Compare commits

..

29 Commits

Author SHA1 Message Date
Diva Canto e09c8681ad Flip version to 0.8.1.2 2015-10-21 21:42:13 -07:00
Diva Canto eab6b3aee8 Future-proof 0.8.1-post-fixes by removing that nasty test that made TPs to sims with higher SIMULATION version use the oldest TP protocol. 2015-10-20 08:08:04 -07:00
Melanie Thielker b24e177aac Let the initiator of a teleport or crossing know that we handle extra
wearables
2015-10-20 00:59:27 +02:00
Melanie Thielker 7a9fbec3f5 Change the actual versions allowed to connect, which is different from
the interface major version
2015-09-14 01:27:54 +02:00
Melanie Thielker 6b932f6a64 Make regions tolerant to newer regions with more werables.
Also, bump the interface version to 8
2015-09-14 00:43:00 +02:00
Melanie Thielker d9aa456175 Bump Interface Version to 8 2015-09-14 00:42:14 +02:00
Diva Canto fe92e025f4 Mantis #7514
I think this is it -- a bug introduced back in October, where the prefix and name space were being added twice on HG asset posts bu simulators.
2015-05-02 22:33:05 -07:00
Justin Clark-Casey (justincc) 593678a26b change release flavour to post-fixes 2015-03-16 21:52:49 +00:00
Justin Clark-Casey (justincc) c2500de0c7 Change version flavour to releas 2015-03-16 19:28:41 +00:00
Robert Adams d8642ff210 BulletSim: add VEHICLE_ more parameter value limit checking.
This only bounds passed parameters as there is no good way of refusing
the parameter setting. This mostly means that passing NaN's won't
crash the simulator.
2015-03-16 19:21:02 +00:00
Justin Clark-Casey (justincc) 60889f139a minor: fix compiler warnings in EstateDataRobustConnector 2015-03-16 19:18:56 +00:00
Justin Clark-Casey (justincc) 4ac3d4a229 Actually start a region created via the "create region" console command.
Addresses http://opensimulator.org/mantis/view.php?id=7478
2015-03-16 19:18:52 +00:00
Justin Clark-Casey (justincc) 64fa2249f8 Don't try to write region size and MapfileStaticFile Nini settings that are not set up when invoking the RemoteAdmin create region facility.
Changes by MarcelEdward from http://opensimulator.org/mantis/view.php?id=7497.  Thanks.
2015-03-16 19:18:46 +00:00
Justin Clark-Casey (justincc) 0e97633f71 For the public-facing Hypergrid asset and inventory services, override a general AuthType setting with None in Robust.HG.ini.example
This is necessary because both asset and inventory reuse generic connectors that will otherwise set up authentication configured in the [Network] section.
This allows one to set up authentication for private services whilst still being able to use asset and inventory on foreign grids.
The setting is AuthType = None in both [HGAssetService] and [HGInventoryService]
Private grid asset and inventory services will still set up the authentication as configured.
2015-03-16 19:18:37 +00:00
Justin Clark-Casey (justincc) 63ccb54d40 Fix script state not being preserved in objects sent via Hypergrid.
This was because attributes were not being included in the transformation, hence losing the script state identity.
Symptoms are messages like "[SCENE OBJECT GROUP]: SavedScriptState element had no UUID in object test box"
Regression since the conference code merge.  Regression test extended for this case.
Relates to http://opensimulator.org/mantis/view.php?id=7439
2015-03-16 19:17:31 +00:00
Justin Clark-Casey (justincc) 7f5cf0f3c1 Add Shy Robbiani to contributors 2015-03-16 19:17:17 +00:00
Shy Robbiani ad8d172079 help restart message corrected
The "restart" console command restarts the currently selected region or
all regions in this instance if root is selected. Changed the message
accordingly.
2015-03-16 19:17:10 +00:00
Justin Clark-Casey (justincc) f03734710a Add rough and ready element explanation in a comment at the top of inventory library items xml 2015-03-16 19:17:06 +00:00
Justin Clark-Casey (justincc) d2b4b99263 Add required wearable flags values to inventory body parts and clothing example xml 2015-03-16 19:16:57 +00:00
Justin Clark-Casey (justincc) c8cc768c85 minor: Remove unnecessary quoting in Regions.ini.example 2015-03-16 19:16:46 +00:00
Justin Clark-Casey (justincc) 33a14f358b minor: Change InternalAddress in Regions.ini.example from 127.0.0.1 to more normal 0.0.0.0 2015-03-16 19:16:41 +00:00
Freaky Tech bea2569b6d corrected handling when XML parsing in Presence Connector fails
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2015-03-16 19:14:45 +00:00
Justin Clark-Casey (justincc) a4f6cef832 Change flavour to rc2 2015-03-04 18:27:21 +00:00
Justin Clark-Casey (justincc) 86d4724e24 Make private services forbid llHTTPRequest() calls by rejecting those that have the X-SecondLife-Shard header.
If you need to enable this, set AllowHttpRequestIn = true in [Network] for all private services or individual [*Service] sections.
2015-03-04 17:36:35 +00:00
Justin Clark-Casey (justincc) 56dcb4e283 Add outbound URL filter to llHttpRequest() and osSetDynamicTextureURL*() script functions.
This is to address an issue where HTTP script functions could make calls to localhost and other endpoints inside the simulator's LAN.
By default, calls to all private addresses are now blocked as per http://en.wikipedia.org/wiki/Reserved_IP_addresses
If you require exceptions to this, configure [Network] OutboundDisallowForUserScriptsExcept in OpenSim.ini
2015-03-04 17:29:13 +00:00
Justin Clark-Casey (justincc) 1a185a048b Merge commit '7e8bad05ec6150e082fb634e3210b83c33dbcfe7' into 0.8.1-post-fixes 2015-03-04 16:35:27 +00:00
AliciaRaven 14a3375bed Prevent null entries being treated as URI's when DataSnapshot service splits service string. The new config format for services to notify in the DataSnapshot module appends entries to the existing single string and always leaves a deliminator on the end of the string. This is causing it to split with a null string in the resulting array, which is treated as another service to notify and throws a URI format exception on start up. 2015-02-01 10:33:37 -08:00
Justin Clark-Casey (justincc) b8c7175d34 Change flavour to RC1 2015-01-30 21:24:18 +00:00
Justin Clark-Casey (justincc) 144f1400c5 Disable display name cap config in RC branch for now until issues have been worked through. 2015-01-30 21:22:57 +00:00
1627 changed files with 177101 additions and 257662 deletions

13
.gitignore vendored
View File

@ -1,6 +1,5 @@
.project
.settings
.gitignore
*.csproj
*.csproj.user
*.build
@ -11,7 +10,6 @@
*.pidb
*.dll.build
*.dll
*.log
# Ignore .user and .suo files as these are user preference specific
# http://stackoverflow.com/questions/72298/should-i-add-the-visual-studio-suo-and-user-files-to-source-control
@ -31,8 +29,6 @@
*/*/*/*/*/bin
*/*/*/*/*/*/bin
*/*/*/*/*/*/*/bin
.vs/
addon-modules/
bin/Debug/*.dll
bin/*.dll.mdb
bin/*.db
@ -71,12 +67,6 @@ bin/OpenSim.Grid.InventoryServer.log
bin/OpenSim.Grid.MessagingServer.log
bin/OpenSim.Grid.UserServer.log
bin/OpenSim.log
bin/OpenSimStats.log
bin/Robust.log
bin/RobustStats.log
bin/OpenSimConsoleHistory.txt
bin/RobustConsoleHistory.txt
bin/*.Tests.log
bin/*.manifest
bin/crashes/
Examples/*.dll
@ -94,6 +84,7 @@ TAGS
Makefile.local
bin/.version
compile.bat
addon-modules
OpenSim/Data/Tests/test-results/
OpenSim/Framework/Serialization/Tests/test-results/
OpenSim/Framework/Servers/Tests/test-results/
@ -112,5 +103,3 @@ OpenSim/Tests/test-results/
test-results/
doc/html
doc/doxygen.error.log
*.patch

View File

@ -113,12 +113,10 @@
</exec>
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.coremodules.tests)==0}" />
<!--
<exec program="${nunitcmd}" failonerror="true" resultproperty="testresult.opensim.region.optionalmodules.tests">
<arg value="./bin/OpenSim.Region.OptionalModules.Tests.dll" />
</exec>
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.optionalmodules.tests)==0}" />
-->
<exec program="${nunitcmd}" failonerror="true" resultproperty="testresult.opensim.region.framework.tests">
<arg value="./bin/OpenSim.Region.Framework.Tests.dll" />
@ -145,12 +143,7 @@
</exec>
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.services.inventoryservice.tests)==0}" />
<exec program="${nunitcmd}" failonerror="true" resultproperty="testresult.opensim.tests.permissions">
<arg value="./bin/OpenSim.Tests.Permissions.dll" />
</exec>
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.tests.permissions)==0}" />
<delete dir="%temp%"/>
<delete dir="%temp%"/>
</target>
<target name="test-stress" depends="build, find-nunit">
@ -233,12 +226,10 @@
<arg value="-xml=test-results/OpenSim.Region.CoreModules.Tests.dll-Results.xml" />
</exec>
<!--
<exec program="${nunitcmd}" failonerror="false" resultproperty="testresult.opensim.region.optionalmodules.tests">
<arg value="./bin/OpenSim.Region.OptionalModules.Tests.dll" />
<arg value="-xml=test-results/OpenSim.Region.OptionalModules.Tests.dll-Results.xml" />
</exec>
-->
<exec program="${nunitcmd}" failonerror="false" resultproperty="testresult.opensim.region.framework.tests">
<arg value="./bin/OpenSim.Region.Framework.Tests.dll" />
@ -265,23 +256,17 @@
<arg value="-xml=test-results/OpenSim.Services.InventoryService.Tests.dll-Results.xml" />
</exec>
<exec program="${nunitcmd}" failonerror="false" resultproperty="testresult.opensim.tests.permissions">
<arg value="./bin/OpenSim.Tests.Permissions.dll" />
<arg value="-xml=test-results/OpenSim.Tests.Permissions.dll-Results.xml" />
</exec>
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.tests)==0}" />
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.framework.tests)==0}" />
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.framework.servers.tests)==0}" />
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.clientstack.lindenudp.tests)==0}" />
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.scriptengine.tests)==0}" />
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.coremodules.tests)==0}" />
<!-- <fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.optionalmodules.tests)==0}" /> -->
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.optionalmodules.tests)==0}" />
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.framework.tests)==0}" />
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.data.tests)==0}" />
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.capabilities.handlers.tests)==0}" />
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.services.inventoryservice.tests)==0}" />
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.tests.permissions)==0}" />
</target>
<target name="doxygen">

View File

@ -1,35 +1,38 @@
# Building on Windows
Steps:
* runprebuild.bat
* Load OpenSim.sln into Visual Studio .NET and build the solution.
* chdir bin
* copy OpenSim.ini.example to OpenSim.ini and other appropriate files in bin/config-include
* run OpenSim.exe
# Building on Linux / Mac
# Building on Linux
Prereqs:
* Mono > 5.0
* On some Linux distributions you may need to install additional packages.
* msbuild or xbuild if still supported by the mono version
* See http://opensimulator.org/wiki/Dependencies for more information.
* Mono >= 2.4.3
* Nant >= 0.85
* On some Linux distributions you may need to install additional packages.
See http://opensimulator.org/wiki/Dependencies for more information.
* May also use xbuild (included in mono distributions)
* May use Monodevelop, a cross-platform IDE
From the distribution type:
* ./runprebuild.sh
* type msbuild or xbuild
* nant (or !* xbuild)
* cd bin
* copy OpenSim.ini.example to OpenSim.ini and other appropriate files in bin/config-include
* review and change those ini files according to your needs
* windows: execute opensim.exe or opensim32.exe for small regions
* linux: run ./opensim.sh
* msbuild (xbuild) option switches
* clean: msbuild /target:clean
* debug: (default) msbuild /property:Configuration=Debug
* release: msbuild /property:Configuration=Release
* run mono OpenSim.exe
!* xbuild option switches
!* clean: xbuild /target:clean
!* debug: (default) xbuild /property:Configuration=Debug
!* release: xbuild /property:Configuration=Release
# Using Monodevelop
From the distribution type:
* ./runprebuild.sh
* type monodevelop OpenSim.sln
# References

View File

@ -4,19 +4,37 @@ The following people have contributed to OpenSim (Thank you for your effort!)
These folks represent the current core team for OpenSim, and are the
people that make the day to day of OpenSim happen.
* justincc (OSVW Consulting, justincc.org)
* chi11ken (Genkii)
* dahlia
* Melanie Thielker
* Diva (Crista Lopes, University of California, Irvine)
* Robert Adams (MisterBlue)
* Dan Lake
* Marck
* Mic Bowman
* BlueWall (James Hughes)
* Nebadon Izumi (Michael Cerquoni, OSgrid)
* Snoopy Pfeffer
* Robert Adams
* Oren Hurvitz (Kitely)
* Kevin Cozens
* Leal Duarte (Ubit Umarov)
= Core Developers Following the White Rabbit =
Core developers who have temporarily (we hope) gone chasing the white rabbit.
They are in all similar to the active core developers, except that they haven't
been that active lately, so their voting rights are awaiting their come back.
* Nebadon Izumi (Michael Cerquoni, OSgrid)
* Alicia Raven
* MW (Tribal Media AB)
* Adam Frisby (DeepThink Pty Ltd)
* lbsa71 (Tribal Media AB)
* Teravus (w3z)
* Ckrinke (Charles Krinke)
* Dr Scofield aka Dirk Husemann (IBM Research - Zurich)
* mikem (3Di)
* Homer_Horwitz
* nlin (3Di)
* Arthur Rodrigo S Valadares (IBM)
* John Hurliman
= Past Open Sim Developers =
These folks are alumns of the OpenSim core group, but are now
@ -38,26 +56,7 @@ where we are today.
* adjohn (Genkii)
* idb (Ian Brown)
* Johan Berntsson (3Di)
* MW (Tribal Media AB)
* Adam Frisby (DeepThink Pty Ltd)
* lbsa71 (Tribal Media AB)
* Ckrinke (Charles Krinke)
* Dr Scofield aka Dirk Husemann (IBM Research - Zurich)
* mikem (3Di)
* Homer_Horwitz
* nlin (3Di)
* John Hurliman
* chi11ken (Genkii)
* dahlia
* justincc (OSVW Consulting, justincc.org)
* Arthur Rodrigo S Valadares (IBM)
* BlueWall (James Hughes)
* Dan Lake
* Marck
* Mic Bowman
* Oren Hurvitz (Kitely)
* Snoopy Pfeffer
* Teravus (w3z)
= Additional OpenSim Contributors =
These folks have contributed code patches or content to OpenSimulator to help make it
@ -69,9 +68,9 @@ what it is today.
* alex_carnell
* Alan Webb (IBM)
* Aleric
* Alicia Raven
* Allen Kerensky
* BigFootAg
* Bill Blight
* BlueWall Slade
* bobshaffer2
* brianw/Sir_Ahzz
@ -89,14 +88,12 @@ what it is today.
* dmiles (Daxtron Labs)
* Dong Jun Lan (IBM)
* DoranZemlja
* Drake Arconis
* dr0b3rts
* dslake
* eeyore
* FredoChaplin
* FreakyTech
* Garmin Kawaguichi
* Gavin Hird
* Gerhard
* Godfrey
* Greg C.
@ -106,10 +103,7 @@ what it is today.
* Fernando Oliveira
* Fly-Man
* Flyte Xevious
* Freaky Tech
* Garmin Kawaguichi
* Geir Noklebye
* Glenn Martin (MOSES)
* Gryc Ueusp
* H-H-H (ginge264)
* Hiro Lecker
@ -117,7 +111,6 @@ what it is today.
* Imaze Rhiano
* Intimidated
* Jak Daniels
* Jeff Kelly
* Jeremy Bongio (IBM)
* jhurliman
* John R Sohn (XenReborn)
@ -131,7 +124,6 @@ what it is today.
* KittyLiu
* Kurt Taylor (IBM)
* Lani Global
* lickx
* lillith_xue
* lkalif
* LuciusSirnah
@ -140,18 +132,14 @@ what it is today.
* Magnuz Binder
* maimedleech
* Mana Janus
* Mandarinka Tasty
* MarcelEdward
* Matt Lehmann
* mewtwo0641
* Mic Bowman
* Michelle Argus
* Michael Cortez (The Flotsam Project, http://osflotsam.org/)
* Michael Heilmann (MOSES)
* Micheil Merlin
* Mike Osias (IBM)
* Mike Pitman (IBM)
* Mike Rieker (Dreamnation)
* mikemig
* mikkopa/_someone - RealXtend
* Misterblue
@ -165,14 +153,12 @@ what it is today.
* openlifegrid.com
* otakup0pe
* Pixel Tomsen
* Quill Littlefeather
* ralphos
* RemedyTomm
* Revolution
* Richard Alimi (IBM)
* Rick Alther (IBM)
* Rob Smart (IBM)
* Robert Louden (MOSES)
* Roger Kirkman (zadark)
* rtomita
* Ruud Lathorp
@ -184,21 +170,14 @@ what it is today.
* SignpostMarv
* SpotOn3D
* Stefan_Boom / stoehr
* Steven Zielinski (MOSES)
* Stolen Ruby
* Strawberry Fride
* Talun
* TechplexEngineer (Blake Bourque)
* TBG Renfold
* Terry Ford
* tglion
* tlaukkan/Tommil (Tommi S. E. Laukkanen, Bubble Cloud)
* TomDataWorks
* TomTheDragon (muckwaddle)
* tyre
* uriesk
* Vegaslon <vegaslon@gmail.com>
* Vincent Sylvester
* VikingErik
* Vytek
* webmage (IBM)

7241
OpenSim.FxCop Normal file

File diff suppressed because it is too large Load Diff

39
OpenSim/Addons/Groups/GroupsMessagingModule.cs Executable file → Normal file
View File

@ -252,7 +252,7 @@ namespace OpenSim.Groups
m_debugEnabled = verbose;
MainConsole.Instance.Output("{0} verbose logging set to {1}", Name, m_debugEnabled);
MainConsole.Instance.OutputFormat("{0} verbose logging set to {1}", Name, m_debugEnabled);
}
/// <summary>
@ -599,16 +599,13 @@ namespace OpenSim.Groups
{
if (m_debugEnabled) m_log.DebugFormat("[Groups.Messaging]: Sending chatterbox invite instant message");
UUID fromAgent = new UUID(msg.fromAgentID);
// Force? open the group session dialog???
// and simultanously deliver the message, so we don't need to do a seperate client.SendInstantMessage(msg);
IEventQueue eq = activeClient.Scene.RequestModuleInterface<IEventQueue>();
if (eq != null)
{
eq.ChatterboxInvitation(
GroupID
, groupInfo.GroupName
, fromAgent
, new UUID(msg.fromAgentID)
, msg.message
, AgentID
, msg.fromAgentName
@ -623,10 +620,14 @@ namespace OpenSim.Groups
, OpenMetaverse.Utils.StringToBytes(groupInfo.GroupName)
);
var update = new GroupChatListAgentUpdateData(AgentID);
var updates = new List<GroupChatListAgentUpdateData> { update };
eq.ChatterBoxSessionAgentListUpdates(GroupID, new UUID(msg.toAgentID), updates);
}
eq.ChatterBoxSessionAgentListUpdates(
new UUID(GroupID)
, AgentID
, new UUID(msg.toAgentID)
, false //canVoiceChat
, false //isModerator
, false //text mute
);
}
}
}
@ -661,12 +662,14 @@ namespace OpenSim.Groups
ChatterBoxSessionStartReplyViaCaps(remoteClient, groupInfo.GroupName, GroupID);
IEventQueue queue = remoteClient.Scene.RequestModuleInterface<IEventQueue>();
if (queue != null)
{
var update = new GroupChatListAgentUpdateData(AgentID);
var updates = new List<GroupChatListAgentUpdateData> { update };
queue.ChatterBoxSessionAgentListUpdates(GroupID, remoteClient.AgentId, updates);
}
queue.ChatterBoxSessionAgentListUpdates(
GroupID
, AgentID
, new UUID(im.toAgentID)
, false //canVoiceChat
, false //isModerator
, false //text mute
);
}
}
@ -708,7 +711,11 @@ namespace OpenSim.Groups
bodyMap.Add("session_info", sessionMap);
IEventQueue queue = remoteClient.Scene.RequestModuleInterface<IEventQueue>();
queue?.Enqueue(queue.BuildEvent("ChatterBoxSessionStartReply", bodyMap), remoteClient.AgentId);
if (queue != null)
{
queue.Enqueue(queue.BuildEvent("ChatterBoxSessionStartReply", bodyMap), remoteClient.AgentId);
}
}
private void DebugGridInstantMessage(GridInstantMessage im)

598
OpenSim/Addons/Groups/GroupsModule.cs Executable file → Normal file
View File

@ -38,7 +38,7 @@ using OpenSim.Framework;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Services.Interfaces;
using PermissionMask = OpenSim.Framework.PermissionMask;
using DirFindFlags = OpenMetaverse.DirectoryManager.DirFindFlags;
namespace OpenSim.Groups
{
@ -127,7 +127,7 @@ namespace OpenSim.Groups
m_debugEnabled = verbose;
MainConsole.Instance.Output("{0} verbose logging set to {1}", Name, m_debugEnabled);
MainConsole.Instance.OutputFormat("{0} verbose logging set to {1}", Name, m_debugEnabled);
}
public void RegionLoaded(Scene scene)
@ -137,6 +137,13 @@ namespace OpenSim.Groups
if (m_debugEnabled) m_log.DebugFormat("[Groups]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
scene.EventManager.OnNewClient += OnNewClient;
scene.EventManager.OnMakeRootAgent += OnMakeRoot;
scene.EventManager.OnMakeChildAgent += OnMakeChild;
scene.EventManager.OnIncomingInstantMessage += OnGridInstantMessage;
// The InstantMessageModule itself doesn't do this,
// so lets see if things explode if we don't do it
// scene.EventManager.OnClientClosed += OnClientClosed;
if (m_groupData == null)
{
@ -175,11 +182,6 @@ namespace OpenSim.Groups
m_sceneList.Add(scene);
}
scene.EventManager.OnNewClient += OnNewClient;
scene.EventManager.OnMakeRootAgent += OnMakeRoot;
scene.EventManager.OnMakeChildAgent += OnMakeChild;
scene.EventManager.OnIncomingInstantMessage += OnGridInstantMessage;
scene.EventManager.OnClientClosed += OnClientClosed;
}
@ -194,7 +196,6 @@ namespace OpenSim.Groups
scene.EventManager.OnMakeRootAgent -= OnMakeRoot;
scene.EventManager.OnMakeChildAgent -= OnMakeChild;
scene.EventManager.OnIncomingInstantMessage -= OnGridInstantMessage;
scene.EventManager.OnClientClosed -= OnClientClosed;
lock (m_sceneList)
{
@ -233,10 +234,9 @@ namespace OpenSim.Groups
if (m_debugEnabled) m_log.DebugFormat("[Groups]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
client.OnAgentDataUpdateRequest += OnAgentDataUpdateRequest;
//client.OnRequestAvatarProperties += OnRequestAvatarProperties;
client.OnRequestAvatarProperties += OnRequestAvatarProperties;
}
private void OnMakeRoot(ScenePresence sp)
{
if (m_debugEnabled) m_log.DebugFormat("[Groups]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
@ -245,12 +245,8 @@ namespace OpenSim.Groups
// Used for Notices and Group Invites/Accept/Reject
sp.ControllingClient.OnInstantMessage += OnInstantMessage;
// Send out group data update for compatibility.
// There might be some problem with the thread we're generating this on but not
// doing the update at this time causes problems (Mantis #7920 and #7915)
// TODO: move sending this update to a later time in the rootification of the client.
if(!sp.m_haveGroupInformation)
SendAgentGroupDataUpdate(sp.ControllingClient, false);
// Send client their groups information.
SendAgentGroupDataUpdate(sp.ControllingClient, sp.UUID);
}
private void OnMakeChild(ScenePresence sp)
@ -261,33 +257,28 @@ namespace OpenSim.Groups
// Used for Notices and Group Invites/Accept/Reject
sp.ControllingClient.OnInstantMessage -= OnInstantMessage;
}
/*
private void OnRequestAvatarProperties(IClientAPI remoteClient, UUID avatarID)
{
if (m_debugEnabled) m_log.DebugFormat("[Groups]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
//GroupMembershipData[] avatarGroups = m_groupData.GetAgentGroupMemberships(GetRequestingAgentID(remoteClient), avatarID).ToArray();
GroupMembershipData[] avatarGroups = GetProfileListedGroupMemberships(remoteClient, avatarID);
remoteClient.SendAvatarGroupsReply(avatarID, avatarGroups);
}
*/
private void OnClientClosed(UUID AgentId, Scene scene)
{
if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
if (scene == null)
return;
ScenePresence sp = scene.GetScenePresence(AgentId);
IClientAPI client = sp.ControllingClient;
if (client != null)
{
client.OnAgentDataUpdateRequest -= OnAgentDataUpdateRequest;
//client.OnRequestAvatarProperties -= OnRequestAvatarProperties;
// make child possible not called?
client.OnUUIDGroupNameRequest -= HandleUUIDGroupNameRequest;
client.OnInstantMessage -= OnInstantMessage;
}
/*
* This becomes very problematic in a shared module. In a shared module you may have more then one
* reference to IClientAPI's, one for 0 or 1 root connections, and 0 or more child connections.
* The OnClientClosed event does not provide anything to indicate which one of those should be closed
* nor does it provide what scene it was from so that the specific reference can be looked up.
* The InstantMessageModule.cs does not currently worry about unregistering the handles,
* and it should be an issue, since it's the client that references us not the other way around
* , so as long as we don't keep a reference to the client laying around, the client can still be GC'ed
private void OnClientClosed(UUID AgentId)
{
if (m_debugEnabled) m_log.DebugFormat("[Groups]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
lock (m_ActiveClients)
{
if (m_ActiveClients.ContainsKey(AgentId))
@ -305,22 +296,31 @@ namespace OpenSim.Groups
if (m_debugEnabled) m_log.WarnFormat("[Groups]: Client closed that wasn't registered here.");
}
}
}
*/
}
private void OnAgentDataUpdateRequest(IClientAPI remoteClient, UUID dataForAgentID, UUID sessionID)
{
// this a private message for own agent only
if (dataForAgentID != GetRequestingAgentID(remoteClient))
return;
if (m_debugEnabled) m_log.DebugFormat("[Groups]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
SendAgentGroupDataUpdate(remoteClient, false);
UUID activeGroupID = UUID.Zero;
string activeGroupTitle = string.Empty;
string activeGroupName = string.Empty;
ulong activeGroupPowers = (ulong)GroupPowers.None;
// also current viewers do ignore it and ask later on a much nicer thread
// its a info request not a change, so nothing is sent to others
// they do get the group title with the avatar object update on arrivel to a region
GroupMembershipData membership = m_groupData.GetAgentActiveMembership(GetRequestingAgentIDStr(remoteClient), dataForAgentID.ToString());
if (membership != null)
{
activeGroupID = membership.GroupID;
activeGroupTitle = membership.GroupTitle;
activeGroupPowers = membership.GroupPowers;
}
SendAgentDataUpdate(remoteClient, dataForAgentID, activeGroupID, activeGroupName, activeGroupPowers, activeGroupTitle);
SendScenePresenceUpdate(dataForAgentID, activeGroupTitle);
}
private void HandleUUIDGroupNameRequest(UUID GroupID, IClientAPI remoteClient)
@ -344,24 +344,14 @@ namespace OpenSim.Groups
private void OnInstantMessage(IClientAPI remoteClient, GridInstantMessage im)
{
if (m_debugEnabled)
m_log.DebugFormat("[Groups]: OnInstantMessage called");
if(remoteClient == null || !remoteClient.IsActive || remoteClient.AgentId == UUID.Zero)
return;
Scene scene = (Scene)remoteClient.Scene;
if (scene == null)
return;
string remoteAgentIDstr = remoteClient.AgentId.ToString();
if (m_debugEnabled) m_log.DebugFormat("[Groups]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
//m_log.DebugFormat("[Groups]: IM From {0} to {1} msg {2} type {3}", im.fromAgentID, im.toAgentID, im.message, (InstantMessageDialog)im.dialog);
// Group invitations
if ((im.dialog == (byte)InstantMessageDialog.GroupInvitationAccept) || (im.dialog == (byte)InstantMessageDialog.GroupInvitationDecline))
{
UUID inviteID = new UUID(im.imSessionID);
GroupInviteInfo inviteInfo = m_groupData.GetAgentToGroupInvite(remoteAgentIDstr, inviteID);
GroupInviteInfo inviteInfo = m_groupData.GetAgentToGroupInvite(GetRequestingAgentIDStr(remoteClient), inviteID);
if (inviteInfo == null)
{
@ -384,7 +374,7 @@ namespace OpenSim.Groups
// and the sessionid is the role
string reason = string.Empty;
if (!m_groupData.AddAgentToGroup(remoteAgentIDstr, invitee.ToString(), inviteInfo.GroupID, inviteInfo.RoleID, string.Empty, out reason))
if (!m_groupData.AddAgentToGroup(GetRequestingAgentIDStr(remoteClient), invitee.ToString(), inviteInfo.GroupID, inviteInfo.RoleID, string.Empty, out reason))
remoteClient.SendAgentAlertMessage("Unable to add you to the group: " + reason, false);
else
{
@ -404,162 +394,111 @@ namespace OpenSim.Groups
msg.binaryBucket = new byte[0];
OutgoingInstantMessage(msg, invitee);
IClientAPI inviteeClient = GetActiveRootClient(invitee);
if(inviteeClient !=null)
{
SendAgentGroupDataUpdate(inviteeClient,true);
}
UpdateAllClientsWithGroupInfo(invitee);
}
m_groupData.RemoveAgentToGroupInvite(remoteAgentIDstr, inviteID);
m_groupData.RemoveAgentToGroupInvite(GetRequestingAgentIDStr(remoteClient), inviteID);
}
// Reject
if (im.dialog == (byte)InstantMessageDialog.GroupInvitationDecline)
{
if (m_debugEnabled)
m_log.DebugFormat("[Groups]: Received a reject invite notice.");
if (m_debugEnabled) m_log.DebugFormat("[Groups]: Received a reject invite notice.");
m_groupData.RemoveAgentToGroupInvite(GetRequestingAgentIDStr(remoteClient), inviteID);
m_groupData.RemoveAgentToGroupInvite(remoteAgentIDstr, inviteID);
m_groupData.RemoveAgentFromGroup(remoteAgentIDstr, inviteInfo.AgentID, inviteInfo.GroupID);
m_groupData.RemoveAgentFromGroup(GetRequestingAgentIDStr(remoteClient), inviteInfo.AgentID, inviteInfo.GroupID);
}
}
}
// Group notices
else if ((im.dialog == (byte)InstantMessageDialog.GroupNotice))
if ((im.dialog == (byte)InstantMessageDialog.GroupNotice))
{
if (!m_groupNoticesEnabled)
{
return;
}
UUID GroupID = new UUID(im.toAgentID);
GroupMembershipData grpMemberData = m_groupData.GetAgentGroupMembership(remoteAgentIDstr, remoteAgentIDstr, GroupID);
if (grpMemberData == null)
if (m_groupData.GetGroupRecord(GetRequestingAgentIDStr(remoteClient), GroupID, null) != null)
{
remoteClient.SendAgentAlertMessage("Group membership not found", false);
return;
}
if ((grpMemberData.GroupPowers & (ulong)GroupPowers.SendNotices) == 0)
{
remoteClient.SendAgentAlertMessage("No permission to send notice to group", false);
return;
}
int index = im.message.IndexOf('|');
if (index < 0)
return;
string Subject = im.message.Substring(0, index);
string Message = im.message.Substring(index + 1);
UUID NoticeID = UUID.Random();
string Subject = im.message.Substring(0, im.message.IndexOf('|'));
string Message = im.message.Substring(Subject.Length + 1);
InventoryItemBase item = null;
bool hasAttachment = false;
if (im.binaryBucket.Length >= 1 && im.binaryBucket[0] > 0)
{
UUID itemID = UUID.Zero;
UUID ownerID = UUID.Zero;
try
{
string binBucket = Utils.BytesToString(im.binaryBucket);
binBucket = binBucket.Substring(15); // remove extra LLSD pre header
OSDMap binBucketMAP = (OSDMap)OSDParser.DeserializeLLSDXml(binBucket);
itemID = binBucketMAP["item_id"].AsUUID();
ownerID = binBucketMAP["owner_id"].AsUUID();
}
catch
{
m_log.DebugFormat("[GROUPS]: failed to decode group notice bucket");
return;
}
if (itemID != UUID.Zero && ownerID != UUID.Zero)
{
item = scene.InventoryService.GetItem(ownerID, itemID);
if(item != null)
{
if ((item.CurrentPermissions & (uint)(PermissionMask.Transfer | PermissionMask.Copy)) !=
(uint)(PermissionMask.Transfer | PermissionMask.Copy))
{
remoteClient.SendAgentAlertMessage("Item must be have Copy and Transfer rights to attach to group notice", false);
return;
}
}
hasAttachment = true;
string binBucket = OpenMetaverse.Utils.BytesToString(im.binaryBucket);
binBucket = binBucket.Remove(0, 14).Trim();
OSD binBucketOSD = OSDParser.DeserializeLLSDXml(binBucket);
if (binBucketOSD is OSDMap)
{
OSDMap binBucketMap = (OSDMap)binBucketOSD;
UUID itemID = binBucketMap["item_id"].AsUUID();
UUID ownerID = binBucketMap["owner_id"].AsUUID();
item = new InventoryItemBase(itemID, ownerID);
item = m_sceneList[0].InventoryService.GetItem(item);
}
else
m_log.DebugFormat("[Groups]: Received OSD with unexpected type: {0}", binBucketOSD.GetType());
}
if (m_groupData.AddGroupNotice(remoteAgentIDstr, GroupID, NoticeID, im.fromAgentName, Subject, Message,
if (m_groupData.AddGroupNotice(GetRequestingAgentIDStr(remoteClient), GroupID, NoticeID, im.fromAgentName, Subject, Message,
hasAttachment,
(byte)(item == null ? 0 : item.AssetType),
item == null ? null : item.Name,
item == null ? UUID.Zero : item.ID,
item == null ? UUID.Zero.ToString() : item.Owner.ToString()))
{
OnNewGroupNotice?.Invoke(GroupID, NoticeID);
if (OnNewGroupNotice != null)
{
OnNewGroupNotice(GroupID, NoticeID);
}
// Send notice out to everyone that wants notices
foreach (GroupMembersData member in m_groupData.GetGroupMembers(remoteAgentIDstr, GroupID))
foreach (GroupMembersData member in m_groupData.GetGroupMembers(GetRequestingAgentIDStr(remoteClient), GroupID))
{
GridInstantMessage msg = CreateGroupNoticeIM(UUID.Zero, NoticeID, (byte)InstantMessageDialog.GroupNotice);
if (member.AcceptNotices)
{
// Build notice IIM, one of reach, because the sending may be async
GridInstantMessage msg = CreateGroupNoticeIM(UUID.Zero, NoticeID, (byte)OpenMetaverse.InstantMessageDialog.GroupNotice);
msg.toAgentID = member.AgentID.Guid;
OutgoingInstantMessage(msg, member.AgentID);
}
}
}
}
}
if (im.dialog == (byte)InstantMessageDialog.GroupNoticeInventoryAccepted)
{
if (!m_groupNoticesEnabled)
if (im.binaryBucket.Length < 16) // Invalid
return;
//// 16 bytes are the UUID. Maybe.
// UUID folderID = new UUID(im.binaryBucket, 0);
UUID noticeID = new UUID(im.imSessionID);
if (m_debugEnabled)
m_log.DebugFormat("[xmlGROUPS]: Accepted notice {0} for {1}", noticeID, remoteClient.AgentId);
if (noticeID == UUID.Zero)
return;
UUID folderID = UUID.Zero;
try
GroupNoticeInfo notice = m_groupData.GetGroupNotice(remoteClient.AgentId.ToString(), noticeID);
if (notice != null)
{
if (im.binaryBucket != null && im.binaryBucket.Length >= 16)
folderID = new UUID(im.binaryBucket, 0);
}
catch
{
m_log.DebugFormat("[xmlGROUPS]: GroupNoticeInventoryAccepted failed to decode target folder");
return;
}
GroupNoticeInfo notice = m_groupData.GetGroupNotice(remoteAgentIDstr, noticeID);
if (notice == null)
{
if (m_debugEnabled)
m_log.DebugFormat(
"[GROUPS]: Could not find notice {0} for {1} on GroupNoticeInventoryAccepted.",
noticeID, remoteClient.AgentId);
return;
}
string tmp;
UUID giver = new UUID(im.toAgentID);
string tmp = string.Empty;
Util.ParseUniversalUserIdentifier(notice.noticeData.AttachmentOwnerID, out giver, out tmp, out tmp, out tmp, out tmp);
m_log.DebugFormat("[Groups]: Giving inventory from {0} to {1}", giver, remoteClient.AgentId);
string message = "Could not find group notice attached item";
InventoryItemBase itemCopy = scene.GiveInventoryItem(remoteClient.AgentId,
giver, notice.noticeData.AttachmentItemID, folderID, out message);
string message;
InventoryItemBase itemCopy = ((Scene)(remoteClient.Scene)).GiveInventoryItem(remoteClient.AgentId,
giver, notice.noticeData.AttachmentItemID, out message);
if (itemCopy == null)
{
@ -570,78 +509,14 @@ namespace OpenSim.Groups
remoteClient.SendInventoryItemCreateUpdate(itemCopy, 0);
}
else if (im.dialog == (byte)InstantMessageDialog.GroupNoticeInventoryDeclined)
{
if (!m_groupNoticesEnabled)
return;
UUID noticeID = new UUID(im.imSessionID);
if (m_debugEnabled)
m_log.DebugFormat("[GROUPS]: Accepted notice {0} for {1}", noticeID, remoteAgentIDstr);
if (noticeID == UUID.Zero)
return;
UUID remoteAgentID = remoteClient.AgentId;
GroupNoticeInfo notice = m_groupData.GetGroupNotice(remoteAgentIDstr, noticeID);
if (notice == null)
{
if (m_debugEnabled)
m_log.DebugFormat(
"[GROUPS]: Could not find notice {0} for {1} on GroupNoticeInventoryAccepted.",
noticeID, remoteClient.AgentId);
return;
}
string giver = notice.noticeData.AttachmentOwnerID;
UUID attachmentUUID = notice.noticeData.AttachmentItemID;
if (attachmentUUID == null ||
attachmentUUID == UUID.Zero ||
giver == null ||
giver == UUID.Zero.ToString()
)
return;
if (m_debugEnabled)
m_log.DebugFormat("[xmlGroups]: Deny inventory from {0} to {1}", giver, remoteAgentIDstr);
string message = String.Empty;
InventoryItemBase itemCopy = scene.InventoryService.GetItem(remoteAgentID, attachmentUUID);
if (itemCopy == null)
return;
InventoryFolderBase trash = scene.InventoryService.GetFolderForType(remoteAgentID, FolderType.Trash);
if (trash == null)
{
m_log.DebugFormat("[GROUPS]: failed to find trash folder for {0} ", remoteAgentID);
return;
}
if (itemCopy.Folder == trash.ID || remoteAgentIDstr == notice.noticeData.AttachmentOwnerID)
return;
itemCopy.Folder = trash.ID;
scene.InventoryService.MoveItems(itemCopy.Owner, new List<InventoryItemBase>() { itemCopy });
if (itemCopy == null)
{
remoteClient.SendAgentAlertMessage(message, false);
return;
}
remoteClient.SendInventoryItemCreateUpdate(itemCopy, 0);
}
// Interop, received special 210 code for ejecting a group member
// this only works within the comms servers domain, and won't work hypergrid
// TODO:FIXME: Use a presense server of some kind to find out where the
// client actually is, and try contacting that region directly to notify them,
// or provide the notification via xmlrpc update queue
else if ((im.dialog == 210))
if ((im.dialog == 210))
{
// This is sent from the region that the ejectee was ejected from
// if it's being delivered here, then the ejectee is here
@ -649,16 +524,14 @@ namespace OpenSim.Groups
UUID ejecteeID = new UUID(im.toAgentID);
im.imSessionID = UUID.Zero.Guid;
im.dialog = (byte)InstantMessageDialog.MessageFromAgent;
OutgoingInstantMessage(im, ejecteeID);
IClientAPI ejectee = GetActiveRootClient(ejecteeID);
IClientAPI ejectee = GetActiveClient(ejecteeID);
if (ejectee != null)
{
UUID groupID = new UUID(im.imSessionID);
ejectee.SendAgentDropGroup(groupID);
SendAgentGroupDataUpdate(ejectee,true);
}
}
}
@ -678,7 +551,7 @@ namespace OpenSim.Groups
case (byte)InstantMessageDialog.GroupInvitation:
case (byte)InstantMessageDialog.GroupNotice:
UUID toAgentID = new UUID(msg.toAgentID);
IClientAPI localClient = GetActiveRootClient(toAgentID);
IClientAPI localClient = GetActiveClient(toAgentID);
if (localClient != null)
{
localClient.SendInstantMessage(msg);
@ -714,7 +587,7 @@ namespace OpenSim.Groups
// anyone who is in any region that can see this client, should probably be
// updated with new group info. At a minimum, they should get ScenePresence
// updated with new title.
SendAgentGroupDataUpdate(remoteClient, true);
UpdateAllClientsWithGroupInfo(remoteClient.AgentId);
}
/// <summary>
@ -761,6 +634,7 @@ namespace OpenSim.Groups
}
return data;
}
public List<GroupRolesData> GroupRoleDataRequest(IClientAPI remoteClient, UUID groupID)
@ -840,12 +714,6 @@ namespace OpenSim.Groups
return m_groupData.GetAgentGroupMembership(UUID.Zero.ToString(), agentID.ToString(), groupID);
}
public GroupMembershipData GetActiveMembershipData(UUID agentID)
{
string agentIDstr = agentID.ToString();
return m_groupData.GetAgentActiveMembership(agentIDstr, agentIDstr);
}
public void UpdateGroupInfo(IClientAPI remoteClient, UUID groupID, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment, bool allowPublish, bool maturePublish)
{
if (m_debugEnabled) m_log.DebugFormat("[Groups]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
@ -882,7 +750,7 @@ namespace OpenSim.Groups
if (avatar != null)
{
if (avatar.GodController.UserLevel < m_levelGroupCreate)
if (avatar.UserLevel < m_levelGroupCreate)
{
remoteClient.SendCreateGroupReply(UUID.Zero, false, String.Format("Insufficient permissions to create a group. Requires level {0}", m_levelGroupCreate));
return UUID.Zero;
@ -890,7 +758,7 @@ namespace OpenSim.Groups
}
// check funds
// is there a money module present ?
// is there is a money module present ?
IMoneyModule money = scene.RequestModuleInterface<IMoneyModule>();
if (money != null)
{
@ -907,13 +775,13 @@ namespace OpenSim.Groups
if (groupID != UUID.Zero)
{
if (money != null && money.GroupCreationCharge > 0)
money.ApplyCharge(remoteClient.AgentId, money.GroupCreationCharge, MoneyTransactionType.GroupCreate, name);
if (money != null)
money.ApplyCharge(remoteClient.AgentId, money.GroupCreationCharge, MoneyTransactionType.GroupCreate);
remoteClient.SendCreateGroupReply(groupID, true, "Group created successfully");
remoteClient.SendCreateGroupReply(groupID, true, "Group created successfullly");
// Update the founder with new group information.
SendAgentGroupDataUpdate(remoteClient, true);
SendAgentGroupDataUpdate(remoteClient, GetRequestingAgentID(remoteClient));
}
else
remoteClient.SendCreateGroupReply(groupID, false, reason);
@ -966,7 +834,7 @@ namespace OpenSim.Groups
// the client currently has set active, then we need to do a scene presence update too
// if (m_groupData.GetAgentActiveMembership(GetRequestingAgentID(remoteClient)).GroupID == GroupID)
SendDataUpdate(remoteClient, true);
UpdateAllClientsWithGroupInfo(GetRequestingAgentID(remoteClient));
}
@ -1007,7 +875,7 @@ namespace OpenSim.Groups
}
// TODO: This update really should send out updates for everyone in the role that just got changed.
SendDataUpdate(remoteClient, true);
SendAgentGroupDataUpdate(remoteClient, GetRequestingAgentID(remoteClient));
}
public void GroupRoleChanges(IClientAPI remoteClient, UUID groupID, UUID roleID, UUID memberID, uint changes)
@ -1033,7 +901,7 @@ namespace OpenSim.Groups
}
// TODO: This update really should send out updates for everyone in the role that just got changed.
SendDataUpdate(remoteClient, true);
SendAgentGroupDataUpdate(remoteClient, GetRequestingAgentID(remoteClient));
}
public void GroupNoticeRequest(IClientAPI remoteClient, UUID groupNoticeID)
@ -1075,7 +943,6 @@ namespace OpenSim.Groups
bucket = new byte[19 + name.Length];
bucket[0] = 1; // has attachment?
bucket[1] = info.noticeData.AttachmentType; // attachment type
info.GroupID.ToBytes(bucket, 2);
name.CopyTo(bucket, 18);
}
else
@ -1086,6 +953,7 @@ namespace OpenSim.Groups
bucket[18] = 0; // null terminated
}
info.GroupID.ToBytes(bucket, 2);
msg.binaryBucket = bucket;
}
else
@ -1101,37 +969,27 @@ namespace OpenSim.Groups
return msg;
}
public void SendAgentGroupDataUpdate(IClientAPI remoteClient)
{
if (m_debugEnabled) m_log.DebugFormat("[Groups]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
// Send agent information about his groups
SendAgentGroupDataUpdate(remoteClient, GetRequestingAgentID(remoteClient));
}
public void JoinGroupRequest(IClientAPI remoteClient, UUID groupID)
{
if (m_debugEnabled) m_log.DebugFormat("[Groups]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
GroupRecord groupRecord = GetGroupRecord(groupID);
IMoneyModule money = remoteClient.Scene.RequestModuleInterface<IMoneyModule>();
// Should check to see if there's an outstanding invitation
if (money != null && groupRecord.MembershipFee > 0)
{
// Does the agent have the funds to cover the group join fee?
if (!money.AmountCovered(remoteClient.AgentId, groupRecord.MembershipFee))
{
remoteClient.SendAlertMessage("Insufficient funds to join the group.");
remoteClient.SendJoinGroupReply(groupID, false);
return;
}
}
string reason = string.Empty;
// Should check to see if OpenEnrollment, or if there's an outstanding invitation
if (m_groupData.AddAgentToGroup(GetRequestingAgentIDStr(remoteClient), GetRequestingAgentIDStr(remoteClient), groupID, UUID.Zero, string.Empty, out reason))
{
if (money != null && groupRecord.MembershipFee > 0)
money.ApplyCharge(remoteClient.AgentId, groupRecord.MembershipFee, MoneyTransactionType.GroupJoin, groupRecord.GroupName);
remoteClient.SendJoinGroupReply(groupID, true);
// Should this send updates to everyone in the group?
SendAgentGroupDataUpdate(remoteClient, true);
SendAgentGroupDataUpdate(remoteClient, GetRequestingAgentID(remoteClient));
if (reason != string.Empty)
// A warning
@ -1153,7 +1011,7 @@ namespace OpenSim.Groups
// SL sends out notifcations to the group messaging session that the person has left
// Should this also update everyone who is in the group?
SendAgentGroupDataUpdate(remoteClient, true);
SendAgentGroupDataUpdate(remoteClient, GetRequestingAgentID(remoteClient));
}
public void EjectGroupMemberRequest(IClientAPI remoteClient, UUID groupID, UUID ejecteeID)
@ -1212,31 +1070,10 @@ namespace OpenSim.Groups
return;
}
IClientAPI ejecteeClient = GetActiveRootClient(ejecteeID);
// Send Message to Ejectee
GridInstantMessage msg = new GridInstantMessage();
// if local send a normal message
if(ejecteeClient != null)
{
msg.imSessionID = UUID.Zero.Guid;
msg.dialog = (byte)OpenMetaverse.InstantMessageDialog.MessageFromAgent;
// also execute and send update
ejecteeClient.SendAgentDropGroup(groupID);
SendAgentGroupDataUpdate(ejecteeClient,true);
}
else // send
{
// Interop, received special 210 code for ejecting a group member
// this only works within the comms servers domain, and won't work hypergrid
// TODO:FIXME: Use a presence server of some kind to find out where the
// client actually is, and try contacting that region directly to notify them,
// or provide the notification via xmlrpc update queue
msg.imSessionID = groupInfo.GroupID.Guid;
msg.dialog = (byte)210; //interop
}
msg.fromAgentID = agentID.Guid;
// msg.fromAgentID = info.GroupID;
msg.toAgentID = ejecteeID.Guid;
@ -1244,7 +1081,7 @@ namespace OpenSim.Groups
msg.timestamp = 0;
msg.fromAgentName = agentName;
msg.message = string.Format("You have been ejected from '{1}' by {0}.", agentName, groupInfo.GroupName);
msg.dialog = (byte)OpenMetaverse.InstantMessageDialog.MessageFromAgent;
msg.fromGroup = false;
msg.offline = (byte)0;
msg.ParentEstateID = 0;
@ -1254,7 +1091,11 @@ namespace OpenSim.Groups
OutgoingInstantMessage(msg, ejecteeID);
// Message to ejector
// Interop, received special 210 code for ejecting a group member
// this only works within the comms servers domain, and won't work hypergrid
// TODO:FIXME: Use a presense server of some kind to find out where the
// client actually is, and try contacting that region directly to notify them,
// or provide the notification via xmlrpc update queue
msg = new GridInstantMessage();
msg.imSessionID = UUID.Zero.Guid;
@ -1270,7 +1111,7 @@ namespace OpenSim.Groups
{
msg.message = string.Format("{2} has been ejected from '{1}' by {0}.", agentName, groupInfo.GroupName, "Unknown member");
}
msg.dialog = (byte)OpenMetaverse.InstantMessageDialog.MessageFromAgent;
msg.dialog = (byte)210; //interop
msg.fromGroup = false;
msg.offline = (byte)0;
msg.ParentEstateID = 0;
@ -1278,6 +1119,11 @@ namespace OpenSim.Groups
msg.RegionID = regionInfo.RegionID.Guid;
msg.binaryBucket = new byte[0];
OutgoingInstantMessage(msg, agentID);
// SL sends out messages to everyone in the group
// Who all should receive updates and what should they be updated with?
UpdateAllClientsWithGroupInfo(ejecteeID);
}
public void InviteGroupRequest(IClientAPI remoteClient, UUID groupID, UUID invitedAgentID, UUID roleID)
@ -1334,24 +1180,12 @@ namespace OpenSim.Groups
public List<DirGroupsReplyData> FindGroups(IClientAPI remoteClient, string query)
{
return m_groupData.FindGroups(remoteClient.AgentId.ToString(), query);
return m_groupData.FindGroups(GetRequestingAgentIDStr(remoteClient), query);
}
#endregion
#region Client/Update Tools
private IClientAPI GetActiveRootClient(UUID agentID)
{
foreach (Scene scene in m_sceneList)
{
ScenePresence sp = scene.GetScenePresence(agentID);
if (sp != null && !sp.IsChildAgent && !sp.IsDeleted)
{
return sp.ControllingClient;
}
}
return null;
}
/// <summary>
/// Try to find an active IClientAPI reference for agentID giving preference to root connections
@ -1364,7 +1198,7 @@ namespace OpenSim.Groups
foreach (Scene scene in m_sceneList)
{
ScenePresence sp = scene.GetScenePresence(agentID);
if (sp != null&& !sp.IsDeleted)
if (sp != null)
{
if (!sp.IsChildAgent)
{
@ -1381,6 +1215,71 @@ namespace OpenSim.Groups
return child;
}
/// <summary>
/// Send 'remoteClient' the group membership 'data' for agent 'dataForAgentID'.
/// </summary>
private void SendGroupMembershipInfoViaCaps(IClientAPI remoteClient, UUID dataForAgentID, GroupMembershipData[] data)
{
if (m_debugEnabled) m_log.InfoFormat("[Groups]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
// NPCs currently don't have a CAPs structure or event queues. There is a strong argument for conveying this information
// to them anyway since it makes writing server-side bots a lot easier, but for now we don't do anything.
if (remoteClient.SceneAgent.PresenceType == PresenceType.Npc)
return;
OSDArray AgentData = new OSDArray(1);
OSDMap AgentDataMap = new OSDMap(1);
AgentDataMap.Add("AgentID", OSD.FromUUID(dataForAgentID));
AgentData.Add(AgentDataMap);
OSDArray GroupData = new OSDArray(data.Length);
OSDArray NewGroupData = new OSDArray(data.Length);
foreach (GroupMembershipData membership in data)
{
if (GetRequestingAgentID(remoteClient) != dataForAgentID)
{
if (!membership.ListInProfile)
{
// If we're sending group info to remoteclient about another agent,
// filter out groups the other agent doesn't want to share.
continue;
}
}
OSDMap GroupDataMap = new OSDMap(6);
OSDMap NewGroupDataMap = new OSDMap(1);
GroupDataMap.Add("GroupID", OSD.FromUUID(membership.GroupID));
GroupDataMap.Add("GroupPowers", OSD.FromULong(membership.GroupPowers));
GroupDataMap.Add("AcceptNotices", OSD.FromBoolean(membership.AcceptNotices));
GroupDataMap.Add("GroupInsigniaID", OSD.FromUUID(membership.GroupPicture));
GroupDataMap.Add("Contribution", OSD.FromInteger(membership.Contribution));
GroupDataMap.Add("GroupName", OSD.FromString(membership.GroupName));
NewGroupDataMap.Add("ListInProfile", OSD.FromBoolean(membership.ListInProfile));
GroupData.Add(GroupDataMap);
NewGroupData.Add(NewGroupDataMap);
}
OSDMap llDataStruct = new OSDMap(3);
llDataStruct.Add("AgentData", AgentData);
llDataStruct.Add("GroupData", GroupData);
llDataStruct.Add("NewGroupData", NewGroupData);
if (m_debugEnabled)
{
m_log.InfoFormat("[Groups]: {0}", OSDParser.SerializeJsonString(llDataStruct));
}
IEventQueue queue = remoteClient.Scene.RequestModuleInterface<IEventQueue>();
if (queue != null)
{
queue.Enqueue(queue.BuildEvent("AgentGroupDataUpdate", llDataStruct), GetRequestingAgentID(remoteClient));
}
}
private void SendScenePresenceUpdate(UUID AgentID, string Title)
{
if (m_debugEnabled) m_log.DebugFormat("[Groups]: Updating scene title for {0} with title: {1}", AgentID, Title);
@ -1397,39 +1296,53 @@ namespace OpenSim.Groups
presence.Grouptitle = Title;
if (! presence.IsChildAgent)
presence.SendAvatarDataToAllAgents();
presence.SendAvatarDataToAllClients();
}
}
}
}
public void SendAgentGroupDataUpdate(IClientAPI remoteClient)
{
SendAgentGroupDataUpdate(remoteClient, true);
}
/// <summary>
/// Tell remoteClient about its agent groups, and optionally send title to others
/// Send updates to all clients who might be interested in groups data for dataForClientID
/// </summary>
private void SendAgentGroupDataUpdate(IClientAPI remoteClient, bool tellOthers)
private void UpdateAllClientsWithGroupInfo(UUID dataForClientID)
{
if (m_debugEnabled) m_log.InfoFormat("[Groups]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
// TODO: Probably isn't nessesary to update every client in every scene.
// Need to examine client updates and do only what's nessesary.
lock (m_sceneList)
{
foreach (Scene scene in m_sceneList)
{
scene.ForEachClient(delegate(IClientAPI client) { SendAgentGroupDataUpdate(client, dataForClientID); });
}
}
}
/// <summary>
/// Update remoteClient with group information about dataForAgentID
/// </summary>
private void SendAgentGroupDataUpdate(IClientAPI remoteClient, UUID dataForAgentID)
{
if (m_debugEnabled) m_log.InfoFormat("[Groups]: {0} called for {1}", System.Reflection.MethodBase.GetCurrentMethod().Name, remoteClient.Name);
// NPCs currently don't have a CAPs structure or event queues. There is a strong argument for conveying this information
// to them anyway since it makes writing server-side bots a lot easier, but for now we don't do anything.
if (remoteClient.SceneAgent.PresenceType == PresenceType.Npc)
return;
// TODO: All the client update functions need to be reexamined because most do too much and send too much stuff
UUID agentID = GetRequestingAgentID(remoteClient);
OnAgentDataUpdateRequest(remoteClient, dataForAgentID, UUID.Zero);
SendDataUpdate(remoteClient, tellOthers);
// Need to send a group membership update to the client
// UDP version doesn't seem to behave nicely. But we're going to send it out here
// with an empty group membership to hopefully remove groups being displayed due
// to the core Groups Stub
//remoteClient.SendGroupMembership(new GroupMembershipData[0]);
GroupMembershipData[] membershipArray = GetProfileListedGroupMemberships(remoteClient, agentID);
GroupMembershipData[] membershipArray = GetProfileListedGroupMemberships(remoteClient, dataForAgentID);
SendGroupMembershipInfoViaCaps(remoteClient, dataForAgentID, membershipArray);
remoteClient.UpdateGroupMembership(membershipArray);
remoteClient.SendAgentGroupDataUpdate(agentID, membershipArray);
//remoteClient.SendAvatarGroupsReply(dataForAgentID, membershipArray);
if (remoteClient.AgentId == dataForAgentID)
remoteClient.RefreshGroupMembership();
}
/// <summary>
@ -1481,49 +1394,27 @@ namespace OpenSim.Groups
return membershipArray;
}
//tell remoteClient about its agent group info, and optionally send title to others
private void SendDataUpdate(IClientAPI remoteClient, bool tellOthers)
{
if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
UUID activeGroupID = UUID.Zero;
string activeGroupTitle = string.Empty;
string activeGroupName = string.Empty;
ulong activeGroupPowers = (ulong)GroupPowers.None;
UUID agentID = GetRequestingAgentID(remoteClient);
GroupMembershipData membership = m_groupData.GetAgentActiveMembership(agentID.ToString(), agentID.ToString());
if (membership != null)
private void SendAgentDataUpdate(IClientAPI remoteClient, UUID dataForAgentID, UUID activeGroupID, string activeGroupName, ulong activeGroupPowers, string activeGroupTitle)
{
activeGroupID = membership.GroupID;
activeGroupTitle = membership.GroupTitle;
activeGroupPowers = membership.GroupPowers;
activeGroupName = membership.GroupName;
if (m_debugEnabled) m_log.DebugFormat("[Groups]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
// TODO: All the client update functions need to be reexamined because most do too much and send too much stuff
string firstname = "Unknown", lastname = "Unknown";
string name = m_UserManagement.GetUserName(dataForAgentID);
if (!string.IsNullOrEmpty(name))
{
string[] parts = name.Split(new char[] { ' ' });
if (parts.Length >= 2)
{
firstname = parts[0];
lastname = parts[1];
}
}
UserAccount account = m_sceneList[0].UserAccountService.GetUserAccount(remoteClient.Scene.RegionInfo.ScopeID, agentID);
string firstname, lastname;
if (account != null)
{
firstname = account.FirstName;
lastname = account.LastName;
}
else
{
firstname = "Unknown";
lastname = "Unknown";
}
remoteClient.SendAgentDataUpdate(agentID, activeGroupID, firstname,
remoteClient.SendAgentDataUpdate(dataForAgentID, activeGroupID, firstname,
lastname, activeGroupPowers, activeGroupName,
activeGroupTitle);
if (tellOthers)
SendScenePresenceUpdate(agentID, activeGroupTitle);
ScenePresence sp = (ScenePresence)remoteClient.SceneAgent;
if (sp != null)
sp.Grouptitle = activeGroupTitle;
}
#endregion
@ -1534,7 +1425,7 @@ namespace OpenSim.Groups
{
if (m_debugEnabled) m_log.InfoFormat("[Groups]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
IClientAPI localClient = GetActiveRootClient(msgTo);
IClientAPI localClient = GetActiveClient(msgTo);
if (localClient != null)
{
if (m_debugEnabled) m_log.InfoFormat("[Groups]: MsgTo ({0}) is local, delivering directly", localClient.Name);
@ -1572,4 +1463,5 @@ namespace OpenSim.Groups
}
}
}

