Compare commits
No commits in common. "master" and "varregion" have entirely different histories.
.nant
OpenSim
Addons
Groups
Properties
OfflineIM
ApplicationPlugins
LoadRegions
RegionModulesController
RemoteController
Capabilities
Handlers
AvatarPickerSearch
FetchInventory2
GetAssets
Properties
UploadBakedTexture
WebFetchInventoryDescendents
Properties
ConsoleClient
Properties
Data
|
@ -1,6 +1,5 @@
|
|||
.project
|
||||
.settings
|
||||
.gitignore
|
||||
*.csproj
|
||||
*.csproj.user
|
||||
*.build
|
||||
|
@ -11,7 +10,6 @@
|
|||
*.pidb
|
||||
*.dll.build
|
||||
*.dll
|
||||
*.log
|
||||
|
||||
# Ignore .user and .suo files as these are user preference specific
|
||||
# http://stackoverflow.com/questions/72298/should-i-add-the-visual-studio-suo-and-user-files-to-source-control
|
||||
|
@ -31,8 +29,6 @@
|
|||
*/*/*/*/*/bin
|
||||
*/*/*/*/*/*/bin
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||||
*/*/*/*/*/*/*/bin
|
||||
.vs/
|
||||
addon-modules/
|
||||
bin/Debug/*.dll
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||||
bin/*.dll.mdb
|
||||
bin/*.db
|
||||
|
@ -58,7 +54,6 @@ bin/Regions/*
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|||
bin/UserAssets
|
||||
bin/assetcache
|
||||
bin/maptiles
|
||||
bin/bakes
|
||||
bin/estate_settings.xml
|
||||
bin/config-include/CenomeCache.ini
|
||||
bin/config-include/FlotsamCache.ini
|
||||
|
@ -71,12 +66,6 @@ bin/OpenSim.Grid.InventoryServer.log
|
|||
bin/OpenSim.Grid.MessagingServer.log
|
||||
bin/OpenSim.Grid.UserServer.log
|
||||
bin/OpenSim.log
|
||||
bin/OpenSimStats.log
|
||||
bin/Robust.log
|
||||
bin/RobustStats.log
|
||||
bin/OpenSimConsoleHistory.txt
|
||||
bin/RobustConsoleHistory.txt
|
||||
bin/*.Tests.log
|
||||
bin/*.manifest
|
||||
bin/crashes/
|
||||
Examples/*.dll
|
||||
|
@ -94,6 +83,7 @@ TAGS
|
|||
Makefile.local
|
||||
bin/.version
|
||||
compile.bat
|
||||
addon-modules
|
||||
OpenSim/Data/Tests/test-results/
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||||
OpenSim/Framework/Serialization/Tests/test-results/
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||||
OpenSim/Framework/Servers/Tests/test-results/
|
||||
|
@ -112,5 +102,3 @@ OpenSim/Tests/test-results/
|
|||
test-results/
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||||
doc/html
|
||||
doc/doxygen.error.log
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||||
|
||||
*.patch
|
||||
|
|
|
@ -113,12 +113,10 @@
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|||
</exec>
|
||||
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.coremodules.tests)==0}" />
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||||
|
||||
<!--
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||||
<exec program="${nunitcmd}" failonerror="true" resultproperty="testresult.opensim.region.optionalmodules.tests">
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||||
<arg value="./bin/OpenSim.Region.OptionalModules.Tests.dll" />
|
||||
</exec>
|
||||
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.optionalmodules.tests)==0}" />
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||||
-->
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||||
|
||||
<exec program="${nunitcmd}" failonerror="true" resultproperty="testresult.opensim.region.framework.tests">
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<arg value="./bin/OpenSim.Region.Framework.Tests.dll" />
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||||
|
@ -145,12 +143,7 @@
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|||
</exec>
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||||
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.services.inventoryservice.tests)==0}" />
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||||
|
||||
<exec program="${nunitcmd}" failonerror="true" resultproperty="testresult.opensim.tests.permissions">
|
||||
<arg value="./bin/OpenSim.Tests.Permissions.dll" />
|
||||
</exec>
|
||||
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.tests.permissions)==0}" />
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||||
|
||||
<delete dir="%temp%"/>
|
||||
<delete dir="%temp%"/>
|
||||
</target>
|
||||
|
||||
<target name="test-stress" depends="build, find-nunit">
|
||||
|
@ -233,12 +226,10 @@
|
|||
<arg value="-xml=test-results/OpenSim.Region.CoreModules.Tests.dll-Results.xml" />
|
||||
</exec>
|
||||
|
||||
<!--
|
||||
<exec program="${nunitcmd}" failonerror="false" resultproperty="testresult.opensim.region.optionalmodules.tests">
|
||||
<arg value="./bin/OpenSim.Region.OptionalModules.Tests.dll" />
|
||||
<arg value="-xml=test-results/OpenSim.Region.OptionalModules.Tests.dll-Results.xml" />
|
||||
</exec>
|
||||
-->
|
||||
|
||||
<exec program="${nunitcmd}" failonerror="false" resultproperty="testresult.opensim.region.framework.tests">
|
||||
<arg value="./bin/OpenSim.Region.Framework.Tests.dll" />
|
||||
|
@ -265,23 +256,17 @@
|
|||
<arg value="-xml=test-results/OpenSim.Services.InventoryService.Tests.dll-Results.xml" />
|
||||
</exec>
|
||||
|
||||
<exec program="${nunitcmd}" failonerror="false" resultproperty="testresult.opensim.tests.permissions">
|
||||
<arg value="./bin/OpenSim.Tests.Permissions.dll" />
|
||||
<arg value="-xml=test-results/OpenSim.Tests.Permissions.dll-Results.xml" />
|
||||
</exec>
|
||||
|
||||
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.tests)==0}" />
|
||||
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.framework.tests)==0}" />
|
||||
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.framework.servers.tests)==0}" />
|
||||
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.clientstack.lindenudp.tests)==0}" />
|
||||
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.scriptengine.tests)==0}" />
|
||||
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.coremodules.tests)==0}" />
|
||||
<!-- <fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.optionalmodules.tests)==0}" /> -->
|
||||
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.optionalmodules.tests)==0}" />
|
||||
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.framework.tests)==0}" />
|
||||
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.data.tests)==0}" />
|
||||
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.capabilities.handlers.tests)==0}" />
|
||||
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.services.inventoryservice.tests)==0}" />
|
||||
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.tests.permissions)==0}" />
|
||||
</target>
|
||||
|
||||
<target name="doxygen">
|
||||
|
|
31
BUILDING.md
31
BUILDING.md
|
@ -1,35 +1,34 @@
|
|||
# Building on Windows
|
||||
|
||||
Steps:
|
||||
|
||||
* runprebuild.bat
|
||||
* Load OpenSim.sln into Visual Studio .NET and build the solution.
|
||||
* chdir bin
|
||||
* copy OpenSim.ini.example to OpenSim.ini and other appropriate files in bin/config-include
|
||||
* run OpenSim.exe
|
||||
|
||||
# Building on Linux / Mac
|
||||
# Building on Linux
|
||||
|
||||
Prereqs:
|
||||
|
||||
* Mono > 5.0
|
||||
* On some Linux distributions you may need to install additional packages.
|
||||
* msbuild or xbuild if still supported by the mono version
|
||||
* See http://opensimulator.org/wiki/Dependencies for more information.
|
||||
* Mono >= 2.4.3
|
||||
* Nant >= 0.85
|
||||
* On some Linux distributions you may need to install additional packages.
|
||||
See http://opensimulator.org/wiki/Dependencies for more information.
|
||||
* May also use xbuild (included in mono distributions)
|
||||
* May use Monodevelop, a cross-platform IDE
|
||||
|
||||
From the distribution type:
|
||||
|
||||
* ./runprebuild.sh
|
||||
* type msbuild or xbuild
|
||||
* nant (or xbuild)
|
||||
* cd bin
|
||||
* copy OpenSim.ini.example to OpenSim.ini and other appropriate files in bin/config-include
|
||||
* review and change those ini files according to your needs
|
||||
* windows: execute opensim.exe or opensim32.exe for small regions
|
||||
* linux: run ./opensim.sh
|
||||
* msbuild (xbuild) option switches
|
||||
* clean: msbuild /target:clean
|
||||
* debug: (default) msbuild /property:Configuration=Debug
|
||||
* release: msbuild /property:Configuration=Release
|
||||
* run mono OpenSim.exe
|
||||
|
||||
# Using Monodevelop
|
||||
|
||||
From the distribution type:
|
||||
* ./runprebuild.sh
|
||||
* type monodevelop OpenSim.sln
|
||||
|
||||
# References
|
||||
|
||||
|
|
|
@ -4,19 +4,35 @@ The following people have contributed to OpenSim (Thank you for your effort!)
|
|||
These folks represent the current core team for OpenSim, and are the
|
||||
people that make the day to day of OpenSim happen.
|
||||
|
||||
* justincc (OSVW Consulting, justincc.org)
|
||||
* chi11ken (Genkii)
|
||||
* dahlia
|
||||
* Melanie Thielker
|
||||
* Diva (Crista Lopes, University of California, Irvine)
|
||||
* Robert Adams (MisterBlue)
|
||||
* Kevin Cozens
|
||||
* Leal Duarte (Ubit Umarov)
|
||||
* Dan Lake (Intel)
|
||||
* Marck
|
||||
* Mic Bowman (Intel)
|
||||
* BlueWall (James Hughes)
|
||||
* Nebadon Izumi (Michael Cerquoni, OSgrid)
|
||||
* Snoopy Pfeffer
|
||||
* Robert Adams (Intel)
|
||||
|
||||
= Core Developers Following the White Rabbit =
|
||||
Core developers who have temporarily (we hope) gone chasing the white rabbit.
|
||||
They are in all similar to the active core developers, except that they haven't
|
||||
been that active lately, so their voting rights are awaiting their come back.
|
||||
|
||||
* Nebadon Izumi (Michael Cerquoni, OSgrid)
|
||||
* Alicia Raven
|
||||
* MW (Tribal Media AB)
|
||||
* Adam Frisby (DeepThink Pty Ltd)
|
||||
* lbsa71 (Tribal Media AB)
|
||||
* Teravus (w3z)
|
||||
* Ckrinke (Charles Krinke)
|
||||
* Dr Scofield aka Dirk Husemann (IBM Research - Zurich)
|
||||
* mikem (3Di)
|
||||
* Homer_Horwitz
|
||||
* nlin (3Di)
|
||||
* Arthur Rodrigo S Valadares (IBM)
|
||||
* John Hurliman
|
||||
|
||||
= Past Open Sim Developers =
|
||||
These folks are alumns of the OpenSim core group, but are now
|
||||
|
@ -38,26 +54,7 @@ where we are today.
|
|||
* adjohn (Genkii)
|
||||
* idb (Ian Brown)
|
||||
* Johan Berntsson (3Di)
|
||||
* MW (Tribal Media AB)
|
||||
* Adam Frisby (DeepThink Pty Ltd)
|
||||
* lbsa71 (Tribal Media AB)
|
||||
* Ckrinke (Charles Krinke)
|
||||
* Dr Scofield aka Dirk Husemann (IBM Research - Zurich)
|
||||
* mikem (3Di)
|
||||
* Homer_Horwitz
|
||||
* nlin (3Di)
|
||||
* John Hurliman
|
||||
* chi11ken (Genkii)
|
||||
* dahlia
|
||||
* justincc (OSVW Consulting, justincc.org)
|
||||
* Arthur Rodrigo S Valadares (IBM)
|
||||
* BlueWall (James Hughes)
|
||||
* Dan Lake
|
||||
* Marck
|
||||
* Mic Bowman
|
||||
* Oren Hurvitz (Kitely)
|
||||
* Snoopy Pfeffer
|
||||
* Teravus (w3z)
|
||||
|
||||
|
||||
= Additional OpenSim Contributors =
|
||||
These folks have contributed code patches or content to OpenSimulator to help make it
|
||||
|
@ -71,32 +68,24 @@ what it is today.
|
|||
* Aleric
|
||||
* Allen Kerensky
|
||||
* BigFootAg
|
||||
* Bill Blight
|
||||
* BlueWall Slade
|
||||
* bobshaffer2
|
||||
* brianw/Sir_Ahzz
|
||||
* CharlieO
|
||||
* ChrisDown
|
||||
* Chris Yeoh (IBM)
|
||||
* cinderblocks
|
||||
* controlbreak
|
||||
* coyled
|
||||
* ctrlaltdavid (David Rowe)
|
||||
* Daedius
|
||||
* daTwitch
|
||||
* Dev Random
|
||||
* devalnor-#708
|
||||
* dmiles (Daxtron Labs)
|
||||
* Dong Jun Lan (IBM)
|
||||
* DoranZemlja
|
||||
* Drake Arconis
|
||||
* dr0b3rts
|
||||
* dslake
|
||||
* eeyore
|
||||
* dslake (Intel)
|
||||
* FredoChaplin
|
||||
* FreakyTech
|
||||
* Garmin Kawaguichi
|
||||
* Gavin Hird
|
||||
* Gerhard
|
||||
* Godfrey
|
||||
* Greg C.
|
||||
|
@ -106,18 +95,12 @@ what it is today.
|
|||
* Fernando Oliveira
|
||||
* Fly-Man
|
||||
* Flyte Xevious
|
||||
* Freaky Tech
|
||||
* Garmin Kawaguichi
|
||||
* Geir Noklebye
|
||||
* Glenn Martin (MOSES)
|
||||
* Gryc Ueusp
|
||||
* H-H-H (ginge264)
|
||||
* Hiro Lecker
|
||||
* Iain Oliver
|
||||
* Imaze Rhiano
|
||||
* Intimidated
|
||||
* Jak Daniels
|
||||
* Jeff Kelly
|
||||
* Jeremy Bongio (IBM)
|
||||
* jhurliman
|
||||
* John R Sohn (XenReborn)
|
||||
|
@ -125,36 +108,26 @@ what it is today.
|
|||
* Jon Cundill
|
||||
* Junta Kohime
|
||||
* Kayne
|
||||
* Kevin Cozens
|
||||
* kinoc (Daxtron Labs)
|
||||
* Kira
|
||||
* Kitto Flora
|
||||
* KittyLiu
|
||||
* Kurt Taylor (IBM)
|
||||
* Lani Global
|
||||
* lickx
|
||||
* lillith_xue
|
||||
* lkalif
|
||||
* LuciusSirnah
|
||||
* lulurun
|
||||
* M.Igarashi
|
||||
* Magnuz Binder
|
||||
* maimedleech
|
||||
* Mana Janus
|
||||
* Mandarinka Tasty
|
||||
* MarcelEdward
|
||||
* Matt Lehmann
|
||||
* mewtwo0641
|
||||
* Mic Bowman
|
||||
* Michelle Argus
|
||||
* Michael Cortez (The Flotsam Project, http://osflotsam.org/)
|
||||
* Michael Heilmann (MOSES)
|
||||
* Micheil Merlin
|
||||
* Mike Osias (IBM)
|
||||
* Mike Pitman (IBM)
|
||||
* Mike Rieker (Dreamnation)
|
||||
* mikemig
|
||||
* mikkopa/_someone - RealXtend
|
||||
* Misterblue
|
||||
* Misterblue (Intel)
|
||||
* Mircea Kitsune
|
||||
* mpallari
|
||||
* MrMonkE
|
||||
|
@ -163,42 +136,32 @@ what it is today.
|
|||
* nornalbion
|
||||
* Omar Vera Ustariz (IBM)
|
||||
* openlifegrid.com
|
||||
* Oren Hurvitz (Kitely)
|
||||
* otakup0pe
|
||||
* Pixel Tomsen
|
||||
* Quill Littlefeather
|
||||
* ralphos
|
||||
* RemedyTomm
|
||||
* Revolution
|
||||
* Richard Alimi (IBM)
|
||||
* Rick Alther (IBM)
|
||||
* Rob Smart (IBM)
|
||||
* Robert Louden (MOSES)
|
||||
* Roger Kirkman (zadark)
|
||||
* rtomita
|
||||
* Ruud Lathorp
|
||||
* SachaMagne
|
||||
* Salahzar Stenvaag
|
||||
* satguru p srivastava
|
||||
* sempuki
|
||||
* Shy Robbiani
|
||||
* SignpostMarv
|
||||
* SpotOn3D
|
||||
* Stefan_Boom / stoehr
|
||||
* Steven Zielinski (MOSES)
|
||||
* Stolen Ruby
|
||||
* Strawberry Fride
|
||||
* Talun
|
||||
* TechplexEngineer (Blake Bourque)
|
||||
* TBG Renfold
|
||||
* Terry Ford
|
||||
* tglion
|
||||
* tlaukkan/Tommil (Tommi S. E. Laukkanen, Bubble Cloud)
|
||||
* TomDataWorks
|
||||
* TomTheDragon (muckwaddle)
|
||||
* tyre
|
||||
* uriesk
|
||||
* Vegaslon <vegaslon@gmail.com>
|
||||
* Vincent Sylvester
|
||||
* VikingErik
|
||||
* Vytek
|
||||
* webmage (IBM)
|
||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -30,7 +30,6 @@ using System.Collections.Generic;
|
|||
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Services.Interfaces;
|
||||
|
||||
namespace OpenSim.Groups
|
||||
{
|
||||
|
|
|
@ -46,7 +46,7 @@ namespace OpenSim.Groups
|
|||
public string AccessToken;
|
||||
}
|
||||
|
||||
public class ExtendedGroupMembersData
|
||||
public class ExtendedGroupMembersData
|
||||
{
|
||||
// This is the only difference: this is a string
|
||||
public string AgentID;
|
||||
|
@ -65,7 +65,7 @@ namespace OpenSim.Groups
|
|||
public UUID RoleID;
|
||||
// This is the only difference: this is a string
|
||||
public string MemberID;
|
||||
|
||||
|
||||
}
|
||||
|
||||
public struct ExtendedGroupNoticeData
|
||||
|
@ -174,7 +174,7 @@ namespace OpenSim.Groups
|
|||
if (dict.ContainsKey("ServiceLocation") && dict["ServiceLocation"] != null)
|
||||
grec.ServiceLocation = dict["ServiceLocation"].ToString();
|
||||
else
|
||||
grec.ServiceLocation = string.Empty;
|
||||
grec.GroupName = string.Empty;
|
||||
|
||||
if (dict.ContainsKey("ShownInList") && dict["ShownInList"] != null)
|
||||
grec.ShowInList = bool.Parse(dict["ShownInList"].ToString());
|
||||
|
|
|
@ -56,8 +56,8 @@ namespace OpenSim.Groups
|
|||
private IGroupsServicesConnector m_groupData = null;
|
||||
|
||||
// Config Options
|
||||
private bool m_groupMessagingEnabled;
|
||||
private bool m_debugEnabled;
|
||||
private bool m_groupMessagingEnabled = false;
|
||||
private bool m_debugEnabled = true;
|
||||
|
||||
/// <summary>
|
||||
/// If enabled, module only tries to send group IMs to online users by querying cached presence information.
|
||||
|
@ -83,6 +83,7 @@ namespace OpenSim.Groups
|
|||
private Dictionary<UUID, List<string>> m_groupsAgentsDroppedFromChatSession = new Dictionary<UUID, List<string>>();
|
||||
private Dictionary<UUID, List<string>> m_groupsAgentsInvitedToChatSession = new Dictionary<UUID, List<string>>();
|
||||
|
||||
|
||||
#region Region Module interfaceBase Members
|
||||
|
||||
public void Initialise(IConfigSource config)
|
||||
|
@ -110,17 +111,9 @@ namespace OpenSim.Groups
|
|||
m_messageOnlineAgentsOnly = groupsConfig.GetBoolean("MessageOnlineUsersOnly", false);
|
||||
|
||||
if (m_messageOnlineAgentsOnly)
|
||||
{
|
||||
m_usersOnlineCache = new ExpiringCache<UUID, PresenceInfo[]>();
|
||||
}
|
||||
else
|
||||
{
|
||||
m_log.Error("[Groups.Messaging]: GroupsMessagingModule V2 requires MessageOnlineUsersOnly = true");
|
||||
m_groupMessagingEnabled = false;
|
||||
return;
|
||||
}
|
||||
|
||||
m_debugEnabled = groupsConfig.GetBoolean("MessagingDebugEnabled", m_debugEnabled);
|
||||
m_debugEnabled = groupsConfig.GetBoolean("DebugEnabled", true);
|
||||
|
||||
m_log.InfoFormat(
|
||||
"[Groups.Messaging]: GroupsMessagingModule enabled with MessageOnlineOnly = {0}, DebugEnabled = {1}",
|
||||
|
@ -131,7 +124,7 @@ namespace OpenSim.Groups
|
|||
{
|
||||
if (!m_groupMessagingEnabled)
|
||||
return;
|
||||
|
||||
|
||||
scene.RegisterModuleInterface<IGroupsMessagingModule>(this);
|
||||
m_sceneList.Add(scene);
|
||||
|
||||
|
@ -140,14 +133,6 @@ namespace OpenSim.Groups
|
|||
scene.EventManager.OnMakeChildAgent += OnMakeChildAgent;
|
||||
scene.EventManager.OnIncomingInstantMessage += OnGridInstantMessage;
|
||||
scene.EventManager.OnClientLogin += OnClientLogin;
|
||||
|
||||
scene.AddCommand(
|
||||
"Debug",
|
||||
this,
|
||||
"debug groups messaging verbose",
|
||||
"debug groups messaging verbose <true|false>",
|
||||
"This setting turns on very verbose groups messaging debugging",
|
||||
HandleDebugGroupsMessagingVerbose);
|
||||
}
|
||||
|
||||
public void RegionLoaded(Scene scene)
|
||||
|
@ -163,7 +148,7 @@ namespace OpenSim.Groups
|
|||
if (m_groupData == null)
|
||||
{
|
||||
m_log.Error("[Groups.Messaging]: Could not get IGroupsServicesConnector, GroupsMessagingModule is now disabled.");
|
||||
RemoveRegion(scene);
|
||||
RemoveRegion(scene);
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -187,8 +172,10 @@ namespace OpenSim.Groups
|
|||
return;
|
||||
}
|
||||
|
||||
|
||||
if (m_presenceService == null)
|
||||
m_presenceService = scene.PresenceService;
|
||||
|
||||
}
|
||||
|
||||
public void RemoveRegion(Scene scene)
|
||||
|
@ -218,7 +205,7 @@ namespace OpenSim.Groups
|
|||
m_msgTransferModule = null;
|
||||
}
|
||||
|
||||
public Type ReplaceableInterface
|
||||
public Type ReplaceableInterface
|
||||
{
|
||||
get { return null; }
|
||||
}
|
||||
|
@ -235,25 +222,6 @@ namespace OpenSim.Groups
|
|||
|
||||
#endregion
|
||||
|
||||
private void HandleDebugGroupsMessagingVerbose(object modules, string[] args)
|
||||
{
|
||||
if (args.Length < 5)
|
||||
{
|
||||
MainConsole.Instance.Output("Usage: debug groups messaging verbose <true|false>");
|
||||
return;
|
||||
}
|
||||
|
||||
bool verbose = false;
|
||||
if (!bool.TryParse(args[4], out verbose))
|
||||
{
|
||||
MainConsole.Instance.Output("Usage: debug groups messaging verbose <true|false>");
|
||||
return;
|
||||
}
|
||||
|
||||
m_debugEnabled = verbose;
|
||||
|
||||
MainConsole.Instance.Output("{0} verbose logging set to {1}", Name, m_debugEnabled);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Not really needed, but does confirm that the group exists.
