitle("OpenSim.ApplicationPlugins.RegionModulesController")]
@ -15,8 +15,8 @@ using Mono.Addins;
[assembly: AssemblyTrademark("")] [assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")] [assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible // Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from // to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type. // COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)] [assembly: ComVisible(false)]
@ -26,11 +26,11 @@ using Mono.Addins;
// Version information for an assembly consists of the following four values: // Version information for an assembly consists of the following four values:
// //
// Major Version // Major Version
// Minor Version // Minor Version
// Build Number // Build Number
// Revision // Revision
// //
[assembly: AssemblyVersion(OpenSim.VersionInfo.AssemblyVersionNumber)] [assembly: AssemblyVersion("0.8.1.*")]
[assembly: Addin("OpenSim.ApplicationPlugins.RegionModulesController", OpenSim.VersionInfo.VersionNumber)] [assembly: Addin("OpenSim.ApplicationPlugins.RegionModulesController", OpenSim.VersionInfo.VersionNumber)]
[assembly: AddinDependency("OpenSim", OpenSim.VersionInfo.VersionNumber)] [assembly: AddinDependency("OpenSim", OpenSim.VersionInfo.VersionNumber)]

View File

@ -75,7 +75,7 @@ namespace OpenSim.ApplicationPlugins.RegionModulesController
} }
#region IApplicationPlugin implementation #region IApplicationPlugin implementation
public void Initialise (OpenSimBase openSim) public void Initialise (OpenSimBase openSim)
{ {
m_openSim = openSim; m_openSim = openSim;
@ -111,7 +111,7 @@ namespace OpenSim.ApplicationPlugins.RegionModulesController
{ {
m_log.InfoFormat( m_log.InfoFormat(
"[REGIONMODULES]: From plugin {0}, (version {1}), loaded {2} modules, {3} shared, {4} non-shared {5} unknown", "[REGIONMODULES]: From plugin {0}, (version {1}), loaded {2} modules, {3} shared, {4} non-shared {5} unknown",
loadedModuleData.Key.Id, loadedModuleData.Key.Id,
loadedModuleData.Key.Version, loadedModuleData.Key.Version,
loadedModuleData.Value[0] + loadedModuleData.Value[1] + loadedModuleData.Value[2], loadedModuleData.Value[0] + loadedModuleData.Value[1] + loadedModuleData.Value[2],
loadedModuleData.Value[0], loadedModuleData.Value[1], loadedModuleData.Value[2]); loadedModuleData.Value[0], loadedModuleData.Value[1], loadedModuleData.Value[2]);
@ -131,9 +131,6 @@ namespace OpenSim.ApplicationPlugins.RegionModulesController
// Read the config again // Read the config again
string moduleString = string moduleString =
modulesConfig.GetString("Setup_" + node.Id, String.Empty); modulesConfig.GetString("Setup_" + node.Id, String.Empty);
// Test to see if we want this module
if (moduleString == "disabled")
continue;
// Get the port number, if there is one // Get the port number, if there is one
if (moduleString != String.Empty) if (moduleString != String.Empty)
@ -261,7 +258,7 @@ namespace OpenSim.ApplicationPlugins.RegionModulesController
} }
#region Region Module interfacesController implementation #region Region Module interfacesController implementation
/// <summary> /// <summary>
/// Check that the given module is no disabled in the [Modules] section of the config files. /// Check that the given module is no disabled in the [Modules] section of the config files.
/// </summary> /// </summary>
@ -293,10 +290,10 @@ namespace OpenSim.ApplicationPlugins.RegionModulesController
if (className != String.Empty && if (className != String.Empty &&
node.Type.ToString() != className) node.Type.ToString() != className)
return false; return false;
} }
return true; return true;
} }
// The root of all evil. // The root of all evil.
// This is where we handle adding the modules to scenes when they // This is where we handle adding the modules to scenes when they
@ -368,10 +365,6 @@ namespace OpenSim.ApplicationPlugins.RegionModulesController
string moduleString = string moduleString =
modulesConfig.GetString("Setup_" + node.Id, String.Empty); modulesConfig.GetString("Setup_" + node.Id, String.Empty);
// We may not want to load this at all
if (moduleString == "disabled")
continue;
// Get the port number, if there is one // Get the port number, if there is one
if (moduleString != String.Empty) if (moduleString != String.Empty)
{ {
@ -509,8 +502,6 @@ namespace OpenSim.ApplicationPlugins.RegionModulesController
{ {
module.RegionLoaded(scene); module.RegionLoaded(scene);
} }
scene.AllModulesLoaded();
} }
public void RemoveRegionFromModules (Scene scene) public void RemoveRegionFromModules (Scene scene)

View File

@ -3,7 +3,7 @@ using System.Runtime.CompilerServices;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using Mono.Addins; using Mono.Addins;
// General Information about an assembly is controlled through the following // General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information // set of attributes. Change these attribute values to modify the information
// associated with an assembly. // associated with an assembly.
[assembly: AssemblyTitle("OpenSim.ApplicationPlugins.RemoteController")] [assembly: AssemblyTitle("OpenSim.ApplicationPlugins.RemoteController")]
@ -15,8 +15,8 @@ using Mono.Addins;
[assembly: AssemblyTrademark("")] [assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")] [assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible // Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from // to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type. // COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)] [assembly: ComVisible(false)]
@ -26,11 +26,11 @@ using Mono.Addins;
// Version information for an assembly consists of the following four values: // Version information for an assembly consists of the following four values:
// //
// Major Version // Major Version
// Minor Version // Minor Version
// Build Number // Build Number
// Revision // Revision
// //
[assembly: AssemblyVersion(OpenSim.VersionInfo.AssemblyVersionNumber)] [assembly: AssemblyVersion("0.8.1.*")]
[assembly: Addin("OpenSim.ApplicationPlugins.RemoteController", OpenSim.VersionInfo.VersionNumber)] [assembly: Addin("OpenSim.ApplicationPlugins.RemoteController", OpenSim.VersionInfo.VersionNumber)]
[assembly: AddinDependency("OpenSim", OpenSim.VersionInfo.VersionNumber)] [assembly: AddinDependency("OpenSim", OpenSim.VersionInfo.VersionNumber)]

View File

@ -42,6 +42,7 @@ using OpenMetaverse;
using Mono.Addins; using Mono.Addins;
using OpenSim; using OpenSim;
using OpenSim.Framework; using OpenSim.Framework;
using OpenSim.Framework.Communications;
using OpenSim.Framework.Console; using OpenSim.Framework.Console;
using OpenSim.Framework.Servers; using OpenSim.Framework.Servers;
using OpenSim.Framework.Servers.HttpServer; using OpenSim.Framework.Servers.HttpServer;
@ -74,7 +75,6 @@ namespace OpenSim.ApplicationPlugins.RemoteController
private string m_name = "RemoteAdminPlugin"; private string m_name = "RemoteAdminPlugin";
private string m_version = "0.0"; private string m_version = "0.0";
private string m_openSimVersion;
public string Version public string Version
{ {
@ -94,8 +94,6 @@ namespace OpenSim.ApplicationPlugins.RemoteController
public void Initialise(OpenSimBase openSim) public void Initialise(OpenSimBase openSim)
{ {
m_openSimVersion = openSim.GetVersionText();
m_configSource = openSim.ConfigSource.Source; m_configSource = openSim.ConfigSource.Source;
try try
{ {
@ -138,13 +136,10 @@ namespace OpenSim.ApplicationPlugins.RemoteController
availableMethods["admin_region_query"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcRegionQueryMethod); availableMethods["admin_region_query"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcRegionQueryMethod);
availableMethods["admin_shutdown"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcShutdownMethod); availableMethods["admin_shutdown"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcShutdownMethod);
availableMethods["admin_broadcast"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcAlertMethod); availableMethods["admin_broadcast"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcAlertMethod);
availableMethods["admin_dialog"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcDialogMethod);
availableMethods["admin_restart"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcRestartMethod); availableMethods["admin_restart"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcRestartMethod);
availableMethods["admin_load_heightmap"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcLoadHeightmapMethod); availableMethods["admin_load_heightmap"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcLoadHeightmapMethod);
availableMethods["admin_save_heightmap"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcSaveHeightmapMethod); availableMethods["admin_save_heightmap"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcSaveHeightmapMethod);
availableMethods["admin_reset_land"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcResetLand);
// Agent management // Agent management
availableMethods["admin_get_agents"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcGetAgentsMethod); availableMethods["admin_get_agents"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcGetAgentsMethod);
availableMethods["admin_teleport_agent"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcTeleportAgentMethod); availableMethods["admin_teleport_agent"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcTeleportAgentMethod);
@ -169,11 +164,8 @@ namespace OpenSim.ApplicationPlugins.RemoteController
availableMethods["admin_acl_list"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcAccessListList); availableMethods["admin_acl_list"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcAccessListList);
availableMethods["admin_estate_reload"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcEstateReload); availableMethods["admin_estate_reload"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcEstateReload);
// Misc // Land management
availableMethods["admin_refresh_search"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcRefreshSearch); availableMethods["admin_reset_land"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcResetLand);
availableMethods["admin_refresh_map"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcRefreshMap);
availableMethods["admin_get_opensim_version"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcGetOpenSimVersion);
availableMethods["admin_get_agent_count"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcGetAgentCount);
// Either enable full remote functionality or just selected features // Either enable full remote functionality or just selected features
string enabledMethods = m_config.GetString("enabled_methods", "all"); string enabledMethods = m_config.GetString("enabled_methods", "all");
@ -274,148 +266,32 @@ namespace OpenSim.ApplicationPlugins.RemoteController
try try
{ {
m_log.Info("[RADMIN]: Request to restart Region.");
CheckRegionParams(requestData, responseData);
Scene rebootedScene = null; Scene rebootedScene = null;
bool restartAll = false; GetSceneFromRegionParams(requestData, responseData, out rebootedScene);
IConfig startupConfig = m_configSource.Configs["Startup"];
if (startupConfig != null)
{
if (startupConfig.GetBoolean("InworldRestartShutsDown", false))
{
rebootedScene = m_application.SceneManager.CurrentOrFirstScene;
restartAll = true;
}
}
if (rebootedScene == null)
{
CheckRegionParams(requestData, responseData);
GetSceneFromRegionParams(requestData, responseData, out rebootedScene);
}
IRestartModule restartModule = rebootedScene.RequestModuleInterface<IRestartModule>();
responseData["success"] = false; responseData["success"] = false;
responseData["accepted"] = true; responseData["accepted"] = true;
responseData["rebooting"] = true; responseData["rebooting"] = true;
string message; IRestartModule restartModule = rebootedScene.RequestModuleInterface<IRestartModule>();
List<int> times = new List<int>(); if (restartModule != null)
if (requestData.ContainsKey("alerts"))
{ {
string[] alertTimes = requestData["alerts"].ToString().Split( new char[] {','}); List<int> times = new List<int> { 30, 15 };
if (alertTimes.Length == 1 && Convert.ToInt32(alertTimes[0]) == -1)
{
m_log.Info("[RADMIN]: Request to cancel restart.");
if (restartModule != null) restartModule.ScheduleRestart(UUID.Zero, "Region will restart in {0}", times.ToArray(), true);
{ responseData["success"] = true;
message = "Restart has been cancelled";
if (requestData.ContainsKey("message"))
message = requestData["message"].ToString();
restartModule.AbortRestart(message);
responseData["success"] = true;
responseData["rebooting"] = false;
return;
}
}
foreach (string a in alertTimes)
times.Add(Convert.ToInt32(a));
} }
else
{
int timeout = 30;
if (requestData.ContainsKey("milliseconds"))
timeout = Int32.Parse(requestData["milliseconds"].ToString()) / 1000;
while (timeout > 0)
{
times.Add(timeout);
if (timeout > 300)
timeout -= 120;
else if (timeout > 30)
timeout -= 30;
else
timeout -= 15;
}
}
m_log.Info("[RADMIN]: Request to restart Region.");
message = "Region is restarting in {0}. Please save what you are doing and log out.";
if (requestData.ContainsKey("message"))
message = requestData["message"].ToString();
bool notice = true;
if (requestData.ContainsKey("noticetype")
&& ((string)requestData["noticetype"] == "dialog"))
{
notice = false;
}
if (startupConfig.GetBoolean("SkipDelayOnEmptyRegion", false))
{
m_log.Info("[RADMIN]: Counting affected avatars");
int agents = 0;
if (restartAll)
{
foreach (Scene s in m_application.SceneManager.Scenes)
{
foreach (ScenePresence sp in s.GetScenePresences())
{
if (!sp.IsChildAgent && !sp.IsNPC)
agents++;
}
}
}
else
{
foreach (ScenePresence sp in rebootedScene.GetScenePresences())
{
if (!sp.IsChildAgent && !sp.IsNPC)
agents++;
}
}
m_log.InfoFormat("[RADMIN]: Avatars in region: {0}", agents);
if (agents == 0)
{
m_log.Info("[RADMIN]: No avatars detected, shutting down without delay");
times.Clear();
times.Add(0);
}
}
List<Scene> restartList;
if (restartAll)
restartList = m_application.SceneManager.Scenes;
else
restartList = new List<Scene>() { rebootedScene };
foreach (Scene s in m_application.SceneManager.Scenes)
{
restartModule = s.RequestModuleInterface<IRestartModule>();
if (restartModule != null)
restartModule.ScheduleRestart(UUID.Zero, message, times.ToArray(), notice);
}
responseData["success"] = true;
} }
catch (Exception e) catch (Exception e)
{ {
m_log.ErrorFormat("[RADMIN]: Restart region: failed: {0} {1}", e.Message, e.StackTrace); // m_log.ErrorFormat("[RADMIN]: Restart region: failed: {0} {1}", e.Message, e.StackTrace);
responseData["rebooting"] = false; responseData["rebooting"] = false;
throw; throw e;
} }
m_log.Info("[RADMIN]: Restart Region request complete"); m_log.Info("[RADMIN]: Restart Region request complete");
@ -445,32 +321,6 @@ namespace OpenSim.ApplicationPlugins.RemoteController
m_log.Info("[RADMIN]: Alert request complete"); m_log.Info("[RADMIN]: Alert request complete");
} }
public void XmlRpcDialogMethod(XmlRpcRequest request, XmlRpcResponse response, IPEndPoint remoteClient)
{
Hashtable responseData = (Hashtable)response.Value;
m_log.Info("[RADMIN]: Dialog request started");
Hashtable requestData = (Hashtable)request.Params[0];
string message = (string)requestData["message"];
string fromuuid = (string)requestData["from"];
m_log.InfoFormat("[RADMIN]: Broadcasting: {0}", message);
responseData["accepted"] = true;
responseData["success"] = true;
m_application.SceneManager.ForEachScene(
delegate(Scene scene)
{
IDialogModule dialogModule = scene.RequestModuleInterface<IDialogModule>();
if (dialogModule != null)
dialogModule.SendNotificationToUsersInRegion(UUID.Zero, fromuuid, message);
});
m_log.Info("[RADMIN]: Dialog request complete");
}
private void XmlRpcLoadHeightmapMethod(XmlRpcRequest request, XmlRpcResponse response, IPEndPoint remoteClient) private void XmlRpcLoadHeightmapMethod(XmlRpcRequest request, XmlRpcResponse response, IPEndPoint remoteClient)
{ {
m_log.Info("[RADMIN]: Load height maps request started"); m_log.Info("[RADMIN]: Load height maps request started");
@ -574,32 +424,13 @@ namespace OpenSim.ApplicationPlugins.RemoteController
message = "Region is going down now."; message = "Region is going down now.";
} }
if (requestData.ContainsKey("noticetype") m_application.SceneManager.ForEachScene(
&& ((string) requestData["noticetype"] == "dialog"))
{
m_application.SceneManager.ForEachScene(
delegate(Scene scene) delegate(Scene scene)
{
IDialogModule dialogModule = scene.RequestModuleInterface<IDialogModule>();
if (dialogModule != null)
dialogModule.SendNotificationToUsersInRegion(UUID.Zero, "System", message);
});
}
else
{
if (!requestData.ContainsKey("noticetype")
|| ((string)requestData["noticetype"] != "none"))
{
m_application.SceneManager.ForEachScene(
delegate(Scene scene)
{ {
IDialogModule dialogModule = scene.RequestModuleInterface<IDialogModule>(); IDialogModule dialogModule = scene.RequestModuleInterface<IDialogModule>();
if (dialogModule != null) if (dialogModule != null)
dialogModule.SendGeneralAlert(message); dialogModule.SendGeneralAlert(message);
}); });
}
}
// Perform shutdown // Perform shutdown
System.Timers.Timer shutdownTimer = new System.Timers.Timer(timeout); // Wait before firing System.Timers.Timer shutdownTimer = new System.Timers.Timer(timeout); // Wait before firing
@ -611,7 +442,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
} }
responseData["success"] = true; responseData["success"] = true;
m_log.Info("[RADMIN]: Shutdown Administrator Request complete"); m_log.Info("[RADMIN]: Shutdown Administrator Request complete");
} }
@ -783,9 +614,9 @@ namespace OpenSim.ApplicationPlugins.RemoteController
{ {
// No INI setting recorded. // No INI setting recorded.
} }
string regionIniPath; string regionIniPath;
if (requestData.Contains("region_file")) if (requestData.Contains("region_file"))
{ {
// Make sure that the file to be created is in a subdirectory of the region storage directory. // Make sure that the file to be created is in a subdirectory of the region storage directory.
@ -809,7 +640,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
region.RegionName.Replace(" ", "_").Replace(":", "_"). region.RegionName.Replace(" ", "_").Replace(":", "_").
Replace("/", "_"))); Replace("/", "_")));
} }
m_log.DebugFormat("[RADMIN] CreateRegion: persisting region {0} to {1}", m_log.DebugFormat("[RADMIN] CreateRegion: persisting region {0} to {1}",
region.RegionID, regionIniPath); region.RegionID, regionIniPath);
region.SaveRegionToFile("dynamic region", regionIniPath); region.SaveRegionToFile("dynamic region", regionIniPath);
@ -818,9 +649,9 @@ namespace OpenSim.ApplicationPlugins.RemoteController
{ {
region.Persistent = false; region.Persistent = false;
} }
// Set the estate // Set the estate
// Check for an existing estate // Check for an existing estate
List<int> estateIDs = m_application.EstateDataService.GetEstates((string) requestData["estate_name"]); List<int> estateIDs = m_application.EstateDataService.GetEstates((string) requestData["estate_name"]);
if (estateIDs.Count < 1) if (estateIDs.Count < 1)
@ -831,12 +662,12 @@ namespace OpenSim.ApplicationPlugins.RemoteController
// ok, client wants us to use an explicit UUID // ok, client wants us to use an explicit UUID
// regardless of what the avatar name provided // regardless of what the avatar name provided
userID = new UUID((string) requestData["estate_owner_uuid"]); userID = new UUID((string) requestData["estate_owner_uuid"]);
// Check that the specified user exists // Check that the specified user exists
Scene currentOrFirst = m_application.SceneManager.CurrentOrFirstScene; Scene currentOrFirst = m_application.SceneManager.CurrentOrFirstScene;
IUserAccountService accountService = currentOrFirst.UserAccountService; IUserAccountService accountService = currentOrFirst.UserAccountService;
UserAccount user = accountService.GetUserAccount(currentOrFirst.RegionInfo.ScopeID, userID); UserAccount user = accountService.GetUserAccount(currentOrFirst.RegionInfo.ScopeID, userID);
if (user == null) if (user == null)
throw new Exception("Specified user was not found."); throw new Exception("Specified user was not found.");
} }
@ -845,23 +676,23 @@ namespace OpenSim.ApplicationPlugins.RemoteController
// We need to look up the UUID for the avatar with the provided name. // We need to look up the UUID for the avatar with the provided name.
string ownerFirst = (string) requestData["estate_owner_first"]; string ownerFirst = (string) requestData["estate_owner_first"];
string ownerLast = (string) requestData["estate_owner_last"]; string ownerLast = (string) requestData["estate_owner_last"];
Scene currentOrFirst = m_application.SceneManager.CurrentOrFirstScene; Scene currentOrFirst = m_application.SceneManager.CurrentOrFirstScene;
IUserAccountService accountService = currentOrFirst.UserAccountService; IUserAccountService accountService = currentOrFirst.UserAccountService;
UserAccount user = accountService.GetUserAccount(currentOrFirst.RegionInfo.ScopeID, UserAccount user = accountService.GetUserAccount(currentOrFirst.RegionInfo.ScopeID,
ownerFirst, ownerLast); ownerFirst, ownerLast);
// Check that the specified user exists // Check that the specified user exists
if (user == null) if (user == null)
throw new Exception("Specified user was not found."); throw new Exception("Specified user was not found.");
userID = user.PrincipalID; userID = user.PrincipalID;
} }
else else
{ {
throw new Exception("Estate owner details not provided."); throw new Exception("Estate owner details not provided.");
} }
// Create a new estate with the name provided // Create a new estate with the name provided
region.EstateSettings = m_application.EstateDataService.CreateNewEstate(); region.EstateSettings = m_application.EstateDataService.CreateNewEstate();
@ -888,7 +719,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
throw new Exception("Failed to join estate."); throw new Exception("Failed to join estate.");
} }
} }
// Create the region and perform any initial initialization // Create the region and perform any initial initialization
IScene newScene; IScene newScene;
@ -1195,7 +1026,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
// Set home position // Set home position
GridRegion home = scene.GridService.GetRegionByPosition(scopeID, GridRegion home = scene.GridService.GetRegionByPosition(scopeID,
(int)Util.RegionToWorldLoc(regionXLocation), (int)Util.RegionToWorldLoc(regionYLocation)); (int)Util.RegionToWorldLoc(regionXLocation), (int)Util.RegionToWorldLoc(regionYLocation));
if (null == home) if (null == home)
{ {
@ -1425,7 +1256,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
if ((null != regionXLocation) && (null != regionYLocation)) if ((null != regionXLocation) && (null != regionYLocation))
{ {
GridRegion home = scene.GridService.GetRegionByPosition(scopeID, GridRegion home = scene.GridService.GetRegionByPosition(scopeID,
(int)Util.RegionToWorldLoc((uint)regionXLocation), (int)Util.RegionToWorldLoc((uint)regionYLocation)); (int)Util.RegionToWorldLoc((uint)regionXLocation), (int)Util.RegionToWorldLoc((uint)regionYLocation));
if (null == home) { if (null == home) {
m_log.WarnFormat("[RADMIN]: Unable to set home region for updated user account {0} {1}", firstName, lastName); m_log.WarnFormat("[RADMIN]: Unable to set home region for updated user account {0} {1}", firstName, lastName);
@ -1452,7 +1283,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
throw e; throw e;
} }
m_log.Info("[RADMIN]: UpdateUserAccount: request complete"); m_log.Info("[RADMIN]: UpdateUserAccount: request complete");
} }
} }
@ -1644,7 +1475,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
GetSceneFromRegionParams(requestData, responseData, out scene); GetSceneFromRegionParams(requestData, responseData, out scene);
string filename = (string) requestData["filename"]; string filename = (string) requestData["filename"];
bool mergeOar = false; bool mergeOar = false;
bool skipAssets = false; bool skipAssets = false;
@ -1658,7 +1489,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
} }
IRegionArchiverModule archiver = scene.RequestModuleInterface<IRegionArchiverModule>(); IRegionArchiverModule archiver = scene.RequestModuleInterface<IRegionArchiverModule>();
Dictionary<string, object> archiveOptions = new Dictionary<string, object>(); Dictionary<string, object> archiveOptions = new Dictionary<string,object>();
if (mergeOar) archiveOptions.Add("merge", null); if (mergeOar) archiveOptions.Add("merge", null);
if (skipAssets) archiveOptions.Add("skipAssets", null); if (skipAssets) archiveOptions.Add("skipAssets", null);
if (archiver != null) if (archiver != null)
@ -1771,7 +1602,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
scene.EventManager.OnOarFileSaved += RemoteAdminOarSaveCompleted; scene.EventManager.OnOarFileSaved += RemoteAdminOarSaveCompleted;
m_log.InfoFormat( m_log.InfoFormat(
"[RADMIN]: Submitting save OAR request for {0} to file {1}, request ID {2}", "[RADMIN]: Submitting save OAR request for {0} to file {1}, request ID {2}",
scene.Name, filename, requestId); scene.Name, filename, requestId);
archiver.ArchiveRegion(filename, requestId, options); archiver.ArchiveRegion(filename, requestId, options);
@ -1918,31 +1749,21 @@ namespace OpenSim.ApplicationPlugins.RemoteController
private void XmlRpcRegionQueryMethod(XmlRpcRequest request, XmlRpcResponse response, IPEndPoint remoteClient) private void XmlRpcRegionQueryMethod(XmlRpcRequest request, XmlRpcResponse response, IPEndPoint remoteClient)
{ {
m_log.Info("[RADMIN]: Received Query XML Administrator Request");
Hashtable responseData = (Hashtable)response.Value; Hashtable responseData = (Hashtable)response.Value;
Hashtable requestData = (Hashtable)request.Params[0]; Hashtable requestData = (Hashtable)request.Params[0];
int flags = 0;
string text = String.Empty;
int health = 0;
responseData["success"] = true;
CheckRegionParams(requestData, responseData); CheckRegionParams(requestData, responseData);
Scene scene = null; Scene scene = null;
try GetSceneFromRegionParams(requestData, responseData, out scene);
{
GetSceneFromRegionParams(requestData, responseData, out scene); int health = scene.GetHealth();
health = scene.GetHealth(out flags, out text); responseData["health"] = health;
}
catch
{
responseData["error"] = null;
}
responseData["success"] = true; responseData["success"] = true;
responseData["health"] = health; m_log.Info("[RADMIN]: Query XML Administrator Request complete");
responseData["flags"] = flags;
responseData["message"] = text;
} }
private void XmlRpcConsoleCommandMethod(XmlRpcRequest request, XmlRpcResponse response, IPEndPoint remoteClient) private void XmlRpcConsoleCommandMethod(XmlRpcRequest request, XmlRpcResponse response, IPEndPoint remoteClient)
@ -2118,8 +1939,8 @@ namespace OpenSim.ApplicationPlugins.RemoteController
Hashtable responseData = (Hashtable)response.Value; Hashtable responseData = (Hashtable)response.Value;
// Hashtable requestData = (Hashtable)request.Params[0]; // Hashtable requestData = (Hashtable)request.Params[0];
m_application.SceneManager.ForEachScene(s => m_application.SceneManager.ForEachScene(s =>
s.RegionInfo.EstateSettings = m_application.EstateDataService.LoadEstateSettings(s.RegionInfo.RegionID, false) s.RegionInfo.EstateSettings = m_application.EstateDataService.LoadEstateSettings(s.RegionInfo.RegionID, false)
); );
responseData["success"] = true; responseData["success"] = true;
@ -2251,6 +2072,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
{ {
Hashtable requestData = (Hashtable)request.Params[0]; Hashtable requestData = (Hashtable)request.Params[0];
Hashtable responseData = (Hashtable)response.Value; Hashtable responseData = (Hashtable)response.Value;
string musicURL = string.Empty; string musicURL = string.Empty;
UUID groupID = UUID.Zero; UUID groupID = UUID.Zero;
uint flags = 0; uint flags = 0;
@ -2260,129 +2082,41 @@ namespace OpenSim.ApplicationPlugins.RemoteController
set_group = UUID.TryParse(requestData["group"].ToString(), out groupID); set_group = UUID.TryParse(requestData["group"].ToString(), out groupID);
if (requestData.Contains("music") && requestData["music"] != null) if (requestData.Contains("music") && requestData["music"] != null)
{ {
musicURL = requestData["music"].ToString(); musicURL = requestData["music"].ToString();
set_music = true; set_music = true;
} }
if (requestData.Contains("flags") && requestData["flags"] != null) if (requestData.Contains("flags") && requestData["flags"] != null)
set_flags = UInt32.TryParse(requestData["flags"].ToString(), out flags); set_flags = UInt32.TryParse(requestData["flags"].ToString(), out flags);
m_log.InfoFormat("[RADMIN]: Received Reset Land Request group={0} musicURL={1} flags={2}", m_log.InfoFormat("[RADMIN]: Received Reset Land Request group={0} musicURL={1} flags={2}",
(set_group ? groupID.ToString() : "unchanged"), (set_group ? groupID.ToString() : "unchanged"),
(set_music ? musicURL : "unchanged"), (set_music ? musicURL : "unchanged"),
(set_flags ? flags.ToString() : "unchanged")); (set_flags ? flags.ToString() : "unchanged"));
m_application.SceneManager.ForEachScene(delegate (Scene s) m_application.SceneManager.ForEachScene(delegate(Scene s)
{ {
List<ILandObject> parcels = s.LandChannel.AllParcels(); List<ILandObject> parcels = s.LandChannel.AllParcels();
foreach (ILandObject p in parcels) foreach (ILandObject p in parcels)
{ {
if (set_music) if (set_music)
p.LandData.MusicURL = musicURL; p.LandData.MusicURL = musicURL;
if (set_group) if (set_group)
p.LandData.GroupID = groupID; p.LandData.GroupID = groupID;
if (set_flags) if (set_flags)
p.LandData.Flags = flags; p.LandData.Flags = flags;
s.LandChannel.UpdateLandObject(p.LandData.LocalID, p.LandData); s.LandChannel.UpdateLandObject(p.LandData.LocalID, p.LandData);
} }
} }
); );
responseData["success"] = true; responseData["success"] = true;
m_log.Info("[RADMIN]: Reset Land Request complete"); m_log.Info("[RADMIN]: Reset Land Request complete");
} }
private void XmlRpcRefreshSearch(XmlRpcRequest request, XmlRpcResponse response, IPEndPoint remoteClient)
{
m_log.Info("[RADMIN]: Received Refresh Search Request");
Hashtable responseData = (Hashtable)response.Value;
Hashtable requestData = (Hashtable)request.Params[0];
CheckRegionParams(requestData, responseData);
Scene scene = null;
GetSceneFromRegionParams(requestData, responseData, out scene);
ISearchModule searchModule = scene.RequestModuleInterface<ISearchModule>();
if (searchModule != null)
{
searchModule.Refresh();
responseData["success"] = true;
}
else
{
responseData["success"] = false;
}
m_log.Info("[RADMIN]: Refresh Search Request complete");
}
private void XmlRpcRefreshMap(XmlRpcRequest request, XmlRpcResponse response, IPEndPoint remoteClient)
{
m_log.Info("[RADMIN]: Received Refresh Map Request");
Hashtable responseData = (Hashtable)response.Value;
Hashtable requestData = (Hashtable)request.Params[0];
CheckRegionParams(requestData, responseData);
Scene scene = null;
GetSceneFromRegionParams(requestData, responseData, out scene);
IMapImageUploadModule mapTileModule = scene.RequestModuleInterface<IMapImageUploadModule>();
if (mapTileModule != null)
{
Util.FireAndForget((x) =>
{
mapTileModule.UploadMapTile(scene);
});
responseData["success"] = true;
}
else
{
responseData["success"] = false;
}
m_log.Info("[RADMIN]: Refresh Map Request complete");
}
private void XmlRpcGetOpenSimVersion(XmlRpcRequest request, XmlRpcResponse response, IPEndPoint remoteClient)
{
m_log.Info("[RADMIN]: Received Get OpenSim Version Request");
Hashtable responseData = (Hashtable)response.Value;
responseData["version"] = m_openSimVersion;
responseData["success"] = true;
m_log.Info("[RADMIN]: Get OpenSim Version Request complete");
}
private void XmlRpcGetAgentCount(XmlRpcRequest request, XmlRpcResponse response, IPEndPoint remoteClient)
{
m_log.Info("[RADMIN]: Received Get Agent Count Request");
Hashtable responseData = (Hashtable)response.Value;
Hashtable requestData = (Hashtable)request.Params[0];
CheckRegionParams(requestData, responseData);
Scene scene = null;
GetSceneFromRegionParams(requestData, responseData, out scene);
if (scene == null)
{
responseData["success"] = false;
}
else
{
responseData["count"] = scene.GetRootAgentCount();
responseData["success"] = true;
}
m_log.Info("[RADMIN]: Get Agent Count Request complete");
}
/// <summary> /// <summary>
/// Parse a float with the given parameter name from a request data hash table. /// Parse a float with the given parameter name from a request data hash table.
@ -2805,8 +2539,8 @@ namespace OpenSim.ApplicationPlugins.RemoteController
try try
{ {
Dictionary<UUID,UUID> inventoryMap = new Dictionary<UUID,UUID>(); Dictionary<UUID,UUID> inventoryMap = new Dictionary<UUID,UUID>();
CopyInventoryFolders(destination, source, FolderType.Clothing, inventoryMap, avatarAppearance); CopyInventoryFolders(destination, source, AssetType.Clothing, inventoryMap, avatarAppearance);
CopyInventoryFolders(destination, source, FolderType.BodyPart, inventoryMap, avatarAppearance); CopyInventoryFolders(destination, source, AssetType.Bodypart, inventoryMap, avatarAppearance);
AvatarWearable[] wearables = avatarAppearance.Wearables; AvatarWearable[] wearables = avatarAppearance.Wearables;
@ -2842,20 +2576,20 @@ namespace OpenSim.ApplicationPlugins.RemoteController
IInventoryService inventoryService = m_application.SceneManager.CurrentOrFirstScene.InventoryService; IInventoryService inventoryService = m_application.SceneManager.CurrentOrFirstScene.InventoryService;
// Get Clothing folder of receiver // Get Clothing folder of receiver
InventoryFolderBase destinationFolder = inventoryService.GetFolderForType(destination, FolderType.Clothing); InventoryFolderBase destinationFolder = inventoryService.GetFolderForType(destination, AssetType.Clothing);
if (destinationFolder == null) if (destinationFolder == null)
throw new Exception("Cannot locate folder(s)"); throw new Exception("Cannot locate folder(s)");
// Missing destination folder? This should *never* be the case // Missing destination folder? This should *never* be the case
if (destinationFolder.Type != (short)FolderType.Clothing) if (destinationFolder.Type != (short)AssetType.Clothing)
{ {
destinationFolder = new InventoryFolderBase(); destinationFolder = new InventoryFolderBase();
destinationFolder.ID = UUID.Random(); destinationFolder.ID = UUID.Random();
destinationFolder.Name = "Clothing"; destinationFolder.Name = "Clothing";
destinationFolder.Owner = destination; destinationFolder.Owner = destination;
destinationFolder.Type = (short)FolderType.Clothing; destinationFolder.Type = (short)AssetType.Clothing;
destinationFolder.ParentID = inventoryService.GetRootFolder(destination).ID; destinationFolder.ParentID = inventoryService.GetRootFolder(destination).ID;
destinationFolder.Version = 1; destinationFolder.Version = 1;
inventoryService.AddFolder(destinationFolder); // store base record inventoryService.AddFolder(destinationFolder); // store base record
@ -2872,7 +2606,8 @@ namespace OpenSim.ApplicationPlugins.RemoteController
if (wearable[0].ItemID != UUID.Zero) if (wearable[0].ItemID != UUID.Zero)
{ {
// Get inventory item and copy it // Get inventory item and copy it
InventoryItemBase item = inventoryService.GetItem(source, wearable[0].ItemID); InventoryItemBase item = new InventoryItemBase(wearable[0].ItemID, source);
item = inventoryService.GetItem(item);
if (item != null) if (item != null)
{ {
@ -2925,7 +2660,8 @@ namespace OpenSim.ApplicationPlugins.RemoteController
if (itemID != UUID.Zero) if (itemID != UUID.Zero)
{ {
// Get inventory item and copy it // Get inventory item and copy it
InventoryItemBase item = inventoryService.GetItem(source, itemID); InventoryItemBase item = new InventoryItemBase(itemID, source);
item = inventoryService.GetItem(item);
if (item != null) if (item != null)
{ {
@ -2971,7 +2707,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
/// This method is called by establishAppearance to copy inventory folders to make /// This method is called by establishAppearance to copy inventory folders to make
/// copies of Clothing and Bodyparts inventory folders and attaches worn attachments /// copies of Clothing and Bodyparts inventory folders and attaches worn attachments
/// </summary> /// </summary>
private void CopyInventoryFolders(UUID destination, UUID source, FolderType assetType, Dictionary<UUID, UUID> inventoryMap, private void CopyInventoryFolders(UUID destination, UUID source, AssetType assetType, Dictionary<UUID,UUID> inventoryMap,
AvatarAppearance avatarAppearance) AvatarAppearance avatarAppearance)
{ {
IInventoryService inventoryService = m_application.SceneManager.CurrentOrFirstScene.InventoryService; IInventoryService inventoryService = m_application.SceneManager.CurrentOrFirstScene.InventoryService;
@ -2987,12 +2723,9 @@ namespace OpenSim.ApplicationPlugins.RemoteController
{ {
sourceFolder = new InventoryFolderBase(); sourceFolder = new InventoryFolderBase();
sourceFolder.ID = UUID.Random(); sourceFolder.ID = UUID.Random();
if (assetType == FolderType.Clothing) if (assetType == AssetType.Clothing) {
{
sourceFolder.Name = "Clothing"; sourceFolder.Name = "Clothing";
} } else {
else
{
sourceFolder.Name = "Body Parts"; sourceFolder.Name = "Body Parts";
} }
sourceFolder.Owner = source; sourceFolder.Owner = source;
@ -3008,7 +2741,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
{ {
destinationFolder = new InventoryFolderBase(); destinationFolder = new InventoryFolderBase();
destinationFolder.ID = UUID.Random(); destinationFolder.ID = UUID.Random();
if (assetType == FolderType.Clothing) if (assetType == AssetType.Clothing)
{ {
destinationFolder.Name = "Clothing"; destinationFolder.Name = "Clothing";
} }
@ -3204,7 +2937,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
// Set home position // Set home position
GridRegion home = scene.GridService.GetRegionByPosition(scopeID, GridRegion home = scene.GridService.GetRegionByPosition(scopeID,
(int)Util.RegionToWorldLoc(regionXLocation), (int)Util.RegionToWorldLoc(regionYLocation)); (int)Util.RegionToWorldLoc(regionXLocation), (int)Util.RegionToWorldLoc(regionYLocation));
if (null == home) { if (null == home) {
m_log.WarnFormat("[RADMIN]: Unable to set home region for newly created user account {0} {1}", names[0], names[1]); m_log.WarnFormat("[RADMIN]: Unable to set home region for newly created user account {0} {1}", names[0], names[1]);
@ -3247,16 +2980,16 @@ namespace OpenSim.ApplicationPlugins.RemoteController
// m_log.DebugFormat("[RADMIN] {0} folders, {1} items in inventory", // m_log.DebugFormat("[RADMIN] {0} folders, {1} items in inventory",
// uic.folders.Count, uic.items.Count); // uic.folders.Count, uic.items.Count);
InventoryFolderBase clothingFolder = inventoryService.GetFolderForType(ID, FolderType.Clothing); InventoryFolderBase clothingFolder = inventoryService.GetFolderForType(ID, AssetType.Clothing);
// This should *never* be the case // This should *never* be the case
if (clothingFolder == null || clothingFolder.Type != (short)FolderType.Clothing) if (clothingFolder == null || clothingFolder.Type != (short)AssetType.Clothing)
{ {
clothingFolder = new InventoryFolderBase(); clothingFolder = new InventoryFolderBase();
clothingFolder.ID = UUID.Random(); clothingFolder.ID = UUID.Random();
clothingFolder.Name = "Clothing"; clothingFolder.Name = "Clothing";
clothingFolder.Owner = ID; clothingFolder.Owner = ID;
clothingFolder.Type = (short)FolderType.Clothing; clothingFolder.Type = (short)AssetType.Clothing;
clothingFolder.ParentID = inventoryService.GetRootFolder(ID).ID; clothingFolder.ParentID = inventoryService.GetRootFolder(ID).ID;
clothingFolder.Version = 1; clothingFolder.Version = 1;
inventoryService.AddFolder(clothingFolder); // store base record inventoryService.AddFolder(clothingFolder); // store base record
@ -3302,7 +3035,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
extraFolder.ID = UUID.Random(); extraFolder.ID = UUID.Random();
extraFolder.Name = outfitName; extraFolder.Name = outfitName;
extraFolder.Owner = ID; extraFolder.Owner = ID;
extraFolder.Type = (short)FolderType.Clothing; extraFolder.Type = (short)AssetType.Clothing;
extraFolder.Version = 1; extraFolder.Version = 1;
extraFolder.ParentID = clothingFolder.ID; extraFolder.ParentID = clothingFolder.ID;
inventoryService.AddFolder(extraFolder); inventoryService.AddFolder(extraFolder);