View File

@ -246,9 +246,9 @@ namespace OpenSim.Groups
return null;
}
public List<DirGroupsReplyData> FindGroups(string RequestingAgentIDstr, string search)
public List<DirGroupsReplyData> FindGroups(string RequestingAgentID, string search)
{
return m_LocalGroupsConnector.FindGroups(RequestingAgentIDstr, search);
return m_LocalGroupsConnector.FindGroups(AgentUUI(RequestingAgentID), search);
}
public List<GroupMembersData> GetGroupMembers(string RequestingAgentID, UUID GroupID)
@ -605,8 +605,14 @@ namespace OpenSim.Groups
private string AgentUUI(string AgentIDStr)
{
UUID AgentID = UUID.Zero;
if (!UUID.TryParse(AgentIDStr, out AgentID) || AgentID == UUID.Zero)
return UUID.Zero.ToString();
try
{
AgentID = new UUID(AgentIDStr);
}
catch (FormatException)
{
return AgentID.ToString();
}
if (m_UserManagement.IsLocalGridUser(AgentID))
return AgentID.ToString();
@ -630,8 +636,14 @@ namespace OpenSim.Groups
private string AgentUUIForOutside(string AgentIDStr)
{
UUID AgentID = UUID.Zero;
if (!UUID.TryParse(AgentIDStr, out AgentID) || AgentID == UUID.Zero)
return UUID.Zero.ToString();
try
{
AgentID = new UUID(AgentIDStr);
}
catch (FormatException)
{
return AgentID.ToString();
}
AgentCircuitData agent = null;
foreach (Scene scene in m_Scenes)

View File

@ -115,10 +115,9 @@ namespace OpenSim.Groups
protected override byte[] ProcessRequest(string path, Stream requestData,
IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
{
string body;
using(StreamReader sr = new StreamReader(requestData))
body = sr.ReadToEnd();
StreamReader sr = new StreamReader(requestData);
string body = sr.ReadToEnd();
sr.Close();
body = body.Trim();
//m_log.DebugFormat("[XXX]: query String: {0}", body);

View File

@ -39,7 +39,7 @@ namespace OpenSim.Groups
bool UpdateGroup(string RequestingAgentID, UUID groupID, string charter, bool showInList, UUID insigniaID, int membershipFee,
bool openEnrollment, bool allowPublish, bool maturePublish, out string reason);
ExtendedGroupRecord GetGroupRecord(string RequestingAgentID, UUID GroupID, string GroupName);
List<DirGroupsReplyData> FindGroups(string RequestingAgentIDstr, string search);
List<DirGroupsReplyData> FindGroups(string RequestingAgentID, string search);
List<GroupMembersData> GetGroupMembers(string RequestingAgentID, UUID GroupID);
bool AddGroupRole(string RequestingAgentID, UUID groupID, UUID roleID, string name, string description, string title, ulong powers, out string reason);

View File

@ -173,9 +173,9 @@ namespace OpenSim.Groups
return null;
}
public List<DirGroupsReplyData> FindGroups(string RequestingAgentIDstr, string search)
public List<DirGroupsReplyData> FindGroups(string RequestingAgentID, string search)
{
return m_GroupsService.FindGroups(RequestingAgentIDstr, search);
return m_GroupsService.FindGroups(RequestingAgentID, search);
}
public List<GroupMembersData> GetGroupMembers(string RequestingAgentID, UUID GroupID)

View File

@ -30,7 +30,7 @@ using Mono.Addins;
// Build Number
// Revision
//
[assembly: AssemblyVersion(OpenSim.VersionInfo.AssemblyVersionNumber)]
[assembly: AssemblyVersion("0.8.1.*")]
[assembly: Addin("OpenSim.Groups", OpenSim.VersionInfo.VersionNumber)]
[assembly: AddinDependency("OpenSim.Region.Framework", OpenSim.VersionInfo.VersionNumber)]

View File

@ -153,7 +153,7 @@ namespace OpenSim.Groups
return GroupsDataUtils.GroupRecord((Dictionary<string, object>)ret["RESULT"]);
}
public List<DirGroupsReplyData> FindGroups(string RequestingAgentIDstr, string query)
public List<DirGroupsReplyData> FindGroups(string RequestingAgentID, string query)
{
List<DirGroupsReplyData> hits = new List<DirGroupsReplyData>();
if (string.IsNullOrEmpty(query))
@ -161,7 +161,7 @@ namespace OpenSim.Groups
Dictionary<string, object> sendData = new Dictionary<string, object>();
sendData["Query"] = query;
sendData["RequestingAgentID"] = RequestingAgentIDstr;
sendData["RequestingAgentID"] = RequestingAgentID;
Dictionary<string, object> ret = MakeRequest("FINDGROUPS", sendData);

View File

@ -192,10 +192,10 @@ namespace OpenSim.Groups
});
}
public List<DirGroupsReplyData> FindGroups(string RequestingAgentIDstr, string search)
public List<DirGroupsReplyData> FindGroups(string RequestingAgentID, string search)
{
// TODO!
return m_GroupsService.FindGroups(RequestingAgentIDstr, search);
return m_GroupsService.FindGroups(RequestingAgentID, search);
}
public bool AddAgentToGroup(string RequestingAgentID, string AgentID, UUID GroupID, UUID RoleID, string token, out string reason)

View File

@ -91,10 +91,9 @@ namespace OpenSim.Groups
protected override byte[] ProcessRequest(string path, Stream requestData,
IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
{
string body;
using(StreamReader sr = new StreamReader(requestData))
body = sr.ReadToEnd();
StreamReader sr = new StreamReader(requestData);
string body = sr.ReadToEnd();
sr.Close();
body = body.Trim();
//m_log.DebugFormat("[XXX]: query String: {0}", body);
@ -287,7 +286,7 @@ namespace OpenSim.Groups
string requestingAgentID = request["RequestingAgentID"].ToString();
if (!m_GroupsService.RemoveAgentFromGroup(requestingAgentID, agentID, groupID))
NullResult(result, string.Format("Insufficient permissions. {0}", agentID));
NullResult(result, string.Format("Insufficient permissions.", agentID));
else
result["RESULT"] = "true";
}

View File

@ -43,8 +43,7 @@ namespace OpenSim.Groups
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
public const GroupPowers DefaultEveryonePowers =
GroupPowers.AllowSetHome |
public const GroupPowers DefaultEveryonePowers = GroupPowers.AllowSetHome |
GroupPowers.Accountable |
GroupPowers.JoinChat |
GroupPowers.AllowVoiceChat |
@ -52,23 +51,31 @@ namespace OpenSim.Groups
GroupPowers.StartProposal |
GroupPowers.VoteOnProposal;
public const GroupPowers OfficersPowers = DefaultEveryonePowers |
public const GroupPowers OwnerPowers = GroupPowers.Accountable |
GroupPowers.AllowEditLand |
GroupPowers.AllowFly |
GroupPowers.AllowLandmark |
GroupPowers.AllowRez |
GroupPowers.AllowSetHome |
GroupPowers.AllowVoiceChat |
GroupPowers.AssignMember |
GroupPowers.AssignMemberLimited |
GroupPowers.ChangeActions |
GroupPowers.ChangeIdentity |
GroupPowers.ChangeMedia |
GroupPowers.ChangeOptions |
GroupPowers.CreateRole |
GroupPowers.DeedObject |
GroupPowers.DeleteRole |
GroupPowers.Eject |
GroupPowers.FindPlaces |
GroupPowers.HostEvent |
GroupPowers.Invite |
GroupPowers.JoinChat |
GroupPowers.LandChangeIdentity |
GroupPowers.LandDeed |
GroupPowers.LandDivideJoin |
GroupPowers.LandEdit |
GroupPowers.AllowEnvironment |
GroupPowers.LandEjectAndFreeze |
GroupPowers.LandGardening |
GroupPowers.LandManageAllowed |
@ -77,29 +84,19 @@ namespace OpenSim.Groups
GroupPowers.LandOptions |
GroupPowers.LandRelease |
GroupPowers.LandSetSale |
GroupPowers.MemberVisible |
GroupPowers.ModerateChat |
GroupPowers.ObjectManipulate |
GroupPowers.ObjectSetForSale |
GroupPowers.ReceiveNotices |
GroupPowers.RemoveMember |
GroupPowers.ReturnGroupOwned |
GroupPowers.ReturnGroupSet |
GroupPowers.ReturnNonGroup |
GroupPowers.RoleProperties |
GroupPowers.SendNotices |
GroupPowers.SetLandingPoint;
public const GroupPowers OwnerPowers = OfficersPowers |
GroupPowers.Accountable |
GroupPowers.AllowEditLand |
GroupPowers.AssignMember |
GroupPowers.ChangeActions |
GroupPowers.CreateRole |
GroupPowers.DeleteRole |
GroupPowers.ExperienceAdmin |
GroupPowers.ExperienceCreator |
GroupPowers.GroupBanAccess |
GroupPowers.HostEvent |
GroupPowers.RemoveMember;
GroupPowers.SetLandingPoint |
GroupPowers.StartProposal |
GroupPowers.VoteOnProposal;
#region Daily Cleanup
@ -154,25 +151,20 @@ namespace OpenSim.Groups
data.Data["ShowInList"] = showInList ? "1" : "0";
data.Data["AllowPublish"] = allowPublish ? "1" : "0";
data.Data["MaturePublish"] = maturePublish ? "1" : "0";
UUID ownerRoleID = UUID.Random();
data.Data["OwnerRoleID"] = ownerRoleID.ToString();
UUID roleID = UUID.Random();
data.Data["OwnerRoleID"] = roleID.ToString();
if (!m_Database.StoreGroup(data))
return UUID.Zero;
// Create Everyone role
_AddOrUpdateGroupRole(RequestingAgentID, data.GroupID, UUID.Zero, "Everyone", "Everyone in the group is in the everyone role.", "Member of " + name, (ulong)DefaultEveryonePowers, true);
// Create Officers role
UUID officersRoleID = UUID.Random();
_AddOrUpdateGroupRole(RequestingAgentID, data.GroupID, officersRoleID, "Officers", "The officers of the group, with more powers than regular members.", "Officer of " + name, (ulong)OfficersPowers, true);
_AddOrUpdateGroupRole(RequestingAgentID, data.GroupID, UUID.Zero, "Everyone", "Everyone in the group", "Member of " + name, (ulong)DefaultEveryonePowers, true);
// Create Owner role
_AddOrUpdateGroupRole(RequestingAgentID, data.GroupID, ownerRoleID, "Owners", "Owners of the group", "Owner of " + name, (ulong)OwnerPowers, true);
_AddOrUpdateGroupRole(RequestingAgentID, data.GroupID, roleID, "Owners", "Owners of the group", "Owner of " + name, (ulong)OwnerPowers, true);
// Add founder to group
_AddAgentToGroup(RequestingAgentID, founderID.ToString(), data.GroupID, ownerRoleID);
_AddAgentToGroup(RequestingAgentID, founderID.ToString(), data.GroupID, officersRoleID);
_AddAgentToGroup(RequestingAgentID, founderID.ToString(), data.GroupID, roleID);
return data.GroupID;
}
@ -231,22 +223,15 @@ namespace OpenSim.Groups
if (d.Data.ContainsKey("Location") && d.Data["Location"] != string.Empty)
continue;
int nmembers = m_Database.MemberCount(d.GroupID);
if(nmembers == 0)
continue;
DirGroupsReplyData g = new DirGroupsReplyData();
g.groupID = d.GroupID;
if (d.Data.ContainsKey("Name"))
g.groupName = d.Data["Name"];
else
{
m_log.DebugFormat("[Groups]: Key Name not found");
continue;
}
g.groupID = d.GroupID;
g.members = nmembers;
g.members = m_Database.MemberCount(d.GroupID);
groups.Add(g);
}
@ -322,21 +307,6 @@ namespace OpenSim.Groups
m.Contribution = Int32.Parse(d.Data["Contribution"]);
m.ListInProfile = d.Data["ListInProfile"] == "1" ? true : false;
GridUserData gud = m_GridUserService.Get(d.PrincipalID);
if (gud != null)
{
if (bool.Parse(gud.Data["Online"]))
{
m.OnlineStatus = @"Online";
}
else
{
int unixtime = int.Parse(gud.Data["Login"]);
// The viewer is very picky about how these strings are formed. Eg. it will crash on malformed dates!
m.OnlineStatus = (unixtime == 0) ? @"unknown" : Util.ToDateTime(unixtime).ToString("MM/dd/yyyy");
}
}
// Is this person an owner of the group?
m.IsOwner = (rolemembershipsList.Find(r => r.RoleID == ownerRoleID) != null) ? true : false;
@ -500,8 +470,8 @@ namespace OpenSim.Groups
// check permissions
bool limited = HasPower(RequestingAgentID, GroupID, GroupPowers.AssignMemberLimited);
bool unlimited = HasPower(RequestingAgentID, GroupID, GroupPowers.AssignMember) || IsOwner(RequestingAgentID, GroupID);
if (!limited && !unlimited)
bool unlimited = HasPower(RequestingAgentID, GroupID, GroupPowers.AssignMember) | IsOwner(RequestingAgentID, GroupID);
if (!limited || !unlimited)
{
m_log.DebugFormat("[Groups]: ({0}) Attempt at assigning {1} to role {2} denied because of lack of permission", RequestingAgentID, AgentID, RoleID);
return false;
@ -511,7 +481,7 @@ namespace OpenSim.Groups
if (!unlimited && limited)
{
// check whether person's has this role
RoleMembershipData rolemembership = m_Database.RetrieveRoleMember(GroupID, RoleID, RequestingAgentID);
RoleMembershipData rolemembership = m_Database.RetrieveRoleMember(GroupID, RoleID, AgentID);
if (rolemembership == null)
{
m_log.DebugFormat("[Groups]: ({0}) Attempt at assigning {1} to role {2} denied because of limited permission", RequestingAgentID, AgentID, RoleID);
@ -531,26 +501,13 @@ namespace OpenSim.Groups
return false;
// check permissions
bool limited = HasPower(RequestingAgentID, GroupID, GroupPowers.AssignMemberLimited);
bool unlimited = HasPower(RequestingAgentID, GroupID, GroupPowers.AssignMember) || IsOwner(RequestingAgentID, GroupID);
if (!limited && !unlimited)
if (!unlimited)
{
m_log.DebugFormat("[Groups]: ({0}) Attempt at removing {1} from role {2} denied because of lack of permission", RequestingAgentID, AgentID, RoleID);
return false;
}
// AssignMemberLimited means that the person can assign another person to the same roles that she has in the group
if (!unlimited && limited)
{
// check whether person's has this role
RoleMembershipData rolemembership = m_Database.RetrieveRoleMember(GroupID, RoleID, RequestingAgentID);
if (rolemembership == null)
{
m_log.DebugFormat("[Groups]: ({0}) Attempt at removing {1} from role {2} denied because of limited permission", RequestingAgentID, AgentID, RoleID);
return false;
}
}
RoleMembershipData rolemember = m_Database.RetrieveRoleMember(GroupID, RoleID, AgentID);
if (rolemember == null)
@ -840,7 +797,7 @@ namespace OpenSim.Groups
if (RoleID != UUID.Zero)
_AddAgentToGroupRole(RequestingAgentID, AgentID, GroupID, RoleID);
// Make this the active group
// Make thit this active group
PrincipalData pdata = new PrincipalData();
pdata.PrincipalID = AgentID;
pdata.ActiveGroupID = GroupID;
@ -858,7 +815,7 @@ namespace OpenSim.Groups
return false;
}
if (!add && data == null) // it doesn't exist, can't update
if (!add && data == null) // it deosn't exist, can't update
{
m_log.DebugFormat("[Groups]: Group {0} doesn't exist. Can't update it", groupID);
return false;

View File

@ -1,4 +1,4 @@
/*
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
@ -38,7 +38,6 @@ namespace OpenSim.Groups
public class GroupsServiceBase : ServiceBase
{
protected IGroupsData m_Database = null;
protected IGridUserData m_GridUserService = null;
public GroupsServiceBase(IConfigSource config, string cName)
: base(config)
@ -46,7 +45,6 @@ namespace OpenSim.Groups
string dllName = String.Empty;
string connString = String.Empty;
string realm = "os_groups";
string usersRealm = "GridUser";
string configName = (cName == string.Empty) ? "Groups" : cName;
//
@ -81,21 +79,6 @@ namespace OpenSim.Groups
m_Database = LoadPlugin<IGroupsData>(dllName, new Object[] { connString, realm });
if (m_Database == null)
throw new Exception("Could not find a storage interface in the given module " + dllName);
//
// [GridUserService] section overrides [DatabaseService], if it exists
//
IConfig usersConfig = config.Configs["GridUserService"];
if (usersConfig != null)
{
dllName = usersConfig.GetString("StorageProvider", dllName);
connString = usersConfig.GetString("ConnectionString", connString);
usersRealm = usersConfig.GetString("Realm", usersRealm);
}
m_GridUserService = LoadPlugin<IGridUserData>(dllName, new Object[] { connString, usersRealm });
if (m_GridUserService == null)
throw new Exception("Could not find a storage inferface for the given users module " + dllName);
}
}
}

View File

@ -114,6 +114,7 @@ namespace OpenSim.OfflineIM
scene.ForEachClient(delegate(IClientAPI client)
{
client.OnRetrieveInstantMessages -= RetrieveInstantMessages;
client.OnMuteListRequest -= OnMuteListRequest;
});
}
@ -161,6 +162,7 @@ namespace OpenSim.OfflineIM
private void OnNewClient(IClientAPI client)
{
client.OnRetrieveInstantMessages += RetrieveInstantMessages;
client.OnMuteListRequest += OnMuteListRequest;
}
private void RetrieveInstantMessages(IClientAPI client)
@ -192,6 +194,20 @@ namespace OpenSim.OfflineIM
}
}
// Apparently this is needed in order for the viewer to request the IMs.
private void OnMuteListRequest(IClientAPI client, uint crc)
{
m_log.DebugFormat("[OfflineIM.V2] Got mute list request for crc {0}", crc);
string filename = "mutes" + client.AgentId.ToString();
IXfer xfer = client.Scene.RequestModuleInterface<IXfer>();
if (xfer != null)
{
xfer.AddNewFile(filename, new Byte[0]);
client.SendMuteListUpdate(filename);
}
}
private void UndeliveredMessage(GridInstantMessage im)
{
if (im.dialog != (byte)InstantMessageDialog.MessageFromObject &&

View File

@ -30,7 +30,7 @@ using Mono.Addins;
// Build Number
// Revision
//
[assembly: AssemblyVersion(OpenSim.VersionInfo.AssemblyVersionNumber)]
[assembly: AssemblyVersion("0.8.1.*")]
[assembly: Addin("OpenSim.OfflineIM", OpenSim.VersionInfo.VersionNumber)]
[assembly: AddinDependency("OpenSim.Region.Framework", OpenSim.VersionInfo.VersionNumber)]

View File

@ -110,8 +110,9 @@ namespace OpenSim.OfflineIM
{
m_serializer.Serialize(writer, im);
writer.Flush();
imXml = Util.UTF8NoBomEncoding.GetString(mstream.ToArray());
}
imXml = Util.UTF8NoBomEncoding.GetString(mstream.ToArray());
}
OfflineIMData data = new OfflineIMData();

View File

@ -32,6 +32,8 @@ using System.Threading;
using log4net;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Framework.RegionLoader.Filesystem;
using OpenSim.Framework.RegionLoader.Web;
using OpenSim.Region.CoreModules.Agent.AssetTransaction;
using OpenSim.Region.CoreModules.Avatar.InstantMessage;
using OpenSim.Region.CoreModules.Scripting.DynamicTexture;

View File

@ -61,8 +61,9 @@ using Mono.Addins;
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("0.7.6.*")]
[assembly : AssemblyVersion(OpenSim.VersionInfo.AssemblyVersionNumber)]
[assembly : AssemblyVersion("0.8.1.*")]
[assembly: Addin("OpenSim.ApplicationPlugins.LoadRegions", OpenSim.VersionInfo.VersionNumber)]
[assembly: AddinDependency("OpenSim", OpenSim.VersionInfo.VersionNumber)]

View File

@ -30,7 +30,7 @@ using Mono.Addins;
// Build Number
// Revision
//
[assembly: AssemblyVersion(OpenSim.VersionInfo.AssemblyVersionNumber)]
[assembly: AssemblyVersion("0.8.1.*")]
[assembly: Addin("OpenSim.ApplicationPlugins.RegionModulesController", OpenSim.VersionInfo.VersionNumber)]
[assembly: AddinDependency("OpenSim", OpenSim.VersionInfo.VersionNumber)]

View File

@ -131,9 +131,6 @@ namespace OpenSim.ApplicationPlugins.RegionModulesController
// Read the config again
string moduleString =
modulesConfig.GetString("Setup_" + node.Id, String.Empty);
// Test to see if we want this module
if (moduleString == "disabled")
continue;
// Get the port number, if there is one
if (moduleString != String.Empty)
@ -368,10 +365,6 @@ namespace OpenSim.ApplicationPlugins.RegionModulesController
string moduleString =
modulesConfig.GetString("Setup_" + node.Id, String.Empty);
// We may not want to load this at all
if (moduleString == "disabled")
continue;
// Get the port number, if there is one
if (moduleString != String.Empty)
{
@ -509,8 +502,6 @@ namespace OpenSim.ApplicationPlugins.RegionModulesController
{
module.RegionLoaded(scene);
}
scene.AllModulesLoaded();
}
public void RemoveRegionFromModules (Scene scene)

View File

@ -30,7 +30,7 @@ using Mono.Addins;
// Build Number
// Revision
//
[assembly: AssemblyVersion(OpenSim.VersionInfo.AssemblyVersionNumber)]
[assembly: AssemblyVersion("0.8.1.*")]
[assembly: Addin("OpenSim.ApplicationPlugins.RemoteController", OpenSim.VersionInfo.VersionNumber)]
[assembly: AddinDependency("OpenSim", OpenSim.VersionInfo.VersionNumber)]