|
||||
|
@ -262,7 +230,7 @@ namespace OpenSim.Groups
|
|||
{
|
||||
if (m_debugEnabled)
|
||||
m_log.DebugFormat("[Groups.Messaging]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
|
||||
|
||||
|
||||
GroupRecord groupInfo = m_groupData.GetGroupRecord(agentID.ToString(), groupID, null);
|
||||
|
||||
if (groupInfo != null)
|
||||
|
@ -274,23 +242,11 @@ namespace OpenSim.Groups
|
|||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public void SendMessageToGroup(GridInstantMessage im, UUID groupID)
|
||||
{
|
||||
SendMessageToGroup(im, groupID, UUID.Zero, null);
|
||||
}
|
||||
|
||||
public void SendMessageToGroup(
|
||||
GridInstantMessage im, UUID groupID, UUID sendingAgentForGroupCalls, Func<GroupMembersData, bool> sendCondition)
|
||||
{
|
||||
int requestStartTick = Environment.TickCount;
|
||||
|
||||
UUID fromAgentID = new UUID(im.fromAgentID);
|
||||
|
||||
// Unlike current XmlRpcGroups, Groups V2 can accept UUID.Zero when a perms check for the requesting agent
|
||||
// is not necessary.
|
||||
List<GroupMembersData> groupMembers = m_groupData.GetGroupMembers(UUID.Zero.ToString(), groupID);
|
||||
|
||||
int groupMembersCount = groupMembers.Count;
|
||||
PresenceInfo[] onlineAgents = null;
|
||||
|
||||
|
@ -298,7 +254,7 @@ namespace OpenSim.Groups
|
|||
// Sending to offline members is not an option.
|
||||
string[] t1 = groupMembers.ConvertAll<string>(gmd => gmd.AgentID.ToString()).ToArray();
|
||||
|
||||
// We cache in order not to overwhelm the presence service on large grids with many groups. This does
|
||||
// We cache in order not to overwhlem the presence service on large grids with many groups. This does
|
||||
// mean that members coming online will not see all group members until after m_usersOnlineCacheExpirySeconds has elapsed.
|
||||
// (assuming this is the same across all grid simulators).
|
||||
if (!m_usersOnlineCache.TryGetValue(groupID, out onlineAgents))
|
||||
|
@ -317,6 +273,8 @@ namespace OpenSim.Groups
|
|||
// "[Groups.Messaging]: SendMessageToGroup called for group {0} with {1} visible members, {2} online",
|
||||
// groupID, groupMembersCount, groupMembers.Count());
|
||||
|
||||
int requestStartTick = Environment.TickCount;
|
||||
|
||||
im.imSessionID = groupID.Guid;
|
||||
im.fromGroup = true;
|
||||
IClientAPI thisClient = GetActiveClient(fromAgentID);
|
||||
|
@ -325,13 +283,6 @@ namespace OpenSim.Groups
|
|||
im.RegionID = thisClient.Scene.RegionInfo.RegionID.Guid;
|
||||
}
|
||||
|
||||
if ((im.binaryBucket == null) || (im.binaryBucket.Length == 0) || ((im.binaryBucket.Length == 1 && im.binaryBucket[0] == 0)))
|
||||
{
|
||||
ExtendedGroupRecord groupInfo = m_groupData.GetGroupRecord(UUID.Zero.ToString(), groupID, null);
|
||||
if (groupInfo != null)
|
||||
im.binaryBucket = Util.StringToBytes256(groupInfo.GroupName);
|
||||
}
|
||||
|
||||
// Send to self first of all
|
||||
im.toAgentID = im.fromAgentID;
|
||||
im.fromGroup = true;
|
||||
|
@ -348,27 +299,12 @@ namespace OpenSim.Groups
|
|||
|
||||
if (clientsAlreadySent.Contains(member.AgentID))
|
||||
continue;
|
||||
|
||||
clientsAlreadySent.Add(member.AgentID);
|
||||
|
||||
if (sendCondition != null)
|
||||
{
|
||||
if (!sendCondition(member))
|
||||
{
|
||||
if (m_debugEnabled)
|
||||
m_log.DebugFormat(
|
||||
"[Groups.Messaging]: Not sending to {0} as they do not fulfill send condition",
|
||||
member.AgentID);
|
||||
|
||||
continue;
|
||||
}
|
||||
}
|
||||
else if (hasAgentDroppedGroupChatSession(member.AgentID.ToString(), groupID))
|
||||
if (hasAgentDroppedGroupChatSession(member.AgentID.ToString(), groupID))
|
||||
{
|
||||
// Don't deliver messages to people who have dropped this session
|
||||
if (m_debugEnabled)
|
||||
m_log.DebugFormat("[Groups.Messaging]: {0} has dropped session, not delivering to them", member.AgentID);
|
||||
|
||||
if (m_debugEnabled) m_log.DebugFormat("[Groups.Messaging]: {0} has dropped session, not delivering to them", member.AgentID);
|
||||
continue;
|
||||
}
|
||||
|
||||
|
@ -414,7 +350,7 @@ namespace OpenSim.Groups
|
|||
"[Groups.Messaging]: SendMessageToGroup for group {0} with {1} visible members, {2} online took {3}ms",
|
||||
groupID, groupMembersCount, groupMembers.Count(), Environment.TickCount - requestStartTick);
|
||||
}
|
||||
|
||||
|
||||
#region SimGridEventHandlers
|
||||
|
||||
void OnClientLogin(IClientAPI client)
|
||||
|
@ -445,13 +381,13 @@ namespace OpenSim.Groups
|
|||
// The instant message module will only deliver messages of dialog types:
|
||||
// MessageFromAgent, StartTyping, StopTyping, MessageFromObject
|
||||
//
|
||||
// Any other message type will not be delivered to a client by the
|
||||
// Any other message type will not be delivered to a client by the
|
||||
// Instant Message Module
|
||||
|
||||
UUID regionID = new UUID(msg.RegionID);
|
||||
if (m_debugEnabled)
|
||||
{
|
||||
m_log.DebugFormat("[Groups.Messaging]: {0} called, IM from region {1}",
|
||||
m_log.DebugFormat("[Groups.Messaging]: {0} called, IM from region {1}",
|
||||
System.Reflection.MethodBase.GetCurrentMethod().Name, regionID);
|
||||
|
||||
DebugGridInstantMessage(msg);
|
||||
|
@ -508,7 +444,7 @@ namespace OpenSim.Groups
|
|||
m_log.DebugFormat("[Groups.Messaging]: skipping agent {0} because he has an agent in region of origin", sp.UUID);
|
||||
return;
|
||||
}
|
||||
else
|
||||
else
|
||||
{
|
||||
if (m_debugEnabled)
|
||||
m_log.DebugFormat("[Groups.Messaging]: not skipping agent {0}", sp.UUID);
|
||||
|
@ -531,7 +467,7 @@ namespace OpenSim.Groups
|
|||
}
|
||||
}
|
||||
});
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -555,7 +491,7 @@ namespace OpenSim.Groups
|
|||
break;
|
||||
|
||||
case (byte)InstantMessageDialog.SessionSend:
|
||||
// User hasn't dropped, so they're in the session,
|
||||
// User hasn't dropped, so they're in the session,
|
||||
// maybe we should deliver it.
|
||||
IClientAPI client = GetActiveClient(new UUID(msg.toAgentID));
|
||||
if (client != null)
|
||||
|
@ -599,34 +535,35 @@ namespace OpenSim.Groups
|
|||
{
|
||||
if (m_debugEnabled) m_log.DebugFormat("[Groups.Messaging]: Sending chatterbox invite instant message");
|
||||
|
||||
UUID fromAgent = new UUID(msg.fromAgentID);
|
||||
// Force? open the group session dialog???
|
||||
// and simultanously deliver the message, so we don't need to do a seperate client.SendInstantMessage(msg);
|
||||
IEventQueue eq = activeClient.Scene.RequestModuleInterface<IEventQueue>();
|
||||
if (eq != null)
|
||||
{
|
||||
eq.ChatterboxInvitation(
|
||||
GroupID
|
||||
, groupInfo.GroupName
|
||||
, fromAgent
|
||||
, msg.message
|
||||
, AgentID
|
||||
, msg.fromAgentName
|
||||
, msg.dialog
|
||||
, msg.timestamp
|
||||
, msg.offline == 1
|
||||
, (int)msg.ParentEstateID
|
||||
, msg.Position
|
||||
, 1
|
||||
, new UUID(msg.imSessionID)
|
||||
, msg.fromGroup
|
||||
, OpenMetaverse.Utils.StringToBytes(groupInfo.GroupName)
|
||||
);
|
||||
eq.ChatterboxInvitation(
|
||||
GroupID
|
||||
, groupInfo.GroupName
|
||||
, new UUID(msg.fromAgentID)
|
||||
, msg.message
|
||||
, AgentID
|
||||
, msg.fromAgentName
|
||||
, msg.dialog
|
||||
, msg.timestamp
|
||||
, msg.offline == 1
|
||||
, (int)msg.ParentEstateID
|
||||
, msg.Position
|
||||
, 1
|
||||
, new UUID(msg.imSessionID)
|
||||
, msg.fromGroup
|
||||
, OpenMetaverse.Utils.StringToBytes(groupInfo.GroupName)
|
||||
);
|
||||
|
||||
var update = new GroupChatListAgentUpdateData(AgentID);
|
||||
var updates = new List<GroupChatListAgentUpdateData> { update };
|
||||
eq.ChatterBoxSessionAgentListUpdates(GroupID, new UUID(msg.toAgentID), updates);
|
||||
}
|
||||
eq.ChatterBoxSessionAgentListUpdates(
|
||||
new UUID(GroupID)
|
||||
, AgentID
|
||||
, new UUID(msg.toAgentID)
|
||||
, false //canVoiceChat
|
||||
, false //isModerator
|
||||
, false //text mute
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -653,7 +590,7 @@ namespace OpenSim.Groups
|
|||
UUID AgentID = new UUID(im.fromAgentID);
|
||||
|
||||
GroupRecord groupInfo = m_groupData.GetGroupRecord(UUID.Zero.ToString(), GroupID, null);
|
||||
|
||||
|
||||
if (groupInfo != null)
|
||||
{
|
||||
AgentInvitedToGroupChatSession(AgentID.ToString(), GroupID);
|
||||
|
@ -661,12 +598,14 @@ namespace OpenSim.Groups
|
|||
ChatterBoxSessionStartReplyViaCaps(remoteClient, groupInfo.GroupName, GroupID);
|
||||
|
||||
IEventQueue queue = remoteClient.Scene.RequestModuleInterface<IEventQueue>();
|
||||
if (queue != null)
|
||||
{
|
||||
var update = new GroupChatListAgentUpdateData(AgentID);
|
||||
var updates = new List<GroupChatListAgentUpdateData> { update };
|
||||
queue.ChatterBoxSessionAgentListUpdates(GroupID, remoteClient.AgentId, updates);
|
||||
}
|
||||
queue.ChatterBoxSessionAgentListUpdates(
|
||||
GroupID
|
||||
, AgentID
|
||||
, new UUID(im.toAgentID)
|
||||
, false //canVoiceChat
|
||||
, false //isModerator
|
||||
, false //text mute
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -676,7 +615,7 @@ namespace OpenSim.Groups
|
|||
UUID GroupID = new UUID(im.imSessionID);
|
||||
UUID AgentID = new UUID(im.fromAgentID);
|
||||
|
||||
if (m_debugEnabled)
|
||||
if (m_debugEnabled)
|
||||
m_log.DebugFormat("[Groups.Messaging]: Send message to session for group {0} with session ID {1}", GroupID, im.imSessionID.ToString());
|
||||
|
||||
//If this agent is sending a message, then they want to be in the session
|
||||
|
@ -708,7 +647,11 @@ namespace OpenSim.Groups
|
|||
bodyMap.Add("session_info", sessionMap);
|
||||
|
||||
IEventQueue queue = remoteClient.Scene.RequestModuleInterface<IEventQueue>();
|
||||
queue?.Enqueue(queue.BuildEvent("ChatterBoxSessionStartReply", bodyMap), remoteClient.AgentId);
|
||||
|
||||
if (queue != null)
|
||||
{
|
||||
queue.Enqueue(queue.BuildEvent("ChatterBoxSessionStartReply", bodyMap), remoteClient.AgentId);
|
||||
}
|
||||
}
|
||||
|
||||
private void DebugGridInstantMessage(GridInstantMessage im)
|
||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -1,4 +1,4 @@
|
|||
/*
|
||||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
|
@ -32,7 +32,6 @@ using System.Reflection;
|
|||
using System.Text;
|
||||
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Monitoring;
|
||||
using OpenSim.Framework.Servers;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
|
@ -103,7 +102,7 @@ namespace OpenSim.Groups
|
|||
if (!m_Enabled)
|
||||
return;
|
||||
|
||||
m_log.DebugFormat("[Groups]: Registering {0} with {1}", this.Name, scene.RegionInfo.RegionName);
|
||||
m_log.DebugFormat("[Groups]: Registering {0} with {1}", this.Name, scene.RegionInfo.RegionName);
|
||||
scene.RegisterModuleInterface<IGroupsServicesConnector>(this);
|
||||
m_Scenes.Add(scene);
|
||||
|
||||
|
@ -135,7 +134,7 @@ namespace OpenSim.Groups
|
|||
{
|
||||
m_LocalGroupsConnector = new GroupsServiceLocalConnectorModule(m_Config, m_UserManagement);
|
||||
// Also, if local, create the endpoint for the HGGroupsService
|
||||
new HGGroupsServiceRobustConnector(m_Config, MainServer.Instance, string.Empty,
|
||||
new HGGroupsServiceRobustConnector(m_Config, MainServer.Instance, string.Empty,
|
||||
scene.RequestModuleInterface<IOfflineIMService>(), scene.RequestModuleInterface<IUserAccountService>());
|
||||
|
||||
}
|
||||
|
@ -170,7 +169,7 @@ namespace OpenSim.Groups
|
|||
if (sp is ScenePresence && ((ScenePresence)sp).PresenceType != PresenceType.Npc)
|
||||
{
|
||||
AgentCircuitData aCircuit = ((ScenePresence)sp).Scene.AuthenticateHandler.GetAgentCircuitData(client.AgentId);
|
||||
if (aCircuit != null && (aCircuit.teleportFlags & (uint)Constants.TeleportFlags.ViaHGLogin) != 0 &&
|
||||
if (aCircuit != null && (aCircuit.teleportFlags & (uint)Constants.TeleportFlags.ViaHGLogin) != 0 &&
|
||||
m_OfflineIM != null && m_Messaging != null)
|
||||
{
|
||||
List<GridInstantMessage> ims = m_OfflineIM.GetMessages(aCircuit.AgentID);
|
||||
|
@ -184,12 +183,12 @@ namespace OpenSim.Groups
|
|||
|
||||
#region IGroupsServicesConnector
|
||||
|
||||
public UUID CreateGroup(UUID RequestingAgentID, string name, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment,
|
||||
public UUID CreateGroup(UUID RequestingAgentID, string name, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment,
|
||||
bool allowPublish, bool maturePublish, UUID founderID, out string reason)
|
||||
{
|
||||
reason = string.Empty;
|
||||
if (m_UserManagement.IsLocalGridUser(RequestingAgentID))
|
||||
return m_LocalGroupsConnector.CreateGroup(RequestingAgentID, name, charter, showInList, insigniaID,
|
||||
return m_LocalGroupsConnector.CreateGroup(RequestingAgentID, name, charter, showInList, insigniaID,
|
||||
membershipFee, openEnrollment, allowPublish, maturePublish, founderID, out reason);
|
||||
else
|
||||
{
|
||||
|
@ -198,14 +197,14 @@ namespace OpenSim.Groups
|
|||
}
|
||||
}
|
||||
|
||||
public bool UpdateGroup(string RequestingAgentID, UUID groupID, string charter, bool showInList, UUID insigniaID, int membershipFee,
|
||||
public bool UpdateGroup(string RequestingAgentID, UUID groupID, string charter, bool showInList, UUID insigniaID, int membershipFee,
|
||||
bool openEnrollment, bool allowPublish, bool maturePublish, out string reason)
|
||||
{
|
||||
reason = string.Empty;
|
||||
string url = string.Empty;
|
||||
string name = string.Empty;
|
||||
if (IsLocal(groupID, out url, out name))
|
||||
return m_LocalGroupsConnector.UpdateGroup(AgentUUI(RequestingAgentID), groupID, charter, showInList, insigniaID, membershipFee,
|
||||
return m_LocalGroupsConnector.UpdateGroup(AgentUUI(RequestingAgentID), groupID, charter, showInList, insigniaID, membershipFee,
|
||||
openEnrollment, allowPublish, maturePublish, out reason);
|
||||
else
|
||||
{
|
||||
|
@ -246,9 +245,9 @@ namespace OpenSim.Groups
|
|||
return null;
|
||||
}
|
||||
|
||||
public List<DirGroupsReplyData> FindGroups(string RequestingAgentIDstr, string search)
|
||||
public List<DirGroupsReplyData> FindGroups(string RequestingAgentID, string search)
|
||||
{
|
||||
return m_LocalGroupsConnector.FindGroups(RequestingAgentIDstr, search);
|
||||
return m_LocalGroupsConnector.FindGroups(AgentUUI(RequestingAgentID), search);
|
||||
}
|
||||
|
||||
public List<GroupMembersData> GetGroupMembers(string RequestingAgentID, UUID GroupID)
|
||||
|
@ -374,7 +373,7 @@ namespace OpenSim.Groups
|
|||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
return new List<GroupRoleMembersData>();
|
||||
}
|
||||
|
||||
|
@ -561,7 +560,7 @@ namespace OpenSim.Groups
|
|||
|
||||
// so we have the list of urls to send the notice to
|
||||
// this may take a long time...