View File

@ -28,10 +28,8 @@
using System; using System;
using System.Collections; using System.Collections;
using System.Collections.Generic; using System.Collections.Generic;
using System.Collections.Concurrent;
using System.IO; using System.IO;
using System.Reflection; using System.Reflection;
using System.Threading;
using log4net; using log4net;
using Nini.Config; using Nini.Config;
using OpenMetaverse; using OpenMetaverse;
@ -50,9 +48,9 @@ namespace OpenSim.Framework.Capabilities
/// </summary> /// </summary>
public delegate IClientAPI GetClientDelegate(UUID agentID); public delegate IClientAPI GetClientDelegate(UUID agentID);
public class Caps : IDisposable public class Caps
{ {
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private string m_httpListenerHostName; private string m_httpListenerHostName;
private uint m_httpListenPort; private uint m_httpListenPort;
@ -65,15 +63,14 @@ namespace OpenSim.Framework.Capabilities
private CapsHandlers m_capsHandlers; private CapsHandlers m_capsHandlers;
private ConcurrentDictionary<string, PollServiceEventArgs> m_pollServiceHandlers private Dictionary<string, PollServiceEventArgs> m_pollServiceHandlers
= new ConcurrentDictionary<string, PollServiceEventArgs>(); = new Dictionary<string, PollServiceEventArgs>();
private Dictionary<string, string> m_externalCapsHandlers = new Dictionary<string, string>(); private Dictionary<string, string> m_externalCapsHandlers = new Dictionary<string, string>();
private IHttpServer m_httpListener; private IHttpServer m_httpListener;
private UUID m_agentID; private UUID m_agentID;
private string m_regionName; private string m_regionName;
private ManualResetEvent m_capsActive = new ManualResetEvent(false);
public UUID AgentID public UUID AgentID
{ {
@ -120,19 +117,6 @@ namespace OpenSim.Framework.Capabilities
get { return m_externalCapsHandlers; } get { return m_externalCapsHandlers; }
} }
[Flags]
public enum CapsFlags:uint
{
None = 0,
SentSeeds = 1,
ObjectAnim = 0x100,
WLEnv = 0x200,
AdvEnv = 0x400
}
public CapsFlags Flags { get; set;}
public Caps(IHttpServer httpServer, string httpListen, uint httpPort, string capsPath, public Caps(IHttpServer httpServer, string httpListen, uint httpPort, string capsPath,
UUID agent, string regionName) UUID agent, string regionName)
{ {
@ -150,37 +134,8 @@ namespace OpenSim.Framework.Capabilities
} }
m_agentID = agent; m_agentID = agent;
m_capsHandlers = new CapsHandlers(httpServer, httpListen, httpPort); m_capsHandlers = new CapsHandlers(httpServer, httpListen, httpPort, (httpServer == null) ? false : httpServer.UseSSL);
m_regionName = regionName; m_regionName = regionName;
Flags = CapsFlags.None;
m_capsActive.Reset();
}
~Caps()
{
Flags = CapsFlags.None;
if (m_capsActive!= null)
{
m_capsActive.Dispose();
m_capsActive = null;
}
}
public void Dispose()
{
Dispose(true);
GC.SuppressFinalize(this);
}
public void Dispose(bool disposing)
{
Flags = CapsFlags.None;
if (m_capsActive != null)
{
DeregisterHandlers();
m_capsActive.Dispose();
m_capsActive = null;
}
} }
/// <summary> /// <summary>
@ -194,32 +149,20 @@ namespace OpenSim.Framework.Capabilities
m_capsHandlers[capName] = handler; m_capsHandlers[capName] = handler;
} }
public void RegisterSimpleHandler(string capName, ISimpleStreamHandler handler, bool addToListener = true)
{
//m_log.DebugFormat("[CAPS]: Registering handler for \"{0}\": path {1}", capName, handler.Path);
m_capsHandlers.AddSimpleHandler(capName, handler, addToListener);
}
public void RegisterPollHandler(string capName, PollServiceEventArgs pollServiceHandler) public void RegisterPollHandler(string capName, PollServiceEventArgs pollServiceHandler)
{ {
// m_log.DebugFormat( // m_log.DebugFormat(
// "[CAPS]: Registering handler with name {0}, url {1} for {2}", // "[CAPS]: Registering handler with name {0}, url {1} for {2}",
// capName, pollServiceHandler.Url, m_agentID, m_regionName); // capName, pollServiceHandler.Url, m_agentID, m_regionName);
if(!m_pollServiceHandlers.TryAdd(capName, pollServiceHandler)) m_pollServiceHandlers.Add(capName, pollServiceHandler);
{
m_log.ErrorFormat(
"[CAPS]: Handler with name {0} already registered (ulr {1}, agent {2}, region {3}",
capName, pollServiceHandler.Url, m_agentID, m_regionName);
return;
}
m_httpListener.AddPollServiceHTTPHandler(pollServiceHandler); m_httpListener.AddPollServiceHTTPHandler(pollServiceHandler.Url, pollServiceHandler);
// uint port = (MainServer.Instance == null) ? 0 : MainServer.Instance.Port; // uint port = (MainServer.Instance == null) ? 0 : MainServer.Instance.Port;
// string protocol = "http"; // string protocol = "http";
// string hostName = m_httpListenerHostName; // string hostName = m_httpListenerHostName;
// //
// if (MainServer.Instance.UseSSL) // if (MainServer.Instance.UseSSL)
// { // {
// hostName = MainServer.Instance.SSLCommonName; // hostName = MainServer.Instance.SSLCommonName;
@ -254,9 +197,8 @@ namespace OpenSim.Framework.Capabilities
foreach (PollServiceEventArgs handler in m_pollServiceHandlers.Values) foreach (PollServiceEventArgs handler in m_pollServiceHandlers.Values)
{ {
m_httpListener.RemovePollServiceHTTPHandler(handler.Url); m_httpListener.RemovePollServiceHTTPHandler("", handler.Url);
} }
m_pollServiceHandlers.Clear();
} }
public bool TryGetPollHandler(string name, out PollServiceEventArgs pollHandler) public bool TryGetPollHandler(string name, out PollServiceEventArgs pollHandler)
@ -288,13 +230,16 @@ namespace OpenSim.Framework.Capabilities
string hostName = m_httpListenerHostName; string hostName = m_httpListenerHostName;
uint port = (MainServer.Instance == null) ? 0 : MainServer.Instance.Port; uint port = (MainServer.Instance == null) ? 0 : MainServer.Instance.Port;
string protocol = "http"; string protocol = "http";
if (MainServer.Instance.UseSSL) if (MainServer.Instance.UseSSL)
{ {
hostName = MainServer.Instance.SSLCommonName; hostName = MainServer.Instance.SSLCommonName;
port = MainServer.Instance.SSLPort; port = MainServer.Instance.SSLPort;
protocol = "https"; protocol = "https";
} }
//
// caps.RegisterHandler("FetchInventoryDescendents2", String.Format("{0}://{1}:{2}{3}", protocol, hostName, port, capUrl));
caps[kvp.Key] = string.Format("{0}://{1}:{2}{3}", protocol, hostName, port, kvp.Value.Url); caps[kvp.Key] = string.Format("{0}://{1}:{2}{3}", protocol, hostName, port, kvp.Value.Url);
} }
} }
@ -308,19 +253,7 @@ namespace OpenSim.Framework.Capabilities
caps[kvp.Key] = kvp.Value; caps[kvp.Key] = kvp.Value;
} }
return caps; return caps;
} }
public void Activate()
{
m_capsActive.Set();
}
public bool WaitForActivation()
{
// Wait for 30s. If that elapses, return false and run without caps
return m_capsActive.WaitOne(120000);
}
} }
} }

View File

@ -27,7 +27,6 @@
using System.Collections; using System.Collections;
using System.Collections.Generic; using System.Collections.Generic;
using System.Collections.Concurrent;
using OpenSim.Framework.Servers; using OpenSim.Framework.Servers;
using OpenSim.Framework.Servers.HttpServer; using OpenSim.Framework.Servers.HttpServer;
@ -41,7 +40,6 @@ namespace OpenSim.Framework.Capabilities
public class CapsHandlers public class CapsHandlers
{ {
private Dictionary<string, IRequestHandler> m_capsHandlers = new Dictionary<string, IRequestHandler>(); private Dictionary<string, IRequestHandler> m_capsHandlers = new Dictionary<string, IRequestHandler>();
private ConcurrentDictionary<string, ISimpleStreamHandler> m_capsSimpleHandlers = new ConcurrentDictionary<string, ISimpleStreamHandler>();
private IHttpServer m_httpListener; private IHttpServer m_httpListener;
private string m_httpListenerHostName; private string m_httpListenerHostName;
private uint m_httpListenerPort; private uint m_httpListenerPort;
@ -55,15 +53,31 @@ namespace OpenSim.Framework.Capabilities
/// <param name="httpListener">base HTTP server</param> /// <param name="httpListener">base HTTP server</param>
/// <param name="httpListenerHostname">host name of the HTTP server</param> /// <param name="httpListenerHostname">host name of the HTTP server</param>
/// <param name="httpListenerPort">HTTP port</param> /// <param name="httpListenerPort">HTTP port</param>
public CapsHandlers(IHttpServer httpListener, string httpListenerHostname, uint httpListenerPort) public CapsHandlers(BaseHttpServer httpListener, string httpListenerHostname, uint httpListenerPort)
{ : this(httpListener,httpListenerHostname,httpListenerPort, false)
{
}
/// <summary></summary>
/// CapsHandlers is a cap handler container but also takes
/// care of adding and removing cap handlers to and from the
/// supplied BaseHttpServer.
/// </summary>
/// <param name="httpListener">base HTTP server</param>
/// <param name="httpListenerHostname">host name of the HTTP
/// server</param>
/// <param name="httpListenerPort">HTTP port</param>
public CapsHandlers(IHttpServer httpListener, string httpListenerHostname, uint httpListenerPort, bool https)
{
m_httpListener = httpListener; m_httpListener = httpListener;
m_httpListenerHostName = httpListenerHostname; m_httpListenerHostName = httpListenerHostname;
m_httpListenerPort = httpListenerPort; m_httpListenerPort = httpListenerPort;
if (httpListener != null && httpListener.UseSSL) m_useSSL = https;
m_useSSL = true; if (httpListener != null && m_useSSL)
else {
m_useSSL = false; m_httpListenerHostName = httpListener.SSLCommonName;
m_httpListenerPort = httpListener.SSLPort;
}
} }
/// <summary> /// <summary>
@ -75,35 +89,16 @@ namespace OpenSim.Framework.Capabilities
{ {
lock (m_capsHandlers) lock (m_capsHandlers)
{ {
if(m_capsHandlers.ContainsKey(capsName)) m_httpListener.RemoveStreamHandler("POST", m_capsHandlers[capsName].Path);
{ m_httpListener.RemoveStreamHandler("GET", m_capsHandlers[capsName].Path);
m_httpListener.RemoveStreamHandler("POST", m_capsHandlers[capsName].Path); m_capsHandlers.Remove(capsName);
m_httpListener.RemoveStreamHandler("PUT", m_capsHandlers[capsName].Path);
m_httpListener.RemoveStreamHandler("GET", m_capsHandlers[capsName].Path);
m_httpListener.RemoveStreamHandler("DELETE", m_capsHandlers[capsName].Path);
m_capsHandlers.Remove(capsName);
}
} }
if(m_capsSimpleHandlers.TryRemove(capsName, out ISimpleStreamHandler hdr))
{
m_httpListener.RemoveSimpleStreamHandler(hdr.Path);
}
}
public void AddSimpleHandler(string capName, ISimpleStreamHandler handler, bool addToListener = true)
{
if(ContainsCap(capName))
Remove(capName);
if(m_capsSimpleHandlers.TryAdd(capName, handler) && addToListener)
m_httpListener.AddSimpleStreamHandler(handler);
} }
public bool ContainsCap(string cap) public bool ContainsCap(string cap)
{ {
lock (m_capsHandlers) lock (m_capsHandlers)
if (m_capsHandlers.ContainsKey(cap)) return m_capsHandlers.ContainsKey(cap);
return true;
return m_capsSimpleHandlers.ContainsKey(cap);
} }
/// <summary> /// <summary>
@ -130,14 +125,11 @@ namespace OpenSim.Framework.Capabilities
if (m_capsHandlers.ContainsKey(idx)) if (m_capsHandlers.ContainsKey(idx))
{ {
m_httpListener.RemoveStreamHandler("POST", m_capsHandlers[idx].Path); m_httpListener.RemoveStreamHandler("POST", m_capsHandlers[idx].Path);
m_httpListener.RemoveStreamHandler("PUT", m_capsHandlers[idx].Path);
m_httpListener.RemoveStreamHandler("GET", m_capsHandlers[idx].Path);
m_httpListener.RemoveStreamHandler("DELETE", m_capsHandlers[idx].Path);
m_capsHandlers.Remove(idx); m_capsHandlers.Remove(idx);
} }
if (null == value) return; if (null == value) return;
m_capsHandlers[idx] = value; m_capsHandlers[idx] = value;
m_httpListener.AddStreamHandler(value); m_httpListener.AddStreamHandler(value);
} }
@ -154,9 +146,8 @@ namespace OpenSim.Framework.Capabilities
{ {
lock (m_capsHandlers) lock (m_capsHandlers)
{ {
string[] __keys = new string[m_capsHandlers.Keys.Count + m_capsSimpleHandlers.Keys.Count]; string[] __keys = new string[m_capsHandlers.Keys.Count];
m_capsHandlers.Keys.CopyTo(__keys, 0); m_capsHandlers.Keys.CopyTo(__keys, 0);
m_capsSimpleHandlers.Keys.CopyTo(__keys, m_capsHandlers.Keys.Count);
return __keys; return __keys;
} }
} }
@ -170,39 +161,24 @@ namespace OpenSim.Framework.Capabilities
public Hashtable GetCapsDetails(bool excludeSeed, List<string> requestedCaps) public Hashtable GetCapsDetails(bool excludeSeed, List<string> requestedCaps)
{ {
Hashtable caps = new Hashtable(); Hashtable caps = new Hashtable();
string protocol = "http://";
if (m_useSSL)
protocol = "https://";
string protocol = m_useSSL ? "https://" : "http://";
string baseUrl = protocol + m_httpListenerHostName + ":" + m_httpListenerPort.ToString(); string baseUrl = protocol + m_httpListenerHostName + ":" + m_httpListenerPort.ToString();
if (requestedCaps == null)
{
lock (m_capsHandlers)
{
foreach (KeyValuePair<string, ISimpleStreamHandler> kvp in m_capsSimpleHandlers)
caps[kvp.Key] = baseUrl + kvp.Value.Path;
foreach (KeyValuePair<string, IRequestHandler> kvp in m_capsHandlers)
caps[kvp.Key] = baseUrl + kvp.Value.Path;
}
return caps;
}
lock (m_capsHandlers) lock (m_capsHandlers)
{ {
for(int i = 0; i < requestedCaps.Count; ++i) foreach (string capsName in m_capsHandlers.Keys)
{ {
string capsName = requestedCaps[i];
if (excludeSeed && "SEED" == capsName) if (excludeSeed && "SEED" == capsName)
continue; continue;
if (m_capsSimpleHandlers.TryGetValue(capsName, out ISimpleStreamHandler shdr)) if (requestedCaps != null && !requestedCaps.Contains(capsName))
{
caps[capsName] = baseUrl + shdr.Path;
continue; continue;
}
if (m_capsHandlers.TryGetValue(capsName, out IRequestHandler chdr)) caps[capsName] = baseUrl + m_capsHandlers[capsName].Path;
{
caps[capsName] = baseUrl + chdr.Path;
}
} }
} }

View File

@ -0,0 +1,116 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.IO;
using System.Reflection;
using System.Web;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Framework.Capabilities;
using OpenSim.Framework.Servers;
using OpenSim.Framework.Servers.HttpServer;
//using OpenSim.Region.Framework.Interfaces;
using OpenSim.Services.Interfaces;
using Caps = OpenSim.Framework.Capabilities.Caps;
namespace OpenSim.Capabilities.Handlers
{
public class AvatarPickerSearchHandler : BaseStreamHandler
{
private static readonly ILog m_log =
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private IPeople m_PeopleService;
public AvatarPickerSearchHandler(string path, IPeople peopleService, string name, string description)
: base("GET", path, name, description)
{
m_PeopleService = peopleService;
}
protected override byte[] ProcessRequest(string path, Stream request, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
{
// Try to parse the texture ID from the request URL
NameValueCollection query = HttpUtility.ParseQueryString(httpRequest.Url.Query);
string names = query.GetOne("names");
string psize = query.GetOne("page_size");
string pnumber = query.GetOne("page");
if (m_PeopleService == null)
return FailureResponse(names, (int)System.Net.HttpStatusCode.InternalServerError, httpResponse);
if (string.IsNullOrEmpty(names) || names.Length < 3)
return FailureResponse(names, (int)System.Net.HttpStatusCode.BadRequest, httpResponse);
m_log.DebugFormat("[AVATAR PICKER SEARCH]: search for {0}", names);
int page_size = (string.IsNullOrEmpty(psize) ? 500 : Int32.Parse(psize));
int page_number = (string.IsNullOrEmpty(pnumber) ? 1 : Int32.Parse(pnumber));
// Full content request
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.OK;
//httpResponse.ContentLength = ??;
httpResponse.ContentType = "application/llsd+xml";
List<UserData> users = m_PeopleService.GetUserData(names, page_size, page_number);
LLSDAvatarPicker osdReply = new LLSDAvatarPicker();
osdReply.next_page_url = httpRequest.RawUrl;
foreach (UserData u in users)
osdReply.agents.Array.Add(ConvertUserData(u));
string reply = LLSDHelpers.SerialiseLLSDReply(osdReply);
return System.Text.Encoding.UTF8.GetBytes(reply);
}
private LLSDPerson ConvertUserData(UserData user)
{
LLSDPerson p = new LLSDPerson();
p.legacy_first_name = user.FirstName;
p.legacy_last_name = user.LastName;
p.display_name = user.FirstName + " " + user.LastName;
if (user.LastName.StartsWith("@"))
p.username = user.FirstName.ToLower() + user.LastName.ToLower();
else
p.username = user.FirstName.ToLower() + "." + user.LastName.ToLower();
p.id = user.Id;
p.is_display_name_default = false;
return p;
}
private byte[] FailureResponse(string names, int statuscode, IOSHttpResponse httpResponse)
{
m_log.Error("[AVATAR PICKER SEARCH]: Error searching for " + names);
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
return System.Text.Encoding.UTF8.GetBytes(string.Empty);
}
}
}

View File

@ -1,449 +0,0 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Text;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
using OpenSim.Framework;
using OpenSim.Framework.Capabilities;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Services.Interfaces;
using OSDMap = OpenMetaverse.StructuredData.OSDMap;
using OSDArray = OpenMetaverse.StructuredData.OSDArray;
namespace OpenSim.Capabilities.Handlers
{
public class FetchInvDescHandler
{
private static readonly ILog m_log =
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private static byte[] EmptyResponse = Util.UTF8NBGetbytes("<llsd><map><key>folders</key><array /></map></llsd>");
private IInventoryService m_InventoryService;
private ILibraryService m_LibraryService;
private IScene m_Scene;
public FetchInvDescHandler(IInventoryService invService, ILibraryService libService, IScene s)
{
m_InventoryService = invService;
m_LibraryService = libService;
m_Scene = s;
}
public void FetchInventoryDescendentsRequest(IOSHttpRequest httpRequest, IOSHttpResponse httpResponse, ExpiringKey<UUID> BadRequests)
{
//m_log.DebugFormat("[XXX]: FetchInventoryDescendentsRequest in {0}, {1}", (m_Scene == null) ? "none" : m_Scene.Name, request);
List<LLSDFetchInventoryDescendents> folders = null;
List<UUID> bad_folders = new List<UUID>();
try
{
OSDArray foldersrequested = null;
OSD tmp = OSDParser.DeserializeLLSDXml(httpRequest.InputStream);
OSDMap map = (OSDMap)tmp;
if(map.TryGetValue("folders", out tmp) && tmp is OSDArray)
foldersrequested = tmp as OSDArray;
if (foldersrequested == null || foldersrequested.Count == 0)
{
httpResponse.RawBuffer = EmptyResponse;
return;
}
folders = new List<LLSDFetchInventoryDescendents>(foldersrequested.Count);
for (int i = 0; i < foldersrequested.Count; i++)
{
OSDMap mfolder = foldersrequested[i] as OSDMap;
UUID id = mfolder["folder_id"].AsUUID();
if(BadRequests.ContainsKey(id))
{
bad_folders.Add(id);
}
else
{
LLSDFetchInventoryDescendents llsdRequest = new LLSDFetchInventoryDescendents();
try
{
llsdRequest.folder_id = id;
llsdRequest.owner_id = mfolder["owner_id"].AsUUID();
llsdRequest.sort_order = mfolder["sort_order"].AsInteger();
llsdRequest.fetch_folders = mfolder["fetch_folders"].AsBoolean();
llsdRequest.fetch_items = mfolder["fetch_items"].AsBoolean();
}
catch (Exception e)
{
m_log.Debug("[WEB FETCH INV DESC HANDLER]: caught exception doing OSD deserialize" + e.Message);
continue;
}
folders.Add(llsdRequest);
}
}
foldersrequested = null;
tmp = null;
}
catch (Exception e)
{
m_log.ErrorFormat("[FETCH INV DESC]: fail parsing request: {0}", e.Message);
httpResponse.RawBuffer = EmptyResponse;
return;
}
if (folders == null || folders.Count == 0)
{
if(bad_folders.Count == 0)
{
httpResponse.RawBuffer = EmptyResponse;
return;
}
StringBuilder sb = osStringBuilderCache.Acquire();
sb.Append("<llsd><map><key>folders</key><array /></map><map><key>bad_folders</key><array>");
foreach (UUID bad in bad_folders)
{
sb.Append("<map><key>folder_id</key><uuid>");
sb.Append(bad.ToString());
sb.Append("</uuid><key>error</key><string>Unknown</string></map>");
}
sb.Append("</array></map></llsd>");
httpResponse.RawBuffer = Util.UTF8NBGetbytes(osStringBuilderCache.GetStringAndRelease(sb));
}
int total_folders = 0;
int total_items = 0;
List<InventoryCollection> invcollSet = Fetch(folders, bad_folders, ref total_folders, ref total_items);
//m_log.DebugFormat("[XXX]: Got {0} folders from a request of {1}", invcollSet.Count, folders.Count);
int invcollSetCount = 0;
if (invcollSet != null)
invcollSetCount = invcollSet.Count;
int mem = 8192 + ((256 * invcollSetCount +
384 * total_folders +
1024 * total_items +
128 * bad_folders.Count) & 0x7ffff000);
StringBuilder lastresponse = new StringBuilder(mem);
lastresponse.Append("<llsd>");
if (invcollSetCount > 0)
{
lastresponse.Append("<map><key>folders</key><array>");
int i = 0;
InventoryCollection thiscoll;
for (i = 0; i < invcollSetCount; i++)
{
thiscoll = invcollSet[i];
invcollSet[i] = null;
LLSDxmlEncode.AddMap(lastresponse);
LLSDxmlEncode.AddElem("agent_id", thiscoll.OwnerID, lastresponse);
LLSDxmlEncode.AddElem("descendents", thiscoll.Descendents, lastresponse);
LLSDxmlEncode.AddElem("folder_id", thiscoll.FolderID, lastresponse);
if (thiscoll.Folders == null || thiscoll.Folders.Count == 0)
LLSDxmlEncode.AddEmptyArray("categories", lastresponse);
else
{
LLSDxmlEncode.AddArray("categories", lastresponse);
foreach (InventoryFolderBase invFolder in thiscoll.Folders)
{
LLSDxmlEncode.AddMap(lastresponse);
LLSDxmlEncode.AddElem("folder_id", invFolder.ID, lastresponse);
LLSDxmlEncode.AddElem("parent_id", invFolder.ParentID, lastresponse);
LLSDxmlEncode.AddElem("name", invFolder.Name, lastresponse);
LLSDxmlEncode.AddElem("type", invFolder.Type, lastresponse);
LLSDxmlEncode.AddElem("preferred_type", (int)-1, lastresponse);
LLSDxmlEncode.AddElem("version", invFolder.Version, lastresponse);
LLSDxmlEncode.AddEndMap(lastresponse);
}
LLSDxmlEncode.AddEndArray(lastresponse);
}
if (thiscoll.Items == null || thiscoll.Items.Count == 0)
LLSDxmlEncode.AddEmptyArray("items", lastresponse);
else
{
LLSDxmlEncode.AddArray("items", lastresponse);
foreach (InventoryItemBase invItem in thiscoll.Items)
{
invItem.ToLLSDxml(lastresponse);
}
LLSDxmlEncode.AddEndArray(lastresponse);
}
LLSDxmlEncode.AddElem("owner_id", thiscoll.OwnerID, lastresponse);
LLSDxmlEncode.AddElem("version", thiscoll.Version, lastresponse);
LLSDxmlEncode.AddEndMap(lastresponse);
invcollSet[i] = null;
}
lastresponse.Append("</array></map>");
thiscoll = null;
}
else
{
lastresponse.Append("<map><key>folders</key><array /></map>");
}
//m_log.DebugFormat("[WEB FETCH INV DESC HANDLER]: Bad folders {0}", string.Join(", ", bad_folders));
if (bad_folders.Count > 0)
{
lastresponse.Append("<map><key>bad_folders</key><array>");
foreach (UUID bad in bad_folders)
{
BadRequests.Add(bad);
lastresponse.Append("<map><key>folder_id</key><uuid>");
lastresponse.Append(bad.ToString());
lastresponse.Append("</uuid><key>error</key><string>Unknown</string></map>");
}
lastresponse.Append("</array></map>");
}
lastresponse.Append("</llsd>");
httpResponse.RawBuffer = Util.UTF8NBGetbytes(lastresponse.ToString());
}
private void AddLibraryFolders(List<LLSDFetchInventoryDescendents> libFolders, List<InventoryCollection> result, ref int total_folders, ref int total_items)
{
InventoryFolderImpl fold;
if (m_LibraryService == null || m_LibraryService.LibraryRootFolder == null)
return;
foreach (LLSDFetchInventoryDescendents f in libFolders)
{
if ((fold = m_LibraryService.LibraryRootFolder.FindFolder(f.folder_id)) != null)
{
InventoryCollection Collection = new InventoryCollection();
// ret.Collection.Folders = new List<InventoryFolderBase>();
Collection.Folders = fold.RequestListOfFolders();
Collection.Items = fold.RequestListOfItems();
Collection.OwnerID = m_LibraryService.LibraryRootFolder.Owner;
Collection.FolderID = f.folder_id;
Collection.Version = fold.Version;
Collection.Descendents = Collection.Items.Count + Collection.Folders.Count;
total_folders += Collection.Folders.Count;
total_items += Collection.Items.Count;
result.Add(Collection);
//m_log.DebugFormat("[XXX]: Added libfolder {0} ({1}) {2}", ret.Collection.FolderID, ret.Collection.OwnerID);
}
}
}
private List<InventoryCollection> Fetch(List<LLSDFetchInventoryDescendents> fetchFolders, List<UUID> bad_folders, ref int total_folders, ref int total_items)
{
//m_log.DebugFormat(
// "[WEB FETCH INV DESC HANDLER]: Fetching {0} folders for owner {1}", fetchFolders.Count, fetchFolders[0].owner_id);
// FIXME MAYBE: We're not handling sortOrder!
List<InventoryCollection> result = new List<InventoryCollection>(32);
List<LLSDFetchInventoryDescendents> libFolders = new List<LLSDFetchInventoryDescendents>(32);
List<LLSDFetchInventoryDescendents> otherFolders = new List<LLSDFetchInventoryDescendents>(32);
HashSet<UUID> libIDs = new HashSet<UUID>();
HashSet<UUID> otherIDs = new HashSet<UUID>();
bool dolib = (m_LibraryService != null && m_LibraryService.LibraryRootFolder != null);
UUID libOwner = UUID.Zero;
if(dolib)
libOwner = m_LibraryService.LibraryRootFolder.Owner;
// Filter folder Zero right here. Some viewers (Firestorm) send request for folder Zero, which doesn't make sense
// and can kill the sim (all root folders have parent_id Zero)
// send something.
bool doneZeroID = false;
foreach(LLSDFetchInventoryDescendents f in fetchFolders)
{
if (f.folder_id == UUID.Zero)
{
if(doneZeroID)
continue;
doneZeroID = true;
InventoryCollection Collection = new InventoryCollection();
Collection.OwnerID = f.owner_id;
Collection.Version = 0;
Collection.FolderID = f.folder_id;
Collection.Descendents = 0;
result.Add(Collection);
continue;
}
if(dolib && f.owner_id == libOwner)
{
if(libIDs.Contains(f.folder_id))
continue;
libIDs.Add(f.folder_id);
libFolders.Add(f);
continue;
}
if(otherIDs.Contains(f.folder_id))
continue;
otherIDs.Add(f.folder_id);
otherFolders.Add(f);
}
fetchFolders.Clear();
if(otherFolders.Count > 0)
{
int i = 0;
//m_log.DebugFormat("[XXX]: {0}", string.Join(",", fids));
InventoryCollection[] fetchedContents = m_InventoryService.GetMultipleFoldersContent(otherFolders[0].owner_id, otherIDs.ToArray());
if (fetchedContents == null)
return null;
if (fetchedContents.Length == 0)
{
foreach (LLSDFetchInventoryDescendents freq in otherFolders)
BadFolder(freq, null, bad_folders);
}
else
{
i = 0;
// Do some post-processing. May need to fetch more from inv server for links
foreach (InventoryCollection contents in fetchedContents)
{
// Find the original request
LLSDFetchInventoryDescendents freq = otherFolders[i];
otherFolders[i]=null;
i++;
if (BadFolder(freq, contents, bad_folders))
continue;
if(!freq.fetch_folders)
contents.Folders.Clear();
if(!freq.fetch_items)
contents.Items.Clear();
contents.Descendents = contents.Items.Count + contents.Folders.Count;
// Next: link management
ProcessLinks(freq, contents);
total_folders += contents.Folders.Count;
total_items += contents.Items.Count;
result.Add(contents);
}
}
}
if(dolib && libFolders.Count > 0)
{
AddLibraryFolders(libFolders, result, ref total_folders, ref total_items);
}
return result;
}
private bool BadFolder(LLSDFetchInventoryDescendents freq, InventoryCollection contents, List<UUID> bad_folders)
{
if (contents == null)
{
bad_folders.Add(freq.folder_id);
return true;
}
// The inventory server isn't sending FolderID in the collection...
// Must fetch it individually
if (contents.FolderID == UUID.Zero)
{
InventoryFolderBase containingFolder = m_InventoryService.GetFolder(freq.owner_id, freq.folder_id);
if (containingFolder == null)
{
m_log.WarnFormat("[WEB FETCH INV DESC HANDLER]: Unable to fetch folder {0}", freq.folder_id);
bad_folders.Add(freq.folder_id);
return true;
}
contents.FolderID = containingFolder.ID;
contents.OwnerID = containingFolder.Owner;
contents.Version = containingFolder.Version;
}
return false;
}
private void ProcessLinks(LLSDFetchInventoryDescendents freq, InventoryCollection contents)
{
if (contents.Items == null || contents.Items.Count == 0)
return;
// viewers are lasy and want a copy of the linked item sent before the link to it
// look for item links
List<UUID> itemIDs = new List<UUID>();
foreach (InventoryItemBase item in contents.Items)
{
//m_log.DebugFormat("[XXX]: {0} {1}", item.Name, item.AssetType);
if (item.AssetType == (int)AssetType.Link)
itemIDs.Add(item.AssetID);
}
// get the linked if any
if (itemIDs.Count > 0)
{
InventoryItemBase[] linked = m_InventoryService.GetMultipleItems(freq.owner_id, itemIDs.ToArray());
if (linked != null)
{
List<InventoryItemBase> linkedItems = new List<InventoryItemBase>(linked.Length);
// check for broken
foreach (InventoryItemBase linkedItem in linked)
{
// Take care of genuinely broken links where the target doesn't exist
// HACK: Also, don't follow up links that just point to other links. In theory this is legitimate,
// but no viewer has been observed to set these up and this is the lazy way of avoiding cycles
// rather than having to keep track of every folder requested in the recursion.
if (linkedItem != null && linkedItem.AssetType != (int)AssetType.Link)
{
linkedItems.Add(linkedItem);
//m_log.DebugFormat("[WEB FETCH INV DESC HANDLER]: Added {0} {1} {2}", linkedItem.Name, linkedItem.AssetType, linkedItem.Folder);
}
}
// insert them
if(linkedItems.Count > 0)
contents.Items.InsertRange(0, linkedItems);
}
}
}
}
}