View File

@ -42,6 +42,7 @@ using OpenMetaverse;
using Mono.Addins;
using OpenSim;
using OpenSim.Framework;
using OpenSim.Framework.Communications;
using OpenSim.Framework.Console;
using OpenSim.Framework.Servers;
using OpenSim.Framework.Servers.HttpServer;
@ -74,7 +75,6 @@ namespace OpenSim.ApplicationPlugins.RemoteController
private string m_name = "RemoteAdminPlugin";
private string m_version = "0.0";
private string m_openSimVersion;
public string Version
{
@ -94,8 +94,6 @@ namespace OpenSim.ApplicationPlugins.RemoteController
public void Initialise(OpenSimBase openSim)
{
m_openSimVersion = openSim.GetVersionText();
m_configSource = openSim.ConfigSource.Source;
try
{
@ -138,13 +136,10 @@ namespace OpenSim.ApplicationPlugins.RemoteController
availableMethods["admin_region_query"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcRegionQueryMethod);
availableMethods["admin_shutdown"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcShutdownMethod);
availableMethods["admin_broadcast"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcAlertMethod);
availableMethods["admin_dialog"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcDialogMethod);
availableMethods["admin_restart"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcRestartMethod);
availableMethods["admin_load_heightmap"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcLoadHeightmapMethod);
availableMethods["admin_save_heightmap"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcSaveHeightmapMethod);
availableMethods["admin_reset_land"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcResetLand);
// Agent management
availableMethods["admin_get_agents"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcGetAgentsMethod);
availableMethods["admin_teleport_agent"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcTeleportAgentMethod);
@ -169,11 +164,8 @@ namespace OpenSim.ApplicationPlugins.RemoteController
availableMethods["admin_acl_list"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcAccessListList);
availableMethods["admin_estate_reload"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcEstateReload);
// Misc
availableMethods["admin_refresh_search"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcRefreshSearch);
availableMethods["admin_refresh_map"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcRefreshMap);
availableMethods["admin_get_opensim_version"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcGetOpenSimVersion);
availableMethods["admin_get_agent_count"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcGetAgentCount);
// Land management
availableMethods["admin_reset_land"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcResetLand);
// Either enable full remote functionality or just selected features
string enabledMethods = m_config.GetString("enabled_methods", "all");
@ -274,148 +266,32 @@ namespace OpenSim.ApplicationPlugins.RemoteController
try
{
Scene rebootedScene = null;
bool restartAll = false;
m_log.Info("[RADMIN]: Request to restart Region.");
IConfig startupConfig = m_configSource.Configs["Startup"];
if (startupConfig != null)
{
if (startupConfig.GetBoolean("InworldRestartShutsDown", false))
{
rebootedScene = m_application.SceneManager.CurrentOrFirstScene;
restartAll = true;
}
}
if (rebootedScene == null)
{
CheckRegionParams(requestData, responseData);
Scene rebootedScene = null;
GetSceneFromRegionParams(requestData, responseData, out rebootedScene);
}
IRestartModule restartModule = rebootedScene.RequestModuleInterface<IRestartModule>();
responseData["success"] = false;
responseData["accepted"] = true;
responseData["rebooting"] = true;
string message;
List<int> times = new List<int>();
if (requestData.ContainsKey("alerts"))
{
string[] alertTimes = requestData["alerts"].ToString().Split( new char[] {','});
if (alertTimes.Length == 1 && Convert.ToInt32(alertTimes[0]) == -1)
{
m_log.Info("[RADMIN]: Request to cancel restart.");
IRestartModule restartModule = rebootedScene.RequestModuleInterface<IRestartModule>();
if (restartModule != null)
{
message = "Restart has been cancelled";
if (requestData.ContainsKey("message"))
message = requestData["message"].ToString();
restartModule.AbortRestart(message);
List<int> times = new List<int> { 30, 15 };
restartModule.ScheduleRestart(UUID.Zero, "Region will restart in {0}", times.ToArray(), true);
responseData["success"] = true;
responseData["rebooting"] = false;
return;
}
}
foreach (string a in alertTimes)
times.Add(Convert.ToInt32(a));
}
else
{
int timeout = 30;
if (requestData.ContainsKey("milliseconds"))
timeout = Int32.Parse(requestData["milliseconds"].ToString()) / 1000;
while (timeout > 0)
{
times.Add(timeout);
if (timeout > 300)
timeout -= 120;
else if (timeout > 30)
timeout -= 30;
else
timeout -= 15;
}
}
m_log.Info("[RADMIN]: Request to restart Region.");
message = "Region is restarting in {0}. Please save what you are doing and log out.";
if (requestData.ContainsKey("message"))
message = requestData["message"].ToString();
bool notice = true;
if (requestData.ContainsKey("noticetype")
&& ((string)requestData["noticetype"] == "dialog"))
{
notice = false;
}
if (startupConfig.GetBoolean("SkipDelayOnEmptyRegion", false))
{
m_log.Info("[RADMIN]: Counting affected avatars");
int agents = 0;
if (restartAll)
{
foreach (Scene s in m_application.SceneManager.Scenes)
{
foreach (ScenePresence sp in s.GetScenePresences())
{
if (!sp.IsChildAgent && !sp.IsNPC)
agents++;
}
}
}
else
{
foreach (ScenePresence sp in rebootedScene.GetScenePresences())
{
if (!sp.IsChildAgent && !sp.IsNPC)
agents++;
}
}
m_log.InfoFormat("[RADMIN]: Avatars in region: {0}", agents);
if (agents == 0)
{
m_log.Info("[RADMIN]: No avatars detected, shutting down without delay");
times.Clear();
times.Add(0);
}
}
List<Scene> restartList;
if (restartAll)
restartList = m_application.SceneManager.Scenes;
else
restartList = new List<Scene>() { rebootedScene };
foreach (Scene s in m_application.SceneManager.Scenes)
{
restartModule = s.RequestModuleInterface<IRestartModule>();
if (restartModule != null)
restartModule.ScheduleRestart(UUID.Zero, message, times.ToArray(), notice);
}
responseData["success"] = true;
}
catch (Exception e)
{
m_log.ErrorFormat("[RADMIN]: Restart region: failed: {0} {1}", e.Message, e.StackTrace);
// m_log.ErrorFormat("[RADMIN]: Restart region: failed: {0} {1}", e.Message, e.StackTrace);
responseData["rebooting"] = false;
throw;
throw e;
}
m_log.Info("[RADMIN]: Restart Region request complete");
@ -445,32 +321,6 @@ namespace OpenSim.ApplicationPlugins.RemoteController
m_log.Info("[RADMIN]: Alert request complete");
}
public void XmlRpcDialogMethod(XmlRpcRequest request, XmlRpcResponse response, IPEndPoint remoteClient)
{
Hashtable responseData = (Hashtable)response.Value;
m_log.Info("[RADMIN]: Dialog request started");
Hashtable requestData = (Hashtable)request.Params[0];
string message = (string)requestData["message"];
string fromuuid = (string)requestData["from"];
m_log.InfoFormat("[RADMIN]: Broadcasting: {0}", message);
responseData["accepted"] = true;
responseData["success"] = true;
m_application.SceneManager.ForEachScene(
delegate(Scene scene)
{
IDialogModule dialogModule = scene.RequestModuleInterface<IDialogModule>();
if (dialogModule != null)
dialogModule.SendNotificationToUsersInRegion(UUID.Zero, fromuuid, message);
});
m_log.Info("[RADMIN]: Dialog request complete");
}
private void XmlRpcLoadHeightmapMethod(XmlRpcRequest request, XmlRpcResponse response, IPEndPoint remoteClient)
{
m_log.Info("[RADMIN]: Load height maps request started");
@ -574,23 +424,6 @@ namespace OpenSim.ApplicationPlugins.RemoteController
message = "Region is going down now.";
}
if (requestData.ContainsKey("noticetype")
&& ((string) requestData["noticetype"] == "dialog"))
{
m_application.SceneManager.ForEachScene(
delegate(Scene scene)
{
IDialogModule dialogModule = scene.RequestModuleInterface<IDialogModule>();
if (dialogModule != null)
dialogModule.SendNotificationToUsersInRegion(UUID.Zero, "System", message);
});
}
else
{
if (!requestData.ContainsKey("noticetype")
|| ((string)requestData["noticetype"] != "none"))
{
m_application.SceneManager.ForEachScene(
delegate(Scene scene)
{
@ -598,8 +431,6 @@ namespace OpenSim.ApplicationPlugins.RemoteController
if (dialogModule != null)
dialogModule.SendGeneralAlert(message);
});
}
}
// Perform shutdown
System.Timers.Timer shutdownTimer = new System.Timers.Timer(timeout); // Wait before firing
@ -1658,7 +1489,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
}
IRegionArchiverModule archiver = scene.RequestModuleInterface<IRegionArchiverModule>();
Dictionary<string, object> archiveOptions = new Dictionary<string, object>();
Dictionary<string, object> archiveOptions = new Dictionary<string,object>();
if (mergeOar) archiveOptions.Add("merge", null);
if (skipAssets) archiveOptions.Add("skipAssets", null);
if (archiver != null)
@ -1918,31 +1749,21 @@ namespace OpenSim.ApplicationPlugins.RemoteController
private void XmlRpcRegionQueryMethod(XmlRpcRequest request, XmlRpcResponse response, IPEndPoint remoteClient)
{
m_log.Info("[RADMIN]: Received Query XML Administrator Request");
Hashtable responseData = (Hashtable)response.Value;
Hashtable requestData = (Hashtable)request.Params[0];
int flags = 0;
string text = String.Empty;
int health = 0;
responseData["success"] = true;
CheckRegionParams(requestData, responseData);
Scene scene = null;
try
{
GetSceneFromRegionParams(requestData, responseData, out scene);
health = scene.GetHealth(out flags, out text);
}
catch
{
responseData["error"] = null;
}
int health = scene.GetHealth();
responseData["health"] = health;
responseData["success"] = true;
responseData["health"] = health;
responseData["flags"] = flags;
responseData["message"] = text;
m_log.Info("[RADMIN]: Query XML Administrator Request complete");
}
private void XmlRpcConsoleCommandMethod(XmlRpcRequest request, XmlRpcResponse response, IPEndPoint remoteClient)
@ -2251,6 +2072,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
{
Hashtable requestData = (Hashtable)request.Params[0];
Hashtable responseData = (Hashtable)response.Value;
string musicURL = string.Empty;
UUID groupID = UUID.Zero;
uint flags = 0;
@ -2260,11 +2082,9 @@ namespace OpenSim.ApplicationPlugins.RemoteController
set_group = UUID.TryParse(requestData["group"].ToString(), out groupID);
if (requestData.Contains("music") && requestData["music"] != null)
{
musicURL = requestData["music"].ToString();
set_music = true;
}
if (requestData.Contains("flags") && requestData["flags"] != null)
set_flags = UInt32.TryParse(requestData["flags"].ToString(), out flags);
@ -2273,116 +2093,30 @@ namespace OpenSim.ApplicationPlugins.RemoteController
(set_music ? musicURL : "unchanged"),
(set_flags ? flags.ToString() : "unchanged"));
m_application.SceneManager.ForEachScene(delegate (Scene s)
m_application.SceneManager.ForEachScene(delegate(Scene s)
{
List<ILandObject> parcels = s.LandChannel.AllParcels();
foreach (ILandObject p in parcels)
{
if (set_music)
p.LandData.MusicURL = musicURL;
if (set_group)
p.LandData.GroupID = groupID;
if (set_flags)
p.LandData.Flags = flags;
s.LandChannel.UpdateLandObject(p.LandData.LocalID, p.LandData);
}
}
);
responseData["success"] = true;
m_log.Info("[RADMIN]: Reset Land Request complete");
}
private void XmlRpcRefreshSearch(XmlRpcRequest request, XmlRpcResponse response, IPEndPoint remoteClient)
{
m_log.Info("[RADMIN]: Received Refresh Search Request");
Hashtable responseData = (Hashtable)response.Value;
Hashtable requestData = (Hashtable)request.Params[0];
CheckRegionParams(requestData, responseData);
Scene scene = null;
GetSceneFromRegionParams(requestData, responseData, out scene);
ISearchModule searchModule = scene.RequestModuleInterface<ISearchModule>();
if (searchModule != null)
{
searchModule.Refresh();
responseData["success"] = true;
}
else
{
responseData["success"] = false;
}
m_log.Info("[RADMIN]: Refresh Search Request complete");
}
private void XmlRpcRefreshMap(XmlRpcRequest request, XmlRpcResponse response, IPEndPoint remoteClient)
{
m_log.Info("[RADMIN]: Received Refresh Map Request");
Hashtable responseData = (Hashtable)response.Value;
Hashtable requestData = (Hashtable)request.Params[0];
CheckRegionParams(requestData, responseData);
Scene scene = null;
GetSceneFromRegionParams(requestData, responseData, out scene);
IMapImageUploadModule mapTileModule = scene.RequestModuleInterface<IMapImageUploadModule>();
if (mapTileModule != null)
{
Util.FireAndForget((x) =>
{
mapTileModule.UploadMapTile(scene);
});
responseData["success"] = true;
}
else
{
responseData["success"] = false;
}
m_log.Info("[RADMIN]: Refresh Map Request complete");
}
private void XmlRpcGetOpenSimVersion(XmlRpcRequest request, XmlRpcResponse response, IPEndPoint remoteClient)
{
m_log.Info("[RADMIN]: Received Get OpenSim Version Request");
Hashtable responseData = (Hashtable)response.Value;
responseData["version"] = m_openSimVersion;
responseData["success"] = true;
m_log.Info("[RADMIN]: Get OpenSim Version Request complete");
}
private void XmlRpcGetAgentCount(XmlRpcRequest request, XmlRpcResponse response, IPEndPoint remoteClient)
{
m_log.Info("[RADMIN]: Received Get Agent Count Request");
Hashtable responseData = (Hashtable)response.Value;
Hashtable requestData = (Hashtable)request.Params[0];
CheckRegionParams(requestData, responseData);
Scene scene = null;
GetSceneFromRegionParams(requestData, responseData, out scene);
if (scene == null)
{
responseData["success"] = false;
}
else
{
responseData["count"] = scene.GetRootAgentCount();
responseData["success"] = true;
}
m_log.Info("[RADMIN]: Get Agent Count Request complete");
}
/// <summary>
/// Parse a float with the given parameter name from a request data hash table.
@ -2805,8 +2539,8 @@ namespace OpenSim.ApplicationPlugins.RemoteController
try
{
Dictionary<UUID,UUID> inventoryMap = new Dictionary<UUID,UUID>();
CopyInventoryFolders(destination, source, FolderType.Clothing, inventoryMap, avatarAppearance);
CopyInventoryFolders(destination, source, FolderType.BodyPart, inventoryMap, avatarAppearance);
CopyInventoryFolders(destination, source, AssetType.Clothing, inventoryMap, avatarAppearance);
CopyInventoryFolders(destination, source, AssetType.Bodypart, inventoryMap, avatarAppearance);
AvatarWearable[] wearables = avatarAppearance.Wearables;
@ -2842,20 +2576,20 @@ namespace OpenSim.ApplicationPlugins.RemoteController
IInventoryService inventoryService = m_application.SceneManager.CurrentOrFirstScene.InventoryService;
// Get Clothing folder of receiver
InventoryFolderBase destinationFolder = inventoryService.GetFolderForType(destination, FolderType.Clothing);
InventoryFolderBase destinationFolder = inventoryService.GetFolderForType(destination, AssetType.Clothing);
if (destinationFolder == null)
throw new Exception("Cannot locate folder(s)");
// Missing destination folder? This should *never* be the case
if (destinationFolder.Type != (short)FolderType.Clothing)
if (destinationFolder.Type != (short)AssetType.Clothing)
{
destinationFolder = new InventoryFolderBase();
destinationFolder.ID = UUID.Random();
destinationFolder.Name = "Clothing";
destinationFolder.Owner = destination;
destinationFolder.Type = (short)FolderType.Clothing;
destinationFolder.Type = (short)AssetType.Clothing;
destinationFolder.ParentID = inventoryService.GetRootFolder(destination).ID;
destinationFolder.Version = 1;
inventoryService.AddFolder(destinationFolder); // store base record
@ -2872,7 +2606,8 @@ namespace OpenSim.ApplicationPlugins.RemoteController
if (wearable[0].ItemID != UUID.Zero)
{
// Get inventory item and copy it
InventoryItemBase item = inventoryService.GetItem(source, wearable[0].ItemID);
InventoryItemBase item = new InventoryItemBase(wearable[0].ItemID, source);
item = inventoryService.GetItem(item);
if (item != null)
{
@ -2925,7 +2660,8 @@ namespace OpenSim.ApplicationPlugins.RemoteController
if (itemID != UUID.Zero)
{
// Get inventory item and copy it
InventoryItemBase item = inventoryService.GetItem(source, itemID);
InventoryItemBase item = new InventoryItemBase(itemID, source);
item = inventoryService.GetItem(item);
if (item != null)
{
@ -2971,7 +2707,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
/// This method is called by establishAppearance to copy inventory folders to make
/// copies of Clothing and Bodyparts inventory folders and attaches worn attachments
/// </summary>
private void CopyInventoryFolders(UUID destination, UUID source, FolderType assetType, Dictionary<UUID, UUID> inventoryMap,
private void CopyInventoryFolders(UUID destination, UUID source, AssetType assetType, Dictionary<UUID,UUID> inventoryMap,
AvatarAppearance avatarAppearance)
{
IInventoryService inventoryService = m_application.SceneManager.CurrentOrFirstScene.InventoryService;
@ -2987,12 +2723,9 @@ namespace OpenSim.ApplicationPlugins.RemoteController
{
sourceFolder = new InventoryFolderBase();
sourceFolder.ID = UUID.Random();
if (assetType == FolderType.Clothing)
{
if (assetType == AssetType.Clothing) {
sourceFolder.Name = "Clothing";
}
else
{
} else {
sourceFolder.Name = "Body Parts";
}
sourceFolder.Owner = source;
@ -3008,7 +2741,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
{
destinationFolder = new InventoryFolderBase();
destinationFolder.ID = UUID.Random();
if (assetType == FolderType.Clothing)
if (assetType == AssetType.Clothing)
{
destinationFolder.Name = "Clothing";
}
@ -3247,16 +2980,16 @@ namespace OpenSim.ApplicationPlugins.RemoteController
// m_log.DebugFormat("[RADMIN] {0} folders, {1} items in inventory",
// uic.folders.Count, uic.items.Count);
InventoryFolderBase clothingFolder = inventoryService.GetFolderForType(ID, FolderType.Clothing);
InventoryFolderBase clothingFolder = inventoryService.GetFolderForType(ID, AssetType.Clothing);
// This should *never* be the case
if (clothingFolder == null || clothingFolder.Type != (short)FolderType.Clothing)
if (clothingFolder == null || clothingFolder.Type != (short)AssetType.Clothing)
{
clothingFolder = new InventoryFolderBase();
clothingFolder.ID = UUID.Random();
clothingFolder.Name = "Clothing";
clothingFolder.Owner = ID;
clothingFolder.Type = (short)FolderType.Clothing;
clothingFolder.Type = (short)AssetType.Clothing;
clothingFolder.ParentID = inventoryService.GetRootFolder(ID).ID;
clothingFolder.Version = 1;
inventoryService.AddFolder(clothingFolder); // store base record
@ -3302,7 +3035,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
extraFolder.ID = UUID.Random();
extraFolder.Name = outfitName;
extraFolder.Owner = ID;
extraFolder.Type = (short)FolderType.Clothing;
extraFolder.Type = (short)AssetType.Clothing;
extraFolder.Version = 1;
extraFolder.ParentID = clothingFolder.ID;
inventoryService.AddFolder(extraFolder);

View File

@ -28,10 +28,8 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.Concurrent;
using System.IO;
using System.Reflection;
using System.Threading;
using log4net;
using Nini.Config;
using OpenMetaverse;
@ -50,9 +48,9 @@ namespace OpenSim.Framework.Capabilities
/// </summary>
public delegate IClientAPI GetClientDelegate(UUID agentID);
public class Caps : IDisposable
public class Caps
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private string m_httpListenerHostName;
private uint m_httpListenPort;
@ -65,15 +63,14 @@ namespace OpenSim.Framework.Capabilities
private CapsHandlers m_capsHandlers;
private ConcurrentDictionary<string, PollServiceEventArgs> m_pollServiceHandlers
= new ConcurrentDictionary<string, PollServiceEventArgs>();
private Dictionary<string, PollServiceEventArgs> m_pollServiceHandlers
= new Dictionary<string, PollServiceEventArgs>();
private Dictionary<string, string> m_externalCapsHandlers = new Dictionary<string, string>();
private IHttpServer m_httpListener;
private UUID m_agentID;
private string m_regionName;
private ManualResetEvent m_capsActive = new ManualResetEvent(false);
public UUID AgentID
{
@ -120,19 +117,6 @@ namespace OpenSim.Framework.Capabilities
get { return m_externalCapsHandlers; }
}
[Flags]
public enum CapsFlags:uint
{
None = 0,
SentSeeds = 1,
ObjectAnim = 0x100,
WLEnv = 0x200,
AdvEnv = 0x400
}
public CapsFlags Flags { get; set;}
public Caps(IHttpServer httpServer, string httpListen, uint httpPort, string capsPath,
UUID agent, string regionName)
{
@ -150,37 +134,8 @@ namespace OpenSim.Framework.Capabilities
}
m_agentID = agent;
m_capsHandlers = new CapsHandlers(httpServer, httpListen, httpPort);
m_capsHandlers = new CapsHandlers(httpServer, httpListen, httpPort, (httpServer == null) ? false : httpServer.UseSSL);
m_regionName = regionName;
Flags = CapsFlags.None;
m_capsActive.Reset();
}
~Caps()
{
Flags = CapsFlags.None;
if (m_capsActive!= null)
{
m_capsActive.Dispose();
m_capsActive = null;
}
}
public void Dispose()
{
Dispose(true);
GC.SuppressFinalize(this);
}
public void Dispose(bool disposing)
{
Flags = CapsFlags.None;
if (m_capsActive != null)
{
DeregisterHandlers();
m_capsActive.Dispose();
m_capsActive = null;
}
}
/// <summary>
@ -194,27 +149,15 @@ namespace OpenSim.Framework.Capabilities
m_capsHandlers[capName] = handler;
}
public void RegisterSimpleHandler(string capName, ISimpleStreamHandler handler, bool addToListener = true)
{
//m_log.DebugFormat("[CAPS]: Registering handler for \"{0}\": path {1}", capName, handler.Path);
m_capsHandlers.AddSimpleHandler(capName, handler, addToListener);
}
public void RegisterPollHandler(string capName, PollServiceEventArgs pollServiceHandler)
{
// m_log.DebugFormat(
// "[CAPS]: Registering handler with name {0}, url {1} for {2}",
// capName, pollServiceHandler.Url, m_agentID, m_regionName);
if(!m_pollServiceHandlers.TryAdd(capName, pollServiceHandler))
{
m_log.ErrorFormat(
"[CAPS]: Handler with name {0} already registered (ulr {1}, agent {2}, region {3}",
capName, pollServiceHandler.Url, m_agentID, m_regionName);
return;
}
m_pollServiceHandlers.Add(capName, pollServiceHandler);
m_httpListener.AddPollServiceHTTPHandler(pollServiceHandler);
m_httpListener.AddPollServiceHTTPHandler(pollServiceHandler.Url, pollServiceHandler);
// uint port = (MainServer.Instance == null) ? 0 : MainServer.Instance.Port;
// string protocol = "http";
@ -254,9 +197,8 @@ namespace OpenSim.Framework.Capabilities
foreach (PollServiceEventArgs handler in m_pollServiceHandlers.Values)
{
m_httpListener.RemovePollServiceHTTPHandler(handler.Url);
m_httpListener.RemovePollServiceHTTPHandler("", handler.Url);
}
m_pollServiceHandlers.Clear();
}
public bool TryGetPollHandler(string name, out PollServiceEventArgs pollHandler)
@ -295,6 +237,9 @@ namespace OpenSim.Framework.Capabilities
port = MainServer.Instance.SSLPort;
protocol = "https";
}
//
// caps.RegisterHandler("FetchInventoryDescendents2", String.Format("{0}://{1}:{2}{3}", protocol, hostName, port, capUrl));
caps[kvp.Key] = string.Format("{0}://{1}:{2}{3}", protocol, hostName, port, kvp.Value.Url);
}
}
@ -308,19 +253,7 @@ namespace OpenSim.Framework.Capabilities
caps[kvp.Key] = kvp.Value;
}
return caps;
}
public void Activate()
{
m_capsActive.Set();
}
public bool WaitForActivation()
{
// Wait for 30s. If that elapses, return false and run without caps
return m_capsActive.WaitOne(120000);
}
}
}

View File

@ -27,7 +27,6 @@
using System.Collections;
using System.Collections.Generic;
using System.Collections.Concurrent;
using OpenSim.Framework.Servers;
using OpenSim.Framework.Servers.HttpServer;
@ -41,7 +40,6 @@ namespace OpenSim.Framework.Capabilities
public class CapsHandlers
{
private Dictionary<string, IRequestHandler> m_capsHandlers = new Dictionary<string, IRequestHandler>();
private ConcurrentDictionary<string, ISimpleStreamHandler> m_capsSimpleHandlers = new ConcurrentDictionary<string, ISimpleStreamHandler>();
private IHttpServer m_httpListener;
private string m_httpListenerHostName;
private uint m_httpListenerPort;
@ -55,15 +53,31 @@ namespace OpenSim.Framework.Capabilities
/// <param name="httpListener">base HTTP server</param>
/// <param name="httpListenerHostname">host name of the HTTP server</param>
/// <param name="httpListenerPort">HTTP port</param>
public CapsHandlers(IHttpServer httpListener, string httpListenerHostname, uint httpListenerPort)
public CapsHandlers(BaseHttpServer httpListener, string httpListenerHostname, uint httpListenerPort)
: this(httpListener,httpListenerHostname,httpListenerPort, false)
{
}
/// <summary></summary>
/// CapsHandlers is a cap handler container but also takes
/// care of adding and removing cap handlers to and from the
/// supplied BaseHttpServer.
/// </summary>
/// <param name="httpListener">base HTTP server</param>
/// <param name="httpListenerHostname">host name of the HTTP
/// server</param>
/// <param name="httpListenerPort">HTTP port</param>
public CapsHandlers(IHttpServer httpListener, string httpListenerHostname, uint httpListenerPort, bool https)
{
m_httpListener = httpListener;
m_httpListenerHostName = httpListenerHostname;
m_httpListenerPort = httpListenerPort;
if (httpListener != null && httpListener.UseSSL)
m_useSSL = true;
else
m_useSSL = false;
m_useSSL = https;
if (httpListener != null && m_useSSL)
{
m_httpListenerHostName = httpListener.SSLCommonName;
m_httpListenerPort = httpListener.SSLPort;
}
}
/// <summary>
@ -74,36 +88,17 @@ namespace OpenSim.Framework.Capabilities
public void Remove(string capsName)
{
lock (m_capsHandlers)
{
if(m_capsHandlers.ContainsKey(capsName))
{
m_httpListener.RemoveStreamHandler("POST", m_capsHandlers[capsName].Path);
m_httpListener.RemoveStreamHandler("PUT", m_capsHandlers[capsName].Path);
m_httpListener.RemoveStreamHandler("GET", m_capsHandlers[capsName].Path);
m_httpListener.RemoveStreamHandler("DELETE", m_capsHandlers[capsName].Path);
m_capsHandlers.Remove(capsName);
}
}
if(m_capsSimpleHandlers.TryRemove(capsName, out ISimpleStreamHandler hdr))
{
m_httpListener.RemoveSimpleStreamHandler(hdr.Path);
}
}
public void AddSimpleHandler(string capName, ISimpleStreamHandler handler, bool addToListener = true)
{
if(ContainsCap(capName))
Remove(capName);
if(m_capsSimpleHandlers.TryAdd(capName, handler) && addToListener)
m_httpListener.AddSimpleStreamHandler(handler);
}
public bool ContainsCap(string cap)
{
lock (m_capsHandlers)
if (m_capsHandlers.ContainsKey(cap))
return true;
return m_capsSimpleHandlers.ContainsKey(cap);
return m_capsHandlers.ContainsKey(cap);
}
/// <summary>
@ -130,9 +125,6 @@ namespace OpenSim.Framework.Capabilities
if (m_capsHandlers.ContainsKey(idx))
{
m_httpListener.RemoveStreamHandler("POST", m_capsHandlers[idx].Path);
m_httpListener.RemoveStreamHandler("PUT", m_capsHandlers[idx].Path);
m_httpListener.RemoveStreamHandler("GET", m_capsHandlers[idx].Path);
m_httpListener.RemoveStreamHandler("DELETE", m_capsHandlers[idx].Path);
m_capsHandlers.Remove(idx);
}
@ -154,9 +146,8 @@ namespace OpenSim.Framework.Capabilities
{
lock (m_capsHandlers)
{
string[] __keys = new string[m_capsHandlers.Keys.Count + m_capsSimpleHandlers.Keys.Count];
string[] __keys = new string[m_capsHandlers.Keys.Count];
m_capsHandlers.Keys.CopyTo(__keys, 0);
m_capsSimpleHandlers.Keys.CopyTo(__keys, m_capsHandlers.Keys.Count);
return __keys;
}
}
@ -170,39 +161,24 @@ namespace OpenSim.Framework.Capabilities
public Hashtable GetCapsDetails(bool excludeSeed, List<string> requestedCaps)
{
Hashtable caps = new Hashtable();
string protocol = "http://";
if (m_useSSL)
protocol = "https://";
string protocol = m_useSSL ? "https://" : "http://";
string baseUrl = protocol + m_httpListenerHostName + ":" + m_httpListenerPort.ToString();
if (requestedCaps == null)
{
lock (m_capsHandlers)
{
foreach (KeyValuePair<string, ISimpleStreamHandler> kvp in m_capsSimpleHandlers)
caps[kvp.Key] = baseUrl + kvp.Value.Path;
foreach (KeyValuePair<string, IRequestHandler> kvp in m_capsHandlers)
caps[kvp.Key] = baseUrl + kvp.Value.Path;
}
return caps;
}
lock (m_capsHandlers)
foreach (string capsName in m_capsHandlers.Keys)
{
for(int i = 0; i < requestedCaps.Count; ++i)
{
string capsName = requestedCaps[i];
if (excludeSeed && "SEED" == capsName)
continue;
if (m_capsSimpleHandlers.TryGetValue(capsName, out ISimpleStreamHandler shdr))
{
caps[capsName] = baseUrl + shdr.Path;
if (requestedCaps != null && !requestedCaps.Contains(capsName))
continue;
}
if (m_capsHandlers.TryGetValue(capsName, out IRequestHandler chdr))
{
caps[capsName] = baseUrl + chdr.Path;
}
caps[capsName] = baseUrl + m_capsHandlers[capsName].Path;
}
}

View File

@ -0,0 +1,116 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.IO;
using System.Reflection;
using System.Web;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Framework.Capabilities;
using OpenSim.Framework.Servers;
using OpenSim.Framework.Servers.HttpServer;
//using OpenSim.Region.Framework.Interfaces;
using OpenSim.Services.Interfaces;
using Caps = OpenSim.Framework.Capabilities.Caps;
namespace OpenSim.Capabilities.Handlers
{
public class AvatarPickerSearchHandler : BaseStreamHandler
{
private static readonly ILog m_log =
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private IPeople m_PeopleService;
public AvatarPickerSearchHandler(string path, IPeople peopleService, string name, string description)
: base("GET", path, name, description)
{
m_PeopleService = peopleService;
}
protected override byte[] ProcessRequest(string path, Stream request, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
{
// Try to parse the texture ID from the request URL
NameValueCollection query = HttpUtility.ParseQueryString(httpRequest.Url.Query);
string names = query.GetOne("names");
string psize = query.GetOne("page_size");
string pnumber = query.GetOne("page");
if (m_PeopleService == null)
return FailureResponse(names, (int)System.Net.HttpStatusCode.InternalServerError, httpResponse);
if (string.IsNullOrEmpty(names) || names.Length < 3)
return FailureResponse(names, (int)System.Net.HttpStatusCode.BadRequest, httpResponse);
m_log.DebugFormat("[AVATAR PICKER SEARCH]: search for {0}", names);
int page_size = (string.IsNullOrEmpty(psize) ? 500 : Int32.Parse(psize));
int page_number = (string.IsNullOrEmpty(pnumber) ? 1 : Int32.Parse(pnumber));
// Full content request
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.OK;
//httpResponse.ContentLength = ??;
httpResponse.ContentType = "application/llsd+xml";
List<UserData> users = m_PeopleService.GetUserData(names, page_size, page_number);
LLSDAvatarPicker osdReply = new LLSDAvatarPicker();
osdReply.next_page_url = httpRequest.RawUrl;
foreach (UserData u in users)
osdReply.agents.Array.Add(ConvertUserData(u));
string reply = LLSDHelpers.SerialiseLLSDReply(osdReply);
return System.Text.Encoding.UTF8.GetBytes(reply);
}
private LLSDPerson ConvertUserData(UserData user)
{
LLSDPerson p = new LLSDPerson();
p.legacy_first_name = user.FirstName;
p.legacy_last_name = user.LastName;
p.display_name = user.FirstName + " " + user.LastName;
if (user.LastName.StartsWith("@"))
p.username = user.FirstName.ToLower() + user.LastName.ToLower();
else
p.username = user.FirstName.ToLower() + "." + user.LastName.ToLower();
p.id = user.Id;
p.is_display_name_default = false;
return p;
}
private byte[] FailureResponse(string names, int statuscode, IOSHttpResponse httpResponse)
{
m_log.Error("[AVATAR PICKER SEARCH]: Error searching for " + names);
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
return System.Text.Encoding.UTF8.GetBytes(string.Empty);
}
}
}

View File

@ -1,449 +0,0 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Text;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
using OpenSim.Framework;
using OpenSim.Framework.Capabilities;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Services.Interfaces;
using OSDMap = OpenMetaverse.StructuredData.OSDMap;
using OSDArray = OpenMetaverse.StructuredData.OSDArray;
namespace OpenSim.Capabilities.Handlers
{
public class FetchInvDescHandler
{
private static readonly ILog m_log =
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private static byte[] EmptyResponse = Util.UTF8NBGetbytes("<llsd><map><key>folders</key><array /></map></llsd>");
private IInventoryService m_InventoryService;
private ILibraryService m_LibraryService;
private IScene m_Scene;
public FetchInvDescHandler(IInventoryService invService, ILibraryService libService, IScene s)
{
m_InventoryService = invService;
m_LibraryService = libService;
m_Scene = s;
}
public void FetchInventoryDescendentsRequest(IOSHttpRequest httpRequest, IOSHttpResponse httpResponse, ExpiringKey<UUID> BadRequests)
{
//m_log.DebugFormat("[XXX]: FetchInventoryDescendentsRequest in {0}, {1}", (m_Scene == null) ? "none" : m_Scene.Name, request);
List<LLSDFetchInventoryDescendents> folders = null;
List<UUID> bad_folders = new List<UUID>();
try
{
OSDArray foldersrequested = null;
OSD tmp = OSDParser.DeserializeLLSDXml(httpRequest.InputStream);
OSDMap map = (OSDMap)tmp;
if(map.TryGetValue("folders", out tmp) && tmp is OSDArray)
foldersrequested = tmp as OSDArray;
if (foldersrequested == null || foldersrequested.Count == 0)
{
httpResponse.RawBuffer = EmptyResponse;
return;
}
folders = new List<LLSDFetchInventoryDescendents>(foldersrequested.Count);
for (int i = 0; i < foldersrequested.Count; i++)
{
OSDMap mfolder = foldersrequested[i] as OSDMap;
UUID id = mfolder["folder_id"].AsUUID();
if(BadRequests.ContainsKey(id))
{
bad_folders.Add(id);
}
else
{
LLSDFetchInventoryDescendents llsdRequest = new LLSDFetchInventoryDescendents();
try
{
llsdRequest.folder_id = id;
llsdRequest.owner_id = mfolder["owner_id"].AsUUID();
llsdRequest.sort_order = mfolder["sort_order"].AsInteger();
llsdRequest.fetch_folders = mfolder["fetch_folders"].AsBoolean();
llsdRequest.fetch_items = mfolder["fetch_items"].AsBoolean();
}
catch (Exception e)
{
m_log.Debug("[WEB FETCH INV DESC HANDLER]: caught exception doing OSD deserialize" + e.Message);
continue;
}
folders.Add(llsdRequest);
}
}
foldersrequested = null;
tmp = null;
}
catch (Exception e)
{
m_log.ErrorFormat("[FETCH INV DESC]: fail parsing request: {0}", e.Message);
httpResponse.RawBuffer = EmptyResponse;
return;
}
if (folders == null || folders.Count == 0)
{
if(bad_folders.Count == 0)
{
httpResponse.RawBuffer = EmptyResponse;
return;
}
StringBuilder sb = osStringBuilderCache.Acquire();
sb.Append("<llsd><map><key>folders</key><array /></map><map><key>bad_folders</key><array>");
foreach (UUID bad in bad_folders)
{
sb.Append("<map><key>folder_id</key><uuid>");
sb.Append(bad.ToString());
sb.Append("</uuid><key>error</key><string>Unknown</string></map>");
}
sb.Append("</array></map></llsd>");
httpResponse.RawBuffer = Util.UTF8NBGetbytes(osStringBuilderCache.GetStringAndRelease(sb));
}
int total_folders = 0;
int total_items = 0;
List<InventoryCollection> invcollSet = Fetch(folders, bad_folders, ref total_folders, ref total_items);
//m_log.DebugFormat("[XXX]: Got {0} folders from a request of {1}", invcollSet.Count, folders.Count);
int invcollSetCount = 0;
if (invcollSet != null)
invcollSetCount = invcollSet.Count;
int mem = 8192 + ((256 * invcollSetCount +
384 * total_folders +
1024 * total_items +
128 * bad_folders.Count) & 0x7ffff000);
StringBuilder lastresponse = new StringBuilder(mem);
lastresponse.Append("<llsd>");
if (invcollSetCount > 0)
{
lastresponse.Append("<map><key>folders</key><array>");
int i = 0;
InventoryCollection thiscoll;
for (i = 0; i < invcollSetCount; i++)
{
thiscoll = invcollSet[i];
invcollSet[i] = null;
LLSDxmlEncode.AddMap(lastresponse);
LLSDxmlEncode.AddElem("agent_id", thiscoll.OwnerID, lastresponse);
LLSDxmlEncode.AddElem("descendents", thiscoll.Descendents, lastresponse);
LLSDxmlEncode.AddElem("folder_id", thiscoll.FolderID, lastresponse);
if (thiscoll.Folders == null || thiscoll.Folders.Count == 0)
LLSDxmlEncode.AddEmptyArray("categories", lastresponse);
else
{
LLSDxmlEncode.AddArray("categories", lastresponse);
foreach (InventoryFolderBase invFolder in thiscoll.Folders)
{
LLSDxmlEncode.AddMap(lastresponse);
LLSDxmlEncode.AddElem("folder_id", invFolder.ID, lastresponse);
LLSDxmlEncode.AddElem("parent_id", invFolder.ParentID, lastresponse);
LLSDxmlEncode.AddElem("name", invFolder.Name, lastresponse);
LLSDxmlEncode.AddElem("type", invFolder.Type, lastresponse);
LLSDxmlEncode.AddElem("preferred_type", (int)-1, lastresponse);
LLSDxmlEncode.AddElem("version", invFolder.Version, lastresponse);
LLSDxmlEncode.AddEndMap(lastresponse);
}
LLSDxmlEncode.AddEndArray(lastresponse);
}
if (thiscoll.Items == null || thiscoll.Items.Count == 0)
LLSDxmlEncode.AddEmptyArray("items", lastresponse);
else
{
LLSDxmlEncode.AddArray("items", lastresponse);
foreach (InventoryItemBase invItem in thiscoll.Items)
{
invItem.ToLLSDxml(lastresponse);
}
LLSDxmlEncode.AddEndArray(lastresponse);
}
LLSDxmlEncode.AddElem("owner_id", thiscoll.OwnerID, lastresponse);
LLSDxmlEncode.AddElem("version", thiscoll.Version, lastresponse);
LLSDxmlEncode.AddEndMap(lastresponse);
invcollSet[i] = null;
}
lastresponse.Append("</array></map>");
thiscoll = null;
}
else
{
lastresponse.Append("<map><key>folders</key><array /></map>");
}
//m_log.DebugFormat("[WEB FETCH INV DESC HANDLER]: Bad folders {0}", string.Join(", ", bad_folders));
if (bad_folders.Count > 0)
{
lastresponse.Append("<map><key>bad_folders</key><array>");
foreach (UUID bad in bad_folders)
{
BadRequests.Add(bad);
lastresponse.Append("<map><key>folder_id</key><uuid>");
lastresponse.Append(bad.ToString());
lastresponse.Append("</uuid><key>error</key><string>Unknown</string></map>");
}
lastresponse.Append("</array></map>");
}
lastresponse.Append("</llsd>");
httpResponse.RawBuffer = Util.UTF8NBGetbytes(lastresponse.ToString());
}
private void AddLibraryFolders(List<LLSDFetchInventoryDescendents> libFolders, List<InventoryCollection> result, ref int total_folders, ref int total_items)
{
InventoryFolderImpl fold;
if (m_LibraryService == null || m_LibraryService.LibraryRootFolder == null)
return;
foreach (LLSDFetchInventoryDescendents f in libFolders)
{
if ((fold = m_LibraryService.LibraryRootFolder.FindFolder(f.folder_id)) != null)
{
InventoryCollection Collection = new InventoryCollection();
// ret.Collection.Folders = new List<InventoryFolderBase>();
Collection.Folders = fold.RequestListOfFolders();
Collection.Items = fold.RequestListOfItems();
Collection.OwnerID = m_LibraryService.LibraryRootFolder.Owner;
Collection.FolderID = f.folder_id;
Collection.Version = fold.Version;
Collection.Descendents = Collection.Items.Count + Collection.Folders.Count;
total_folders += Collection.Folders.Count;
total_items += Collection.Items.Count;
result.Add(Collection);
//m_log.DebugFormat("[XXX]: Added libfolder {0} ({1}) {2}", ret.Collection.FolderID, ret.Collection.OwnerID);
}
}
}
private List<InventoryCollection> Fetch(List<LLSDFetchInventoryDescendents> fetchFolders, List<UUID> bad_folders, ref int total_folders, ref int total_items)
{
//m_log.DebugFormat(
// "[WEB FETCH INV DESC HANDLER]: Fetching {0} folders for owner {1}", fetchFolders.Count, fetchFolders[0].owner_id);
// FIXME MAYBE: We're not handling sortOrder!
List<InventoryCollection> result = new List<InventoryCollection>(32);
List<LLSDFetchInventoryDescendents> libFolders = new List<LLSDFetchInventoryDescendents>(32);
List<LLSDFetchInventoryDescendents> otherFolders = new List<LLSDFetchInventoryDescendents>(32);
HashSet<UUID> libIDs = new HashSet<UUID>();
HashSet<UUID> otherIDs = new HashSet<UUID>();
bool dolib = (m_LibraryService != null && m_LibraryService.LibraryRootFolder != null);
UUID libOwner = UUID.Zero;
if(dolib)
libOwner = m_LibraryService.LibraryRootFolder.Owner;
// Filter folder Zero right here. Some viewers (Firestorm) send request for folder Zero, which doesn't make sense
// and can kill the sim (all root folders have parent_id Zero)
// send something.
bool doneZeroID = false;
foreach(LLSDFetchInventoryDescendents f in fetchFolders)
{
if (f.folder_id == UUID.Zero)
{
if(doneZeroID)
continue;
doneZeroID = true;
InventoryCollection Collection = new InventoryCollection();
Collection.OwnerID = f.owner_id;
Collection.Version = 0;
Collection.FolderID = f.folder_id;
Collection.Descendents = 0;
result.Add(Collection);
continue;
}
if(dolib && f.owner_id == libOwner)
{
if(libIDs.Contains(f.folder_id))
continue;
libIDs.Add(f.folder_id);
libFolders.Add(f);
continue;
}
if(otherIDs.Contains(f.folder_id))
continue;
otherIDs.Add(f.folder_id);
otherFolders.Add(f);
}
fetchFolders.Clear();
if(otherFolders.Count > 0)
{
int i = 0;
//m_log.DebugFormat("[XXX]: {0}", string.Join(",", fids));
InventoryCollection[] fetchedContents = m_InventoryService.GetMultipleFoldersContent(otherFolders[0].owner_id, otherIDs.ToArray());
if (fetchedContents == null)
return null;
if (fetchedContents.Length == 0)
{
foreach (LLSDFetchInventoryDescendents freq in otherFolders)
BadFolder(freq, null, bad_folders);
}
else
{
i = 0;
// Do some post-processing. May need to fetch more from inv server for links
foreach (InventoryCollection contents in fetchedContents)
{
// Find the original request
LLSDFetchInventoryDescendents freq = otherFolders[i];
otherFolders[i]=null;
i++;
if (BadFolder(freq, contents, bad_folders))
continue;
if(!freq.fetch_folders)
contents.Folders.Clear();
if(!freq.fetch_items)
contents.Items.Clear();
contents.Descendents = contents.Items.Count + contents.Folders.Count;
// Next: link management
ProcessLinks(freq, contents);
total_folders += contents.Folders.Count;
total_items += contents.Items.Count;
result.Add(contents);
}
}
}
if(dolib && libFolders.Count > 0)
{
AddLibraryFolders(libFolders, result, ref total_folders, ref total_items);
}
return result;
}
private bool BadFolder(LLSDFetchInventoryDescendents freq, InventoryCollection contents, List<UUID> bad_folders)
{
if (contents == null)
{
bad_folders.Add(freq.folder_id);
return true;
}
// The inventory server isn't sending FolderID in the collection...
// Must fetch it individually
if (contents.FolderID == UUID.Zero)
{
InventoryFolderBase containingFolder = m_InventoryService.GetFolder(freq.owner_id, freq.folder_id);
if (containingFolder == null)
{
m_log.WarnFormat("[WEB FETCH INV DESC HANDLER]: Unable to fetch folder {0}", freq.folder_id);
bad_folders.Add(freq.folder_id);
return true;
}
contents.FolderID = containingFolder.ID;
contents.OwnerID = containingFolder.Owner;
contents.Version = containingFolder.Version;
}
return false;
}
private void ProcessLinks(LLSDFetchInventoryDescendents freq, InventoryCollection contents)
{
if (contents.Items == null || contents.Items.Count == 0)
return;
// viewers are lasy and want a copy of the linked item sent before the link to it
// look for item links
List<UUID> itemIDs = new List<UUID>();
foreach (InventoryItemBase item in contents.Items)
{
//m_log.DebugFormat("[XXX]: {0} {1}", item.Name, item.AssetType);
if (item.AssetType == (int)AssetType.Link)
itemIDs.Add(item.AssetID);
}
// get the linked if any
if (itemIDs.Count > 0)
{
InventoryItemBase[] linked = m_InventoryService.GetMultipleItems(freq.owner_id, itemIDs.ToArray());
if (linked != null)
{
List<InventoryItemBase> linkedItems = new List<InventoryItemBase>(linked.Length);
// check for broken
foreach (InventoryItemBase linkedItem in linked)
{
// Take care of genuinely broken links where the target doesn't exist
// HACK: Also, don't follow up links that just point to other links. In theory this is legitimate,
// but no viewer has been observed to set these up and this is the lazy way of avoiding cycles
// rather than having to keep track of every folder requested in the recursion.
if (linkedItem != null && linkedItem.AssetType != (int)AssetType.Link)
{
linkedItems.Add(linkedItem);
//m_log.DebugFormat("[WEB FETCH INV DESC HANDLER]: Added {0} {1} {2}", linkedItem.Name, linkedItem.AssetType, linkedItem.Folder);
}
}
// insert them
if(linkedItems.Count > 0)
contents.Items.InsertRange(0, linkedItems);
}
}
}
}
}