|
||||
WorkManager.RunInThread(delegate
|
||||
Util.FireAndForget(delegate
|
||||
{
|
||||
foreach (string u in urls)
|
||||
{
|
||||
|
@ -572,7 +571,7 @@ namespace OpenSim.Groups
|
|||
hasAttachment, attType, attName, attItemID, AgentUUIForOutside(attOwnerID));
|
||||
}
|
||||
}
|
||||
}, null, string.Format("AddGroupNotice (agent {0}, group {1})", RequestingAgentID, groupID));
|
||||
});
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@ -605,8 +604,14 @@ namespace OpenSim.Groups
|
|||
private string AgentUUI(string AgentIDStr)
|
||||
{
|
||||
UUID AgentID = UUID.Zero;
|
||||
if (!UUID.TryParse(AgentIDStr, out AgentID) || AgentID == UUID.Zero)
|
||||
return UUID.Zero.ToString();
|
||||
try
|
||||
{
|
||||
AgentID = new UUID(AgentIDStr);
|
||||
}
|
||||
catch (FormatException)
|
||||
{
|
||||
return AgentID.ToString();
|
||||
}
|
||||
|
||||
if (m_UserManagement.IsLocalGridUser(AgentID))
|
||||
return AgentID.ToString();
|
||||
|
@ -620,7 +625,7 @@ namespace OpenSim.Groups
|
|||
}
|
||||
if (agent != null)
|
||||
return Util.ProduceUserUniversalIdentifier(agent);
|
||||
|
||||
|
||||
// we don't know anything about this foreign user
|
||||
// try asking the user management module, which may know more
|
||||
return m_UserManagement.GetUserUUI(AgentID);
|
||||
|
@ -630,8 +635,14 @@ namespace OpenSim.Groups
|
|||
private string AgentUUIForOutside(string AgentIDStr)
|
||||
{
|
||||
UUID AgentID = UUID.Zero;
|
||||
if (!UUID.TryParse(AgentIDStr, out AgentID) || AgentID == UUID.Zero)
|
||||
return UUID.Zero.ToString();
|
||||
try
|
||||
{
|
||||
AgentID = new UUID(AgentIDStr);
|
||||
}
|
||||
catch (FormatException)
|
||||
{
|
||||
return AgentID.ToString();
|
||||
}
|
||||
|
||||
AgentCircuitData agent = null;
|
||||
foreach (Scene scene in m_Scenes)
|
||||
|
@ -652,7 +663,7 @@ namespace OpenSim.Groups
|
|||
string url = string.Empty, first = string.Empty, last = string.Empty, tmp = string.Empty;
|
||||
if (Util.ParseUniversalUserIdentifier(uID, out userID, out url, out first, out last, out tmp))
|
||||
m_UserManagement.AddUser(userID, first, last, url);
|
||||
|
||||
|
||||
return userID;
|
||||
}
|
||||
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
/*
|
||||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
|
@ -64,8 +64,8 @@ namespace OpenSim.Groups
|
|||
|
||||
m_log.DebugFormat("[Groups.RobustHGConnector]: Starting with config name {0}", m_ConfigName);
|
||||
|
||||
string homeURI = Util.GetConfigVarFromSections<string>(config, "HomeURI",
|
||||
new string[] { "Startup", "Hypergrid", m_ConfigName}, string.Empty);
|
||||
string homeURI = Util.GetConfigVarFromSections<string>(config, "HomeURI",
|
||||
new string[] { "Startup", "Hypergrid", m_ConfigName}, string.Empty);
|
||||
if (homeURI == string.Empty)
|
||||
throw new Exception(String.Format("[Groups.RobustHGConnector]: please provide the HomeURI [Startup] or in section {0}", m_ConfigName));
|
||||
|
||||
|
@ -115,10 +115,9 @@ namespace OpenSim.Groups
|
|||
protected override byte[] ProcessRequest(string path, Stream requestData,
|
||||
IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
|
||||
{
|
||||
string body;
|
||||
using(StreamReader sr = new StreamReader(requestData))
|
||||
body = sr.ReadToEnd();
|
||||
|
||||
StreamReader sr = new StreamReader(requestData);
|
||||
string body = sr.ReadToEnd();
|
||||
sr.Close();
|
||||
body = body.Trim();
|
||||
|
||||
//m_log.DebugFormat("[XXX]: query String: {0}", body);
|
||||
|
@ -159,7 +158,7 @@ namespace OpenSim.Groups
|
|||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.Error(string.Format("[Groups.RobustHGConnector]: Exception {0} ", e.Message), e);
|
||||
m_log.DebugFormat("[Groups.RobustHGConnector]: Exception {0}", e.StackTrace);
|
||||
}
|
||||
|
||||
return FailureResult();
|
||||
|
@ -210,13 +209,11 @@ namespace OpenSim.Groups
|
|||
string agentID = request["AgentID"].ToString();
|
||||
string token = request["AccessToken"].ToString();
|
||||
|
||||
if (!m_GroupsService.RemoveAgentFromGroup(agentID, agentID, groupID, token))
|
||||
NullResult(result, "Internal error");
|
||||
else
|
||||
result["RESULT"] = "true";
|
||||
m_GroupsService.RemoveAgentFromGroup(agentID, agentID, groupID, token);
|
||||
}
|
||||
|
||||
//m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
|
||||
result["RESULT"] = "true";
|
||||
return Util.UTF8NoBomEncoding.GetBytes(ServerUtils.BuildXmlResponse(result));
|
||||
}
|
||||
|
||||
|
|
|
@ -34,12 +34,12 @@ namespace OpenSim.Groups
|
|||
{
|
||||
public interface IGroupsServicesConnector
|
||||
{
|
||||
UUID CreateGroup(UUID RequestingAgentID, string name, string charter, bool showInList, UUID insigniaID, int membershipFee,
|
||||
UUID CreateGroup(UUID RequestingAgentID, string name, string charter, bool showInList, UUID insigniaID, int membershipFee,
|
||||
bool openEnrollment, bool allowPublish, bool maturePublish, UUID founderID, out string reason);
|
||||
bool UpdateGroup(string RequestingAgentID, UUID groupID, string charter, bool showInList, UUID insigniaID, int membershipFee,
|
||||
bool UpdateGroup(string RequestingAgentID, UUID groupID, string charter, bool showInList, UUID insigniaID, int membershipFee,
|
||||
bool openEnrollment, bool allowPublish, bool maturePublish, out string reason);
|
||||
ExtendedGroupRecord GetGroupRecord(string RequestingAgentID, UUID GroupID, string GroupName);
|
||||
List<DirGroupsReplyData> FindGroups(string RequestingAgentIDstr, string search);
|
||||
List<DirGroupsReplyData> FindGroups(string RequestingAgentID, string search);
|
||||
List<GroupMembersData> GetGroupMembers(string RequestingAgentID, UUID GroupID);
|
||||
|
||||
bool AddGroupRole(string RequestingAgentID, UUID groupID, UUID roleID, string name, string description, string title, ulong powers, out string reason);
|
||||
|
@ -75,7 +75,7 @@ namespace OpenSim.Groups
|
|||
/// If the user is a member of the group then the data structure is returned. If not, then null is returned.
|
||||
/// </returns>
|
||||
ExtendedGroupMembershipData GetAgentGroupMembership(string RequestingAgentID, string AgentID, UUID GroupID);
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Get information about the groups to which a user belongs.
|
||||
/// </summary>
|
||||
|
@ -87,7 +87,7 @@ namespace OpenSim.Groups
|
|||
/// </returns>
|
||||
List<GroupMembershipData> GetAgentGroupMemberships(string RequestingAgentID, string AgentID);
|
||||
|
||||
bool AddGroupNotice(string RequestingAgentID, UUID groupID, UUID noticeID, string fromName, string subject, string message,
|
||||
bool AddGroupNotice(string RequestingAgentID, UUID groupID, UUID noticeID, string fromName, string subject, string message,
|
||||
bool hasAttachment, byte attType, string attName, UUID attItemID, string attOwnerID);
|
||||
GroupNoticeInfo GetGroupNotice(string RequestingAgentID, UUID noticeID);
|
||||
List<ExtendedGroupNoticeData> GetGroupNotices(string RequestingAgentID, UUID GroupID);
|
||||
|
|
|
@ -34,7 +34,6 @@ using System.Text;
|
|||
using OpenSim.Framework;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Services.Interfaces;
|
||||
|
||||
using OpenMetaverse;
|
||||
using Mono.Addins;
|
||||
|
@ -108,7 +107,7 @@ namespace OpenSim.Groups
|
|||
if (!m_Enabled)
|
||||
return;
|
||||
|
||||
m_log.DebugFormat("[Groups]: Registering {0} with {1}", this.Name, scene.RegionInfo.RegionName);
|
||||
m_log.DebugFormat("[Groups]: Registering {0} with {1}", this.Name, scene.RegionInfo.RegionName);
|
||||
scene.RegisterModuleInterface<IGroupsServicesConnector>(this);
|
||||
m_Scenes.Add(scene);
|
||||
}
|
||||
|
@ -146,16 +145,16 @@ namespace OpenSim.Groups
|
|||
|
||||
#region IGroupsServicesConnector
|
||||
|
||||
public UUID CreateGroup(UUID RequestingAgentID, string name, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment,
|
||||
public UUID CreateGroup(UUID RequestingAgentID, string name, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment,
|
||||
bool allowPublish, bool maturePublish, UUID founderID, out string reason)
|
||||
{
|
||||
m_log.DebugFormat("[Groups]: Creating group {0}", name);
|
||||
reason = string.Empty;
|
||||
return m_GroupsService.CreateGroup(RequestingAgentID.ToString(), name, charter, showInList, insigniaID,
|
||||
return m_GroupsService.CreateGroup(RequestingAgentID.ToString(), name, charter, showInList, insigniaID,
|
||||
membershipFee, openEnrollment, allowPublish, maturePublish, founderID, out reason);
|
||||
}
|
||||
|
||||
public bool UpdateGroup(string RequestingAgentID, UUID groupID, string charter, bool showInList, UUID insigniaID, int membershipFee,
|
||||
public bool UpdateGroup(string RequestingAgentID, UUID groupID, string charter, bool showInList, UUID insigniaID, int membershipFee,
|
||||
bool openEnrollment, bool allowPublish, bool maturePublish, out string reason)
|
||||
{
|
||||
reason = string.Empty;
|
||||
|
@ -173,9 +172,9 @@ namespace OpenSim.Groups
|
|||
return null;
|
||||
}
|
||||
|
||||
public List<DirGroupsReplyData> FindGroups(string RequestingAgentIDstr, string search)
|
||||
public List<DirGroupsReplyData> FindGroups(string RequestingAgentID, string search)
|
||||
{
|
||||
return m_GroupsService.FindGroups(RequestingAgentIDstr, search);
|
||||
return m_GroupsService.FindGroups(RequestingAgentID, search);
|
||||
}
|
||||
|
||||
public List<GroupMembersData> GetGroupMembers(string RequestingAgentID, UUID GroupID)
|
||||
|
@ -296,7 +295,7 @@ namespace OpenSim.Groups
|
|||
public bool AddGroupNotice(string RequestingAgentID, UUID groupID, UUID noticeID, string fromName, string subject, string message,
|
||||
bool hasAttachment, byte attType, string attName, UUID attItemID, string attOwnerID)
|
||||
{
|
||||
return m_GroupsService.AddGroupNotice(RequestingAgentID, groupID, noticeID, fromName, subject, message,
|
||||
return m_GroupsService.AddGroupNotice(RequestingAgentID, groupID, noticeID, fromName, subject, message,
|
||||
hasAttachment, attType, attName, attItemID, attOwnerID);
|
||||
}
|
||||
|
||||
|
|
|
@ -3,7 +3,7 @@ using System.Runtime.CompilerServices;
|
|||
using System.Runtime.InteropServices;
|
||||
using Mono.Addins;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("OpenSim.Addons.Groups")]
|
||||
|
@ -15,8 +15,8 @@ using Mono.Addins;
|
|||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
|
@ -26,11 +26,11 @@ using Mono.Addins;
|
|||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
[assembly: AssemblyVersion(OpenSim.VersionInfo.AssemblyVersionNumber)]
|
||||
[assembly: AssemblyVersion("0.8.0.*")]
|
||||
|
||||
[assembly: Addin("OpenSim.Groups", OpenSim.VersionInfo.VersionNumber)]
|
||||
[assembly: AddinDependency("OpenSim.Region.Framework", OpenSim.VersionInfo.VersionNumber)]
|
||||
[assembly: Addin("OpenSim.Groups", "0.1")]
|
||||
[assembly: AddinDependency("OpenSim", "0.5")]
|
||||
|
|
|
@ -32,12 +32,10 @@ using System.Reflection;
|
|||
using System.Text;
|
||||
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.ServiceAuth;
|
||||
using OpenSim.Server.Base;
|
||||
|
||||
using OpenMetaverse;
|
||||
using log4net;
|
||||
using Nini.Config;
|
||||
|
||||
namespace OpenSim.Groups
|
||||
{
|
||||
|
@ -46,33 +44,15 @@ namespace OpenSim.Groups
|
|||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private string m_ServerURI;
|
||||
private IServiceAuth m_Auth;
|
||||
private object m_Lock = new object();
|
||||
|
||||
public GroupsServiceRemoteConnector(IConfigSource config)
|
||||
public GroupsServiceRemoteConnector(string url)
|
||||
{
|
||||
IConfig groupsConfig = config.Configs["Groups"];
|
||||
string url = groupsConfig.GetString("GroupsServerURI", string.Empty);
|
||||
if (!Uri.IsWellFormedUriString(url, UriKind.Absolute))
|
||||
throw new Exception(string.Format("[Groups.RemoteConnector]: Malformed groups server URL {0}. Fix it or disable the Groups feature.", url));
|
||||
|
||||
m_ServerURI = url;
|
||||
if (!m_ServerURI.EndsWith("/"))
|
||||
m_ServerURI += "/";
|
||||
|
||||
/// This is from BaseServiceConnector
|
||||
string authType = Util.GetConfigVarFromSections<string>(config, "AuthType", new string[] { "Network", "Groups" }, "None");
|
||||
|
||||
switch (authType)
|
||||
{
|
||||
case "BasicHttpAuthentication":
|
||||
m_Auth = new BasicHttpAuthentication(config, "Groups");
|
||||
break;
|
||||
}
|
||||
///
|
||||
|
||||
m_log.DebugFormat("[Groups.RemoteConnector]: Groups server at {0}, authentication {1}",
|
||||
m_ServerURI, (m_Auth == null ? "None" : m_Auth.GetType().ToString()));
|
||||
m_log.DebugFormat("[Groups.RemoteConnector]: Groups server at {0}", m_ServerURI);
|
||||
}
|
||||
|
||||
public ExtendedGroupRecord CreateGroup(string RequestingAgentID, string name, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment,
|
||||
|
@ -126,7 +106,7 @@ namespace OpenSim.Groups
|
|||
sendData["OP"] = "UPDATE";
|
||||
Dictionary<string, object> ret = MakeRequest("PUTGROUP", sendData);
|
||||
|
||||
if (ret == null || (ret != null && (!ret.ContainsKey("RESULT") || ret["RESULT"].ToString() == "NULL")))
|
||||
if (ret == null || (ret != null && ret["RESULT"].ToString() == "NULL"))
|
||||
return null;
|
||||
|
||||
return GroupsDataUtils.GroupRecord((Dictionary<string, object>)ret["RESULT"]);
|
||||
|
@ -147,13 +127,13 @@ namespace OpenSim.Groups
|
|||
|
||||
Dictionary<string, object> ret = MakeRequest("GETGROUP", sendData);
|
||||
|
||||
if (ret == null || (ret != null && (!ret.ContainsKey("RESULT") || ret["RESULT"].ToString() == "NULL")))
|
||||
if (ret == null || (ret != null && ret["RESULT"].ToString() == "NULL"))
|
||||
return null;
|
||||
|
||||
return GroupsDataUtils.GroupRecord((Dictionary<string, object>)ret["RESULT"]);
|
||||
}
|
||||
|
||||
public List<DirGroupsReplyData> FindGroups(string RequestingAgentIDstr, string query)
|
||||
public List<DirGroupsReplyData> FindGroups(string RequestingAgentID, string query)
|
||||
{
|
||||
List<DirGroupsReplyData> hits = new List<DirGroupsReplyData>();
|
||||
if (string.IsNullOrEmpty(query))
|
||||
|
@ -161,7 +141,7 @@ namespace OpenSim.Groups
|
|||
|
||||
Dictionary<string, object> sendData = new Dictionary<string, object>();
|
||||
sendData["Query"] = query;
|
||||
sendData["RequestingAgentID"] = RequestingAgentIDstr;
|
||||
sendData["RequestingAgentID"] = RequestingAgentID;
|
||||
|
||||
Dictionary<string, object> ret = MakeRequest("FINDGROUPS", sendData);
|
||||
|
||||
|
@ -287,7 +267,6 @@ namespace OpenSim.Groups
|
|||
|
||||
if (ret["RESULT"].ToString() == "NULL")
|
||||
return members;
|
||||
|
||||
foreach (object v in ((Dictionary<string, object>)ret["RESULT"]).Values)
|
||||
{
|
||||
ExtendedGroupMembersData m = GroupsDataUtils.GroupMembersData((Dictionary<string, object>)v);
|
||||
|
@ -378,7 +357,6 @@ namespace OpenSim.Groups
|
|||
|
||||
if (ret["RESULT"].ToString() == "NULL")
|
||||
return roles;
|
||||
|
||||
foreach (object v in ((Dictionary<string, object>)ret["RESULT"]).Values)
|
||||
{
|
||||
GroupRolesData m = GroupsDataUtils.GroupRolesData((Dictionary<string, object>)v);
|
||||
|
@ -679,8 +657,7 @@ namespace OpenSim.Groups
|
|||
lock (m_Lock)
|
||||
reply = SynchronousRestFormsRequester.MakeRequest("POST",
|
||||
m_ServerURI + "groups",
|
||||
ServerUtils.BuildQueryString(sendData),
|
||||
m_Auth);
|
||||
ServerUtils.BuildQueryString(sendData));
|
||||
|
||||
if (reply == string.Empty)
|
||||
return null;
|
||||
|
@ -690,7 +667,7 @@ namespace OpenSim.Groups
|
|||
|
||||
return replyData;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -36,7 +36,6 @@ using OpenSim.Framework;
|
|||
using OpenSim.Region.Framework.Scenes;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Server.Base;
|
||||
using OpenSim.Services.Interfaces;
|
||||
|
||||
using OpenMetaverse;
|
||||
using Mono.Addins;
|
||||
|
@ -73,7 +72,12 @@ namespace OpenSim.Groups
|
|||
|
||||
private void Init(IConfigSource config)
|
||||
{
|
||||
m_GroupsService = new GroupsServiceRemoteConnector(config);
|
||||
IConfig groupsConfig = config.Configs["Groups"];
|
||||
string url = groupsConfig.GetString("GroupsServerURI", string.Empty);
|
||||
if (!Uri.IsWellFormedUriString(url, UriKind.Absolute))
|
||||
throw new Exception(string.Format("[Groups.RemoteConnector]: Malformed groups server URL {0}. Fix it or disable the Groups feature.", url));
|
||||
|
||||
m_GroupsService = new GroupsServiceRemoteConnector(url);
|
||||
m_Scenes = new List<Scene>();
|
||||
|
||||
}
|
||||
|
@ -113,7 +117,7 @@ namespace OpenSim.Groups
|
|||
if (!m_Enabled)
|
||||
return;
|
||||
|
||||
m_log.DebugFormat("[Groups.RemoteConnector]: Registering {0} with {1}", this.Name, scene.RegionInfo.RegionName);
|
||||
m_log.DebugFormat("[Groups.RemoteConnector]: Registering {0} with {1}", this.Name, scene.RegionInfo.RegionName);
|
||||
scene.RegisterModuleInterface<IGroupsServicesConnector>(this);
|
||||
m_Scenes.Add(scene);
|
||||
}
|
||||
|
@ -151,7 +155,7 @@ namespace OpenSim.Groups
|
|||
|
||||
#region IGroupsServicesConnector
|
||||
|
||||
public UUID CreateGroup(UUID RequestingAgentID, string name, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment,
|
||||
public UUID CreateGroup(UUID RequestingAgentID, string name, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment,
|
||||
bool allowPublish, bool maturePublish, UUID founderID, out string reason)
|
||||
{
|
||||
m_log.DebugFormat("[Groups.RemoteConnector]: Creating group {0}", name);
|
||||
|
@ -167,7 +171,7 @@ namespace OpenSim.Groups
|
|||
return groupID;
|
||||
}
|
||||
|
||||
public bool UpdateGroup(string RequestingAgentID, UUID groupID, string charter, bool showInList, UUID insigniaID, int membershipFee,
|
||||
public bool UpdateGroup(string RequestingAgentID, UUID groupID, string charter, bool showInList, UUID insigniaID, int membershipFee,
|
||||
bool openEnrollment, bool allowPublish, bool maturePublish, out string reason)
|
||||
{
|
||||
string r = string.Empty;
|
||||
|
@ -186,16 +190,16 @@ namespace OpenSim.Groups
|
|||
if (GroupID == UUID.Zero && (GroupName == null || GroupName != null && GroupName == string.Empty))
|
||||
return null;
|
||||
|
||||
return m_CacheWrapper.GetGroupRecord(RequestingAgentID,GroupID,GroupName, delegate
|
||||
{
|
||||
return m_GroupsService.GetGroupRecord(RequestingAgentID, GroupID, GroupName);
|
||||
return m_CacheWrapper.GetGroupRecord(RequestingAgentID,GroupID,GroupName, delegate
|
||||
{
|
||||
return m_GroupsService.GetGroupRecord(RequestingAgentID, GroupID, GroupName);
|
||||
});
|
||||
}
|
||||
|
||||
public List<DirGroupsReplyData> FindGroups(string RequestingAgentIDstr, string search)
|
||||
public List<DirGroupsReplyData> FindGroups(string RequestingAgentID, string search)
|
||||
{
|
||||
// TODO!