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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System.Net;
using System.Reflection;
using System.Text;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
using OpenSim.Framework;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Services.Interfaces;
using OSDArray = OpenMetaverse.StructuredData.OSDArray;
using OSDMap = OpenMetaverse.StructuredData.OSDMap;
using log4net;
namespace OpenSim.Capabilities.Handlers
{
public class FetchInventory2Handler
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private IInventoryService m_inventoryService;
private UUID m_agentID;
public FetchInventory2Handler(IInventoryService invService, UUID agentId)
{
m_inventoryService = invService;
m_agentID = agentId;
}
public string FetchInventoryRequest(string request, string path, string param, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
{
//m_log.DebugFormat("[FETCH INVENTORY HANDLER]: Received FetchInventory capability request {0}", request);
OSDMap requestmap = (OSDMap)OSDParser.DeserializeLLSDXml(Utils.StringToBytes(request));
OSDArray itemsRequested = (OSDArray)requestmap["items"];
UUID[] itemIDs = new UUID[itemsRequested.Count];
int i = 0;
foreach (OSDMap osdItemId in itemsRequested)
{
itemIDs[i++] = osdItemId["item_id"].AsUUID();
}
InventoryItemBase[] items = null;
if (m_agentID != UUID.Zero)
{
items = m_inventoryService.GetMultipleItems(m_agentID, itemIDs);
}
else
{
items = new InventoryItemBase[itemsRequested.Count];
foreach (UUID id in itemIDs)
items[i++] = m_inventoryService.GetItem(UUID.Zero, id);
}
StringBuilder lsl = LLSDxmlEncode.Start(4096);
LLSDxmlEncode.AddMap(lsl);
if(m_agentID == UUID.Zero && items.Length > 0)
LLSDxmlEncode.AddElem("agent_id", items[0].Owner, lsl);
else
LLSDxmlEncode.AddElem("agent_id", m_agentID, lsl);
if(items == null || items.Length == 0)
{
LLSDxmlEncode.AddEmptyArray("items", lsl);
}
else
{
LLSDxmlEncode.AddArray("items", lsl);
foreach (InventoryItemBase item in items)
{
if (item != null)
item.ToLLSDxml(lsl, 0xff);
}
LLSDxmlEncode.AddEndArray(lsl);
}
LLSDxmlEncode.AddEndMap(lsl);
return LLSDxmlEncode.End(lsl);
}
public void FetchInventorySimpleRequest(IOSHttpRequest httpRequest, IOSHttpResponse httpResponse, OSDMap requestmap, ExpiringKey<UUID> BadRequests)
{
//m_log.DebugFormat("[FETCH INVENTORY HANDLER]: Received FetchInventory capability request {0}", request);
if(BadRequests == null)
{
httpResponse.StatusCode = (int)HttpStatusCode.NotFound;
return;
}
OSDArray itemsRequested = (OSDArray)requestmap["items"];
UUID[] itemIDs = new UUID[itemsRequested.Count];
int i = 0;
foreach (OSDMap osdItemId in itemsRequested)
{
UUID id = osdItemId["item_id"].AsUUID();
if(!BadRequests.ContainsKey(id))
itemIDs[i++] = id;
}
InventoryItemBase[] items = null;
try
{
// badrequests still not filled
items = m_inventoryService.GetMultipleItems(m_agentID, itemIDs);
}
catch{ }
StringBuilder lsl = LLSDxmlEncode.Start(4096);
LLSDxmlEncode.AddMap(lsl);
LLSDxmlEncode.AddElem("agent_id", m_agentID, lsl);
if (items == null || items.Length == 0)
{
LLSDxmlEncode.AddEmptyArray("items", lsl);
}
else
{
LLSDxmlEncode.AddArray("items", lsl);
foreach (InventoryItemBase item in items)
{
if (item != null)
item.ToLLSDxml(lsl, 0xff);
}
LLSDxmlEncode.AddEndArray(lsl);
}
LLSDxmlEncode.AddEndMap(lsl);
httpResponse.RawBuffer = Util.UTF8.GetBytes(LLSDxmlEncode.End(lsl));
httpResponse.StatusCode = (int)HttpStatusCode.OK;
}
}
}

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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Text.RegularExpressions;
using log4net;
using log4net.Config;
using NUnit.Framework;
using OpenMetaverse;
using OpenSim.Capabilities.Handlers;
using OpenSim.Framework;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Services.Interfaces;
using OpenSim.Tests.Common;
namespace OpenSim.Capabilities.Handlers.FetchInventory.Tests
{
[TestFixture]
public class FetchInventory2HandlerTests : OpenSimTestCase
{
private UUID m_userID = UUID.Random();
private Scene m_scene;
private UUID m_rootFolderID;
private UUID m_notecardsFolder;
private UUID m_objectsFolder;
private void Init()
{
// Create an inventory that looks like this:
//
// /My Inventory
// <other system folders>
// /Objects
// Object 1
// Object 2
// Object 3
// /Notecards
// Notecard 1
// Notecard 2
// Notecard 3
// Notecard 4
// Notecard 5
m_scene = new SceneHelpers().SetupScene();
m_scene.InventoryService.CreateUserInventory(m_userID);
m_rootFolderID = m_scene.InventoryService.GetRootFolder(m_userID).ID;
InventoryFolderBase of = m_scene.InventoryService.GetFolderForType(m_userID, FolderType.Object);
m_objectsFolder = of.ID;
// Add 3 objects
InventoryItemBase item;
for (int i = 1; i <= 3; i++)
{
item = new InventoryItemBase(new UUID("b0000000-0000-0000-0000-0000000000b" + i), m_userID);
item.AssetID = UUID.Random();
item.AssetType = (int)AssetType.Object;
item.Folder = m_objectsFolder;
item.Name = "Object " + i;
m_scene.InventoryService.AddItem(item);
}
InventoryFolderBase ncf = m_scene.InventoryService.GetFolderForType(m_userID, FolderType.Notecard);
m_notecardsFolder = ncf.ID;
// Add 5 notecards
for (int i = 1; i <= 5; i++)
{
item = new InventoryItemBase(new UUID("10000000-0000-0000-0000-00000000000" + i), m_userID);
item.AssetID = UUID.Random();
item.AssetType = (int)AssetType.Notecard;
item.Folder = m_notecardsFolder;
item.Name = "Notecard " + i;
m_scene.InventoryService.AddItem(item);
}
}
[Test]
public void Test_001_RequestOne()
{
TestHelpers.InMethod();
Init();
FetchInventory2Handler handler = new FetchInventory2Handler(m_scene.InventoryService, m_userID);
TestOSHttpRequest req = new TestOSHttpRequest();
TestOSHttpResponse resp = new TestOSHttpResponse();
string request = "<llsd><map><key>items</key><array><map><key>item_id</key><uuid>";
request += "10000000-0000-0000-0000-000000000001"; // Notecard 1
request += "</uuid></map></array></map></llsd>";
string llsdresponse = handler.FetchInventoryRequest(request, "/FETCH", string.Empty, req, resp);
Assert.That(llsdresponse != null, Is.True, "Incorrect null response");
Assert.That(llsdresponse != string.Empty, Is.True, "Incorrect empty response");
Assert.That(llsdresponse.Contains(m_userID.ToString()), Is.True, "Response should contain userID");
Assert.That(llsdresponse.Contains("10000000-0000-0000-0000-000000000001"), Is.True, "Response does not contain item uuid");
Assert.That(llsdresponse.Contains("Notecard 1"), Is.True, "Response does not contain item Name");
Console.WriteLine(llsdresponse);
}
[Test]
public void Test_002_RequestMany()
{
TestHelpers.InMethod();
Init();
FetchInventory2Handler handler = new FetchInventory2Handler(m_scene.InventoryService, m_userID);
TestOSHttpRequest req = new TestOSHttpRequest();
TestOSHttpResponse resp = new TestOSHttpResponse();
string request = "<llsd><map><key>items</key><array>";
request += "<map><key>item_id</key><uuid>10000000-0000-0000-0000-000000000001</uuid></map>"; // Notecard 1
request += "<map><key>item_id</key><uuid>10000000-0000-0000-0000-000000000002</uuid></map>"; // Notecard 2
request += "<map><key>item_id</key><uuid>10000000-0000-0000-0000-000000000003</uuid></map>"; // Notecard 3
request += "<map><key>item_id</key><uuid>10000000-0000-0000-0000-000000000004</uuid></map>"; // Notecard 4
request += "<map><key>item_id</key><uuid>10000000-0000-0000-0000-000000000005</uuid></map>"; // Notecard 5
request += "</array></map></llsd>";
string llsdresponse = handler.FetchInventoryRequest(request, "/FETCH", string.Empty, req, resp);
Assert.That(llsdresponse != null, Is.True, "Incorrect null response");
Assert.That(llsdresponse != string.Empty, Is.True, "Incorrect empty response");
Assert.That(llsdresponse.Contains(m_userID.ToString()), Is.True, "Response should contain userID");
Console.WriteLine(llsdresponse);
Assert.That(llsdresponse.Contains("10000000-0000-0000-0000-000000000001"), Is.True, "Response does not contain notecard 1");
Assert.That(llsdresponse.Contains("10000000-0000-0000-0000-000000000002"), Is.True, "Response does not contain notecard 2");
Assert.That(llsdresponse.Contains("10000000-0000-0000-0000-000000000003"), Is.True, "Response does not contain notecard 3");
Assert.That(llsdresponse.Contains("10000000-0000-0000-0000-000000000004"), Is.True, "Response does not contain notecard 4");
Assert.That(llsdresponse.Contains("10000000-0000-0000-0000-000000000005"), Is.True, "Response does not contain notecard 5");
}
}
}

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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Linq;
using System.IO;
using System.Text.RegularExpressions;
using log4net;
using log4net.Config;
using NUnit.Framework;
using OpenMetaverse;
using OpenSim.Capabilities.Handlers;
using OpenSim.Framework;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Services.Interfaces;
using OpenSim.Tests.Common;
namespace OpenSim.Capabilities.Handlers.FetchInventory.Tests
{
[TestFixture]
public class FetchInventoryDescendents2HandlerTests : OpenSimTestCase
{
private UUID m_userID = new UUID("00000000-0000-0000-0000-000000000001");
private Scene m_scene;
private UUID m_rootFolderID;
private int m_rootDescendents;
private UUID m_notecardsFolder;
private UUID m_objectsFolder;
private void Init()
{
// Create an inventory that looks like this:
//
// /My Inventory
// <other system folders>
// /Objects
// Some Object
// /Notecards
// Notecard 1
// Notecard 2
// /Test Folder
// Link to notecard -> /Notecards/Notecard 2
// Link to Objects folder -> /Objects
m_scene = new SceneHelpers().SetupScene();
m_scene.InventoryService.CreateUserInventory(m_userID);
m_rootFolderID = m_scene.InventoryService.GetRootFolder(m_userID).ID;
InventoryFolderBase of = m_scene.InventoryService.GetFolderForType(m_userID, FolderType.Object);
m_objectsFolder = of.ID;
// Add an object
InventoryItemBase item = new InventoryItemBase(new UUID("b0000000-0000-0000-0000-00000000000b"), m_userID);
item.AssetID = UUID.Random();
item.AssetType = (int)AssetType.Object;
item.Folder = m_objectsFolder;
item.Name = "Some Object";
m_scene.InventoryService.AddItem(item);
InventoryFolderBase ncf = m_scene.InventoryService.GetFolderForType(m_userID, FolderType.Notecard);
m_notecardsFolder = ncf.ID;
// Add a notecard
item = new InventoryItemBase(new UUID("10000000-0000-0000-0000-000000000001"), m_userID);
item.AssetID = UUID.Random();
item.AssetType = (int)AssetType.Notecard;
item.Folder = m_notecardsFolder;
item.Name = "Test Notecard 1";
m_scene.InventoryService.AddItem(item);
// Add another notecard
item.ID = new UUID("20000000-0000-0000-0000-000000000002");
item.AssetID = new UUID("a0000000-0000-0000-0000-00000000000a");
item.Name = "Test Notecard 2";
m_scene.InventoryService.AddItem(item);
// Add a folder
InventoryFolderBase folder = new InventoryFolderBase(new UUID("f0000000-0000-0000-0000-00000000000f"), "Test Folder", m_userID, m_rootFolderID);
folder.Type = (short)FolderType.None;
m_scene.InventoryService.AddFolder(folder);
// Add a link to notecard 2 in Test Folder
item.AssetID = item.ID; // use item ID of notecard 2
item.ID = new UUID("40000000-0000-0000-0000-000000000004");
item.AssetType = (int)AssetType.Link;
item.Folder = folder.ID;
item.Name = "Link to notecard";
m_scene.InventoryService.AddItem(item);
// Add a link to the Objects folder in Test Folder
item.AssetID = m_scene.InventoryService.GetFolderForType(m_userID, FolderType.Object).ID; // use item ID of Objects folder
item.ID = new UUID("50000000-0000-0000-0000-000000000005");
item.AssetType = (int)AssetType.LinkFolder;
item.Folder = folder.ID;
item.Name = "Link to Objects folder";
m_scene.InventoryService.AddItem(item);
InventoryCollection coll = m_scene.InventoryService.GetFolderContent(m_userID, m_rootFolderID);
m_rootDescendents = coll.Items.Count + coll.Folders.Count;
Console.WriteLine("Number of descendents: " + m_rootDescendents);
}
private string dorequest(FetchInvDescHandler handler, string request)
{
TestOSHttpRequest req = new TestOSHttpRequest();
TestOSHttpResponse resp = new TestOSHttpResponse();
using(ExpiringKey<UUID> bad = new ExpiringKey<UUID>(5000)) // bad but this is test
using (MemoryStream ms = new MemoryStream(Utils.StringToBytes(request), false))
{
req.InputStream = ms;
handler.FetchInventoryDescendentsRequest(req, resp, bad);
}
return Util.UTF8.GetString(resp.RawBuffer);
}
[Test]
public void Test_001_SimpleFolder()
{
TestHelpers.InMethod();
Init();
FetchInvDescHandler handler = new FetchInvDescHandler(m_scene.InventoryService, null, m_scene);
string request = "<llsd><map><key>folders</key><array><map><key>fetch_folders</key><integer>1</integer><key>fetch_items</key><boolean>1</boolean><key>folder_id</key><uuid>";
request += m_rootFolderID;
request += "</uuid><key>owner_id</key><uuid>";
request += m_userID.ToString();
request += "</uuid><key>sort_order</key><integer>1</integer></map></array></map></llsd>";
string llsdresponse = dorequest(handler, request);
Assert.That(llsdresponse != null, Is.True, "Incorrect null response");
Assert.That(llsdresponse != string.Empty, Is.True, "Incorrect empty response");
Assert.That(llsdresponse.Contains(m_userID.ToString()), Is.True, "Response should contain userID");
string descendents = "descendents</key><integer>" + m_rootDescendents + "</integer>";
Assert.That(llsdresponse.Contains(descendents), Is.True, "Incorrect number of descendents");
Console.WriteLine(llsdresponse);
}
[Test]
public void Test_002_MultipleFolders()
{
TestHelpers.InMethod();
FetchInvDescHandler handler = new FetchInvDescHandler(m_scene.InventoryService, null, m_scene);
string request = "<llsd><map><key>folders</key><array>";
request += "<map><key>fetch_folders</key><integer>1</integer><key>fetch_items</key><boolean>1</boolean><key>folder_id</key><uuid>";
request += m_rootFolderID;
request += "</uuid><key>owner_id</key><uuid>00000000-0000-0000-0000-000000000001</uuid><key>sort_order</key><integer>1</integer></map>";
request += "<map><key>fetch_folders</key><integer>1</integer><key>fetch_items</key><boolean>1</boolean><key>folder_id</key><uuid>";
request += m_notecardsFolder;
request += "</uuid><key>owner_id</key><uuid>00000000-0000-0000-0000-000000000001</uuid><key>sort_order</key><integer>1</integer></map>";
request += "</array></map></llsd>";
string llsdresponse = dorequest(handler, request);
Console.WriteLine(llsdresponse);
string descendents = "descendents</key><integer>" + m_rootDescendents + "</integer>";
Assert.That(llsdresponse.Contains(descendents), Is.True, "Incorrect number of descendents for root folder");
descendents = "descendents</key><integer>2</integer>";
Assert.That(llsdresponse.Contains(descendents), Is.True, "Incorrect number of descendents for Notecard folder");
Assert.That(llsdresponse.Contains("10000000-0000-0000-0000-000000000001"), Is.True, "Notecard 1 is missing from response");
Assert.That(llsdresponse.Contains("20000000-0000-0000-0000-000000000002"), Is.True, "Notecard 2 is missing from response");
}
[Test]
public void Test_003_Links()
{
TestHelpers.InMethod();
FetchInvDescHandler handler = new FetchInvDescHandler(m_scene.InventoryService, null, m_scene);
string request = "<llsd><map><key>folders</key><array><map><key>fetch_folders</key><integer>1</integer><key>fetch_items</key><boolean>1</boolean><key>folder_id</key><uuid>";
request += "f0000000-0000-0000-0000-00000000000f";
request += "</uuid><key>owner_id</key><uuid>00000000-0000-0000-0000-000000000001</uuid><key>sort_order</key><integer>1</integer></map></array></map></llsd>";
string llsdresponse = dorequest(handler, request);
Console.WriteLine(llsdresponse);
string descendents = "descendents</key><integer>2</integer>";
Assert.That(llsdresponse.Contains(descendents), Is.True, "Incorrect number of descendents for Test Folder");
// Make sure that the note card link is included
Assert.That(llsdresponse.Contains("Link to notecard"), Is.True, "Link to notecard is missing");
//Make sure the notecard item itself is included
Assert.That(llsdresponse.Contains("Test Notecard 2"), Is.True, "Notecard 2 item (the source) is missing");
// Make sure that the source item is before the link item
int pos1 = llsdresponse.IndexOf("Test Notecard 2");
int pos2 = llsdresponse.IndexOf("Link to notecard");
Assert.Less(pos1, pos2, "Source of link is after link");
// Make sure the folder link is included
Assert.That(llsdresponse.Contains("Link to Objects folder"), Is.True, "Link to Objects folder is missing");
/* contents of link folder are not supposed to be listed
// Make sure the objects inside the Objects folder are included
// Note: I'm not entirely sure this is needed, but that's what I found in the implementation
Assert.That(llsdresponse.Contains("Some Object"), Is.True, "Some Object item (contents of the source) is missing");
*/
// Make sure that the source item is before the link item
pos1 = llsdresponse.IndexOf("Some Object");
pos2 = llsdresponse.IndexOf("Link to Objects folder");
Assert.Less(pos1, pos2, "Contents of source of folder link is after folder link");
}
[Test]
public void Test_004_DuplicateFolders()
{
TestHelpers.InMethod();
FetchInvDescHandler handler = new FetchInvDescHandler(m_scene.InventoryService, null, m_scene);
string request = "<llsd><map><key>folders</key><array>";
request += "<map><key>fetch_folders</key><integer>1</integer><key>fetch_items</key><boolean>1</boolean><key>folder_id</key><uuid>";
request += m_rootFolderID;
request += "</uuid><key>owner_id</key><uuid>00000000-0000-0000-0000-000000000000</uuid><key>sort_order</key><integer>1</integer></map>";
request += "<map><key>fetch_folders</key><integer>1</integer><key>fetch_items</key><boolean>1</boolean><key>folder_id</key><uuid>";
request += m_notecardsFolder;
request += "</uuid><key>owner_id</key><uuid>00000000-0000-0000-0000-000000000000</uuid><key>sort_order</key><integer>1</integer></map>";
request += "<map><key>fetch_folders</key><integer>1</integer><key>fetch_items</key><boolean>1</boolean><key>folder_id</key><uuid>";
request += m_rootFolderID;
request += "</uuid><key>owner_id</key><uuid>00000000-0000-0000-0000-000000000000</uuid><key>sort_order</key><integer>1</integer></map>";
request += "<map><key>fetch_folders</key><integer>1</integer><key>fetch_items</key><boolean>1</boolean><key>folder_id</key><uuid>";
request += m_notecardsFolder;
request += "</uuid><key>owner_id</key><uuid>00000000-0000-0000-0000-000000000000</uuid><key>sort_order</key><integer>1</integer></map>";
request += "</array></map></llsd>";
string llsdresponse = dorequest(handler, request);
Console.WriteLine(llsdresponse);
string root_folder = "<key>folder_id</key><uuid>" + m_rootFolderID + "</uuid>";
string notecards_folder = "<key>folder_id</key><uuid>" + m_notecardsFolder + "</uuid>";
Assert.That(llsdresponse.Contains(root_folder), "Missing root folder");
Assert.That(llsdresponse.Contains(notecards_folder), "Missing notecards folder");
int count = Regex.Matches(llsdresponse, root_folder).Count;
Assert.AreEqual(1, count, "More than 1 root folder in response");
count = Regex.Matches(llsdresponse, notecards_folder).Count;
Assert.AreEqual(2, count, "More than 1 notecards folder in response"); // Notecards will also be under root, so 2
}
[Test]
public void Test_005_FolderZero()
{
TestHelpers.InMethod();
Init();
FetchInvDescHandler handler = new FetchInvDescHandler(m_scene.InventoryService, null, m_scene);
string request = "<llsd><map><key>folders</key><array><map><key>fetch_folders</key><integer>1</integer><key>fetch_items</key><boolean>1</boolean><key>folder_id</key><uuid>";
request += UUID.Zero;
request += "</uuid><key>owner_id</key><uuid>00000000-0000-0000-0000-000000000000</uuid><key>sort_order</key><integer>1</integer></map></array></map></llsd>";
string llsdresponse = dorequest(handler, request);
Assert.That(llsdresponse != null, Is.True, "Incorrect null response");
Assert.That(llsdresponse != string.Empty, Is.True, "Incorrect empty response");
// we do return a answer now
//Assert.That(llsdresponse.Contains("bad_folders</key><array><uuid>00000000-0000-0000-0000-000000000000"), Is.True, "Folder Zero should be a bad folder");
Console.WriteLine(llsdresponse);
}
}
}

View File

@ -0,0 +1,124 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.Reflection;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
using OpenSim.Framework;
using OpenSim.Framework.Capabilities;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Services.Interfaces;
using Caps = OpenSim.Framework.Capabilities.Caps;
using OSDArray = OpenMetaverse.StructuredData.OSDArray;
using OSDMap = OpenMetaverse.StructuredData.OSDMap;
namespace OpenSim.Capabilities.Handlers
{
public class FetchInventory2Handler
{
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private IInventoryService m_inventoryService;
public FetchInventory2Handler(IInventoryService invService)
{
m_inventoryService = invService;
}
public string FetchInventoryRequest(string request, string path, string param, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
{
// m_log.DebugFormat("[FETCH INVENTORY HANDLER]: Received FetchInventory capabilty request");
OSDMap requestmap = (OSDMap)OSDParser.DeserializeLLSDXml(Utils.StringToBytes(request));
OSDArray itemsRequested = (OSDArray)requestmap["items"];
string reply;
LLSDFetchInventory llsdReply = new LLSDFetchInventory();
foreach (OSDMap osdItemId in itemsRequested)
{
UUID itemId = osdItemId["item_id"].AsUUID();
InventoryItemBase item = m_inventoryService.GetItem(new InventoryItemBase(itemId));
if (item != null)
{
// We don't know the agent that this request belongs to so we'll use the agent id of the item
// which will be the same for all items.
llsdReply.agent_id = item.Owner;
llsdReply.items.Array.Add(ConvertInventoryItem(item));
}
}
reply = LLSDHelpers.SerialiseLLSDReply(llsdReply);
return reply;
}
/// <summary>
/// Convert an internal inventory item object into an LLSD object.
/// </summary>
/// <param name="invItem"></param>
/// <returns></returns>
private LLSDInventoryItem ConvertInventoryItem(InventoryItemBase invItem)
{
LLSDInventoryItem llsdItem = new LLSDInventoryItem();
llsdItem.asset_id = invItem.AssetID;
llsdItem.created_at = invItem.CreationDate;
llsdItem.desc = invItem.Description;
llsdItem.flags = (int)invItem.Flags;
llsdItem.item_id = invItem.ID;
llsdItem.name = invItem.Name;
llsdItem.parent_id = invItem.Folder;
llsdItem.type = invItem.AssetType;
llsdItem.inv_type = invItem.InvType;
llsdItem.permissions = new LLSDPermissions();
llsdItem.permissions.creator_id = invItem.CreatorIdAsUuid;
llsdItem.permissions.base_mask = (int)invItem.CurrentPermissions;
llsdItem.permissions.everyone_mask = (int)invItem.EveryOnePermissions;
llsdItem.permissions.group_id = invItem.GroupID;
llsdItem.permissions.group_mask = (int)invItem.GroupPermissions;
llsdItem.permissions.is_owner_group = invItem.GroupOwned;
llsdItem.permissions.next_owner_mask = (int)invItem.NextPermissions;
llsdItem.permissions.owner_id = invItem.Owner;
llsdItem.permissions.owner_mask = (int)invItem.CurrentPermissions;
llsdItem.sale_info = new LLSDSaleInfo();
llsdItem.sale_info.sale_price = invItem.SalePrice;
llsdItem.sale_info.sale_type = invItem.SaleType;
return llsdItem;
}
}
}

View File

@ -61,7 +61,7 @@ namespace OpenSim.Capabilities.Handlers
if (m_InventoryService == null) if (m_InventoryService == null)
throw new Exception(String.Format("Failed to load InventoryService from {0}; config is {1}", invService, m_ConfigName)); throw new Exception(String.Format("Failed to load InventoryService from {0}; config is {1}", invService, m_ConfigName));
FetchInventory2Handler fiHandler = new FetchInventory2Handler(m_InventoryService, UUID.Zero); FetchInventory2Handler fiHandler = new FetchInventory2Handler(m_InventoryService);
IRequestHandler reqHandler IRequestHandler reqHandler
= new RestStreamHandler( = new RestStreamHandler(
"POST", "/CAPS/FetchInventory/", fiHandler.FetchInventoryRequest, "FetchInventory", null); "POST", "/CAPS/FetchInventory/", fiHandler.FetchInventoryRequest, "FetchInventory", null);