View File

@ -1,166 +0,0 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System.Net;
using System.Reflection;
using System.Text;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
using OpenSim.Framework;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Services.Interfaces;
using OSDArray = OpenMetaverse.StructuredData.OSDArray;
using OSDMap = OpenMetaverse.StructuredData.OSDMap;
using log4net;
namespace OpenSim.Capabilities.Handlers
{
public class FetchInventory2Handler
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private IInventoryService m_inventoryService;
private UUID m_agentID;
public FetchInventory2Handler(IInventoryService invService, UUID agentId)
{
m_inventoryService = invService;
m_agentID = agentId;
}
public string FetchInventoryRequest(string request, string path, string param, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
{
//m_log.DebugFormat("[FETCH INVENTORY HANDLER]: Received FetchInventory capability request {0}", request);
OSDMap requestmap = (OSDMap)OSDParser.DeserializeLLSDXml(Utils.StringToBytes(request));
OSDArray itemsRequested = (OSDArray)requestmap["items"];
UUID[] itemIDs = new UUID[itemsRequested.Count];
int i = 0;
foreach (OSDMap osdItemId in itemsRequested)
{
itemIDs[i++] = osdItemId["item_id"].AsUUID();
}
InventoryItemBase[] items = null;
if (m_agentID != UUID.Zero)
{
items = m_inventoryService.GetMultipleItems(m_agentID, itemIDs);
}
else
{
items = new InventoryItemBase[itemsRequested.Count];
foreach (UUID id in itemIDs)
items[i++] = m_inventoryService.GetItem(UUID.Zero, id);
}
StringBuilder lsl = LLSDxmlEncode.Start(4096);
LLSDxmlEncode.AddMap(lsl);
if(m_agentID == UUID.Zero && items.Length > 0)
LLSDxmlEncode.AddElem("agent_id", items[0].Owner, lsl);
else
LLSDxmlEncode.AddElem("agent_id", m_agentID, lsl);
if(items == null || items.Length == 0)
{
LLSDxmlEncode.AddEmptyArray("items", lsl);
}
else
{
LLSDxmlEncode.AddArray("items", lsl);
foreach (InventoryItemBase item in items)
{
if (item != null)
item.ToLLSDxml(lsl, 0xff);
}
LLSDxmlEncode.AddEndArray(lsl);
}
LLSDxmlEncode.AddEndMap(lsl);
return LLSDxmlEncode.End(lsl);
}
public void FetchInventorySimpleRequest(IOSHttpRequest httpRequest, IOSHttpResponse httpResponse, OSDMap requestmap, ExpiringKey<UUID> BadRequests)
{
//m_log.DebugFormat("[FETCH INVENTORY HANDLER]: Received FetchInventory capability request {0}", request);
if(BadRequests == null)
{
httpResponse.StatusCode = (int)HttpStatusCode.NotFound;
return;
}
OSDArray itemsRequested = (OSDArray)requestmap["items"];
UUID[] itemIDs = new UUID[itemsRequested.Count];
int i = 0;
foreach (OSDMap osdItemId in itemsRequested)
{
UUID id = osdItemId["item_id"].AsUUID();
if(!BadRequests.ContainsKey(id))
itemIDs[i++] = id;
}
InventoryItemBase[] items = null;
try
{
// badrequests still not filled
items = m_inventoryService.GetMultipleItems(m_agentID, itemIDs);
}
catch{ }
StringBuilder lsl = LLSDxmlEncode.Start(4096);
LLSDxmlEncode.AddMap(lsl);
LLSDxmlEncode.AddElem("agent_id", m_agentID, lsl);
if (items == null || items.Length == 0)
{
LLSDxmlEncode.AddEmptyArray("items", lsl);
}
else
{
LLSDxmlEncode.AddArray("items", lsl);
foreach (InventoryItemBase item in items)
{
if (item != null)
item.ToLLSDxml(lsl, 0xff);
}
LLSDxmlEncode.AddEndArray(lsl);
}
LLSDxmlEncode.AddEndMap(lsl);
httpResponse.RawBuffer = Util.UTF8.GetBytes(LLSDxmlEncode.End(lsl));
httpResponse.StatusCode = (int)HttpStatusCode.OK;
}
}
}

View File

@ -1,170 +0,0 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Text.RegularExpressions;
using log4net;
using log4net.Config;
using NUnit.Framework;
using OpenMetaverse;
using OpenSim.Capabilities.Handlers;
using OpenSim.Framework;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Services.Interfaces;
using OpenSim.Tests.Common;
namespace OpenSim.Capabilities.Handlers.FetchInventory.Tests
{
[TestFixture]
public class FetchInventory2HandlerTests : OpenSimTestCase
{
private UUID m_userID = UUID.Random();
private Scene m_scene;
private UUID m_rootFolderID;
private UUID m_notecardsFolder;
private UUID m_objectsFolder;
private void Init()
{
// Create an inventory that looks like this:
//
// /My Inventory
// <other system folders>
// /Objects
// Object 1
// Object 2
// Object 3
// /Notecards
// Notecard 1
// Notecard 2
// Notecard 3
// Notecard 4
// Notecard 5
m_scene = new SceneHelpers().SetupScene();
m_scene.InventoryService.CreateUserInventory(m_userID);
m_rootFolderID = m_scene.InventoryService.GetRootFolder(m_userID).ID;
InventoryFolderBase of = m_scene.InventoryService.GetFolderForType(m_userID, FolderType.Object);
m_objectsFolder = of.ID;
// Add 3 objects
InventoryItemBase item;
for (int i = 1; i <= 3; i++)
{
item = new InventoryItemBase(new UUID("b0000000-0000-0000-0000-0000000000b" + i), m_userID);
item.AssetID = UUID.Random();
item.AssetType = (int)AssetType.Object;
item.Folder = m_objectsFolder;
item.Name = "Object " + i;
m_scene.InventoryService.AddItem(item);
}
InventoryFolderBase ncf = m_scene.InventoryService.GetFolderForType(m_userID, FolderType.Notecard);
m_notecardsFolder = ncf.ID;
// Add 5 notecards
for (int i = 1; i <= 5; i++)
{
item = new InventoryItemBase(new UUID("10000000-0000-0000-0000-00000000000" + i), m_userID);
item.AssetID = UUID.Random();
item.AssetType = (int)AssetType.Notecard;
item.Folder = m_notecardsFolder;
item.Name = "Notecard " + i;
m_scene.InventoryService.AddItem(item);
}
}
[Test]
public void Test_001_RequestOne()
{
TestHelpers.InMethod();
Init();
FetchInventory2Handler handler = new FetchInventory2Handler(m_scene.InventoryService, m_userID);
TestOSHttpRequest req = new TestOSHttpRequest();
TestOSHttpResponse resp = new TestOSHttpResponse();
string request = "<llsd><map><key>items</key><array><map><key>item_id</key><uuid>";
request += "10000000-0000-0000-0000-000000000001"; // Notecard 1
request += "</uuid></map></array></map></llsd>";
string llsdresponse = handler.FetchInventoryRequest(request, "/FETCH", string.Empty, req, resp);
Assert.That(llsdresponse != null, Is.True, "Incorrect null response");
Assert.That(llsdresponse != string.Empty, Is.True, "Incorrect empty response");
Assert.That(llsdresponse.Contains(m_userID.ToString()), Is.True, "Response should contain userID");
Assert.That(llsdresponse.Contains("10000000-0000-0000-0000-000000000001"), Is.True, "Response does not contain item uuid");
Assert.That(llsdresponse.Contains("Notecard 1"), Is.True, "Response does not contain item Name");
Console.WriteLine(llsdresponse);
}
[Test]
public void Test_002_RequestMany()
{
TestHelpers.InMethod();
Init();
FetchInventory2Handler handler = new FetchInventory2Handler(m_scene.InventoryService, m_userID);
TestOSHttpRequest req = new TestOSHttpRequest();
TestOSHttpResponse resp = new TestOSHttpResponse();
string request = "<llsd><map><key>items</key><array>";
request += "<map><key>item_id</key><uuid>10000000-0000-0000-0000-000000000001</uuid></map>"; // Notecard 1
request += "<map><key>item_id</key><uuid>10000000-0000-0000-0000-000000000002</uuid></map>"; // Notecard 2
request += "<map><key>item_id</key><uuid>10000000-0000-0000-0000-000000000003</uuid></map>"; // Notecard 3
request += "<map><key>item_id</key><uuid>10000000-0000-0000-0000-000000000004</uuid></map>"; // Notecard 4
request += "<map><key>item_id</key><uuid>10000000-0000-0000-0000-000000000005</uuid></map>"; // Notecard 5
request += "</array></map></llsd>";
string llsdresponse = handler.FetchInventoryRequest(request, "/FETCH", string.Empty, req, resp);
Assert.That(llsdresponse != null, Is.True, "Incorrect null response");
Assert.That(llsdresponse != string.Empty, Is.True, "Incorrect empty response");
Assert.That(llsdresponse.Contains(m_userID.ToString()), Is.True, "Response should contain userID");
Console.WriteLine(llsdresponse);
Assert.That(llsdresponse.Contains("10000000-0000-0000-0000-000000000001"), Is.True, "Response does not contain notecard 1");
Assert.That(llsdresponse.Contains("10000000-0000-0000-0000-000000000002"), Is.True, "Response does not contain notecard 2");
Assert.That(llsdresponse.Contains("10000000-0000-0000-0000-000000000003"), Is.True, "Response does not contain notecard 3");
Assert.That(llsdresponse.Contains("10000000-0000-0000-0000-000000000004"), Is.True, "Response does not contain notecard 4");
Assert.That(llsdresponse.Contains("10000000-0000-0000-0000-000000000005"), Is.True, "Response does not contain notecard 5");
}
}
}

View File

@ -1,300 +0,0 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Linq;
using System.IO;
using System.Text.RegularExpressions;
using log4net;
using log4net.Config;
using NUnit.Framework;
using OpenMetaverse;
using OpenSim.Capabilities.Handlers;
using OpenSim.Framework;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Services.Interfaces;
using OpenSim.Tests.Common;
namespace OpenSim.Capabilities.Handlers.FetchInventory.Tests
{
[TestFixture]
public class FetchInventoryDescendents2HandlerTests : OpenSimTestCase
{
private UUID m_userID = new UUID("00000000-0000-0000-0000-000000000001");
private Scene m_scene;
private UUID m_rootFolderID;
private int m_rootDescendents;
private UUID m_notecardsFolder;
private UUID m_objectsFolder;
private void Init()
{
// Create an inventory that looks like this:
//
// /My Inventory
// <other system folders>
// /Objects
// Some Object
// /Notecards
// Notecard 1
// Notecard 2
// /Test Folder
// Link to notecard -> /Notecards/Notecard 2
// Link to Objects folder -> /Objects
m_scene = new SceneHelpers().SetupScene();
m_scene.InventoryService.CreateUserInventory(m_userID);
m_rootFolderID = m_scene.InventoryService.GetRootFolder(m_userID).ID;
InventoryFolderBase of = m_scene.InventoryService.GetFolderForType(m_userID, FolderType.Object);
m_objectsFolder = of.ID;
// Add an object
InventoryItemBase item = new InventoryItemBase(new UUID("b0000000-0000-0000-0000-00000000000b"), m_userID);
item.AssetID = UUID.Random();
item.AssetType = (int)AssetType.Object;
item.Folder = m_objectsFolder;
item.Name = "Some Object";
m_scene.InventoryService.AddItem(item);
InventoryFolderBase ncf = m_scene.InventoryService.GetFolderForType(m_userID, FolderType.Notecard);
m_notecardsFolder = ncf.ID;
// Add a notecard
item = new InventoryItemBase(new UUID("10000000-0000-0000-0000-000000000001"), m_userID);
item.AssetID = UUID.Random();
item.AssetType = (int)AssetType.Notecard;
item.Folder = m_notecardsFolder;
item.Name = "Test Notecard 1";
m_scene.InventoryService.AddItem(item);
// Add another notecard
item.ID = new UUID("20000000-0000-0000-0000-000000000002");
item.AssetID = new UUID("a0000000-0000-0000-0000-00000000000a");
item.Name = "Test Notecard 2";
m_scene.InventoryService.AddItem(item);
// Add a folder
InventoryFolderBase folder = new InventoryFolderBase(new UUID("f0000000-0000-0000-0000-00000000000f"), "Test Folder", m_userID, m_rootFolderID);
folder.Type = (short)FolderType.None;
m_scene.InventoryService.AddFolder(folder);
// Add a link to notecard 2 in Test Folder
item.AssetID = item.ID; // use item ID of notecard 2
item.ID = new UUID("40000000-0000-0000-0000-000000000004");
item.AssetType = (int)AssetType.Link;
item.Folder = folder.ID;
item.Name = "Link to notecard";
m_scene.InventoryService.AddItem(item);
// Add a link to the Objects folder in Test Folder
item.AssetID = m_scene.InventoryService.GetFolderForType(m_userID, FolderType.Object).ID; // use item ID of Objects folder
item.ID = new UUID("50000000-0000-0000-0000-000000000005");
item.AssetType = (int)AssetType.LinkFolder;
item.Folder = folder.ID;
item.Name = "Link to Objects folder";
m_scene.InventoryService.AddItem(item);
InventoryCollection coll = m_scene.InventoryService.GetFolderContent(m_userID, m_rootFolderID);
m_rootDescendents = coll.Items.Count + coll.Folders.Count;
Console.WriteLine("Number of descendents: " + m_rootDescendents);
}
private string dorequest(FetchInvDescHandler handler, string request)
{
TestOSHttpRequest req = new TestOSHttpRequest();
TestOSHttpResponse resp = new TestOSHttpResponse();
using(ExpiringKey<UUID> bad = new ExpiringKey<UUID>(5000)) // bad but this is test
using (MemoryStream ms = new MemoryStream(Utils.StringToBytes(request), false))
{
req.InputStream = ms;
handler.FetchInventoryDescendentsRequest(req, resp, bad);
}
return Util.UTF8.GetString(resp.RawBuffer);
}
[Test]
public void Test_001_SimpleFolder()
{
TestHelpers.InMethod();
Init();
FetchInvDescHandler handler = new FetchInvDescHandler(m_scene.InventoryService, null, m_scene);
string request = "<llsd><map><key>folders</key><array><map><key>fetch_folders</key><integer>1</integer><key>fetch_items</key><boolean>1</boolean><key>folder_id</key><uuid>";
request += m_rootFolderID;
request += "</uuid><key>owner_id</key><uuid>";
request += m_userID.ToString();
request += "</uuid><key>sort_order</key><integer>1</integer></map></array></map></llsd>";
string llsdresponse = dorequest(handler, request);
Assert.That(llsdresponse != null, Is.True, "Incorrect null response");
Assert.That(llsdresponse != string.Empty, Is.True, "Incorrect empty response");
Assert.That(llsdresponse.Contains(m_userID.ToString()), Is.True, "Response should contain userID");
string descendents = "descendents</key><integer>" + m_rootDescendents + "</integer>";
Assert.That(llsdresponse.Contains(descendents), Is.True, "Incorrect number of descendents");
Console.WriteLine(llsdresponse);
}
[Test]
public void Test_002_MultipleFolders()
{
TestHelpers.InMethod();
FetchInvDescHandler handler = new FetchInvDescHandler(m_scene.InventoryService, null, m_scene);
string request = "<llsd><map><key>folders</key><array>";
request += "<map><key>fetch_folders</key><integer>1</integer><key>fetch_items</key><boolean>1</boolean><key>folder_id</key><uuid>";
request += m_rootFolderID;
request += "</uuid><key>owner_id</key><uuid>00000000-0000-0000-0000-000000000001</uuid><key>sort_order</key><integer>1</integer></map>";
request += "<map><key>fetch_folders</key><integer>1</integer><key>fetch_items</key><boolean>1</boolean><key>folder_id</key><uuid>";
request += m_notecardsFolder;
request += "</uuid><key>owner_id</key><uuid>00000000-0000-0000-0000-000000000001</uuid><key>sort_order</key><integer>1</integer></map>";
request += "</array></map></llsd>";
string llsdresponse = dorequest(handler, request);
Console.WriteLine(llsdresponse);
string descendents = "descendents</key><integer>" + m_rootDescendents + "</integer>";
Assert.That(llsdresponse.Contains(descendents), Is.True, "Incorrect number of descendents for root folder");
descendents = "descendents</key><integer>2</integer>";
Assert.That(llsdresponse.Contains(descendents), Is.True, "Incorrect number of descendents for Notecard folder");
Assert.That(llsdresponse.Contains("10000000-0000-0000-0000-000000000001"), Is.True, "Notecard 1 is missing from response");
Assert.That(llsdresponse.Contains("20000000-0000-0000-0000-000000000002"), Is.True, "Notecard 2 is missing from response");
}
[Test]
public void Test_003_Links()
{
TestHelpers.InMethod();
FetchInvDescHandler handler = new FetchInvDescHandler(m_scene.InventoryService, null, m_scene);
string request = "<llsd><map><key>folders</key><array><map><key>fetch_folders</key><integer>1</integer><key>fetch_items</key><boolean>1</boolean><key>folder_id</key><uuid>";
request += "f0000000-0000-0000-0000-00000000000f";
request += "</uuid><key>owner_id</key><uuid>00000000-0000-0000-0000-000000000001</uuid><key>sort_order</key><integer>1</integer></map></array></map></llsd>";
string llsdresponse = dorequest(handler, request);
Console.WriteLine(llsdresponse);
string descendents = "descendents</key><integer>2</integer>";
Assert.That(llsdresponse.Contains(descendents), Is.True, "Incorrect number of descendents for Test Folder");
// Make sure that the note card link is included
Assert.That(llsdresponse.Contains("Link to notecard"), Is.True, "Link to notecard is missing");
//Make sure the notecard item itself is included
Assert.That(llsdresponse.Contains("Test Notecard 2"), Is.True, "Notecard 2 item (the source) is missing");
// Make sure that the source item is before the link item
int pos1 = llsdresponse.IndexOf("Test Notecard 2");
int pos2 = llsdresponse.IndexOf("Link to notecard");
Assert.Less(pos1, pos2, "Source of link is after link");
// Make sure the folder link is included
Assert.That(llsdresponse.Contains("Link to Objects folder"), Is.True, "Link to Objects folder is missing");
/* contents of link folder are not supposed to be listed
// Make sure the objects inside the Objects folder are included
// Note: I'm not entirely sure this is needed, but that's what I found in the implementation
Assert.That(llsdresponse.Contains("Some Object"), Is.True, "Some Object item (contents of the source) is missing");
*/
// Make sure that the source item is before the link item
pos1 = llsdresponse.IndexOf("Some Object");
pos2 = llsdresponse.IndexOf("Link to Objects folder");
Assert.Less(pos1, pos2, "Contents of source of folder link is after folder link");
}
[Test]
public void Test_004_DuplicateFolders()
{
TestHelpers.InMethod();
FetchInvDescHandler handler = new FetchInvDescHandler(m_scene.InventoryService, null, m_scene);
string request = "<llsd><map><key>folders</key><array>";
request += "<map><key>fetch_folders</key><integer>1</integer><key>fetch_items</key><boolean>1</boolean><key>folder_id</key><uuid>";
request += m_rootFolderID;
request += "</uuid><key>owner_id</key><uuid>00000000-0000-0000-0000-000000000000</uuid><key>sort_order</key><integer>1</integer></map>";
request += "<map><key>fetch_folders</key><integer>1</integer><key>fetch_items</key><boolean>1</boolean><key>folder_id</key><uuid>";
request += m_notecardsFolder;
request += "</uuid><key>owner_id</key><uuid>00000000-0000-0000-0000-000000000000</uuid><key>sort_order</key><integer>1</integer></map>";
request += "<map><key>fetch_folders</key><integer>1</integer><key>fetch_items</key><boolean>1</boolean><key>folder_id</key><uuid>";
request += m_rootFolderID;
request += "</uuid><key>owner_id</key><uuid>00000000-0000-0000-0000-000000000000</uuid><key>sort_order</key><integer>1</integer></map>";
request += "<map><key>fetch_folders</key><integer>1</integer><key>fetch_items</key><boolean>1</boolean><key>folder_id</key><uuid>";
request += m_notecardsFolder;
request += "</uuid><key>owner_id</key><uuid>00000000-0000-0000-0000-000000000000</uuid><key>sort_order</key><integer>1</integer></map>";
request += "</array></map></llsd>";
string llsdresponse = dorequest(handler, request);
Console.WriteLine(llsdresponse);
string root_folder = "<key>folder_id</key><uuid>" + m_rootFolderID + "</uuid>";
string notecards_folder = "<key>folder_id</key><uuid>" + m_notecardsFolder + "</uuid>";
Assert.That(llsdresponse.Contains(root_folder), "Missing root folder");
Assert.That(llsdresponse.Contains(notecards_folder), "Missing notecards folder");
int count = Regex.Matches(llsdresponse, root_folder).Count;
Assert.AreEqual(1, count, "More than 1 root folder in response");
count = Regex.Matches(llsdresponse, notecards_folder).Count;
Assert.AreEqual(2, count, "More than 1 notecards folder in response"); // Notecards will also be under root, so 2
}
[Test]
public void Test_005_FolderZero()
{
TestHelpers.InMethod();
Init();
FetchInvDescHandler handler = new FetchInvDescHandler(m_scene.InventoryService, null, m_scene);
string request = "<llsd><map><key>folders</key><array><map><key>fetch_folders</key><integer>1</integer><key>fetch_items</key><boolean>1</boolean><key>folder_id</key><uuid>";
request += UUID.Zero;
request += "</uuid><key>owner_id</key><uuid>00000000-0000-0000-0000-000000000000</uuid><key>sort_order</key><integer>1</integer></map></array></map></llsd>";
string llsdresponse = dorequest(handler, request);
Assert.That(llsdresponse != null, Is.True, "Incorrect null response");
Assert.That(llsdresponse != string.Empty, Is.True, "Incorrect empty response");
// we do return a answer now
//Assert.That(llsdresponse.Contains("bad_folders</key><array><uuid>00000000-0000-0000-0000-000000000000"), Is.True, "Folder Zero should be a bad folder");
Console.WriteLine(llsdresponse);
}
}
}

View File

@ -0,0 +1,124 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.Reflection;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
using OpenSim.Framework;
using OpenSim.Framework.Capabilities;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Services.Interfaces;
using Caps = OpenSim.Framework.Capabilities.Caps;
using OSDArray = OpenMetaverse.StructuredData.OSDArray;
using OSDMap = OpenMetaverse.StructuredData.OSDMap;
namespace OpenSim.Capabilities.Handlers
{
public class FetchInventory2Handler
{
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private IInventoryService m_inventoryService;
public FetchInventory2Handler(IInventoryService invService)
{
m_inventoryService = invService;
}
public string FetchInventoryRequest(string request, string path, string param, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
{
// m_log.DebugFormat("[FETCH INVENTORY HANDLER]: Received FetchInventory capabilty request");
OSDMap requestmap = (OSDMap)OSDParser.DeserializeLLSDXml(Utils.StringToBytes(request));
OSDArray itemsRequested = (OSDArray)requestmap["items"];
string reply;
LLSDFetchInventory llsdReply = new LLSDFetchInventory();
foreach (OSDMap osdItemId in itemsRequested)
{
UUID itemId = osdItemId["item_id"].AsUUID();
InventoryItemBase item = m_inventoryService.GetItem(new InventoryItemBase(itemId));
if (item != null)
{
// We don't know the agent that this request belongs to so we'll use the agent id of the item
// which will be the same for all items.
llsdReply.agent_id = item.Owner;
llsdReply.items.Array.Add(ConvertInventoryItem(item));
}
}
reply = LLSDHelpers.SerialiseLLSDReply(llsdReply);
return reply;
}
/// <summary>
/// Convert an internal inventory item object into an LLSD object.
/// </summary>
/// <param name="invItem"></param>
/// <returns></returns>
private LLSDInventoryItem ConvertInventoryItem(InventoryItemBase invItem)
{
LLSDInventoryItem llsdItem = new LLSDInventoryItem();
llsdItem.asset_id = invItem.AssetID;
llsdItem.created_at = invItem.CreationDate;
llsdItem.desc = invItem.Description;
llsdItem.flags = (int)invItem.Flags;
llsdItem.item_id = invItem.ID;
llsdItem.name = invItem.Name;
llsdItem.parent_id = invItem.Folder;
llsdItem.type = invItem.AssetType;
llsdItem.inv_type = invItem.InvType;
llsdItem.permissions = new LLSDPermissions();
llsdItem.permissions.creator_id = invItem.CreatorIdAsUuid;
llsdItem.permissions.base_mask = (int)invItem.CurrentPermissions;
llsdItem.permissions.everyone_mask = (int)invItem.EveryOnePermissions;
llsdItem.permissions.group_id = invItem.GroupID;
llsdItem.permissions.group_mask = (int)invItem.GroupPermissions;
llsdItem.permissions.is_owner_group = invItem.GroupOwned;
llsdItem.permissions.next_owner_mask = (int)invItem.NextPermissions;
llsdItem.permissions.owner_id = invItem.Owner;
llsdItem.permissions.owner_mask = (int)invItem.CurrentPermissions;
llsdItem.sale_info = new LLSDSaleInfo();
llsdItem.sale_info.sale_price = invItem.SalePrice;
llsdItem.sale_info.sale_type = invItem.SaleType;
return llsdItem;
}
}
}

View File

@ -61,7 +61,7 @@ namespace OpenSim.Capabilities.Handlers
if (m_InventoryService == null)
throw new Exception(String.Format("Failed to load InventoryService from {0}; config is {1}", invService, m_ConfigName));
FetchInventory2Handler fiHandler = new FetchInventory2Handler(m_InventoryService, UUID.Zero);
FetchInventory2Handler fiHandler = new FetchInventory2Handler(m_InventoryService);
IRequestHandler reqHandler
= new RestStreamHandler(
"POST", "/CAPS/FetchInventory/", fiHandler.FetchInventoryRequest, "FetchInventory", null);

View File

@ -0,0 +1,446 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.Reflection;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
using OpenSim.Framework;
using OpenSim.Framework.Capabilities;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Services.Interfaces;
using Caps = OpenSim.Framework.Capabilities.Caps;
namespace OpenSim.Capabilities.Handlers
{
public class FetchInvDescHandler
{
private static readonly ILog m_log =
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private IInventoryService m_InventoryService;
private ILibraryService m_LibraryService;
// private object m_fetchLock = new Object();
public FetchInvDescHandler(IInventoryService invService, ILibraryService libService)
{
m_InventoryService = invService;
m_LibraryService = libService;
}
public string FetchInventoryDescendentsRequest(string request, string path, string param, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
{
// lock (m_fetchLock)
// {
// m_log.DebugFormat("[WEB FETCH INV DESC HANDLER]: Received request {0}", request);
// nasty temporary hack here, the linden client falsely
// identifies the uuid 00000000-0000-0000-0000-000000000000
// as a string which breaks us
//
// correctly mark it as a uuid
//
request = request.Replace("<string>00000000-0000-0000-0000-000000000000</string>", "<uuid>00000000-0000-0000-0000-000000000000</uuid>");
// another hack <integer>1</integer> results in a
// System.ArgumentException: Object type System.Int32 cannot
// be converted to target type: System.Boolean
//
request = request.Replace("<key>fetch_folders</key><integer>0</integer>", "<key>fetch_folders</key><boolean>0</boolean>");
request = request.Replace("<key>fetch_folders</key><integer>1</integer>", "<key>fetch_folders</key><boolean>1</boolean>");
Hashtable hash = new Hashtable();
try
{
hash = (Hashtable)LLSD.LLSDDeserialize(Utils.StringToBytes(request));
}
catch (LLSD.LLSDParseException e)
{
m_log.ErrorFormat("[WEB FETCH INV DESC HANDLER]: Fetch error: {0}{1}" + e.Message, e.StackTrace);
m_log.Error("Request: " + request);
}
ArrayList foldersrequested = (ArrayList)hash["folders"];
string response = "";
for (int i = 0; i < foldersrequested.Count; i++)
{
string inventoryitemstr = "";
Hashtable inventoryhash = (Hashtable)foldersrequested[i];
LLSDFetchInventoryDescendents llsdRequest = new LLSDFetchInventoryDescendents();
try
{
LLSDHelpers.DeserialiseOSDMap(inventoryhash, llsdRequest);
}
catch (Exception e)
{
m_log.Debug("[WEB FETCH INV DESC HANDLER]: caught exception doing OSD deserialize" + e);
}
LLSDInventoryDescendents reply = FetchInventoryReply(llsdRequest);
inventoryitemstr = LLSDHelpers.SerialiseLLSDReply(reply);
inventoryitemstr = inventoryitemstr.Replace("<llsd><map><key>folders</key><array>", "");
inventoryitemstr = inventoryitemstr.Replace("</array></map></llsd>", "");
response += inventoryitemstr;
}
if (response.Length == 0)
{
// Ter-guess: If requests fail a lot, the client seems to stop requesting descendants.
// Therefore, I'm concluding that the client only has so many threads available to do requests
// and when a thread stalls.. is stays stalled.
// Therefore we need to return something valid
response = "<llsd><map><key>folders</key><array /></map></llsd>";
}
else
{
response = "<llsd><map><key>folders</key><array>" + response + "</array></map></llsd>";
}
// m_log.DebugFormat("[WEB FETCH INV DESC HANDLER]: Replying to CAPS fetch inventory request");
//m_log.Debug("[WEB FETCH INV DESC HANDLER] "+response);
return response;
// }
}
/// <summary>
/// Construct an LLSD reply packet to a CAPS inventory request
/// </summary>
/// <param name="invFetch"></param>
/// <returns></returns>
private LLSDInventoryDescendents FetchInventoryReply(LLSDFetchInventoryDescendents invFetch)
{
LLSDInventoryDescendents reply = new LLSDInventoryDescendents();
LLSDInventoryFolderContents contents = new LLSDInventoryFolderContents();
contents.agent_id = invFetch.owner_id;
contents.owner_id = invFetch.owner_id;
contents.folder_id = invFetch.folder_id;
reply.folders.Array.Add(contents);
InventoryCollection inv = new InventoryCollection();
inv.Folders = new List<InventoryFolderBase>();
inv.Items = new List<InventoryItemBase>();
int version = 0;
int descendents = 0;
inv
= Fetch(
invFetch.owner_id, invFetch.folder_id, invFetch.owner_id,
invFetch.fetch_folders, invFetch.fetch_items, invFetch.sort_order, out version, out descendents);
if (inv != null && inv.Folders != null)
{
foreach (InventoryFolderBase invFolder in inv.Folders)
{
contents.categories.Array.Add(ConvertInventoryFolder(invFolder));
}
descendents += inv.Folders.Count;
}
if (inv != null && inv.Items != null)
{
foreach (InventoryItemBase invItem in inv.Items)
{
contents.items.Array.Add(ConvertInventoryItem(invItem));
}
}
contents.descendents = descendents;
contents.version = version;
// m_log.DebugFormat(
// "[WEB FETCH INV DESC HANDLER]: Replying to request for folder {0} (fetch items {1}, fetch folders {2}) with {3} items and {4} folders for agent {5}",
// invFetch.folder_id,
// invFetch.fetch_items,
// invFetch.fetch_folders,
// contents.items.Array.Count,
// contents.categories.Array.Count,
// invFetch.owner_id);
return reply;
}
/// <summary>
/// Handle the caps inventory descendents fetch.
/// </summary>
/// <param name="agentID"></param>
/// <param name="folderID"></param>
/// <param name="ownerID"></param>
/// <param name="fetchFolders"></param>
/// <param name="fetchItems"></param>
/// <param name="sortOrder"></param>
/// <param name="version"></param>
/// <returns>An empty InventoryCollection if the inventory look up failed</returns>
private InventoryCollection Fetch(
UUID agentID, UUID folderID, UUID ownerID,
bool fetchFolders, bool fetchItems, int sortOrder, out int version, out int descendents)
{
//m_log.DebugFormat(
// "[WEB FETCH INV DESC HANDLER]: Fetching folders ({0}), items ({1}) from {2} for agent {3}",
// fetchFolders, fetchItems, folderID, agentID);
// FIXME MAYBE: We're not handling sortOrder!
version = 0;
descendents = 0;
InventoryFolderImpl fold;
if (m_LibraryService != null && m_LibraryService.LibraryRootFolder != null && agentID == m_LibraryService.LibraryRootFolder.Owner)
{
if ((fold = m_LibraryService.LibraryRootFolder.FindFolder(folderID)) != null)
{
InventoryCollection ret = new InventoryCollection();
ret.Folders = new List<InventoryFolderBase>();
ret.Items = fold.RequestListOfItems();
descendents = ret.Folders.Count + ret.Items.Count;
return ret;
}
}
InventoryCollection contents = new InventoryCollection();
if (folderID != UUID.Zero)
{
InventoryCollection fetchedContents = m_InventoryService.GetFolderContent(agentID, folderID);
if (fetchedContents == null)
{
m_log.WarnFormat("[WEB FETCH INV DESC HANDLER]: Could not get contents of folder {0} for user {1}", folderID, agentID);
return contents;
}
contents = fetchedContents;
InventoryFolderBase containingFolder = new InventoryFolderBase();
containingFolder.ID = folderID;
containingFolder.Owner = agentID;
containingFolder = m_InventoryService.GetFolder(containingFolder);
if (containingFolder != null)
{
// m_log.DebugFormat(
// "[WEB FETCH INV DESC HANDLER]: Retrieved folder {0} {1} for agent id {2}",
// containingFolder.Name, containingFolder.ID, agentID);
version = containingFolder.Version;
if (fetchItems)
{
List<InventoryItemBase> itemsToReturn = contents.Items;
List<InventoryItemBase> originalItems = new List<InventoryItemBase>(itemsToReturn);
// descendents must only include the links, not the linked items we add
descendents = originalItems.Count;
// Add target items for links in this folder before the links themselves.
foreach (InventoryItemBase item in originalItems)
{
if (item.AssetType == (int)AssetType.Link)
{
InventoryItemBase linkedItem = m_InventoryService.GetItem(new InventoryItemBase(item.AssetID));
// Take care of genuinely broken links where the target doesn't exist
// HACK: Also, don't follow up links that just point to other links. In theory this is legitimate,
// but no viewer has been observed to set these up and this is the lazy way of avoiding cycles
// rather than having to keep track of every folder requested in the recursion.
if (linkedItem != null && linkedItem.AssetType != (int)AssetType.Link)
itemsToReturn.Insert(0, linkedItem);
}
}
// Now scan for folder links and insert the items they target and those links at the head of the return data
foreach (InventoryItemBase item in originalItems)
{
if (item.AssetType == (int)AssetType.LinkFolder)
{
InventoryCollection linkedFolderContents = m_InventoryService.GetFolderContent(ownerID, item.AssetID);
List<InventoryItemBase> links = linkedFolderContents.Items;
itemsToReturn.InsertRange(0, links);
foreach (InventoryItemBase link in linkedFolderContents.Items)
{
// Take care of genuinely broken links where the target doesn't exist
// HACK: Also, don't follow up links that just point to other links. In theory this is legitimate,
// but no viewer has been observed to set these up and this is the lazy way of avoiding cycles
// rather than having to keep track of every folder requested in the recursion.
if (link != null)
{
// m_log.DebugFormat(
// "[WEB FETCH INV DESC HANDLER]: Adding item {0} {1} from folder {2} linked from {3}",
// link.Name, (AssetType)link.AssetType, item.AssetID, containingFolder.Name);
InventoryItemBase linkedItem
= m_InventoryService.GetItem(new InventoryItemBase(link.AssetID));
if (linkedItem != null)
itemsToReturn.Insert(0, linkedItem);
}
}
}
}
}
// foreach (InventoryItemBase item in contents.Items)
// {
// m_log.DebugFormat(
// "[WEB FETCH INV DESC HANDLER]: Returning item {0}, type {1}, parent {2} in {3} {4}",
// item.Name, (AssetType)item.AssetType, item.Folder, containingFolder.Name, containingFolder.ID);
// }
// =====
//
// foreach (InventoryItemBase linkedItem in linkedItemsToAdd)
// {
// m_log.DebugFormat(
// "[WEB FETCH INV DESC HANDLER]: Inserted linked item {0} for link in folder {1} for agent {2}",
// linkedItem.Name, folderID, agentID);
//
// contents.Items.Add(linkedItem);
// }
//
// // If the folder requested contains links, then we need to send those folders first, otherwise the links
// // will be broken in the viewer.
// HashSet<UUID> linkedItemFolderIdsToSend = new HashSet<UUID>();
// foreach (InventoryItemBase item in contents.Items)
// {
// if (item.AssetType == (int)AssetType.Link)
// {
// InventoryItemBase linkedItem = m_InventoryService.GetItem(new InventoryItemBase(item.AssetID));
//
// // Take care of genuinely broken links where the target doesn't exist
// // HACK: Also, don't follow up links that just point to other links. In theory this is legitimate,
// // but no viewer has been observed to set these up and this is the lazy way of avoiding cycles
// // rather than having to keep track of every folder requested in the recursion.
// if (linkedItem != null && linkedItem.AssetType != (int)AssetType.Link)
// {
// // We don't need to send the folder if source and destination of the link are in the same
// // folder.
// if (linkedItem.Folder != containingFolder.ID)
// linkedItemFolderIdsToSend.Add(linkedItem.Folder);
// }
// }
// }
//
// foreach (UUID linkedItemFolderId in linkedItemFolderIdsToSend)
// {
// m_log.DebugFormat(
// "[WEB FETCH INV DESC HANDLER]: Recursively fetching folder {0} linked by item in folder {1} for agent {2}",
// linkedItemFolderId, folderID, agentID);
//
// int dummyVersion;
// InventoryCollection linkedCollection
// = Fetch(
// agentID, linkedItemFolderId, ownerID, fetchFolders, fetchItems, sortOrder, out dummyVersion);
//
// InventoryFolderBase linkedFolder = new InventoryFolderBase(linkedItemFolderId);
// linkedFolder.Owner = agentID;
// linkedFolder = m_InventoryService.GetFolder(linkedFolder);
//
//// contents.Folders.AddRange(linkedCollection.Folders);
//
// contents.Folders.Add(linkedFolder);
// contents.Items.AddRange(linkedCollection.Items);
// }
// }
}
}
else
{
// Lost items don't really need a version
version = 1;
}
return contents;
}
/// <summary>
/// Convert an internal inventory folder object into an LLSD object.
/// </summary>
/// <param name="invFolder"></param>
/// <returns></returns>
private LLSDInventoryFolder ConvertInventoryFolder(InventoryFolderBase invFolder)
{
LLSDInventoryFolder llsdFolder = new LLSDInventoryFolder();
llsdFolder.folder_id = invFolder.ID;
llsdFolder.parent_id = invFolder.ParentID;
llsdFolder.name = invFolder.Name;
llsdFolder.type = invFolder.Type;
llsdFolder.preferred_type = -1;
return llsdFolder;
}
/// <summary>
/// Convert an internal inventory item object into an LLSD object.
/// </summary>
/// <param name="invItem"></param>
/// <returns></returns>
private LLSDInventoryItem ConvertInventoryItem(InventoryItemBase invItem)
{
LLSDInventoryItem llsdItem = new LLSDInventoryItem();
llsdItem.asset_id = invItem.AssetID;
llsdItem.created_at = invItem.CreationDate;
llsdItem.desc = invItem.Description;
llsdItem.flags = (int)invItem.Flags;
llsdItem.item_id = invItem.ID;
llsdItem.name = invItem.Name;
llsdItem.parent_id = invItem.Folder;
llsdItem.type = invItem.AssetType;
llsdItem.inv_type = invItem.InvType;
llsdItem.permissions = new LLSDPermissions();
llsdItem.permissions.creator_id = invItem.CreatorIdAsUuid;
llsdItem.permissions.base_mask = (int)invItem.CurrentPermissions;
llsdItem.permissions.everyone_mask = (int)invItem.EveryOnePermissions;
llsdItem.permissions.group_id = invItem.GroupID;
llsdItem.permissions.group_mask = (int)invItem.GroupPermissions;
llsdItem.permissions.is_owner_group = invItem.GroupOwned;
llsdItem.permissions.next_owner_mask = (int)invItem.NextPermissions;
llsdItem.permissions.owner_id = invItem.Owner;
llsdItem.permissions.owner_mask = (int)invItem.CurrentPermissions;
llsdItem.sale_info = new LLSDSaleInfo();
llsdItem.sale_info.sale_price = invItem.SalePrice;
llsdItem.sale_info.sale_type = invItem.SaleType;
return llsdItem;
}
}
}

View File

@ -29,12 +29,9 @@ using System;
using Nini.Config;
using OpenSim.Server.Base;
using OpenSim.Services.Interfaces;
using OpenSim.Framework;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Server.Handlers.Base;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
namespace OpenSim.Capabilities.Handlers
{
@ -70,16 +67,16 @@ namespace OpenSim.Capabilities.Handlers
m_LibraryService =
ServerUtils.LoadPlugin<ILibraryService>(libService, args);
ExpiringKey<UUID> m_badRequests = new ExpiringKey<UUID>(30000);
FetchInvDescHandler webFetchHandler = new FetchInvDescHandler(m_InventoryService, m_LibraryService, null);
ISimpleStreamHandler reqHandler
= new SimpleStreamHandler("/CAPS/WebFetchInvDesc/", delegate(IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
{
webFetchHandler.FetchInventoryDescendentsRequest(httpRequest, httpResponse, m_badRequests);
});
server.AddSimpleStreamHandler(reqHandler);
FetchInvDescHandler webFetchHandler = new FetchInvDescHandler(m_InventoryService, m_LibraryService);
IRequestHandler reqHandler
= new RestStreamHandler(
"POST",
"/CAPS/WebFetchInvDesc/" /*+ UUID.Random()*/,
webFetchHandler.FetchInventoryDescendentsRequest,
"FetchInvDescendents",
null);
server.AddStreamHandler(reqHandler);
}
}
}