|
||||
return m_GroupsService.FindGroups(RequestingAgentIDstr, search);
|
||||
return m_GroupsService.FindGroups(RequestingAgentID, search);
|
||||
}
|
||||
|
||||
public bool AddAgentToGroup(string RequestingAgentID, string AgentID, UUID GroupID, UUID RoleID, string token, out string reason)
|
||||
|
@ -362,7 +366,7 @@ namespace OpenSim.Groups
|
|||
m_GroupsService.RemoveAgentToGroupInvite(RequestingAgentID, inviteID);
|
||||
}
|
||||
|
||||
public bool AddGroupNotice(string RequestingAgentID, UUID groupID, UUID noticeID, string fromName, string subject, string message,
|
||||
public bool AddGroupNotice(string RequestingAgentID, UUID groupID, UUID noticeID, string fromName, string subject, string message,
|
||||
bool hasAttachment, byte attType, string attName, UUID attItemID, string attOwnerID)
|
||||
{
|
||||
GroupNoticeInfo notice = new GroupNoticeInfo();
|
||||
|
|
|
@ -36,7 +36,6 @@ using OpenSim.Framework;
|
|||
using OpenSim.Server.Base;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using OpenSim.Framework.Servers.HttpServer;
|
||||
using OpenSim.Framework.ServiceAuth;
|
||||
using OpenSim.Server.Handlers.Base;
|
||||
using log4net;
|
||||
using OpenMetaverse;
|
||||
|
@ -53,26 +52,14 @@ namespace OpenSim.Groups
|
|||
public GroupsServiceRobustConnector(IConfigSource config, IHttpServer server, string configName) :
|
||||
base(config, server, configName)
|
||||
{
|
||||
string key = string.Empty;
|
||||
if (configName != String.Empty)
|
||||
m_ConfigName = configName;
|
||||
|
||||
m_log.DebugFormat("[Groups.RobustConnector]: Starting with config name {0}", m_ConfigName);
|
||||
|
||||
IConfig groupsConfig = config.Configs[m_ConfigName];
|
||||
if (groupsConfig != null)
|
||||
{
|
||||
key = groupsConfig.GetString("SecretKey", string.Empty);
|
||||
m_log.DebugFormat("[Groups.RobustConnector]: Starting with secret key {0}", key);
|
||||
}
|
||||
// else
|
||||
// m_log.DebugFormat("[Groups.RobustConnector]: Unable to find {0} section in configuration", m_ConfigName);
|
||||
|
||||
m_GroupsService = new GroupsService(config);
|
||||
|
||||
IServiceAuth auth = ServiceAuth.Create(config, m_ConfigName);
|
||||
|
||||
server.AddStreamHandler(new GroupsServicePostHandler(m_GroupsService, auth));
|
||||
server.AddStreamHandler(new GroupsServicePostHandler(m_GroupsService));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -82,8 +69,8 @@ namespace OpenSim.Groups
|
|||
|
||||
private GroupsService m_GroupsService;
|
||||
|
||||
public GroupsServicePostHandler(GroupsService service, IServiceAuth auth) :
|
||||
base("POST", "/groups", auth)
|
||||
public GroupsServicePostHandler(GroupsService service) :
|
||||
base("POST", "/groups")
|
||||
{
|
||||
m_GroupsService = service;
|
||||
}
|
||||
|
@ -91,10 +78,9 @@ namespace OpenSim.Groups
|
|||
protected override byte[] ProcessRequest(string path, Stream requestData,
|
||||
IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
|
||||
{
|
||||
string body;
|
||||
using(StreamReader sr = new StreamReader(requestData))
|
||||
body = sr.ReadToEnd();
|
||||
|
||||
StreamReader sr = new StreamReader(requestData);
|
||||
string body = sr.ReadToEnd();
|
||||
sr.Close();
|
||||
body = body.Trim();
|
||||
|
||||
//m_log.DebugFormat("[XXX]: query String: {0}", body);
|
||||
|
@ -110,7 +96,7 @@ namespace OpenSim.Groups
|
|||
string method = request["METHOD"].ToString();
|
||||
request.Remove("METHOD");
|
||||
|
||||
// m_log.DebugFormat("[Groups.Handler]: {0}", method);
|
||||
m_log.DebugFormat("[Groups.Handler]: {0}", method);
|
||||
switch (method)
|
||||
{
|
||||
case "PUTGROUP":
|
||||
|
@ -154,7 +140,7 @@ namespace OpenSim.Groups
|
|||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.Error(string.Format("[GROUPS HANDLER]: Exception {0} ", e.Message), e);
|
||||
m_log.DebugFormat("[GROUPS HANDLER]: Exception {0}", e.StackTrace);
|
||||
}
|
||||
|
||||
return FailureResult();
|
||||
|
@ -286,13 +272,11 @@ namespace OpenSim.Groups
|
|||
string agentID = request["AgentID"].ToString();
|
||||
string requestingAgentID = request["RequestingAgentID"].ToString();
|
||||
|
||||
if (!m_GroupsService.RemoveAgentFromGroup(requestingAgentID, agentID, groupID))
|
||||
NullResult(result, string.Format("Insufficient permissions. {0}", agentID));
|
||||
else
|
||||
result["RESULT"] = "true";
|
||||
m_GroupsService.RemoveAgentFromGroup(requestingAgentID, agentID, groupID);
|
||||
}
|
||||
|
||||
//m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
|
||||
result["RESULT"] = "true";
|
||||
return Util.UTF8NoBomEncoding.GetBytes(ServerUtils.BuildXmlResponse(result));
|
||||
}
|
||||
|
||||
|
@ -394,7 +378,7 @@ namespace OpenSim.Groups
|
|||
|
||||
if (!request.ContainsKey("RequestingAgentID") || !request.ContainsKey("GroupID") || !request.ContainsKey("RoleID") ||
|
||||
!request.ContainsKey("Name") || !request.ContainsKey("Description") || !request.ContainsKey("Title") ||
|
||||
!request.ContainsKey("Powers") || !request.ContainsKey("OP"))
|
||||
!request.ContainsKey("Powers") || !request.ContainsKey("OP"))
|
||||
NullResult(result, "Bad network data");
|
||||
|
||||
else
|
||||
|
@ -520,11 +504,11 @@ namespace OpenSim.Groups
|
|||
|
||||
bool success = false;
|
||||
if (op == "ADD")
|
||||
success = m_GroupsService.AddAgentToGroupRole(request["RequestingAgentID"].ToString(), request["AgentID"].ToString(),
|
||||
success = m_GroupsService.AddAgentToGroupRole(request["RequestingAgentID"].ToString(), request["AgentID"].ToString(),
|
||||
new UUID(request["GroupID"].ToString()), new UUID(request["RoleID"].ToString()));
|
||||
|
||||
else if (op == "DELETE")
|
||||
success = m_GroupsService.RemoveAgentFromGroupRole(request["RequestingAgentID"].ToString(), request["AgentID"].ToString(),
|
||||
success = m_GroupsService.RemoveAgentFromGroupRole(request["RequestingAgentID"].ToString(), request["AgentID"].ToString(),
|
||||
new UUID(request["GroupID"].ToString()), new UUID(request["RoleID"].ToString()));
|
||||
|
||||
result["RESULT"] = success.ToString();
|
||||
|
@ -648,8 +632,8 @@ namespace OpenSim.Groups
|
|||
string op = request["OP"].ToString();
|
||||
|
||||
if (op == "ADD" && request.ContainsKey("GroupID") && request.ContainsKey("RoleID") && request.ContainsKey("AgentID"))
|
||||
{
|
||||
bool success = m_GroupsService.AddAgentToGroupInvite(request["RequestingAgentID"].ToString(),
|
||||
{
|
||||
bool success = m_GroupsService.AddAgentToGroupInvite(request["RequestingAgentID"].ToString(),
|
||||
new UUID(request["InviteID"].ToString()), new UUID(request["GroupID"].ToString()),
|
||||
new UUID(request["RoleID"].ToString()), request["AgentID"].ToString());
|
||||
|
||||
|
@ -665,14 +649,10 @@ namespace OpenSim.Groups
|
|||
}
|
||||
else if (op == "GET")
|
||||
{
|
||||
GroupInviteInfo invite = m_GroupsService.GetAgentToGroupInvite(request["RequestingAgentID"].ToString(),
|
||||
GroupInviteInfo invite = m_GroupsService.GetAgentToGroupInvite(request["RequestingAgentID"].ToString(),
|
||||
new UUID(request["InviteID"].ToString()));
|
||||
|
||||
if (invite != null)
|
||||
result["RESULT"] = GroupsDataUtils.GroupInviteInfo(invite);
|
||||
else
|
||||
result["RESULT"] = "NULL";
|
||||
|
||||
result["RESULT"] = GroupsDataUtils.GroupInviteInfo(invite);
|
||||
return Util.UTF8NoBomEncoding.GetBytes(ServerUtils.BuildXmlResponse(result));
|
||||
}
|
||||
|
||||
|
@ -804,14 +784,6 @@ namespace OpenSim.Groups
|
|||
string xmlString = ServerUtils.BuildXmlResponse(result);
|
||||
return Util.UTF8NoBomEncoding.GetBytes(xmlString);
|
||||
}
|
||||
|
||||
private byte[] FailureResult(string reason)
|
||||
{
|
||||
Dictionary<string, object> result = new Dictionary<string, object>();
|
||||
NullResult(result, reason);
|
||||
string xmlString = ServerUtils.BuildXmlResponse(result);
|
||||
return Util.UTF8NoBomEncoding.GetBytes(xmlString);
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
|
|
|
@ -31,8 +31,7 @@ using System.Reflection;
|
|||
using System.Threading;
|
||||
|
||||
using OpenSim.Framework;
|
||||
//using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
|
||||
using OpenMetaverse;
|
||||
|
||||
|
@ -145,20 +144,14 @@ namespace OpenSim.Groups
|
|||
|
||||
if (firstCall)
|
||||
{
|
||||
try
|
||||
{
|
||||
//group = m_GroupsService.GetGroupRecord(RequestingAgentID, GroupID, GroupName);
|
||||
group = d();
|
||||
//group = m_GroupsService.GetGroupRecord(RequestingAgentID, GroupID, GroupName);
|
||||
group = d();
|
||||
|
||||
lock (m_Cache)
|
||||
{
|
||||
m_Cache.AddOrUpdate(cacheKey, group, GROUPS_CACHE_TIMEOUT);
|
||||
return (ExtendedGroupRecord)group;
|
||||
}
|
||||
}
|
||||
finally
|
||||
lock (m_Cache)
|
||||
{
|
||||
m_Cache.AddOrUpdate(cacheKey, group, GROUPS_CACHE_TIMEOUT);
|
||||
m_ActiveRequests.Remove(cacheKey);
|
||||
return (ExtendedGroupRecord)group;
|
||||
}
|
||||
}
|
||||
else
|
||||
|
@ -250,19 +243,13 @@ namespace OpenSim.Groups
|
|||
|
||||
if (firstCall)
|
||||
{
|
||||
try
|
||||
{
|
||||
membership = d();
|
||||
membership = d();
|
||||
|
||||
lock (m_Cache)
|
||||
{
|
||||
m_Cache.AddOrUpdate(cacheKey, membership, GROUPS_CACHE_TIMEOUT);
|
||||
return (ExtendedGroupMembershipData)membership;
|
||||
}
|
||||
}
|
||||
finally
|
||||
lock (m_Cache)
|
||||
{
|
||||
m_Cache.AddOrUpdate(cacheKey, membership, GROUPS_CACHE_TIMEOUT);
|
||||
m_ActiveRequests.Remove(cacheKey);
|
||||
return (ExtendedGroupMembershipData)membership;
|
||||
}
|
||||
}
|
||||
else
|
||||
|
@ -299,18 +286,12 @@ namespace OpenSim.Groups
|
|||
|
||||
if (firstCall)
|
||||
{
|
||||
try
|
||||
{
|
||||
membership = d();
|
||||
lock (m_Cache)
|
||||
{
|
||||
m_Cache.AddOrUpdate(cacheKey, membership, GROUPS_CACHE_TIMEOUT);
|
||||
return (ExtendedGroupMembershipData)membership;
|
||||
}
|
||||
}
|
||||
finally
|
||||
membership = d();
|
||||
lock (m_Cache)
|
||||
{
|
||||
m_Cache.AddOrUpdate(cacheKey, membership, GROUPS_CACHE_TIMEOUT);
|
||||
m_ActiveRequests.Remove(cacheKey);
|
||||
return (ExtendedGroupMembershipData)membership;
|
||||
}
|
||||
}
|
||||
else
|
||||
|
@ -346,18 +327,12 @@ namespace OpenSim.Groups
|
|||
|
||||
if (firstCall)
|
||||
{
|
||||
try
|
||||
{
|
||||
memberships = d();
|
||||
lock (m_Cache)
|
||||
{
|
||||
m_Cache.AddOrUpdate(cacheKey, memberships, GROUPS_CACHE_TIMEOUT);
|
||||
return (List<GroupMembershipData>)memberships;
|
||||
}
|
||||
}
|
||||
finally
|
||||
memberships = d();
|
||||
lock (m_Cache)
|
||||
{
|
||||
m_Cache.AddOrUpdate(cacheKey, memberships, GROUPS_CACHE_TIMEOUT);
|
||||
m_ActiveRequests.Remove(cacheKey);
|
||||
return (List<GroupMembershipData>)memberships;
|
||||
}
|
||||
}
|
||||
else
|
||||
|
@ -394,26 +369,20 @@ namespace OpenSim.Groups
|
|||
|
||||
if (firstCall)
|
||||
{
|
||||
try
|
||||
{
|
||||
List<ExtendedGroupMembersData> _members = d();
|
||||
|
||||
if (_members != null && _members.Count > 0)
|
||||
members = _members.ConvertAll<GroupMembersData>(new Converter<ExtendedGroupMembersData, GroupMembersData>(m_ForeignImporter.ConvertGroupMembersData));
|
||||
else
|
||||
members = new List<GroupMembersData>();
|
||||
|
||||
lock (m_Cache)
|
||||
{
|
||||
//m_Cache.AddOrUpdate(cacheKey, members, GROUPS_CACHE_TIMEOUT);
|
||||
m_Cache.AddOrUpdate(cacheKey, _members, GROUPS_CACHE_TIMEOUT);
|
||||
|
||||
return (List<GroupMembersData>)members;
|
||||
}
|
||||
}
|
||||
finally
|
||||
List<ExtendedGroupMembersData> _members = d();
|
||||
|
||||
if (_members != null && _members.Count > 0)
|
||||
members = _members.ConvertAll<GroupMembersData>(new Converter<ExtendedGroupMembersData, GroupMembersData>(m_ForeignImporter.ConvertGroupMembersData));
|
||||
else
|
||||
members = new List<GroupMembersData>();
|
||||
|
||||
lock (m_Cache)
|
||||
{
|
||||
//m_Cache.AddOrUpdate(cacheKey, members, GROUPS_CACHE_TIMEOUT);
|
||||
m_Cache.AddOrUpdate(cacheKey, _members, GROUPS_CACHE_TIMEOUT);
|
||||
m_ActiveRequests.Remove(cacheKey);
|
||||
|
||||
return (List<GroupMembersData>)members;
|
||||
}
|
||||
}
|
||||
else
|
||||
|
@ -528,22 +497,16 @@ namespace OpenSim.Groups
|
|||
|
||||
if (firstCall)
|
||||
{
|
||||
try
|
||||
roles = d();
|
||||
if (roles != null)
|
||||
{
|
||||
roles = d();
|
||||
if (roles != null)
|
||||
lock (m_Cache)
|
||||
{
|
||||
lock (m_Cache)
|
||||
{
|
||||
m_Cache.AddOrUpdate(cacheKey, roles, GROUPS_CACHE_TIMEOUT);
|
||||
return (List<GroupRolesData>)roles;
|
||||
}
|
||||
m_Cache.AddOrUpdate(cacheKey, roles, GROUPS_CACHE_TIMEOUT);
|
||||
m_ActiveRequests.Remove(cacheKey);
|
||||
return (List<GroupRolesData>)roles;
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
m_ActiveRequests.Remove(cacheKey);
|
||||
}
|
||||
}
|
||||
else
|
||||
Thread.Sleep(50);
|
||||
|
@ -578,29 +541,23 @@ namespace OpenSim.Groups
|
|||
|
||||
if (firstCall)
|
||||
{
|
||||
try
|
||||
{
|
||||
List<ExtendedGroupRoleMembersData> _rmembers = d();
|
||||
List<ExtendedGroupRoleMembersData> _rmembers = d();
|
||||
|
||||
if (_rmembers != null && _rmembers.Count > 0)
|
||||
rmembers = _rmembers.ConvertAll<GroupRoleMembersData>(new Converter<ExtendedGroupRoleMembersData, GroupRoleMembersData>(m_ForeignImporter.ConvertGroupRoleMembersData));
|
||||
else
|
||||
rmembers = new List<GroupRoleMembersData>();
|
||||
if (_rmembers != null && _rmembers.Count > 0)
|
||||
rmembers = _rmembers.ConvertAll<GroupRoleMembersData>(new Converter<ExtendedGroupRoleMembersData, GroupRoleMembersData>(m_ForeignImporter.ConvertGroupRoleMembersData));
|
||||
else
|
||||
rmembers = new List<GroupRoleMembersData>();
|
||||
|
||||
lock (m_Cache)
|
||||
{
|
||||
// For some strange reason, when I cache the list of GroupRoleMembersData,
|
||||
// it gets emptied out. The TryGet gets an empty list...
|
||||
//m_Cache.AddOrUpdate(cacheKey, rmembers, GROUPS_CACHE_TIMEOUT);
|
||||
// Caching the list of ExtendedGroupRoleMembersData doesn't show that issue
|
||||
// I don't get it.
|
||||
m_Cache.AddOrUpdate(cacheKey, _rmembers, GROUPS_CACHE_TIMEOUT);
|
||||
return (List<GroupRoleMembersData>)rmembers;
|
||||
}
|
||||
}
|
||||
finally
|
||||
lock (m_Cache)
|
||||
{
|
||||
// For some strange reason, when I cache the list of GroupRoleMembersData,
|
||||
// it gets emptied out. The TryGet gets an empty list...
|
||||
//m_Cache.AddOrUpdate(cacheKey, rmembers, GROUPS_CACHE_TIMEOUT);
|
||||
// Caching the list of ExtendedGroupRoleMembersData doesn't show that issue
|
||||
// I don't get it.