View File

@ -0,0 +1,446 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.Reflection;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
using OpenSim.Framework;
using OpenSim.Framework.Capabilities;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Services.Interfaces;
using Caps = OpenSim.Framework.Capabilities.Caps;
namespace OpenSim.Capabilities.Handlers
{
public class FetchInvDescHandler
{
private static readonly ILog m_log =
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private IInventoryService m_InventoryService;
private ILibraryService m_LibraryService;
// private object m_fetchLock = new Object();
public FetchInvDescHandler(IInventoryService invService, ILibraryService libService)
{
m_InventoryService = invService;
m_LibraryService = libService;
}
public string FetchInventoryDescendentsRequest(string request, string path, string param, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
{
// lock (m_fetchLock)
// {
// m_log.DebugFormat("[WEB FETCH INV DESC HANDLER]: Received request {0}", request);
// nasty temporary hack here, the linden client falsely
// identifies the uuid 00000000-0000-0000-0000-000000000000
// as a string which breaks us
//
// correctly mark it as a uuid
//
request = request.Replace("<string>00000000-0000-0000-0000-000000000000</string>", "<uuid>00000000-0000-0000-0000-000000000000</uuid>");
// another hack <integer>1</integer> results in a
// System.ArgumentException: Object type System.Int32 cannot
// be converted to target type: System.Boolean
//
request = request.Replace("<key>fetch_folders</key><integer>0</integer>", "<key>fetch_folders</key><boolean>0</boolean>");
request = request.Replace("<key>fetch_folders</key><integer>1</integer>", "<key>fetch_folders</key><boolean>1</boolean>");
Hashtable hash = new Hashtable();
try
{
hash = (Hashtable)LLSD.LLSDDeserialize(Utils.StringToBytes(request));
}
catch (LLSD.LLSDParseException e)
{
m_log.ErrorFormat("[WEB FETCH INV DESC HANDLER]: Fetch error: {0}{1}" + e.Message, e.StackTrace);
m_log.Error("Request: " + request);
}
ArrayList foldersrequested = (ArrayList)hash["folders"];
string response = "";
for (int i = 0; i < foldersrequested.Count; i++)
{
string inventoryitemstr = "";
Hashtable inventoryhash = (Hashtable)foldersrequested[i];
LLSDFetchInventoryDescendents llsdRequest = new LLSDFetchInventoryDescendents();
try
{
LLSDHelpers.DeserialiseOSDMap(inventoryhash, llsdRequest);
}
catch (Exception e)
{
m_log.Debug("[WEB FETCH INV DESC HANDLER]: caught exception doing OSD deserialize" + e);
}
LLSDInventoryDescendents reply = FetchInventoryReply(llsdRequest);
inventoryitemstr = LLSDHelpers.SerialiseLLSDReply(reply);
inventoryitemstr = inventoryitemstr.Replace("<llsd><map><key>folders</key><array>", "");
inventoryitemstr = inventoryitemstr.Replace("</array></map></llsd>", "");
response += inventoryitemstr;
}
if (response.Length == 0)
{
// Ter-guess: If requests fail a lot, the client seems to stop requesting descendants.
// Therefore, I'm concluding that the client only has so many threads available to do requests
// and when a thread stalls.. is stays stalled.
// Therefore we need to return something valid
response = "<llsd><map><key>folders</key><array /></map></llsd>";
}
else
{
response = "<llsd><map><key>folders</key><array>" + response + "</array></map></llsd>";
}
// m_log.DebugFormat("[WEB FETCH INV DESC HANDLER]: Replying to CAPS fetch inventory request");
//m_log.Debug("[WEB FETCH INV DESC HANDLER] "+response);
return response;
// }
}
/// <summary>
/// Construct an LLSD reply packet to a CAPS inventory request
/// </summary>
/// <param name="invFetch"></param>
/// <returns></returns>
private LLSDInventoryDescendents FetchInventoryReply(LLSDFetchInventoryDescendents invFetch)
{
LLSDInventoryDescendents reply = new LLSDInventoryDescendents();
LLSDInventoryFolderContents contents = new LLSDInventoryFolderContents();
contents.agent_id = invFetch.owner_id;
contents.owner_id = invFetch.owner_id;
contents.folder_id = invFetch.folder_id;
reply.folders.Array.Add(contents);
InventoryCollection inv = new InventoryCollection();
inv.Folders = new List<InventoryFolderBase>();
inv.Items = new List<InventoryItemBase>();
int version = 0;
int descendents = 0;
inv
= Fetch(
invFetch.owner_id, invFetch.folder_id, invFetch.owner_id,
invFetch.fetch_folders, invFetch.fetch_items, invFetch.sort_order, out version, out descendents);
if (inv != null && inv.Folders != null)
{
foreach (InventoryFolderBase invFolder in inv.Folders)
{
contents.categories.Array.Add(ConvertInventoryFolder(invFolder));
}
descendents += inv.Folders.Count;
}
if (inv != null && inv.Items != null)
{
foreach (InventoryItemBase invItem in inv.Items)
{
contents.items.Array.Add(ConvertInventoryItem(invItem));
}
}
contents.descendents = descendents;
contents.version = version;
// m_log.DebugFormat(
// "[WEB FETCH INV DESC HANDLER]: Replying to request for folder {0} (fetch items {1}, fetch folders {2}) with {3} items and {4} folders for agent {5}",
// invFetch.folder_id,
// invFetch.fetch_items,
// invFetch.fetch_folders,
// contents.items.Array.Count,
// contents.categories.Array.Count,
// invFetch.owner_id);
return reply;
}
/// <summary>
/// Handle the caps inventory descendents fetch.
/// </summary>
/// <param name="agentID"></param>
/// <param name="folderID"></param>
/// <param name="ownerID"></param>
/// <param name="fetchFolders"></param>
/// <param name="fetchItems"></param>
/// <param name="sortOrder"></param>
/// <param name="version"></param>
/// <returns>An empty InventoryCollection if the inventory look up failed</returns>
private InventoryCollection Fetch(
UUID agentID, UUID folderID, UUID ownerID,
bool fetchFolders, bool fetchItems, int sortOrder, out int version, out int descendents)
{
//m_log.DebugFormat(
// "[WEB FETCH INV DESC HANDLER]: Fetching folders ({0}), items ({1}) from {2} for agent {3}",
// fetchFolders, fetchItems, folderID, agentID);
// FIXME MAYBE: We're not handling sortOrder!
version = 0;
descendents = 0;
InventoryFolderImpl fold;
if (m_LibraryService != null && m_LibraryService.LibraryRootFolder != null && agentID == m_LibraryService.LibraryRootFolder.Owner)
{
if ((fold = m_LibraryService.LibraryRootFolder.FindFolder(folderID)) != null)
{
InventoryCollection ret = new InventoryCollection();
ret.Folders = new List<InventoryFolderBase>();
ret.Items = fold.RequestListOfItems();
descendents = ret.Folders.Count + ret.Items.Count;
return ret;
}
}
InventoryCollection contents = new InventoryCollection();
if (folderID != UUID.Zero)
{
InventoryCollection fetchedContents = m_InventoryService.GetFolderContent(agentID, folderID);
if (fetchedContents == null)
{
m_log.WarnFormat("[WEB FETCH INV DESC HANDLER]: Could not get contents of folder {0} for user {1}", folderID, agentID);
return contents;
}
contents = fetchedContents;
InventoryFolderBase containingFolder = new InventoryFolderBase();
containingFolder.ID = folderID;
containingFolder.Owner = agentID;
containingFolder = m_InventoryService.GetFolder(containingFolder);
if (containingFolder != null)
{
// m_log.DebugFormat(
// "[WEB FETCH INV DESC HANDLER]: Retrieved folder {0} {1} for agent id {2}",
// containingFolder.Name, containingFolder.ID, agentID);
version = containingFolder.Version;
if (fetchItems)
{
List<InventoryItemBase> itemsToReturn = contents.Items;
List<InventoryItemBase> originalItems = new List<InventoryItemBase>(itemsToReturn);
// descendents must only include the links, not the linked items we add
descendents = originalItems.Count;
// Add target items for links in this folder before the links themselves.
foreach (InventoryItemBase item in originalItems)
{
if (item.AssetType == (int)AssetType.Link)
{
InventoryItemBase linkedItem = m_InventoryService.GetItem(new InventoryItemBase(item.AssetID));
// Take care of genuinely broken links where the target doesn't exist
// HACK: Also, don't follow up links that just point to other links. In theory this is legitimate,
// but no viewer has been observed to set these up and this is the lazy way of avoiding cycles
// rather than having to keep track of every folder requested in the recursion.
if (linkedItem != null && linkedItem.AssetType != (int)AssetType.Link)
itemsToReturn.Insert(0, linkedItem);
}
}
// Now scan for folder links and insert the items they target and those links at the head of the return data
foreach (InventoryItemBase item in originalItems)
{
if (item.AssetType == (int)AssetType.LinkFolder)
{
InventoryCollection linkedFolderContents = m_InventoryService.GetFolderContent(ownerID, item.AssetID);
List<InventoryItemBase> links = linkedFolderContents.Items;
itemsToReturn.InsertRange(0, links);
foreach (InventoryItemBase link in linkedFolderContents.Items)
{
// Take care of genuinely broken links where the target doesn't exist
// HACK: Also, don't follow up links that just point to other links. In theory this is legitimate,
// but no viewer has been observed to set these up and this is the lazy way of avoiding cycles
// rather than having to keep track of every folder requested in the recursion.
if (link != null)
{
// m_log.DebugFormat(
// "[WEB FETCH INV DESC HANDLER]: Adding item {0} {1} from folder {2} linked from {3}",
// link.Name, (AssetType)link.AssetType, item.AssetID, containingFolder.Name);
InventoryItemBase linkedItem
= m_InventoryService.GetItem(new InventoryItemBase(link.AssetID));
if (linkedItem != null)
itemsToReturn.Insert(0, linkedItem);
}
}
}
}
}
// foreach (InventoryItemBase item in contents.Items)
// {
// m_log.DebugFormat(
// "[WEB FETCH INV DESC HANDLER]: Returning item {0}, type {1}, parent {2} in {3} {4}",
// item.Name, (AssetType)item.AssetType, item.Folder, containingFolder.Name, containingFolder.ID);
// }
// =====
//
// foreach (InventoryItemBase linkedItem in linkedItemsToAdd)
// {
// m_log.DebugFormat(
// "[WEB FETCH INV DESC HANDLER]: Inserted linked item {0} for link in folder {1} for agent {2}",
// linkedItem.Name, folderID, agentID);
//
// contents.Items.Add(linkedItem);
// }
//
// // If the folder requested contains links, then we need to send those folders first, otherwise the links
// // will be broken in the viewer.
// HashSet<UUID> linkedItemFolderIdsToSend = new HashSet<UUID>();
// foreach (InventoryItemBase item in contents.Items)
// {
// if (item.AssetType == (int)AssetType.Link)
// {
// InventoryItemBase linkedItem = m_InventoryService.GetItem(new InventoryItemBase(item.AssetID));
//
// // Take care of genuinely broken links where the target doesn't exist
// // HACK: Also, don't follow up links that just point to other links. In theory this is legitimate,
// // but no viewer has been observed to set these up and this is the lazy way of avoiding cycles
// // rather than having to keep track of every folder requested in the recursion.
// if (linkedItem != null && linkedItem.AssetType != (int)AssetType.Link)
// {
// // We don't need to send the folder if source and destination of the link are in the same
// // folder.
// if (linkedItem.Folder != containingFolder.ID)
// linkedItemFolderIdsToSend.Add(linkedItem.Folder);
// }
// }
// }
//
// foreach (UUID linkedItemFolderId in linkedItemFolderIdsToSend)
// {
// m_log.DebugFormat(
// "[WEB FETCH INV DESC HANDLER]: Recursively fetching folder {0} linked by item in folder {1} for agent {2}",
// linkedItemFolderId, folderID, agentID);
//
// int dummyVersion;
// InventoryCollection linkedCollection
// = Fetch(
// agentID, linkedItemFolderId, ownerID, fetchFolders, fetchItems, sortOrder, out dummyVersion);
//
// InventoryFolderBase linkedFolder = new InventoryFolderBase(linkedItemFolderId);
// linkedFolder.Owner = agentID;
// linkedFolder = m_InventoryService.GetFolder(linkedFolder);
//
//// contents.Folders.AddRange(linkedCollection.Folders);
//
// contents.Folders.Add(linkedFolder);
// contents.Items.AddRange(linkedCollection.Items);
// }
// }
}
}
else
{
// Lost items don't really need a version
version = 1;
}
return contents;
}
/// <summary>
/// Convert an internal inventory folder object into an LLSD object.
/// </summary>
/// <param name="invFolder"></param>
/// <returns></returns>
private LLSDInventoryFolder ConvertInventoryFolder(InventoryFolderBase invFolder)
{
LLSDInventoryFolder llsdFolder = new LLSDInventoryFolder();
llsdFolder.folder_id = invFolder.ID;
llsdFolder.parent_id = invFolder.ParentID;
llsdFolder.name = invFolder.Name;
llsdFolder.type = invFolder.Type;
llsdFolder.preferred_type = -1;
return llsdFolder;
}
/// <summary>
/// Convert an internal inventory item object into an LLSD object.
/// </summary>
/// <param name="invItem"></param>
/// <returns></returns>
private LLSDInventoryItem ConvertInventoryItem(InventoryItemBase invItem)
{
LLSDInventoryItem llsdItem = new LLSDInventoryItem();
llsdItem.asset_id = invItem.AssetID;
llsdItem.created_at = invItem.CreationDate;
llsdItem.desc = invItem.Description;
llsdItem.flags = (int)invItem.Flags;
llsdItem.item_id = invItem.ID;
llsdItem.name = invItem.Name;
llsdItem.parent_id = invItem.Folder;
llsdItem.type = invItem.AssetType;
llsdItem.inv_type = invItem.InvType;
llsdItem.permissions = new LLSDPermissions();
llsdItem.permissions.creator_id = invItem.CreatorIdAsUuid;
llsdItem.permissions.base_mask = (int)invItem.CurrentPermissions;
llsdItem.permissions.everyone_mask = (int)invItem.EveryOnePermissions;
llsdItem.permissions.group_id = invItem.GroupID;
llsdItem.permissions.group_mask = (int)invItem.GroupPermissions;
llsdItem.permissions.is_owner_group = invItem.GroupOwned;
llsdItem.permissions.next_owner_mask = (int)invItem.NextPermissions;
llsdItem.permissions.owner_id = invItem.Owner;
llsdItem.permissions.owner_mask = (int)invItem.CurrentPermissions;
llsdItem.sale_info = new LLSDSaleInfo();
llsdItem.sale_info.sale_price = invItem.SalePrice;
llsdItem.sale_info.sale_type = invItem.SaleType;
return llsdItem;
}
}
}

View File

@ -29,12 +29,9 @@ using System;
using Nini.Config; using Nini.Config;
using OpenSim.Server.Base; using OpenSim.Server.Base;
using OpenSim.Services.Interfaces; using OpenSim.Services.Interfaces;
using OpenSim.Framework;
using OpenSim.Framework.Servers.HttpServer; using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Server.Handlers.Base; using OpenSim.Server.Handlers.Base;
using OpenMetaverse; using OpenMetaverse;
using OpenMetaverse.StructuredData;
namespace OpenSim.Capabilities.Handlers namespace OpenSim.Capabilities.Handlers
{ {
@ -70,16 +67,16 @@ namespace OpenSim.Capabilities.Handlers
m_LibraryService = m_LibraryService =
ServerUtils.LoadPlugin<ILibraryService>(libService, args); ServerUtils.LoadPlugin<ILibraryService>(libService, args);
ExpiringKey<UUID> m_badRequests = new ExpiringKey<UUID>(30000); FetchInvDescHandler webFetchHandler = new FetchInvDescHandler(m_InventoryService, m_LibraryService);
IRequestHandler reqHandler
FetchInvDescHandler webFetchHandler = new FetchInvDescHandler(m_InventoryService, m_LibraryService, null); = new RestStreamHandler(
ISimpleStreamHandler reqHandler "POST",
= new SimpleStreamHandler("/CAPS/WebFetchInvDesc/", delegate(IOSHttpRequest httpRequest, IOSHttpResponse httpResponse) "/CAPS/WebFetchInvDesc/" /*+ UUID.Random()*/,
{ webFetchHandler.FetchInventoryDescendentsRequest,
webFetchHandler.FetchInventoryDescendentsRequest(httpRequest, httpResponse, m_badRequests); "FetchInvDescendents",
}); null);
server.AddStreamHandler(reqHandler);
server.AddSimpleStreamHandler(reqHandler);
} }
} }
} }

View File

@ -1,190 +0,0 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.Net;
using System.Reflection;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
using OpenSim.Framework;
using OpenSim.Framework.Servers;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Services.Interfaces;
using Caps = OpenSim.Framework.Capabilities.Caps;
namespace OpenSim.Capabilities.Handlers
{
public class GetAssetsHandler
{
private static readonly ILog m_log =
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private static readonly Dictionary<string, AssetType> queryTypes = new Dictionary<string, AssetType>()
{
{"texture_id", AssetType.Texture},
{"sound_id", AssetType.Sound},
{"callcard_id", AssetType.CallingCard},
{"landmark_id", AssetType.Landmark},
{"script_id", AssetType.LSLText},
{"clothing_id", AssetType.Clothing},
{"object_id", AssetType.Object},
{"notecard_id", AssetType.Notecard},
{"lsltext_id", AssetType.LSLText},
{"lslbyte_id", AssetType.LSLBytecode},
{"txtr_tga_id", AssetType.TextureTGA},
{"bodypart_id", AssetType.Bodypart},
{"snd_wav_id", AssetType.SoundWAV},
{"img_tga_id", AssetType.ImageTGA},
{"jpeg_id", AssetType.ImageJPEG},
{"animatn_id", AssetType.Animation},
{"gesture_id", AssetType.Gesture},
{"mesh_id", AssetType.Mesh},
{"settings_id", AssetType.Settings}
};
private IAssetService m_assetService;
public GetAssetsHandler(IAssetService assService)
{
m_assetService = assService;
}
public void Handle(OSHttpRequest req, OSHttpResponse response)
{
response.ContentType = "text/plain";
if (m_assetService == null)
{
response.StatusCode = (int)HttpStatusCode.ServiceUnavailable;
response.KeepAlive = false;
return;
}
response.StatusCode = (int)HttpStatusCode.BadRequest;
var queries = req.QueryAsDictionary;
if(queries.Count == 0)
return;
AssetType type = AssetType.Unknown;
string assetStr = string.Empty;
foreach (KeyValuePair<string,string> kvp in queries)
{
if (queryTypes.ContainsKey(kvp.Key))
{
type = queryTypes[kvp.Key];
assetStr = kvp.Value;
break;
}
}
if(type == AssetType.Unknown)
{
//m_log.Warn("[GETASSET]: Unknown type: " + query);
m_log.Warn("[GETASSET]: Unknown type");
response.StatusCode = (int)HttpStatusCode.NotFound;
return;
}
if (String.IsNullOrEmpty(assetStr))
return;
UUID assetID = UUID.Zero;
if(!UUID.TryParse(assetStr, out assetID))
return;
AssetBase asset = m_assetService.Get(assetID.ToString());
if(asset == null)
{
// m_log.Warn("[GETASSET]: not found: " + query + " " + assetStr);
response.StatusCode = (int)HttpStatusCode.NotFound;
return;
}
if (asset.Type != (sbyte)type)
return;
int len = asset.Data.Length;
string range = null;
if (req.Headers["Range"] != null)
range = req.Headers["Range"];
else if (req.Headers["range"] != null)
range = req.Headers["range"];
// range request
int start, end;
if (Util.TryParseHttpRange(range, out start, out end))
{
// Before clamping start make sure we can satisfy it in order to avoid
// sending back the last byte instead of an error status
if (start >= asset.Data.Length)
{
response.StatusCode = (int)HttpStatusCode.RequestedRangeNotSatisfiable;
return;
}
if (end == -1)
end = asset.Data.Length - 1;
else
end = Utils.Clamp(end, 0, asset.Data.Length - 1);
start = Utils.Clamp(start, 0, end);
len = end - start + 1;
//m_log.Debug("Serving " + start + " to " + end + " of " + texture.Data.Length + " bytes for texture " + texture.ID);
response.AddHeader("Content-Range", String.Format("bytes {0}-{1}/{2}", start, end, asset.Data.Length));
response.StatusCode = (int)HttpStatusCode.PartialContent;
response.RawBufferStart = start;
}
else
response.StatusCode = (int)HttpStatusCode.OK;
response.ContentType = asset.Metadata.ContentType;
response.RawBuffer = asset.Data;
response.RawBufferLen = len;
if (type == AssetType.Mesh || type == AssetType.Texture)
{
if(len > 8196)
{
//if(type == AssetType.Texture && ((asset.Flags & AssetFlags.AvatarBake)!= 0))
// responsedata["prio"] = 1;
//else
response.Priority = 2;
}
else
response.Priority = 1;
}
else
response.Priority = -1;
}
}
}

View File

@ -0,0 +1,120 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.Drawing;
using System.Drawing.Imaging;
using System.Reflection;
using System.IO;
using System.Web;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
using OpenMetaverse.Imaging;
using OpenSim.Framework;
using OpenSim.Framework.Capabilities;
using OpenSim.Framework.Servers;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Services.Interfaces;
using Caps = OpenSim.Framework.Capabilities.Caps;
using OSDMap = OpenMetaverse.StructuredData.OSDMap;
using OSDArray = OpenMetaverse.StructuredData.OSDArray;
namespace OpenSim.Capabilities.Handlers
{
public class GetDisplayNamesHandler : BaseStreamHandler
{
private static readonly ILog m_log =
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private IUserManagement m_UserManagement;
public GetDisplayNamesHandler(string path, IUserManagement umService, string name, string description)
: base("GET", path, name, description)
{
m_UserManagement = umService;
}
protected override byte[] ProcessRequest(string path, Stream request, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
{
m_log.DebugFormat("[GET_DISPLAY_NAMES]: called {0}", httpRequest.Url.Query);
NameValueCollection query = HttpUtility.ParseQueryString(httpRequest.Url.Query);
string[] ids = query.GetValues("ids");
if (m_UserManagement == null)
{
m_log.Error("[GET_DISPLAY_NAMES]: Cannot fetch display names without a user management component");
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.InternalServerError;
return new byte[0];
}
OSDMap osdReply = new OSDMap();
OSDArray agents = new OSDArray();
osdReply["agents"] = agents;
foreach (string id in ids)
{
UUID uuid = UUID.Zero;
if (UUID.TryParse(id, out uuid))
{
string name = m_UserManagement.GetUserName(uuid);
if (!string.IsNullOrEmpty(name))
{
string[] parts = name.Split(new char[] {' '});
OSDMap osdname = new OSDMap();
osdname["display_name_next_update"] = OSD.FromDate(DateTime.MinValue);
osdname["display_name_expires"] = OSD.FromDate(DateTime.Now.AddMonths(1));
osdname["display_name"] = OSD.FromString(name);
osdname["legacy_first_name"] = parts[0];
osdname["legacy_last_name"] = parts[1];
osdname["username"] = OSD.FromString(name);
osdname["id"] = OSD.FromUUID(uuid);
osdname["is_display_name_default"] = OSD.FromBoolean(true);
agents.Add(osdname);
}
}
}
// Full content request
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.OK;
//httpResponse.ContentLength = ??;
httpResponse.ContentType = "application/llsd+xml";
string reply = OSDParser.SerializeLLSDXmlString(osdReply);
return System.Text.Encoding.UTF8.GetBytes(reply);
}
}
}

View File

@ -25,40 +25,47 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/ */
using System; using System;
using Nini.Config; using Nini.Config;
using OpenSim.Server.Base; using OpenSim.Server.Base;
using OpenSim.Services.Interfaces; using OpenSim.Services.Interfaces;
using OpenSim.Framework.ServiceAuth;
using OpenSim.Framework.Servers.HttpServer; using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Server.Handlers.Base; using OpenSim.Server.Handlers.Base;
using OpenMetaverse;
namespace OpenSim.Server.Handlers.AgentPreferences namespace OpenSim.Capabilities.Handlers
{ {
public class AgentPreferencesServiceConnector : ServiceConnector public class GetDisplayNamesServerConnector : ServiceConnector
{ {
private IAgentPreferencesService m_AgentPreferencesService; private IUserManagement m_UserManagement;
private string m_ConfigName = "AgentPreferencesService"; private string m_ConfigName = "CapsService";
public AgentPreferencesServiceConnector(IConfigSource config, IHttpServer server, string configName) : public GetDisplayNamesServerConnector(IConfigSource config, IHttpServer server, string configName) :
base(config, server, configName) base(config, server, configName)
{ {
if (configName != String.Empty)
m_ConfigName = configName;
IConfig serverConfig = config.Configs[m_ConfigName]; IConfig serverConfig = config.Configs[m_ConfigName];
if (serverConfig == null) if (serverConfig == null)
throw new Exception(String.Format("No section {0} in config file", m_ConfigName)); throw new Exception(String.Format("No section '{0}' in config file", m_ConfigName));
string service = serverConfig.GetString("LocalServiceModule", String.Empty); string umService = serverConfig.GetString("AssetService", String.Empty);
if (String.IsNullOrWhiteSpace(service)) if (umService == String.Empty)
throw new Exception("No LocalServiceModule in config file"); throw new Exception("No AssetService in config file");
Object[] args = new Object[] { config }; Object[] args = new Object[] { config };
m_AgentPreferencesService = ServerUtils.LoadPlugin<IAgentPreferencesService>(service, args); m_UserManagement =
ServerUtils.LoadPlugin<IUserManagement>(umService, args);
IServiceAuth auth = ServiceAuth.Create(config, m_ConfigName); ; if (m_UserManagement == null)
throw new Exception(String.Format("Failed to load UserManagement from {0}; config is {1}", umService, m_ConfigName));
server.AddStreamHandler(new AgentPreferencesServerPostHandler(m_AgentPreferencesService, auth)); string rurl = serverConfig.GetString("GetTextureRedirectURL");
server.AddStreamHandler(
new GetDisplayNamesHandler("/CAPS/agents/", m_UserManagement, "GetDisplayNames", null));
} }
} }
} }

View File

@ -30,6 +30,7 @@ using System.Collections;
using System.Collections.Specialized; using System.Collections.Specialized;
using System.Reflection; using System.Reflection;
using System.IO; using System.IO;
using System.Text;
using System.Web; using System.Web;
using log4net; using log4net;
using Nini.Config; using Nini.Config;
@ -43,113 +44,71 @@ using Caps = OpenSim.Framework.Capabilities.Caps;
namespace OpenSim.Capabilities.Handlers namespace OpenSim.Capabilities.Handlers
{ {
public class GetMeshHandler public class GetMeshHandler : BaseStreamHandler
{ {
private static readonly ILog m_log = // private static readonly ILog m_log =
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); // LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private IAssetService m_assetService; private IAssetService m_assetService;
public const string DefaultFormat = "vnd.ll.mesh"; public GetMeshHandler(string path, IAssetService assService, string name, string description)
: base("GET", path, name, description)
public GetMeshHandler(IAssetService assService)
{ {
m_assetService = assService; m_assetService = assService;
} }
public Hashtable Handle(Hashtable request)
protected override byte[] ProcessRequest(string path, Stream request, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
{ {
return ProcessGetMesh(request, UUID.Zero, null); ; // Try to parse the texture ID from the request URL
} NameValueCollection query = HttpUtility.ParseQueryString(httpRequest.Url.Query);
string meshStr = query.GetOne("mesh_id");
public Hashtable ProcessGetMesh(Hashtable request, UUID AgentId, Caps cap) // m_log.DebugFormat("Fetching mesh {0}", meshStr);
{
Hashtable responsedata = new Hashtable();
if (m_assetService == null)
{
responsedata["int_response_code"] = (int)System.Net.HttpStatusCode.ServiceUnavailable;
responsedata["str_response_string"] = "The asset service is unavailable";
responsedata["keepalive"] = false;
return responsedata;
}
responsedata["int_response_code"] = (int)System.Net.HttpStatusCode.BadRequest;
responsedata["content_type"] = "text/plain";
responsedata["int_bytes"] = 0;
string meshStr = string.Empty;
if (request.ContainsKey("mesh_id"))
meshStr = request["mesh_id"].ToString();
if (String.IsNullOrEmpty(meshStr))
return responsedata;
UUID meshID = UUID.Zero; UUID meshID = UUID.Zero;
if(!UUID.TryParse(meshStr, out meshID)) if (!String.IsNullOrEmpty(meshStr) && UUID.TryParse(meshStr, out meshID))
return responsedata;
AssetBase mesh = m_assetService.Get(meshID.ToString());
if(mesh == null)
{ {
responsedata["int_response_code"] = (int)System.Net.HttpStatusCode.NotFound; if (m_assetService == null)
responsedata["str_response_string"] = "Mesh not found.";
return responsedata;
}
if (mesh.Type != (SByte)AssetType.Mesh)
{
responsedata["str_response_string"] = "Asset isn't a mesh.";
return responsedata;
}
string range = String.Empty;
if (((Hashtable)request["headers"])["range"] != null)
range = (string)((Hashtable)request["headers"])["range"];
else if (((Hashtable)request["headers"])["Range"] != null)
range = (string)((Hashtable)request["headers"])["Range"];
responsedata["content_type"] = "application/vnd.ll.mesh";
if (String.IsNullOrEmpty(range))
{
// full mesh
responsedata["str_response_string"] = Convert.ToBase64String(mesh.Data);
responsedata["int_response_code"] = (int)System.Net.HttpStatusCode.OK;
return responsedata;
}
// range request
int start, end;
if (Util.TryParseHttpRange(range, out start, out end))
{
// Before clamping start make sure we can satisfy it in order to avoid
// sending back the last byte instead of an error status
if (start >= mesh.Data.Length)
{ {
responsedata["str_response_string"] = "This range doesnt exist."; httpResponse.StatusCode = 404;
return responsedata; httpResponse.ContentType = "text/plain";
byte[] data = Encoding.UTF8.GetBytes("The asset service is unavailable. So is your mesh.");
httpResponse.Body.Write(data, 0, data.Length);
return null;
} }
end = Utils.Clamp(end, 0, mesh.Data.Length - 1); AssetBase mesh = m_assetService.Get(meshID.ToString());
start = Utils.Clamp(start, 0, end);
int len = end - start + 1;
//m_log.Debug("Serving " + start + " to " + end + " of " + texture.Data.Length + " bytes for texture " + texture.ID); if (mesh != null)
Hashtable headers = new Hashtable(); {
headers["Content-Range"] = String.Format("bytes {0}-{1}/{2}", start, end, mesh.Data.Length); if (mesh.Type == (SByte)AssetType.Mesh)
responsedata["headers"] = headers; {
responsedata["int_response_code"] = (int)System.Net.HttpStatusCode.PartialContent; byte[] data = mesh.Data;
httpResponse.Body.Write(data, 0, data.Length);
byte[] d = new byte[len]; httpResponse.ContentType = "application/vnd.ll.mesh";
Array.Copy(mesh.Data, start, d, 0, len); httpResponse.StatusCode = 200;
responsedata["bin_response_data"] = d; }
responsedata["int_bytes"] = len; // Optionally add additional mesh types here
return responsedata; else
{
httpResponse.StatusCode = 404;
httpResponse.ContentType = "text/plain";
byte[] data = Encoding.UTF8.GetBytes("Unfortunately, this asset isn't a mesh.");
httpResponse.Body.Write(data, 0, data.Length);
httpResponse.KeepAlive = false;
}
}
else
{
httpResponse.StatusCode = 404;
httpResponse.ContentType = "text/plain";
byte[] data = Encoding.UTF8.GetBytes("Your Mesh wasn't found. Sorry!");
httpResponse.Body.Write(data, 0, data.Length);
httpResponse.KeepAlive = false;
}
} }
m_log.Warn("[GETMESH]: Failed to parse a range from GetMesh request, sending full asset: " + (string)request["uri"]); return null;
responsedata["str_response_string"] = Convert.ToBase64String(mesh.Data);
responsedata["int_response_code"] = (int)System.Net.HttpStatusCode.OK;
return responsedata;
} }
} }
} }

View File

@ -25,13 +25,16 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/ */
using Nini.Config;
using OpenMetaverse;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Server.Base;
using OpenSim.Server.Handlers.Base;
using OpenSim.Services.Interfaces;
using System; using System;
using System.Collections;
using Nini.Config;
using OpenSim.Server.Base;
using OpenSim.Services.Interfaces;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Server.Handlers.Base;
using OpenSim.Framework.Servers;
using OpenMetaverse;
namespace OpenSim.Capabilities.Handlers namespace OpenSim.Capabilities.Handlers
{ {
@ -62,17 +65,8 @@ namespace OpenSim.Capabilities.Handlers
if (m_AssetService == null) if (m_AssetService == null)
throw new Exception(String.Format("Failed to load AssetService from {0}; config is {1}", assetService, m_ConfigName)); throw new Exception(String.Format("Failed to load AssetService from {0}; config is {1}", assetService, m_ConfigName));
string rurl = serverConfig.GetString("GetMeshRedirectURL"); server.AddStreamHandler(
new GetMeshHandler("/CAPS/GetMesh/" /*+ UUID.Random() */, m_AssetService, "GetMesh", null));
GetMeshHandler gmeshHandler = new GetMeshHandler(m_AssetService);
IRequestHandler reqHandler
= new RestHTTPHandler(
"GET",
"/" + UUID.Random(),
httpMethod => gmeshHandler.ProcessGetMesh(httpMethod, UUID.Zero, null),
"GetMesh",
null);
server.AddStreamHandler(reqHandler); ;
} }
} }
} }