View File

@ -1,190 +0,0 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.Net;
using System.Reflection;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
using OpenSim.Framework;
using OpenSim.Framework.Servers;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Services.Interfaces;
using Caps = OpenSim.Framework.Capabilities.Caps;
namespace OpenSim.Capabilities.Handlers
{
public class GetAssetsHandler
{
private static readonly ILog m_log =
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private static readonly Dictionary<string, AssetType> queryTypes = new Dictionary<string, AssetType>()
{
{"texture_id", AssetType.Texture},
{"sound_id", AssetType.Sound},
{"callcard_id", AssetType.CallingCard},
{"landmark_id", AssetType.Landmark},
{"script_id", AssetType.LSLText},
{"clothing_id", AssetType.Clothing},
{"object_id", AssetType.Object},
{"notecard_id", AssetType.Notecard},
{"lsltext_id", AssetType.LSLText},
{"lslbyte_id", AssetType.LSLBytecode},
{"txtr_tga_id", AssetType.TextureTGA},
{"bodypart_id", AssetType.Bodypart},
{"snd_wav_id", AssetType.SoundWAV},
{"img_tga_id", AssetType.ImageTGA},
{"jpeg_id", AssetType.ImageJPEG},
{"animatn_id", AssetType.Animation},
{"gesture_id", AssetType.Gesture},
{"mesh_id", AssetType.Mesh},
{"settings_id", AssetType.Settings}
};
private IAssetService m_assetService;
public GetAssetsHandler(IAssetService assService)
{
m_assetService = assService;
}
public void Handle(OSHttpRequest req, OSHttpResponse response)
{
response.ContentType = "text/plain";
if (m_assetService == null)
{
response.StatusCode = (int)HttpStatusCode.ServiceUnavailable;
response.KeepAlive = false;
return;
}
response.StatusCode = (int)HttpStatusCode.BadRequest;
var queries = req.QueryAsDictionary;
if(queries.Count == 0)
return;
AssetType type = AssetType.Unknown;
string assetStr = string.Empty;
foreach (KeyValuePair<string,string> kvp in queries)
{
if (queryTypes.ContainsKey(kvp.Key))
{
type = queryTypes[kvp.Key];
assetStr = kvp.Value;
break;
}
}
if(type == AssetType.Unknown)
{
//m_log.Warn("[GETASSET]: Unknown type: " + query);
m_log.Warn("[GETASSET]: Unknown type");
response.StatusCode = (int)HttpStatusCode.NotFound;
return;
}
if (String.IsNullOrEmpty(assetStr))
return;
UUID assetID = UUID.Zero;
if(!UUID.TryParse(assetStr, out assetID))
return;
AssetBase asset = m_assetService.Get(assetID.ToString());
if(asset == null)
{
// m_log.Warn("[GETASSET]: not found: " + query + " " + assetStr);
response.StatusCode = (int)HttpStatusCode.NotFound;
return;
}
if (asset.Type != (sbyte)type)
return;
int len = asset.Data.Length;
string range = null;
if (req.Headers["Range"] != null)
range = req.Headers["Range"];
else if (req.Headers["range"] != null)
range = req.Headers["range"];
// range request
int start, end;
if (Util.TryParseHttpRange(range, out start, out end))
{
// Before clamping start make sure we can satisfy it in order to avoid
// sending back the last byte instead of an error status
if (start >= asset.Data.Length)
{
response.StatusCode = (int)HttpStatusCode.RequestedRangeNotSatisfiable;
return;
}
if (end == -1)
end = asset.Data.Length - 1;
else
end = Utils.Clamp(end, 0, asset.Data.Length - 1);
start = Utils.Clamp(start, 0, end);
len = end - start + 1;
//m_log.Debug("Serving " + start + " to " + end + " of " + texture.Data.Length + " bytes for texture " + texture.ID);
response.AddHeader("Content-Range", String.Format("bytes {0}-{1}/{2}", start, end, asset.Data.Length));
response.StatusCode = (int)HttpStatusCode.PartialContent;
response.RawBufferStart = start;
}
else
response.StatusCode = (int)HttpStatusCode.OK;
response.ContentType = asset.Metadata.ContentType;
response.RawBuffer = asset.Data;
response.RawBufferLen = len;
if (type == AssetType.Mesh || type == AssetType.Texture)
{
if(len > 8196)
{
//if(type == AssetType.Texture && ((asset.Flags & AssetFlags.AvatarBake)!= 0))
// responsedata["prio"] = 1;
//else
response.Priority = 2;
}
else
response.Priority = 1;
}
else
response.Priority = -1;
}
}
}

View File

@ -0,0 +1,120 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.Drawing;
using System.Drawing.Imaging;
using System.Reflection;
using System.IO;
using System.Web;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
using OpenMetaverse.Imaging;
using OpenSim.Framework;
using OpenSim.Framework.Capabilities;
using OpenSim.Framework.Servers;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Services.Interfaces;
using Caps = OpenSim.Framework.Capabilities.Caps;
using OSDMap = OpenMetaverse.StructuredData.OSDMap;
using OSDArray = OpenMetaverse.StructuredData.OSDArray;
namespace OpenSim.Capabilities.Handlers
{
public class GetDisplayNamesHandler : BaseStreamHandler
{
private static readonly ILog m_log =
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private IUserManagement m_UserManagement;
public GetDisplayNamesHandler(string path, IUserManagement umService, string name, string description)
: base("GET", path, name, description)
{
m_UserManagement = umService;
}
protected override byte[] ProcessRequest(string path, Stream request, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
{
m_log.DebugFormat("[GET_DISPLAY_NAMES]: called {0}", httpRequest.Url.Query);
NameValueCollection query = HttpUtility.ParseQueryString(httpRequest.Url.Query);
string[] ids = query.GetValues("ids");
if (m_UserManagement == null)
{
m_log.Error("[GET_DISPLAY_NAMES]: Cannot fetch display names without a user management component");
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.InternalServerError;
return new byte[0];
}
OSDMap osdReply = new OSDMap();
OSDArray agents = new OSDArray();
osdReply["agents"] = agents;
foreach (string id in ids)
{
UUID uuid = UUID.Zero;
if (UUID.TryParse(id, out uuid))
{
string name = m_UserManagement.GetUserName(uuid);
if (!string.IsNullOrEmpty(name))
{
string[] parts = name.Split(new char[] {' '});
OSDMap osdname = new OSDMap();
osdname["display_name_next_update"] = OSD.FromDate(DateTime.MinValue);
osdname["display_name_expires"] = OSD.FromDate(DateTime.Now.AddMonths(1));
osdname["display_name"] = OSD.FromString(name);
osdname["legacy_first_name"] = parts[0];
osdname["legacy_last_name"] = parts[1];
osdname["username"] = OSD.FromString(name);
osdname["id"] = OSD.FromUUID(uuid);
osdname["is_display_name_default"] = OSD.FromBoolean(true);
agents.Add(osdname);
}
}
}
// Full content request
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.OK;
//httpResponse.ContentLength = ??;
httpResponse.ContentType = "application/llsd+xml";
string reply = OSDParser.SerializeLLSDXmlString(osdReply);
return System.Text.Encoding.UTF8.GetBytes(reply);
}
}
}

View File

@ -25,40 +25,47 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using Nini.Config;
using OpenSim.Server.Base;
using OpenSim.Services.Interfaces;
using OpenSim.Framework.ServiceAuth;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Server.Handlers.Base;
using OpenMetaverse;
namespace OpenSim.Server.Handlers.AgentPreferences
namespace OpenSim.Capabilities.Handlers
{
public class AgentPreferencesServiceConnector : ServiceConnector
public class GetDisplayNamesServerConnector : ServiceConnector
{
private IAgentPreferencesService m_AgentPreferencesService;
private string m_ConfigName = "AgentPreferencesService";
private IUserManagement m_UserManagement;
private string m_ConfigName = "CapsService";
public AgentPreferencesServiceConnector(IConfigSource config, IHttpServer server, string configName) :
public GetDisplayNamesServerConnector(IConfigSource config, IHttpServer server, string configName) :
base(config, server, configName)
{
if (configName != String.Empty)
m_ConfigName = configName;
IConfig serverConfig = config.Configs[m_ConfigName];
if (serverConfig == null)
throw new Exception(String.Format("No section {0} in config file", m_ConfigName));
throw new Exception(String.Format("No section '{0}' in config file", m_ConfigName));
string service = serverConfig.GetString("LocalServiceModule", String.Empty);
string umService = serverConfig.GetString("AssetService", String.Empty);
if (String.IsNullOrWhiteSpace(service))
throw new Exception("No LocalServiceModule in config file");
if (umService == String.Empty)
throw new Exception("No AssetService in config file");
Object[] args = new Object[] { config };
m_AgentPreferencesService = ServerUtils.LoadPlugin<IAgentPreferencesService>(service, args);
m_UserManagement =
ServerUtils.LoadPlugin<IUserManagement>(umService, args);
IServiceAuth auth = ServiceAuth.Create(config, m_ConfigName); ;
if (m_UserManagement == null)
throw new Exception(String.Format("Failed to load UserManagement from {0}; config is {1}", umService, m_ConfigName));
server.AddStreamHandler(new AgentPreferencesServerPostHandler(m_AgentPreferencesService, auth));
string rurl = serverConfig.GetString("GetTextureRedirectURL");
server.AddStreamHandler(
new GetDisplayNamesHandler("/CAPS/agents/", m_UserManagement, "GetDisplayNames", null));
}
}
}

View File

@ -30,6 +30,7 @@ using System.Collections;
using System.Collections.Specialized;
using System.Reflection;
using System.IO;
using System.Text;
using System.Web;
using log4net;
using Nini.Config;
@ -43,113 +44,71 @@ using Caps = OpenSim.Framework.Capabilities.Caps;
namespace OpenSim.Capabilities.Handlers
{
public class GetMeshHandler
public class GetMeshHandler : BaseStreamHandler
{
private static readonly ILog m_log =
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
// private static readonly ILog m_log =
// LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private IAssetService m_assetService;
public const string DefaultFormat = "vnd.ll.mesh";
public GetMeshHandler(IAssetService assService)
public GetMeshHandler(string path, IAssetService assService, string name, string description)
: base("GET", path, name, description)
{
m_assetService = assService;
}
public Hashtable Handle(Hashtable request)
protected override byte[] ProcessRequest(string path, Stream request, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
{
return ProcessGetMesh(request, UUID.Zero, null); ;
}
// Try to parse the texture ID from the request URL
NameValueCollection query = HttpUtility.ParseQueryString(httpRequest.Url.Query);
string meshStr = query.GetOne("mesh_id");
public Hashtable ProcessGetMesh(Hashtable request, UUID AgentId, Caps cap)
{
Hashtable responsedata = new Hashtable();
if (m_assetService == null)
{
responsedata["int_response_code"] = (int)System.Net.HttpStatusCode.ServiceUnavailable;
responsedata["str_response_string"] = "The asset service is unavailable";
responsedata["keepalive"] = false;
return responsedata;
}
responsedata["int_response_code"] = (int)System.Net.HttpStatusCode.BadRequest;
responsedata["content_type"] = "text/plain";
responsedata["int_bytes"] = 0;
string meshStr = string.Empty;
if (request.ContainsKey("mesh_id"))
meshStr = request["mesh_id"].ToString();
if (String.IsNullOrEmpty(meshStr))
return responsedata;
// m_log.DebugFormat("Fetching mesh {0}", meshStr);
UUID meshID = UUID.Zero;
if(!UUID.TryParse(meshStr, out meshID))
return responsedata;
if (!String.IsNullOrEmpty(meshStr) && UUID.TryParse(meshStr, out meshID))
{
if (m_assetService == null)
{
httpResponse.StatusCode = 404;
httpResponse.ContentType = "text/plain";
byte[] data = Encoding.UTF8.GetBytes("The asset service is unavailable. So is your mesh.");
httpResponse.Body.Write(data, 0, data.Length);
return null;
}
AssetBase mesh = m_assetService.Get(meshID.ToString());
if(mesh == null)
if (mesh != null)
{
responsedata["int_response_code"] = (int)System.Net.HttpStatusCode.NotFound;
responsedata["str_response_string"] = "Mesh not found.";
return responsedata;
if (mesh.Type == (SByte)AssetType.Mesh)
{
byte[] data = mesh.Data;
httpResponse.Body.Write(data, 0, data.Length);
httpResponse.ContentType = "application/vnd.ll.mesh";
httpResponse.StatusCode = 200;
}
// Optionally add additional mesh types here
else
{
httpResponse.StatusCode = 404;
httpResponse.ContentType = "text/plain";
byte[] data = Encoding.UTF8.GetBytes("Unfortunately, this asset isn't a mesh.");
httpResponse.Body.Write(data, 0, data.Length);
httpResponse.KeepAlive = false;
}
}
else
{
httpResponse.StatusCode = 404;
httpResponse.ContentType = "text/plain";
byte[] data = Encoding.UTF8.GetBytes("Your Mesh wasn't found. Sorry!");
httpResponse.Body.Write(data, 0, data.Length);
httpResponse.KeepAlive = false;
}
}
if (mesh.Type != (SByte)AssetType.Mesh)
{
responsedata["str_response_string"] = "Asset isn't a mesh.";
return responsedata;
}
string range = String.Empty;
if (((Hashtable)request["headers"])["range"] != null)
range = (string)((Hashtable)request["headers"])["range"];
else if (((Hashtable)request["headers"])["Range"] != null)
range = (string)((Hashtable)request["headers"])["Range"];
responsedata["content_type"] = "application/vnd.ll.mesh";
if (String.IsNullOrEmpty(range))
{
// full mesh
responsedata["str_response_string"] = Convert.ToBase64String(mesh.Data);
responsedata["int_response_code"] = (int)System.Net.HttpStatusCode.OK;
return responsedata;
}
// range request
int start, end;
if (Util.TryParseHttpRange(range, out start, out end))
{
// Before clamping start make sure we can satisfy it in order to avoid
// sending back the last byte instead of an error status
if (start >= mesh.Data.Length)
{
responsedata["str_response_string"] = "This range doesnt exist.";
return responsedata;
}
end = Utils.Clamp(end, 0, mesh.Data.Length - 1);
start = Utils.Clamp(start, 0, end);
int len = end - start + 1;
//m_log.Debug("Serving " + start + " to " + end + " of " + texture.Data.Length + " bytes for texture " + texture.ID);
Hashtable headers = new Hashtable();
headers["Content-Range"] = String.Format("bytes {0}-{1}/{2}", start, end, mesh.Data.Length);
responsedata["headers"] = headers;
responsedata["int_response_code"] = (int)System.Net.HttpStatusCode.PartialContent;
byte[] d = new byte[len];
Array.Copy(mesh.Data, start, d, 0, len);
responsedata["bin_response_data"] = d;
responsedata["int_bytes"] = len;
return responsedata;
}
m_log.Warn("[GETMESH]: Failed to parse a range from GetMesh request, sending full asset: " + (string)request["uri"]);
responsedata["str_response_string"] = Convert.ToBase64String(mesh.Data);
responsedata["int_response_code"] = (int)System.Net.HttpStatusCode.OK;
return responsedata;
return null;
}
}
}

View File

@ -25,13 +25,16 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using Nini.Config;
using OpenMetaverse;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Server.Base;
using OpenSim.Server.Handlers.Base;
using OpenSim.Services.Interfaces;
using System;
using System.Collections;
using Nini.Config;
using OpenSim.Server.Base;
using OpenSim.Services.Interfaces;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Server.Handlers.Base;
using OpenSim.Framework.Servers;
using OpenMetaverse;
namespace OpenSim.Capabilities.Handlers
{
@ -62,17 +65,8 @@ namespace OpenSim.Capabilities.Handlers
if (m_AssetService == null)
throw new Exception(String.Format("Failed to load AssetService from {0}; config is {1}", assetService, m_ConfigName));
string rurl = serverConfig.GetString("GetMeshRedirectURL");
GetMeshHandler gmeshHandler = new GetMeshHandler(m_AssetService);
IRequestHandler reqHandler
= new RestHTTPHandler(
"GET",
"/" + UUID.Random(),
httpMethod => gmeshHandler.ProcessGetMesh(httpMethod, UUID.Zero, null),
"GetMesh",
null);
server.AddStreamHandler(reqHandler); ;
server.AddStreamHandler(
new GetMeshHandler("/CAPS/GetMesh/" /*+ UUID.Random() */, m_AssetService, "GetMesh", null));
}
}
}

View File

@ -47,34 +47,39 @@ using Caps = OpenSim.Framework.Capabilities.Caps;
namespace OpenSim.Capabilities.Handlers
{
public class GetTextureHandler
public class GetTextureHandler : BaseStreamHandler
{
private static readonly ILog m_log =
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private IAssetService m_assetService;
public const string DefaultFormat = "x-j2c";
public GetTextureHandler(IAssetService assService)
// TODO: Change this to a config option
private string m_RedirectURL = null;
public GetTextureHandler(string path, IAssetService assService, string name, string description, string redirectURL)
: base("GET", path, name, description)
{
m_assetService = assService;
m_RedirectURL = redirectURL;
if (m_RedirectURL != null && !m_RedirectURL.EndsWith("/"))
m_RedirectURL += "/";
}
public Hashtable Handle(Hashtable request)
protected override byte[] ProcessRequest(string path, Stream request, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
{
Hashtable ret = new Hashtable();
ret["int_response_code"] = (int)System.Net.HttpStatusCode.NotFound;
ret["content_type"] = "text/plain";
ret["int_bytes"] = 0;
string textureStr = (string)request["texture_id"];
string format = (string)request["format"];
// Try to parse the texture ID from the request URL
NameValueCollection query = HttpUtility.ParseQueryString(httpRequest.Url.Query);
string textureStr = query.GetOne("texture_id");
string format = query.GetOne("format");
//m_log.DebugFormat("[GETTEXTURE]: called {0}", textureStr);
if (m_assetService == null)
{
m_log.Error("[GETTEXTURE]: Cannot fetch texture " + textureStr + " without an asset service");
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
}
UUID textureID;
@ -89,39 +94,30 @@ namespace OpenSim.Capabilities.Handlers
}
else
{
formats = new string[1] { DefaultFormat }; // default
if (((Hashtable)request["headers"])["Accept"] != null)
formats = WebUtil.GetPreferredImageTypes((string)((Hashtable)request["headers"])["Accept"]);
formats = WebUtil.GetPreferredImageTypes(httpRequest.Headers.Get("Accept"));
if (formats.Length == 0)
formats = new string[1] { DefaultFormat }; // default
}
// OK, we have an array with preferred formats, possibly with only one entry
bool foundtexture = false;
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
foreach (string f in formats)
{
foundtexture = FetchTexture(request, ret, textureID, f);
if (foundtexture)
if (FetchTexture(httpRequest, httpResponse, textureID, f))
break;
}
if (!foundtexture)
{
ret["int_response_code"] = 404;
ret["error_status_text"] = "not found";
ret["str_response_string"] = "not found";
ret["content_type"] = "text/plain";
ret["int_bytes"] = 0;
}
}
else
{
m_log.Warn("[GETTEXTURE]: Failed to parse a texture_id from GetTexture request: " + (string)request["uri"]);
m_log.Warn("[GETTEXTURE]: Failed to parse a texture_id from GetTexture request: " + httpRequest.Url);
}
// m_log.DebugFormat(
// "[GETTEXTURE]: For texture {0} sending back response {1}, data length {2}",
// textureID, httpResponse.StatusCode, httpResponse.ContentLength);
return ret;
return null;
}
/// <summary>
@ -132,7 +128,7 @@ namespace OpenSim.Capabilities.Handlers
/// <param name="textureID"></param>
/// <param name="format"></param>
/// <returns>False for "caller try another codec"; true otherwise</returns>
private bool FetchTexture(Hashtable request, Hashtable response, UUID textureID, string format)
private bool FetchTexture(IOSHttpRequest httpRequest, IOSHttpResponse httpResponse, UUID textureID, string format)
{
// m_log.DebugFormat("[GETTEXTURE]: {0} with requested format {1}", textureID, format);
AssetBase texture;
@ -141,12 +137,37 @@ namespace OpenSim.Capabilities.Handlers
if (format != DefaultFormat)
fullID = fullID + "-" + format;
if (!String.IsNullOrEmpty(m_RedirectURL))
{
// Only try to fetch locally cached textures. Misses are redirected
texture = m_assetService.GetCached(fullID);
if (texture != null)
{
if (texture.Type != (sbyte)AssetType.Texture)
{
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
return true;
}
WriteTextureData(httpRequest, httpResponse, texture, format);
}
else
{
string textureUrl = m_RedirectURL + "?texture_id="+ textureID.ToString();
m_log.Debug("[GETTEXTURE]: Redirecting texture request to " + textureUrl);
httpResponse.StatusCode = (int)OSHttpStatusCode.RedirectMovedPermanently;
httpResponse.RedirectLocation = textureUrl;
return true;
}
}
else // no redirect
{
// try the cache
texture = m_assetService.GetCached(fullID);
if (texture == null)
{
//m_log.DebugFormat("[GETTEXTURE]: texture was not in the cache");
// m_log.DebugFormat("[GETTEXTURE]: texture was not in the cache");
// Fetch locally or remotely. Misses return a 404
texture = m_assetService.Get(textureID.ToString());
@ -154,11 +175,13 @@ namespace OpenSim.Capabilities.Handlers
if (texture != null)
{
if (texture.Type != (sbyte)AssetType.Texture)
{
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
return true;
}
if (format == DefaultFormat)
{
WriteTextureData(request, response, texture, format);
WriteTextureData(httpRequest, httpResponse, texture, format);
return true;
}
else
@ -172,45 +195,34 @@ namespace OpenSim.Capabilities.Handlers
newTexture.Temporary = true;
newTexture.Local = true;
m_assetService.Store(newTexture);
WriteTextureData(request, response, newTexture, format);
WriteTextureData(httpRequest, httpResponse, newTexture, format);
return true;
}
}
}
else // it was on the cache
{
//m_log.DebugFormat("[GETTEXTURE]: texture was in the cache");
WriteTextureData(request, response, texture, format);
// m_log.DebugFormat("[GETTEXTURE]: texture was in the cache");
WriteTextureData(httpRequest, httpResponse, texture, format);
return true;
}
}
// not found
// m_log.Warn("[GETTEXTURE]: Texture " + textureID + " not found");
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
return true;
}
//response = new Hashtable();
//WriteTextureData(request,response,null,format);
// not found
//m_log.Warn("[GETTEXTURE]: Texture " + textureID + " not found");
return false;
}
private void WriteTextureData(Hashtable request, Hashtable response, AssetBase texture, string format)
private void WriteTextureData(IOSHttpRequest request, IOSHttpResponse response, AssetBase texture, string format)
{
Hashtable headers = new Hashtable();
response["headers"] = headers;
string range = String.Empty;
if (((Hashtable)request["headers"])["range"] != null)
range = (string)((Hashtable)request["headers"])["range"];
else if (((Hashtable)request["headers"])["Range"] != null)
range = (string)((Hashtable)request["headers"])["Range"];
string range = request.Headers.GetOne("Range");
if (!String.IsNullOrEmpty(range)) // JP2's only
{
// Range request
int start, end;
if (Util.TryParseHttpRange(range, out start, out end))
if (TryParseRange(range, out start, out end))
{
// Before clamping start make sure we can satisfy it in order to avoid
// sending back the last byte instead of an error status
@ -232,8 +244,10 @@ namespace OpenSim.Capabilities.Handlers
// However, if we return PartialContent (or OK) instead, the viewer will display that resolution.
// response.StatusCode = (int)System.Net.HttpStatusCode.RequestedRangeNotSatisfiable;
// viewers don't seem to handle RequestedRangeNotSatisfiable and keep retrying with same parameters
response["int_response_code"] = (int)System.Net.HttpStatusCode.NotFound;
// response.AddHeader("Content-Range", String.Format("bytes */{0}", texture.Data.Length));
// response.StatusCode = (int)System.Net.HttpStatusCode.OK;
response.StatusCode = (int)System.Net.HttpStatusCode.PartialContent;
response.ContentType = texture.Metadata.ContentType;
}
else
{
@ -248,35 +262,41 @@ namespace OpenSim.Capabilities.Handlers
// m_log.Debug("Serving " + start + " to " + end + " of " + texture.Data.Length + " bytes for texture " + texture.ID);
response["content-type"] = texture.Metadata.ContentType;
response["int_response_code"] = (int)System.Net.HttpStatusCode.PartialContent;
headers["Content-Range"] = String.Format("bytes {0}-{1}/{2}", start, end, texture.Data.Length);
// Always return PartialContent, even if the range covered the entire data length
// We were accidentally sending back 404 before in this situation
// https://issues.apache.org/bugzilla/show_bug.cgi?id=51878 supports sending 206 even if the
// entire range is requested, and viewer 3.2.2 (and very probably earlier) seems fine with this.
//
// We also do not want to send back OK even if the whole range was satisfiable since this causes
// HTTP textures on at least Imprudence 1.4.0-beta2 to never display the final texture quality.
// if (end > maxEnd)
// response.StatusCode = (int)System.Net.HttpStatusCode.OK;
// else
response.StatusCode = (int)System.Net.HttpStatusCode.PartialContent;
byte[] d = new byte[len];
Array.Copy(texture.Data, start, d, 0, len);
response["bin_response_data"] = d;
response["int_bytes"] = len;
response.ContentLength = len;
response.ContentType = texture.Metadata.ContentType;
response.AddHeader("Content-Range", String.Format("bytes {0}-{1}/{2}", start, end, texture.Data.Length));
response.Body.Write(texture.Data, start, len);
}
}
else
{
m_log.Warn("[GETTEXTURE]: Malformed Range header: " + range);
response["int_response_code"] = (int)System.Net.HttpStatusCode.BadRequest;
response.StatusCode = (int)System.Net.HttpStatusCode.BadRequest;
}
}
else // JP2's or other formats
{
// Full content request
response["int_response_code"] = (int)System.Net.HttpStatusCode.OK;
response.StatusCode = (int)System.Net.HttpStatusCode.OK;
response.ContentLength = texture.Data.Length;
if (format == DefaultFormat)
response["content_type"] = texture.Metadata.ContentType;
response.ContentType = texture.Metadata.ContentType;
else
response["content_type"] = "image/" + format;
response["bin_response_data"] = texture.Data;
response["int_bytes"] = texture.Data.Length;
// response.Body.Write(texture.Data, 0, texture.Data.Length);
response.ContentType = "image/" + format;
response.Body.Write(texture.Data, 0, texture.Data.Length);
}
// if (response.StatusCode < 200 || response.StatusCode > 299)
@ -289,29 +309,74 @@ namespace OpenSim.Capabilities.Handlers
// texture.FullID, range, response.StatusCode, response.ContentLength, texture.Data.Length);
}
/// <summary>
/// Parse a range header.
/// </summary>
/// <remarks>
/// As per http://www.w3.org/Protocols/rfc2616/rfc2616-sec14.html,
/// this obeys range headers with two values (e.g. 533-4165) and no second value (e.g. 533-).
/// Where there is no value, -1 is returned.
/// FIXME: Need to cover the case where only a second value is specified (e.g. -4165), probably by returning -1
/// for start.</remarks>
/// <returns></returns>
/// <param name='header'></param>
/// <param name='start'>Start of the range. Undefined if this was not a number.</param>
/// <param name='end'>End of the range. Will be -1 if no end specified. Undefined if there was a raw string but this was not a number.</param>
private bool TryParseRange(string header, out int start, out int end)
{
start = end = 0;
if (header.StartsWith("bytes="))
{
string[] rangeValues = header.Substring(6).Split('-');
if (rangeValues.Length == 2)
{
if (!Int32.TryParse(rangeValues[0], out start))
return false;
string rawEnd = rangeValues[1];
if (rawEnd == "")
{
end = -1;
return true;
}
else if (Int32.TryParse(rawEnd, out end))
{
return true;
}
}
}
start = end = 0;
return false;
}
private byte[] ConvertTextureData(AssetBase texture, string format)
{
m_log.DebugFormat("[GETTEXTURE]: Converting texture {0} to {1}", texture.ID, format);
byte[] data = new byte[0];
MemoryStream imgstream = new MemoryStream();
Bitmap mTexture = null;
ManagedImage managedImage = null;
Image image = null;
Bitmap mTexture = new Bitmap(1, 1);
ManagedImage managedImage;
Image image = (Image)mTexture;
try
{
// Taking our jpeg2000 data, decoding it, then saving it to a byte array with regular data
imgstream = new MemoryStream();
// Decode image to System.Drawing.Image
if (OpenJPEG.DecodeToImage(texture.Data, out managedImage, out image) && image != null)
if (OpenJPEG.DecodeToImage(texture.Data, out managedImage, out image))
{
// Save to bitmap
mTexture = new Bitmap(image);
using(EncoderParameters myEncoderParameters = new EncoderParameters())
{
myEncoderParameters.Param[0] = new EncoderParameter(Encoder.Quality,95L);
EncoderParameters myEncoderParameters = new EncoderParameters();
myEncoderParameters.Param[0] = new EncoderParameter(Encoder.Quality, 95L);
// Save bitmap to stream
ImageCodecInfo codec = GetEncoderInfo("image/" + format);
@ -323,7 +388,7 @@ namespace OpenSim.Capabilities.Handlers
}
else
m_log.WarnFormat("[GETTEXTURE]: No such codec {0}", format);
}
}
}
catch (Exception e)
@ -340,11 +405,12 @@ namespace OpenSim.Capabilities.Handlers
if (image != null)
image.Dispose();
if(managedImage != null)
managedImage.Clear();
if (imgstream != null)
{
imgstream.Close();
imgstream.Dispose();
}
}
return data;
}

View File

@ -1,394 +0,0 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Specialized;
using System.Drawing;
using System.Drawing.Imaging;
using System.Reflection;
using System.IO;
using System.Net;
using System.Web;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
using OpenMetaverse.Imaging;
using OpenSim.Framework;
using OpenSim.Framework.Servers;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Services.Interfaces;
using Caps = OpenSim.Framework.Capabilities.Caps;
namespace OpenSim.Capabilities.Handlers
{
public class GetTextureRobustHandler : BaseStreamHandler
{
private static readonly ILog m_log =
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private IAssetService m_assetService;
public const string DefaultFormat = "x-j2c";
// TODO: Change this to a config option
private string m_RedirectURL = null;
public GetTextureRobustHandler(string path, IAssetService assService, string name, string description, string redirectURL)
: base("GET", path, name, description)
{
m_assetService = assService;
m_RedirectURL = redirectURL;
if (m_RedirectURL != null && !m_RedirectURL.EndsWith("/"))
m_RedirectURL += "/";
}
protected override byte[] ProcessRequest(string path, Stream request, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
{
// Try to parse the texture ID from the request URL
NameValueCollection query = HttpUtility.ParseQueryString(httpRequest.Url.Query);
string textureStr = query.GetOne("texture_id");
string format = query.GetOne("format");
//m_log.DebugFormat("[GETTEXTURE]: called {0}", textureStr);
if (m_assetService == null)
{
m_log.Error("[GETTEXTURE]: Cannot fetch texture " + textureStr + " without an asset service");
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
return null;
}
UUID textureID;
if (!String.IsNullOrEmpty(textureStr) && UUID.TryParse(textureStr, out textureID))
{
// m_log.DebugFormat("[GETTEXTURE]: Received request for texture id {0}", textureID);
string[] formats;
if (!string.IsNullOrEmpty(format))
{
formats = new string[1] { format.ToLower() };
}
else
{
formats = WebUtil.GetPreferredImageTypes(httpRequest.Headers.Get("Accept"));
if (formats.Length == 0)
formats = new string[1] { DefaultFormat }; // default
}
// OK, we have an array with preferred formats, possibly with only one entry
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
foreach (string f in formats)
{
if (FetchTexture(httpRequest, httpResponse, textureID, f))
break;
}
}
else
{
m_log.Warn("[GETTEXTURE]: Failed to parse a texture_id from GetTexture request: " + httpRequest.Url);
}
// m_log.DebugFormat(
// "[GETTEXTURE]: For texture {0} sending back response {1}, data length {2}",
// textureID, httpResponse.StatusCode, httpResponse.ContentLength);
return null;
}
/// <summary>
///
/// </summary>
/// <param name="httpRequest"></param>
/// <param name="httpResponse"></param>
/// <param name="textureID"></param>
/// <param name="format"></param>
/// <returns>False for "caller try another codec"; true otherwise</returns>
private bool FetchTexture(IOSHttpRequest httpRequest, IOSHttpResponse httpResponse, UUID textureID, string format)
{
// m_log.DebugFormat("[GETTEXTURE]: {0} with requested format {1}", textureID, format);
if(!String.IsNullOrEmpty(m_RedirectURL))
{
string textureUrl = m_RedirectURL + "?texture_id=" + textureID.ToString();
m_log.Debug("[GETTEXTURE]: Redirecting texture request to " + textureUrl);
httpResponse.StatusCode = (int)HttpStatusCode.Moved;
httpResponse.AddHeader("Location:", textureUrl);
return true;
}
// Fetch, Misses or invalid return a 404
AssetBase texture = m_assetService.Get(textureID.ToString());
if (texture != null)
{
if (texture.Type != (sbyte)AssetType.Texture)
{
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
return true;
}
if (format == DefaultFormat)
{
WriteTextureData(httpRequest, httpResponse, texture, format);
return true;
}
// need to convert format
AssetBase newTexture = new AssetBase(texture.ID + "-" + format, texture.Name, (sbyte)AssetType.Texture, texture.Metadata.CreatorID);
newTexture.Data = ConvertTextureData(texture, format);
if (newTexture.Data.Length == 0)
return false; // !!! Caller try another codec, please!
newTexture.Flags = AssetFlags.Collectable;
newTexture.Temporary = true;
newTexture.Local = true;
WriteTextureData(httpRequest, httpResponse, newTexture, format);
return true;
}
// not found
// m_log.Warn("[GETTEXTURE]: Texture " + textureID + " not found");
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
return true;
}
private void WriteTextureData(IOSHttpRequest request, IOSHttpResponse response, AssetBase texture, string format)
{
string range = request.Headers.GetOne("Range");
if (!String.IsNullOrEmpty(range)) // JP2's only
{
// Range request
int start, end;
if (TryParseRange(range, out start, out end))
{
// Before clamping start make sure we can satisfy it in order to avoid
// sending back the last byte instead of an error status
if (start >= texture.Data.Length)
{
// m_log.DebugFormat(
// "[GETTEXTURE]: Client requested range for texture {0} starting at {1} but texture has end of {2}",
// texture.ID, start, texture.Data.Length);
// Stricly speaking, as per http://www.w3.org/Protocols/rfc2616/rfc2616-sec14.html, we should be sending back
// Requested Range Not Satisfiable (416) here. However, it appears that at least recent implementations
// of the Linden Lab viewer (3.2.1 and 3.3.4 and probably earlier), a viewer that has previously
// received a very small texture may attempt to fetch bytes from the server past the
// range of data that it received originally. Whether this happens appears to depend on whether
// the viewer's estimation of how large a request it needs to make for certain discard levels
// (http://wiki.secondlife.com/wiki/Image_System#Discard_Level_and_Mip_Mapping), chiefly discard
// level 2. If this estimate is greater than the total texture size, returning a RequestedRangeNotSatisfiable
// here will cause the viewer to treat the texture as bad and never display the full resolution
// However, if we return PartialContent (or OK) instead, the viewer will display that resolution.
// response.StatusCode = (int)System.Net.HttpStatusCode.RequestedRangeNotSatisfiable;
// response.AddHeader("Content-Range", String.Format("bytes */{0}", texture.Data.Length));
// response.StatusCode = (int)System.Net.HttpStatusCode.OK;
response.StatusCode = (int)System.Net.HttpStatusCode.PartialContent;
response.ContentType = texture.Metadata.ContentType;
}
else
{
// Handle the case where no second range value was given. This is equivalent to requesting
// the rest of the entity.
if (end == -1)
end = int.MaxValue;
end = Utils.Clamp(end, 0, texture.Data.Length - 1);
start = Utils.Clamp(start, 0, end);
int len = end - start + 1;
// m_log.Debug("Serving " + start + " to " + end + " of " + texture.Data.Length + " bytes for texture " + texture.ID);
// Always return PartialContent, even if the range covered the entire data length
// We were accidentally sending back 404 before in this situation
// https://issues.apache.org/bugzilla/show_bug.cgi?id=51878 supports sending 206 even if the
// entire range is requested, and viewer 3.2.2 (and very probably earlier) seems fine with this.
//
// We also do not want to send back OK even if the whole range was satisfiable since this causes
// HTTP textures on at least Imprudence 1.4.0-beta2 to never display the final texture quality.
// if (end > maxEnd)
// response.StatusCode = (int)System.Net.HttpStatusCode.OK;
// else
response.StatusCode = (int)System.Net.HttpStatusCode.PartialContent;
response.ContentLength = len;
response.ContentType = texture.Metadata.ContentType;
response.AddHeader("Content-Range", String.Format("bytes {0}-{1}/{2}", start, end, texture.Data.Length));
response.RawBuffer = texture.Data;
response.RawBufferStart = start;
response.RawBufferLen = len;
}
}
else
{
m_log.Warn("[GETTEXTURE]: Malformed Range header: " + range);
response.StatusCode = (int)System.Net.HttpStatusCode.BadRequest;
}
}
else // JP2's or other formats
{
// Full content request
response.StatusCode = (int)System.Net.HttpStatusCode.OK;
response.ContentLength = texture.Data.Length;
if (format == DefaultFormat)
response.ContentType = texture.Metadata.ContentType;
else
response.ContentType = "image/" + format;
response.RawBuffer = texture.Data;
response.RawBufferStart = 0;
response.RawBufferLen = texture.Data.Length;
}
// if (response.StatusCode < 200 || response.StatusCode > 299)
// m_log.WarnFormat(
// "[GETTEXTURE]: For texture {0} requested range {1} responded {2} with content length {3} (actual {4})",
// texture.FullID, range, response.StatusCode, response.ContentLength, texture.Data.Length);
// else
// m_log.DebugFormat(
// "[GETTEXTURE]: For texture {0} requested range {1} responded {2} with content length {3} (actual {4})",
// texture.FullID, range, response.StatusCode, response.ContentLength, texture.Data.Length);
}
/// <summary>
/// Parse a range header.
/// </summary>
/// <remarks>
/// As per http://www.w3.org/Protocols/rfc2616/rfc2616-sec14.html,
/// this obeys range headers with two values (e.g. 533-4165) and no second value (e.g. 533-).
/// Where there is no value, -1 is returned.
/// FIXME: Need to cover the case where only a second value is specified (e.g. -4165), probably by returning -1
/// for start.</remarks>
/// <returns></returns>
/// <param name='header'></param>
/// <param name='start'>Start of the range. Undefined if this was not a number.</param>
/// <param name='end'>End of the range. Will be -1 if no end specified. Undefined if there was a raw string but this was not a number.</param>
private bool TryParseRange(string header, out int start, out int end)
{
start = end = 0;
if (header.StartsWith("bytes="))
{
string[] rangeValues = header.Substring(6).Split('-');
if (rangeValues.Length == 2)
{
if (!Int32.TryParse(rangeValues[0], out start))
return false;
string rawEnd = rangeValues[1];
if (rawEnd == "")
{
end = -1;
return true;
}
else if (Int32.TryParse(rawEnd, out end))
{
return true;
}
}
}
start = end = 0;
return false;
}
private byte[] ConvertTextureData(AssetBase texture, string format)
{
m_log.DebugFormat("[GETTEXTURE]: Converting texture {0} to {1}", texture.ID, format);
byte[] data = new byte[0];
MemoryStream imgstream = new MemoryStream();
Bitmap mTexture = null;
ManagedImage managedImage = null;
Image image = null;
try
{
// Taking our jpeg2000 data, decoding it, then saving it to a byte array with regular data
// Decode image to System.Drawing.Image
if (OpenJPEG.DecodeToImage(texture.Data, out managedImage, out image) && image != null)
{
// Save to bitmap
mTexture = new Bitmap(image);
using(EncoderParameters myEncoderParameters = new EncoderParameters())
{
myEncoderParameters.Param[0] = new EncoderParameter(Encoder.Quality,95L);
// Save bitmap to stream
ImageCodecInfo codec = GetEncoderInfo("image/" + format);
if (codec != null)
{
mTexture.Save(imgstream, codec, myEncoderParameters);
// Write the stream to a byte array for output
data = imgstream.ToArray();
}
else
m_log.WarnFormat("[GETTEXTURE]: No such codec {0}", format);
}
}
}
catch (Exception e)
{
m_log.WarnFormat("[GETTEXTURE]: Unable to convert texture {0} to {1}: {2}", texture.ID, format, e.Message);
}
finally
{
// Reclaim memory, these are unmanaged resources
// If we encountered an exception, one or more of these will be null
if (mTexture != null)
mTexture.Dispose();
if (image != null)
image.Dispose();
if(managedImage != null)
managedImage.Clear();
if (imgstream != null)
imgstream.Dispose();
}
return data;
}
// From msdn
private static ImageCodecInfo GetEncoderInfo(String mimeType)
{
ImageCodecInfo[] encoders;
encoders = ImageCodecInfo.GetImageEncoders();
for (int j = 0; j < encoders.Length; ++j)
{
if (encoders[j].MimeType == mimeType)
return encoders[j];
}
return null;
}
}
}

View File

@ -33,7 +33,6 @@ using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Server.Handlers.Base;
using OpenMetaverse;
namespace OpenSim.Capabilities.Handlers
{
public class GetTextureServerConnector : ServiceConnector
@ -66,8 +65,7 @@ namespace OpenSim.Capabilities.Handlers
string rurl = serverConfig.GetString("GetTextureRedirectURL");
;
server.AddStreamHandler(
new GetTextureRobustHandler("/CAPS/GetTexture", m_AssetService, "GetTexture", null, rurl));
new GetTextureHandler("/CAPS/GetTexture/" /*+ UUID.Random() */, m_AssetService, "GetTexture", null, rurl));
}
}
}

View File

@ -38,7 +38,6 @@ using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Tests.Common;
/*
namespace OpenSim.Capabilities.Handlers.GetTexture.Tests
{
[TestFixture]
@ -61,4 +60,3 @@ namespace OpenSim.Capabilities.Handlers.GetTexture.Tests
}
}
}
*/

View File

@ -29,5 +29,5 @@ using System.Runtime.InteropServices;
// Build Number
// Revision
//
[assembly: AssemblyVersion(OpenSim.VersionInfo.AssemblyVersionNumber)]
[assembly: AssemblyVersion("0.8.1.*")]