|
||||
m_Cache.AddOrUpdate(cacheKey, _rmembers, GROUPS_CACHE_TIMEOUT);
|
||||
m_ActiveRequests.Remove(cacheKey);
|
||||
return (List<GroupRoleMembersData>)rmembers;
|
||||
}
|
||||
}
|
||||
else
|
||||
|
@ -709,19 +666,12 @@ namespace OpenSim.Groups
|
|||
|
||||
if (firstCall)
|
||||
{
|
||||
try
|
||||
{
|
||||
roles = d();
|
||||
lock (m_Cache)
|
||||
{
|
||||
m_Cache.AddOrUpdate(cacheKey, roles, GROUPS_CACHE_TIMEOUT);
|
||||
m_ActiveRequests.Remove(cacheKey);
|
||||
return (List<GroupRolesData>)roles;
|
||||
}
|
||||
}
|
||||
finally
|
||||
roles = d();
|
||||
lock (m_Cache)
|
||||
{
|
||||
m_Cache.AddOrUpdate(cacheKey, roles, GROUPS_CACHE_TIMEOUT);
|
||||
m_ActiveRequests.Remove(cacheKey);
|
||||
return (List<GroupRolesData>)roles;
|
||||
}
|
||||
}
|
||||
else
|
||||
|
@ -817,19 +767,13 @@ namespace OpenSim.Groups
|
|||
|
||||
if (firstCall)
|
||||
{
|
||||
try
|
||||
{
|
||||
GroupNoticeInfo _notice = d();
|
||||
GroupNoticeInfo _notice = d();
|
||||
|
||||
lock (m_Cache)
|
||||
{
|
||||
m_Cache.AddOrUpdate(cacheKey, _notice, GROUPS_CACHE_TIMEOUT);
|
||||
return _notice;
|
||||
}
|
||||
}
|
||||
finally
|
||||
lock (m_Cache)
|
||||
{
|
||||
m_Cache.AddOrUpdate(cacheKey, _notice, GROUPS_CACHE_TIMEOUT);
|
||||
m_ActiveRequests.Remove(cacheKey);
|
||||
return _notice;
|
||||
}
|
||||
}
|
||||
else
|
||||
|
@ -865,24 +809,20 @@ namespace OpenSim.Groups
|
|||
|
||||
if (firstCall)
|
||||
{
|
||||
try
|
||||
{
|
||||
notices = d();
|
||||
notices = d();
|
||||
|
||||
lock (m_Cache)
|
||||
{
|
||||
m_Cache.AddOrUpdate(cacheKey, notices, GROUPS_CACHE_TIMEOUT);
|
||||
return (List<ExtendedGroupNoticeData>)notices;
|
||||
}
|
||||
}
|
||||
finally
|
||||
lock (m_Cache)
|
||||
{
|
||||
m_Cache.AddOrUpdate(cacheKey, notices, GROUPS_CACHE_TIMEOUT);
|
||||
m_ActiveRequests.Remove(cacheKey);
|
||||
return (List<ExtendedGroupNoticeData>)notices;
|
||||
}
|
||||
}
|
||||
else
|
||||
Thread.Sleep(50);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -43,63 +43,59 @@ namespace OpenSim.Groups
|
|||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
public const GroupPowers DefaultEveryonePowers =
|
||||
GroupPowers.AllowSetHome |
|
||||
GroupPowers.Accountable |
|
||||
GroupPowers.JoinChat |
|
||||
GroupPowers.AllowVoiceChat |
|
||||
GroupPowers.ReceiveNotices |
|
||||
GroupPowers.StartProposal |
|
||||
GroupPowers.VoteOnProposal;
|
||||
public const GroupPowers DefaultEveryonePowers = GroupPowers.AllowSetHome |
|
||||
GroupPowers.Accountable |
|
||||
GroupPowers.JoinChat |
|
||||
GroupPowers.AllowVoiceChat |
|
||||
GroupPowers.ReceiveNotices |
|
||||
GroupPowers.StartProposal |
|
||||
GroupPowers.VoteOnProposal;
|
||||
|
||||
public const GroupPowers OfficersPowers = DefaultEveryonePowers |
|
||||
GroupPowers.AllowFly |
|
||||
GroupPowers.AllowLandmark |
|
||||
GroupPowers.AllowRez |
|
||||
GroupPowers.AssignMemberLimited |
|
||||
GroupPowers.ChangeIdentity |
|
||||
GroupPowers.ChangeMedia |
|
||||
GroupPowers.ChangeOptions |
|
||||
GroupPowers.DeedObject |
|
||||
GroupPowers.Eject |
|
||||
GroupPowers.FindPlaces |
|
||||
GroupPowers.Invite |
|
||||
GroupPowers.LandChangeIdentity |
|
||||
GroupPowers.LandDeed |
|
||||
GroupPowers.LandDivideJoin |
|
||||
GroupPowers.LandEdit |
|
||||
GroupPowers.AllowEnvironment |
|
||||
GroupPowers.LandEjectAndFreeze |
|
||||
GroupPowers.LandGardening |
|
||||
GroupPowers.LandManageAllowed |
|
||||
GroupPowers.LandManageBanned |
|
||||
GroupPowers.LandManagePasses |
|
||||
GroupPowers.LandOptions |
|
||||
GroupPowers.LandRelease |
|
||||
GroupPowers.LandSetSale |
|
||||
GroupPowers.MemberVisible |
|
||||
GroupPowers.ModerateChat |
|
||||
GroupPowers.ObjectManipulate |
|
||||
GroupPowers.ObjectSetForSale |
|
||||
GroupPowers.ReturnGroupOwned |
|
||||
GroupPowers.ReturnGroupSet |
|
||||
GroupPowers.ReturnNonGroup |
|
||||
GroupPowers.RoleProperties |
|
||||
GroupPowers.SendNotices |
|
||||
GroupPowers.SetLandingPoint;
|
||||
|
||||
public const GroupPowers OwnerPowers = OfficersPowers |
|
||||
GroupPowers.Accountable |
|
||||
GroupPowers.AllowEditLand |
|
||||
GroupPowers.AssignMember |
|
||||
GroupPowers.ChangeActions |
|
||||
GroupPowers.CreateRole |
|
||||
GroupPowers.DeleteRole |
|
||||
GroupPowers.ExperienceAdmin |
|
||||
GroupPowers.ExperienceCreator |
|
||||
GroupPowers.GroupBanAccess |
|
||||
GroupPowers.HostEvent |
|
||||
GroupPowers.RemoveMember;
|
||||
public const GroupPowers OwnerPowers = GroupPowers.Accountable |
|
||||
GroupPowers.AllowEditLand |
|
||||
GroupPowers.AllowFly |
|
||||
GroupPowers.AllowLandmark |
|
||||
GroupPowers.AllowRez |
|
||||
GroupPowers.AllowSetHome |
|
||||
GroupPowers.AllowVoiceChat |
|
||||
GroupPowers.AssignMember |
|
||||
GroupPowers.AssignMemberLimited |
|
||||
GroupPowers.ChangeActions |
|
||||
GroupPowers.ChangeIdentity |
|
||||
GroupPowers.ChangeMedia |
|
||||
GroupPowers.ChangeOptions |
|
||||
GroupPowers.CreateRole |
|
||||
GroupPowers.DeedObject |
|
||||
GroupPowers.DeleteRole |
|
||||
GroupPowers.Eject |
|
||||
GroupPowers.FindPlaces |
|
||||
GroupPowers.Invite |
|
||||
GroupPowers.JoinChat |
|
||||
GroupPowers.LandChangeIdentity |
|
||||
GroupPowers.LandDeed |
|
||||
GroupPowers.LandDivideJoin |
|
||||
GroupPowers.LandEdit |
|
||||
GroupPowers.LandEjectAndFreeze |
|
||||
GroupPowers.LandGardening |
|
||||
GroupPowers.LandManageAllowed |
|
||||
GroupPowers.LandManageBanned |
|
||||
GroupPowers.LandManagePasses |
|
||||
GroupPowers.LandOptions |
|
||||
GroupPowers.LandRelease |
|
||||
GroupPowers.LandSetSale |
|
||||
GroupPowers.ModerateChat |
|
||||
GroupPowers.ObjectManipulate |
|
||||
GroupPowers.ObjectSetForSale |
|
||||
GroupPowers.ReceiveNotices |
|
||||
GroupPowers.RemoveMember |
|
||||
GroupPowers.ReturnGroupOwned |
|
||||
GroupPowers.ReturnGroupSet |
|
||||
GroupPowers.ReturnNonGroup |
|
||||
GroupPowers.RoleProperties |
|
||||
GroupPowers.SendNotices |
|
||||
GroupPowers.SetLandingPoint |
|
||||
GroupPowers.StartProposal |
|
||||
GroupPowers.VoteOnProposal;
|
||||
|
||||
#region Daily Cleanup
|
||||
|
||||
|
@ -129,7 +125,7 @@ namespace OpenSim.Groups
|
|||
|
||||
#endregion
|
||||
|
||||
public UUID CreateGroup(string RequestingAgentID, string name, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment,
|
||||
public UUID CreateGroup(string RequestingAgentID, string name, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment,
|
||||
bool allowPublish, bool maturePublish, UUID founderID, out string reason)
|
||||
{
|
||||
reason = string.Empty;
|
||||
|
@ -154,25 +150,20 @@ namespace OpenSim.Groups
|
|||
data.Data["ShowInList"] = showInList ? "1" : "0";
|
||||
data.Data["AllowPublish"] = allowPublish ? "1" : "0";
|
||||
data.Data["MaturePublish"] = maturePublish ? "1" : "0";
|
||||
UUID ownerRoleID = UUID.Random();
|
||||
data.Data["OwnerRoleID"] = ownerRoleID.ToString();
|
||||
data.Data["OwnerRoleID"] = UUID.Random().ToString();
|
||||
|
||||
if (!m_Database.StoreGroup(data))
|
||||
return UUID.Zero;
|
||||
|
||||
// Create Everyone role
|
||||
_AddOrUpdateGroupRole(RequestingAgentID, data.GroupID, UUID.Zero, "Everyone", "Everyone in the group is in the everyone role.", "Member of " + name, (ulong)DefaultEveryonePowers, true);
|
||||
|
||||
// Create Officers role
|
||||
UUID officersRoleID = UUID.Random();
|
||||
_AddOrUpdateGroupRole(RequestingAgentID, data.GroupID, officersRoleID, "Officers", "The officers of the group, with more powers than regular members.", "Officer of " + name, (ulong)OfficersPowers, true);
|
||||
_AddOrUpdateGroupRole(RequestingAgentID, data.GroupID, UUID.Zero, "Everyone", "Everyone in the group", "Member of " + name, (ulong)DefaultEveryonePowers, true);
|
||||
|
||||
// Create Owner role
|
||||
_AddOrUpdateGroupRole(RequestingAgentID, data.GroupID, ownerRoleID, "Owners", "Owners of the group", "Owner of " + name, (ulong)OwnerPowers, true);
|
||||
UUID roleID = UUID.Random();
|
||||
_AddOrUpdateGroupRole(RequestingAgentID, data.GroupID, roleID, "Owners", "Owners of the group", "Owner of " + name, (ulong)OwnerPowers, true);
|
||||
|
||||
// Add founder to group
|
||||
_AddAgentToGroup(RequestingAgentID, founderID.ToString(), data.GroupID, ownerRoleID);
|
||||
_AddAgentToGroup(RequestingAgentID, founderID.ToString(), data.GroupID, officersRoleID);
|
||||
_AddAgentToGroup(RequestingAgentID, founderID.ToString(), data.GroupID, roleID);
|
||||
|
||||
return data.GroupID;
|
||||
}
|
||||
|
@ -231,22 +222,15 @@ namespace OpenSim.Groups
|
|||
if (d.Data.ContainsKey("Location") && d.Data["Location"] != string.Empty)
|
||||
continue;
|
||||
|
||||
int nmembers = m_Database.MemberCount(d.GroupID);
|
||||
if(nmembers == 0)
|
||||
continue;
|
||||
|
||||
DirGroupsReplyData g = new DirGroupsReplyData();
|
||||
g.groupID = d.GroupID;
|
||||
|
||||
if (d.Data.ContainsKey("Name"))
|
||||
g.groupName = d.Data["Name"];
|
||||
else
|
||||
{
|
||||
m_log.DebugFormat("[Groups]: Key Name not found");
|
||||
continue;
|
||||
}
|
||||
|
||||
g.groupID = d.GroupID;
|
||||
g.members = nmembers;
|
||||
g.members = m_Database.MemberCount(d.GroupID);
|
||||
|
||||
groups.Add(g);
|
||||
}
|
||||
|
@ -263,9 +247,6 @@ namespace OpenSim.Groups
|
|||
if (group == null)
|
||||
return members;
|
||||
|
||||
// Unfortunately this doesn't quite work on legacy group data because of a bug
|
||||
// that's also being fixed here on CreateGroup. The OwnerRoleID sent to the DB was wrong.
|
||||
// See how to find the ownerRoleID a few lines below.
|
||||
UUID ownerRoleID = new UUID(group.Data["OwnerRoleID"]);
|
||||
|
||||
RoleData[] roles = m_Database.RetrieveRoles(GroupID);
|
||||
|
@ -274,12 +255,7 @@ namespace OpenSim.Groups
|
|||
return members;
|
||||
List<RoleData> rolesList = new List<RoleData>(roles);
|
||||
|
||||
// Let's find the "real" ownerRoleID
|
||||
RoleData ownerRole = rolesList.Find(r => r.Data["Powers"] == ((long)OwnerPowers).ToString());
|
||||
if (ownerRole != null)
|
||||
ownerRoleID = ownerRole.RoleID;
|
||||
|
||||
// Check visibility?
|
||||
// Check visibility?
|
||||
// When we don't want to check visibility, we pass it "all" as the requestingAgentID
|
||||
bool checkVisibility = !RequestingAgentID.Equals(UUID.Zero.ToString());
|
||||
|
||||
|
@ -315,32 +291,17 @@ namespace OpenSim.Groups
|
|||
{
|
||||
m.Title = selected.Data["Title"];
|
||||
m.AgentPowers = UInt64.Parse(selected.Data["Powers"]);
|
||||
|
||||
m.AgentID = d.PrincipalID;
|
||||
m.AcceptNotices = d.Data["AcceptNotices"] == "1" ? true : false;
|
||||
m.Contribution = Int32.Parse(d.Data["Contribution"]);
|
||||
m.ListInProfile = d.Data["ListInProfile"] == "1" ? true : false;
|
||||
|
||||
// Is this person an owner of the group?
|
||||
m.IsOwner = (rolemembershipsList.Find(r => r.RoleID == ownerRoleID) != null) ? true : false;
|
||||
|
||||
members.Add(m);
|
||||
}
|
||||
|
||||
m.AgentID = d.PrincipalID;
|
||||
m.AcceptNotices = d.Data["AcceptNotices"] == "1" ? true : false;
|
||||
m.Contribution = Int32.Parse(d.Data["Contribution"]);
|
||||
m.ListInProfile = d.Data["ListInProfile"] == "1" ? true : false;
|
||||
|
||||
GridUserData gud = m_GridUserService.Get(d.PrincipalID);
|
||||
if (gud != null)
|
||||
{
|
||||
if (bool.Parse(gud.Data["Online"]))
|
||||
{
|
||||
m.OnlineStatus = @"Online";
|
||||
}
|
||||
else
|
||||
{
|
||||
int unixtime = int.Parse(gud.Data["Login"]);
|
||||
// The viewer is very picky about how these strings are formed. Eg. it will crash on malformed dates!
|
||||
m.OnlineStatus = (unixtime == 0) ? @"unknown" : Util.ToDateTime(unixtime).ToString("MM/dd/yyyy");
|
||||
}
|
||||
}
|
||||
|
||||
// Is this person an owner of the group?
|
||||
m.IsOwner = (rolemembershipsList.Find(r => r.RoleID == ownerRoleID) != null) ? true : false;
|
||||
|
||||
members.Add(m);
|
||||
}
|
||||
|
||||
return members;
|
||||
|
@ -432,15 +393,13 @@ namespace OpenSim.Groups
|
|||
return true;
|
||||
}
|
||||
|
||||
public bool RemoveAgentFromGroup(string RequestingAgentID, string AgentID, UUID GroupID)
|
||||
public void RemoveAgentFromGroup(string RequestingAgentID, string AgentID, UUID GroupID)
|
||||
{
|
||||
// check perms
|
||||
if (RequestingAgentID != AgentID && !HasPower(RequestingAgentID, GroupID, GroupPowers.Eject))
|
||||
return false;
|
||||
return;
|
||||
|
||||
_RemoveAgentFromGroup(RequestingAgentID, AgentID, GroupID);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public bool AddAgentToGroupInvite(string RequestingAgentID, UUID inviteID, UUID groupID, UUID roleID, string agentID)
|
||||
|
@ -500,8 +459,8 @@ namespace OpenSim.Groups
|
|||
|
||||
// check permissions
|
||||
bool limited = HasPower(RequestingAgentID, GroupID, GroupPowers.AssignMemberLimited);
|
||||
bool unlimited = HasPower(RequestingAgentID, GroupID, GroupPowers.AssignMember) || IsOwner(RequestingAgentID, GroupID);
|
||||
if (!limited && !unlimited)
|
||||
bool unlimited = HasPower(RequestingAgentID, GroupID, GroupPowers.AssignMember) | IsOwner(RequestingAgentID, GroupID);
|
||||
if (!limited || !unlimited)
|
||||
{
|
||||
m_log.DebugFormat("[Groups]: ({0}) Attempt at assigning {1} to role {2} denied because of lack of permission", RequestingAgentID, AgentID, RoleID);
|
||||
return false;
|
||||
|
@ -511,7 +470,7 @@ namespace OpenSim.Groups
|
|||
if (!unlimited && limited)
|
||||
{
|
||||
// check whether person's has this role
|
||||
RoleMembershipData rolemembership = m_Database.RetrieveRoleMember(GroupID, RoleID, RequestingAgentID);
|
||||
RoleMembershipData rolemembership = m_Database.RetrieveRoleMember(GroupID, RoleID, AgentID);
|
||||
if (rolemembership == null)
|
||||
{
|
||||
m_log.DebugFormat("[Groups]: ({0}) Attempt at assigning {1} to role {2} denied because of limited permission", RequestingAgentID, AgentID, RoleID);
|
||||
|
@ -531,26 +490,13 @@ namespace OpenSim.Groups
|
|||
return false;
|
||||
|
||||
// check permissions
|
||||
bool limited = HasPower(RequestingAgentID, GroupID, GroupPowers.AssignMemberLimited);
|
||||
bool unlimited = HasPower(RequestingAgentID, GroupID, GroupPowers.AssignMember) || IsOwner(RequestingAgentID, GroupID);
|
||||
if (!limited && !unlimited)
|
||||
if (!unlimited)
|
||||
{
|
||||
m_log.DebugFormat("[Groups]: ({0}) Attempt at removing {1} from role {2} denied because of lack of permission", RequestingAgentID, AgentID, RoleID);
|
||||
return false;
|
||||
}
|
||||
|
||||
// AssignMemberLimited means that the person can assign another person to the same roles that she has in the group
|
||||
if (!unlimited && limited)
|
||||
{
|
||||
// check whether person's has this role
|
||||
RoleMembershipData rolemembership = m_Database.RetrieveRoleMember(GroupID, RoleID, RequestingAgentID);
|
||||
if (rolemembership == null)
|
||||
{
|
||||
m_log.DebugFormat("[Groups]: ({0}) Attempt at removing {1} from role {2} denied because of limited permission", RequestingAgentID, AgentID, RoleID);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
RoleMembershipData rolemember = m_Database.RetrieveRoleMember(GroupID, RoleID, AgentID);
|
||||
|
||||
if (rolemember == null)
|
||||
|
@ -568,8 +514,8 @@ namespace OpenSim.Groups
|
|||
{
|
||||
newRoleID = r.RoleID;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
MembershipData member = m_Database.RetrieveMember(GroupID, AgentID);
|
||||
if (member != null)
|
||||
|
@ -727,7 +673,7 @@ namespace OpenSim.Groups
|
|||
m_Database.StoreMember(membership);
|
||||
}
|
||||
|
||||
public bool AddGroupNotice(string RequestingAgentID, UUID groupID, UUID noticeID, string fromName, string subject, string message,
|
||||
public bool AddGroupNotice(string RequestingAgentID, UUID groupID, UUID noticeID, string fromName, string subject, string message,
|
||||
bool hasAttachment, byte attType, string attName, UUID attItemID, string attOwnerID)
|
||||
{
|
||||
// Check perms
|
||||
|
@ -840,7 +786,7 @@ namespace OpenSim.Groups
|
|||
if (RoleID != UUID.Zero)
|
||||
_AddAgentToGroupRole(RequestingAgentID, AgentID, GroupID, RoleID);
|
||||
|
||||
// Make this the active group
|
||||
// Make thit this active group
|
||||
PrincipalData pdata = new PrincipalData();
|
||||
pdata.PrincipalID = AgentID;
|
||||
pdata.ActiveGroupID = GroupID;
|
||||
|
@ -858,7 +804,7 @@ namespace OpenSim.Groups
|
|||
return false;
|
||||
}
|
||||
|
||||
if (!add && data == null) // it doesn't exist, can't update
|
||||
if (!add && data == null) // it deosn't exist, can't update
|
||||
{
|
||||
m_log.DebugFormat("[Groups]: Group {0} doesn't exist. Can't update it", groupID);
|
||||
return false;
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
/*
|
||||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
|
@ -38,7 +38,6 @@ namespace OpenSim.Groups
|
|||
public class GroupsServiceBase : ServiceBase
|
||||
{
|
||||
protected IGroupsData m_Database = null;
|
||||
protected IGridUserData m_GridUserService = null;
|
||||
|
||||
public GroupsServiceBase(IConfigSource config, string cName)
|
||||
: base(config)
|
||||
|
@ -46,7 +45,6 @@ namespace OpenSim.Groups
|
|||
string dllName = String.Empty;
|
||||
string connString = String.Empty;
|
||||
string realm = "os_groups";
|
||||
string usersRealm = "GridUser";
|
||||
string configName = (cName == string.Empty) ? "Groups" : cName;
|
||||
|
||||
//
|
||||
|
@ -81,21 +79,6 @@ namespace OpenSim.Groups
|
|||
m_Database = LoadPlugin<IGroupsData>(dllName, new Object[] { connString, realm });
|
||||
if (m_Database == null)
|
||||
throw new Exception("Could not find a storage interface in the given module " + dllName);
|
||||
|
||||
//
|
||||
// [GridUserService] section overrides [DatabaseService], if it exists
|
||||
//
|
||||
IConfig usersConfig = config.Configs["GridUserService"];
|
||||
if (usersConfig != null)
|
||||
{
|
||||
dllName = usersConfig.GetString("StorageProvider", dllName);
|
||||
connString = usersConfig.GetString("ConnectionString", connString);
|
||||
usersRealm = usersConfig.GetString("Realm", usersRealm);
|
||||
}
|
||||
|
||||
m_GridUserService = LoadPlugin<IGridUserData>(dllName, new Object[] { connString, usersRealm });
|
||||
if (m_GridUserService == null)
|
||||
throw new Exception("Could not find a storage inferface for the given users module " + dllName);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -76,7 +76,7 @@ namespace OpenSim.Groups
|
|||
|
||||
// Check if it already exists
|
||||
GroupData grec = m_Database.RetrieveGroup(groupID);
|
||||
if (grec == null ||
|
||||
if (grec == null ||
|
||||
(grec != null && grec.Data["Location"] != string.Empty && grec.Data["Location"].ToLower() != serviceLocation.ToLower()))
|
||||
{
|
||||
// Create the group
|
||||
|
@ -131,27 +131,19 @@ namespace OpenSim.Groups
|
|||
return true;
|
||||
}
|
||||
|
||||
public bool RemoveAgentFromGroup(string RequestingAgentID, string AgentID, UUID GroupID, string token)
|
||||
public void RemoveAgentFromGroup(string RequestingAgentID, string AgentID, UUID GroupID, string token)
|
||||
{
|
||||
// check the token
|
||||
MembershipData membership = m_Database.RetrieveMember(GroupID, AgentID);
|
||||
if (membership != null)
|
||||
{
|
||||
if (token != string.Empty && token.Equals(membership.Data["AccessToken"]))
|
||||
{
|
||||
return RemoveAgentFromGroup(RequestingAgentID, AgentID, GroupID);
|
||||
}
|
||||
RemoveAgentFromGroup(RequestingAgentID, AgentID, GroupID);
|
||||
else
|
||||
{
|
||||
m_log.DebugFormat("[Groups.HGGroupsService]: access token {0} did not match stored one {1}", token, membership.Data["AccessToken"]);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
m_log.DebugFormat("[Groups.HGGroupsService]: membership not found for {0}", AgentID);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public ExtendedGroupRecord GetGroupRecord(string RequestingAgentID, UUID GroupID, string groupName, string token)
|
||||
|
|
|
@ -66,7 +66,7 @@ namespace OpenSim.OfflineIM
|
|||
if (serviceLocation == string.Empty)
|
||||
m_OfflineIMService = new OfflineIMService(config);
|
||||
else
|
||||
m_OfflineIMService = new OfflineIMServiceRemoteConnector(config);
|
||||
m_OfflineIMService = new OfflineIMServiceRemoteConnector(serviceLocation);
|
||||
|
||||
m_ForwardOfflineGroupMessages = cnf.GetBoolean("ForwardOfflineGroupMessages", m_ForwardOfflineGroupMessages);
|
||||
m_log.DebugFormat("[OfflineIM.V2]: Offline messages enabled by {0}", Name);
|
||||
|
@ -114,6 +114,7 @@ namespace OpenSim.OfflineIM
|
|||
scene.ForEachClient(delegate(IClientAPI client)
|
||||
{
|
||||
client.OnRetrieveInstantMessages -= RetrieveInstantMessages;
|
||||
client.OnMuteListRequest -= OnMuteListRequest;
|
||||
});
|
||||
}
|
||||
|
||||
|
@ -161,6 +162,7 @@ namespace OpenSim.OfflineIM
|
|||
private void OnNewClient(IClientAPI client)
|
||||
{
|
||||
client.OnRetrieveInstantMessages += RetrieveInstantMessages;
|
||||
client.OnMuteListRequest += OnMuteListRequest;
|
||||
}
|
||||
|
||||
private void RetrieveInstantMessages(IClientAPI client)
|
||||
|
@ -192,6 +194,20 @@ namespace OpenSim.OfflineIM
|
|||
}
|
||||
}
|
||||
|
||||
// Apparently this is needed in order for the viewer to request the IMs.