View File

@ -47,41 +47,46 @@ using Caps = OpenSim.Framework.Capabilities.Caps;
namespace OpenSim.Capabilities.Handlers namespace OpenSim.Capabilities.Handlers
{ {
public class GetTextureHandler public class GetTextureHandler : BaseStreamHandler
{ {
private static readonly ILog m_log = private static readonly ILog m_log =
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private IAssetService m_assetService; private IAssetService m_assetService;
public const string DefaultFormat = "x-j2c"; public const string DefaultFormat = "x-j2c";
public GetTextureHandler(IAssetService assService) // TODO: Change this to a config option
private string m_RedirectURL = null;
public GetTextureHandler(string path, IAssetService assService, string name, string description, string redirectURL)
: base("GET", path, name, description)
{ {
m_assetService = assService; m_assetService = assService;
m_RedirectURL = redirectURL;
if (m_RedirectURL != null && !m_RedirectURL.EndsWith("/"))
m_RedirectURL += "/";
} }
public Hashtable Handle(Hashtable request) protected override byte[] ProcessRequest(string path, Stream request, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
{ {
Hashtable ret = new Hashtable(); // Try to parse the texture ID from the request URL
ret["int_response_code"] = (int)System.Net.HttpStatusCode.NotFound; NameValueCollection query = HttpUtility.ParseQueryString(httpRequest.Url.Query);
ret["content_type"] = "text/plain"; string textureStr = query.GetOne("texture_id");
ret["int_bytes"] = 0; string format = query.GetOne("format");
string textureStr = (string)request["texture_id"];
string format = (string)request["format"];
//m_log.DebugFormat("[GETTEXTURE]: called {0}", textureStr); //m_log.DebugFormat("[GETTEXTURE]: called {0}", textureStr);
if (m_assetService == null) if (m_assetService == null)
{ {
m_log.Error("[GETTEXTURE]: Cannot fetch texture " + textureStr + " without an asset service"); m_log.Error("[GETTEXTURE]: Cannot fetch texture " + textureStr + " without an asset service");
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
} }
UUID textureID; UUID textureID;
if (!String.IsNullOrEmpty(textureStr) && UUID.TryParse(textureStr, out textureID)) if (!String.IsNullOrEmpty(textureStr) && UUID.TryParse(textureStr, out textureID))
{ {
// m_log.DebugFormat("[GETTEXTURE]: Received request for texture id {0}", textureID); // m_log.DebugFormat("[GETTEXTURE]: Received request for texture id {0}", textureID);
string[] formats; string[] formats;
if (!string.IsNullOrEmpty(format)) if (!string.IsNullOrEmpty(format))
{ {
@ -89,50 +94,41 @@ namespace OpenSim.Capabilities.Handlers
} }
else else
{ {
formats = new string[1] { DefaultFormat }; // default formats = WebUtil.GetPreferredImageTypes(httpRequest.Headers.Get("Accept"));
if (((Hashtable)request["headers"])["Accept"] != null)
formats = WebUtil.GetPreferredImageTypes((string)((Hashtable)request["headers"])["Accept"]);
if (formats.Length == 0) if (formats.Length == 0)
formats = new string[1] { DefaultFormat }; // default formats = new string[1] { DefaultFormat }; // default
} }
// OK, we have an array with preferred formats, possibly with only one entry // OK, we have an array with preferred formats, possibly with only one entry
bool foundtexture = false;
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
foreach (string f in formats) foreach (string f in formats)
{ {
foundtexture = FetchTexture(request, ret, textureID, f); if (FetchTexture(httpRequest, httpResponse, textureID, f))
if (foundtexture)
break; break;
} }
if (!foundtexture)
{
ret["int_response_code"] = 404;
ret["error_status_text"] = "not found";
ret["str_response_string"] = "not found";
ret["content_type"] = "text/plain";
ret["int_bytes"] = 0;
}
} }
else else
{ {
m_log.Warn("[GETTEXTURE]: Failed to parse a texture_id from GetTexture request: " + (string)request["uri"]); m_log.Warn("[GETTEXTURE]: Failed to parse a texture_id from GetTexture request: " + httpRequest.Url);
} }
// m_log.DebugFormat( // m_log.DebugFormat(
// "[GETTEXTURE]: For texture {0} sending back response {1}, data length {2}", // "[GETTEXTURE]: For texture {0} sending back response {1}, data length {2}",
// textureID, httpResponse.StatusCode, httpResponse.ContentLength); // textureID, httpResponse.StatusCode, httpResponse.ContentLength);
return ret;
return null;
} }
/// <summary> /// <summary>
/// ///
/// </summary> /// </summary>
/// <param name="httpRequest"></param> /// <param name="httpRequest"></param>
/// <param name="httpResponse"></param> /// <param name="httpResponse"></param>
/// <param name="textureID"></param> /// <param name="textureID"></param>
/// <param name="format"></param> /// <param name="format"></param>
/// <returns>False for "caller try another codec"; true otherwise</returns> /// <returns>False for "caller try another codec"; true otherwise</returns>
private bool FetchTexture(Hashtable request, Hashtable response, UUID textureID, string format) private bool FetchTexture(IOSHttpRequest httpRequest, IOSHttpResponse httpResponse, UUID textureID, string format)
{ {
// m_log.DebugFormat("[GETTEXTURE]: {0} with requested format {1}", textureID, format); // m_log.DebugFormat("[GETTEXTURE]: {0} with requested format {1}", textureID, format);
AssetBase texture; AssetBase texture;
@ -141,76 +137,92 @@ namespace OpenSim.Capabilities.Handlers
if (format != DefaultFormat) if (format != DefaultFormat)
fullID = fullID + "-" + format; fullID = fullID + "-" + format;
// try the cache if (!String.IsNullOrEmpty(m_RedirectURL))
texture = m_assetService.GetCached(fullID);
if (texture == null)
{ {
//m_log.DebugFormat("[GETTEXTURE]: texture was not in the cache"); // Only try to fetch locally cached textures. Misses are redirected
texture = m_assetService.GetCached(fullID);
// Fetch locally or remotely. Misses return a 404
texture = m_assetService.Get(textureID.ToString());
if (texture != null) if (texture != null)
{ {
if (texture.Type != (sbyte)AssetType.Texture) if (texture.Type != (sbyte)AssetType.Texture)
return true;
if (format == DefaultFormat)
{ {
WriteTextureData(request, response, texture, format); httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
return true;
}
else
{
AssetBase newTexture = new AssetBase(texture.ID + "-" + format, texture.Name, (sbyte)AssetType.Texture, texture.Metadata.CreatorID);
newTexture.Data = ConvertTextureData(texture, format);
if (newTexture.Data.Length == 0)
return false; // !!! Caller try another codec, please!
newTexture.Flags = AssetFlags.Collectable;
newTexture.Temporary = true;
newTexture.Local = true;
m_assetService.Store(newTexture);
WriteTextureData(request, response, newTexture, format);
return true; return true;
} }
WriteTextureData(httpRequest, httpResponse, texture, format);
} }
} else
else // it was on the cache {
{ string textureUrl = m_RedirectURL + "?texture_id="+ textureID.ToString();
//m_log.DebugFormat("[GETTEXTURE]: texture was in the cache"); m_log.Debug("[GETTEXTURE]: Redirecting texture request to " + textureUrl);
WriteTextureData(request, response, texture, format); httpResponse.StatusCode = (int)OSHttpStatusCode.RedirectMovedPermanently;
return true; httpResponse.RedirectLocation = textureUrl;
} return true;
}
}
else // no redirect
{
// try the cache
texture = m_assetService.GetCached(fullID);
//response = new Hashtable(); if (texture == null)
{
// m_log.DebugFormat("[GETTEXTURE]: texture was not in the cache");
// Fetch locally or remotely. Misses return a 404
texture = m_assetService.Get(textureID.ToString());
if (texture != null)
{
if (texture.Type != (sbyte)AssetType.Texture)
{
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
return true;
}
if (format == DefaultFormat)
{
WriteTextureData(httpRequest, httpResponse, texture, format);
return true;
}
else
{
AssetBase newTexture = new AssetBase(texture.ID + "-" + format, texture.Name, (sbyte)AssetType.Texture, texture.Metadata.CreatorID);
newTexture.Data = ConvertTextureData(texture, format);
if (newTexture.Data.Length == 0)
return false; // !!! Caller try another codec, please!
newTexture.Flags = AssetFlags.Collectable;
newTexture.Temporary = true;
newTexture.Local = true;
m_assetService.Store(newTexture);
WriteTextureData(httpRequest, httpResponse, newTexture, format);
return true;
}
}
}
else // it was on the cache
{
// m_log.DebugFormat("[GETTEXTURE]: texture was in the cache");
WriteTextureData(httpRequest, httpResponse, texture, format);
return true;
}
}
//WriteTextureData(request,response,null,format);
// not found // not found
//m_log.Warn("[GETTEXTURE]: Texture " + textureID + " not found"); // m_log.Warn("[GETTEXTURE]: Texture " + textureID + " not found");
return false; httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
return true;
} }
private void WriteTextureData(Hashtable request, Hashtable response, AssetBase texture, string format) private void WriteTextureData(IOSHttpRequest request, IOSHttpResponse response, AssetBase texture, string format)
{ {
Hashtable headers = new Hashtable(); string range = request.Headers.GetOne("Range");
response["headers"] = headers;
string range = String.Empty;
if (((Hashtable)request["headers"])["range"] != null)
range = (string)((Hashtable)request["headers"])["range"];
else if (((Hashtable)request["headers"])["Range"] != null)
range = (string)((Hashtable)request["headers"])["Range"];
if (!String.IsNullOrEmpty(range)) // JP2's only if (!String.IsNullOrEmpty(range)) // JP2's only
{ {
// Range request // Range request
int start, end; int start, end;
if (Util.TryParseHttpRange(range, out start, out end)) if (TryParseRange(range, out start, out end))
{ {
// Before clamping start make sure we can satisfy it in order to avoid // Before clamping start make sure we can satisfy it in order to avoid
// sending back the last byte instead of an error status // sending back the last byte instead of an error status
@ -232,8 +244,10 @@ namespace OpenSim.Capabilities.Handlers
// However, if we return PartialContent (or OK) instead, the viewer will display that resolution. // However, if we return PartialContent (or OK) instead, the viewer will display that resolution.
// response.StatusCode = (int)System.Net.HttpStatusCode.RequestedRangeNotSatisfiable; // response.StatusCode = (int)System.Net.HttpStatusCode.RequestedRangeNotSatisfiable;
// viewers don't seem to handle RequestedRangeNotSatisfiable and keep retrying with same parameters // response.AddHeader("Content-Range", String.Format("bytes */{0}", texture.Data.Length));
response["int_response_code"] = (int)System.Net.HttpStatusCode.NotFound; // response.StatusCode = (int)System.Net.HttpStatusCode.OK;
response.StatusCode = (int)System.Net.HttpStatusCode.PartialContent;
response.ContentType = texture.Metadata.ContentType;
} }
else else
{ {
@ -248,35 +262,41 @@ namespace OpenSim.Capabilities.Handlers
// m_log.Debug("Serving " + start + " to " + end + " of " + texture.Data.Length + " bytes for texture " + texture.ID); // m_log.Debug("Serving " + start + " to " + end + " of " + texture.Data.Length + " bytes for texture " + texture.ID);
response["content-type"] = texture.Metadata.ContentType; // Always return PartialContent, even if the range covered the entire data length
response["int_response_code"] = (int)System.Net.HttpStatusCode.PartialContent; // We were accidentally sending back 404 before in this situation
headers["Content-Range"] = String.Format("bytes {0}-{1}/{2}", start, end, texture.Data.Length); // https://issues.apache.org/bugzilla/show_bug.cgi?id=51878 supports sending 206 even if the
// entire range is requested, and viewer 3.2.2 (and very probably earlier) seems fine with this.
//
// We also do not want to send back OK even if the whole range was satisfiable since this causes
// HTTP textures on at least Imprudence 1.4.0-beta2 to never display the final texture quality.
// if (end > maxEnd)
// response.StatusCode = (int)System.Net.HttpStatusCode.OK;
// else
response.StatusCode = (int)System.Net.HttpStatusCode.PartialContent;
byte[] d = new byte[len]; response.ContentLength = len;
Array.Copy(texture.Data, start, d, 0, len); response.ContentType = texture.Metadata.ContentType;
response["bin_response_data"] = d; response.AddHeader("Content-Range", String.Format("bytes {0}-{1}/{2}", start, end, texture.Data.Length));
response["int_bytes"] = len;
response.Body.Write(texture.Data, start, len);
} }
} }
else else
{ {
m_log.Warn("[GETTEXTURE]: Malformed Range header: " + range); m_log.Warn("[GETTEXTURE]: Malformed Range header: " + range);
response["int_response_code"] = (int)System.Net.HttpStatusCode.BadRequest; response.StatusCode = (int)System.Net.HttpStatusCode.BadRequest;
} }
} }
else // JP2's or other formats else // JP2's or other formats
{ {
// Full content request // Full content request
response["int_response_code"] = (int)System.Net.HttpStatusCode.OK; response.StatusCode = (int)System.Net.HttpStatusCode.OK;
response.ContentLength = texture.Data.Length;
if (format == DefaultFormat) if (format == DefaultFormat)
response["content_type"] = texture.Metadata.ContentType; response.ContentType = texture.Metadata.ContentType;
else else
response["content_type"] = "image/" + format; response.ContentType = "image/" + format;
response.Body.Write(texture.Data, 0, texture.Data.Length);
response["bin_response_data"] = texture.Data;
response["int_bytes"] = texture.Data.Length;
// response.Body.Write(texture.Data, 0, texture.Data.Length);
} }
// if (response.StatusCode < 200 || response.StatusCode > 299) // if (response.StatusCode < 200 || response.StatusCode > 299)
@ -289,41 +309,86 @@ namespace OpenSim.Capabilities.Handlers
// texture.FullID, range, response.StatusCode, response.ContentLength, texture.Data.Length); // texture.FullID, range, response.StatusCode, response.ContentLength, texture.Data.Length);
} }
/// <summary>
/// Parse a range header.
/// </summary>
/// <remarks>
/// As per http://www.w3.org/Protocols/rfc2616/rfc2616-sec14.html,
/// this obeys range headers with two values (e.g. 533-4165) and no second value (e.g. 533-).
/// Where there is no value, -1 is returned.
/// FIXME: Need to cover the case where only a second value is specified (e.g. -4165), probably by returning -1
/// for start.</remarks>
/// <returns></returns>
/// <param name='header'></param>
/// <param name='start'>Start of the range. Undefined if this was not a number.</param>
/// <param name='end'>End of the range. Will be -1 if no end specified. Undefined if there was a raw string but this was not a number.</param>
private bool TryParseRange(string header, out int start, out int end)
{
start = end = 0;
if (header.StartsWith("bytes="))
{
string[] rangeValues = header.Substring(6).Split('-');
if (rangeValues.Length == 2)
{
if (!Int32.TryParse(rangeValues[0], out start))
return false;
string rawEnd = rangeValues[1];
if (rawEnd == "")
{
end = -1;
return true;
}
else if (Int32.TryParse(rawEnd, out end))
{
return true;
}
}
}
start = end = 0;
return false;
}
private byte[] ConvertTextureData(AssetBase texture, string format) private byte[] ConvertTextureData(AssetBase texture, string format)
{ {
m_log.DebugFormat("[GETTEXTURE]: Converting texture {0} to {1}", texture.ID, format); m_log.DebugFormat("[GETTEXTURE]: Converting texture {0} to {1}", texture.ID, format);
byte[] data = new byte[0]; byte[] data = new byte[0];
MemoryStream imgstream = new MemoryStream(); MemoryStream imgstream = new MemoryStream();
Bitmap mTexture = null; Bitmap mTexture = new Bitmap(1, 1);
ManagedImage managedImage = null; ManagedImage managedImage;
Image image = null; Image image = (Image)mTexture;
try try
{ {
// Taking our jpeg2000 data, decoding it, then saving it to a byte array with regular data // Taking our jpeg2000 data, decoding it, then saving it to a byte array with regular data
imgstream = new MemoryStream();
// Decode image to System.Drawing.Image // Decode image to System.Drawing.Image
if (OpenJPEG.DecodeToImage(texture.Data, out managedImage, out image) && image != null) if (OpenJPEG.DecodeToImage(texture.Data, out managedImage, out image))
{ {
// Save to bitmap // Save to bitmap
mTexture = new Bitmap(image); mTexture = new Bitmap(image);
using(EncoderParameters myEncoderParameters = new EncoderParameters()) EncoderParameters myEncoderParameters = new EncoderParameters();
{ myEncoderParameters.Param[0] = new EncoderParameter(Encoder.Quality, 95L);
myEncoderParameters.Param[0] = new EncoderParameter(Encoder.Quality,95L);
// Save bitmap to stream // Save bitmap to stream
ImageCodecInfo codec = GetEncoderInfo("image/" + format); ImageCodecInfo codec = GetEncoderInfo("image/" + format);
if (codec != null) if (codec != null)
{ {
mTexture.Save(imgstream, codec, myEncoderParameters); mTexture.Save(imgstream, codec, myEncoderParameters);
// Write the stream to a byte array for output // Write the stream to a byte array for output
data = imgstream.ToArray(); data = imgstream.ToArray();
}
else
m_log.WarnFormat("[GETTEXTURE]: No such codec {0}", format);
} }
else
m_log.WarnFormat("[GETTEXTURE]: No such codec {0}", format);
} }
} }
catch (Exception e) catch (Exception e)
@ -340,10 +405,11 @@ namespace OpenSim.Capabilities.Handlers
if (image != null) if (image != null)
image.Dispose(); image.Dispose();
if(managedImage != null)
managedImage.Clear();
if (imgstream != null) if (imgstream != null)
{
imgstream.Close();
imgstream.Dispose(); imgstream.Dispose();
}
} }
return data; return data;
@ -362,4 +428,4 @@ namespace OpenSim.Capabilities.Handlers
return null; return null;
} }
} }
} }

View File

@ -1,394 +0,0 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Specialized;
using System.Drawing;
using System.Drawing.Imaging;
using System.Reflection;
using System.IO;
using System.Net;
using System.Web;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
using OpenMetaverse.Imaging;
using OpenSim.Framework;
using OpenSim.Framework.Servers;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Services.Interfaces;
using Caps = OpenSim.Framework.Capabilities.Caps;
namespace OpenSim.Capabilities.Handlers
{
public class GetTextureRobustHandler : BaseStreamHandler
{
private static readonly ILog m_log =
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private IAssetService m_assetService;
public const string DefaultFormat = "x-j2c";
// TODO: Change this to a config option
private string m_RedirectURL = null;
public GetTextureRobustHandler(string path, IAssetService assService, string name, string description, string redirectURL)
: base("GET", path, name, description)
{
m_assetService = assService;
m_RedirectURL = redirectURL;
if (m_RedirectURL != null && !m_RedirectURL.EndsWith("/"))
m_RedirectURL += "/";
}
protected override byte[] ProcessRequest(string path, Stream request, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
{
// Try to parse the texture ID from the request URL
NameValueCollection query = HttpUtility.ParseQueryString(httpRequest.Url.Query);
string textureStr = query.GetOne("texture_id");
string format = query.GetOne("format");
//m_log.DebugFormat("[GETTEXTURE]: called {0}", textureStr);
if (m_assetService == null)
{
m_log.Error("[GETTEXTURE]: Cannot fetch texture " + textureStr + " without an asset service");
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
return null;
}
UUID textureID;
if (!String.IsNullOrEmpty(textureStr) && UUID.TryParse(textureStr, out textureID))
{
// m_log.DebugFormat("[GETTEXTURE]: Received request for texture id {0}", textureID);
string[] formats;
if (!string.IsNullOrEmpty(format))
{
formats = new string[1] { format.ToLower() };
}
else
{
formats = WebUtil.GetPreferredImageTypes(httpRequest.Headers.Get("Accept"));
if (formats.Length == 0)
formats = new string[1] { DefaultFormat }; // default
}
// OK, we have an array with preferred formats, possibly with only one entry
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
foreach (string f in formats)
{
if (FetchTexture(httpRequest, httpResponse, textureID, f))
break;
}
}
else
{
m_log.Warn("[GETTEXTURE]: Failed to parse a texture_id from GetTexture request: " + httpRequest.Url);
}
// m_log.DebugFormat(
// "[GETTEXTURE]: For texture {0} sending back response {1}, data length {2}",
// textureID, httpResponse.StatusCode, httpResponse.ContentLength);
return null;
}
/// <summary>
///
/// </summary>
/// <param name="httpRequest"></param>
/// <param name="httpResponse"></param>
/// <param name="textureID"></param>
/// <param name="format"></param>
/// <returns>False for "caller try another codec"; true otherwise</returns>
private bool FetchTexture(IOSHttpRequest httpRequest, IOSHttpResponse httpResponse, UUID textureID, string format)
{
// m_log.DebugFormat("[GETTEXTURE]: {0} with requested format {1}", textureID, format);
if(!String.IsNullOrEmpty(m_RedirectURL))
{
string textureUrl = m_RedirectURL + "?texture_id=" + textureID.ToString();
m_log.Debug("[GETTEXTURE]: Redirecting texture request to " + textureUrl);
httpResponse.StatusCode = (int)HttpStatusCode.Moved;
httpResponse.AddHeader("Location:", textureUrl);
return true;
}
// Fetch, Misses or invalid return a 404
AssetBase texture = m_assetService.Get(textureID.ToString());
if (texture != null)
{
if (texture.Type != (sbyte)AssetType.Texture)
{
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
return true;
}
if (format == DefaultFormat)
{
WriteTextureData(httpRequest, httpResponse, texture, format);
return true;
}
// need to convert format
AssetBase newTexture = new AssetBase(texture.ID + "-" + format, texture.Name, (sbyte)AssetType.Texture, texture.Metadata.CreatorID);
newTexture.Data = ConvertTextureData(texture, format);
if (newTexture.Data.Length == 0)
return false; // !!! Caller try another codec, please!
newTexture.Flags = AssetFlags.Collectable;
newTexture.Temporary = true;
newTexture.Local = true;
WriteTextureData(httpRequest, httpResponse, newTexture, format);
return true;
}
// not found
// m_log.Warn("[GETTEXTURE]: Texture " + textureID + " not found");
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
return true;
}
private void WriteTextureData(IOSHttpRequest request, IOSHttpResponse response, AssetBase texture, string format)
{
string range = request.Headers.GetOne("Range");
if (!String.IsNullOrEmpty(range)) // JP2's only
{
// Range request
int start, end;
if (TryParseRange(range, out start, out end))
{
// Before clamping start make sure we can satisfy it in order to avoid
// sending back the last byte instead of an error status
if (start >= texture.Data.Length)
{
// m_log.DebugFormat(
// "[GETTEXTURE]: Client requested range for texture {0} starting at {1} but texture has end of {2}",
// texture.ID, start, texture.Data.Length);
// Stricly speaking, as per http://www.w3.org/Protocols/rfc2616/rfc2616-sec14.html, we should be sending back
// Requested Range Not Satisfiable (416) here. However, it appears that at least recent implementations
// of the Linden Lab viewer (3.2.1 and 3.3.4 and probably earlier), a viewer that has previously
// received a very small texture may attempt to fetch bytes from the server past the
// range of data that it received originally. Whether this happens appears to depend on whether
// the viewer's estimation of how large a request it needs to make for certain discard levels
// (http://wiki.secondlife.com/wiki/Image_System#Discard_Level_and_Mip_Mapping), chiefly discard
// level 2. If this estimate is greater than the total texture size, returning a RequestedRangeNotSatisfiable
// here will cause the viewer to treat the texture as bad and never display the full resolution
// However, if we return PartialContent (or OK) instead, the viewer will display that resolution.
// response.StatusCode = (int)System.Net.HttpStatusCode.RequestedRangeNotSatisfiable;
// response.AddHeader("Content-Range", String.Format("bytes */{0}", texture.Data.Length));
// response.StatusCode = (int)System.Net.HttpStatusCode.OK;
response.StatusCode = (int)System.Net.HttpStatusCode.PartialContent;
response.ContentType = texture.Metadata.ContentType;
}
else
{
// Handle the case where no second range value was given. This is equivalent to requesting
// the rest of the entity.
if (end == -1)
end = int.MaxValue;
end = Utils.Clamp(end, 0, texture.Data.Length - 1);
start = Utils.Clamp(start, 0, end);
int len = end - start + 1;
// m_log.Debug("Serving " + start + " to " + end + " of " + texture.Data.Length + " bytes for texture " + texture.ID);
// Always return PartialContent, even if the range covered the entire data length
// We were accidentally sending back 404 before in this situation
// https://issues.apache.org/bugzilla/show_bug.cgi?id=51878 supports sending 206 even if the
// entire range is requested, and viewer 3.2.2 (and very probably earlier) seems fine with this.
//
// We also do not want to send back OK even if the whole range was satisfiable since this causes
// HTTP textures on at least Imprudence 1.4.0-beta2 to never display the final texture quality.
// if (end > maxEnd)
// response.StatusCode = (int)System.Net.HttpStatusCode.OK;
// else
response.StatusCode = (int)System.Net.HttpStatusCode.PartialContent;
response.ContentLength = len;
response.ContentType = texture.Metadata.ContentType;
response.AddHeader("Content-Range", String.Format("bytes {0}-{1}/{2}", start, end, texture.Data.Length));
response.RawBuffer = texture.Data;
response.RawBufferStart = start;
response.RawBufferLen = len;
}
}
else
{
m_log.Warn("[GETTEXTURE]: Malformed Range header: " + range);
response.StatusCode = (int)System.Net.HttpStatusCode.BadRequest;
}
}
else // JP2's or other formats
{
// Full content request
response.StatusCode = (int)System.Net.HttpStatusCode.OK;
response.ContentLength = texture.Data.Length;
if (format == DefaultFormat)
response.ContentType = texture.Metadata.ContentType;
else
response.ContentType = "image/" + format;
response.RawBuffer = texture.Data;
response.RawBufferStart = 0;
response.RawBufferLen = texture.Data.Length;
}
// if (response.StatusCode < 200 || response.StatusCode > 299)
// m_log.WarnFormat(
// "[GETTEXTURE]: For texture {0} requested range {1} responded {2} with content length {3} (actual {4})",
// texture.FullID, range, response.StatusCode, response.ContentLength, texture.Data.Length);
// else
// m_log.DebugFormat(
// "[GETTEXTURE]: For texture {0} requested range {1} responded {2} with content length {3} (actual {4})",
// texture.FullID, range, response.StatusCode, response.ContentLength, texture.Data.Length);
}
/// <summary>
/// Parse a range header.
/// </summary>
/// <remarks>
/// As per http://www.w3.org/Protocols/rfc2616/rfc2616-sec14.html,
/// this obeys range headers with two values (e.g. 533-4165) and no second value (e.g. 533-).
/// Where there is no value, -1 is returned.
/// FIXME: Need to cover the case where only a second value is specified (e.g. -4165), probably by returning -1
/// for start.</remarks>
/// <returns></returns>
/// <param name='header'></param>
/// <param name='start'>Start of the range. Undefined if this was not a number.</param>
/// <param name='end'>End of the range. Will be -1 if no end specified. Undefined if there was a raw string but this was not a number.</param>
private bool TryParseRange(string header, out int start, out int end)
{
start = end = 0;
if (header.StartsWith("bytes="))
{
string[] rangeValues = header.Substring(6).Split('-');
if (rangeValues.Length == 2)
{
if (!Int32.TryParse(rangeValues[0], out start))
return false;
string rawEnd = rangeValues[1];
if (rawEnd == "")
{
end = -1;
return true;
}
else if (Int32.TryParse(rawEnd, out end))
{
return true;
}
}
}
start = end = 0;
return false;
}
private byte[] ConvertTextureData(AssetBase texture, string format)
{
m_log.DebugFormat("[GETTEXTURE]: Converting texture {0} to {1}", texture.ID, format);
byte[] data = new byte[0];
MemoryStream imgstream = new MemoryStream();
Bitmap mTexture = null;
ManagedImage managedImage = null;
Image image = null;
try
{
// Taking our jpeg2000 data, decoding it, then saving it to a byte array with regular data
// Decode image to System.Drawing.Image
if (OpenJPEG.DecodeToImage(texture.Data, out managedImage, out image) && image != null)
{
// Save to bitmap
mTexture = new Bitmap(image);
using(EncoderParameters myEncoderParameters = new EncoderParameters())
{
myEncoderParameters.Param[0] = new EncoderParameter(Encoder.Quality,95L);
// Save bitmap to stream
ImageCodecInfo codec = GetEncoderInfo("image/" + format);
if (codec != null)
{
mTexture.Save(imgstream, codec, myEncoderParameters);
// Write the stream to a byte array for output
data = imgstream.ToArray();
}
else
m_log.WarnFormat("[GETTEXTURE]: No such codec {0}", format);
}
}
}
catch (Exception e)
{
m_log.WarnFormat("[GETTEXTURE]: Unable to convert texture {0} to {1}: {2}", texture.ID, format, e.Message);
}
finally
{
// Reclaim memory, these are unmanaged resources
// If we encountered an exception, one or more of these will be null
if (mTexture != null)
mTexture.Dispose();
if (image != null)
image.Dispose();
if(managedImage != null)
managedImage.Clear();
if (imgstream != null)
imgstream.Dispose();
}
return data;
}
// From msdn
private static ImageCodecInfo GetEncoderInfo(String mimeType)
{
ImageCodecInfo[] encoders;
encoders = ImageCodecInfo.GetImageEncoders();
for (int j = 0; j < encoders.Length; ++j)
{
if (encoders[j].MimeType == mimeType)
return encoders[j];
}
return null;
}
}
}

View File

@ -33,7 +33,6 @@ using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Server.Handlers.Base; using OpenSim.Server.Handlers.Base;
using OpenMetaverse; using OpenMetaverse;
namespace OpenSim.Capabilities.Handlers namespace OpenSim.Capabilities.Handlers
{ {
public class GetTextureServerConnector : ServiceConnector public class GetTextureServerConnector : ServiceConnector
@ -66,8 +65,7 @@ namespace OpenSim.Capabilities.Handlers
string rurl = serverConfig.GetString("GetTextureRedirectURL"); string rurl = serverConfig.GetString("GetTextureRedirectURL");
; ;
server.AddStreamHandler( server.AddStreamHandler(
new GetTextureRobustHandler("/CAPS/GetTexture", m_AssetService, "GetTexture", null, rurl)); new GetTextureHandler("/CAPS/GetTexture/" /*+ UUID.Random() */, m_AssetService, "GetTexture", null, rurl));
} }
} }
} }

View File

@ -38,7 +38,6 @@ using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Region.Framework.Scenes; using OpenSim.Region.Framework.Scenes;
using OpenSim.Tests.Common; using OpenSim.Tests.Common;
/*
namespace OpenSim.Capabilities.Handlers.GetTexture.Tests namespace OpenSim.Capabilities.Handlers.GetTexture.Tests
{ {
[TestFixture] [TestFixture]
@ -60,5 +59,4 @@ namespace OpenSim.Capabilities.Handlers.GetTexture.Tests
Assert.That(resp.StatusCode, Is.EqualTo((int)System.Net.HttpStatusCode.NotFound)); Assert.That(resp.StatusCode, Is.EqualTo((int)System.Net.HttpStatusCode.NotFound));
} }
} }
} }
*/

View File

@ -2,7 +2,7 @@
using System.Runtime.CompilerServices; using System.Runtime.CompilerServices;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following // General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information // set of attributes. Change these attribute values to modify the information
// associated with an assembly. // associated with an assembly.
[assembly: AssemblyTitle("OpenSim.Capabilities.Handlers")] [assembly: AssemblyTitle("OpenSim.Capabilities.Handlers")]
@ -14,8 +14,8 @@ using System.Runtime.InteropServices;
[assembly: AssemblyTrademark("")] [assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")] [assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible // Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from // to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type. // COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)] [assembly: ComVisible(false)]
@ -25,9 +25,9 @@ using System.Runtime.InteropServices;
// Version information for an assembly consists of the following four values: // Version information for an assembly consists of the following four values:
// //
// Major Version // Major Version
// Minor Version // Minor Version
// Build Number // Build Number
// Revision // Revision
// //
[assembly: AssemblyVersion(OpenSim.VersionInfo.AssemblyVersionNumber)] [assembly: AssemblyVersion("0.8.1.*")]

View File

@ -0,0 +1,181 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Specialized;
using System.Drawing;
using System.Drawing.Imaging;
using System.Reflection;
using System.IO;
using System.Web;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
using OpenMetaverse.Imaging;
using OpenSim.Framework;
using OpenSim.Framework.Capabilities;
using OpenSim.Framework.Servers;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Services.Interfaces;
using Caps = OpenSim.Framework.Capabilities.Caps;
namespace OpenSim.Capabilities.Handlers
{
public class UploadBakedTextureHandler
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private Caps m_HostCapsObj;
private IAssetService m_assetService;
private bool m_persistBakedTextures;
public UploadBakedTextureHandler(Caps caps, IAssetService assetService, bool persistBakedTextures)
{
m_HostCapsObj = caps;
m_assetService = assetService;
m_persistBakedTextures = persistBakedTextures;
}
/// <summary>
/// Handle a request from the client for a Uri to upload a baked texture.
/// </summary>
/// <param name="request"></param>
/// <param name="path"></param>
/// <param name="param"></param>
/// <param name="httpRequest"></param>
/// <param name="httpResponse"></param>
/// <returns>The upload response if the request is successful, null otherwise.</returns>
public string UploadBakedTexture(
string request, string path, string param, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
{
try
{
string capsBase = "/CAPS/" + m_HostCapsObj.CapsObjectPath;
string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000");
BakedTextureUploader uploader =
new BakedTextureUploader(capsBase + uploaderPath, m_HostCapsObj.HttpListener);
uploader.OnUpLoad += BakedTextureUploaded;
m_HostCapsObj.HttpListener.AddStreamHandler(
new BinaryStreamHandler(
"POST", capsBase + uploaderPath, uploader.uploaderCaps, "UploadBakedTexture", null));
string protocol = "http://";
if (m_HostCapsObj.SSLCaps)
protocol = "https://";
string uploaderURL = protocol + m_HostCapsObj.HostName + ":" +
m_HostCapsObj.Port.ToString() + capsBase + uploaderPath;
LLSDAssetUploadResponse uploadResponse = new LLSDAssetUploadResponse();
uploadResponse.uploader = uploaderURL;
uploadResponse.state = "upload";
return LLSDHelpers.SerialiseLLSDReply(uploadResponse);
}
catch (Exception e)
{
m_log.ErrorFormat("[UPLOAD BAKED TEXTURE HANDLER]: {0}{1}", e.Message, e.StackTrace);
}
return null;
}
/// <summary>
/// Called when a baked texture has been successfully uploaded by a client.
/// </summary>
/// <param name="assetID"></param>
/// <param name="data"></param>
private void BakedTextureUploaded(UUID assetID, byte[] data)
{
// m_log.DebugFormat("[UPLOAD BAKED TEXTURE HANDLER]: Received baked texture {0}", assetID.ToString());
AssetBase asset;
asset = new AssetBase(assetID, "Baked Texture", (sbyte)AssetType.Texture, m_HostCapsObj.AgentID.ToString());
asset.Data = data;
asset.Temporary = true;
asset.Local = !m_persistBakedTextures; // Local assets aren't persisted, non-local are
m_assetService.Store(asset);
}
}
class BakedTextureUploader
{
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
public event Action<UUID, byte[]> OnUpLoad;
private string uploaderPath = String.Empty;
private UUID newAssetID;
private IHttpServer httpListener;
public BakedTextureUploader(string path, IHttpServer httpServer)
{
newAssetID = UUID.Random();
uploaderPath = path;
httpListener = httpServer;
// m_log.InfoFormat("[CAPS] baked texture upload starting for {0}",newAssetID);
}
/// <summary>
/// Handle raw uploaded baked texture data.
/// </summary>
/// <param name="data"></param>
/// <param name="path"></param>
/// <param name="param"></param>
/// <returns></returns>
public string uploaderCaps(byte[] data, string path, string param)
{
Action<UUID, byte[]> handlerUpLoad = OnUpLoad;
// Don't do this asynchronously, otherwise it's possible for the client to send set appearance information
// on another thread which might send out avatar updates before the asset has been put into the asset
// service.
if (handlerUpLoad != null)
handlerUpLoad(newAssetID, data);
string res = String.Empty;
LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete();
uploadComplete.new_asset = newAssetID.ToString();
uploadComplete.new_inventory_item = UUID.Zero;
uploadComplete.state = "complete";
res = LLSDHelpers.SerialiseLLSDReply(uploadComplete);
httpListener.RemoveStreamHandler("POST", uploaderPath);
// m_log.DebugFormat("[BAKED TEXTURE UPLOADER]: baked texture upload completed for {0}", newAssetID);
return res;
}
}
}