View File

@ -0,0 +1,181 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Specialized;
using System.Drawing;
using System.Drawing.Imaging;
using System.Reflection;
using System.IO;
using System.Web;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
using OpenMetaverse.Imaging;
using OpenSim.Framework;
using OpenSim.Framework.Capabilities;
using OpenSim.Framework.Servers;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Services.Interfaces;
using Caps = OpenSim.Framework.Capabilities.Caps;
namespace OpenSim.Capabilities.Handlers
{
public class UploadBakedTextureHandler
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private Caps m_HostCapsObj;
private IAssetService m_assetService;
private bool m_persistBakedTextures;
public UploadBakedTextureHandler(Caps caps, IAssetService assetService, bool persistBakedTextures)
{
m_HostCapsObj = caps;
m_assetService = assetService;
m_persistBakedTextures = persistBakedTextures;
}
/// <summary>
/// Handle a request from the client for a Uri to upload a baked texture.
/// </summary>
/// <param name="request"></param>
/// <param name="path"></param>
/// <param name="param"></param>
/// <param name="httpRequest"></param>
/// <param name="httpResponse"></param>
/// <returns>The upload response if the request is successful, null otherwise.</returns>
public string UploadBakedTexture(
string request, string path, string param, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
{
try
{
string capsBase = "/CAPS/" + m_HostCapsObj.CapsObjectPath;
string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000");
BakedTextureUploader uploader =
new BakedTextureUploader(capsBase + uploaderPath, m_HostCapsObj.HttpListener);
uploader.OnUpLoad += BakedTextureUploaded;
m_HostCapsObj.HttpListener.AddStreamHandler(
new BinaryStreamHandler(
"POST", capsBase + uploaderPath, uploader.uploaderCaps, "UploadBakedTexture", null));
string protocol = "http://";
if (m_HostCapsObj.SSLCaps)
protocol = "https://";
string uploaderURL = protocol + m_HostCapsObj.HostName + ":" +
m_HostCapsObj.Port.ToString() + capsBase + uploaderPath;
LLSDAssetUploadResponse uploadResponse = new LLSDAssetUploadResponse();
uploadResponse.uploader = uploaderURL;
uploadResponse.state = "upload";
return LLSDHelpers.SerialiseLLSDReply(uploadResponse);
}
catch (Exception e)
{
m_log.ErrorFormat("[UPLOAD BAKED TEXTURE HANDLER]: {0}{1}", e.Message, e.StackTrace);
}
return null;
}
/// <summary>
/// Called when a baked texture has been successfully uploaded by a client.
/// </summary>
/// <param name="assetID"></param>
/// <param name="data"></param>
private void BakedTextureUploaded(UUID assetID, byte[] data)
{
// m_log.DebugFormat("[UPLOAD BAKED TEXTURE HANDLER]: Received baked texture {0}", assetID.ToString());
AssetBase asset;
asset = new AssetBase(assetID, "Baked Texture", (sbyte)AssetType.Texture, m_HostCapsObj.AgentID.ToString());
asset.Data = data;
asset.Temporary = true;
asset.Local = !m_persistBakedTextures; // Local assets aren't persisted, non-local are
m_assetService.Store(asset);
}
}
class BakedTextureUploader
{
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
public event Action<UUID, byte[]> OnUpLoad;
private string uploaderPath = String.Empty;
private UUID newAssetID;
private IHttpServer httpListener;
public BakedTextureUploader(string path, IHttpServer httpServer)
{
newAssetID = UUID.Random();
uploaderPath = path;
httpListener = httpServer;
// m_log.InfoFormat("[CAPS] baked texture upload starting for {0}",newAssetID);
}
/// <summary>
/// Handle raw uploaded baked texture data.
/// </summary>
/// <param name="data"></param>
/// <param name="path"></param>
/// <param name="param"></param>
/// <returns></returns>
public string uploaderCaps(byte[] data, string path, string param)
{
Action<UUID, byte[]> handlerUpLoad = OnUpLoad;
// Don't do this asynchronously, otherwise it's possible for the client to send set appearance information
// on another thread which might send out avatar updates before the asset has been put into the asset
// service.
if (handlerUpLoad != null)
handlerUpLoad(newAssetID, data);
string res = String.Empty;
LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete();
uploadComplete.new_asset = newAssetID.ToString();
uploadComplete.new_inventory_item = UUID.Zero;
uploadComplete.state = "complete";
res = LLSDHelpers.SerialiseLLSDReply(uploadComplete);
httpListener.RemoveStreamHandler("POST", uploaderPath);
// m_log.DebugFormat("[BAKED TEXTURE UPLOADER]: baked texture upload completed for {0}", newAssetID);
return res;
}
}
}

View File

@ -29,35 +29,48 @@ using System;
using Nini.Config;
using OpenSim.Server.Base;
using OpenSim.Services.Interfaces;
using OpenSim.Framework.ServiceAuth;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Server.Handlers.Base;
using OpenMetaverse;
namespace OpenSim.Server.Handlers.GridUser
namespace OpenSim.Capabilities.Handlers
{
public class MuteListServiceConnector : ServiceConnector
public class UploadBakedTextureServerConnector : ServiceConnector
{
private IMuteListService m_MuteListService;
private string m_ConfigName = "MuteListService";
private IAssetService m_AssetService;
private string m_ConfigName = "CapsService";
public MuteListServiceConnector(IConfigSource config, IHttpServer server, string configName) :
public UploadBakedTextureServerConnector(IConfigSource config, IHttpServer server, string configName) :
base(config, server, configName)
{
if (configName != String.Empty)
m_ConfigName = configName;
IConfig serverConfig = config.Configs[m_ConfigName];
if (serverConfig == null)
throw new Exception(String.Format("No section {0} in config file", m_ConfigName));
throw new Exception(String.Format("No section '{0}' in config file", m_ConfigName));
string service = serverConfig.GetString("LocalServiceModule", String.Empty);
string assetService = serverConfig.GetString("AssetService", String.Empty);
if (service == String.Empty)
throw new Exception("LocalServiceModule not present in MuteListService config file MuteListService section");
if (assetService == String.Empty)
throw new Exception("No AssetService in config file");
Object[] args = new Object[] { config };
m_MuteListService = ServerUtils.LoadPlugin<IMuteListService>(service, args);
m_AssetService =
ServerUtils.LoadPlugin<IAssetService>(assetService, args);
IServiceAuth auth = ServiceAuth.Create(config, m_ConfigName);
if (m_AssetService == null)
throw new Exception(String.Format("Failed to load AssetService from {0}; config is {1}", assetService, m_ConfigName));
// NEED TO FIX THIS
OpenSim.Framework.Capabilities.Caps caps = new OpenSim.Framework.Capabilities.Caps(server, "", server.Port, "", UUID.Zero, "");
server.AddStreamHandler(new RestStreamHandler(
"POST",
"/CAPS/UploadBakedTexture/",
new UploadBakedTextureHandler(caps, m_AssetService, true).UploadBakedTexture,
"UploadBakedTexture",
"Upload Baked Texture Capability"));
server.AddStreamHandler(new MuteListServerPostHandler(m_MuteListService, auth));
}
}
}

View File

@ -107,18 +107,18 @@ namespace OpenSim.Framework.Capabilities
/// <returns></returns>
public static byte[] LLSDSerialize(object obj)
{
using(StringWriter sw = new StringWriter())
using(XmlTextWriter writer = new XmlTextWriter(sw))
{
StringWriter sw = new StringWriter();
XmlTextWriter writer = new XmlTextWriter(sw);
writer.Formatting = Formatting.None;
writer.WriteStartElement(String.Empty, "llsd", String.Empty);
LLSDWriteOne(writer, obj);
writer.WriteEndElement();
writer.Flush();
writer.Close();
return Util.UTF8.GetBytes(sw.ToString());
}
}
/// <summary>
///
@ -566,7 +566,7 @@ namespace OpenSim.Framework.Capabilities
endPos = FindEnd(llsd, 1);
if (Double.TryParse(llsd.Substring(1, endPos - 1), NumberStyles.Float,
Culture.NumberFormatInfo, out value))
Utils.EnUsCulture.NumberFormat, out value))
return value;
else
throw new LLSDParseException("Failed to parse double value type");

View File

@ -30,20 +30,13 @@ using OpenMetaverse;
namespace OpenSim.Framework.Capabilities
{
[LLSDType("MAP")]
public class LLSDAssetUploadComplete
{
public string new_asset = String.Empty;
public UUID new_inventory_item = UUID.Zero;
// public UUID new_texture_folder_id = UUID.Zero;
public string state = String.Empty;
public LLSDAssetUploadError error = null;
//public bool success = false;
public int new_next_owner_mask = 0;
public int new_group_mask = 0;
public int new_everyone_mask = 0;
public int inventory_item_flags = 0;
public LLSDAssetUploadComplete()
{

View File

@ -30,28 +30,15 @@ using OpenMetaverse;
namespace OpenSim.Framework.Capabilities
{
[OSDMap]
public class LLSDAssetResource
{
public OSDArray instance_list = new OSDArray();
public OSDArray texture_list = new OSDArray();
public OSDArray mesh_list = new OSDArray();
public string metric = String.Empty;
}
[OSDMap]
public class LLSDAssetUploadRequest
{
public string asset_type = String.Empty;
public string description = String.Empty;
public UUID folder_id = UUID.Zero;
public UUID texture_folder_id = UUID.Zero;
public int next_owner_mask = 0;
public int group_mask = 0;
public int everyone_mask = 0;
public string inventory_type = String.Empty;
public string name = String.Empty;
public LLSDAssetResource asset_resources = new LLSDAssetResource();
public LLSDAssetUploadRequest()
{
}

View File

@ -26,51 +26,20 @@
*/
using System;
using OpenMetaverse;
namespace OpenSim.Framework.Capabilities
{
[OSDMap]
public class LLSDAssetUploadError
{
public string message = String.Empty;
public UUID identifier = UUID.Zero;
}
[OSDMap]
public class LLSDAssetUploadResponsePricebrkDown
{
public int mesh_streaming;
public int mesh_physics;
public int mesh_instance;
public int texture;
public int model;
}
[OSDMap]
public class LLSDAssetUploadResponseData
{
public double resource_cost;
public double model_streaming_cost;
public double simulation_cost;
public double physics_cost;
public LLSDAssetUploadResponsePricebrkDown upload_price_breakdown = new LLSDAssetUploadResponsePricebrkDown();
}
[OSDMap]
public class LLSDAssetUploadResponse
{
public string uploader = String.Empty;
public string state = String.Empty;
public int upload_price = 0;
public LLSDAssetUploadResponseData data = null;
public LLSDAssetUploadError error = null;
public LLSDAssetUploadResponse()
{
}
}
[OSDMap]
public class LLSDNewFileAngentInventoryVariablePriceReplyResponse
{

View File

@ -0,0 +1,68 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using OpenMetaverse;
namespace OpenSim.Framework.Capabilities
{
[OSDMap]
public class LLSDEnvironmentRequest
{
public UUID messageID;
public UUID regionID;
}
[OSDMap]
public class LLSDEnvironmentSetResponse
{
public UUID regionID;
public UUID messageID;
public Boolean success;
public String fail_reason;
}
public class EnvironmentSettings
{
/// <summary>
/// generates a empty llsd settings response for viewer
/// </summary>
/// <param name="messageID">the message UUID</param>
/// <param name="regionID">the region UUID</param>
public static string EmptySettings(UUID messageID, UUID regionID)
{
OSDArray arr = new OSDArray();
LLSDEnvironmentRequest msg = new LLSDEnvironmentRequest();
msg.messageID = messageID;
msg.regionID = regionID;
arr.Array.Add(msg);
return LLSDHelpers.SerialiseLLSDReply(arr);
}
}
}

View File

@ -30,7 +30,6 @@ using System.Collections;
using System.IO;
using System.Reflection;
using System.Xml;
using OpenMetaverse;
namespace OpenSim.Framework.Capabilities
{
@ -41,33 +40,18 @@ namespace OpenSim.Framework.Capabilities
public static string SerialiseLLSDReply(object obj)
{
using(StringWriter sw = new StringWriter())
using(XmlTextWriter writer = new XmlTextWriter(sw))
{
StringWriter sw = new StringWriter();
XmlTextWriter writer = new XmlTextWriter(sw);
writer.Formatting = Formatting.None;
writer.WriteStartElement(String.Empty, "llsd", String.Empty);
SerializeOSDType(writer, obj);
writer.WriteEndElement();
writer.Flush();
writer.Close();
//m_log.DebugFormat("[LLSD Helpers]: Generated serialized LLSD reply {0}", sw.ToString());
return sw.ToString();
}
}
public static string SerialiseLLSDReplyNoHeader(object obj)
{
using(StringWriter sw = new StringWriter())
using(XmlTextWriter writer = new XmlTextWriter(sw))
{
writer.Formatting = Formatting.None;
SerializeOSDType(writer, obj);
writer.Flush();
//m_log.DebugFormat("[LLSD Helpers]: Generated serialized LLSD reply {0}", sw.ToString());
return sw.ToString();
}
}
private static void SerializeOSDType(XmlTextWriter writer, object obj)
{
@ -173,22 +157,6 @@ namespace OpenSim.Framework.Capabilities
// the LLSD map/array types in the array need to be deserialised
// but first we need to know the right class to deserialise them into.
}
else if(enumerator.Value is Boolean && field.FieldType == typeof(int) )
{
int i = (bool)enumerator.Value ? 1 : 0;
field.SetValue(obj, i);
}
else if(field.FieldType == typeof(bool) && enumerator.Value is int)
{
bool b = (int)enumerator.Value != 0;
field.SetValue(obj, b);
}
else if(field.FieldType == typeof(UUID) && enumerator.Value is string)
{
UUID u;
UUID.TryParse((string)enumerator.Value, out u);
field.SetValue(obj, u);
}
else
{
field.SetValue(obj, enumerator.Value);

View File

@ -37,6 +37,5 @@ namespace OpenSim.Framework.Capabilities
public string name;
public int type;
public int preferred_type;
public int version;
}
}

View File

@ -25,11 +25,17 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using OpenSim.Region.Framework.Scenes;
using OpenMetaverse;
public interface IUserAccountCacheModule
namespace OpenSim.Framework.Capabilities
{
void Remove(string name);
void Remove(UUID id);
[OSDMap]
public class LLSDItemUpdate
{
public UUID item_id;
public LLSDItemUpdate()
{
}
}
}

View File

@ -0,0 +1,51 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System.Collections;
namespace OpenSim.Framework.Capabilities
{
[OSDMap]
public class LLSDParcelVoiceInfoResponse
{
public int parcel_local_id;
public string region_name;
public Hashtable voice_credentials;
public LLSDParcelVoiceInfoResponse()
{
}
public LLSDParcelVoiceInfoResponse(string region, int localID, Hashtable creds)
{
region_name = region;
parcel_local_id = localID;
voice_credentials = creds;
}
}
}

View File

@ -0,0 +1,42 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using OpenMetaverse;
namespace OpenSim.Framework.Capabilities
{
[LLSDType("MAP")]
public class LLSDRemoteParcelResponse
{
public UUID parcel_id;
public LLSDRemoteParcelResponse()
{
}
}
}

View File

@ -61,9 +61,6 @@ namespace OpenSim.Framework.Capabilities
// OpenMetaverse.StructuredData.LLSDParser.DeserializeXml(new XmlTextReader(request));
Hashtable hash = (Hashtable) LLSD.LLSDDeserialize(request);
if(hash == null)
return new byte[0];
TRequest llsdRequest = new TRequest();
LLSDHelpers.DeserialiseOSDMap(hash, llsdRequest);

View File

@ -0,0 +1,50 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using OpenMetaverse;
namespace OpenSim.Framework.Capabilities
{
[OSDMap]
public class LLSDTaskScriptUpdate
{
/// <summary>
/// The item containing the script to update
/// </summary>
public UUID item_id;
/// <summary>
/// The task containing the script
/// </summary>
public UUID task_id;
/// <summary>
/// Signals whether the script is currently active
/// </summary>
public int is_script_running;
}
}

View File

@ -0,0 +1,57 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
namespace OpenSim.Framework.Capabilities
{
[OSDMap]
public class LLSDVoiceAccountResponse
{
public string username;
public string password;
public string voice_sip_uri_hostname;
public string voice_account_server_name;
public LLSDVoiceAccountResponse()
{
}
public LLSDVoiceAccountResponse(string user, string pass)
{
username = user;
password = pass;
}
public LLSDVoiceAccountResponse(string user, string pass, string sipUriHost, string accountServer)
{
username = user;
password = pass;
voice_sip_uri_hostname = sipUriHost;
voice_account_server_name = accountServer;
}
}
}

View File

@ -80,7 +80,7 @@ namespace OpenSim.ConsoleClient
while (m_Server.Running)
{
System.Threading.Thread.Sleep(500);
MainConsole.Instance.Prompt();
// MainConsole.Instance.Prompt();
}
if (pidFile != String.Empty)

View File

@ -37,7 +37,7 @@ namespace OpenSim.Data
public abstract class AssetDataBase : IAssetDataPlugin
{
public abstract AssetBase GetAsset(UUID uuid);
public abstract bool StoreAsset(AssetBase asset);
public abstract void StoreAsset(AssetBase asset);
public abstract bool[] AssetsExist(UUID[] uuids);
public abstract List<AssetMetadata> FetchAssetMetadataSet(int start, int count);

View File

@ -47,25 +47,24 @@ namespace OpenSim.Data
if ((id == null) || (id == DBNull.Value))
return UUID.Zero;
Type idtype = id.GetType();
if (idtype == typeof(Guid))
if (id.GetType() == typeof(Guid))
return new UUID((Guid)id);
if (id.GetType() == typeof(string))
if (id.GetType() == typeof(byte[]))
{
Guid gg;
if (Guid.TryParse((string)id, out gg))
return new UUID(gg);
return UUID.Zero;
}
if (idtype == typeof(byte[]))
{
if (((byte[])id).Length < 16)
if (((byte[])id).Length == 0)
return UUID.Zero;
else if (((byte[])id).Length == 16)
return new UUID((byte[])id, 0);
}
else if (id.GetType() == typeof(string))
{
if (((string)id).Length == 0)
return UUID.Zero;
else if (((string)id).Length == 36)
return new UUID((string)id);
}
throw new Exception("Failed to convert db value to UUID: " + id.ToString());
}
}

View File

@ -34,7 +34,7 @@ namespace OpenSim.Data
public interface IAssetDataPlugin : IPlugin
{
AssetBase GetAsset(UUID uuid);
bool StoreAsset(AssetBase asset);
void StoreAsset(AssetBase asset);
bool[] AssetsExist(UUID[] uuids);
List<AssetMetadata> FetchAssetMetadataSet(int start, int count);
void Initialise(string connect);

View File

@ -1,47 +0,0 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System.Collections.Generic;
using OpenMetaverse;
using OpenSim.Framework;
namespace OpenSim.Data
{
public delegate string FSStoreDelegate(AssetBase asset, bool force);
public interface IFSAssetDataPlugin : IPlugin
{
bool[] AssetsExist(UUID[] uuids);
void Initialise(string connect, string realm, int SkipAccessTimeDays);
bool Delete(string id);
AssetMetadata Get(string id, out string hash);
bool Store(AssetMetadata metadata, string hash);
void Import(string conn, string table, int start, int count, bool force, FSStoreDelegate store);
int Count();
}
}

View File

@ -71,8 +71,6 @@ namespace OpenSim.Data
{
RegionData Get(UUID regionID, UUID ScopeID);
List<RegionData> Get(string regionName, UUID ScopeID);
RegionData GetSpecific(string regionName, UUID ScopeID);
RegionData Get(int x, int y, UUID ScopeID);
List<RegionData> Get(int xStart, int yStart, int xEnd, int yEnd, UUID ScopeID);

View File

@ -50,6 +50,5 @@ namespace OpenSim.Data
bool Store(UserAccountData data);
bool Delete(string field, string val);
UserAccountData[] GetUsers(UUID scopeID, string query);
UserAccountData[] GetUsersWhere(UUID scopeID, string where);
}
}

View File

@ -75,7 +75,6 @@ namespace OpenSim.Data.MySQL
dbcon.Open();
Migration m = new Migration(dbcon, Assembly, "AssetStore");
m.Update();
dbcon.Close();
}
}
@ -145,7 +144,6 @@ namespace OpenSim.Data.MySQL
string.Format("[ASSETS DB]: MySql failure fetching asset {0}. Exception ", assetID), e);
}
}
dbcon.Close();
}
return asset;
@ -156,7 +154,17 @@ namespace OpenSim.Data.MySQL
/// </summary>
/// <param name="asset">Asset UUID to create</param>
/// <remarks>On failure : Throw an exception and attempt to reconnect to database</remarks>
override public bool StoreAsset(AssetBase asset)
override public void StoreAsset(AssetBase asset)
{
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{
dbcon.Open();
using (MySqlCommand cmd =
new MySqlCommand(
"replace INTO assets(id, name, description, assetType, local, temporary, create_time, access_time, asset_flags, CreatorID, data)" +
"VALUES(?id, ?name, ?description, ?assetType, ?local, ?temporary, ?create_time, ?access_time, ?asset_flags, ?CreatorID, ?data)",
dbcon))
{
string assetName = asset.Name;
if (asset.Name.Length > AssetBase.MAX_ASSET_NAME)
@ -176,16 +184,9 @@ namespace OpenSim.Data.MySQL
asset.Description, asset.ID, asset.Description.Length, assetDescription.Length);
}
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{
dbcon.Open();
using (MySqlCommand cmd =
new MySqlCommand(
"replace INTO assets(id, name, description, assetType, local, temporary, create_time, access_time, asset_flags, CreatorID, data)" +
"VALUES(?id, ?name, ?description, ?assetType, ?local, ?temporary, ?create_time, ?access_time, ?asset_flags, ?CreatorID, ?data)",
dbcon))
{
try
{
using (cmd)
{
// create unix epoch time
int now = (int)Utils.DateTimeToUnixTime(DateTime.UtcNow);
@ -201,15 +202,15 @@ namespace OpenSim.Data.MySQL
cmd.Parameters.AddWithValue("?asset_flags", (int)asset.Flags);
cmd.Parameters.AddWithValue("?data", asset.Data);
cmd.ExecuteNonQuery();
dbcon.Close();
return true;
}
}
catch (Exception e)
{
m_log.ErrorFormat("[ASSET DB]: MySQL failure creating asset {0} with name \"{1}\". Error: {2}",
asset.FullID, asset.Name, e.Message);
dbcon.Close();
return false;
m_log.Error(
string.Format(
"[ASSET DB]: MySQL failure creating asset {0} with name {1}. Exception ",
asset.FullID, asset.Name)
, e);
}
}
}
@ -225,6 +226,8 @@ namespace OpenSim.Data.MySQL
= new MySqlCommand("update assets set access_time=?access_time where id=?id", dbcon))
{
try
{
using (cmd)
{
// create unix epoch time
int now = (int)Utils.DateTimeToUnixTime(DateTime.UtcNow);
@ -232,6 +235,7 @@ namespace OpenSim.Data.MySQL
cmd.Parameters.AddWithValue("?access_time", now);
cmd.ExecuteNonQuery();
}
}
catch (Exception e)
{
m_log.Error(
@ -241,7 +245,6 @@ namespace OpenSim.Data.MySQL
e);
}
}
dbcon.Close();
}
}
@ -274,7 +277,6 @@ namespace OpenSim.Data.MySQL
}
}
}
dbcon.Close();
}
bool[] results = new bool[uuids.Length];
@ -339,7 +341,6 @@ namespace OpenSim.Data.MySQL
e);
}
}
dbcon.Close();
}
return retList;
@ -356,7 +357,6 @@ namespace OpenSim.Data.MySQL
cmd.Parameters.AddWithValue("?id", id);
cmd.ExecuteNonQuery();
}
dbcon.Close();
}
return true;

View File

@ -59,7 +59,6 @@ namespace OpenSim.Data.MySQL
dbcon.Open();
Migration m = new Migration(dbcon, Assembly, "AuthStore");
m.Update();
dbcon.Close();
}
}
@ -77,34 +76,31 @@ namespace OpenSim.Data.MySQL
{
cmd.Parameters.AddWithValue("?principalID", principalID.ToString());
using(IDataReader result = cmd.ExecuteReader())
{
if(result.Read())
IDataReader result = cmd.ExecuteReader();
if (result.Read())
{
ret.PrincipalID = principalID;
CheckColumnNames(result);
foreach(string s in m_ColumnNames)
foreach (string s in m_ColumnNames)
{
if(s == "UUID")
if (s == "UUID")
continue;
ret.Data[s] = result[s].ToString();
}
dbcon.Close();
return ret;
}
else
{
dbcon.Close();
return null;
}
}
}
}
}
private void CheckColumnNames(IDataReader result)
{

View File

@ -43,7 +43,12 @@ namespace OpenSim.Data.MySQL
private static readonly ILog m_log =
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private const string m_waitTimeoutSelect = "select @@wait_timeout";
private string m_connectionString;
private long m_waitTimeout;
private long m_waitTimeoutLeeway = 60 * TimeSpan.TicksPerSecond;
// private long m_lastConnectionUse;
private FieldInfo[] m_Fields;
private Dictionary<string, FieldInfo> m_FieldMap =
@ -76,13 +81,14 @@ namespace OpenSim.Data.MySQL
m_log.Debug("Exception: password not found in connection string\n" + e.ToString());
}
GetWaitTimeout();
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{
dbcon.Open();
Migration m = new Migration(dbcon, Assembly, "EstateStore");
m.Update();
dbcon.Close();
Type t = typeof(EstateSettings);
m_Fields = t.GetFields(BindingFlags.NonPublic |
@ -102,6 +108,33 @@ namespace OpenSim.Data.MySQL
get { return new List<string>(m_FieldMap.Keys).ToArray(); }
}
protected void GetWaitTimeout()
{
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{
dbcon.Open();
using (MySqlCommand cmd = new MySqlCommand(m_waitTimeoutSelect, dbcon))
{
using (MySqlDataReader dbReader = cmd.ExecuteReader(CommandBehavior.SingleRow))
{
if (dbReader.Read())
{
m_waitTimeout
= Convert.ToInt32(dbReader["@@wait_timeout"]) *
TimeSpan.TicksPerSecond + m_waitTimeoutLeeway;
}
}
}
// m_lastConnectionUse = DateTime.Now.Ticks;
m_log.DebugFormat(
"[REGION DB]: Connection wait timeout {0} seconds",
m_waitTimeout / TimeSpan.TicksPerSecond);
}
}
public EstateSettings LoadEstateSettings(UUID regionID, bool create)
{
string sql = "select estate_settings." + String.Join(",estate_settings.", FieldList) +
@ -144,6 +177,7 @@ namespace OpenSim.Data.MySQL
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{
dbcon.Open();
cmd.Connection = dbcon;
bool found = false;
@ -171,8 +205,6 @@ namespace OpenSim.Data.MySQL
}
}
}
dbcon.Close();
cmd.Connection = null;
if (!found && create)
{
@ -233,7 +265,6 @@ namespace OpenSim.Data.MySQL
es.Save();
}
dbcon.Close();
}
}
@ -266,7 +297,6 @@ namespace OpenSim.Data.MySQL
cmd.ExecuteNonQuery();
}
dbcon.Close();
}
SaveBanList(es);
@ -285,7 +315,7 @@ namespace OpenSim.Data.MySQL
using (MySqlCommand cmd = dbcon.CreateCommand())
{
cmd.CommandText = "select * from estateban where EstateID = ?EstateID";
cmd.CommandText = "select bannedUUID from estateban where EstateID = ?EstateID";
cmd.Parameters.AddWithValue("?EstateID", es.EstateID);
using (IDataReader r = cmd.ExecuteReader())
@ -293,16 +323,17 @@ namespace OpenSim.Data.MySQL
while (r.Read())
{
EstateBan eb = new EstateBan();
eb.BannedUserID = DBGuid.FromDB(r["bannedUUID"]); ;
UUID uuid = new UUID();
UUID.TryParse(r["bannedUUID"].ToString(), out uuid);
eb.BannedUserID = uuid;
eb.BannedHostAddress = "0.0.0.0";
eb.BannedHostIPMask = "0.0.0.0";
eb.BanningUserID = DBGuid.FromDB(r["banningUUID"]);
eb.BanTime = Convert.ToInt32(r["banTime"]);
es.AddBan(eb);
}
}
}
dbcon.Close();
}
}
@ -321,20 +352,17 @@ namespace OpenSim.Data.MySQL
cmd.Parameters.Clear();
cmd.CommandText = "insert into estateban (EstateID, bannedUUID, bannedIp, bannedIpHostMask, bannedNameMask, banningUUID, banTime) values ( ?EstateID, ?bannedUUID, '', '', '', ?banningUUID, ?banTime)";
cmd.CommandText = "insert into estateban (EstateID, bannedUUID, bannedIp, bannedIpHostMask, bannedNameMask) values ( ?EstateID, ?bannedUUID, '', '', '' )";
foreach (EstateBan b in es.EstateBans)
{
cmd.Parameters.AddWithValue("?EstateID", es.EstateID.ToString());
cmd.Parameters.AddWithValue("?bannedUUID", b.BannedUserID.ToString());
cmd.Parameters.AddWithValue("?banningUUID", b.BanningUserID.ToString());
cmd.Parameters.AddWithValue("?banTime", b.BanTime);
cmd.ExecuteNonQuery();
cmd.Parameters.Clear();
}
}
dbcon.Close();
}
}
@ -364,7 +392,6 @@ namespace OpenSim.Data.MySQL
cmd.Parameters.Clear();
}
}
dbcon.Close();
}
}
@ -390,7 +417,6 @@ namespace OpenSim.Data.MySQL
}
}
}
dbcon.Close();
}
return uuids.ToArray();
@ -445,6 +471,7 @@ namespace OpenSim.Data.MySQL
reader.Close();
}
}
dbcon.Close();
}
@ -473,6 +500,7 @@ namespace OpenSim.Data.MySQL
reader.Close();
}
}
dbcon.Close();
}

View File

@ -1,433 +0,0 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Reflection;
using System.Collections.Generic;
using System.Data;
using OpenSim.Framework;
using OpenSim.Framework.Console;
using log4net;
using MySql.Data.MySqlClient;
using OpenMetaverse;
namespace OpenSim.Data.MySQL
{
public class MySQLFSAssetData : IFSAssetDataPlugin
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
protected string m_ConnectionString;
protected string m_Table;
/// <summary>
/// Number of days that must pass before we update the access time on an asset when it has been fetched
/// Config option to change this is "DaysBetweenAccessTimeUpdates"
/// </summary>
private int DaysBetweenAccessTimeUpdates = 0;
protected virtual Assembly Assembly
{
get { return GetType().Assembly; }
}
public MySQLFSAssetData()
{
}
#region IPlugin Members
public string Version { get { return "1.0.0.0"; } }
// Loads and initialises the MySQL storage plugin and checks for migrations
public void Initialise(string connect, string realm, int UpdateAccessTime)
{
m_ConnectionString = connect;
m_Table = realm;
DaysBetweenAccessTimeUpdates = UpdateAccessTime;
try
{
using (MySqlConnection conn = new MySqlConnection(m_ConnectionString))
{
conn.Open();
Migration m = new Migration(conn, Assembly, "FSAssetStore");
m.Update();
conn.Close();
}
}
catch (MySqlException e)
{
m_log.ErrorFormat("[FSASSETS]: Can't connect to database: {0}", e.Message.ToString());
}
}
public void Initialise()
{
throw new NotImplementedException();
}
public void Dispose() { }
public string Name
{
get { return "MySQL FSAsset storage engine"; }
}
#endregion
private bool ExecuteNonQuery(MySqlCommand cmd)
{
using (MySqlConnection conn = new MySqlConnection(m_ConnectionString))
{
try
{
conn.Open();
}
catch (MySqlException e)
{
m_log.ErrorFormat("[FSASSETS]: Database open failed with {0}", e.ToString());
return false;
}
cmd.Connection = conn;
try
{
cmd.ExecuteNonQuery();
}
catch (MySqlException e)
{
cmd.Connection = null;
conn.Close();
m_log.ErrorFormat("[FSASSETS]: Query {0} failed with {1}", cmd.CommandText, e.ToString());
return false;
}
conn.Close();
cmd.Connection = null;
}
return true;
}
#region IFSAssetDataPlugin Members
public AssetMetadata Get(string id, out string hash)
{
hash = String.Empty;
AssetMetadata meta = new AssetMetadata();
using (MySqlConnection conn = new MySqlConnection(m_ConnectionString))
{
try
{
conn.Open();
}
catch (MySqlException e)
{
m_log.ErrorFormat("[FSASSETS]: Database open failed with {0}", e.ToString());
return null;
}
using (MySqlCommand cmd = conn.CreateCommand())
{
cmd.CommandText = String.Format("select id, name, description, type, hash, create_time, asset_flags, access_time from {0} where id = ?id", m_Table);
cmd.Parameters.AddWithValue("?id", id);
using (IDataReader reader = cmd.ExecuteReader())
{
if (!reader.Read())
return null;
hash = reader["hash"].ToString();
meta.ID = id;
meta.FullID = new UUID(id);
meta.Name = reader["name"].ToString();
meta.Description = reader["description"].ToString();
meta.Type = (sbyte)Convert.ToInt32(reader["type"]);
meta.ContentType = SLUtil.SLAssetTypeToContentType(meta.Type);
meta.CreationDate = Util.ToDateTime(Convert.ToInt32(reader["create_time"]));
meta.Flags = (AssetFlags)Convert.ToInt32(reader["asset_flags"]);
int AccessTime = Convert.ToInt32(reader["access_time"]);
UpdateAccessTime(id, AccessTime);
}
}
conn.Close();
}
return meta;
}
private void UpdateAccessTime(string AssetID, int AccessTime)
{
// Reduce DB work by only updating access time if asset hasn't recently been accessed
// 0 By Default, Config option is "DaysBetweenAccessTimeUpdates"
if (DaysBetweenAccessTimeUpdates > 0 && (DateTime.UtcNow - Utils.UnixTimeToDateTime(AccessTime)).TotalDays < DaysBetweenAccessTimeUpdates)
return;
using (MySqlConnection conn = new MySqlConnection(m_ConnectionString))
{
try
{
conn.Open();
}
catch (MySqlException e)
{
m_log.ErrorFormat("[FSASSETS]: Database open failed with {0}", e.ToString());
return;
}
using (MySqlCommand cmd = conn.CreateCommand())
{
cmd.CommandText = String.Format("UPDATE {0} SET `access_time` = UNIX_TIMESTAMP() WHERE `id` = ?id", m_Table);
cmd.Parameters.AddWithValue("?id", AssetID);
cmd.ExecuteNonQuery();
}
conn.Close();
}
}
public bool Store(AssetMetadata meta, string hash)
{
try
{
string oldhash;
AssetMetadata existingAsset = Get(meta.ID, out oldhash);
using (MySqlCommand cmd = new MySqlCommand())
{
cmd.Parameters.AddWithValue("?id", meta.ID);
cmd.Parameters.AddWithValue("?name", meta.Name);
cmd.Parameters.AddWithValue("?description", meta.Description);
// cmd.Parameters.AddWithValue("?type", meta.Type.ToString());
cmd.Parameters.AddWithValue("?type", meta.Type);
cmd.Parameters.AddWithValue("?hash", hash);
cmd.Parameters.AddWithValue("?asset_flags", meta.Flags);
if (existingAsset == null)
{
cmd.CommandText = String.Format("insert into {0} (id, name, description, type, hash, asset_flags, create_time, access_time) values ( ?id, ?name, ?description, ?type, ?hash, ?asset_flags, UNIX_TIMESTAMP(), UNIX_TIMESTAMP())", m_Table);
ExecuteNonQuery(cmd);
return true;
}
//cmd.CommandText = String.Format("update {0} set hash = ?hash, access_time = UNIX_TIMESTAMP() where id = ?id", m_Table);
//ExecuteNonQuery(cmd);
}
// return false;
// if the asset already exits
// assume it was already correctly stored
// or regions will keep retry.
return true;
}
catch(Exception e)
{
m_log.Error("[FSAssets] Failed to store asset with ID " + meta.ID);
m_log.Error(e.ToString());
return false;
}
}
/// <summary>
/// Check if the assets exist in the database.
/// </summary>
/// <param name="uuids">The asset UUID's</param>
/// <returns>For each asset: true if it exists, false otherwise</returns>
public bool[] AssetsExist(UUID[] uuids)
{
if (uuids.Length == 0)
return new bool[0];
bool[] results = new bool[uuids.Length];
for (int i = 0; i < uuids.Length; i++)
results[i] = false;
HashSet<UUID> exists = new HashSet<UUID>();
string ids = "'" + string.Join("','", uuids) + "'";
string sql = string.Format("select id from {1} where id in ({0})", ids, m_Table);
using (MySqlConnection conn = new MySqlConnection(m_ConnectionString))
{
try
{
conn.Open();
}
catch (MySqlException e)
{
m_log.ErrorFormat("[FSASSETS]: Failed to open database: {0}", e.ToString());
return results;
}
using (MySqlCommand cmd = conn.CreateCommand())
{
cmd.CommandText = sql;
using (MySqlDataReader dbReader = cmd.ExecuteReader())
{
while (dbReader.Read())
{
UUID id = DBGuid.FromDB(dbReader["ID"]);
exists.Add(id);
}
}
}
conn.Close();
}
for (int i = 0; i < uuids.Length; i++)
results[i] = exists.Contains(uuids[i]);
return results;
}
public int Count()
{
int count = 0;
using (MySqlConnection conn = new MySqlConnection(m_ConnectionString))
{
try
{
conn.Open();
}
catch (MySqlException e)
{
m_log.ErrorFormat("[FSASSETS]: Failed to open database: {0}", e.ToString());
return 0;
}
using(MySqlCommand cmd = conn.CreateCommand())
{
cmd.CommandText = String.Format("select count(*) as count from {0}",m_Table);
using (IDataReader reader = cmd.ExecuteReader())
{
reader.Read();
count = Convert.ToInt32(reader["count"]);
}
}
conn.Close();
}
return count;
}
public bool Delete(string id)
{
using(MySqlCommand cmd = new MySqlCommand())
{
cmd.CommandText = String.Format("delete from {0} where id = ?id",m_Table);
cmd.Parameters.AddWithValue("?id", id);
ExecuteNonQuery(cmd);
}
return true;
}
public void Import(string conn, string table, int start, int count, bool force, FSStoreDelegate store)
{
int imported = 0;
using (MySqlConnection importConn = new MySqlConnection(conn))
{
try
{
importConn.Open();
}
catch (MySqlException e)
{
m_log.ErrorFormat("[FSASSETS]: Can't connect to database: {0}",
e.Message.ToString());
return;
}
using (MySqlCommand cmd = importConn.CreateCommand())
{
string limit = String.Empty;
if (count != -1)
{
limit = String.Format(" limit {0},{1}", start, count);
}
cmd.CommandText = String.Format("select * from {0}{1}", table, limit);
MainConsole.Instance.Output("Querying database");
using (IDataReader reader = cmd.ExecuteReader())
{
MainConsole.Instance.Output("Reading data");
while (reader.Read())
{
if ((imported % 100) == 0)
{
MainConsole.Instance.Output(String.Format("{0} assets imported so far", imported));
}
AssetBase asset = new AssetBase();
AssetMetadata meta = new AssetMetadata();
meta.ID = reader["id"].ToString();
meta.FullID = new UUID(meta.ID);
meta.Name = reader["name"].ToString();
meta.Description = reader["description"].ToString();
meta.Type = (sbyte)Convert.ToInt32(reader["assetType"]);
meta.ContentType = SLUtil.SLAssetTypeToContentType(meta.Type);
meta.CreationDate = Util.ToDateTime(Convert.ToInt32(reader["create_time"]));
asset.Metadata = meta;
asset.Data = (byte[])reader["data"];
store(asset, force);
imported++;
}
}
}
importConn.Close();
}
MainConsole.Instance.Output(String.Format("Import done, {0} assets imported", imported));
}
#endregion
}
}

View File

@ -36,7 +36,7 @@ using MySql.Data.MySqlClient;
namespace OpenSim.Data.MySQL
{
/// <summary>
/// Common code for a number of database modules
/// A database interface class to a user profile storage system
/// </summary>
public class MySqlFramework
{
@ -44,72 +44,23 @@ namespace OpenSim.Data.MySQL
log4net.LogManager.GetLogger(
System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
protected string m_connectionString = String.Empty;
protected MySqlTransaction m_trans = null;
protected string m_connectionString;
// Constructor using a connection string. Instances constructed
// this way will open a new connection for each call.
protected MySqlFramework(string connectionString)
{
m_connectionString = connectionString;
}
// Constructor using a connection object. Instances constructed
// this way will use the connection object and never create
// new connections.
protected MySqlFramework(MySqlTransaction trans)
{
m_trans = trans;
}
//////////////////////////////////////////////////////////////
//
// All non queries are funneled through one connection
// to increase performance a little
//
protected int ExecuteNonQuery(MySqlCommand cmd)
{
if (m_trans == null)
{
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{
dbcon.Open();
int ret = ExecuteNonQueryWithConnection(cmd, dbcon);
dbcon.Close();
return ret;
}
}
else
{
return ExecuteNonQueryWithTransaction(cmd, m_trans);
}
}
private int ExecuteNonQueryWithTransaction(MySqlCommand cmd, MySqlTransaction trans)
{
cmd.Transaction = trans;
return ExecuteNonQueryWithConnection(cmd, trans.Connection);
}
private int ExecuteNonQueryWithConnection(MySqlCommand cmd, MySqlConnection dbcon)
{
try
{
cmd.Connection = dbcon;
try
{
int ret = cmd.ExecuteNonQuery();
cmd.Connection = null;
return ret;
}
catch (Exception e)
{
m_log.Error(e.Message, e);
m_log.Error(Environment.StackTrace.ToString());
cmd.Connection = null;
return 0;
}
return cmd.ExecuteNonQuery();
}
catch (Exception e)
{
@ -118,4 +69,5 @@ namespace OpenSim.Data.MySQL
}
}
}
}
}