|
||||
private void OnMuteListRequest(IClientAPI client, uint crc)
|
||||
{
|
||||
m_log.DebugFormat("[OfflineIM.V2] Got mute list request for crc {0}", crc);
|
||||
string filename = "mutes" + client.AgentId.ToString();
|
||||
|
||||
IXfer xfer = client.Scene.RequestModuleInterface<IXfer>();
|
||||
if (xfer != null)
|
||||
{
|
||||
xfer.AddNewFile(filename, new Byte[0]);
|
||||
client.SendMuteListUpdate(filename);
|
||||
}
|
||||
}
|
||||
|
||||
private void UndeliveredMessage(GridInstantMessage im)
|
||||
{
|
||||
if (im.dialog != (byte)InstantMessageDialog.MessageFromObject &&
|
||||
|
@ -210,6 +226,10 @@ namespace OpenSim.OfflineIM
|
|||
return;
|
||||
}
|
||||
|
||||
Scene scene = FindScene(new UUID(im.fromAgentID));
|
||||
if (scene == null)
|
||||
scene = m_SceneList[0];
|
||||
|
||||
string reason = string.Empty;
|
||||
bool success = m_OfflineIMService.StoreMessage(im, out reason);
|
||||
|
||||
|
|
|
@ -3,7 +3,7 @@ using System.Runtime.CompilerServices;
|
|||
using System.Runtime.InteropServices;
|
||||
using Mono.Addins;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("OpenSim.Addons.OfflineIM")]
|
||||
|
@ -15,8 +15,8 @@ using Mono.Addins;
|
|||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
|
@ -26,11 +26,11 @@ using Mono.Addins;
|
|||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
[assembly: AssemblyVersion(OpenSim.VersionInfo.AssemblyVersionNumber)]
|
||||
[assembly: AssemblyVersion("0.8.0.*")]
|
||||
|
||||
[assembly: Addin("OpenSim.OfflineIM", OpenSim.VersionInfo.VersionNumber)]
|
||||
[assembly: AddinDependency("OpenSim.Region.Framework", OpenSim.VersionInfo.VersionNumber)]
|
||||
[assembly: Addin("OpenSim.OfflineIM", "0.1")]
|
||||
[assembly: AddinDependency("OpenSim", "0.5")]
|
||||
|
|
|
@ -32,7 +32,6 @@ using System.Reflection;
|
|||
using System.Text;
|
||||
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.ServiceAuth;
|
||||
using OpenSim.Server.Base;
|
||||
using OpenSim.Services.Interfaces;
|
||||
|
||||
|
@ -47,7 +46,6 @@ namespace OpenSim.OfflineIM
|
|||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private string m_ServerURI = string.Empty;
|
||||
private IServiceAuth m_Auth;
|
||||
private object m_Lock = new object();
|
||||
|
||||
public OfflineIMServiceRemoteConnector(string url)
|
||||
|
@ -67,18 +65,6 @@ namespace OpenSim.OfflineIM
|
|||
|
||||
m_ServerURI = cnf.GetString("OfflineMessageURL", string.Empty);
|
||||
|
||||
/// This is from BaseServiceConnector
|
||||
string authType = Util.GetConfigVarFromSections<string>(config, "AuthType", new string[] { "Network", "Messaging" }, "None");
|
||||
|
||||
switch (authType)
|
||||
{
|
||||
case "BasicHttpAuthentication":
|
||||
m_Auth = new BasicHttpAuthentication(config, "Messaging");
|
||||
break;
|
||||
}
|
||||
///
|
||||
m_log.DebugFormat("[OfflineIM.V2.RemoteConnector]: Offline IM server at {0} with auth {1}",
|
||||
m_ServerURI, (m_Auth == null ? "None" : m_Auth.GetType().ToString()));
|
||||
}
|
||||
|
||||
#region IOfflineIMService
|
||||
|
@ -96,13 +82,8 @@ namespace OpenSim.OfflineIM
|
|||
if (!ret.ContainsKey("RESULT"))
|
||||
return ims;
|
||||
|
||||
string result = ret["RESULT"].ToString();
|
||||
if (result == "NULL" || result.ToLower() == "false")
|
||||
{
|
||||
string reason = ret.ContainsKey("REASON") ? ret["REASON"].ToString() : "Unknown error";
|
||||
m_log.DebugFormat("[OfflineIM.V2.RemoteConnector]: GetMessages for {0} failed: {1}", principalID, reason);
|
||||
if (ret["RESULT"].ToString() == "NULL")
|
||||
return ims;
|
||||
}
|
||||
|
||||
foreach (object v in ((Dictionary<string, object>)ret["RESULT"]).Values)
|
||||
{
|
||||
|
@ -129,7 +110,7 @@ namespace OpenSim.OfflineIM
|
|||
string result = ret["RESULT"].ToString();
|
||||
if (result == "NULL" || result.ToLower() == "false")
|
||||
{
|
||||
reason = ret.ContainsKey("REASON") ? ret["REASON"].ToString() : "Unknown error";
|
||||
reason = ret["REASON"].ToString();
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -140,7 +121,7 @@ namespace OpenSim.OfflineIM
|
|||
{
|
||||
Dictionary<string, object> sendData = new Dictionary<string, object>();
|
||||
sendData["UserID"] = userID;
|
||||
|
||||
|
||||
MakeRequest("DELETE", sendData);
|
||||
}
|
||||
|
||||
|
@ -157,8 +138,7 @@ namespace OpenSim.OfflineIM
|
|||
lock (m_Lock)
|
||||
reply = SynchronousRestFormsRequester.MakeRequest("POST",
|
||||
m_ServerURI + "/offlineim",
|
||||
ServerUtils.BuildQueryString(sendData),
|
||||
m_Auth);
|
||||
ServerUtils.BuildQueryString(sendData));
|
||||
|
||||
Dictionary<string, object> replyData = ServerUtils.ParseXmlResponse(
|
||||
reply);
|
||||
|
|
|
@ -36,7 +36,6 @@ using OpenSim.Framework;
|
|||
using OpenSim.Server.Base;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using OpenSim.Framework.Servers.HttpServer;
|
||||
using OpenSim.Framework.ServiceAuth;
|
||||
using OpenSim.Server.Handlers.Base;
|
||||
using log4net;
|
||||
using OpenMetaverse;
|
||||
|
@ -60,9 +59,7 @@ namespace OpenSim.OfflineIM
|
|||
|
||||
m_OfflineIMService = new OfflineIMService(config);
|
||||
|
||||
IServiceAuth auth = ServiceAuth.Create(config, m_ConfigName);
|
||||
|
||||
server.AddStreamHandler(new OfflineIMServicePostHandler(m_OfflineIMService, auth));
|
||||
server.AddStreamHandler(new OfflineIMServicePostHandler(m_OfflineIMService));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -72,8 +69,8 @@ namespace OpenSim.OfflineIM
|
|||
|
||||
private IOfflineIMService m_OfflineIMService;
|
||||
|
||||
public OfflineIMServicePostHandler(IOfflineIMService service, IServiceAuth auth) :
|
||||
base("POST", "/offlineim", auth)
|
||||
public OfflineIMServicePostHandler(IOfflineIMService service) :
|
||||
base("POST", "/offlineim")
|
||||
{
|
||||
m_OfflineIMService = service;
|
||||
}
|
||||
|
@ -112,7 +109,7 @@ namespace OpenSim.OfflineIM
|
|||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.Error(string.Format("[OFFLINE IM HANDLER]: Exception {0} ", e.Message), e);
|
||||
m_log.DebugFormat("[OFFLINE IM HANDLER]: Exception {0}", e.StackTrace);
|
||||
}
|
||||
|
||||
return FailureResult();
|
||||
|
@ -215,7 +212,18 @@ namespace OpenSim.OfflineIM
|
|||
|
||||
rootElement.AppendChild(result);
|
||||
|
||||
return Util.DocToBytes(doc);
|
||||
return DocToBytes(doc);
|
||||
}
|
||||
|
||||
private byte[] DocToBytes(XmlDocument doc)
|
||||
{
|
||||
MemoryStream ms = new MemoryStream();
|
||||
XmlTextWriter xw = new XmlTextWriter(ms, null);
|
||||
xw.Formatting = Formatting.Indented;
|
||||
doc.WriteTo(xw);
|
||||
xw.Flush();
|
||||
|
||||
return ms.ToArray();
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
|
|
@ -90,7 +90,7 @@ namespace OpenSim.OfflineIM
|
|||
public bool StoreMessage(GridInstantMessage im, out string reason)
|
||||
{
|
||||
reason = string.Empty;
|
||||
|
||||
|
||||
// Check limits
|
||||
UUID principalID = new UUID(im.toAgentID);
|
||||
long count = m_Database.GetCount("PrincipalID", principalID.ToString());
|
||||
|
@ -104,14 +104,15 @@ namespace OpenSim.OfflineIM
|
|||
using (MemoryStream mstream = new MemoryStream())
|
||||
{
|
||||
XmlWriterSettings settings = new XmlWriterSettings();
|
||||
settings.Encoding = Util.UTF8NoBomEncoding;
|
||||
settings.Encoding = Encoding.UTF8;
|
||||
|
||||
using (XmlWriter writer = XmlWriter.Create(mstream, settings))
|
||||
{
|
||||
m_serializer.Serialize(writer, im);
|
||||
writer.Flush();
|
||||
imXml = Util.UTF8NoBomEncoding.GetString(mstream.ToArray());
|
||||
}
|
||||
|
||||
imXml = Util.UTF8.GetString(mstream.ToArray());
|
||||
}
|
||||
|
||||
OfflineIMData data = new OfflineIMData();
|
||||
|
|
|
@ -32,17 +32,16 @@ using System.Threading;
|
|||
using log4net;
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.RegionLoader.Filesystem;
|
||||
using OpenSim.Framework.RegionLoader.Web;
|
||||
using OpenSim.Region.CoreModules.Agent.AssetTransaction;
|
||||
using OpenSim.Region.CoreModules.Avatar.InstantMessage;
|
||||
using OpenSim.Region.CoreModules.Scripting.DynamicTexture;
|
||||
using OpenSim.Region.CoreModules.Scripting.LoadImageURL;
|
||||
using OpenSim.Region.CoreModules.Scripting.XMLRPC;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using Mono.Addins;
|
||||
|
||||
namespace OpenSim.ApplicationPlugins.LoadRegions
|
||||
{
|
||||
[Extension(Path="/OpenSim/Startup", Id="LoadRegions", NodeName="Plugin")]
|
||||
public class LoadRegionsPlugin : IApplicationPlugin, IRegionCreator
|
||||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
@ -124,14 +123,14 @@ namespace OpenSim.ApplicationPlugins.LoadRegions
|
|||
m_log.Debug("[LOAD REGIONS PLUGIN]: Creating Region: " + regionsToLoad[i].RegionName + " (ThreadID: " +
|
||||
Thread.CurrentThread.ManagedThreadId.ToString() +
|
||||
")");
|
||||
|
||||
|
||||
bool changed = m_openSim.PopulateRegionEstateInfo(regionsToLoad[i]);
|
||||
|
||||
m_openSim.CreateRegion(regionsToLoad[i], true, out scene);
|
||||
createdScenes.Add(scene);
|
||||
|
||||
if (changed)
|
||||
m_openSim.EstateDataService.StoreEstateSettings(regionsToLoad[i].EstateSettings);
|
||||
regionsToLoad[i].EstateSettings.Save();
|
||||
}
|
||||
|
||||
foreach (IScene scene in createdScenes)
|
||||
|
|
|
@ -27,17 +27,16 @@
|
|||
|
||||
using System.Reflection;
|
||||
using System.Runtime.InteropServices;
|
||||
using Mono.Addins;
|
||||
|
||||
// General information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
|
||||
[assembly : AssemblyTitle("OpenSim.ApplicationPlugins.LoadRegions")]
|
||||
[assembly : AssemblyTitle("OpenSim.Addin")]
|
||||
[assembly : AssemblyDescription("")]
|
||||
[assembly : AssemblyConfiguration("")]
|
||||
[assembly : AssemblyCompany("http://opensimulator.org")]
|
||||
[assembly : AssemblyProduct("OpenSim")]
|
||||
[assembly : AssemblyProduct("OpenSim.Addin")]
|
||||
[assembly : AssemblyCopyright("Copyright © OpenSimulator.org Developers 2007-2009")]
|
||||
[assembly : AssemblyTrademark("")]
|
||||
[assembly : AssemblyCulture("")]
|
||||
|
@ -61,8 +60,6 @@ using Mono.Addins;
|
|||
//
|
||||
// You can specify all the values or you can default the Build and Revision Numbers
|
||||
// by using the '*' as shown below:
|
||||
// [assembly: AssemblyVersion("0.7.6.*")]
|
||||
|
||||
[assembly : AssemblyVersion(OpenSim.VersionInfo.AssemblyVersionNumber)]
|
||||
|
||||
[assembly: Addin("OpenSim.ApplicationPlugins.LoadRegions", OpenSim.VersionInfo.VersionNumber)]
|
||||
[assembly: AddinDependency("OpenSim", OpenSim.VersionInfo.VersionNumber)]
|
||||
[assembly : AssemblyVersion("0.8.0.*")]
|
||||
|
|
|
@ -0,0 +1,11 @@
|
|||
<Addin id="OpenSim.ApplicationPlugins.LoadRegions" version="0.1">
|
||||
<Runtime>
|
||||
<Import assembly="OpenSim.ApplicationPlugins.LoadRegions.dll"/>
|
||||
</Runtime>
|
||||
<Dependencies>
|
||||
<Addin id="OpenSim" version="0.5" />
|
||||
</Dependencies>
|
||||
<Extension path = "/OpenSim/Startup">
|
||||
<Plugin id="LoadRegions" type="OpenSim.ApplicationPlugins.LoadRegions.LoadRegionsPlugin" />
|
||||
</Extension>
|
||||
</Addin>
|
|
@ -1,9 +1,8 @@
|
|||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using Mono.Addins;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("OpenSim.ApplicationPlugins.RegionModulesController")]
|
||||
|
@ -15,8 +14,8 @@ using Mono.Addins;
|
|||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
|
@ -26,11 +25,9 @@ using Mono.Addins;
|
|||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
[assembly: AssemblyVersion(OpenSim.VersionInfo.AssemblyVersionNumber)]
|
||||
[assembly: AssemblyVersion("0.8.0.*")]
|
||||
|
||||
[assembly: Addin("OpenSim.ApplicationPlugins.RegionModulesController", OpenSim.VersionInfo.VersionNumber)]
|
||||
[assembly: AddinDependency("OpenSim", OpenSim.VersionInfo.VersionNumber)]
|
||||
|
|
|
@ -32,13 +32,11 @@ using log4net;
|
|||
using Mono.Addins;
|
||||
using Nini.Config;
|
||||
using OpenSim;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
|
||||
namespace OpenSim.ApplicationPlugins.RegionModulesController
|
||||
{
|
||||
[Extension(Path = "/OpenSim/Startup", Id = "LoadRegions", NodeName = "Plugin")]
|
||||
public class RegionModulesControllerPlugin : IRegionModulesController,
|
||||
IApplicationPlugin
|
||||
{
|
||||
|
@ -47,12 +45,6 @@ namespace OpenSim.ApplicationPlugins.RegionModulesController
|
|||
LogManager.GetLogger(
|
||||
MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
/// <summary>
|
||||
/// Controls whether we load modules from Mono.Addins.
|
||||
/// </summary>
|
||||
/// <remarks>For debug purposes. Defaults to true.</remarks>
|
||||
public bool LoadModulesFromAddins { get; set; }
|
||||
|
||||
// Config access
|
||||
private OpenSimBase m_openSim;
|
||||
|
||||
|
@ -69,22 +61,14 @@ namespace OpenSim.ApplicationPlugins.RegionModulesController
|
|||
private List<ISharedRegionModule> m_sharedInstances =
|
||||
new List<ISharedRegionModule>();
|
||||
|
||||
public RegionModulesControllerPlugin()
|
||||
{
|
||||
LoadModulesFromAddins = true;
|
||||
}
|
||||
|
||||
#region IApplicationPlugin implementation
|
||||
|
||||
|
||||
public void Initialise (OpenSimBase openSim)
|
||||
{
|
||||
m_openSim = openSim;
|
||||
m_openSim.ApplicationRegistry.RegisterInterface<IRegionModulesController>(this);
|
||||
m_log.DebugFormat("[REGIONMODULES]: Initializing...");
|
||||
|
||||
if (!LoadModulesFromAddins)
|
||||
return;
|
||||
|
||||
// Who we are
|
||||
string id = AddinManager.CurrentAddin.Id;
|
||||
|
||||
|
@ -104,14 +88,46 @@ namespace OpenSim.ApplicationPlugins.RegionModulesController
|
|||
Dictionary<RuntimeAddin, IList<int>> loadedModules = new Dictionary<RuntimeAddin, IList<int>>();
|
||||
|
||||
// Scan modules and load all that aren't disabled
|
||||
foreach (TypeExtensionNode node in AddinManager.GetExtensionNodes("/OpenSim/RegionModules"))
|
||||
AddNode(node, modulesConfig, loadedModules);
|
||||
foreach (TypeExtensionNode node in
|
||||
AddinManager.GetExtensionNodes("/OpenSim/RegionModules"))
|
||||
{
|
||||
IList<int> loadedModuleData;
|
||||
|
||||
if (!loadedModules.ContainsKey(node.Addin))
|
||||
loadedModules.Add(node.Addin, new List<int> { 0, 0, 0 });
|
||||
|
||||
loadedModuleData = loadedModules[node.Addin];
|
||||
|
||||
if (node.Type.GetInterface(typeof(ISharedRegionModule).ToString()) != null)
|
||||
{
|
||||
if (CheckModuleEnabled(node, modulesConfig))
|
||||
{
|
||||
m_log.DebugFormat("[REGIONMODULES]: Found shared region module {0}, class {1}", node.Id, node.Type);
|
||||
m_sharedModules.Add(node);
|
||||
loadedModuleData[0]++;
|
||||
}
|
||||
}
|
||||
else if (node.Type.GetInterface(typeof(INonSharedRegionModule).ToString()) != null)
|
||||
{
|
||||
if (CheckModuleEnabled(node, modulesConfig))
|
||||
{
|
||||
m_log.DebugFormat("[REGIONMODULES]: Found non-shared region module {0}, class {1}", node.Id, node.Type);
|
||||
m_nonSharedModules.Add(node);
|
||||
loadedModuleData[1]++;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
m_log.WarnFormat("[REGIONMODULES]: Found unknown type of module {0}, class {1}", node.Id, node.Type);
|
||||
loadedModuleData[2]++;
|
||||
}
|
||||
}
|
||||
|
||||
foreach (KeyValuePair<RuntimeAddin, IList<int>> loadedModuleData in loadedModules)
|
||||
{
|
||||
m_log.InfoFormat(
|
||||
"[REGIONMODULES]: From plugin {0}, (version {1}), loaded {2} modules, {3} shared, {4} non-shared {5} unknown",
|
||||
loadedModuleData.Key.Id,
|
||||
loadedModuleData.Key.Id,
|
||||
loadedModuleData.Key.Version,
|
||||
loadedModuleData.Value[0] + loadedModuleData.Value[1] + loadedModuleData.Value[2],
|
||||
loadedModuleData.Value[0], loadedModuleData.Value[1], loadedModuleData.Value[2]);
|
||||
|
@ -131,9 +147,6 @@ namespace OpenSim.ApplicationPlugins.RegionModulesController
|
|||
// Read the config again
|
||||
string moduleString =
|
||||
modulesConfig.GetString("Setup_" + node.Id, String.Empty);
|
||||
// Test to see if we want this module
|
||||
if (moduleString == "disabled")
|
||||
continue;
|
||||
|
||||
// Get the port number, if there is one
|
||||
if (moduleString != String.Empty)
|
||||
|
@ -181,41 +194,6 @@ namespace OpenSim.ApplicationPlugins.RegionModulesController
|
|||
|
||||
#region IPlugin implementation
|
||||
|
||||
private void AddNode(
|
||||
TypeExtensionNode node, IConfig modulesConfig, Dictionary<RuntimeAddin, IList<int>> loadedModules)
|
||||
{
|
||||
IList<int> loadedModuleData;
|
||||
|
||||
if (!loadedModules.ContainsKey(node.Addin))
|
||||
loadedModules.Add(node.Addin, new List<int> { 0, 0, 0 });
|
||||
|
||||
loadedModuleData = loadedModules[node.Addin];
|
||||
|
||||
if (node.Type.GetInterface(typeof(ISharedRegionModule).ToString()) != null)
|
||||
{
|
||||
if (CheckModuleEnabled(node, modulesConfig))
|
||||
{
|
||||
m_log.DebugFormat("[REGIONMODULES]: Found shared region module {0}, class {1}", node.Id, node.Type);
|
||||
m_sharedModules.Add(node);
|
||||
loadedModuleData[0]++;
|
||||
}
|
||||
}
|
||||
else if (node.Type.GetInterface(typeof(INonSharedRegionModule).ToString()) != null)
|
||||
{
|
||||
if (CheckModuleEnabled(node, modulesConfig))
|
||||
{
|
||||
m_log.DebugFormat("[REGIONMODULES]: Found non-shared region module {0}, class {1}", node.Id, node.Type);
|
||||
m_nonSharedModules.Add(node);
|
||||
loadedModuleData[1]++;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
m_log.WarnFormat("[REGIONMODULES]: Found unknown type of module {0}, class {1}", node.Id, node.Type);
|
||||
loadedModuleData[2]++;
|
||||
}
|
||||
}
|
||||
|
||||
// We don't do that here
|
||||
//
|
||||
public void Initialise ()
|
||||
|
@ -237,7 +215,6 @@ namespace OpenSim.ApplicationPlugins.RegionModulesController
|
|||
m_sharedInstances[0].Close();
|
||||
m_sharedInstances.RemoveAt(0);
|
||||
}
|
||||
|
||||
m_sharedModules.Clear();
|
||||
m_nonSharedModules.Clear();
|
||||
}
|
||||
|
@ -261,7 +238,7 @@ namespace OpenSim.ApplicationPlugins.RegionModulesController
|
|||
}
|
||||
|
||||
#region Region Module interfacesController implementation
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Check that the given module is no disabled in the [Modules] section of the config files.
|
||||
/// </summary>
|
||||
|
@ -293,10 +270,10 @@ namespace OpenSim.ApplicationPlugins.RegionModulesController
|
|||
if (className != String.Empty &&
|
||||
node.Type.ToString() != className)
|
||||
return false;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
// The root of all evil.