View File

@ -29,35 +29,48 @@ using System;
using Nini.Config; using Nini.Config;
using OpenSim.Server.Base; using OpenSim.Server.Base;
using OpenSim.Services.Interfaces; using OpenSim.Services.Interfaces;
using OpenSim.Framework.ServiceAuth;
using OpenSim.Framework.Servers.HttpServer; using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Server.Handlers.Base; using OpenSim.Server.Handlers.Base;
using OpenMetaverse;
namespace OpenSim.Server.Handlers.GridUser namespace OpenSim.Capabilities.Handlers
{ {
public class MuteListServiceConnector : ServiceConnector public class UploadBakedTextureServerConnector : ServiceConnector
{ {
private IMuteListService m_MuteListService; private IAssetService m_AssetService;
private string m_ConfigName = "MuteListService"; private string m_ConfigName = "CapsService";
public MuteListServiceConnector(IConfigSource config, IHttpServer server, string configName) : public UploadBakedTextureServerConnector(IConfigSource config, IHttpServer server, string configName) :
base(config, server, configName) base(config, server, configName)
{ {
if (configName != String.Empty)
m_ConfigName = configName;
IConfig serverConfig = config.Configs[m_ConfigName]; IConfig serverConfig = config.Configs[m_ConfigName];
if (serverConfig == null) if (serverConfig == null)
throw new Exception(String.Format("No section {0} in config file", m_ConfigName)); throw new Exception(String.Format("No section '{0}' in config file", m_ConfigName));
string service = serverConfig.GetString("LocalServiceModule", String.Empty); string assetService = serverConfig.GetString("AssetService", String.Empty);
if (service == String.Empty) if (assetService == String.Empty)
throw new Exception("LocalServiceModule not present in MuteListService config file MuteListService section"); throw new Exception("No AssetService in config file");
Object[] args = new Object[] { config }; Object[] args = new Object[] { config };
m_MuteListService = ServerUtils.LoadPlugin<IMuteListService>(service, args); m_AssetService =
ServerUtils.LoadPlugin<IAssetService>(assetService, args);
IServiceAuth auth = ServiceAuth.Create(config, m_ConfigName); if (m_AssetService == null)
throw new Exception(String.Format("Failed to load AssetService from {0}; config is {1}", assetService, m_ConfigName));
server.AddStreamHandler(new MuteListServerPostHandler(m_MuteListService, auth)); // NEED TO FIX THIS
} OpenSim.Framework.Capabilities.Caps caps = new OpenSim.Framework.Capabilities.Caps(server, "", server.Port, "", UUID.Zero, "");
server.AddStreamHandler(new RestStreamHandler(
"POST",
"/CAPS/UploadBakedTexture/",
new UploadBakedTextureHandler(caps, m_AssetService, true).UploadBakedTexture,
"UploadBakedTexture",
"Upload Baked Texture Capability"));
}
} }
} }

View File

@ -107,17 +107,17 @@ namespace OpenSim.Framework.Capabilities
/// <returns></returns> /// <returns></returns>
public static byte[] LLSDSerialize(object obj) public static byte[] LLSDSerialize(object obj)
{ {
using(StringWriter sw = new StringWriter()) StringWriter sw = new StringWriter();
using(XmlTextWriter writer = new XmlTextWriter(sw)) XmlTextWriter writer = new XmlTextWriter(sw);
{ writer.Formatting = Formatting.None;
writer.Formatting = Formatting.None;
writer.WriteStartElement(String.Empty, "llsd", String.Empty); writer.WriteStartElement(String.Empty, "llsd", String.Empty);
LLSDWriteOne(writer, obj); LLSDWriteOne(writer, obj);
writer.WriteEndElement(); writer.WriteEndElement();
writer.Flush();
return Util.UTF8.GetBytes(sw.ToString()); writer.Close();
}
return Util.UTF8.GetBytes(sw.ToString());
} }
/// <summary> /// <summary>
@ -566,7 +566,7 @@ namespace OpenSim.Framework.Capabilities
endPos = FindEnd(llsd, 1); endPos = FindEnd(llsd, 1);
if (Double.TryParse(llsd.Substring(1, endPos - 1), NumberStyles.Float, if (Double.TryParse(llsd.Substring(1, endPos - 1), NumberStyles.Float,
Culture.NumberFormatInfo, out value)) Utils.EnUsCulture.NumberFormat, out value))
return value; return value;
else else
throw new LLSDParseException("Failed to parse double value type"); throw new LLSDParseException("Failed to parse double value type");

View File

@ -30,20 +30,13 @@ using OpenMetaverse;
namespace OpenSim.Framework.Capabilities namespace OpenSim.Framework.Capabilities
{ {
[LLSDType("MAP")] [LLSDType("MAP")]
public class LLSDAssetUploadComplete public class LLSDAssetUploadComplete
{ {
public string new_asset = String.Empty; public string new_asset = String.Empty;
public UUID new_inventory_item = UUID.Zero; public UUID new_inventory_item = UUID.Zero;
// public UUID new_texture_folder_id = UUID.Zero;
public string state = String.Empty; public string state = String.Empty;
public LLSDAssetUploadError error = null;
//public bool success = false; //public bool success = false;
public int new_next_owner_mask = 0;
public int new_group_mask = 0;
public int new_everyone_mask = 0;
public int inventory_item_flags = 0;
public LLSDAssetUploadComplete() public LLSDAssetUploadComplete()
{ {

View File

@ -30,28 +30,15 @@ using OpenMetaverse;
namespace OpenSim.Framework.Capabilities namespace OpenSim.Framework.Capabilities
{ {
[OSDMap]
public class LLSDAssetResource
{
public OSDArray instance_list = new OSDArray();
public OSDArray texture_list = new OSDArray();
public OSDArray mesh_list = new OSDArray();
public string metric = String.Empty;
}
[OSDMap] [OSDMap]
public class LLSDAssetUploadRequest public class LLSDAssetUploadRequest
{ {
public string asset_type = String.Empty; public string asset_type = String.Empty;
public string description = String.Empty; public string description = String.Empty;
public UUID folder_id = UUID.Zero; public UUID folder_id = UUID.Zero;
public UUID texture_folder_id = UUID.Zero;
public int next_owner_mask = 0;
public int group_mask = 0;
public int everyone_mask = 0;
public string inventory_type = String.Empty; public string inventory_type = String.Empty;
public string name = String.Empty; public string name = String.Empty;
public LLSDAssetResource asset_resources = new LLSDAssetResource();
public LLSDAssetUploadRequest() public LLSDAssetUploadRequest()
{ {
} }

View File

@ -26,51 +26,20 @@
*/ */
using System; using System;
using OpenMetaverse;
namespace OpenSim.Framework.Capabilities namespace OpenSim.Framework.Capabilities
{ {
[OSDMap]
public class LLSDAssetUploadError
{
public string message = String.Empty;
public UUID identifier = UUID.Zero;
}
[OSDMap]
public class LLSDAssetUploadResponsePricebrkDown
{
public int mesh_streaming;
public int mesh_physics;
public int mesh_instance;
public int texture;
public int model;
}
[OSDMap]
public class LLSDAssetUploadResponseData
{
public double resource_cost;
public double model_streaming_cost;
public double simulation_cost;
public double physics_cost;
public LLSDAssetUploadResponsePricebrkDown upload_price_breakdown = new LLSDAssetUploadResponsePricebrkDown();
}
[OSDMap] [OSDMap]
public class LLSDAssetUploadResponse public class LLSDAssetUploadResponse
{ {
public string uploader = String.Empty; public string uploader = String.Empty;
public string state = String.Empty; public string state = String.Empty;
public int upload_price = 0;
public LLSDAssetUploadResponseData data = null;
public LLSDAssetUploadError error = null;
public LLSDAssetUploadResponse() public LLSDAssetUploadResponse()
{ {
} }
} }
[OSDMap] [OSDMap]
public class LLSDNewFileAngentInventoryVariablePriceReplyResponse public class LLSDNewFileAngentInventoryVariablePriceReplyResponse
{ {
@ -78,7 +47,7 @@ namespace OpenSim.Framework.Capabilities
public string state; public string state;
public int upload_price; public int upload_price;
public string rsvp; public string rsvp;
public LLSDNewFileAngentInventoryVariablePriceReplyResponse() public LLSDNewFileAngentInventoryVariablePriceReplyResponse()
{ {
state = "confirm_upload"; state = "confirm_upload";

View File

@ -42,7 +42,7 @@ namespace OpenSim.Framework.Capabilities
{ {
public string username; public string username;
public string display_name; public string display_name;
//'display_name_next_update':d"1970-01-01T00:00:00Z" //'display_name_next_update':d"1970-01-01T00:00:00Z"
public string legacy_first_name; public string legacy_first_name;
public string legacy_last_name; public string legacy_last_name;
public UUID id; public UUID id;

View File

@ -0,0 +1,68 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using OpenMetaverse;
namespace OpenSim.Framework.Capabilities
{
[OSDMap]
public class LLSDEnvironmentRequest
{
public UUID messageID;
public UUID regionID;
}
[OSDMap]
public class LLSDEnvironmentSetResponse
{
public UUID regionID;
public UUID messageID;
public Boolean success;
public String fail_reason;
}
public class EnvironmentSettings
{
/// <summary>
/// generates a empty llsd settings response for viewer
/// </summary>
/// <param name="messageID">the message UUID</param>
/// <param name="regionID">the region UUID</param>
public static string EmptySettings(UUID messageID, UUID regionID)
{
OSDArray arr = new OSDArray();
LLSDEnvironmentRequest msg = new LLSDEnvironmentRequest();
msg.messageID = messageID;
msg.regionID = regionID;
arr.Array.Add(msg);
return LLSDHelpers.SerialiseLLSDReply(arr);
}
}
}

View File

@ -30,7 +30,6 @@ using System.Collections;
using System.IO; using System.IO;
using System.Reflection; using System.Reflection;
using System.Xml; using System.Xml;
using OpenMetaverse;
namespace OpenSim.Framework.Capabilities namespace OpenSim.Framework.Capabilities
{ {
@ -41,32 +40,17 @@ namespace OpenSim.Framework.Capabilities
public static string SerialiseLLSDReply(object obj) public static string SerialiseLLSDReply(object obj)
{ {
using(StringWriter sw = new StringWriter()) StringWriter sw = new StringWriter();
using(XmlTextWriter writer = new XmlTextWriter(sw)) XmlTextWriter writer = new XmlTextWriter(sw);
{ writer.Formatting = Formatting.None;
writer.Formatting = Formatting.None; writer.WriteStartElement(String.Empty, "llsd", String.Empty);
writer.WriteStartElement(String.Empty, "llsd", String.Empty); SerializeOSDType(writer, obj);
SerializeOSDType(writer, obj); writer.WriteEndElement();
writer.WriteEndElement(); writer.Close();
writer.Flush();
//m_log.DebugFormat("[LLSD Helpers]: Generated serialized LLSD reply {0}", sw.ToString()); //m_log.DebugFormat("[LLSD Helpers]: Generated serialized LLSD reply {0}", sw.ToString());
return sw.ToString(); return sw.ToString();
}
}
public static string SerialiseLLSDReplyNoHeader(object obj)
{
using(StringWriter sw = new StringWriter())
using(XmlTextWriter writer = new XmlTextWriter(sw))
{
writer.Formatting = Formatting.None;
SerializeOSDType(writer, obj);
writer.Flush();
//m_log.DebugFormat("[LLSD Helpers]: Generated serialized LLSD reply {0}", sw.ToString());
return sw.ToString();
}
} }
private static void SerializeOSDType(XmlTextWriter writer, object obj) private static void SerializeOSDType(XmlTextWriter writer, object obj)
@ -173,22 +157,6 @@ namespace OpenSim.Framework.Capabilities
// the LLSD map/array types in the array need to be deserialised // the LLSD map/array types in the array need to be deserialised
// but first we need to know the right class to deserialise them into. // but first we need to know the right class to deserialise them into.
} }
else if(enumerator.Value is Boolean && field.FieldType == typeof(int) )
{
int i = (bool)enumerator.Value ? 1 : 0;
field.SetValue(obj, i);
}
else if(field.FieldType == typeof(bool) && enumerator.Value is int)
{
bool b = (int)enumerator.Value != 0;
field.SetValue(obj, b);
}
else if(field.FieldType == typeof(UUID) && enumerator.Value is string)
{
UUID u;
UUID.TryParse((string)enumerator.Value, out u);
field.SetValue(obj, u);
}
else else
{ {
field.SetValue(obj, enumerator.Value); field.SetValue(obj, enumerator.Value);

View File

@ -37,6 +37,5 @@ namespace OpenSim.Framework.Capabilities
public string name; public string name;
public int type; public int type;
public int preferred_type; public int preferred_type;
public int version;
} }
} }

View File

@ -87,12 +87,12 @@ namespace OpenSim.Framework.Capabilities
[OSDMap] [OSDMap]
public class LLSDInventoryFolderContents public class LLSDInventoryFolderContents
{ {
public UUID agent_id; public UUID agent_id;
public int descendents; public int descendents;
public UUID folder_id; public UUID folder_id;
public OSDArray categories = new OSDArray(); public OSDArray categories = new OSDArray();
public OSDArray items = new OSDArray(); public OSDArray items = new OSDArray();
public UUID owner_id; public UUID owner_id;
public int version; public int version;
} }

View File

@ -25,11 +25,17 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/ */
using OpenSim.Region.Framework.Scenes;
using OpenMetaverse; using OpenMetaverse;
public interface IUserAccountCacheModule namespace OpenSim.Framework.Capabilities
{ {
void Remove(string name); [OSDMap]
void Remove(UUID id); public class LLSDItemUpdate
{
public UUID item_id;
public LLSDItemUpdate()
{
}
}
} }

View File

@ -0,0 +1,51 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System.Collections;
namespace OpenSim.Framework.Capabilities
{
[OSDMap]
public class LLSDParcelVoiceInfoResponse
{
public int parcel_local_id;
public string region_name;
public Hashtable voice_credentials;
public LLSDParcelVoiceInfoResponse()
{
}
public LLSDParcelVoiceInfoResponse(string region, int localID, Hashtable creds)
{
region_name = region;
parcel_local_id = localID;
voice_credentials = creds;
}
}
}

View File

@ -0,0 +1,42 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using OpenMetaverse;
namespace OpenSim.Framework.Capabilities
{
[LLSDType("MAP")]
public class LLSDRemoteParcelResponse
{
public UUID parcel_id;
public LLSDRemoteParcelResponse()
{
}
}
}

View File

@ -61,9 +61,6 @@ namespace OpenSim.Framework.Capabilities
// OpenMetaverse.StructuredData.LLSDParser.DeserializeXml(new XmlTextReader(request)); // OpenMetaverse.StructuredData.LLSDParser.DeserializeXml(new XmlTextReader(request));
Hashtable hash = (Hashtable) LLSD.LLSDDeserialize(request); Hashtable hash = (Hashtable) LLSD.LLSDDeserialize(request);
if(hash == null)
return new byte[0];
TRequest llsdRequest = new TRequest(); TRequest llsdRequest = new TRequest();
LLSDHelpers.DeserialiseOSDMap(hash, llsdRequest); LLSDHelpers.DeserialiseOSDMap(hash, llsdRequest);

View File

@ -0,0 +1,50 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using OpenMetaverse;
namespace OpenSim.Framework.Capabilities
{
[OSDMap]
public class LLSDTaskScriptUpdate
{
/// <summary>
/// The item containing the script to update
/// </summary>
public UUID item_id;
/// <summary>
/// The task containing the script
/// </summary>
public UUID task_id;
/// <summary>
/// Signals whether the script is currently active
/// </summary>
public int is_script_running;
}
}

View File

@ -0,0 +1,57 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
namespace OpenSim.Framework.Capabilities
{
[OSDMap]
public class LLSDVoiceAccountResponse
{
public string username;
public string password;
public string voice_sip_uri_hostname;
public string voice_account_server_name;
public LLSDVoiceAccountResponse()
{
}
public LLSDVoiceAccountResponse(string user, string pass)
{
username = user;
password = pass;
}
public LLSDVoiceAccountResponse(string user, string pass, string sipUriHost, string accountServer)
{
username = user;
password = pass;
voice_sip_uri_hostname = sipUriHost;
voice_account_server_name = accountServer;
}
}
}

View File

@ -2,7 +2,7 @@
using System.Runtime.CompilerServices; using System.Runtime.CompilerServices;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following // General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information // set of attributes. Change these attribute values to modify the information
// associated with an assembly. // associated with an assembly.
[assembly: AssemblyTitle("OpenSim.Capabilities")] [assembly: AssemblyTitle("OpenSim.Capabilities")]
@ -14,8 +14,8 @@ using System.Runtime.InteropServices;
[assembly: AssemblyTrademark("")] [assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")] [assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible // Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from // to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type. // COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)] [assembly: ComVisible(false)]
@ -25,7 +25,7 @@ using System.Runtime.InteropServices;
// Version information for an assembly consists of the following four values: // Version information for an assembly consists of the following four values:
// //
// Major Version // Major Version
// Minor Version // Minor Version
// Build Number // Build Number
// Revision // Revision
// //

View File

@ -80,7 +80,7 @@ namespace OpenSim.ConsoleClient
while (m_Server.Running) while (m_Server.Running)
{ {
System.Threading.Thread.Sleep(500); System.Threading.Thread.Sleep(500);
MainConsole.Instance.Prompt(); // MainConsole.Instance.Prompt();
} }
if (pidFile != String.Empty) if (pidFile != String.Empty)
@ -178,7 +178,7 @@ namespace OpenSim.ConsoleClient
Requester.MakeRequest(requestUrl, requestData, ReadResponses); Requester.MakeRequest(requestUrl, requestData, ReadResponses);
return; return;
} }
List<string> lines = new List<string>(); List<string> lines = new List<string>();
foreach (XmlNode part in rootNodeL[0].ChildNodes) foreach (XmlNode part in rootNodeL[0].ChildNodes)
@ -202,7 +202,7 @@ namespace OpenSim.ConsoleClient
string[] parts = l.Split(new char[] {':'}, 3); string[] parts = l.Split(new char[] {':'}, 3);
if (parts.Length != 3) if (parts.Length != 3)
continue; continue;
if (parts[2].StartsWith("+++") || parts[2].StartsWith("-++")) if (parts[2].StartsWith("+++") || parts[2].StartsWith("-++"))
prompt = parts[2]; prompt = parts[2];
else else

View File

@ -2,7 +2,7 @@
using System.Runtime.CompilerServices; using System.Runtime.CompilerServices;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following // General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information // set of attributes. Change these attribute values to modify the information
// associated with an assembly. // associated with an assembly.
[assembly: AssemblyTitle("OpenSim.ConsoleClient")] [assembly: AssemblyTitle("OpenSim.ConsoleClient")]
@ -14,8 +14,8 @@ using System.Runtime.InteropServices;
[assembly: AssemblyTrademark("")] [assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")] [assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible // Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from // to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type. // COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)] [assembly: ComVisible(false)]
@ -25,7 +25,7 @@ using System.Runtime.InteropServices;
// Version information for an assembly consists of the following four values: // Version information for an assembly consists of the following four values:
// //
// Major Version // Major Version
// Minor Version // Minor Version
// Build Number // Build Number
// Revision // Revision
// //

View File

@ -37,7 +37,7 @@ namespace OpenSim.Data
public abstract class AssetDataBase : IAssetDataPlugin public abstract class AssetDataBase : IAssetDataPlugin
{ {
public abstract AssetBase GetAsset(UUID uuid); public abstract AssetBase GetAsset(UUID uuid);
public abstract bool StoreAsset(AssetBase asset); public abstract void StoreAsset(AssetBase asset);
public abstract bool[] AssetsExist(UUID[] uuids); public abstract bool[] AssetsExist(UUID[] uuids);
public abstract List<AssetMetadata> FetchAssetMetadataSet(int start, int count); public abstract List<AssetMetadata> FetchAssetMetadataSet(int start, int count);

View File

@ -38,7 +38,7 @@ namespace OpenSim.Data
/// <summary>This function converts a value returned from the database in one of the /// <summary>This function converts a value returned from the database in one of the
/// supported formats into a UUID. This function is not actually DBMS-specific right /// supported formats into a UUID. This function is not actually DBMS-specific right
/// now /// now
/// ///
/// </summary> /// </summary>
/// <param name="id"></param> /// <param name="id"></param>
/// <returns></returns> /// <returns></returns>
@ -47,25 +47,24 @@ namespace OpenSim.Data
if ((id == null) || (id == DBNull.Value)) if ((id == null) || (id == DBNull.Value))
return UUID.Zero; return UUID.Zero;
Type idtype = id.GetType(); if (id.GetType() == typeof(Guid))
if (idtype == typeof(Guid))
return new UUID((Guid)id); return new UUID((Guid)id);
if (id.GetType() == typeof(string)) if (id.GetType() == typeof(byte[]))
{ {
Guid gg; if (((byte[])id).Length == 0)
if (Guid.TryParse((string)id, out gg)) return UUID.Zero;
return new UUID(gg); else if (((byte[])id).Length == 16)
return UUID.Zero; return new UUID((byte[])id, 0);
}
else if (id.GetType() == typeof(string))
{
if (((string)id).Length == 0)
return UUID.Zero;
else if (((string)id).Length == 36)
return new UUID((string)id);
} }
if (idtype == typeof(byte[]))
{
if (((byte[])id).Length < 16)
return UUID.Zero;
return new UUID((byte[])id, 0);
}
throw new Exception("Failed to convert db value to UUID: " + id.ToString()); throw new Exception("Failed to convert db value to UUID: " + id.ToString());
} }
} }

View File

@ -34,7 +34,7 @@ namespace OpenSim.Data
public interface IAssetDataPlugin : IPlugin public interface IAssetDataPlugin : IPlugin
{ {
AssetBase GetAsset(UUID uuid); AssetBase GetAsset(UUID uuid);
bool StoreAsset(AssetBase asset); void StoreAsset(AssetBase asset);
bool[] AssetsExist(UUID[] uuids); bool[] AssetsExist(UUID[] uuids);
List<AssetMetadata> FetchAssetMetadataSet(int start, int count); List<AssetMetadata> FetchAssetMetadataSet(int start, int count);
void Initialise(string connect); void Initialise(string connect);

View File

@ -39,7 +39,7 @@ namespace OpenSim.Data
public Dictionary<string, string> Data; public Dictionary<string, string> Data;
} }
public interface IAvatarData public interface IAvatarData
{ {
AvatarBaseData[] Get(string field, string val); AvatarBaseData[] Get(string field, string val);
bool Store(AvatarBaseData data); bool Store(AvatarBaseData data);

View File

@ -46,14 +46,14 @@ namespace OpenSim.Data
/// <param name="create">If true, then an estate is created if one is not found.</param> /// <param name="create">If true, then an estate is created if one is not found.</param>
/// <returns></returns> /// <returns></returns>
EstateSettings LoadEstateSettings(UUID regionID, bool create); EstateSettings LoadEstateSettings(UUID regionID, bool create);
/// <summary> /// <summary>
/// Load estate settings for an estate ID. /// Load estate settings for an estate ID.
/// </summary> /// </summary>
/// <param name="estateID"></param> /// <param name="estateID"></param>
/// <returns></returns> /// <returns></returns>
EstateSettings LoadEstateSettings(int estateID); EstateSettings LoadEstateSettings(int estateID);
/// <summary> /// <summary>
/// Create a new estate. /// Create a new estate.
/// </summary> /// </summary>
@ -67,7 +67,7 @@ namespace OpenSim.Data
/// </summary> /// </summary>
/// <returns>An empty list if no estates were found.</returns> /// <returns>An empty list if no estates were found.</returns>
List<EstateSettings> LoadEstateSettingsAll(); List<EstateSettings> LoadEstateSettingsAll();
/// <summary> /// <summary>
/// Store estate settings. /// Store estate settings.
/// </summary> /// </summary>
@ -75,7 +75,7 @@ namespace OpenSim.Data
/// This is also called by EstateSettings.Save()</remarks> /// This is also called by EstateSettings.Save()</remarks>
/// <param name="es"></param> /// <param name="es"></param>
void StoreEstateSettings(EstateSettings es); void StoreEstateSettings(EstateSettings es);
/// <summary> /// <summary>
/// Get estate IDs. /// Get estate IDs.
/// </summary> /// </summary>
@ -88,13 +88,13 @@ namespace OpenSim.Data
/// </summary> /// </summary>
/// <returns>An empty list if no estates were found.</returns> /// <returns>An empty list if no estates were found.</returns>
List<int> GetEstatesByOwner(UUID ownerID); List<int> GetEstatesByOwner(UUID ownerID);
/// <summary> /// <summary>
/// Get the IDs of all estates. /// Get the IDs of all estates.
/// </summary> /// </summary>
/// <returns>An empty list if no estates were found.</returns> /// <returns>An empty list if no estates were found.</returns>
List<int> GetEstatesAll(); List<int> GetEstatesAll();
/// <summary> /// <summary>
/// Link a region to an estate. /// Link a region to an estate.
/// </summary> /// </summary>
@ -102,14 +102,14 @@ namespace OpenSim.Data
/// <param name="estateID"></param> /// <param name="estateID"></param>
/// <returns>true if the link succeeded, false otherwise</returns> /// <returns>true if the link succeeded, false otherwise</returns>
bool LinkRegion(UUID regionID, int estateID); bool LinkRegion(UUID regionID, int estateID);
/// <summary> /// <summary>
/// Get the UUIDs of all the regions in an estate. /// Get the UUIDs of all the regions in an estate.
/// </summary> /// </summary>
/// <param name="estateID"></param> /// <param name="estateID"></param>
/// <returns></returns> /// <returns></returns>
List<UUID> GetRegions(int estateID); List<UUID> GetRegions(int estateID);
/// <summary> /// <summary>
/// Delete an estate /// Delete an estate
/// </summary> /// </summary>

View File

@ -1,47 +0,0 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System.Collections.Generic;
using OpenMetaverse;
using OpenSim.Framework;
namespace OpenSim.Data
{
public delegate string FSStoreDelegate(AssetBase asset, bool force);
public interface IFSAssetDataPlugin : IPlugin
{
bool[] AssetsExist(UUID[] uuids);
void Initialise(string connect, string realm, int SkipAccessTimeDays);
bool Delete(string id);
AssetMetadata Get(string id, out string hash);
bool Store(AssetMetadata metadata, string hash);
void Import(string conn, string table, int start, int count, bool force, FSStoreDelegate store);
int Count();
}
}

View File

@ -47,7 +47,7 @@ namespace OpenSim.Data
/// <summary> /// <summary>
/// An interface for connecting to the user grid datastore /// An interface for connecting to the user grid datastore
/// </summary> /// </summary>
public interface IGridUserData public interface IGridUserData
{ {
GridUserData Get(string userID); GridUserData Get(string userID);
GridUserData[] GetAll(string query); GridUserData[] GetAll(string query);

View File

@ -81,7 +81,7 @@ namespace OpenSim.Data
} }
public interface IGroupsData public interface IGroupsData
{ {
// groups table // groups table
bool StoreGroup(GroupData data); bool StoreGroup(GroupData data);

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@ -48,7 +48,7 @@ namespace OpenSim.Data
/// <summary> /// <summary>
/// An interface for connecting to the user grid datastore /// An interface for connecting to the user grid datastore
/// </summary> /// </summary>
public interface IHGTravelingData public interface IHGTravelingData
{ {
HGTravelingData Get(UUID sessionID); HGTravelingData Get(UUID sessionID);
HGTravelingData[] GetSessions(UUID userID); HGTravelingData[] GetSessions(UUID userID);

View File

@ -39,7 +39,7 @@ namespace OpenSim.Data
} }
public interface IOfflineIMData public interface IOfflineIMData
{ {
OfflineIMData[] Get(string field, string val); OfflineIMData[] Get(string field, string val);
long GetCount(string field, string key); long GetCount(string field, string key);

View File

@ -44,7 +44,7 @@ namespace OpenSim.Data
/// <summary> /// <summary>
/// An interface for connecting to the presence datastore /// An interface for connecting to the presence datastore
/// </summary> /// </summary>
public interface IPresenceData public interface IPresenceData
{ {
bool Store(PresenceData data); bool Store(PresenceData data);

View File

@ -48,7 +48,7 @@ namespace OpenSim.Data
bool UpdateAvatarProperties(ref UserProfileProperties props, ref string result); bool UpdateAvatarProperties(ref UserProfileProperties props, ref string result);
bool UpdateAvatarInterests(UserProfileProperties up, ref string result); bool UpdateAvatarInterests(UserProfileProperties up, ref string result);
bool GetClassifiedInfo(ref UserClassifiedAdd ad, ref string result); bool GetClassifiedInfo(ref UserClassifiedAdd ad, ref string result);
bool UpdateUserPreferences(ref UserPreferences pref, ref string result); bool UpdateUserPreferences(ref UserPreferences pref, ref string result);
bool GetUserPreferences(ref UserPreferences pref, ref string result); bool GetUserPreferences(ref UserPreferences pref, ref string result);
bool GetUserAppData(ref UserAppData props, ref string result); bool GetUserAppData(ref UserAppData props, ref string result);
bool SetUserAppData(UserAppData props, ref string result); bool SetUserAppData(UserAppData props, ref string result);

View File

@ -67,12 +67,10 @@ namespace OpenSim.Data
/// <summary> /// <summary>
/// An interface for connecting to the authentication datastore /// An interface for connecting to the authentication datastore
/// </summary> /// </summary>
public interface IRegionData public interface IRegionData
{ {
RegionData Get(UUID regionID, UUID ScopeID); RegionData Get(UUID regionID, UUID ScopeID);
List<RegionData> Get(string regionName, UUID ScopeID); List<RegionData> Get(string regionName, UUID ScopeID);
RegionData GetSpecific(string regionName, UUID ScopeID);
RegionData Get(int x, int y, UUID ScopeID); RegionData Get(int x, int y, UUID ScopeID);
List<RegionData> Get(int xStart, int yStart, int xEnd, int yEnd, UUID ScopeID); List<RegionData> Get(int xStart, int yStart, int xEnd, int yEnd, UUID ScopeID);

View File

@ -50,6 +50,5 @@ namespace OpenSim.Data
bool Store(UserAccountData data); bool Store(UserAccountData data);
bool Delete(string field, string val); bool Delete(string field, string val);
UserAccountData[] GetUsers(UUID scopeID, string query); UserAccountData[] GetUsers(UUID scopeID, string query);
UserAccountData[] GetUsersWhere(UUID scopeID, string where);
} }
} }

View File

@ -38,12 +38,12 @@ namespace OpenSim.Data
public UUID ownerRoleID; public UUID ownerRoleID;
public string name; public string name;
public string charter; public string charter;
public bool showInList; public bool showInList;
public UUID insigniaID; public UUID insigniaID;
public int membershipFee; public int membershipFee;
public bool openEnrollment; public bool openEnrollment;
public bool allowPublish; public bool allowPublish;
public bool maturePublish; public bool maturePublish;
public UUID founderID; public UUID founderID;
public ulong everyonePowers; public ulong everyonePowers;
public ulong ownersPowers; public ulong ownersPowers;

View File

@ -80,10 +80,10 @@ namespace OpenSim.Data
/// <summary>Have the parameterless constructor just so we can specify it as a generic parameter with the new() constraint. /// <summary>Have the parameterless constructor just so we can specify it as a generic parameter with the new() constraint.
/// Currently this is only used in the tests. A Migration instance created this way must be then /// Currently this is only used in the tests. A Migration instance created this way must be then
/// initialized with Initialize(). Regular creation should be through the parameterized constructors. /// initialized with Initialize(). Regular creation should be through the parameterized constructors.
/// </summary> /// </summary>
public Migration() public Migration()
{ {
} }
public Migration(DbConnection conn, Assembly assem, string subtype, string type) public Migration(DbConnection conn, Assembly assem, string subtype, string type)
@ -91,7 +91,7 @@ namespace OpenSim.Data
Initialize(conn, assem, type, subtype); Initialize(conn, assem, type, subtype);
} }
public Migration(DbConnection conn, Assembly assem, string type) public Migration(DbConnection conn, Assembly assem, string type)
{ {
Initialize(conn, assem, type, ""); Initialize(conn, assem, type, "");
} }
@ -191,7 +191,7 @@ namespace OpenSim.Data
int newversion = kvp.Key; int newversion = kvp.Key;
// we need to up the command timeout to infinite as we might be doing long migrations. // we need to up the command timeout to infinite as we might be doing long migrations.
/* [AlexRa 01-May-10]: We can't always just run any SQL in a single batch (= ExecuteNonQuery()). Things like /* [AlexRa 01-May-10]: We can't always just run any SQL in a single batch (= ExecuteNonQuery()). Things like
* stored proc definitions might have to be sent to the server each in a separate batch. * stored proc definitions might have to be sent to the server each in a separate batch.
* This is certainly so for MS SQL; not sure how the MySQL connector sorts out the mess * This is certainly so for MS SQL; not sure how the MySQL connector sorts out the mess
* with 'delimiter @@'/'delimiter ;' around procs. So each "script" this code executes now is not * with 'delimiter @@'/'delimiter ;' around procs. So each "script" this code executes now is not
@ -276,7 +276,7 @@ namespace OpenSim.Data
private delegate void FlushProc(); private delegate void FlushProc();
/// <summary>Scans for migration resources in either old-style "scattered" (one file per version) /// <summary>Scans for migration resources in either old-style "scattered" (one file per version)
/// or new-style "integrated" format (single file with ":VERSION nnn" sections). /// or new-style "integrated" format (single file with ":VERSION nnn" sections).
/// In the new-style migrations it also recognizes ':GO' separators for parts of the SQL script /// In the new-style migrations it also recognizes ':GO' separators for parts of the SQL script
/// that must be sent to the server separately. The old-style migrations are loaded each in one piece /// that must be sent to the server separately. The old-style migrations are loaded each in one piece
/// and don't support the ':GO' feature. /// and don't support the ':GO' feature.
@ -301,12 +301,12 @@ namespace OpenSim.Data
{ {
/* The filename should be '<StoreName>.migrations[.NNN]' where NNN /* The filename should be '<StoreName>.migrations[.NNN]' where NNN
* is the last version number defined in the file. If the '.NNN' part is recognized, the code can skip * is the last version number defined in the file. If the '.NNN' part is recognized, the code can skip
* the file without looking inside if we have a higher version already. Without the suffix we read * the file without looking inside if we have a higher version already. Without the suffix we read
* the file anyway and use the version numbers inside. Any unrecognized suffix (such as '.sql') * the file anyway and use the version numbers inside. Any unrecognized suffix (such as '.sql')
* is valid but ignored. * is valid but ignored.
* *
* NOTE that we expect only one 'merged' migration file. If there are several, we take the last one. * NOTE that we expect only one 'merged' migration file. If there are several, we take the last one.
* If you are numbering them, leave only the latest one in the project or at least make sure they numbered * If you are numbering them, leave only the latest one in the project or at least make sure they numbered
* to come up in the correct order (e.g. 'SomeStore.migrations.001' rather than 'SomeStore.migrations.1') * to come up in the correct order (e.g. 'SomeStore.migrations.001' rather than 'SomeStore.migrations.1')
*/ */
@ -351,7 +351,7 @@ namespace OpenSim.Data
if (sLine.Trim().Equals(":GO", StringComparison.InvariantCultureIgnoreCase)) if (sLine.Trim().Equals(":GO", StringComparison.InvariantCultureIgnoreCase))
{ {
if (sb.Length == 0) continue; if (sb.Length == 0) continue;
if (nVersion > after) if (nVersion > after)
script.Add(sb.ToString()); script.Add(sb.ToString());
sb.Length = 0; sb.Length = 0;
continue; continue;
@ -405,10 +405,10 @@ scan_old_style:
} }
} }
} }
if (migrations.Count < 1) if (migrations.Count < 1)
m_log.DebugFormat("[MIGRATIONS]: {0} data tables already up to date at revision {1}", _type, after); m_log.DebugFormat("[MIGRATIONS]: {0} data tables already up to date at revision {1}", _type, after);
return migrations; return migrations;
} }
} }