View File

@ -29,9 +29,11 @@ using System;
using System.Collections.Generic;
using System.Data;
using System.Reflection;
using System.Text;
using log4net;
using MySql.Data.MySqlClient;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Region.Framework.Interfaces;
namespace OpenSim.Data.MySQL
{
@ -51,27 +53,14 @@ namespace OpenSim.Data.MySQL
get { return GetType().Assembly; }
}
public MySQLGenericTableHandler(MySqlTransaction trans,
string realm, string storeName) : base(trans)
{
m_Realm = realm;
CommonConstruct(storeName);
}
public MySQLGenericTableHandler(string connectionString,
string realm, string storeName) : base(connectionString)
{
m_Realm = realm;
m_connectionString = connectionString;
CommonConstruct(storeName);
}
protected void CommonConstruct(string storeName)
{
if (storeName != String.Empty)
{
// We always use a new connection for any Migrations
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{
dbcon.Open();
@ -117,69 +106,30 @@ namespace OpenSim.Data.MySQL
public virtual T[] Get(string field, string key)
{
using (MySqlCommand cmd = new MySqlCommand())
{
cmd.Parameters.AddWithValue(field, key);
cmd.CommandText = string.Format("select * from {0} where `{1}` = ?{1}", m_Realm, field);
return DoQuery(cmd);
}
}
public virtual T[] Get(string field, string[] keys)
{
int flen = keys.Length;
if(flen == 0)
return new T[0];
int flast = flen - 1;
StringBuilder sb = new StringBuilder(1024);
sb.AppendFormat("select * from {0} where {1} IN (?", m_Realm, field);
using (MySqlCommand cmd = new MySqlCommand())
{
for (int i = 0 ; i < flen ; i++)
{
string fname = field + i.ToString();
cmd.Parameters.AddWithValue(fname, keys[i]);
sb.Append(fname);
if(i < flast)
sb.Append(",?");
else
sb.Append(")");
}
cmd.CommandText = sb.ToString();
return DoQuery(cmd);
}
return Get(new string[] { field }, new string[] { key });
}
public virtual T[] Get(string[] fields, string[] keys)
{
return Get(fields, keys, String.Empty);
}
public virtual T[] Get(string[] fields, string[] keys, string options)
{
int flen = fields.Length;
if (flen == 0 || flen != keys.Length)
if (fields.Length != keys.Length)
return new T[0];
int flast = flen - 1;
StringBuilder sb = new StringBuilder(1024);
sb.AppendFormat("select * from {0} where ", m_Realm);
List<string> terms = new List<string>();
using (MySqlCommand cmd = new MySqlCommand())
{
for (int i = 0 ; i < flen ; i++)
for (int i = 0 ; i < fields.Length ; i++)
{
cmd.Parameters.AddWithValue(fields[i], keys[i]);
if(i < flast)
sb.AppendFormat("`{0}` = ?{0} and ", fields[i]);
else
sb.AppendFormat("`{0}` = ?{0} ", fields[i]);
terms.Add("`" + fields[i] + "` = ?" + fields[i]);
}
sb.Append(options);
cmd.CommandText = sb.ToString();
string where = String.Join(" and ", terms.ToArray());
string query = String.Format("select * from {0} where {1}",
m_Realm, where);
cmd.CommandText = query;
return DoQuery(cmd);
}
@ -187,33 +137,11 @@ namespace OpenSim.Data.MySQL
protected T[] DoQuery(MySqlCommand cmd)
{
if (m_trans == null)
{
List<T> result = new List<T>();
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{
dbcon.Open();
T[] ret = DoQueryWithConnection(cmd, dbcon);
dbcon.Close();
return ret;
}
}
else
{
return DoQueryWithTransaction(cmd, m_trans);
}
}
protected T[] DoQueryWithTransaction(MySqlCommand cmd, MySqlTransaction trans)
{
cmd.Transaction = trans;
return DoQueryWithConnection(cmd, trans.Connection);
}
protected T[] DoQueryWithConnection(MySqlCommand cmd, MySqlConnection dbcon)
{
List<T> result = new List<T>();
cmd.Connection = dbcon;
using (IDataReader reader = cmd.ExecuteReader())
@ -236,7 +164,7 @@ namespace OpenSim.Data.MySQL
if (m_Fields[name].FieldType == typeof(bool))
{
int v = Convert.ToInt32(reader[name]);
m_Fields[name].SetValue(row, v != 0);
m_Fields[name].SetValue(row, v != 0 ? true : false);
}
else if (m_Fields[name].FieldType == typeof(UUID))
{
@ -247,11 +175,6 @@ namespace OpenSim.Data.MySQL
int v = Convert.ToInt32(reader[name]);
m_Fields[name].SetValue(row, v);
}
else if (m_Fields[name].FieldType == typeof(uint))
{
uint v = Convert.ToUInt32(reader[name]);
m_Fields[name].SetValue(row, v);
}
else
{
m_Fields[name].SetValue(row, reader[name]);
@ -276,7 +199,8 @@ namespace OpenSim.Data.MySQL
result.Add(row);
}
}
cmd.Connection = null;
}
return result.ToArray();
}
@ -355,26 +279,25 @@ namespace OpenSim.Data.MySQL
// "[MYSQL GENERIC TABLE HANDLER]: Delete(string[] fields, string[] keys) invoked with {0}:{1}",
// string.Join(",", fields), string.Join(",", keys));
int flen = fields.Length;
if (flen == 0 || flen != keys.Length)
if (fields.Length != keys.Length)
return false;
int flast = flen - 1;
StringBuilder sb = new StringBuilder(1024);
sb.AppendFormat("delete from {0} where ", m_Realm);
List<string> terms = new List<string>();
using (MySqlCommand cmd = new MySqlCommand())
{
for (int i = 0 ; i < flen ; i++)
for (int i = 0 ; i < fields.Length ; i++)
{
cmd.Parameters.AddWithValue(fields[i], keys[i]);
if(i < flast)
sb.AppendFormat("`{0}` = ?{0} and ", fields[i]);
else
sb.AppendFormat("`{0}` = ?{0}", fields[i]);
terms.Add("`" + fields[i] + "` = ?" + fields[i]);
}
cmd.CommandText = sb.ToString();
string where = String.Join(" and ", terms.ToArray());
string query = String.Format("delete from {0} where {1}", m_Realm, where);
cmd.CommandText = query;
return ExecuteNonQuery(cmd) > 0;
}
}
@ -386,27 +309,27 @@ namespace OpenSim.Data.MySQL
public long GetCount(string[] fields, string[] keys)
{
int flen = fields.Length;
if (flen == 0 || flen != keys.Length)
if (fields.Length != keys.Length)
return 0;
int flast = flen - 1;
StringBuilder sb = new StringBuilder(1024);
sb.AppendFormat("select count(*) from {0} where ", m_Realm);
List<string> terms = new List<string>();
using (MySqlCommand cmd = new MySqlCommand())
{
for (int i = 0 ; i < flen ; i++)
for (int i = 0; i < fields.Length; i++)
{
cmd.Parameters.AddWithValue(fields[i], keys[i]);
if(i < flast)
sb.AppendFormat("`{0}` = ?{0} and ", fields[i]);
else
sb.AppendFormat("`{0}` = ?{0}", fields[i]);
terms.Add("`" + fields[i] + "` = ?" + fields[i]);
}
cmd.CommandText = sb.ToString();
object result = DoQueryScalar(cmd);
string where = String.Join(" and ", terms.ToArray());
string query = String.Format("select count(*) from {0} where {1}",
m_Realm, where);
cmd.CommandText = query;
Object result = DoQueryScalar(cmd);
return Convert.ToInt64(result);
}
@ -428,27 +351,15 @@ namespace OpenSim.Data.MySQL
}
public object DoQueryScalar(MySqlCommand cmd)
{
if (m_trans == null)
{
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{
dbcon.Open();
cmd.Connection = dbcon;
object ret = cmd.ExecuteScalar();
cmd.Connection = null;
dbcon.Close();
return ret;
}
}
else
{
cmd.Connection = m_trans.Connection;
cmd.Transaction = m_trans;
return cmd.ExecuteScalar();
}
}
}
}

View File

@ -90,7 +90,7 @@ namespace OpenSim.Data.MySQL
else
pattern = string.Format("Name LIKE '%{0}%'", MySqlHelper.EscapeString(pattern));
return m_Groups.Get(string.Format("ShowInList=1 AND ({0})", pattern));
return m_Groups.Get(string.Format("ShowInList=1 AND ({0}) ORDER BY Name LIMIT 100", pattern));
}
public bool DeleteGroup(UUID groupID)
@ -431,7 +431,8 @@ namespace OpenSim.Data.MySQL
using (MySqlCommand cmd = new MySqlCommand())
{
cmd.CommandText = String.Format("delete from {0} where TMStamp < NOW() - INTERVAL 2 WEEK", m_Realm);
cmd.CommandText = String.Format("delete from {0} where TMStamp < ?tstamp", m_Realm);
cmd.Parameters.AddWithValue("?tstamp", now - 14 * 24 * 60 * 60); // > 2 weeks old
ExecuteNonQuery(cmd);
}

View File

@ -78,7 +78,6 @@ namespace OpenSim.Data.MySQL
dbcon.Open();
Migration m = new Migration(dbcon, assem, "InventoryStore");
m.Update();
dbcon.Close();
}
}
@ -131,7 +130,6 @@ namespace OpenSim.Data.MySQL
items.Add(item);
}
dbcon.Close();
return items;
}
}
@ -172,7 +170,6 @@ namespace OpenSim.Data.MySQL
while (reader.Read())
items.Add(readInventoryFolder(reader));
dbcon.Close();
return items;
}
}
@ -224,7 +221,6 @@ namespace OpenSim.Data.MySQL
if (items.Count > 0)
rootFolder = items[0];
dbcon.Close();
return rootFolder;
}
}
@ -265,7 +261,6 @@ namespace OpenSim.Data.MySQL
while (reader.Read())
items.Add(readInventoryFolder(reader));
dbcon.Close();
return items;
}
}
@ -357,7 +352,6 @@ namespace OpenSim.Data.MySQL
if (reader.Read())
item = readInventoryItem(reader);
dbcon.Close();
return item;
}
}
@ -423,7 +417,6 @@ namespace OpenSim.Data.MySQL
if (reader.Read())
folder = readInventoryFolder(reader);
dbcon.Close();
return folder;
}
}
@ -511,7 +504,6 @@ namespace OpenSim.Data.MySQL
lock (m_dbLock)
result.ExecuteNonQuery();
}
dbcon.Close();
}
}
catch (MySqlException e)
@ -548,7 +540,6 @@ namespace OpenSim.Data.MySQL
lock (m_dbLock)
cmd.ExecuteNonQuery();
}
dbcon.Close();
}
}
catch (MySqlException e)
@ -609,7 +600,6 @@ namespace OpenSim.Data.MySQL
m_log.Error(e.ToString());
}
}
dbcon.Close();
}
}
@ -653,7 +643,6 @@ namespace OpenSim.Data.MySQL
m_log.Error(e.ToString());
}
}
dbcon.Close();
}
}
@ -817,7 +806,6 @@ namespace OpenSim.Data.MySQL
lock (m_dbLock)
cmd.ExecuteNonQuery();
}
dbcon.Close();
}
}
catch (MySqlException e)
@ -845,7 +833,6 @@ namespace OpenSim.Data.MySQL
lock (m_dbLock)
cmd.ExecuteNonQuery();
}
dbcon.Close();
}
}
catch (MySqlException e)
@ -899,7 +886,6 @@ namespace OpenSim.Data.MySQL
if (item != null)
list.Add(item);
}
dbcon.Close();
return list;
}
}

View File

@ -60,7 +60,6 @@ namespace OpenSim.Data.MySQL
dbcon.Open();
Migration m = new Migration(dbcon, Assembly, "GridStore");
m.Update();
dbcon.Close();
}
}
@ -81,15 +80,16 @@ namespace OpenSim.Data.MySQL
}
}
public RegionData GetSpecific(string regionName, UUID scopeID)
public RegionData Get(int posX, int posY, UUID scopeID)
{
string command = "select * from `" + m_Realm + "` where regionName = ?regionName";
string command = "select * from `"+m_Realm+"` where locX = ?posX and locY = ?posY";
if (scopeID != UUID.Zero)
command += " and ScopeID = ?scopeID";
using (MySqlCommand cmd = new MySqlCommand(command))
{
cmd.Parameters.AddWithValue("?regionName", regionName);
cmd.Parameters.AddWithValue("?posX", posX.ToString());
cmd.Parameters.AddWithValue("?posY", posY.ToString());
cmd.Parameters.AddWithValue("?scopeID", scopeID.ToString());
List<RegionData> ret = RunCommand(cmd);
@ -98,48 +98,6 @@ namespace OpenSim.Data.MySQL
return ret[0];
}
}
public RegionData Get(int posX, int posY, UUID scopeID)
{
string command = "select * from `" + m_Realm + "` where locX between ?startX and ?endX and locY between ?startY and ?endY";
if (scopeID != UUID.Zero)
command += " and ScopeID = ?scopeID";
int startX = posX - (int)Constants.MaximumRegionSize;
int startY = posY - (int)Constants.MaximumRegionSize;
int endX = posX;
int endY = posY;
List<RegionData> ret;
using (MySqlCommand cmd = new MySqlCommand(command))
{
cmd.Parameters.AddWithValue("?startX", startX.ToString());
cmd.Parameters.AddWithValue("?startY", startY.ToString());
cmd.Parameters.AddWithValue("?endX", endX.ToString());
cmd.Parameters.AddWithValue("?endY", endY.ToString());
cmd.Parameters.AddWithValue("?scopeID", scopeID.ToString());
ret = RunCommand(cmd);
}
if (ret.Count == 0)
return null;
// find the first that contains pos
RegionData rg = null;
foreach (RegionData r in ret)
{
if (posX >= r.posX && posX < r.posX + r.sizeX
&& posY >= r.posY && posY < r.posY + r.sizeY)
{
rg = r;
break;
}
}
return rg;
}
public RegionData Get(UUID regionID, UUID scopeID)
@ -163,7 +121,6 @@ namespace OpenSim.Data.MySQL
public List<RegionData> Get(int startX, int startY, int endX, int endY, UUID scopeID)
{
/* fix size regions
string command = "select * from `"+m_Realm+"` where locX between ?startX and ?endX and locY between ?startY and ?endY";
if (scopeID != UUID.Zero)
command += " and ScopeID = ?scopeID";
@ -178,38 +135,6 @@ namespace OpenSim.Data.MySQL
return RunCommand(cmd);
}
*/
string command = "select * from `" + m_Realm + "` where locX between ?startX and ?endX and locY between ?startY and ?endY";
if (scopeID != UUID.Zero)
command += " and ScopeID = ?scopeID";
int qstartX = startX - (int)Constants.MaximumRegionSize;
int qstartY = startY - (int)Constants.MaximumRegionSize;
List<RegionData> dbret;
using (MySqlCommand cmd = new MySqlCommand(command))
{
cmd.Parameters.AddWithValue("?startX", qstartX.ToString());
cmd.Parameters.AddWithValue("?startY", qstartY.ToString());
cmd.Parameters.AddWithValue("?endX", endX.ToString());
cmd.Parameters.AddWithValue("?endY", endY.ToString());
cmd.Parameters.AddWithValue("?scopeID", scopeID.ToString());
dbret = RunCommand(cmd);
}
List<RegionData> ret = new List<RegionData>();
if (dbret.Count == 0)
return ret;
foreach (RegionData r in dbret)
{
if (r.posX + r.sizeX > startX && r.posX <= endX
&& r.posY + r.sizeY > startY && r.posY <= endY)
ret.Add(r);
}
return ret;
}
public List<RegionData> RunCommand(MySqlCommand cmd)
@ -262,8 +187,6 @@ namespace OpenSim.Data.MySQL
retList.Add(ret);
}
}
cmd.Connection = null;
dbcon.Close();
}
return retList;

File diff suppressed because it is too large Load Diff

View File

@ -46,21 +46,17 @@ namespace OpenSim.Data.MySQL
{
string[] words = query.Split(new char[] {' '});
bool valid = false;
for (int i = 0 ; i < words.Length ; i++)
{
if (words[i].Length > 2)
valid = true;
// if (words[i].Length < 3)
// {
// if (i != words.Length - 1)
// Array.Copy(words, i + 1, words, i, words.Length - i - 1);
// Array.Resize(ref words, words.Length - 1);
// }
if (words[i].Length < 3)
{
if (i != words.Length - 1)
Array.Copy(words, i + 1, words, i, words.Length - i - 1);
Array.Resize(ref words, words.Length - 1);
}
}
if ((!valid) || words.Length == 0)
if (words.Length == 0)
return new UserAccountData[0];
if (words.Length > 2)
@ -70,13 +66,13 @@ namespace OpenSim.Data.MySQL
{
if (words.Length == 1)
{
cmd.CommandText = String.Format("select * from {0} where (ScopeID=?ScopeID or ScopeID='00000000-0000-0000-0000-000000000000') and (FirstName like ?search or LastName like ?search) and active=1", m_Realm);
cmd.CommandText = String.Format("select * from {0} where (ScopeID=?ScopeID or ScopeID='00000000-0000-0000-0000-000000000000') and (FirstName like ?search or LastName like ?search)", m_Realm);
cmd.Parameters.AddWithValue("?search", "%" + words[0] + "%");
cmd.Parameters.AddWithValue("?ScopeID", scopeID.ToString());
}
else
{
cmd.CommandText = String.Format("select * from {0} where (ScopeID=?ScopeID or ScopeID='00000000-0000-0000-0000-000000000000') and (FirstName like ?searchFirst and LastName like ?searchLast) and active=1", m_Realm);
cmd.CommandText = String.Format("select * from {0} where (ScopeID=?ScopeID or ScopeID='00000000-0000-0000-0000-000000000000') and (FirstName like ?searchFirst or LastName like ?searchLast)", m_Realm);
cmd.Parameters.AddWithValue("?searchFirst", "%" + words[0] + "%");
cmd.Parameters.AddWithValue("?searchLast", "%" + words[1] + "%");
cmd.Parameters.AddWithValue("?ScopeID", scopeID.ToString());
@ -85,21 +81,5 @@ namespace OpenSim.Data.MySQL
return DoQuery(cmd);
}
}
public UserAccountData[] GetUsersWhere(UUID scopeID, string where)
{
using (MySqlCommand cmd = new MySqlCommand())
{
if (scopeID != UUID.Zero)
{
where = "(ScopeID=?ScopeID or ScopeID='00000000-0000-0000-0000-000000000000') and (" + where + ")";
cmd.Parameters.AddWithValue("?ScopeID", scopeID.ToString());
}
cmd.CommandText = String.Format("select * from {0} where " + where, m_Realm);
return DoQuery(cmd);
}
}
}
}

View File

@ -69,7 +69,6 @@ namespace OpenSim.Data.MySQL
Migration m = new Migration(dbcon, Assembly, "UserProfiles");
m.Update();
dbcon.Close();
}
}
#endregion Member Functions
@ -90,7 +89,7 @@ namespace OpenSim.Data.MySQL
using (MySqlConnection dbcon = new MySqlConnection(ConnectionString))
{
const string query = "SELECT classifieduuid, name FROM classifieds WHERE creatoruuid = ?Id";
string query = "SELECT classifieduuid, name FROM classifieds WHERE creatoruuid = ?Id";
dbcon.Open();
using (MySqlCommand cmd = new MySqlCommand(query, dbcon))
{
@ -112,7 +111,8 @@ namespace OpenSim.Data.MySQL
}
catch (Exception e)
{
m_log.ErrorFormat("[PROFILES_DATA] GetClassifiedRecords exception {0}", e.Message);
m_log.ErrorFormat("[PROFILES_DATA]" +
": UserAccount exception {0}", e.Message);
}
n.Add("classifieduuid", OSD.FromUUID(Id));
n.Add("name", OSD.FromString(Name));
@ -121,58 +121,58 @@ namespace OpenSim.Data.MySQL
}
}
}
dbcon.Close();
}
return data;
}
public bool UpdateClassifiedRecord(UserClassifiedAdd ad, ref string result)
{
const string query =
"INSERT INTO classifieds ("
+ "`classifieduuid`,"
+ "`creatoruuid`,"
+ "`creationdate`,"
+ "`expirationdate`,"
+ "`category`,"
+ "`name`,"
+ "`description`,"
+ "`parceluuid`,"
+ "`parentestate`,"
+ "`snapshotuuid`,"
+ "`simname`,"
+ "`posglobal`,"
+ "`parcelname`,"
+ "`classifiedflags`,"
+ "`priceforlisting`) "
+ "VALUES ("
+ "?ClassifiedId,"
+ "?CreatorId,"
+ "?CreatedDate,"
+ "?ExpirationDate,"
+ "?Category,"
+ "?Name,"
+ "?Description,"
+ "?ParcelId,"
+ "?ParentEstate,"
+ "?SnapshotId,"
+ "?SimName,"
+ "?GlobalPos,"
+ "?ParcelName,"
+ "?Flags,"
+ "?ListingPrice ) "
+ "ON DUPLICATE KEY UPDATE "
+ "category=?Category, "
+ "expirationdate=?ExpirationDate, "
+ "name=?Name, "
+ "description=?Description, "
+ "parentestate=?ParentEstate, "
+ "posglobal=?GlobalPos, "
+ "parcelname=?ParcelName, "
+ "classifiedflags=?Flags, "
+ "priceforlisting=?ListingPrice, "
+ "snapshotuuid=?SnapshotId"
;
string query = string.Empty;
query += "INSERT INTO classifieds (";
query += "`classifieduuid`,";
query += "`creatoruuid`,";
query += "`creationdate`,";
query += "`expirationdate`,";
query += "`category`,";
query += "`name`,";
query += "`description`,";
query += "`parceluuid`,";
query += "`parentestate`,";
query += "`snapshotuuid`,";
query += "`simname`,";
query += "`posglobal`,";
query += "`parcelname`,";
query += "`classifiedflags`,";
query += "`priceforlisting`) ";
query += "VALUES (";
query += "?ClassifiedId,";
query += "?CreatorId,";
query += "?CreatedDate,";
query += "?ExpirationDate,";
query += "?Category,";
query += "?Name,";
query += "?Description,";
query += "?ParcelId,";
query += "?ParentEstate,";
query += "?SnapshotId,";
query += "?SimName,";
query += "?GlobalPos,";
query += "?ParcelName,";
query += "?Flags,";
query += "?ListingPrice ) ";
query += "ON DUPLICATE KEY UPDATE ";
query += "category=?Category, ";
query += "expirationdate=?ExpirationDate, ";
query += "name=?Name, ";
query += "description=?Description, ";
query += "parentestate=?ParentEstate, ";
query += "posglobal=?GlobalPos, ";
query += "parcelname=?ParcelName, ";
query += "classifiedflags=?Flags, ";
query += "priceforlisting=?ListingPrice, ";
query += "snapshotuuid=?SnapshotId";
if(string.IsNullOrEmpty(ad.ParcelName))
ad.ParcelName = "Unknown";
@ -228,12 +228,12 @@ namespace OpenSim.Data.MySQL
cmd.ExecuteNonQuery();
}
dbcon.Close();
}
}
catch (Exception e)
{
m_log.ErrorFormat("[PROFILES_DATA]: UpdateClassifiedRecord exception {0}", e.Message);
m_log.ErrorFormat("[PROFILES_DATA]" +
": ClassifiedesUpdate exception {0}", e.Message);
result = e.Message;
return false;
}
@ -242,7 +242,10 @@ namespace OpenSim.Data.MySQL
public bool DeleteClassifiedRecord(UUID recordId)
{
const string query = "DELETE FROM classifieds WHERE classifieduuid = ?recordId";
string query = string.Empty;
query += "DELETE FROM classifieds WHERE ";
query += "classifieduuid = ?recordId";
try
{
@ -255,12 +258,12 @@ namespace OpenSim.Data.MySQL
cmd.Parameters.AddWithValue("?recordId", recordId.ToString());
cmd.ExecuteNonQuery();
}
dbcon.Close();
}
}
catch (Exception e)
{
m_log.ErrorFormat("[PROFILES_DATA]: DeleteClassifiedRecord exception {0}", e.Message);
m_log.ErrorFormat("[PROFILES_DATA]" +
": DeleteClassifiedRecord exception {0}", e.Message);
return false;
}
return true;
@ -268,8 +271,10 @@ namespace OpenSim.Data.MySQL
public bool GetClassifiedInfo(ref UserClassifiedAdd ad, ref string result)
{
string query = string.Empty;
const string query = "SELECT * FROM classifieds WHERE classifieduuid = ?AdId";
query += "SELECT * FROM classifieds WHERE ";
query += "classifieduuid = ?AdId";
try
{
@ -307,7 +312,8 @@ namespace OpenSim.Data.MySQL
}
catch (Exception e)
{
m_log.ErrorFormat("[PROFILES_DATA]: GetClassifiedInfo exception {0}", e.Message);
m_log.ErrorFormat("[PROFILES_DATA]" +
": GetPickInfo exception {0}", e.Message);
}
return true;
}
@ -316,8 +322,10 @@ namespace OpenSim.Data.MySQL
#region Picks Queries
public OSDArray GetAvatarPicks(UUID avatarId)
{
const string query = "SELECT `pickuuid`,`name` FROM userpicks WHERE creatoruuid = ?Id";
string query = string.Empty;
query += "SELECT `pickuuid`,`name` FROM userpicks WHERE ";
query += "creatoruuid = ?Id";
OSDArray data = new OSDArray();
try
@ -344,20 +352,24 @@ namespace OpenSim.Data.MySQL
}
}
}
dbcon.Close();
}
}
catch (Exception e)
{
m_log.ErrorFormat("[PROFILES_DATA]: GetAvatarPicks exception {0}", e.Message);
m_log.ErrorFormat("[PROFILES_DATA]" +
": GetAvatarPicks exception {0}", e.Message);
}
return data;
}
public UserProfilePick GetPickInfo(UUID avatarId, UUID pickId)
{
string query = string.Empty;
UserProfilePick pick = new UserProfilePick();
const string query = "SELECT * FROM userpicks WHERE creatoruuid = ?CreatorId AND pickuuid = ?PickId";
query += "SELECT * FROM userpicks WHERE ";
query += "creatoruuid = ?CreatorId AND ";
query += "pickuuid = ?PickId";
try
{
@ -390,7 +402,7 @@ namespace OpenSim.Data.MySQL
bool.TryParse((string)reader["enabled"], out pick.Enabled);
pick.Name = (string)reader["name"];
pick.Desc = description;
pick.ParcelName = (string)reader["user"];
pick.User = (string)reader["user"];
pick.OriginalName = (string)reader["originalname"];
pick.SimName = (string)reader["simname"];
pick.SortOrder = (int)reader["sortorder"];
@ -402,40 +414,39 @@ namespace OpenSim.Data.MySQL
}
catch (Exception e)
{
m_log.ErrorFormat("[PROFILES_DATA]: GetPickInfo exception {0}", e.Message);
m_log.ErrorFormat("[PROFILES_DATA]" +
": GetPickInfo exception {0}", e.Message);
}
return pick;
}
public bool UpdatePicksRecord(UserProfilePick pick)
{
const string query =
"INSERT INTO userpicks VALUES ("
+ "?PickId,"
+ "?CreatorId,"
+ "?TopPick,"
+ "?ParcelId,"
+ "?Name,"
+ "?Desc,"
+ "?SnapshotId,"
+ "?User,"
+ "?Original,"
+ "?SimName,"
+ "?GlobalPos,"
+ "?SortOrder,"
+ "?Enabled,"
+ "?Gatekeeper)"
+ "ON DUPLICATE KEY UPDATE "
+ "parceluuid=?ParcelId,"
+ "name=?Name,"
+ "description=?Desc,"
+ "user=?User,"
+ "simname=?SimName,"
+ "snapshotuuid=?SnapshotId,"
+ "pickuuid=?PickId,"
+ "posglobal=?GlobalPos,"
+ "gatekeeper=?Gatekeeper"
;
string query = string.Empty;
query += "INSERT INTO userpicks VALUES (";
query += "?PickId,";
query += "?CreatorId,";
query += "?TopPick,";
query += "?ParcelId,";
query += "?Name,";
query += "?Desc,";
query += "?SnapshotId,";
query += "?User,";
query += "?Original,";
query += "?SimName,";
query += "?GlobalPos,";
query += "?SortOrder,";
query += "?Enabled,";
query += "?Gatekeeper)";
query += "ON DUPLICATE KEY UPDATE ";
query += "parceluuid=?ParcelId,";
query += "name=?Name,";
query += "description=?Desc,";
query += "snapshotuuid=?SnapshotId,";
query += "pickuuid=?PickId,";
query += "posglobal=?GlobalPos,";
query += "gatekeeper=?Gatekeeper";
try
{
@ -451,7 +462,7 @@ namespace OpenSim.Data.MySQL
cmd.Parameters.AddWithValue("?Name", pick.Name.ToString());
cmd.Parameters.AddWithValue("?Desc", pick.Desc.ToString());
cmd.Parameters.AddWithValue("?SnapshotId", pick.SnapshotId.ToString());
cmd.Parameters.AddWithValue("?User", pick.ParcelName.ToString());
cmd.Parameters.AddWithValue("?User", pick.User.ToString());
cmd.Parameters.AddWithValue("?Original", pick.OriginalName.ToString());
cmd.Parameters.AddWithValue("?SimName",pick.SimName.ToString());
cmd.Parameters.AddWithValue("?GlobalPos", pick.GlobalPos);
@ -461,12 +472,12 @@ namespace OpenSim.Data.MySQL
cmd.ExecuteNonQuery();
}
dbcon.Close();
}
}
catch (Exception e)
{
m_log.ErrorFormat("[PROFILES_DATA]: UpdatePicksRecord exception {0}", e.Message);
m_log.ErrorFormat("[PROFILES_DATA]" +
": UpdateAvatarNotes exception {0}", e.Message);
return false;
}
return true;
@ -474,7 +485,10 @@ namespace OpenSim.Data.MySQL
public bool DeletePicksRecord(UUID pickId)
{
string query = "DELETE FROM userpicks WHERE pickuuid = ?PickId";
string query = string.Empty;
query += "DELETE FROM userpicks WHERE ";
query += "pickuuid = ?PickId";
try
{
@ -488,12 +502,12 @@ namespace OpenSim.Data.MySQL
cmd.ExecuteNonQuery();
}
dbcon.Close();
}
}
catch (Exception e)
{
m_log.ErrorFormat("[PROFILES_DATA]: DeletePicksRecord exception {0}", e.Message);
m_log.ErrorFormat("[PROFILES_DATA]" +
": DeleteUserPickRecord exception {0}", e.Message);
return false;
}
return true;
@ -503,7 +517,12 @@ namespace OpenSim.Data.MySQL
#region Avatar Notes Queries
public bool GetAvatarNotes(ref UserProfileNotes notes)
{ // WIP
const string query = "SELECT `notes` FROM usernotes WHERE useruuid = ?Id AND targetuuid = ?TargetId";
string query = string.Empty;
query += "SELECT `notes` FROM usernotes WHERE ";
query += "useruuid = ?Id AND ";
query += "targetuuid = ?TargetId";
OSDArray data = new OSDArray();
try
{
@ -528,37 +547,38 @@ namespace OpenSim.Data.MySQL
}
}
}
dbcon.Close();
}
}
catch (Exception e)
{
m_log.ErrorFormat("[PROFILES_DATA]: GetAvatarNotes exception {0}", e.Message);
m_log.ErrorFormat("[PROFILES_DATA]" +
": GetAvatarNotes exception {0}", e.Message);
}
return true;
}
public bool UpdateAvatarNotes(ref UserProfileNotes note, ref string result)
{
string query;
string query = string.Empty;
bool remove;
if(string.IsNullOrEmpty(note.Notes))
{
remove = true;
query = "DELETE FROM usernotes WHERE useruuid=?UserId AND targetuuid=?TargetId";
query += "DELETE FROM usernotes WHERE ";
query += "useruuid=?UserId AND ";
query += "targetuuid=?TargetId";
}
else
{
remove = false;
query = "INSERT INTO usernotes VALUES ("
+ "?UserId,"
+ "?TargetId,"
+ "?Notes )"
+ "ON DUPLICATE KEY "
+ "UPDATE "
+ "notes=?Notes"
;
query += "INSERT INTO usernotes VALUES ( ";
query += "?UserId,";
query += "?TargetId,";
query += "?Notes )";
query += "ON DUPLICATE KEY ";
query += "UPDATE ";
query += "notes=?Notes";
}
try
@ -575,12 +595,12 @@ namespace OpenSim.Data.MySQL
cmd.ExecuteNonQuery();
}
dbcon.Close();
}
}
catch (Exception e)
{
m_log.ErrorFormat("[PROFILES_DATA]: UpdateAvatarNotes exception {0}", e.Message);
m_log.ErrorFormat("[PROFILES_DATA]" +
": UpdateAvatarNotes exception {0}", e.Message);
return false;
}
return true;
@ -591,7 +611,10 @@ namespace OpenSim.Data.MySQL
#region Avatar Properties
public bool GetAvatarProperties(ref UserProfileProperties props, ref string result)
{
string query = "SELECT * FROM userprofile WHERE useruuid = ?Id";
string query = string.Empty;
query += "SELECT * FROM userprofile WHERE ";
query += "useruuid = ?Id";
try
{
@ -606,8 +629,6 @@ namespace OpenSim.Data.MySQL
{
if(reader.HasRows)
{
m_log.DebugFormat("[PROFILES_DATA]" +
": Getting data for {0}.", props.UserId);
reader.Read();
props.WebUrl = (string)reader["profileURL"];
UUID.TryParse((string)reader["profileImage"], out props.ImageId);
@ -623,9 +644,6 @@ namespace OpenSim.Data.MySQL
}
else
{
m_log.DebugFormat("[PROFILES_DATA]" +
": No data for {0}", props.UserId);
props.WebUrl = string.Empty;
props.ImageId = UUID.Zero;
props.AboutText = string.Empty;
@ -640,36 +658,35 @@ namespace OpenSim.Data.MySQL
props.PublishProfile = false;
props.PublishMature = false;
query = "INSERT INTO userprofile ("
+ "useruuid, "
+ "profilePartner, "
+ "profileAllowPublish, "
+ "profileMaturePublish, "
+ "profileURL, "
+ "profileWantToMask, "
+ "profileWantToText, "
+ "profileSkillsMask, "
+ "profileSkillsText, "
+ "profileLanguages, "
+ "profileImage, "
+ "profileAboutText, "
+ "profileFirstImage, "
+ "profileFirstText) VALUES ("
+ "?userId, "
+ "?profilePartner, "
+ "?profileAllowPublish, "
+ "?profileMaturePublish, "
+ "?profileURL, "
+ "?profileWantToMask, "
+ "?profileWantToText, "
+ "?profileSkillsMask, "
+ "?profileSkillsText, "
+ "?profileLanguages, "
+ "?profileImage, "
+ "?profileAboutText, "
+ "?profileFirstImage, "
+ "?profileFirstText)"
;
query = "INSERT INTO userprofile (";
query += "useruuid, ";
query += "profilePartner, ";
query += "profileAllowPublish, ";
query += "profileMaturePublish, ";
query += "profileURL, ";
query += "profileWantToMask, ";
query += "profileWantToText, ";
query += "profileSkillsMask, ";
query += "profileSkillsText, ";
query += "profileLanguages, ";
query += "profileImage, ";
query += "profileAboutText, ";
query += "profileFirstImage, ";
query += "profileFirstText) VALUES (";
query += "?userId, ";
query += "?profilePartner, ";
query += "?profileAllowPublish, ";
query += "?profileMaturePublish, ";
query += "?profileURL, ";
query += "?profileWantToMask, ";
query += "?profileWantToText, ";
query += "?profileSkillsMask, ";
query += "?profileSkillsText, ";
query += "?profileLanguages, ";
query += "?profileImage, ";
query += "?profileAboutText, ";
query += "?profileFirstImage, ";
query += "?profileFirstText)";
dbcon.Close();
dbcon.Open();
@ -696,12 +713,12 @@ namespace OpenSim.Data.MySQL
}
}
}
dbcon.Close();
}
}
catch (Exception e)
{
m_log.ErrorFormat("[PROFILES_DATA]: GetAvatarProperties exception {0}", e.Message);
m_log.ErrorFormat("[PROFILES_DATA]" +
": Requst properties exception {0}", e.Message);
result = e.Message;
return false;
}
@ -710,10 +727,15 @@ namespace OpenSim.Data.MySQL
public bool UpdateAvatarProperties(ref UserProfileProperties props, ref string result)
{
const string query = "UPDATE userprofile SET profileURL=?profileURL,"
+ "profileImage=?image, profileAboutText=?abouttext,"
+ "profileFirstImage=?firstlifeimage, profileFirstText=?firstlifetext "
+ "WHERE useruuid=?uuid";
string query = string.Empty;
query += "UPDATE userprofile SET ";
query += "profileURL=?profileURL, ";
query += "profileImage=?image, ";
query += "profileAboutText=?abouttext,";
query += "profileFirstImage=?firstlifeimage,";
query += "profileFirstText=?firstlifetext ";
query += "WHERE useruuid=?uuid";
try
{
@ -731,12 +753,12 @@ namespace OpenSim.Data.MySQL
cmd.ExecuteNonQuery();
}
dbcon.Close();
}
}
catch (Exception e)
{
m_log.ErrorFormat("[PROFILES_DATA]: UpdateAvatarProperties exception {0}", e.Message);
m_log.ErrorFormat("[PROFILES_DATA]" +
": AgentPropertiesUpdate exception {0}", e.Message);
return false;
}
@ -747,13 +769,15 @@ namespace OpenSim.Data.MySQL
#region Avatar Interests
public bool UpdateAvatarInterests(UserProfileProperties up, ref string result)
{
const string query = "UPDATE userprofile SET "
+ "profileWantToMask=?WantMask, "
+ "profileWantToText=?WantText,"
+ "profileSkillsMask=?SkillsMask,"
+ "profileSkillsText=?SkillsText, "
+ "profileLanguages=?Languages "
+ "WHERE useruuid=?uuid";
string query = string.Empty;
query += "UPDATE userprofile SET ";
query += "profileWantToMask=?WantMask, ";
query += "profileWantToText=?WantText,";
query += "profileSkillsMask=?SkillsMask,";
query += "profileSkillsText=?SkillsText, ";
query += "profileLanguages=?Languages ";
query += "WHERE useruuid=?uuid";
try
{
@ -775,7 +799,8 @@ namespace OpenSim.Data.MySQL
}
catch (Exception e)
{
m_log.ErrorFormat("[PROFILES_DATA]: UpdateAvatarInterests exception {0}", e.Message);
m_log.ErrorFormat("[PROFILES_DATA]" +
": AgentInterestsUpdate exception {0}", e.Message);
result = e.Message;
return false;
}
@ -786,17 +811,18 @@ namespace OpenSim.Data.MySQL
public OSDArray GetUserImageAssets(UUID avatarId)
{
OSDArray data = new OSDArray();
const string queryA = "SELECT `snapshotuuid` FROM {0} WHERE `creatoruuid` = ?Id";
string query = "SELECT `snapshotuuid` FROM {0} WHERE `creatoruuid` = ?Id";
// Get classified image assets
try
{
using (MySqlConnection dbcon = new MySqlConnection(ConnectionString))
{
dbcon.Open();
using (MySqlCommand cmd = new MySqlCommand(string.Format (queryA,"`classifieds`"), dbcon))
using (MySqlCommand cmd = new MySqlCommand(string.Format (query,"`classifieds`"), dbcon))
{
cmd.Parameters.AddWithValue("?Id", avatarId.ToString());
@ -815,7 +841,7 @@ namespace OpenSim.Data.MySQL
dbcon.Close();
dbcon.Open();
using (MySqlCommand cmd = new MySqlCommand(string.Format (queryA,"`userpicks`"), dbcon))
using (MySqlCommand cmd = new MySqlCommand(string.Format (query,"`userpicks`"), dbcon))
{
cmd.Parameters.AddWithValue("?Id", avatarId.ToString());
@ -834,9 +860,9 @@ namespace OpenSim.Data.MySQL
dbcon.Close();
dbcon.Open();
const string queryB = "SELECT `profileImage`, `profileFirstImage` FROM `userprofile` WHERE `useruuid` = ?Id";
query = "SELECT `profileImage`, `profileFirstImage` FROM `userprofile` WHERE `useruuid` = ?Id";
using (MySqlCommand cmd = new MySqlCommand(queryB, dbcon))
using (MySqlCommand cmd = new MySqlCommand(string.Format (query,"`userpicks`"), dbcon))
{
cmd.Parameters.AddWithValue("?Id", avatarId.ToString());
@ -852,12 +878,12 @@ namespace OpenSim.Data.MySQL
}
}
}
dbcon.Close();
}
}
catch (Exception e)
{
m_log.ErrorFormat("[PROFILES_DATA]: GetUserImageAssets exception {0}", e.Message);
m_log.ErrorFormat("[PROFILES_DATA]" +
": GetAvatarNotes exception {0}", e.Message);
}
return data;
}
@ -865,7 +891,13 @@ namespace OpenSim.Data.MySQL
#region User Preferences
public bool GetUserPreferences(ref UserPreferences pref, ref string result)
{
const string query = "SELECT imviaemail,visible,email FROM usersettings WHERE useruuid = ?Id";
string query = string.Empty;
query += "SELECT imviaemail,visible,email FROM ";
query += "usersettings WHERE ";
query += "useruuid = ?Id";
OSDArray data = new OSDArray();
try
{
@ -875,9 +907,10 @@ namespace OpenSim.Data.MySQL
using (MySqlCommand cmd = new MySqlCommand(query, dbcon))
{
cmd.Parameters.AddWithValue("?Id", pref.UserId.ToString());
using (MySqlDataReader reader = cmd.ExecuteReader())
{
if (reader.HasRows)
if(reader.HasRows)
{
reader.Read();
bool.TryParse((string)reader["imviaemail"], out pref.IMViaEmail);
@ -889,9 +922,10 @@ namespace OpenSim.Data.MySQL
dbcon.Close();
dbcon.Open();
const string queryB = "INSERT INTO usersettings VALUES (?uuid,'false','false', ?Email)";
query = "INSERT INTO usersettings VALUES ";
query += "(?uuid,'false','false', ?Email)";
using (MySqlCommand put = new MySqlCommand(queryB, dbcon))
using (MySqlCommand put = new MySqlCommand(query, dbcon))
{
put.Parameters.AddWithValue("?Email", pref.EMail);
@ -902,12 +936,12 @@ namespace OpenSim.Data.MySQL
}
}
}
dbcon.Close();
}
}
catch (Exception e)
{
m_log.ErrorFormat("[PROFILES_DATA]: GetUserPreferences exception {0}", e.Message);
m_log.ErrorFormat("[PROFILES_DATA]" +
": Get preferences exception {0}", e.Message);
result = e.Message;
return false;
}
@ -916,9 +950,13 @@ namespace OpenSim.Data.MySQL
public bool UpdateUserPreferences(ref UserPreferences pref, ref string result)
{
const string query = "UPDATE usersettings SET imviaemail=?ImViaEmail,"
+ "visible=?Visible, email=?EMail "
+ "WHERE useruuid=?uuid";
string query = string.Empty;
query += "UPDATE usersettings SET ";
query += "imviaemail=?ImViaEmail, ";
query += "visible=?Visible, ";
query += "email=?EMail ";
query += "WHERE useruuid=?uuid";
try
{
@ -934,12 +972,12 @@ namespace OpenSim.Data.MySQL
cmd.ExecuteNonQuery();
}
dbcon.Close();
}
}
catch (Exception e)
{
m_log.ErrorFormat("[PROFILES_DATA]: UpdateUserPreferences exception {0} {1}", e.Message, e.InnerException);
m_log.ErrorFormat("[PROFILES_DATA]" +
": UserPreferencesUpdate exception {0} {1}", e.Message, e.InnerException);
result = e.Message;
return false;
}
@ -950,7 +988,11 @@ namespace OpenSim.Data.MySQL
#region Integration
public bool GetUserAppData(ref UserAppData props, ref string result)
{
const string query = "SELECT * FROM `userdata` WHERE UserId = ?Id AND TagId = ?TagId";
string query = string.Empty;
query += "SELECT * FROM `userdata` WHERE ";
query += "UserId = ?Id AND ";
query += "TagId = ?TagId";
try
{
@ -972,8 +1014,13 @@ namespace OpenSim.Data.MySQL
}
else
{
const string queryB = "INSERT INTO userdata VALUES (?UserId, ?TagId, ?DataKey, ?DataVal)";
using (MySqlCommand put = new MySqlCommand(queryB, dbcon))
query += "INSERT INTO userdata VALUES ( ";
query += "?UserId,";
query += "?TagId,";
query += "?DataKey,";
query += "?DataVal) ";
using (MySqlCommand put = new MySqlCommand(query, dbcon))
{
put.Parameters.AddWithValue("?UserId", props.UserId.ToString());
put.Parameters.AddWithValue("?TagId", props.TagId.ToString());
@ -985,12 +1032,12 @@ namespace OpenSim.Data.MySQL
}
}
}
dbcon.Close();
}
}
catch (Exception e)
{
m_log.ErrorFormat("[PROFILES_DATA]: GetUserAppData exception {0}", e.Message);
m_log.ErrorFormat("[PROFILES_DATA]" +
": Requst application data exception {0}", e.Message);
result = e.Message;
return false;
}
@ -999,7 +1046,14 @@ namespace OpenSim.Data.MySQL
public bool SetUserAppData(UserAppData props, ref string result)
{
const string query = "UPDATE userdata SET TagId = ?TagId, DataKey = ?DataKey, DataVal = ?DataVal WHERE UserId = ?UserId AND TagId = ?TagId";
string query = string.Empty;
query += "UPDATE userdata SET ";
query += "TagId = ?TagId, ";
query += "DataKey = ?DataKey, ";
query += "DataVal = ?DataVal WHERE ";
query += "UserId = ?UserId AND ";
query += "TagId = ?TagId";
try
{
@ -1015,12 +1069,12 @@ namespace OpenSim.Data.MySQL
cmd.ExecuteNonQuery();
}
dbcon.Close();
}
}
catch (Exception e)
{
m_log.ErrorFormat("[PROFILES_DATA]: SetUserAppData exception {0}", e.Message);
m_log.ErrorFormat("[PROFILES_DATA]" +
": SetUserData exception {0}", e.Message);
return false;
}
return true;