|
||||
// This is where we handle adding the modules to scenes when they
|
||||
|
@ -368,10 +345,6 @@ namespace OpenSim.ApplicationPlugins.RegionModulesController
|
|||
string moduleString =
|
||||
modulesConfig.GetString("Setup_" + node.Id, String.Empty);
|
||||
|
||||
// We may not want to load this at all
|
||||
if (moduleString == "disabled")
|
||||
continue;
|
||||
|
||||
// Get the port number, if there is one
|
||||
if (moduleString != String.Empty)
|
||||
{
|
||||
|
@ -509,8 +482,6 @@ namespace OpenSim.ApplicationPlugins.RegionModulesController
|
|||
{
|
||||
module.RegionLoaded(scene);
|
||||
}
|
||||
|
||||
scene.AllModulesLoaded();
|
||||
}
|
||||
|
||||
public void RemoveRegionFromModules (Scene scene)
|
||||
|
|
|
@ -0,0 +1,13 @@
|
|||
<Addin id="OpenSim.ApplicationPlugins.RegionModulesController" version="0.1">
|
||||
<Runtime>
|
||||
<Import assembly="OpenSim.ApplicationPlugins.RegionModulesController.dll"/>
|
||||
</Runtime>
|
||||
|
||||
<Dependencies>
|
||||
<Addin id="OpenSim" version="0.5" />
|
||||
</Dependencies>
|
||||
|
||||
<Extension path = "/OpenSim/Startup">
|
||||
<Plugin id="RegionModulesController" type="OpenSim.ApplicationPlugins.RegionModulesController.RegionModulesControllerPlugin" />
|
||||
</Extension>
|
||||
</Addin>
|
|
@ -1,9 +1,8 @@
|
|||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using Mono.Addins;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("OpenSim.ApplicationPlugins.RemoteController")]
|
||||
|
@ -15,8 +14,8 @@ using Mono.Addins;
|
|||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
|
@ -26,11 +25,9 @@ using Mono.Addins;
|
|||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
[assembly: AssemblyVersion(OpenSim.VersionInfo.AssemblyVersionNumber)]
|
||||
[assembly: AssemblyVersion("0.8.0.*")]
|
||||
|
||||
[assembly: Addin("OpenSim.ApplicationPlugins.RemoteController", OpenSim.VersionInfo.VersionNumber)]
|
||||
[assembly: AddinDependency("OpenSim", OpenSim.VersionInfo.VersionNumber)]
|
||||
|
|
|
@ -39,9 +39,9 @@ using log4net;
|
|||
using Nini.Config;
|
||||
using Nwc.XmlRpc;
|
||||
using OpenMetaverse;
|
||||
using Mono.Addins;
|
||||
using OpenSim;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Communications;
|
||||
using OpenSim.Framework.Console;
|
||||
using OpenSim.Framework.Servers;
|
||||
using OpenSim.Framework.Servers.HttpServer;
|
||||
|
@ -56,7 +56,6 @@ using RegionInfo = OpenSim.Framework.RegionInfo;
|
|||
|
||||
namespace OpenSim.ApplicationPlugins.RemoteController
|
||||
{
|
||||
[Extension(Path = "/OpenSim/Startup", Id = "LoadRegions", NodeName = "Plugin")]
|
||||
public class RemoteAdminPlugin : IApplicationPlugin
|
||||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
@ -74,7 +73,6 @@ namespace OpenSim.ApplicationPlugins.RemoteController
|
|||
|
||||
private string m_name = "RemoteAdminPlugin";
|
||||
private string m_version = "0.0";
|
||||
private string m_openSimVersion;
|
||||
|
||||
public string Version
|
||||
{
|
||||
|
@ -94,8 +92,6 @@ namespace OpenSim.ApplicationPlugins.RemoteController
|
|||
|
||||
public void Initialise(OpenSimBase openSim)
|
||||
{
|
||||
m_openSimVersion = openSim.GetVersionText();
|
||||
|
||||
m_configSource = openSim.ConfigSource.Source;
|
||||
try
|
||||
{
|
||||
|
@ -138,13 +134,10 @@ namespace OpenSim.ApplicationPlugins.RemoteController
|
|||
availableMethods["admin_region_query"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcRegionQueryMethod);
|
||||
availableMethods["admin_shutdown"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcShutdownMethod);
|
||||
availableMethods["admin_broadcast"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcAlertMethod);
|
||||
availableMethods["admin_dialog"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcDialogMethod);
|
||||
availableMethods["admin_restart"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcRestartMethod);
|
||||
availableMethods["admin_load_heightmap"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcLoadHeightmapMethod);
|
||||
availableMethods["admin_save_heightmap"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcSaveHeightmapMethod);
|
||||
|
||||
availableMethods["admin_reset_land"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcResetLand);
|
||||
|
||||
// Agent management
|
||||
availableMethods["admin_get_agents"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcGetAgentsMethod);
|
||||
availableMethods["admin_teleport_agent"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcTeleportAgentMethod);
|
||||
|
@ -169,12 +162,6 @@ namespace OpenSim.ApplicationPlugins.RemoteController
|
|||
availableMethods["admin_acl_list"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcAccessListList);
|
||||
availableMethods["admin_estate_reload"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcEstateReload);
|
||||
|
||||
// Misc
|
||||
availableMethods["admin_refresh_search"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcRefreshSearch);
|
||||
availableMethods["admin_refresh_map"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcRefreshMap);
|
||||
availableMethods["admin_get_opensim_version"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcGetOpenSimVersion);
|
||||
availableMethods["admin_get_agent_count"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcGetAgentCount);
|
||||
|
||||
// Either enable full remote functionality or just selected features
|
||||
string enabledMethods = m_config.GetString("enabled_methods", "all");
|
||||
|
||||
|
@ -274,148 +261,32 @@ namespace OpenSim.ApplicationPlugins.RemoteController
|
|||
|
||||
try
|
||||
{
|
||||
m_log.Info("[RADMIN]: Request to restart Region.");
|
||||
|
||||
CheckRegionParams(requestData, responseData);
|
||||
|
||||
Scene rebootedScene = null;
|
||||
bool restartAll = false;
|
||||
|
||||
IConfig startupConfig = m_configSource.Configs["Startup"];
|
||||
if (startupConfig != null)
|
||||
{
|
||||
if (startupConfig.GetBoolean("InworldRestartShutsDown", false))
|
||||
{
|
||||
rebootedScene = m_application.SceneManager.CurrentOrFirstScene;
|
||||
restartAll = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (rebootedScene == null)
|
||||
{
|
||||
CheckRegionParams(requestData, responseData);
|
||||
|
||||
GetSceneFromRegionParams(requestData, responseData, out rebootedScene);
|
||||
}
|
||||
|
||||
IRestartModule restartModule = rebootedScene.RequestModuleInterface<IRestartModule>();
|
||||
GetSceneFromRegionParams(requestData, responseData, out rebootedScene);
|
||||
|
||||
responseData["success"] = false;
|
||||
responseData["accepted"] = true;
|
||||
responseData["rebooting"] = true;
|
||||
|
||||
string message;
|
||||
List<int> times = new List<int>();
|
||||
|
||||
if (requestData.ContainsKey("alerts"))
|
||||
IRestartModule restartModule = rebootedScene.RequestModuleInterface<IRestartModule>();
|
||||
if (restartModule != null)
|
||||
{
|
||||
string[] alertTimes = requestData["alerts"].ToString().Split( new char[] {','});
|
||||
if (alertTimes.Length == 1 && Convert.ToInt32(alertTimes[0]) == -1)
|
||||
{
|
||||
m_log.Info("[RADMIN]: Request to cancel restart.");
|
||||
List<int> times = new List<int> { 30, 15 };
|
||||
|
||||
if (restartModule != null)
|
||||
{
|
||||
message = "Restart has been cancelled";
|
||||
|
||||
if (requestData.ContainsKey("message"))
|
||||
message = requestData["message"].ToString();
|
||||
|
||||
restartModule.AbortRestart(message);
|
||||
|
||||
responseData["success"] = true;
|
||||
responseData["rebooting"] = false;
|
||||
|
||||
return;
|
||||
}
|
||||
}
|
||||
foreach (string a in alertTimes)
|
||||
times.Add(Convert.ToInt32(a));
|
||||
restartModule.ScheduleRestart(UUID.Zero, "Region will restart in {0}", times.ToArray(), true);
|
||||
responseData["success"] = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
int timeout = 30;
|
||||
if (requestData.ContainsKey("milliseconds"))
|
||||
timeout = Int32.Parse(requestData["milliseconds"].ToString()) / 1000;
|
||||
while (timeout > 0)
|
||||
{
|
||||
times.Add(timeout);
|
||||
if (timeout > 300)
|
||||
timeout -= 120;
|
||||
else if (timeout > 30)
|
||||
timeout -= 30;
|
||||
else
|
||||
timeout -= 15;
|
||||
}
|
||||
}
|
||||
|
||||
m_log.Info("[RADMIN]: Request to restart Region.");
|
||||
|
||||
message = "Region is restarting in {0}. Please save what you are doing and log out.";
|
||||
|
||||
if (requestData.ContainsKey("message"))
|
||||
message = requestData["message"].ToString();
|
||||
|
||||
bool notice = true;
|
||||
if (requestData.ContainsKey("noticetype")
|
||||
&& ((string)requestData["noticetype"] == "dialog"))
|
||||
{
|
||||
notice = false;
|
||||
}
|
||||
|
||||
if (startupConfig.GetBoolean("SkipDelayOnEmptyRegion", false))
|
||||
{
|
||||
m_log.Info("[RADMIN]: Counting affected avatars");
|
||||
int agents = 0;
|
||||
|
||||
if (restartAll)
|
||||
{
|
||||
foreach (Scene s in m_application.SceneManager.Scenes)
|
||||
{
|
||||
foreach (ScenePresence sp in s.GetScenePresences())
|
||||
{
|
||||
if (!sp.IsChildAgent && !sp.IsNPC)
|
||||
agents++;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
foreach (ScenePresence sp in rebootedScene.GetScenePresences())
|
||||
{
|
||||
if (!sp.IsChildAgent && !sp.IsNPC)
|
||||
agents++;
|
||||
}
|
||||
}
|
||||
|
||||
m_log.InfoFormat("[RADMIN]: Avatars in region: {0}", agents);
|
||||
|
||||
if (agents == 0)
|
||||
{
|
||||
m_log.Info("[RADMIN]: No avatars detected, shutting down without delay");
|
||||
|
||||
times.Clear();
|
||||
times.Add(0);
|
||||
}
|
||||
}
|
||||
|
||||
List<Scene> restartList;
|
||||
|
||||
if (restartAll)
|
||||
restartList = m_application.SceneManager.Scenes;
|
||||
else
|
||||
restartList = new List<Scene>() { rebootedScene };
|
||||
|
||||
foreach (Scene s in m_application.SceneManager.Scenes)
|
||||
{
|
||||
restartModule = s.RequestModuleInterface<IRestartModule>();
|
||||
if (restartModule != null)
|
||||
restartModule.ScheduleRestart(UUID.Zero, message, times.ToArray(), notice);
|
||||
}
|
||||
responseData["success"] = true;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.ErrorFormat("[RADMIN]: Restart region: failed: {0} {1}", e.Message, e.StackTrace);
|
||||
// m_log.ErrorFormat("[RADMIN]: Restart region: failed: {0} {1}", e.Message, e.StackTrace);
|
||||
responseData["rebooting"] = false;
|
||||
|
||||
throw;
|
||||
throw e;
|
||||
}
|
||||
|
||||
m_log.Info("[RADMIN]: Restart Region request complete");
|
||||
|
@ -445,32 +316,6 @@ namespace OpenSim.ApplicationPlugins.RemoteController
|
|||
m_log.Info("[RADMIN]: Alert request complete");
|
||||
}
|
||||
|
||||
public void XmlRpcDialogMethod(XmlRpcRequest request, XmlRpcResponse response, IPEndPoint remoteClient)
|
||||
{
|
||||
Hashtable responseData = (Hashtable)response.Value;
|
||||
|
||||
m_log.Info("[RADMIN]: Dialog request started");
|
||||
|
||||
Hashtable requestData = (Hashtable)request.Params[0];
|
||||
|
||||
string message = (string)requestData["message"];
|
||||
string fromuuid = (string)requestData["from"];
|
||||
m_log.InfoFormat("[RADMIN]: Broadcasting: {0}", message);
|
||||
|
||||
responseData["accepted"] = true;
|
||||
responseData["success"] = true;
|
||||
|
||||
m_application.SceneManager.ForEachScene(
|
||||
delegate(Scene scene)
|
||||
{
|
||||
IDialogModule dialogModule = scene.RequestModuleInterface<IDialogModule>();
|
||||
if (dialogModule != null)
|
||||
dialogModule.SendNotificationToUsersInRegion(UUID.Zero, fromuuid, message);
|
||||
});
|
||||
|
||||
m_log.Info("[RADMIN]: Dialog request complete");
|
||||
}
|
||||
|
||||
private void XmlRpcLoadHeightmapMethod(XmlRpcRequest request, XmlRpcResponse response, IPEndPoint remoteClient)
|
||||
{
|
||||
m_log.Info("[RADMIN]: Load height maps request started");
|
||||
|
@ -574,32 +419,13 @@ namespace OpenSim.ApplicationPlugins.RemoteController
|
|||
message = "Region is going down now.";
|
||||
}
|
||||
|
||||
if (requestData.ContainsKey("noticetype")
|
||||
&& ((string) requestData["noticetype"] == "dialog"))
|
||||
{
|
||||
m_application.SceneManager.ForEachScene(
|
||||
|
||||
m_application.SceneManager.ForEachScene(
|
||||
delegate(Scene scene)
|
||||
{
|
||||
IDialogModule dialogModule = scene.RequestModuleInterface<IDialogModule>();
|
||||
if (dialogModule != null)
|
||||
dialogModule.SendNotificationToUsersInRegion(UUID.Zero, "System", message);
|
||||
});
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!requestData.ContainsKey("noticetype")
|
||||
|| ((string)requestData["noticetype"] != "none"))
|
||||
{
|
||||
m_application.SceneManager.ForEachScene(
|
||||
delegate(Scene scene)
|
||||
{
|
||||
IDialogModule dialogModule = scene.RequestModuleInterface<IDialogModule>();
|
||||
if (dialogModule != null)
|
||||
dialogModule.SendGeneralAlert(message);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
// Perform shutdown
|
||||
System.Timers.Timer shutdownTimer = new System.Timers.Timer(timeout); // Wait before firing
|
||||
|
@ -611,7 +437,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
|
|||
}
|
||||
|
||||
responseData["success"] = true;
|
||||
|
||||
|
||||
m_log.Info("[RADMIN]: Shutdown Administrator Request complete");
|
||||
}
|
||||
|
||||
|
@ -783,9 +609,9 @@ namespace OpenSim.ApplicationPlugins.RemoteController
|
|||
{
|
||||
// No INI setting recorded.
|
||||
}
|
||||
|
||||
|
||||
string regionIniPath;
|
||||
|
||||
|
||||
if (requestData.Contains("region_file"))
|
||||
{
|
||||
// Make sure that the file to be created is in a subdirectory of the region storage directory.
|
||||
|
@ -809,7 +635,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
|
|||
region.RegionName.Replace(" ", "_").Replace(":", "_").
|
||||
Replace("/", "_")));
|
||||
}
|
||||
|
||||
|
||||
m_log.DebugFormat("[RADMIN] CreateRegion: persisting region {0} to {1}",
|
||||
region.RegionID, regionIniPath);
|
||||
region.SaveRegionToFile("dynamic region", regionIniPath);
|
||||
|
@ -818,9 +644,9 @@ namespace OpenSim.ApplicationPlugins.RemoteController
|
|||
{
|
||||
region.Persistent = false;
|
||||
}
|
||||
|
||||
|
||||
// Set the estate
|
||||
|
||||
|
||||
// Check for an existing estate
|
||||
List<int> estateIDs = m_application.EstateDataService.GetEstates((string) requestData["estate_name"]);
|
||||
if (estateIDs.Count < 1)
|
||||
|
@ -831,12 +657,12 @@ namespace OpenSim.ApplicationPlugins.RemoteController
|
|||
// ok, client wants us to use an explicit UUID
|
||||
// regardless of what the avatar name provided
|
||||
userID = new UUID((string) requestData["estate_owner_uuid"]);
|
||||
|
||||
|
||||
// Check that the specified user exists
|
||||
Scene currentOrFirst = m_application.SceneManager.CurrentOrFirstScene;
|
||||
IUserAccountService accountService = currentOrFirst.UserAccountService;
|
||||
UserAccount user = accountService.GetUserAccount(currentOrFirst.RegionInfo.ScopeID, userID);
|
||||
|
||||
|
||||
if (user == null)
|
||||
throw new Exception("Specified user was not found.");
|
||||
}
|
||||
|
@ -845,30 +671,30 @@ namespace OpenSim.ApplicationPlugins.RemoteController
|
|||
// We need to look up the UUID for the avatar with the provided name.
|
||||
string ownerFirst = (string) requestData["estate_owner_first"];
|
||||
string ownerLast = (string) requestData["estate_owner_last"];
|
||||
|
||||
|
||||
Scene currentOrFirst = m_application.SceneManager.CurrentOrFirstScene;
|
||||
IUserAccountService accountService = currentOrFirst.UserAccountService;
|
||||
UserAccount user = accountService.GetUserAccount(currentOrFirst.RegionInfo.ScopeID,
|
||||
ownerFirst, ownerLast);
|
||||
|
||||
|
||||
// Check that the specified user exists
|
||||
if (user == null)
|
||||
throw new Exception("Specified user was not found.");
|
||||
|
||||
|
||||
userID = user.PrincipalID;
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new Exception("Estate owner details not provided.");
|
||||
}
|
||||
|
||||
|
||||
// Create a new estate with the name provided
|
||||
region.EstateSettings = m_application.EstateDataService.CreateNewEstate();
|
||||
|
||||
region.EstateSettings.EstateName = (string) requestData["estate_name"];
|
||||
region.EstateSettings.EstateOwner = userID;
|
||||
// Persistence does not seem to effect the need to save a new estate
|
||||
m_application.EstateDataService.StoreEstateSettings(region.EstateSettings);
|
||||
region.EstateSettings.Save();
|
||||
|
||||
if (!m_application.EstateDataService.LinkRegion(region.RegionID, (int) region.EstateSettings.EstateID))
|
||||
throw new Exception("Failed to join estate.");
|
||||
|
@ -888,7 +714,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
|
|||
throw new Exception("Failed to join estate.");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Create the region and perform any initial initialization
|
||||
|
||||
IScene newScene;
|
||||
|
@ -898,7 +724,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
|
|||
// If an access specification was provided, use it.
|
||||
// Otherwise accept the default.