View File

@ -75,7 +75,6 @@ namespace OpenSim.Data.MySQL
dbcon.Open(); dbcon.Open();
Migration m = new Migration(dbcon, Assembly, "AssetStore"); Migration m = new Migration(dbcon, Assembly, "AssetStore");
m.Update(); m.Update();
dbcon.Close();
} }
} }
@ -145,7 +144,6 @@ namespace OpenSim.Data.MySQL
string.Format("[ASSETS DB]: MySql failure fetching asset {0}. Exception ", assetID), e); string.Format("[ASSETS DB]: MySql failure fetching asset {0}. Exception ", assetID), e);
} }
} }
dbcon.Close();
} }
return asset; return asset;
@ -156,62 +154,65 @@ namespace OpenSim.Data.MySQL
/// </summary> /// </summary>
/// <param name="asset">Asset UUID to create</param> /// <param name="asset">Asset UUID to create</param>
/// <remarks>On failure : Throw an exception and attempt to reconnect to database</remarks> /// <remarks>On failure : Throw an exception and attempt to reconnect to database</remarks>
override public bool StoreAsset(AssetBase asset) override public void StoreAsset(AssetBase asset)
{ {
string assetName = asset.Name;
if (asset.Name.Length > AssetBase.MAX_ASSET_NAME)
{
assetName = asset.Name.Substring(0, AssetBase.MAX_ASSET_NAME);
m_log.WarnFormat(
"[ASSET DB]: Name '{0}' for asset {1} truncated from {2} to {3} characters on add",
asset.Name, asset.ID, asset.Name.Length, assetName.Length);
}
string assetDescription = asset.Description;
if (asset.Description.Length > AssetBase.MAX_ASSET_DESC)
{
assetDescription = asset.Description.Substring(0, AssetBase.MAX_ASSET_DESC);
m_log.WarnFormat(
"[ASSET DB]: Description '{0}' for asset {1} truncated from {2} to {3} characters on add",
asset.Description, asset.ID, asset.Description.Length, assetDescription.Length);
}
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString)) using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{ {
dbcon.Open(); dbcon.Open();
using (MySqlCommand cmd = using (MySqlCommand cmd =
new MySqlCommand( new MySqlCommand(
"replace INTO assets(id, name, description, assetType, local, temporary, create_time, access_time, asset_flags, CreatorID, data)" + "replace INTO assets(id, name, description, assetType, local, temporary, create_time, access_time, asset_flags, CreatorID, data)" +
"VALUES(?id, ?name, ?description, ?assetType, ?local, ?temporary, ?create_time, ?access_time, ?asset_flags, ?CreatorID, ?data)", "VALUES(?id, ?name, ?description, ?assetType, ?local, ?temporary, ?create_time, ?access_time, ?asset_flags, ?CreatorID, ?data)",
dbcon)) dbcon))
{ {
string assetName = asset.Name;
if (asset.Name.Length > AssetBase.MAX_ASSET_NAME)
{
assetName = asset.Name.Substring(0, AssetBase.MAX_ASSET_NAME);
m_log.WarnFormat(
"[ASSET DB]: Name '{0}' for asset {1} truncated from {2} to {3} characters on add",
asset.Name, asset.ID, asset.Name.Length, assetName.Length);
}
string assetDescription = asset.Description;
if (asset.Description.Length > AssetBase.MAX_ASSET_DESC)
{
assetDescription = asset.Description.Substring(0, AssetBase.MAX_ASSET_DESC);
m_log.WarnFormat(
"[ASSET DB]: Description '{0}' for asset {1} truncated from {2} to {3} characters on add",
asset.Description, asset.ID, asset.Description.Length, assetDescription.Length);
}
try try
{ {
// create unix epoch time using (cmd)
int now = (int)Utils.DateTimeToUnixTime(DateTime.UtcNow); {
cmd.Parameters.AddWithValue("?id", asset.ID); // create unix epoch time
cmd.Parameters.AddWithValue("?name", assetName); int now = (int)Utils.DateTimeToUnixTime(DateTime.UtcNow);
cmd.Parameters.AddWithValue("?description", assetDescription); cmd.Parameters.AddWithValue("?id", asset.ID);
cmd.Parameters.AddWithValue("?assetType", asset.Type); cmd.Parameters.AddWithValue("?name", assetName);
cmd.Parameters.AddWithValue("?local", asset.Local); cmd.Parameters.AddWithValue("?description", assetDescription);
cmd.Parameters.AddWithValue("?temporary", asset.Temporary); cmd.Parameters.AddWithValue("?assetType", asset.Type);
cmd.Parameters.AddWithValue("?create_time", now); cmd.Parameters.AddWithValue("?local", asset.Local);
cmd.Parameters.AddWithValue("?access_time", now); cmd.Parameters.AddWithValue("?temporary", asset.Temporary);
cmd.Parameters.AddWithValue("?CreatorID", asset.Metadata.CreatorID); cmd.Parameters.AddWithValue("?create_time", now);
cmd.Parameters.AddWithValue("?asset_flags", (int)asset.Flags); cmd.Parameters.AddWithValue("?access_time", now);
cmd.Parameters.AddWithValue("?data", asset.Data); cmd.Parameters.AddWithValue("?CreatorID", asset.Metadata.CreatorID);
cmd.ExecuteNonQuery(); cmd.Parameters.AddWithValue("?asset_flags", (int)asset.Flags);
dbcon.Close(); cmd.Parameters.AddWithValue("?data", asset.Data);
return true; cmd.ExecuteNonQuery();
}
} }
catch (Exception e) catch (Exception e)
{ {
m_log.ErrorFormat("[ASSET DB]: MySQL failure creating asset {0} with name \"{1}\". Error: {2}", m_log.Error(
asset.FullID, asset.Name, e.Message); string.Format(
dbcon.Close(); "[ASSET DB]: MySQL failure creating asset {0} with name {1}. Exception ",
return false; asset.FullID, asset.Name)
, e);
} }
} }
} }
} }
@ -226,22 +227,24 @@ namespace OpenSim.Data.MySQL
{ {
try try
{ {
// create unix epoch time using (cmd)
int now = (int)Utils.DateTimeToUnixTime(DateTime.UtcNow); {
cmd.Parameters.AddWithValue("?id", asset.ID); // create unix epoch time
cmd.Parameters.AddWithValue("?access_time", now); int now = (int)Utils.DateTimeToUnixTime(DateTime.UtcNow);
cmd.ExecuteNonQuery(); cmd.Parameters.AddWithValue("?id", asset.ID);
cmd.Parameters.AddWithValue("?access_time", now);
cmd.ExecuteNonQuery();
}
} }
catch (Exception e) catch (Exception e)
{ {
m_log.Error( m_log.Error(
string.Format( string.Format(
"[ASSETS DB]: Failure updating access_time for asset {0} with name {1}. Exception ", "[ASSETS DB]: Failure updating access_time for asset {0} with name {1}. Exception ",
asset.FullID, asset.Name), asset.FullID, asset.Name),
e); e);
} }
} }
dbcon.Close();
} }
} }
@ -274,7 +277,6 @@ namespace OpenSim.Data.MySQL
} }
} }
} }
dbcon.Close();
} }
bool[] results = new bool[uuids.Length]; bool[] results = new bool[uuids.Length];
@ -334,12 +336,11 @@ namespace OpenSim.Data.MySQL
{ {
m_log.Error( m_log.Error(
string.Format( string.Format(
"[ASSETS DB]: MySql failure fetching asset set from {0}, count {1}. Exception ", "[ASSETS DB]: MySql failure fetching asset set from {0}, count {1}. Exception ",
start, count), start, count),
e); e);
} }
} }
dbcon.Close();
} }
return retList; return retList;
@ -356,7 +357,6 @@ namespace OpenSim.Data.MySQL
cmd.Parameters.AddWithValue("?id", id); cmd.Parameters.AddWithValue("?id", id);
cmd.ExecuteNonQuery(); cmd.ExecuteNonQuery();
} }
dbcon.Close();
} }
return true; return true;
@ -364,4 +364,4 @@ namespace OpenSim.Data.MySQL
#endregion #endregion
} }
} }

View File

@ -59,7 +59,6 @@ namespace OpenSim.Data.MySQL
dbcon.Open(); dbcon.Open();
Migration m = new Migration(dbcon, Assembly, "AuthStore"); Migration m = new Migration(dbcon, Assembly, "AuthStore");
m.Update(); m.Update();
dbcon.Close();
} }
} }
@ -77,30 +76,27 @@ namespace OpenSim.Data.MySQL
{ {
cmd.Parameters.AddWithValue("?principalID", principalID.ToString()); cmd.Parameters.AddWithValue("?principalID", principalID.ToString());
using(IDataReader result = cmd.ExecuteReader()) IDataReader result = cmd.ExecuteReader();
if (result.Read())
{ {
if(result.Read()) ret.PrincipalID = principalID;
CheckColumnNames(result);
foreach (string s in m_ColumnNames)
{ {
ret.PrincipalID = principalID; if (s == "UUID")
continue;
CheckColumnNames(result);
ret.Data[s] = result[s].ToString();
foreach(string s in m_ColumnNames)
{
if(s == "UUID")
continue;
ret.Data[s] = result[s].ToString();
}
dbcon.Close();
return ret;
}
else
{
dbcon.Close();
return null;
} }
return ret;
}
else
{
return null;
} }
} }
} }
@ -136,25 +132,25 @@ namespace OpenSim.Data.MySQL
if (!first) if (!first)
update += ", "; update += ", ";
update += "`" + field + "` = ?"+field; update += "`" + field + "` = ?"+field;
first = false; first = false;
cmd.Parameters.AddWithValue("?"+field, data.Data[field]); cmd.Parameters.AddWithValue("?"+field, data.Data[field]);
} }
update += " where UUID = ?principalID"; update += " where UUID = ?principalID";
cmd.CommandText = update; cmd.CommandText = update;
cmd.Parameters.AddWithValue("?principalID", data.PrincipalID.ToString()); cmd.Parameters.AddWithValue("?principalID", data.PrincipalID.ToString());
if (ExecuteNonQuery(cmd) < 1) if (ExecuteNonQuery(cmd) < 1)
{ {
string insert = "insert into `" + m_Realm + "` (`UUID`, `" + string insert = "insert into `" + m_Realm + "` (`UUID`, `" +
String.Join("`, `", fields) + String.Join("`, `", fields) +
"`) values (?principalID, ?" + String.Join(", ?", fields) + ")"; "`) values (?principalID, ?" + String.Join(", ?", fields) + ")";
cmd.CommandText = insert; cmd.CommandText = insert;
if (ExecuteNonQuery(cmd) < 1) if (ExecuteNonQuery(cmd) < 1)
return false; return false;
} }
@ -170,7 +166,7 @@ namespace OpenSim.Data.MySQL
{ {
cmd.Parameters.AddWithValue("?"+item, value); cmd.Parameters.AddWithValue("?"+item, value);
cmd.Parameters.AddWithValue("?UUID", principalID.ToString()); cmd.Parameters.AddWithValue("?UUID", principalID.ToString());
if (ExecuteNonQuery(cmd) > 0) if (ExecuteNonQuery(cmd) > 0)
return true; return true;
} }
@ -190,7 +186,7 @@ namespace OpenSim.Data.MySQL
cmd.Parameters.AddWithValue("?principalID", principalID.ToString()); cmd.Parameters.AddWithValue("?principalID", principalID.ToString());
cmd.Parameters.AddWithValue("?token", token); cmd.Parameters.AddWithValue("?token", token);
cmd.Parameters.AddWithValue("?lifetime", lifetime.ToString()); cmd.Parameters.AddWithValue("?lifetime", lifetime.ToString());
if (ExecuteNonQuery(cmd) > 0) if (ExecuteNonQuery(cmd) > 0)
return true; return true;
} }

View File

@ -57,7 +57,7 @@ namespace OpenSim.Data.MySQL
cmd.CommandText = String.Format("delete from {0} where `PrincipalID` = ?PrincipalID and `Name` = ?Name", m_Realm); cmd.CommandText = String.Format("delete from {0} where `PrincipalID` = ?PrincipalID and `Name` = ?Name", m_Realm);
cmd.Parameters.AddWithValue("?PrincipalID", principalID.ToString()); cmd.Parameters.AddWithValue("?PrincipalID", principalID.ToString());
cmd.Parameters.AddWithValue("?Name", name); cmd.Parameters.AddWithValue("?Name", name);
if (ExecuteNonQuery(cmd) > 0) if (ExecuteNonQuery(cmd) > 0)
return true; return true;
} }

View File

@ -43,7 +43,12 @@ namespace OpenSim.Data.MySQL
private static readonly ILog m_log = private static readonly ILog m_log =
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private const string m_waitTimeoutSelect = "select @@wait_timeout";
private string m_connectionString; private string m_connectionString;
private long m_waitTimeout;
private long m_waitTimeoutLeeway = 60 * TimeSpan.TicksPerSecond;
// private long m_lastConnectionUse;
private FieldInfo[] m_Fields; private FieldInfo[] m_Fields;
private Dictionary<string, FieldInfo> m_FieldMap = private Dictionary<string, FieldInfo> m_FieldMap =
@ -76,13 +81,14 @@ namespace OpenSim.Data.MySQL
m_log.Debug("Exception: password not found in connection string\n" + e.ToString()); m_log.Debug("Exception: password not found in connection string\n" + e.ToString());
} }
GetWaitTimeout();
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString)) using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{ {
dbcon.Open(); dbcon.Open();
Migration m = new Migration(dbcon, Assembly, "EstateStore"); Migration m = new Migration(dbcon, Assembly, "EstateStore");
m.Update(); m.Update();
dbcon.Close();
Type t = typeof(EstateSettings); Type t = typeof(EstateSettings);
m_Fields = t.GetFields(BindingFlags.NonPublic | m_Fields = t.GetFields(BindingFlags.NonPublic |
@ -102,6 +108,33 @@ namespace OpenSim.Data.MySQL
get { return new List<string>(m_FieldMap.Keys).ToArray(); } get { return new List<string>(m_FieldMap.Keys).ToArray(); }
} }
protected void GetWaitTimeout()
{
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{
dbcon.Open();
using (MySqlCommand cmd = new MySqlCommand(m_waitTimeoutSelect, dbcon))
{
using (MySqlDataReader dbReader = cmd.ExecuteReader(CommandBehavior.SingleRow))
{
if (dbReader.Read())
{
m_waitTimeout
= Convert.ToInt32(dbReader["@@wait_timeout"]) *
TimeSpan.TicksPerSecond + m_waitTimeoutLeeway;
}
}
}
// m_lastConnectionUse = DateTime.Now.Ticks;
m_log.DebugFormat(
"[REGION DB]: Connection wait timeout {0} seconds",
m_waitTimeout / TimeSpan.TicksPerSecond);
}
}
public EstateSettings LoadEstateSettings(UUID regionID, bool create) public EstateSettings LoadEstateSettings(UUID regionID, bool create)
{ {
string sql = "select estate_settings." + String.Join(",estate_settings.", FieldList) + string sql = "select estate_settings." + String.Join(",estate_settings.", FieldList) +
@ -144,6 +177,7 @@ namespace OpenSim.Data.MySQL
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString)) using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{ {
dbcon.Open(); dbcon.Open();
cmd.Connection = dbcon; cmd.Connection = dbcon;
bool found = false; bool found = false;
@ -171,8 +205,6 @@ namespace OpenSim.Data.MySQL
} }
} }
} }
dbcon.Close();
cmd.Connection = null;
if (!found && create) if (!found && create)
{ {
@ -233,7 +265,6 @@ namespace OpenSim.Data.MySQL
es.Save(); es.Save();
} }
dbcon.Close();
} }
} }
@ -266,7 +297,6 @@ namespace OpenSim.Data.MySQL
cmd.ExecuteNonQuery(); cmd.ExecuteNonQuery();
} }
dbcon.Close();
} }
SaveBanList(es); SaveBanList(es);
@ -285,7 +315,7 @@ namespace OpenSim.Data.MySQL
using (MySqlCommand cmd = dbcon.CreateCommand()) using (MySqlCommand cmd = dbcon.CreateCommand())
{ {
cmd.CommandText = "select * from estateban where EstateID = ?EstateID"; cmd.CommandText = "select bannedUUID from estateban where EstateID = ?EstateID";
cmd.Parameters.AddWithValue("?EstateID", es.EstateID); cmd.Parameters.AddWithValue("?EstateID", es.EstateID);
using (IDataReader r = cmd.ExecuteReader()) using (IDataReader r = cmd.ExecuteReader())
@ -293,16 +323,17 @@ namespace OpenSim.Data.MySQL
while (r.Read()) while (r.Read())
{ {
EstateBan eb = new EstateBan(); EstateBan eb = new EstateBan();
eb.BannedUserID = DBGuid.FromDB(r["bannedUUID"]); ;
UUID uuid = new UUID();
UUID.TryParse(r["bannedUUID"].ToString(), out uuid);
eb.BannedUserID = uuid;
eb.BannedHostAddress = "0.0.0.0"; eb.BannedHostAddress = "0.0.0.0";
eb.BannedHostIPMask = "0.0.0.0"; eb.BannedHostIPMask = "0.0.0.0";
eb.BanningUserID = DBGuid.FromDB(r["banningUUID"]);
eb.BanTime = Convert.ToInt32(r["banTime"]);
es.AddBan(eb); es.AddBan(eb);
} }
} }
} }
dbcon.Close();
} }
} }
@ -321,20 +352,17 @@ namespace OpenSim.Data.MySQL
cmd.Parameters.Clear(); cmd.Parameters.Clear();
cmd.CommandText = "insert into estateban (EstateID, bannedUUID, bannedIp, bannedIpHostMask, bannedNameMask, banningUUID, banTime) values ( ?EstateID, ?bannedUUID, '', '', '', ?banningUUID, ?banTime)"; cmd.CommandText = "insert into estateban (EstateID, bannedUUID, bannedIp, bannedIpHostMask, bannedNameMask) values ( ?EstateID, ?bannedUUID, '', '', '' )";
foreach (EstateBan b in es.EstateBans) foreach (EstateBan b in es.EstateBans)
{ {
cmd.Parameters.AddWithValue("?EstateID", es.EstateID.ToString()); cmd.Parameters.AddWithValue("?EstateID", es.EstateID.ToString());
cmd.Parameters.AddWithValue("?bannedUUID", b.BannedUserID.ToString()); cmd.Parameters.AddWithValue("?bannedUUID", b.BannedUserID.ToString());
cmd.Parameters.AddWithValue("?banningUUID", b.BanningUserID.ToString());
cmd.Parameters.AddWithValue("?banTime", b.BanTime);
cmd.ExecuteNonQuery(); cmd.ExecuteNonQuery();
cmd.Parameters.Clear(); cmd.Parameters.Clear();
} }
} }
dbcon.Close();
} }
} }
@ -364,7 +392,6 @@ namespace OpenSim.Data.MySQL
cmd.Parameters.Clear(); cmd.Parameters.Clear();
} }
} }
dbcon.Close();
} }
} }
@ -390,7 +417,6 @@ namespace OpenSim.Data.MySQL
} }
} }
} }
dbcon.Close();
} }
return uuids.ToArray(); return uuids.ToArray();
@ -411,19 +437,19 @@ namespace OpenSim.Data.MySQL
return e; return e;
} }
} }
public List<EstateSettings> LoadEstateSettingsAll() public List<EstateSettings> LoadEstateSettingsAll()
{ {
List<EstateSettings> allEstateSettings = new List<EstateSettings>(); List<EstateSettings> allEstateSettings = new List<EstateSettings>();
List<int> allEstateIds = GetEstatesAll(); List<int> allEstateIds = GetEstatesAll();
foreach (int estateId in allEstateIds) foreach (int estateId in allEstateIds)
allEstateSettings.Add(LoadEstateSettings(estateId)); allEstateSettings.Add(LoadEstateSettings(estateId));
return allEstateSettings; return allEstateSettings;
} }
public List<int> GetEstatesAll() public List<int> GetEstatesAll()
{ {
List<int> result = new List<int>(); List<int> result = new List<int>();
@ -445,10 +471,11 @@ namespace OpenSim.Data.MySQL
reader.Close(); reader.Close();
} }
} }
dbcon.Close(); dbcon.Close();
} }
return result; return result;
} }
public List<int> GetEstates(string search) public List<int> GetEstates(string search)
@ -473,6 +500,7 @@ namespace OpenSim.Data.MySQL
reader.Close(); reader.Close();
} }
} }
dbcon.Close(); dbcon.Close();
} }

View File

@ -1,433 +0,0 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Reflection;
using System.Collections.Generic;
using System.Data;
using OpenSim.Framework;
using OpenSim.Framework.Console;
using log4net;
using MySql.Data.MySqlClient;
using OpenMetaverse;
namespace OpenSim.Data.MySQL
{
public class MySQLFSAssetData : IFSAssetDataPlugin
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
protected string m_ConnectionString;
protected string m_Table;
/// <summary>
/// Number of days that must pass before we update the access time on an asset when it has been fetched
/// Config option to change this is "DaysBetweenAccessTimeUpdates"
/// </summary>
private int DaysBetweenAccessTimeUpdates = 0;
protected virtual Assembly Assembly
{
get { return GetType().Assembly; }
}
public MySQLFSAssetData()
{
}
#region IPlugin Members
public string Version { get { return "1.0.0.0"; } }
// Loads and initialises the MySQL storage plugin and checks for migrations
public void Initialise(string connect, string realm, int UpdateAccessTime)
{
m_ConnectionString = connect;
m_Table = realm;
DaysBetweenAccessTimeUpdates = UpdateAccessTime;
try
{
using (MySqlConnection conn = new MySqlConnection(m_ConnectionString))
{
conn.Open();
Migration m = new Migration(conn, Assembly, "FSAssetStore");
m.Update();
conn.Close();
}
}
catch (MySqlException e)
{
m_log.ErrorFormat("[FSASSETS]: Can't connect to database: {0}", e.Message.ToString());
}
}
public void Initialise()
{
throw new NotImplementedException();
}
public void Dispose() { }
public string Name
{
get { return "MySQL FSAsset storage engine"; }
}
#endregion
private bool ExecuteNonQuery(MySqlCommand cmd)
{
using (MySqlConnection conn = new MySqlConnection(m_ConnectionString))
{
try
{
conn.Open();
}
catch (MySqlException e)
{
m_log.ErrorFormat("[FSASSETS]: Database open failed with {0}", e.ToString());
return false;
}
cmd.Connection = conn;
try
{
cmd.ExecuteNonQuery();
}
catch (MySqlException e)
{
cmd.Connection = null;
conn.Close();
m_log.ErrorFormat("[FSASSETS]: Query {0} failed with {1}", cmd.CommandText, e.ToString());
return false;
}
conn.Close();
cmd.Connection = null;
}
return true;
}
#region IFSAssetDataPlugin Members
public AssetMetadata Get(string id, out string hash)
{
hash = String.Empty;
AssetMetadata meta = new AssetMetadata();
using (MySqlConnection conn = new MySqlConnection(m_ConnectionString))
{
try
{
conn.Open();
}
catch (MySqlException e)
{
m_log.ErrorFormat("[FSASSETS]: Database open failed with {0}", e.ToString());
return null;
}
using (MySqlCommand cmd = conn.CreateCommand())
{
cmd.CommandText = String.Format("select id, name, description, type, hash, create_time, asset_flags, access_time from {0} where id = ?id", m_Table);
cmd.Parameters.AddWithValue("?id", id);
using (IDataReader reader = cmd.ExecuteReader())
{
if (!reader.Read())
return null;
hash = reader["hash"].ToString();
meta.ID = id;
meta.FullID = new UUID(id);
meta.Name = reader["name"].ToString();
meta.Description = reader["description"].ToString();
meta.Type = (sbyte)Convert.ToInt32(reader["type"]);
meta.ContentType = SLUtil.SLAssetTypeToContentType(meta.Type);
meta.CreationDate = Util.ToDateTime(Convert.ToInt32(reader["create_time"]));
meta.Flags = (AssetFlags)Convert.ToInt32(reader["asset_flags"]);
int AccessTime = Convert.ToInt32(reader["access_time"]);
UpdateAccessTime(id, AccessTime);
}
}
conn.Close();
}
return meta;
}
private void UpdateAccessTime(string AssetID, int AccessTime)
{
// Reduce DB work by only updating access time if asset hasn't recently been accessed
// 0 By Default, Config option is "DaysBetweenAccessTimeUpdates"
if (DaysBetweenAccessTimeUpdates > 0 && (DateTime.UtcNow - Utils.UnixTimeToDateTime(AccessTime)).TotalDays < DaysBetweenAccessTimeUpdates)
return;
using (MySqlConnection conn = new MySqlConnection(m_ConnectionString))
{
try
{
conn.Open();
}
catch (MySqlException e)
{
m_log.ErrorFormat("[FSASSETS]: Database open failed with {0}", e.ToString());
return;
}
using (MySqlCommand cmd = conn.CreateCommand())
{
cmd.CommandText = String.Format("UPDATE {0} SET `access_time` = UNIX_TIMESTAMP() WHERE `id` = ?id", m_Table);
cmd.Parameters.AddWithValue("?id", AssetID);
cmd.ExecuteNonQuery();
}
conn.Close();
}
}
public bool Store(AssetMetadata meta, string hash)
{
try
{
string oldhash;
AssetMetadata existingAsset = Get(meta.ID, out oldhash);
using (MySqlCommand cmd = new MySqlCommand())
{
cmd.Parameters.AddWithValue("?id", meta.ID);
cmd.Parameters.AddWithValue("?name", meta.Name);
cmd.Parameters.AddWithValue("?description", meta.Description);
// cmd.Parameters.AddWithValue("?type", meta.Type.ToString());
cmd.Parameters.AddWithValue("?type", meta.Type);
cmd.Parameters.AddWithValue("?hash", hash);
cmd.Parameters.AddWithValue("?asset_flags", meta.Flags);
if (existingAsset == null)
{
cmd.CommandText = String.Format("insert into {0} (id, name, description, type, hash, asset_flags, create_time, access_time) values ( ?id, ?name, ?description, ?type, ?hash, ?asset_flags, UNIX_TIMESTAMP(), UNIX_TIMESTAMP())", m_Table);
ExecuteNonQuery(cmd);
return true;
}
//cmd.CommandText = String.Format("update {0} set hash = ?hash, access_time = UNIX_TIMESTAMP() where id = ?id", m_Table);
//ExecuteNonQuery(cmd);
}
// return false;
// if the asset already exits
// assume it was already correctly stored
// or regions will keep retry.
return true;
}
catch(Exception e)
{
m_log.Error("[FSAssets] Failed to store asset with ID " + meta.ID);
m_log.Error(e.ToString());
return false;
}
}
/// <summary>
/// Check if the assets exist in the database.
/// </summary>
/// <param name="uuids">The asset UUID's</param>
/// <returns>For each asset: true if it exists, false otherwise</returns>
public bool[] AssetsExist(UUID[] uuids)
{
if (uuids.Length == 0)
return new bool[0];
bool[] results = new bool[uuids.Length];
for (int i = 0; i < uuids.Length; i++)
results[i] = false;
HashSet<UUID> exists = new HashSet<UUID>();
string ids = "'" + string.Join("','", uuids) + "'";
string sql = string.Format("select id from {1} where id in ({0})", ids, m_Table);
using (MySqlConnection conn = new MySqlConnection(m_ConnectionString))
{
try
{
conn.Open();
}
catch (MySqlException e)
{
m_log.ErrorFormat("[FSASSETS]: Failed to open database: {0}", e.ToString());
return results;
}
using (MySqlCommand cmd = conn.CreateCommand())
{
cmd.CommandText = sql;
using (MySqlDataReader dbReader = cmd.ExecuteReader())
{
while (dbReader.Read())
{
UUID id = DBGuid.FromDB(dbReader["ID"]);
exists.Add(id);
}
}
}
conn.Close();
}
for (int i = 0; i < uuids.Length; i++)
results[i] = exists.Contains(uuids[i]);
return results;
}
public int Count()
{
int count = 0;
using (MySqlConnection conn = new MySqlConnection(m_ConnectionString))
{
try
{
conn.Open();
}
catch (MySqlException e)
{
m_log.ErrorFormat("[FSASSETS]: Failed to open database: {0}", e.ToString());
return 0;
}
using(MySqlCommand cmd = conn.CreateCommand())
{
cmd.CommandText = String.Format("select count(*) as count from {0}",m_Table);
using (IDataReader reader = cmd.ExecuteReader())
{
reader.Read();
count = Convert.ToInt32(reader["count"]);
}
}
conn.Close();
}
return count;
}
public bool Delete(string id)
{
using(MySqlCommand cmd = new MySqlCommand())
{
cmd.CommandText = String.Format("delete from {0} where id = ?id",m_Table);
cmd.Parameters.AddWithValue("?id", id);
ExecuteNonQuery(cmd);
}
return true;
}
public void Import(string conn, string table, int start, int count, bool force, FSStoreDelegate store)
{
int imported = 0;
using (MySqlConnection importConn = new MySqlConnection(conn))
{
try
{
importConn.Open();
}
catch (MySqlException e)
{
m_log.ErrorFormat("[FSASSETS]: Can't connect to database: {0}",
e.Message.ToString());
return;
}
using (MySqlCommand cmd = importConn.CreateCommand())
{
string limit = String.Empty;
if (count != -1)
{
limit = String.Format(" limit {0},{1}", start, count);
}
cmd.CommandText = String.Format("select * from {0}{1}", table, limit);
MainConsole.Instance.Output("Querying database");
using (IDataReader reader = cmd.ExecuteReader())
{
MainConsole.Instance.Output("Reading data");
while (reader.Read())
{
if ((imported % 100) == 0)
{
MainConsole.Instance.Output(String.Format("{0} assets imported so far", imported));
}
AssetBase asset = new AssetBase();
AssetMetadata meta = new AssetMetadata();
meta.ID = reader["id"].ToString();
meta.FullID = new UUID(meta.ID);
meta.Name = reader["name"].ToString();
meta.Description = reader["description"].ToString();
meta.Type = (sbyte)Convert.ToInt32(reader["assetType"]);
meta.ContentType = SLUtil.SLAssetTypeToContentType(meta.Type);
meta.CreationDate = Util.ToDateTime(Convert.ToInt32(reader["create_time"]));
asset.Metadata = meta;
asset.Data = (byte[])reader["data"];
store(asset, force);
imported++;
}
}
}
importConn.Close();
}
MainConsole.Instance.Output(String.Format("Import done, {0} assets imported", imported));
}
#endregion
}
}

View File

@ -36,7 +36,7 @@ using MySql.Data.MySqlClient;
namespace OpenSim.Data.MySQL namespace OpenSim.Data.MySQL
{ {
/// <summary> /// <summary>
/// Common code for a number of database modules /// A database interface class to a user profile storage system
/// </summary> /// </summary>
public class MySqlFramework public class MySqlFramework
{ {
@ -44,78 +44,30 @@ namespace OpenSim.Data.MySQL
log4net.LogManager.GetLogger( log4net.LogManager.GetLogger(
System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
protected string m_connectionString = String.Empty; protected string m_connectionString;
protected MySqlTransaction m_trans = null;
// Constructor using a connection string. Instances constructed
// this way will open a new connection for each call.
protected MySqlFramework(string connectionString) protected MySqlFramework(string connectionString)
{ {
m_connectionString = connectionString; m_connectionString = connectionString;
} }
// Constructor using a connection object. Instances constructed
// this way will use the connection object and never create
// new connections.
protected MySqlFramework(MySqlTransaction trans)
{
m_trans = trans;
}
//////////////////////////////////////////////////////////////
//
// All non queries are funneled through one connection
// to increase performance a little
//
protected int ExecuteNonQuery(MySqlCommand cmd) protected int ExecuteNonQuery(MySqlCommand cmd)
{ {
if (m_trans == null) using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{
dbcon.Open();
int ret = ExecuteNonQueryWithConnection(cmd, dbcon);
dbcon.Close();
return ret;
}
}
else
{
return ExecuteNonQueryWithTransaction(cmd, m_trans);
}
}
private int ExecuteNonQueryWithTransaction(MySqlCommand cmd, MySqlTransaction trans)
{
cmd.Transaction = trans;
return ExecuteNonQueryWithConnection(cmd, trans.Connection);
}
private int ExecuteNonQueryWithConnection(MySqlCommand cmd, MySqlConnection dbcon)
{
try
{ {
dbcon.Open();
cmd.Connection = dbcon; cmd.Connection = dbcon;
try try
{ {
int ret = cmd.ExecuteNonQuery(); return cmd.ExecuteNonQuery();
cmd.Connection = null;
return ret;
} }
catch (Exception e) catch (Exception e)
{ {
m_log.Error(e.Message, e); m_log.Error(e.Message, e);
m_log.Error(Environment.StackTrace.ToString());
cmd.Connection = null;
return 0; return 0;
} }
} }
catch (Exception e)
{
m_log.Error(e.Message, e);
return 0;
}
} }
} }
} }