View File

@ -58,6 +58,11 @@ namespace OpenSim.Data.MySQL
private bool m_enableCompression = false;
private string m_connectionString;
/// <summary>
/// We can reuse this for all hashing since all methods are single-threaded through m_dbBLock
/// </summary>
private HashAlgorithm hasher = new SHA256CryptoServiceProvider();
#region IPlugin Members
public string Version { get { return "1.0.0.0"; } }
@ -92,7 +97,6 @@ namespace OpenSim.Data.MySQL
dbcon.Open();
Migration m = new Migration(dbcon, Assembly, "XAssetStore");
m.Update();
dbcon.Close();
}
}
@ -126,7 +130,6 @@ namespace OpenSim.Data.MySQL
// m_log.DebugFormat("[MYSQL XASSET DATA]: Looking for asset {0}", assetID);
AssetBase asset = null;
int accessTime = 0;
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{
@ -137,6 +140,7 @@ namespace OpenSim.Data.MySQL
dbcon))
{
cmd.Parameters.AddWithValue("?ID", assetID.ToString());
try
{
using (MySqlDataReader dbReader = cmd.ExecuteReader(CommandBehavior.SingleRow))
@ -155,7 +159,23 @@ namespace OpenSim.Data.MySQL
asset.Temporary = Convert.ToBoolean(dbReader["Temporary"]);
asset.Flags = (AssetFlags)Convert.ToInt32(dbReader["AssetFlags"]);
accessTime = (int)dbReader["AccessTime"];
if (m_enableCompression)
{
using (GZipStream decompressionStream = new GZipStream(new MemoryStream(asset.Data), CompressionMode.Decompress))
{
MemoryStream outputStream = new MemoryStream();
WebUtil.CopyStream(decompressionStream, outputStream, int.MaxValue);
// int compressedLength = asset.Data.Length;
asset.Data = outputStream.ToArray();
// m_log.DebugFormat(
// "[XASSET DB]: Decompressed {0} {1} to {2} bytes from {3}",
// asset.ID, asset.Name, asset.Data.Length, compressedLength);
}
}
UpdateAccessTime(asset.Metadata, (int)dbReader["AccessTime"]);
}
}
}
@ -164,37 +184,8 @@ namespace OpenSim.Data.MySQL
m_log.Error(string.Format("[MYSQL XASSET DATA]: Failure fetching asset {0}", assetID), e);
}
}
dbcon.Close();
}
if(asset == null)
return asset;
if(accessTime > 0)
{
try
{
UpdateAccessTime(asset.Metadata, accessTime);
}
catch { }
}
if (m_enableCompression && asset.Data != null)
{
using(MemoryStream ms = new MemoryStream(asset.Data))
using(GZipStream decompressionStream = new GZipStream(ms, CompressionMode.Decompress))
{
using(MemoryStream outputStream = new MemoryStream())
{
decompressionStream.CopyTo(outputStream, int.MaxValue);
// int compressedLength = asset.Data.Length;
asset.Data = outputStream.ToArray();
}
// m_log.DebugFormat(
// "[XASSET DB]: Decompressed {0} {1} to {2} bytes from {3}",
// asset.ID, asset.Name, asset.Data.Length, compressedLength);
}
}
return asset;
}
@ -245,9 +236,7 @@ namespace OpenSim.Data.MySQL
}
}
byte[] hash;
using (HashAlgorithm hasher = new SHA256CryptoServiceProvider())
hash = hasher.ComputeHash(asset.Data);
byte[] hash = hasher.ComputeHash(asset.Data);
// m_log.DebugFormat(
// "[XASSET DB]: Compressed data size for {0} {1}, hash {2} is {3}",
@ -314,7 +303,6 @@ namespace OpenSim.Data.MySQL
transaction.Commit();
}
dbcon.Close();
}
}
@ -356,7 +344,6 @@ namespace OpenSim.Data.MySQL
"[XASSET MYSQL DB]: Failure updating access_time for asset {0} with name {1}",
assetMetadata.ID, assetMetadata.Name);
}
dbcon.Close();
}
}
@ -453,9 +440,8 @@ namespace OpenSim.Data.MySQL
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{
dbcon.Open();
using(MySqlCommand cmd = new MySqlCommand("SELECT Name, Description, AccessTime, AssetType, Temporary, ID, AssetFlags, CreatorID FROM XAssetsMeta LIMIT ?start, ?count",dbcon))
{
cmd.Parameters.AddWithValue("?start",start);
MySqlCommand cmd = new MySqlCommand("SELECT Name, Description, AccessTime, AssetType, Temporary, ID, AssetFlags, CreatorID FROM XAssetsMeta LIMIT ?start, ?count", dbcon);
cmd.Parameters.AddWithValue("?start", start);
cmd.Parameters.AddWithValue("?count", count);
try
@ -474,7 +460,7 @@ namespace OpenSim.Data.MySQL
metadata.CreatorID = dbReader["CreatorID"].ToString();
// We'll ignore this for now - it appears unused!
// metadata.SHA1 = dbReader["hash"]);
// metadata.SHA1 = dbReader["hash"]);
UpdateAccessTime(metadata, (int)dbReader["AccessTime"]);
@ -487,8 +473,6 @@ namespace OpenSim.Data.MySQL
m_log.Error("[XASSETS DB]: MySql failure fetching asset set" + Environment.NewLine + e.ToString());
}
}
dbcon.Close();
}
return retList;
}
@ -506,9 +490,9 @@ namespace OpenSim.Data.MySQL
cmd.Parameters.AddWithValue("?ID", id);
cmd.ExecuteNonQuery();
}
// TODO: How do we deal with data from deleted assets? Probably not easily reapable unless we
// keep a reference count (?)
dbcon.Close();
}
return true;

View File

@ -193,9 +193,7 @@ namespace OpenSim.Data.MySQL
{
using (MySqlCommand cmd = new MySqlCommand())
{
// cmd.CommandText = String.Format("select * from inventoryitems where avatarId = ?uuid and assetType = ?type and flags & 1", m_Realm);
cmd.CommandText = String.Format("select * from inventoryitems where avatarId = ?uuid and assetType = ?type and flags & 1");
cmd.CommandText = String.Format("select * from inventoryitems where avatarId = ?uuid and assetType = ?type and flags & 1", m_Realm);
cmd.Parameters.AddWithValue("?uuid", principalID.ToString());
cmd.Parameters.AddWithValue("?type", (int)AssetType.Gesture);
@ -214,10 +212,7 @@ namespace OpenSim.Data.MySQL
{
cmd.Connection = dbcon;
// cmd.CommandText = String.Format("select bit_or(inventoryCurrentPermissions) as inventoryCurrentPermissions from inventoryitems where avatarID = ?PrincipalID and assetID = ?AssetID group by assetID", m_Realm);
cmd.CommandText = String.Format("select bit_or(inventoryCurrentPermissions) as inventoryCurrentPermissions from inventoryitems where avatarID = ?PrincipalID and assetID = ?AssetID group by assetID");
cmd.CommandText = String.Format("select bit_or(inventoryCurrentPermissions) as inventoryCurrentPermissions from inventoryitems where avatarID = ?PrincipalID and assetID = ?AssetID group by assetID", m_Realm);
cmd.Parameters.AddWithValue("?PrincipalID", principalID.ToString());
cmd.Parameters.AddWithValue("?AssetID", assetID.ToString());
@ -328,6 +323,7 @@ namespace OpenSim.Data.MySQL
{
return false;
}
cmd.Dispose();
}
dbcon.Close();

View File

@ -61,5 +61,5 @@ using System.Runtime.InteropServices;
// You can specify all the values or you can default the Revision and Build Numbers
// by using the '*' as shown below:
[assembly : AssemblyVersion(OpenSim.VersionInfo.AssemblyVersionNumber)]
[assembly : AssemblyVersion("0.8.1.*")]

View File

@ -1,18 +0,0 @@
:VERSION 1 # -------------------------
BEGIN;
CREATE TABLE `AgentPrefs` (
`PrincipalID` CHAR(36) NOT NULL,
`AccessPrefs` CHAR(2) NOT NULL DEFAULT 'M',
`HoverHeight` DOUBLE(30, 27) NOT NULL DEFAULT 0,
`Language` CHAR(5) NOT NULL DEFAULT 'en-us',
`LanguageIsPublic` BOOLEAN NOT NULL DEFAULT 1,
`PermEveryone` INT(6) NOT NULL DEFAULT 0,
`PermGroup` INT(6) NOT NULL DEFAULT 0,
`PermNextOwner` INT(6) NOT NULL DEFAULT 532480,
UNIQUE KEY `PrincipalID` (`PrincipalID`),
PRIMARY KEY(`PrincipalID`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
COMMIT;

View File

@ -1,21 +1,77 @@
# -----------------
:VERSION 10
:VERSION 1
BEGIN;
CREATE TABLE IF NOT EXISTS `assets` (
CREATE TABLE `assets` (
`id` binary(16) NOT NULL,
`name` varchar(64) NOT NULL,
`description` varchar(64) NOT NULL,
`assetType` tinyint(4) NOT NULL,
`invType` tinyint(4) NOT NULL,
`local` tinyint(1) NOT NULL,
`temporary` tinyint(1) NOT NULL,
`data` longblob NOT NULL,
`id` char(36) NOT NULL DEFAULT '00000000-0000-0000-0000-000000000000',
`create_time` int(11) DEFAULT '0',
`access_time` int(11) DEFAULT '0',
`asset_flags` int(11) NOT NULL DEFAULT '0',
`CreatorID` varchar(128) NOT NULL DEFAULT '',
PRIMARY KEY (`id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Rev. 1';
COMMIT;
# -----------------
:VERSION 2
BEGIN;
ALTER TABLE assets change id oldid binary(16);
ALTER TABLE assets add id varchar(36) not null default '';
UPDATE assets set id = concat(substr(hex(oldid),1,8),"-",substr(hex(oldid),9,4),"-",substr(hex(oldid),13,4),"-",substr(hex(oldid),17,4),"-",substr(hex(oldid),21,12));
ALTER TABLE assets drop oldid;
ALTER TABLE assets add constraint primary key(id);
COMMIT;
# -----------------
:VERSION 3
BEGIN;
ALTER TABLE assets change id oldid varchar(36);
ALTER TABLE assets add id char(36) not null default '00000000-0000-0000-0000-000000000000';
UPDATE assets set id = oldid;
ALTER TABLE assets drop oldid;
ALTER TABLE assets add constraint primary key(id);
COMMIT;
# -----------------
:VERSION 4
BEGIN;
ALTER TABLE assets drop InvType;
COMMIT;
# -----------------
:VERSION 5
BEGIN;
ALTER TABLE assets add create_time integer default 0;
ALTER TABLE assets add access_time integer default 0;
COMMIT;
# -----------------
:VERSION 6
DELETE FROM assets WHERE id = 'dc4b9f0b-d008-45c6-96a4-01dd947ac621'
:VERSION 7
ALTER TABLE assets ADD COLUMN asset_flags INTEGER NOT NULL DEFAULT 0;
:VERSION 8
ALTER TABLE assets ADD COLUMN CreatorID varchar(128) NOT NULL DEFAULT '';

View File

@ -1,17 +1,16 @@
:VERSION 4 # -------------------------------
:VERSION 1 # -------------------------------
begin;
CREATE TABLE IF NOT EXISTS `auth` (
CREATE TABLE `auth` (
`UUID` char(36) NOT NULL,
`passwordHash` char(32) NOT NULL DEFAULT '',
`passwordSalt` char(32) NOT NULL DEFAULT '',
`webLoginKey` varchar(255) NOT NULL DEFAULT '',
`accountType` varchar(32) NOT NULL DEFAULT 'UserAccount',
`passwordHash` char(32) NOT NULL default '',
`passwordSalt` char(32) NOT NULL default '',
`webLoginKey` varchar(255) NOT NULL default '',
PRIMARY KEY (`UUID`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
) ENGINE=InnoDB;
CREATE TABLE IF NOT EXISTS `tokens` (
CREATE TABLE `tokens` (
`UUID` char(36) NOT NULL,
`token` varchar(255) NOT NULL,
`validity` datetime NOT NULL,
@ -19,6 +18,22 @@ CREATE TABLE IF NOT EXISTS `tokens` (
KEY `UUID` (`UUID`),
KEY `token` (`token`),
KEY `validity` (`validity`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
) ENGINE=InnoDB;
commit;
:VERSION 2 # -------------------------------
BEGIN;
INSERT INTO auth (UUID, passwordHash, passwordSalt, webLoginKey) SELECT `UUID` AS UUID, `passwordHash` AS passwordHash, `passwordSalt` AS passwordSalt, `webLoginKey` AS webLoginKey FROM users;
COMMIT;
:VERSION 3 # -------------------------------
BEGIN;
ALTER TABLE `auth` ADD COLUMN `accountType` VARCHAR(32) NOT NULL DEFAULT 'UserAccount';
COMMIT;

View File

@ -1,13 +1,20 @@
:VERSION 3
:VERSION 1
BEGIN;
CREATE TABLE IF NOT EXISTS `Avatars` (
`PrincipalID` char(36) NOT NULL,
`Name` varchar(32) NOT NULL,
`Value` text,
PRIMARY KEY (`PrincipalID`,`Name`),
KEY `PrincipalID` (`PrincipalID`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
CREATE TABLE Avatars (
PrincipalID CHAR(36) NOT NULL,
Name VARCHAR(32) NOT NULL,
Value VARCHAR(255) NOT NULL DEFAULT '',
PRIMARY KEY(PrincipalID, Name),
KEY(PrincipalID));
COMMIT;
:VERSION 2
BEGIN;
alter table Avatars change column Value Value text;
COMMIT;

View File

@ -1,29 +1,41 @@
:VERSION 34
:VERSION 13
# The estate migrations used to be in Region store
# here they will do nothing (bad) if the tables are already there,
# just update the store version.
BEGIN;
CREATE TABLE IF NOT EXISTS `estate_groups` (
`EstateID` int(10) unsigned NOT NULL,
`uuid` char(36) NOT NULL,
KEY `EstateID` (`EstateID`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
CREATE TABLE IF NOT EXISTS `estate_managers` (
`EstateID` int(10) unsigned NOT NULL,
`uuid` char(36) NOT NULL,
KEY `EstateID` (`EstateID`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
) ENGINE=InnoDB;
CREATE TABLE IF NOT EXISTS `estate_map` (
`RegionID` char(36) NOT NULL DEFAULT '00000000-0000-0000-0000-000000000000',
`EstateID` int(11) NOT NULL,
PRIMARY KEY (`RegionID`),
CREATE TABLE IF NOT EXISTS `estate_groups` (
`EstateID` int(10) unsigned NOT NULL,
`uuid` char(36) NOT NULL,
KEY `EstateID` (`EstateID`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
) ENGINE=InnoDB;
CREATE TABLE IF NOT EXISTS `estate_users` (
`EstateID` int(10) unsigned NOT NULL,
`uuid` char(36) NOT NULL,
KEY `EstateID` (`EstateID`)
) ENGINE=InnoDB;
CREATE TABLE IF NOT EXISTS `estateban` (
`EstateID` int(10) unsigned NOT NULL,
`bannedUUID` varchar(36) NOT NULL,
`bannedIp` varchar(16) NOT NULL,
`bannedIpHostMask` varchar(16) NOT NULL,
`bannedNameMask` varchar(64) default NULL,
KEY `estateban_EstateID` (`EstateID`)
) ENGINE=InnoDB;
CREATE TABLE IF NOT EXISTS `estate_settings` (
`EstateID` int(10) unsigned NOT NULL AUTO_INCREMENT,
`EstateName` varchar(64) DEFAULT NULL,
`EstateID` int(10) unsigned NOT NULL auto_increment,
`EstateName` varchar(64) default NULL,
`AbuseEmailToEstateOwner` tinyint(4) NOT NULL,
`DenyAnonymous` tinyint(4) NOT NULL,
`ResetHomeOnTeleport` tinyint(4) NOT NULL,
@ -43,41 +55,33 @@ CREATE TABLE IF NOT EXISTS `estate_settings` (
`EstateSkipScripts` tinyint(4) NOT NULL,
`BillableFactor` float NOT NULL,
`PublicAccess` tinyint(4) NOT NULL,
`AbuseEmail` varchar(255) NOT NULL,
`EstateOwner` varchar(36) NOT NULL,
`DenyMinors` tinyint(4) NOT NULL,
`AllowLandmark` tinyint(4) NOT NULL DEFAULT '1',
`AllowParcelChanges` tinyint(4) NOT NULL DEFAULT '1',
`AllowSetHome` tinyint(4) NOT NULL DEFAULT '1',
`AbuseEmail` varchar(255) not null,
`EstateOwner` varchar(36) not null,
`DenyMinors` tinyint not null,
PRIMARY KEY (`EstateID`)
) ENGINE=InnoDB AUTO_INCREMENT=101 DEFAULT CHARSET=utf8;
) ENGINE=InnoDB AUTO_INCREMENT=100;
CREATE TABLE IF NOT EXISTS `estate_users` (
`EstateID` int(10) unsigned NOT NULL,
`uuid` char(36) NOT NULL,
CREATE TABLE IF NOT EXISTS `estate_map` (
`RegionID` char(36) NOT NULL default '00000000-0000-0000-0000-000000000000',
`EstateID` int(11) NOT NULL,
PRIMARY KEY (`RegionID`),
KEY `EstateID` (`EstateID`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
CREATE TABLE IF NOT EXISTS `estateban` (
`EstateID` int(10) unsigned NOT NULL,
`bannedUUID` varchar(36) NOT NULL,
`bannedIp` varchar(16) NOT NULL,
`bannedIpHostMask` varchar(16) NOT NULL,
`bannedNameMask` varchar(64) DEFAULT NULL,
KEY `estateban_EstateID` (`EstateID`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
) ENGINE=InnoDB;
COMMIT;
:VERSION 35
:VERSION 32 #--------------------- (moved from RegionStore migr, just in case)
BEGIN;
ALTER TABLE `estateban`
ADD COLUMN `banningUUID` varchar(36) NOT NULL DEFAULT '00000000-0000-0000-0000-000000000000',
ADD COLUMN `banTime` int(11) NOT NULL DEFAULT 0;
ALTER TABLE estate_settings AUTO_INCREMENT = 100;
COMMIT;
:VERSION 36
:VERSION 33 #---------------------
BEGIN;
ALTER TABLE `estate_settings`
ADD COLUMN `AllowEnviromentOverride` tinyint(4) NOT NULL DEFAULT '0';
ALTER TABLE estate_settings ADD COLUMN `AllowLandmark` tinyint(4) NOT NULL default '1';
ALTER TABLE estate_settings ADD COLUMN `AllowParcelChanges` tinyint(4) NOT NULL default '1';
ALTER TABLE estate_settings ADD COLUMN `AllowSetHome` tinyint(4) NOT NULL default '1';
COMMIT;

View File

@ -1,18 +0,0 @@
# -----------------
:VERSION 1
BEGIN;
CREATE TABLE `fsassets` (
`id` char(36) NOT NULL,
`name` varchar(64) NOT NULL DEFAULT '',
`description` varchar(64) NOT NULL DEFAULT '',
`type` int(11) NOT NULL,
`hash` char(80) NOT NULL,
`create_time` int(11) NOT NULL DEFAULT '0',
`access_time` int(11) NOT NULL DEFAULT '0',
`asset_flags` int(11) NOT NULL DEFAULT '0',
PRIMARY KEY (`id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
COMMIT;

View File

@ -1,14 +1,32 @@
:VERSION 4 # -------------------------
:VERSION 1 # -------------------------
BEGIN;
CREATE TABLE IF NOT EXISTS `Friends` (
`PrincipalID` varchar(255) NOT NULL DEFAULT '00000000-0000-0000-0000-000000000000',
`Friend` varchar(255) NOT NULL,
`Flags` varchar(16) NOT NULL DEFAULT '0',
`Offered` varchar(32) NOT NULL DEFAULT '0',
PRIMARY KEY (`PrincipalID`(36),`Friend`(36)),
KEY `PrincipalID` (`PrincipalID`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
CREATE TABLE `Friends` (
`PrincipalID` CHAR(36) NOT NULL,
`Friend` VARCHAR(255) NOT NULL,
`Flags` VARCHAR(16) NOT NULL DEFAULT 0,
`Offered` VARCHAR(32) NOT NULL DEFAULT 0,
PRIMARY KEY(`PrincipalID`, `Friend`),
KEY(`PrincipalID`)
) ENGINE=InnoDB;
COMMIT;
:VERSION 2 # -------------------------
BEGIN;
INSERT INTO `Friends` SELECT `ownerID`, `friendID`, `friendPerms`, 0 FROM `userfriends`;
COMMIT;
:VERSION 3 # -------------------------
BEGIN;
ALTER TABLE `Friends` MODIFY COLUMN PrincipalID varchar(255) NOT NULL DEFAULT '00000000-0000-0000-0000-000000000000';
ALTER TABLE `Friends` DROP PRIMARY KEY;
ALTER TABLE `Friends` ADD PRIMARY KEY(PrincipalID(36), Friend(36));
COMMIT;

View File

@ -1,52 +1,105 @@
:VERSION 10
:VERSION 1
BEGIN;
CREATE TABLE IF NOT EXISTS `regions` (
CREATE TABLE `regions` (
`uuid` varchar(36) NOT NULL,
`regionHandle` bigint(20) unsigned NOT NULL,
`regionName` varchar(128) DEFAULT NULL,
`regionRecvKey` varchar(128) DEFAULT NULL,
`regionSendKey` varchar(128) DEFAULT NULL,
`regionSecret` varchar(128) DEFAULT NULL,
`regionDataURI` varchar(255) DEFAULT NULL,
`serverIP` varchar(64) DEFAULT NULL,
`serverPort` int(10) unsigned DEFAULT NULL,
`serverURI` varchar(255) DEFAULT NULL,
`locX` int(10) unsigned DEFAULT NULL,
`locY` int(10) unsigned DEFAULT NULL,
`locZ` int(10) unsigned DEFAULT NULL,
`eastOverrideHandle` bigint(20) unsigned DEFAULT NULL,
`westOverrideHandle` bigint(20) unsigned DEFAULT NULL,
`southOverrideHandle` bigint(20) unsigned DEFAULT NULL,
`northOverrideHandle` bigint(20) unsigned DEFAULT NULL,
`regionAssetURI` varchar(255) DEFAULT NULL,
`regionAssetRecvKey` varchar(128) DEFAULT NULL,
`regionAssetSendKey` varchar(128) DEFAULT NULL,
`regionUserURI` varchar(255) DEFAULT NULL,
`regionUserRecvKey` varchar(128) DEFAULT NULL,
`regionUserSendKey` varchar(128) DEFAULT NULL,
`regionMapTexture` varchar(36) DEFAULT NULL,
`serverHttpPort` int(10) DEFAULT NULL,
`serverRemotingPort` int(10) DEFAULT NULL,
`owner_uuid` varchar(36) NOT NULL DEFAULT '00000000-0000-0000-0000-000000000000',
`originUUID` varchar(36) DEFAULT NULL,
`access` int(10) unsigned DEFAULT '1',
`ScopeID` char(36) NOT NULL DEFAULT '00000000-0000-0000-0000-000000000000',
`sizeX` int(11) NOT NULL DEFAULT '0',
`sizeY` int(11) NOT NULL DEFAULT '0',
`flags` int(11) NOT NULL DEFAULT '0',
`last_seen` int(11) NOT NULL DEFAULT '0',
`PrincipalID` char(36) NOT NULL DEFAULT '00000000-0000-0000-0000-000000000000',
`Token` varchar(255) NOT NULL,
`parcelMapTexture` varchar(36) DEFAULT NULL,
`regionName` varchar(32) default NULL,
`regionRecvKey` varchar(128) default NULL,
`regionSendKey` varchar(128) default NULL,
`regionSecret` varchar(128) default NULL,
`regionDataURI` varchar(255) default NULL,
`serverIP` varchar(64) default NULL,
`serverPort` int(10) unsigned default NULL,
`serverURI` varchar(255) default NULL,
`locX` int(10) unsigned default NULL,
`locY` int(10) unsigned default NULL,
`locZ` int(10) unsigned default NULL,
`eastOverrideHandle` bigint(20) unsigned default NULL,
`westOverrideHandle` bigint(20) unsigned default NULL,
`southOverrideHandle` bigint(20) unsigned default NULL,
`northOverrideHandle` bigint(20) unsigned default NULL,
`regionAssetURI` varchar(255) default NULL,
`regionAssetRecvKey` varchar(128) default NULL,
`regionAssetSendKey` varchar(128) default NULL,
`regionUserURI` varchar(255) default NULL,
`regionUserRecvKey` varchar(128) default NULL,
`regionUserSendKey` varchar(128) default NULL, `regionMapTexture` varchar(36) default NULL,
`serverHttpPort` int(10) default NULL, `serverRemotingPort` int(10) default NULL,
`owner_uuid` varchar(36) default '00000000-0000-0000-0000-000000000000' not null,
`originUUID` varchar(36),
PRIMARY KEY (`uuid`),
KEY `regionName` (`regionName`),
KEY `regionHandle` (`regionHandle`),
KEY `overrideHandles` (`eastOverrideHandle`,`westOverrideHandle`,`southOverrideHandle`,`northOverrideHandle`),
KEY `ScopeID` (`ScopeID`),
KEY `flags` (`flags`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
KEY `overrideHandles` (`eastOverrideHandle`,`westOverrideHandle`,`southOverrideHandle`,`northOverrideHandle`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Rev. 3';
:VERSION 2
BEGIN;
ALTER TABLE regions add column access integer unsigned default 1;
COMMIT;
:VERSION 3
BEGIN;
ALTER TABLE regions add column ScopeID char(36) not null default '00000000-0000-0000-0000-000000000000';
create index ScopeID on regions(ScopeID);
COMMIT;
:VERSION 4
BEGIN;
ALTER TABLE regions add column sizeX integer not null default 0;
ALTER TABLE regions add column sizeY integer not null default 0;
COMMIT;
:VERSION 5
BEGIN;
ALTER TABLE `regions` ADD COLUMN `flags` integer NOT NULL DEFAULT 0;
CREATE INDEX flags ON regions(flags);
COMMIT;
:VERSION 6
BEGIN;
ALTER TABLE `regions` ADD COLUMN `last_seen` integer NOT NULL DEFAULT 0;
COMMIT;
:VERSION 7
BEGIN;
ALTER TABLE `regions` ADD COLUMN `PrincipalID` char(36) NOT NULL DEFAULT '00000000-0000-0000-0000-000000000000';
ALTER TABLE `regions` ADD COLUMN `Token` varchar(255) NOT NULL;
COMMIT;
:VERSION 8 # ------------
BEGIN;
alter table regions modify column regionName varchar(128) default NULL;
COMMIT;
:VERSION 9 # ------------
BEGIN;
alter table regions add column `parcelMapTexture` varchar(36) default NULL;
COMMIT;

View File

@ -16,9 +16,3 @@ CREATE TABLE `hg_traveling_data` (
COMMIT;
:VERSION 2 # --------------------------
ALTER TABLE `hg_traveling_data` MODIFY `TMStamp` timestamp NOT NULL default CURRENT_TIMESTAMP;
COMMIT;

View File

@ -1,16 +1,42 @@
:VERSION 5 # --------------------------
:VERSION 1 # --------------------------
BEGIN;
CREATE TABLE IF NOT EXISTS `im_offline` (
`ID` mediumint(9) NOT NULL AUTO_INCREMENT,
`PrincipalID` char(36) NOT NULL DEFAULT '',
`FromID` char(36) NOT NULL DEFAULT '',
CREATE TABLE `im_offline` (
`ID` MEDIUMINT NOT NULL AUTO_INCREMENT,
`PrincipalID` char(36) NOT NULL default '',
`Message` text NOT NULL,
`TMStamp` timestamp NOT NULL DEFAULT CURRENT_TIMESTAMP ON UPDATE CURRENT_TIMESTAMP,
`TMStamp` timestamp NOT NULL,
PRIMARY KEY (`ID`),
KEY `PrincipalID` (`PrincipalID`),
KEY `FromID` (`FromID`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
KEY `PrincipalID` (`PrincipalID`)
) ENGINE=MyISAM;
COMMIT;
:VERSION 2 # --------------------------
BEGIN;
INSERT INTO `im_offline` SELECT * from `diva_im_offline`;
DROP TABLE `diva_im_offline`;
DELETE FROM `migrations` WHERE name='diva_im_Store';
COMMIT;
:VERSION 3 # --------------------------
BEGIN;
ALTER TABLE `im_offline`
ADD `FromID` char(36) NOT NULL default '' AFTER `PrincipalID`,
ADD KEY `FromID` (`FromID`);
COMMIT;
:VERSION 4 # --------------------------
BEGIN;
ALTER TABLE im_offline CONVERT TO CHARACTER SET utf8;
COMMIT;

View File

@ -1,42 +1,109 @@
:VERSION 7 # ------------
:VERSION 1 # ------------
BEGIN;
CREATE TABLE IF NOT EXISTS `inventoryitems` (
`assetID` varchar(36) DEFAULT NULL,
`assetType` int(11) DEFAULT NULL,
`inventoryName` varchar(64) DEFAULT NULL,
`inventoryDescription` varchar(128) DEFAULT NULL,
`inventoryNextPermissions` int(10) unsigned DEFAULT NULL,
`inventoryCurrentPermissions` int(10) unsigned DEFAULT NULL,
`invType` int(11) DEFAULT NULL,
`creatorID` varchar(255) NOT NULL DEFAULT '00000000-0000-0000-0000-000000000000',
`inventoryBasePermissions` int(10) unsigned NOT NULL DEFAULT '0',
`inventoryEveryOnePermissions` int(10) unsigned NOT NULL DEFAULT '0',
`salePrice` int(11) NOT NULL DEFAULT '0',
`saleType` tinyint(4) NOT NULL DEFAULT '0',
`creationDate` int(11) NOT NULL DEFAULT '0',
`groupID` varchar(36) NOT NULL DEFAULT '00000000-0000-0000-0000-000000000000',
`groupOwned` tinyint(4) NOT NULL DEFAULT '0',
`flags` int(11) unsigned NOT NULL DEFAULT '0',
`inventoryID` char(36) NOT NULL DEFAULT '00000000-0000-0000-0000-000000000000',
`avatarID` char(36) DEFAULT NULL,
`parentFolderID` char(36) DEFAULT NULL,
`inventoryGroupPermissions` int(10) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`inventoryID`),
KEY `inventoryitems_avatarid` (`avatarID`),
KEY `inventoryitems_parentFolderid` (`parentFolderID`)
CREATE TABLE `inventoryfolders` (
`folderID` varchar(36) NOT NULL default '',
`agentID` varchar(36) default NULL,
`parentFolderID` varchar(36) default NULL,
`folderName` varchar(64) default NULL,
`type` smallint NOT NULL default 0,
`version` int NOT NULL default 0,
PRIMARY KEY (`folderID`),
KEY `owner` (`agentID`),
KEY `parent` (`parentFolderID`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
CREATE TABLE IF NOT EXISTS `inventoryfolders` (
`folderName` varchar(64) DEFAULT NULL,
`type` smallint(6) NOT NULL DEFAULT '0',
`version` int(11) NOT NULL DEFAULT '0',
`folderID` char(36) NOT NULL DEFAULT '00000000-0000-0000-0000-000000000000',
`agentID` char(36) DEFAULT NULL,
`parentFolderID` char(36) DEFAULT NULL,
PRIMARY KEY (`folderID`),
KEY `inventoryfolders_agentid` (`agentID`),
KEY `inventoryfolders_parentFolderid` (`parentFolderID`)
CREATE TABLE `inventoryitems` (
`inventoryID` varchar(36) NOT NULL default '',
`assetID` varchar(36) default NULL,
`assetType` int(11) default NULL,
`parentFolderID` varchar(36) default NULL,
`avatarID` varchar(36) default NULL,
`inventoryName` varchar(64) default NULL,
`inventoryDescription` varchar(128) default NULL,
`inventoryNextPermissions` int(10) unsigned default NULL,
`inventoryCurrentPermissions` int(10) unsigned default NULL,
`invType` int(11) default NULL,
`creatorID` varchar(36) default NULL,
`inventoryBasePermissions` int(10) unsigned NOT NULL default 0,
`inventoryEveryOnePermissions` int(10) unsigned NOT NULL default 0,
`salePrice` int(11) NOT NULL default 0,
`saleType` tinyint(4) NOT NULL default 0,
`creationDate` int(11) NOT NULL default 0,
`groupID` varchar(36) NOT NULL default '00000000-0000-0000-0000-000000000000',
`groupOwned` tinyint(4) NOT NULL default 0,
`flags` int(11) unsigned NOT NULL default 0,
PRIMARY KEY (`inventoryID`),
KEY `owner` (`avatarID`),
KEY `folder` (`parentFolderID`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
COMMIT;
:VERSION 2 # ------------
BEGIN;
ALTER TABLE inventoryfolders change folderID folderIDold varchar(36);
ALTER TABLE inventoryfolders change agentID agentIDold varchar(36);
ALTER TABLE inventoryfolders change parentFolderID parentFolderIDold varchar(36);
ALTER TABLE inventoryfolders add folderID char(36) not null default '00000000-0000-0000-0000-000000000000';
ALTER TABLE inventoryfolders add agentID char(36) default NULL;
ALTER TABLE inventoryfolders add parentFolderID char(36) default NULL;
UPDATE inventoryfolders set folderID = folderIDold, agentID = agentIDold, parentFolderID = parentFolderIDold;
ALTER TABLE inventoryfolders drop folderIDold;
ALTER TABLE inventoryfolders drop agentIDold;
ALTER TABLE inventoryfolders drop parentFolderIDold;
ALTER TABLE inventoryfolders add constraint primary key(folderID);
ALTER TABLE inventoryfolders add index inventoryfolders_agentid(agentID);
ALTER TABLE inventoryfolders add index inventoryfolders_parentFolderid(parentFolderID);
ALTER TABLE inventoryitems change inventoryID inventoryIDold varchar(36);
ALTER TABLE inventoryitems change avatarID avatarIDold varchar(36);
ALTER TABLE inventoryitems change parentFolderID parentFolderIDold varchar(36);
ALTER TABLE inventoryitems add inventoryID char(36) not null default '00000000-0000-0000-0000-000000000000';
ALTER TABLE inventoryitems add avatarID char(36) default NULL;
ALTER TABLE inventoryitems add parentFolderID char(36) default NULL;
UPDATE inventoryitems set inventoryID = inventoryIDold, avatarID = avatarIDold, parentFolderID = parentFolderIDold;
ALTER TABLE inventoryitems drop inventoryIDold;
ALTER TABLE inventoryitems drop avatarIDold;
ALTER TABLE inventoryitems drop parentFolderIDold;
ALTER TABLE inventoryitems add constraint primary key(inventoryID);
ALTER TABLE inventoryitems add index inventoryitems_avatarid(avatarID);
ALTER TABLE inventoryitems add index inventoryitems_parentFolderid(parentFolderID);
COMMIT;
:VERSION 3 # ------------
BEGIN;
alter table inventoryitems add column inventoryGroupPermissions integer unsigned not null default 0;
COMMIT;
:VERSION 4 # ------------
BEGIN;
update inventoryitems set creatorID = '00000000-0000-0000-0000-000000000000' where creatorID is NULL;
update inventoryitems set creatorID = '00000000-0000-0000-0000-000000000000' where creatorID = '';
alter table inventoryitems modify column creatorID varchar(36) not NULL default '00000000-0000-0000-0000-000000000000';
COMMIT;
:VERSION 5 # ------------
BEGIN;
alter table inventoryitems modify column creatorID varchar(128) not NULL default '00000000-0000-0000-0000-000000000000';
COMMIT;
:VERSION 6 # ------------
BEGIN;
alter table inventoryitems modify column creatorID varchar(255) not NULL default '00000000-0000-0000-0000-000000000000';
COMMIT;

View File

@ -1,16 +0,0 @@
:VERSION 1
BEGIN;
CREATE TABLE `MuteList` (
`AgentID` char(36) NOT NULL,
`MuteID` char(36) NOT NULL DEFAULT '00000000-0000-0000-0000-000000000000',
`MuteName` varchar(64) NOT NULL DEFAULT '',
`MuteType` int(11) NOT NULL DEFAULT '1',
`MuteFlags` int(11) NOT NULL DEFAULT '0',
`Stamp` int(11) NOT NULL,
UNIQUE KEY `AgentID_2` (`AgentID`,`MuteID`,`MuteName`),
KEY `AgentID` (`AgentID`)
);
COMMIT;

View File

@ -1,16 +1,31 @@
:VERSION 4 # --------------------------
:VERSION 1 # --------------------------
BEGIN;
CREATE TABLE IF NOT EXISTS `Presence` (
`UserID` varchar(255) NOT NULL,
`RegionID` char(36) NOT NULL DEFAULT '00000000-0000-0000-0000-000000000000',
`SessionID` char(36) NOT NULL DEFAULT '00000000-0000-0000-0000-000000000000',
`SecureSessionID` char(36) NOT NULL DEFAULT '00000000-0000-0000-0000-000000000000',
`LastSeen` timestamp NOT NULL DEFAULT CURRENT_TIMESTAMP ON UPDATE CURRENT_TIMESTAMP,
UNIQUE KEY `SessionID` (`SessionID`),
KEY `UserID` (`UserID`),
KEY `RegionID` (`RegionID`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
CREATE TABLE `Presence` (
`UserID` VARCHAR(255) NOT NULL,
`RegionID` CHAR(36) NOT NULL DEFAULT '00000000-0000-0000-0000-000000000000',
`SessionID` CHAR(36) NOT NULL DEFAULT '00000000-0000-0000-0000-000000000000',
`SecureSessionID` CHAR(36) NOT NULL DEFAULT '00000000-0000-0000-0000-000000000000'
) ENGINE=InnoDB;
CREATE UNIQUE INDEX SessionID ON Presence(SessionID);
CREATE INDEX UserID ON Presence(UserID);
COMMIT;
:VERSION 2 # --------------------------
BEGIN;
ALTER TABLE `Presence` ADD COLUMN LastSeen timestamp;
COMMIT;
:VERSION 3 # --------------------------
BEGIN;
CREATE INDEX RegionID ON Presence(RegionID);
COMMIT;

File diff suppressed because it is too large Load Diff

View File

@ -1,31 +1,47 @@
:VERSION 5 # -------------------------
:VERSION 1 # -------------------------
BEGIN;
CREATE TABLE IF NOT EXISTS `UserAccounts` (
`PrincipalID` char(36) NOT NULL,
`ScopeID` char(36) NOT NULL,
`FirstName` varchar(64) NOT NULL,
`LastName` varchar(64) NOT NULL,
`Email` varchar(64) DEFAULT NULL,
`ServiceURLs` text,
`Created` int(11) DEFAULT NULL,
`UserLevel` int(11) NOT NULL DEFAULT '0',
`UserFlags` int(11) NOT NULL DEFAULT '0',
`UserTitle` varchar(64) NOT NULL DEFAULT '',
UNIQUE KEY `PrincipalID` (`PrincipalID`),
KEY `Email` (`Email`),
KEY `FirstName` (`FirstName`),
KEY `LastName` (`LastName`),
KEY `Name` (`FirstName`,`LastName`)
CREATE TABLE `UserAccounts` (
`PrincipalID` CHAR(36) NOT NULL,
`ScopeID` CHAR(36) NOT NULL,
`FirstName` VARCHAR(64) NOT NULL,
`LastName` VARCHAR(64) NOT NULL,
`Email` VARCHAR(64),
`ServiceURLs` TEXT,
`Created` INT(11)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
COMMIT;
:VERSION 6 # -------------------------
:VERSION 2 # -------------------------
BEGIN;
ALTER TABLE `UserAccounts` ADD `active` INT NOT NULL DEFAULT '1';
INSERT INTO UserAccounts (PrincipalID, ScopeID, FirstName, LastName, Email, ServiceURLs, Created) SELECT `UUID` AS PrincipalID, '00000000-0000-0000-0000-000000000000' AS ScopeID, username AS FirstName, lastname AS LastName, email as Email, CONCAT('AssetServerURI=', userAssetURI, ' InventoryServerURI=', userInventoryURI, ' GatewayURI= HomeURI=') AS ServiceURLs, created as Created FROM users;
COMMIT;
:VERSION 3 # -------------------------
BEGIN;
CREATE UNIQUE INDEX PrincipalID ON UserAccounts(PrincipalID);
CREATE INDEX Email ON UserAccounts(Email);
CREATE INDEX FirstName ON UserAccounts(FirstName);
CREATE INDEX LastName ON UserAccounts(LastName);
CREATE INDEX Name ON UserAccounts(FirstName,LastName);
COMMIT;
:VERSION 4 # -------------------------
BEGIN;
ALTER TABLE UserAccounts ADD COLUMN UserLevel integer NOT NULL DEFAULT 0;
ALTER TABLE UserAccounts ADD COLUMN UserFlags integer NOT NULL DEFAULT 0;
ALTER TABLE UserAccounts ADD COLUMN UserTitle varchar(64) NOT NULL DEFAULT '';
COMMIT;

View File

@ -1,4 +1,4 @@
:VERSION 5 # -------------------------------
:VERSION 1 # -------------------------------
begin;
@ -27,7 +27,7 @@ CREATE TABLE IF NOT EXISTS `usernotes` (
`targetuuid` varchar(36) NOT NULL,
`notes` text NOT NULL,
UNIQUE KEY `useruuid` (`useruuid`,`targetuuid`)
) ENGINE=InnoDB DEFAULT CHARSET=latin1;
) ENGINE=MyISAM DEFAULT CHARSET=latin1;
CREATE TABLE IF NOT EXISTS `userpicks` (
@ -44,9 +44,8 @@ CREATE TABLE IF NOT EXISTS `userpicks` (
`posglobal` varchar(255) NOT NULL,
`sortorder` int(2) NOT NULL,
`enabled` enum('true','false') NOT NULL,
`gatekeeper` varchar(255),
PRIMARY KEY (`pickuuid`)
) ENGINE=InnoDB DEFAULT CHARSET=latin1;
) ENGINE=MyISAM DEFAULT CHARSET=latin1;
CREATE TABLE IF NOT EXISTS `userprofile` (
@ -65,22 +64,35 @@ CREATE TABLE IF NOT EXISTS `userprofile` (
`profileFirstImage` varchar(36) NOT NULL,
`profileFirstText` text NOT NULL,
PRIMARY KEY (`useruuid`)
) ENGINE=InnoDB DEFAULT CHARSET=latin1;
) ENGINE=MyISAM DEFAULT CHARSET=latin1;
commit;
:VERSION 2 # -------------------------------
begin;
CREATE TABLE IF NOT EXISTS `userdata` (
`UserId` char(36) NOT NULL,
`TagId` varchar(64) NOT NULL,
`DataKey` varchar(255),
`DataVal` varchar(255),
PRIMARY KEY (`UserId`,`TagId`)
) ENGINE=InnoDB DEFAULT CHARSET=latin1;
) ENGINE=MyISAM DEFAULT CHARSET=latin1;
commit;
:VERSION 3 # -------------------------------
begin;
CREATE TABLE IF NOT EXISTS `usersettings` (
`useruuid` varchar(36) NOT NULL,
`imviaemail` enum('true','false') NOT NULL,
`visible` enum('true','false') NOT NULL,
`email` varchar(254) NOT NULL,
PRIMARY KEY (`useruuid`)
) ENGINE=InnoDB DEFAULT CHARSET=latin1;
) ENGINE=MyISAM DEFAULT CHARSET=latin1;
commit;
:VERSION 4 # -------------------------------
begin;
ALTER TABLE userpicks ADD COLUMN gatekeeper varchar(255);
commit;

Some files were not shown because too many files have changed in this diff Show More