View File

@ -29,16 +29,18 @@ using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Data; using System.Data;
using System.Reflection; using System.Reflection;
using System.Text; using log4net;
using MySql.Data.MySqlClient; using MySql.Data.MySqlClient;
using OpenMetaverse; using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Region.Framework.Interfaces;
namespace OpenSim.Data.MySQL namespace OpenSim.Data.MySQL
{ {
public class MySQLGenericTableHandler<T> : MySqlFramework where T: class, new() public class MySQLGenericTableHandler<T> : MySqlFramework where T: class, new()
{ {
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
protected Dictionary<string, FieldInfo> m_Fields = protected Dictionary<string, FieldInfo> m_Fields =
new Dictionary<string, FieldInfo>(); new Dictionary<string, FieldInfo>();
@ -51,27 +53,14 @@ namespace OpenSim.Data.MySQL
get { return GetType().Assembly; } get { return GetType().Assembly; }
} }
public MySQLGenericTableHandler(MySqlTransaction trans,
string realm, string storeName) : base(trans)
{
m_Realm = realm;
CommonConstruct(storeName);
}
public MySQLGenericTableHandler(string connectionString, public MySQLGenericTableHandler(string connectionString,
string realm, string storeName) : base(connectionString) string realm, string storeName) : base(connectionString)
{ {
m_Realm = realm; m_Realm = realm;
m_connectionString = connectionString;
CommonConstruct(storeName);
}
protected void CommonConstruct(string storeName)
{
if (storeName != String.Empty) if (storeName != String.Empty)
{ {
// We always use a new connection for any Migrations
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString)) using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{ {
dbcon.Open(); dbcon.Open();
@ -116,167 +105,102 @@ namespace OpenSim.Data.MySQL
} }
public virtual T[] Get(string field, string key) public virtual T[] Get(string field, string key)
{
using (MySqlCommand cmd = new MySqlCommand())
{
cmd.Parameters.AddWithValue(field, key);
cmd.CommandText = string.Format("select * from {0} where `{1}` = ?{1}", m_Realm, field);
return DoQuery(cmd);
}
}
public virtual T[] Get(string field, string[] keys)
{ {
int flen = keys.Length; return Get(new string[] { field }, new string[] { key });
if(flen == 0)
return new T[0];
int flast = flen - 1;
StringBuilder sb = new StringBuilder(1024);
sb.AppendFormat("select * from {0} where {1} IN (?", m_Realm, field);
using (MySqlCommand cmd = new MySqlCommand())
{
for (int i = 0 ; i < flen ; i++)
{
string fname = field + i.ToString();
cmd.Parameters.AddWithValue(fname, keys[i]);
sb.Append(fname);
if(i < flast)
sb.Append(",?");
else
sb.Append(")");
}
cmd.CommandText = sb.ToString();
return DoQuery(cmd);
}
} }
public virtual T[] Get(string[] fields, string[] keys) public virtual T[] Get(string[] fields, string[] keys)
{ {
return Get(fields, keys, String.Empty); if (fields.Length != keys.Length)
}
public virtual T[] Get(string[] fields, string[] keys, string options)
{
int flen = fields.Length;
if (flen == 0 || flen != keys.Length)
return new T[0]; return new T[0];
int flast = flen - 1; List<string> terms = new List<string>();
StringBuilder sb = new StringBuilder(1024);
sb.AppendFormat("select * from {0} where ", m_Realm);
using (MySqlCommand cmd = new MySqlCommand()) using (MySqlCommand cmd = new MySqlCommand())
{ {
for (int i = 0 ; i < flen ; i++) for (int i = 0 ; i < fields.Length ; i++)
{ {
cmd.Parameters.AddWithValue(fields[i], keys[i]); cmd.Parameters.AddWithValue(fields[i], keys[i]);
if(i < flast) terms.Add("`" + fields[i] + "` = ?" + fields[i]);
sb.AppendFormat("`{0}` = ?{0} and ", fields[i]);
else
sb.AppendFormat("`{0}` = ?{0} ", fields[i]);
} }
sb.Append(options); string where = String.Join(" and ", terms.ToArray());
cmd.CommandText = sb.ToString();
string query = String.Format("select * from {0} where {1}",
m_Realm, where);
cmd.CommandText = query;
return DoQuery(cmd); return DoQuery(cmd);
} }
} }
protected T[] DoQuery(MySqlCommand cmd) protected T[] DoQuery(MySqlCommand cmd)
{
if (m_trans == null)
{
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{
dbcon.Open();
T[] ret = DoQueryWithConnection(cmd, dbcon);
dbcon.Close();
return ret;
}
}
else
{
return DoQueryWithTransaction(cmd, m_trans);
}
}
protected T[] DoQueryWithTransaction(MySqlCommand cmd, MySqlTransaction trans)
{
cmd.Transaction = trans;
return DoQueryWithConnection(cmd, trans.Connection);
}
protected T[] DoQueryWithConnection(MySqlCommand cmd, MySqlConnection dbcon)
{ {
List<T> result = new List<T>(); List<T> result = new List<T>();
cmd.Connection = dbcon; using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
using (IDataReader reader = cmd.ExecuteReader())
{ {
if (reader == null) dbcon.Open();
return new T[0]; cmd.Connection = dbcon;
CheckColumnNames(reader); using (IDataReader reader = cmd.ExecuteReader())
while (reader.Read())
{ {
T row = new T(); if (reader == null)
return new T[0];
foreach (string name in m_Fields.Keys) CheckColumnNames(reader);
while (reader.Read())
{ {
if (reader[name] is DBNull) T row = new T();
foreach (string name in m_Fields.Keys)
{ {
continue; if (reader[name] is DBNull)
{
continue;
}
if (m_Fields[name].FieldType == typeof(bool))
{
int v = Convert.ToInt32(reader[name]);
m_Fields[name].SetValue(row, v != 0 ? true : false);
}
else if (m_Fields[name].FieldType == typeof(UUID))
{
m_Fields[name].SetValue(row, DBGuid.FromDB(reader[name]));
}
else if (m_Fields[name].FieldType == typeof(int))
{
int v = Convert.ToInt32(reader[name]);
m_Fields[name].SetValue(row, v);
}
else
{
m_Fields[name].SetValue(row, reader[name]);
}
} }
if (m_Fields[name].FieldType == typeof(bool))
if (m_DataField != null)
{ {
int v = Convert.ToInt32(reader[name]); Dictionary<string, string> data =
m_Fields[name].SetValue(row, v != 0); new Dictionary<string, string>();
}
else if (m_Fields[name].FieldType == typeof(UUID)) foreach (string col in m_ColumnNames)
{ {
m_Fields[name].SetValue(row, DBGuid.FromDB(reader[name])); data[col] = reader[col].ToString();
} if (data[col] == null)
else if (m_Fields[name].FieldType == typeof(int)) data[col] = String.Empty;
{ }
int v = Convert.ToInt32(reader[name]);
m_Fields[name].SetValue(row, v); m_DataField.SetValue(row, data);
}
else if (m_Fields[name].FieldType == typeof(uint))
{
uint v = Convert.ToUInt32(reader[name]);
m_Fields[name].SetValue(row, v);
}
else
{
m_Fields[name].SetValue(row, reader[name]);
} }
result.Add(row);
} }
if (m_DataField != null)
{
Dictionary<string, string> data =
new Dictionary<string, string>();
foreach (string col in m_ColumnNames)
{
data[col] = reader[col].ToString();
if (data[col] == null)
data[col] = String.Empty;
}
m_DataField.SetValue(row, data);
}
result.Add(row);
} }
} }
cmd.Connection = null;
return result.ToArray(); return result.ToArray();
} }
@ -286,9 +210,9 @@ namespace OpenSim.Data.MySQL
{ {
string query = String.Format("select * from {0} where {1}", string query = String.Format("select * from {0} where {1}",
m_Realm, where); m_Realm, where);
cmd.CommandText = query; cmd.CommandText = query;
return DoQuery(cmd); return DoQuery(cmd);
} }
} }
@ -307,16 +231,16 @@ namespace OpenSim.Data.MySQL
{ {
names.Add(fi.Name); names.Add(fi.Name);
values.Add("?" + fi.Name); values.Add("?" + fi.Name);
// Temporarily return more information about what field is unexpectedly null for // Temporarily return more information about what field is unexpectedly null for
// http://opensimulator.org/mantis/view.php?id=5403. This might be due to a bug in the // http://opensimulator.org/mantis/view.php?id=5403. This might be due to a bug in the
// InventoryTransferModule or we may be required to substitute a DBNull here. // InventoryTransferModule or we may be required to substitute a DBNull here.
if (fi.GetValue(row) == null) if (fi.GetValue(row) == null)
throw new NullReferenceException( throw new NullReferenceException(
string.Format( string.Format(
"[MYSQL GENERIC TABLE HANDLER]: Trying to store field {0} for {1} which is unexpectedly null", "[MYSQL GENERIC TABLE HANDLER]: Trying to store field {0} for {1} which is unexpectedly null",
fi.Name, row)); fi.Name, row));
cmd.Parameters.AddWithValue(fi.Name, fi.GetValue(row).ToString()); cmd.Parameters.AddWithValue(fi.Name, fi.GetValue(row).ToString());
} }
@ -355,26 +279,25 @@ namespace OpenSim.Data.MySQL
// "[MYSQL GENERIC TABLE HANDLER]: Delete(string[] fields, string[] keys) invoked with {0}:{1}", // "[MYSQL GENERIC TABLE HANDLER]: Delete(string[] fields, string[] keys) invoked with {0}:{1}",
// string.Join(",", fields), string.Join(",", keys)); // string.Join(",", fields), string.Join(",", keys));
int flen = fields.Length; if (fields.Length != keys.Length)
if (flen == 0 || flen != keys.Length)
return false; return false;
int flast = flen - 1; List<string> terms = new List<string>();
StringBuilder sb = new StringBuilder(1024);
sb.AppendFormat("delete from {0} where ", m_Realm);
using (MySqlCommand cmd = new MySqlCommand()) using (MySqlCommand cmd = new MySqlCommand())
{ {
for (int i = 0 ; i < flen ; i++) for (int i = 0 ; i < fields.Length ; i++)
{ {
cmd.Parameters.AddWithValue(fields[i], keys[i]); cmd.Parameters.AddWithValue(fields[i], keys[i]);
if(i < flast) terms.Add("`" + fields[i] + "` = ?" + fields[i]);
sb.AppendFormat("`{0}` = ?{0} and ", fields[i]);
else
sb.AppendFormat("`{0}` = ?{0}", fields[i]);
} }
cmd.CommandText = sb.ToString(); string where = String.Join(" and ", terms.ToArray());
string query = String.Format("delete from {0} where {1}", m_Realm, where);
cmd.CommandText = query;
return ExecuteNonQuery(cmd) > 0; return ExecuteNonQuery(cmd) > 0;
} }
} }
@ -386,27 +309,27 @@ namespace OpenSim.Data.MySQL
public long GetCount(string[] fields, string[] keys) public long GetCount(string[] fields, string[] keys)
{ {
int flen = fields.Length; if (fields.Length != keys.Length)
if (flen == 0 || flen != keys.Length)
return 0; return 0;
int flast = flen - 1; List<string> terms = new List<string>();
StringBuilder sb = new StringBuilder(1024);
sb.AppendFormat("select count(*) from {0} where ", m_Realm);
using (MySqlCommand cmd = new MySqlCommand()) using (MySqlCommand cmd = new MySqlCommand())
{ {
for (int i = 0 ; i < flen ; i++) for (int i = 0; i < fields.Length; i++)
{ {
cmd.Parameters.AddWithValue(fields[i], keys[i]); cmd.Parameters.AddWithValue(fields[i], keys[i]);
if(i < flast) terms.Add("`" + fields[i] + "` = ?" + fields[i]);
sb.AppendFormat("`{0}` = ?{0} and ", fields[i]);
else
sb.AppendFormat("`{0}` = ?{0}", fields[i]);
} }
cmd.CommandText = sb.ToString(); string where = String.Join(" and ", terms.ToArray());
object result = DoQueryScalar(cmd);
string query = String.Format("select count(*) from {0} where {1}",
m_Realm, where);
cmd.CommandText = query;
Object result = DoQueryScalar(cmd);
return Convert.ToInt64(result); return Convert.ToInt64(result);
} }
@ -429,26 +352,14 @@ namespace OpenSim.Data.MySQL
public object DoQueryScalar(MySqlCommand cmd) public object DoQueryScalar(MySqlCommand cmd)
{ {
if (m_trans == null) using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{ {
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString)) dbcon.Open();
{ cmd.Connection = dbcon;
dbcon.Open();
cmd.Connection = dbcon;
object ret = cmd.ExecuteScalar();
cmd.Connection = null;
dbcon.Close();
return ret;
}
}
else
{
cmd.Connection = m_trans.Connection;
cmd.Transaction = m_trans;
return cmd.ExecuteScalar(); return cmd.ExecuteScalar();
} }
} }
} }
} }

View File

@ -90,7 +90,7 @@ namespace OpenSim.Data.MySQL
else else
pattern = string.Format("Name LIKE '%{0}%'", MySqlHelper.EscapeString(pattern)); pattern = string.Format("Name LIKE '%{0}%'", MySqlHelper.EscapeString(pattern));
return m_Groups.Get(string.Format("ShowInList=1 AND ({0})", pattern)); return m_Groups.Get(string.Format("ShowInList=1 AND ({0}) ORDER BY Name LIMIT 100", pattern));
} }
public bool DeleteGroup(UUID groupID) public bool DeleteGroup(UUID groupID)
@ -133,10 +133,10 @@ namespace OpenSim.Data.MySQL
public bool DeleteMember(UUID groupID, string pricipalID) public bool DeleteMember(UUID groupID, string pricipalID)
{ {
return m_Membership.Delete(new string[] { "GroupID", "PrincipalID" }, return m_Membership.Delete(new string[] { "GroupID", "PrincipalID" },
new string[] { groupID.ToString(), pricipalID }); new string[] { groupID.ToString(), pricipalID });
} }
public int MemberCount(UUID groupID) public int MemberCount(UUID groupID)
{ {
return (int)m_Membership.GetCount("GroupID", groupID.ToString()); return (int)m_Membership.GetCount("GroupID", groupID.ToString());
@ -168,7 +168,7 @@ namespace OpenSim.Data.MySQL
public bool DeleteRole(UUID groupID, UUID roleID) public bool DeleteRole(UUID groupID, UUID roleID)
{ {
return m_Roles.Delete(new string[] { "GroupID", "RoleID" }, return m_Roles.Delete(new string[] { "GroupID", "RoleID" },
new string[] { groupID.ToString(), roleID.ToString() }); new string[] { groupID.ToString(), roleID.ToString() });
} }
@ -360,7 +360,7 @@ namespace OpenSim.Data.MySQL
get { return GetType().Assembly; } get { return GetType().Assembly; }
} }
public MySqlGroupsGroupsHandler(string connectionString, string realm, string store) public MySqlGroupsGroupsHandler(string connectionString, string realm, string store)
: base(connectionString, realm, store) : base(connectionString, realm, store)
{ {
} }
@ -375,7 +375,7 @@ namespace OpenSim.Data.MySQL
get { return GetType().Assembly; } get { return GetType().Assembly; }
} }
public MySqlGroupsMembershipHandler(string connectionString, string realm) public MySqlGroupsMembershipHandler(string connectionString, string realm)
: base(connectionString, realm, string.Empty) : base(connectionString, realm, string.Empty)
{ {
} }
@ -390,7 +390,7 @@ namespace OpenSim.Data.MySQL
get { return GetType().Assembly; } get { return GetType().Assembly; }
} }
public MySqlGroupsRolesHandler(string connectionString, string realm) public MySqlGroupsRolesHandler(string connectionString, string realm)
: base(connectionString, realm, string.Empty) : base(connectionString, realm, string.Empty)
{ {
} }
@ -405,7 +405,7 @@ namespace OpenSim.Data.MySQL
get { return GetType().Assembly; } get { return GetType().Assembly; }
} }
public MySqlGroupsRoleMembershipHandler(string connectionString, string realm) public MySqlGroupsRoleMembershipHandler(string connectionString, string realm)
: base(connectionString, realm, string.Empty) : base(connectionString, realm, string.Empty)
{ {
} }
@ -420,7 +420,7 @@ namespace OpenSim.Data.MySQL
get { return GetType().Assembly; } get { return GetType().Assembly; }
} }
public MySqlGroupsInvitesHandler(string connectionString, string realm) public MySqlGroupsInvitesHandler(string connectionString, string realm)
: base(connectionString, realm, string.Empty) : base(connectionString, realm, string.Empty)
{ {
} }
@ -431,7 +431,8 @@ namespace OpenSim.Data.MySQL
using (MySqlCommand cmd = new MySqlCommand()) using (MySqlCommand cmd = new MySqlCommand())
{ {
cmd.CommandText = String.Format("delete from {0} where TMStamp < NOW() - INTERVAL 2 WEEK", m_Realm); cmd.CommandText = String.Format("delete from {0} where TMStamp < ?tstamp", m_Realm);
cmd.Parameters.AddWithValue("?tstamp", now - 14 * 24 * 60 * 60); // > 2 weeks old
ExecuteNonQuery(cmd); ExecuteNonQuery(cmd);
} }
@ -447,7 +448,7 @@ namespace OpenSim.Data.MySQL
get { return GetType().Assembly; } get { return GetType().Assembly; }
} }
public MySqlGroupsNoticesHandler(string connectionString, string realm) public MySqlGroupsNoticesHandler(string connectionString, string realm)
: base(connectionString, realm, string.Empty) : base(connectionString, realm, string.Empty)
{ {
} }
@ -475,7 +476,7 @@ namespace OpenSim.Data.MySQL
get { return GetType().Assembly; } get { return GetType().Assembly; }
} }
public MySqlGroupsPrincipalsHandler(string connectionString, string realm) public MySqlGroupsPrincipalsHandler(string connectionString, string realm)
: base(connectionString, realm, string.Empty) : base(connectionString, realm, string.Empty)
{ {
} }

View File

@ -78,7 +78,6 @@ namespace OpenSim.Data.MySQL
dbcon.Open(); dbcon.Open();
Migration m = new Migration(dbcon, assem, "InventoryStore"); Migration m = new Migration(dbcon, assem, "InventoryStore");
m.Update(); m.Update();
dbcon.Close();
} }
} }
@ -131,7 +130,6 @@ namespace OpenSim.Data.MySQL
items.Add(item); items.Add(item);
} }
dbcon.Close();
return items; return items;
} }
} }
@ -172,7 +170,6 @@ namespace OpenSim.Data.MySQL
while (reader.Read()) while (reader.Read())
items.Add(readInventoryFolder(reader)); items.Add(readInventoryFolder(reader));
dbcon.Close();
return items; return items;
} }
} }
@ -224,7 +221,6 @@ namespace OpenSim.Data.MySQL
if (items.Count > 0) if (items.Count > 0)
rootFolder = items[0]; rootFolder = items[0];
dbcon.Close();
return rootFolder; return rootFolder;
} }
} }
@ -265,7 +261,6 @@ namespace OpenSim.Data.MySQL
while (reader.Read()) while (reader.Read())
items.Add(readInventoryFolder(reader)); items.Add(readInventoryFolder(reader));
dbcon.Close();
return items; return items;
} }
} }
@ -293,7 +288,7 @@ namespace OpenSim.Data.MySQL
// TODO: this is to handle a case where NULLs creep in there, which we are not sure is endemic to the system, or legacy. It would be nice to live fix these. // TODO: this is to handle a case where NULLs creep in there, which we are not sure is endemic to the system, or legacy. It would be nice to live fix these.
// (DBGuid.FromDB() reads db NULLs as well, returns UUID.Zero) // (DBGuid.FromDB() reads db NULLs as well, returns UUID.Zero)
item.CreatorId = reader["creatorID"].ToString(); item.CreatorId = reader["creatorID"].ToString();
// Be a bit safer in parsing these because the // Be a bit safer in parsing these because the
// database doesn't enforce them to be not null, and // database doesn't enforce them to be not null, and
// the inventory still works if these are weird in the // the inventory still works if these are weird in the
@ -357,7 +352,6 @@ namespace OpenSim.Data.MySQL
if (reader.Read()) if (reader.Read())
item = readInventoryItem(reader); item = readInventoryItem(reader);
dbcon.Close();
return item; return item;
} }
} }
@ -423,7 +417,6 @@ namespace OpenSim.Data.MySQL
if (reader.Read()) if (reader.Read())
folder = readInventoryFolder(reader); folder = readInventoryFolder(reader);
dbcon.Close();
return folder; return folder;
} }
} }
@ -460,7 +453,7 @@ namespace OpenSim.Data.MySQL
itemName = item.Name.Substring(0, 64); itemName = item.Name.Substring(0, 64);
m_log.Warn("[INVENTORY DB]: Name field truncated from " + item.Name.Length + " to " + itemName.Length + " characters on add item"); m_log.Warn("[INVENTORY DB]: Name field truncated from " + item.Name.Length + " to " + itemName.Length + " characters on add item");
} }
string itemDesc = item.Description; string itemDesc = item.Description;
if (item.Description.Length > 128) if (item.Description.Length > 128)
{ {
@ -497,10 +490,10 @@ namespace OpenSim.Data.MySQL
result.Parameters.AddWithValue("?groupID", item.GroupID); result.Parameters.AddWithValue("?groupID", item.GroupID);
result.Parameters.AddWithValue("?groupOwned", item.GroupOwned); result.Parameters.AddWithValue("?groupOwned", item.GroupOwned);
result.Parameters.AddWithValue("?flags", item.Flags); result.Parameters.AddWithValue("?flags", item.Flags);
lock (m_dbLock) lock (m_dbLock)
result.ExecuteNonQuery(); result.ExecuteNonQuery();
result.Dispose(); result.Dispose();
} }
@ -511,7 +504,6 @@ namespace OpenSim.Data.MySQL
lock (m_dbLock) lock (m_dbLock)
result.ExecuteNonQuery(); result.ExecuteNonQuery();
} }
dbcon.Close();
} }
} }
catch (MySqlException e) catch (MySqlException e)
@ -548,7 +540,6 @@ namespace OpenSim.Data.MySQL
lock (m_dbLock) lock (m_dbLock)
cmd.ExecuteNonQuery(); cmd.ExecuteNonQuery();
} }
dbcon.Close();
} }
} }
catch (MySqlException e) catch (MySqlException e)
@ -609,7 +600,6 @@ namespace OpenSim.Data.MySQL
m_log.Error(e.ToString()); m_log.Error(e.ToString());
} }
} }
dbcon.Close();
} }
} }
@ -640,7 +630,7 @@ namespace OpenSim.Data.MySQL
{ {
cmd.Parameters.AddWithValue("?folderID", folder.ID.ToString()); cmd.Parameters.AddWithValue("?folderID", folder.ID.ToString());
cmd.Parameters.AddWithValue("?parentFolderID", folder.ParentID.ToString()); cmd.Parameters.AddWithValue("?parentFolderID", folder.ParentID.ToString());
try try
{ {
lock (m_dbLock) lock (m_dbLock)
@ -653,7 +643,6 @@ namespace OpenSim.Data.MySQL
m_log.Error(e.ToString()); m_log.Error(e.ToString());
} }
} }
dbcon.Close();
} }
} }
@ -817,7 +806,6 @@ namespace OpenSim.Data.MySQL
lock (m_dbLock) lock (m_dbLock)
cmd.ExecuteNonQuery(); cmd.ExecuteNonQuery();
} }
dbcon.Close();
} }
} }
catch (MySqlException e) catch (MySqlException e)
@ -845,7 +833,6 @@ namespace OpenSim.Data.MySQL
lock (m_dbLock) lock (m_dbLock)
cmd.ExecuteNonQuery(); cmd.ExecuteNonQuery();
} }
dbcon.Close();
} }
} }
catch (MySqlException e) catch (MySqlException e)
@ -873,7 +860,7 @@ namespace OpenSim.Data.MySQL
deleteOneFolder(folderID); deleteOneFolder(folderID);
deleteItemsInFolder(folderID); deleteItemsInFolder(folderID);
} }
public List<InventoryItemBase> fetchActiveGestures(UUID avatarID) public List<InventoryItemBase> fetchActiveGestures(UUID avatarID)
{ {
lock (m_dbLock) lock (m_dbLock)
@ -899,7 +886,6 @@ namespace OpenSim.Data.MySQL
if (item != null) if (item != null)
list.Add(item); list.Add(item);
} }
dbcon.Close();
return list; return list;
} }
} }

View File

@ -39,16 +39,16 @@ namespace OpenSim.Data.MySQL
{ {
/// <summary>This is a MySQL-customized migration processor. The only difference is in how /// <summary>This is a MySQL-customized migration processor. The only difference is in how
/// it executes SQL scripts (using MySqlScript instead of MyCommand) /// it executes SQL scripts (using MySqlScript instead of MyCommand)
/// ///
/// </summary> /// </summary>
public class MySqlMigration : Migration public class MySqlMigration : Migration
{ {
public MySqlMigration() public MySqlMigration()
: base() : base()
{ {
} }
public MySqlMigration(DbConnection conn, Assembly assem, string subtype, string type) : public MySqlMigration(DbConnection conn, Assembly assem, string subtype, string type) :
base(conn, assem, subtype, type) base(conn, assem, subtype, type)
{ {
} }

View File

@ -50,7 +50,7 @@ namespace OpenSim.Data.MySQL
using (MySqlCommand cmd = new MySqlCommand()) using (MySqlCommand cmd = new MySqlCommand())
{ {
cmd.CommandText = String.Format("delete from {0} where TMStamp < NOW() - INTERVAL 2 WEEK", m_Realm); cmd.CommandText = String.Format("delete from {0} where TMStamp < NOW() - INTERVAL 2 WEEK", m_Realm);
ExecuteNonQuery(cmd); ExecuteNonQuery(cmd);
} }

View File

@ -66,9 +66,9 @@ namespace OpenSim.Data.MySQL
using (MySqlCommand cmd = new MySqlCommand()) using (MySqlCommand cmd = new MySqlCommand())
{ {
cmd.CommandText = String.Format("delete from {0} where `RegionID`=?RegionID", m_Realm); cmd.CommandText = String.Format("delete from {0} where `RegionID`=?RegionID", m_Realm);
cmd.Parameters.AddWithValue("?RegionID", regionID.ToString()); cmd.Parameters.AddWithValue("?RegionID", regionID.ToString());
ExecuteNonQuery(cmd); ExecuteNonQuery(cmd);
} }
} }
@ -85,10 +85,10 @@ namespace OpenSim.Data.MySQL
using (MySqlCommand cmd = new MySqlCommand()) using (MySqlCommand cmd = new MySqlCommand())
{ {
cmd.CommandText = String.Format("update {0} set RegionID=?RegionID, LastSeen=NOW() where `SessionID`=?SessionID", m_Realm); cmd.CommandText = String.Format("update {0} set RegionID=?RegionID, LastSeen=NOW() where `SessionID`=?SessionID", m_Realm);
cmd.Parameters.AddWithValue("?SessionID", sessionID.ToString()); cmd.Parameters.AddWithValue("?SessionID", sessionID.ToString());
cmd.Parameters.AddWithValue("?RegionID", regionID.ToString()); cmd.Parameters.AddWithValue("?RegionID", regionID.ToString());
if (ExecuteNonQuery(cmd) == 0) if (ExecuteNonQuery(cmd) == 0)
return false; return false;
} }

View File

@ -60,7 +60,6 @@ namespace OpenSim.Data.MySQL
dbcon.Open(); dbcon.Open();
Migration m = new Migration(dbcon, Assembly, "GridStore"); Migration m = new Migration(dbcon, Assembly, "GridStore");
m.Update(); m.Update();
dbcon.Close();
} }
} }
@ -81,15 +80,16 @@ namespace OpenSim.Data.MySQL
} }
} }
public RegionData GetSpecific(string regionName, UUID scopeID) public RegionData Get(int posX, int posY, UUID scopeID)
{ {
string command = "select * from `" + m_Realm + "` where regionName = ?regionName"; string command = "select * from `"+m_Realm+"` where locX = ?posX and locY = ?posY";
if (scopeID != UUID.Zero) if (scopeID != UUID.Zero)
command += " and ScopeID = ?scopeID"; command += " and ScopeID = ?scopeID";
using (MySqlCommand cmd = new MySqlCommand(command)) using (MySqlCommand cmd = new MySqlCommand(command))
{ {
cmd.Parameters.AddWithValue("?regionName", regionName); cmd.Parameters.AddWithValue("?posX", posX.ToString());
cmd.Parameters.AddWithValue("?posY", posY.ToString());
cmd.Parameters.AddWithValue("?scopeID", scopeID.ToString()); cmd.Parameters.AddWithValue("?scopeID", scopeID.ToString());
List<RegionData> ret = RunCommand(cmd); List<RegionData> ret = RunCommand(cmd);
@ -98,48 +98,6 @@ namespace OpenSim.Data.MySQL
return ret[0]; return ret[0];
} }
}
public RegionData Get(int posX, int posY, UUID scopeID)
{
string command = "select * from `" + m_Realm + "` where locX between ?startX and ?endX and locY between ?startY and ?endY";
if (scopeID != UUID.Zero)
command += " and ScopeID = ?scopeID";
int startX = posX - (int)Constants.MaximumRegionSize;
int startY = posY - (int)Constants.MaximumRegionSize;
int endX = posX;
int endY = posY;
List<RegionData> ret;
using (MySqlCommand cmd = new MySqlCommand(command))
{
cmd.Parameters.AddWithValue("?startX", startX.ToString());
cmd.Parameters.AddWithValue("?startY", startY.ToString());
cmd.Parameters.AddWithValue("?endX", endX.ToString());
cmd.Parameters.AddWithValue("?endY", endY.ToString());
cmd.Parameters.AddWithValue("?scopeID", scopeID.ToString());
ret = RunCommand(cmd);
}
if (ret.Count == 0)
return null;
// find the first that contains pos
RegionData rg = null;
foreach (RegionData r in ret)
{
if (posX >= r.posX && posX < r.posX + r.sizeX
&& posY >= r.posY && posY < r.posY + r.sizeY)
{
rg = r;
break;
}
}
return rg;
} }
public RegionData Get(UUID regionID, UUID scopeID) public RegionData Get(UUID regionID, UUID scopeID)
@ -163,7 +121,6 @@ namespace OpenSim.Data.MySQL
public List<RegionData> Get(int startX, int startY, int endX, int endY, UUID scopeID) public List<RegionData> Get(int startX, int startY, int endX, int endY, UUID scopeID)
{ {
/* fix size regions
string command = "select * from `"+m_Realm+"` where locX between ?startX and ?endX and locY between ?startY and ?endY"; string command = "select * from `"+m_Realm+"` where locX between ?startX and ?endX and locY between ?startY and ?endY";
if (scopeID != UUID.Zero) if (scopeID != UUID.Zero)
command += " and ScopeID = ?scopeID"; command += " and ScopeID = ?scopeID";
@ -178,38 +135,6 @@ namespace OpenSim.Data.MySQL
return RunCommand(cmd); return RunCommand(cmd);
} }
*/
string command = "select * from `" + m_Realm + "` where locX between ?startX and ?endX and locY between ?startY and ?endY";
if (scopeID != UUID.Zero)
command += " and ScopeID = ?scopeID";
int qstartX = startX - (int)Constants.MaximumRegionSize;
int qstartY = startY - (int)Constants.MaximumRegionSize;
List<RegionData> dbret;
using (MySqlCommand cmd = new MySqlCommand(command))
{
cmd.Parameters.AddWithValue("?startX", qstartX.ToString());
cmd.Parameters.AddWithValue("?startY", qstartY.ToString());
cmd.Parameters.AddWithValue("?endX", endX.ToString());
cmd.Parameters.AddWithValue("?endY", endY.ToString());
cmd.Parameters.AddWithValue("?scopeID", scopeID.ToString());
dbret = RunCommand(cmd);
}
List<RegionData> ret = new List<RegionData>();
if (dbret.Count == 0)
return ret;
foreach (RegionData r in dbret)
{
if (r.posX + r.sizeX > startX && r.posX <= endX
&& r.posY + r.sizeY > startY && r.posY <= endY)
ret.Add(r);
}
return ret;
} }
public List<RegionData> RunCommand(MySqlCommand cmd) public List<RegionData> RunCommand(MySqlCommand cmd)
@ -262,8 +187,6 @@ namespace OpenSim.Data.MySQL
retList.Add(ret); retList.Add(ret);
} }
} }
cmd.Connection = null;
dbcon.Close();
} }
return retList; return retList;
@ -414,7 +337,7 @@ namespace OpenSim.Data.MySQL
using (MySqlCommand cmd = new MySqlCommand(command)) using (MySqlCommand cmd = new MySqlCommand(command))
{ {
cmd.Parameters.AddWithValue("?scopeID", scopeID.ToString()); cmd.Parameters.AddWithValue("?scopeID", scopeID.ToString());
return RunCommand(cmd); return RunCommand(cmd);
} }
} }

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