|
||||
newScene.RegionInfo.EstateSettings.PublicAccess = GetBoolean(requestData, "public", m_publicAccess);
|
||||
m_application.EstateDataService.StoreEstateSettings(newScene.RegionInfo.EstateSettings);
|
||||
newScene.RegionInfo.EstateSettings.Save();
|
||||
|
||||
// enable voice on newly created region if
|
||||
// requested by either the XmlRpc request or the
|
||||
|
@ -1084,7 +910,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
|
|||
scene.RegionInfo.EstateSettings.PublicAccess =
|
||||
GetBoolean(requestData,"public", scene.RegionInfo.EstateSettings.PublicAccess);
|
||||
if (scene.RegionInfo.Persistent)
|
||||
m_application.EstateDataService.StoreEstateSettings(scene.RegionInfo.EstateSettings);
|
||||
scene.RegionInfo.EstateSettings.Save();
|
||||
|
||||
if (requestData.ContainsKey("enable_voice"))
|
||||
{
|
||||
|
@ -1195,7 +1021,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
|
|||
|
||||
// Set home position
|
||||
|
||||
GridRegion home = scene.GridService.GetRegionByPosition(scopeID,
|
||||
GridRegion home = scene.GridService.GetRegionByPosition(scopeID,
|
||||
(int)Util.RegionToWorldLoc(regionXLocation), (int)Util.RegionToWorldLoc(regionYLocation));
|
||||
if (null == home)
|
||||
{
|
||||
|
@ -1425,7 +1251,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
|
|||
|
||||
if ((null != regionXLocation) && (null != regionYLocation))
|
||||
{
|
||||
GridRegion home = scene.GridService.GetRegionByPosition(scopeID,
|
||||
GridRegion home = scene.GridService.GetRegionByPosition(scopeID,
|
||||
(int)Util.RegionToWorldLoc((uint)regionXLocation), (int)Util.RegionToWorldLoc((uint)regionYLocation));
|
||||
if (null == home) {
|
||||
m_log.WarnFormat("[RADMIN]: Unable to set home region for updated user account {0} {1}", firstName, lastName);
|
||||
|
@ -1452,7 +1278,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
|
|||
|
||||
throw e;
|
||||
}
|
||||
|
||||
|
||||
m_log.Info("[RADMIN]: UpdateUserAccount: request complete");
|
||||
}
|
||||
}
|
||||
|
@ -1644,7 +1470,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
|
|||
GetSceneFromRegionParams(requestData, responseData, out scene);
|
||||
|
||||
string filename = (string) requestData["filename"];
|
||||
|
||||
|
||||
bool mergeOar = false;
|
||||
bool skipAssets = false;
|
||||
|
||||
|
@ -1658,7 +1484,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
|
|||
}
|
||||
|
||||
IRegionArchiverModule archiver = scene.RequestModuleInterface<IRegionArchiverModule>();
|
||||
Dictionary<string, object> archiveOptions = new Dictionary<string, object>();
|
||||
Dictionary<string, object> archiveOptions = new Dictionary<string,object>();
|
||||
if (mergeOar) archiveOptions.Add("merge", null);
|
||||
if (skipAssets) archiveOptions.Add("skipAssets", null);
|
||||
if (archiver != null)
|
||||
|
@ -1771,7 +1597,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
|
|||
scene.EventManager.OnOarFileSaved += RemoteAdminOarSaveCompleted;
|
||||
|
||||
m_log.InfoFormat(
|
||||
"[RADMIN]: Submitting save OAR request for {0} to file {1}, request ID {2}",
|
||||
"[RADMIN]: Submitting save OAR request for {0} to file {1}, request ID {2}",
|
||||
scene.Name, filename, requestId);
|
||||
|
||||
archiver.ArchiveRegion(filename, requestId, options);
|
||||
|
@ -1918,31 +1744,21 @@ namespace OpenSim.ApplicationPlugins.RemoteController
|
|||
|
||||
private void XmlRpcRegionQueryMethod(XmlRpcRequest request, XmlRpcResponse response, IPEndPoint remoteClient)
|
||||
{
|
||||
m_log.Info("[RADMIN]: Received Query XML Administrator Request");
|
||||
|
||||
Hashtable responseData = (Hashtable)response.Value;
|
||||
Hashtable requestData = (Hashtable)request.Params[0];
|
||||
|
||||
int flags = 0;
|
||||
string text = String.Empty;
|
||||
int health = 0;
|
||||
responseData["success"] = true;
|
||||
|
||||
CheckRegionParams(requestData, responseData);
|
||||
|
||||
Scene scene = null;
|
||||
try
|
||||
{
|
||||
GetSceneFromRegionParams(requestData, responseData, out scene);
|
||||
health = scene.GetHealth(out flags, out text);
|
||||
}
|
||||
catch
|
||||
{
|
||||
responseData["error"] = null;
|
||||
}
|
||||
GetSceneFromRegionParams(requestData, responseData, out scene);
|
||||
|
||||
int health = scene.GetHealth();
|
||||
responseData["health"] = health;
|
||||
|
||||
responseData["success"] = true;
|
||||
responseData["health"] = health;
|
||||
responseData["flags"] = flags;
|
||||
responseData["message"] = text;
|
||||
m_log.Info("[RADMIN]: Query XML Administrator Request complete");
|
||||
}
|
||||
|
||||
private void XmlRpcConsoleCommandMethod(XmlRpcRequest request, XmlRpcResponse response, IPEndPoint remoteClient)
|
||||
|
@ -1976,7 +1792,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
|
|||
scene.RegionInfo.EstateSettings.EstateAccess = new UUID[]{};
|
||||
|
||||
if (scene.RegionInfo.Persistent)
|
||||
m_application.EstateDataService.StoreEstateSettings(scene.RegionInfo.EstateSettings);
|
||||
scene.RegionInfo.EstateSettings.Save();
|
||||
|
||||
m_log.Info("[RADMIN]: Access List Clear Request complete");
|
||||
}
|
||||
|
@ -2022,7 +1838,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
|
|||
}
|
||||
scene.RegionInfo.EstateSettings.EstateAccess = accessControlList.ToArray();
|
||||
if (scene.RegionInfo.Persistent)
|
||||
m_application.EstateDataService.StoreEstateSettings(scene.RegionInfo.EstateSettings);
|
||||
scene.RegionInfo.EstateSettings.Save();
|
||||
}
|
||||
|
||||
responseData["added"] = addedUsers;
|
||||
|
@ -2071,7 +1887,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
|
|||
}
|
||||
scene.RegionInfo.EstateSettings.EstateAccess = accessControlList.ToArray();
|
||||
if (scene.RegionInfo.Persistent)
|
||||
m_application.EstateDataService.StoreEstateSettings(scene.RegionInfo.EstateSettings);
|
||||
scene.RegionInfo.EstateSettings.Save();
|
||||
}
|
||||
|
||||
responseData["removed"] = removedUsers;
|
||||
|
@ -2118,8 +1934,8 @@ namespace OpenSim.ApplicationPlugins.RemoteController
|
|||
Hashtable responseData = (Hashtable)response.Value;
|
||||
// Hashtable requestData = (Hashtable)request.Params[0];
|
||||
|
||||
m_application.SceneManager.ForEachScene(s =>
|
||||
s.RegionInfo.EstateSettings = m_application.EstateDataService.LoadEstateSettings(s.RegionInfo.RegionID, false)
|
||||
m_application.SceneManager.ForEachScene(s =>
|
||||
s.RegionInfo.EstateSettings = m_application.EstateDataService.LoadEstateSettings(s.RegionInfo.RegionID, false)
|
||||
);
|
||||
|
||||
responseData["success"] = true;
|
||||
|
@ -2247,143 +2063,6 @@ namespace OpenSim.ApplicationPlugins.RemoteController
|
|||
responseData["success"] = true;
|
||||
}
|
||||
|
||||
private void XmlRpcResetLand(XmlRpcRequest request, XmlRpcResponse response, IPEndPoint remoteClient)
|
||||
{
|
||||
Hashtable requestData = (Hashtable)request.Params[0];
|
||||
Hashtable responseData = (Hashtable)response.Value;
|
||||
string musicURL = string.Empty;
|
||||
UUID groupID = UUID.Zero;
|
||||
uint flags = 0;
|
||||
bool set_group = false, set_music = false, set_flags = false;
|
||||
|
||||
if (requestData.Contains("group") && requestData["group"] != null)
|
||||
set_group = UUID.TryParse(requestData["group"].ToString(), out groupID);
|
||||
if (requestData.Contains("music") && requestData["music"] != null)
|
||||
{
|
||||
|
||||
musicURL = requestData["music"].ToString();
|
||||
set_music = true;
|
||||
}
|
||||
|
||||
if (requestData.Contains("flags") && requestData["flags"] != null)
|
||||
set_flags = UInt32.TryParse(requestData["flags"].ToString(), out flags);
|
||||
|
||||
m_log.InfoFormat("[RADMIN]: Received Reset Land Request group={0} musicURL={1} flags={2}",
|
||||
(set_group ? groupID.ToString() : "unchanged"),
|
||||
(set_music ? musicURL : "unchanged"),
|
||||
(set_flags ? flags.ToString() : "unchanged"));
|
||||
|
||||
m_application.SceneManager.ForEachScene(delegate (Scene s)
|
||||
{
|
||||
List<ILandObject> parcels = s.LandChannel.AllParcels();
|
||||
foreach (ILandObject p in parcels)
|
||||
{
|
||||
if (set_music)
|
||||
p.LandData.MusicURL = musicURL;
|
||||
if (set_group)
|
||||
p.LandData.GroupID = groupID;
|
||||
if (set_flags)
|
||||
p.LandData.Flags = flags;
|
||||
s.LandChannel.UpdateLandObject(p.LandData.LocalID, p.LandData);
|
||||
}
|
||||
}
|
||||
);
|
||||
responseData["success"] = true;
|
||||
m_log.Info("[RADMIN]: Reset Land Request complete");
|
||||
}
|
||||
|
||||
private void XmlRpcRefreshSearch(XmlRpcRequest request, XmlRpcResponse response, IPEndPoint remoteClient)
|
||||
{
|
||||
m_log.Info("[RADMIN]: Received Refresh Search Request");
|
||||
|
||||
Hashtable responseData = (Hashtable)response.Value;
|
||||
Hashtable requestData = (Hashtable)request.Params[0];
|
||||
|
||||
CheckRegionParams(requestData, responseData);
|
||||
|
||||
Scene scene = null;
|
||||
GetSceneFromRegionParams(requestData, responseData, out scene);
|
||||
|
||||
ISearchModule searchModule = scene.RequestModuleInterface<ISearchModule>();
|
||||
if (searchModule != null)
|
||||
{
|
||||
searchModule.Refresh();
|
||||
responseData["success"] = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
responseData["success"] = false;
|
||||
}
|
||||
|
||||
m_log.Info("[RADMIN]: Refresh Search Request complete");
|
||||
}
|
||||
|
||||
private void XmlRpcRefreshMap(XmlRpcRequest request, XmlRpcResponse response, IPEndPoint remoteClient)
|
||||
{
|
||||
m_log.Info("[RADMIN]: Received Refresh Map Request");
|
||||
|
||||
Hashtable responseData = (Hashtable)response.Value;
|
||||
Hashtable requestData = (Hashtable)request.Params[0];
|
||||
|
||||
CheckRegionParams(requestData, responseData);
|
||||
|
||||
Scene scene = null;
|
||||
GetSceneFromRegionParams(requestData, responseData, out scene);
|
||||
|
||||
IMapImageUploadModule mapTileModule = scene.RequestModuleInterface<IMapImageUploadModule>();
|
||||
if (mapTileModule != null)
|
||||
{
|
||||
Util.FireAndForget((x) =>
|
||||
{
|
||||
mapTileModule.UploadMapTile(scene);
|
||||
});
|
||||
responseData["success"] = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
responseData["success"] = false;
|
||||
}
|
||||
|
||||
m_log.Info("[RADMIN]: Refresh Map Request complete");
|
||||
}
|
||||
|
||||
private void XmlRpcGetOpenSimVersion(XmlRpcRequest request, XmlRpcResponse response, IPEndPoint remoteClient)
|
||||
{
|
||||
m_log.Info("[RADMIN]: Received Get OpenSim Version Request");
|
||||
|
||||
Hashtable responseData = (Hashtable)response.Value;
|
||||
|
||||
responseData["version"] = m_openSimVersion;
|
||||
responseData["success"] = true;
|
||||
|
||||
m_log.Info("[RADMIN]: Get OpenSim Version Request complete");
|
||||
}
|
||||
|
||||
private void XmlRpcGetAgentCount(XmlRpcRequest request, XmlRpcResponse response, IPEndPoint remoteClient)
|
||||
{
|
||||
m_log.Info("[RADMIN]: Received Get Agent Count Request");
|
||||
|
||||
Hashtable responseData = (Hashtable)response.Value;
|
||||
Hashtable requestData = (Hashtable)request.Params[0];
|
||||
|
||||
CheckRegionParams(requestData, responseData);
|
||||
|
||||
Scene scene = null;
|
||||
GetSceneFromRegionParams(requestData, responseData, out scene);
|
||||
|
||||
if (scene == null)
|
||||
{
|
||||
responseData["success"] = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
responseData["count"] = scene.GetRootAgentCount();
|
||||
responseData["success"] = true;
|
||||
}
|
||||
|
||||
m_log.Info("[RADMIN]: Get Agent Count Request complete");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Parse a float with the given parameter name from a request data hash table.
|
||||
/// </summary>
|
||||
|
@ -2559,6 +2238,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
|
|||
{
|
||||
account.ServiceURLs = new Dictionary<string, object>();
|
||||
account.ServiceURLs["HomeURI"] = string.Empty;
|
||||
account.ServiceURLs["GatekeeperURI"] = string.Empty;
|
||||
account.ServiceURLs["InventoryServerURI"] = string.Empty;
|
||||
account.ServiceURLs["AssetServerURI"] = string.Empty;
|
||||
}
|
||||
|
@ -2805,8 +2485,8 @@ namespace OpenSim.ApplicationPlugins.RemoteController
|
|||
try
|
||||
{
|
||||
Dictionary<UUID,UUID> inventoryMap = new Dictionary<UUID,UUID>();
|
||||
CopyInventoryFolders(destination, source, FolderType.Clothing, inventoryMap, avatarAppearance);
|
||||
CopyInventoryFolders(destination, source, FolderType.BodyPart, inventoryMap, avatarAppearance);
|
||||
CopyInventoryFolders(destination, source, AssetType.Clothing, inventoryMap, avatarAppearance);
|
||||
CopyInventoryFolders(destination, source, AssetType.Bodypart, inventoryMap, avatarAppearance);
|
||||
|
||||
AvatarWearable[] wearables = avatarAppearance.Wearables;
|
||||
|
||||
|
@ -2842,20 +2522,20 @@ namespace OpenSim.ApplicationPlugins.RemoteController
|
|||
IInventoryService inventoryService = m_application.SceneManager.CurrentOrFirstScene.InventoryService;
|
||||
|
||||
// Get Clothing folder of receiver
|
||||
InventoryFolderBase destinationFolder = inventoryService.GetFolderForType(destination, FolderType.Clothing);
|
||||
InventoryFolderBase destinationFolder = inventoryService.GetFolderForType(destination, AssetType.Clothing);
|
||||
|
||||
if (destinationFolder == null)
|
||||
throw new Exception("Cannot locate folder(s)");
|
||||
|
||||
// Missing destination folder? This should *never* be the case
|
||||
if (destinationFolder.Type != (short)FolderType.Clothing)
|
||||
if (destinationFolder.Type != (short)AssetType.Clothing)
|
||||
{
|
||||
destinationFolder = new InventoryFolderBase();
|
||||
|
||||
|
||||
destinationFolder.ID = UUID.Random();
|
||||
destinationFolder.Name = "Clothing";
|
||||
destinationFolder.Owner = destination;
|
||||
destinationFolder.Type = (short)FolderType.Clothing;
|
||||
destinationFolder.Type = (short)AssetType.Clothing;
|
||||
destinationFolder.ParentID = inventoryService.GetRootFolder(destination).ID;
|
||||
destinationFolder.Version = 1;
|
||||
inventoryService.AddFolder(destinationFolder); // store base record
|
||||
|
@ -2872,7 +2552,8 @@ namespace OpenSim.ApplicationPlugins.RemoteController
|
|||
if (wearable[0].ItemID != UUID.Zero)
|
||||
{
|
||||
// Get inventory item and copy it
|
||||
InventoryItemBase item = inventoryService.GetItem(source, wearable[0].ItemID);
|
||||
InventoryItemBase item = new InventoryItemBase(wearable[0].ItemID, source);
|
||||
item = inventoryService.GetItem(item);
|
||||
|
||||
if (item != null)
|
||||
{
|
||||
|
@ -2925,7 +2606,8 @@ namespace OpenSim.ApplicationPlugins.RemoteController
|
|||
if (itemID != UUID.Zero)
|
||||
{
|
||||
// Get inventory item and copy it
|
||||
InventoryItemBase item = inventoryService.GetItem(source, itemID);
|
||||
InventoryItemBase item = new InventoryItemBase(itemID, source);
|
||||
item = inventoryService.GetItem(item);
|
||||
|
||||
if (item != null)
|
||||
{
|
||||
|
@ -2971,7 +2653,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
|
|||
/// This method is called by establishAppearance to copy inventory folders to make
|
||||
/// copies of Clothing and Bodyparts inventory folders and attaches worn attachments
|
||||
/// </summary>
|
||||
private void CopyInventoryFolders(UUID destination, UUID source, FolderType assetType, Dictionary<UUID, UUID> inventoryMap,
|
||||
private void CopyInventoryFolders(UUID destination, UUID source, AssetType assetType, Dictionary<UUID,UUID> inventoryMap,
|
||||
AvatarAppearance avatarAppearance)
|
||||
{
|
||||
IInventoryService inventoryService = m_application.SceneManager.CurrentOrFirstScene.InventoryService;
|
||||
|
@ -2987,12 +2669,9 @@ namespace OpenSim.ApplicationPlugins.RemoteController
|
|||
{
|
||||
sourceFolder = new InventoryFolderBase();
|
||||
sourceFolder.ID = UUID.Random();
|
||||
if (assetType == FolderType.Clothing)
|
||||
{
|
||||
if (assetType == AssetType.Clothing) {
|
||||
sourceFolder.Name = "Clothing";
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
sourceFolder.Name = "Body Parts";
|
||||
}
|
||||
sourceFolder.Owner = source;
|
||||
|
@ -3008,7 +2687,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
|
|||
{
|
||||
destinationFolder = new InventoryFolderBase();
|
||||
destinationFolder.ID = UUID.Random();
|
||||
if (assetType == FolderType.Clothing)
|
||||
if (assetType == AssetType.Clothing)
|
||||
{
|
||||
destinationFolder.Name = "Clothing";
|
||||
}
|
||||
|
@ -3204,7 +2883,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
|
|||
|
||||
// Set home position
|
||||
|
||||
GridRegion home = scene.GridService.GetRegionByPosition(scopeID,
|
||||
GridRegion home = scene.GridService.GetRegionByPosition(scopeID,
|
||||
(int)Util.RegionToWorldLoc(regionXLocation), (int)Util.RegionToWorldLoc(regionYLocation));
|
||||
if (null == home) {
|
||||
m_log.WarnFormat("[RADMIN]: Unable to set home region for newly created user account {0} {1}", names[0], names[1]);
|
||||
|
@ -3247,16 +2926,16 @@ namespace OpenSim.ApplicationPlugins.RemoteController
|
|||
// m_log.DebugFormat("[RADMIN] {0} folders, {1} items in inventory",
|
||||
// uic.folders.Count, uic.items.Count);
|
||||
|
||||
InventoryFolderBase clothingFolder = inventoryService.GetFolderForType(ID, FolderType.Clothing);
|
||||
InventoryFolderBase clothingFolder = inventoryService.GetFolderForType(ID, AssetType.Clothing);
|
||||
|
||||
// This should *never* be the case
|
||||
if (clothingFolder == null || clothingFolder.Type != (short)FolderType.Clothing)
|
||||
if (clothingFolder == null || clothingFolder.Type != (short)AssetType.Clothing)
|
||||
{
|
||||
clothingFolder = new InventoryFolderBase();
|
||||
clothingFolder.ID = UUID.Random();
|
||||
clothingFolder.Name = "Clothing";
|
||||
clothingFolder.Owner = ID;
|
||||
clothingFolder.Type = (short)FolderType.Clothing;
|
||||
clothingFolder.Type = (short)AssetType.Clothing;
|
||||
clothingFolder.ParentID = inventoryService.GetRootFolder(ID).ID;
|
||||
clothingFolder.Version = 1;
|
||||
inventoryService.AddFolder(clothingFolder); // store base record
|
||||
|
@ -3302,7 +2981,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
|
|||
extraFolder.ID = UUID.Random();
|
||||
extraFolder.Name = outfitName;
|
||||
extraFolder.Owner = ID;
|
||||
extraFolder.Type = (short)FolderType.Clothing;
|
||||
extraFolder.Type = (short)AssetType.Clothing;
|
||||
extraFolder.Version = 1;
|
||||
extraFolder.ParentID = clothingFolder.ID;
|
||||
inventoryService.AddFolder(extraFolder);
|
||||
|
|
|
@ -0,0 +1,11 @@
|
|||
<Addin id="OpenSim.ApplicationPlugins.RemoteController" version="0.1">
|
||||
<Runtime>
|
||||
<Import assembly="OpenSim.ApplicationPlugins.RemoteController.dll"/>
|
||||
</Runtime>
|
||||
<Dependencies>
|
||||
<Addin id="OpenSim" version="0.5" />
|
||||
</Dependencies>
|
||||
<Extension path = "/OpenSim/Startup">
|
||||
<Plugin id="RemoteController" type="OpenSim.ApplicationPlugins.RemoteController.RemoteAdminPlugin" />
|
||||
</Extension>
|
||||
</Addin>
|
|
@ -28,10 +28,8 @@
|
|||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Concurrent;
|
||||
using System.IO;
|
||||
using System.Reflection;
|
||||
using System.Threading;
|
||||
using log4net;
|
||||
using Nini.Config;
|
||||
using OpenMetaverse;
|
||||
|
@ -50,9 +48,10 @@ namespace OpenSim.Framework.Capabilities
|
|||
/// </summary>
|
||||
public delegate IClientAPI GetClientDelegate(UUID agentID);
|
||||
|
||||
public class Caps : IDisposable
|
||||
public class Caps
|
||||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
// private static readonly ILog m_log =
|
||||
// LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private string m_httpListenerHostName;
|
||||
private uint m_httpListenPort;
|
||||
|
@ -65,15 +64,14 @@ namespace OpenSim.Framework.Capabilities
|
|||
|
||||
private CapsHandlers m_capsHandlers;
|
||||
|
||||
private ConcurrentDictionary<string, PollServiceEventArgs> m_pollServiceHandlers
|
||||
= new ConcurrentDictionary<string, PollServiceEventArgs>();
|
||||
private Dictionary<string, PollServiceEventArgs> m_pollServiceHandlers
|
||||
= new Dictionary<string, PollServiceEventArgs>();
|
||||
|
||||
private Dictionary<string, string> m_externalCapsHandlers = new Dictionary<string, string>();
|
||||
|
||||
private IHttpServer m_httpListener;
|
||||
private UUID m_agentID;
|
||||
private string m_regionName;
|
||||
private ManualResetEvent m_capsActive = new ManualResetEvent(false);
|
||||
|
||||
public UUID AgentID
|
||||
{
|
||||
|
@ -120,19 +118,6 @@ namespace OpenSim.Framework.Capabilities
|
|||
get { return m_externalCapsHandlers; }
|
||||
}
|
||||
|
||||
[Flags]
|
||||
public enum CapsFlags:uint
|
||||
{
|
||||
None = 0,
|
||||
SentSeeds = 1,
|
||||
|
||||
ObjectAnim = 0x100,
|
||||
WLEnv = 0x200,
|
||||
AdvEnv = 0x400
|
||||
}
|
||||
|
||||
public CapsFlags Flags { get; set;}
|
||||
|
||||
public Caps(IHttpServer httpServer, string httpListen, uint httpPort, string capsPath,
|
||||
UUID agent, string regionName)
|
||||
{
|
||||
|
@ -150,37 +135,8 @@ namespace OpenSim.Framework.Capabilities
|
|||
}
|
||||
|
||||
m_agentID = agent;
|
||||
m_capsHandlers = new CapsHandlers(httpServer, httpListen, httpPort);
|
||||
m_capsHandlers = new CapsHandlers(httpServer, httpListen, httpPort, (httpServer == null) ? false : httpServer.UseSSL);
|
||||
m_regionName = regionName;
|
||||
Flags = CapsFlags.None;
|
||||
m_capsActive.Reset();
|
||||
}
|
||||
|
||||
~Caps()
|
||||
{
|
||||
Flags = CapsFlags.None;
|
||||
if (m_capsActive!= null)
|
||||
{
|
||||
m_capsActive.Dispose();
|
||||
m_capsActive = null;
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Dispose(true);
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
|
||||
public void Dispose(bool disposing)
|
||||
{
|
||||
Flags = CapsFlags.None;
|
||||
if (m_capsActive != null)
|
||||
{
|
||||
DeregisterHandlers();
|
||||
m_capsActive.Dispose();
|
||||
m_capsActive = null;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -194,32 +150,16 @@ namespace OpenSim.Framework.Capabilities
|
|||
m_capsHandlers[capName] = handler;
|
||||
}
|
||||
|
||||
public void RegisterSimpleHandler(string capName, ISimpleStreamHandler handler, bool addToListener = true)
|
||||
{
|
||||
//m_log.DebugFormat("[CAPS]: Registering handler for \"{0}\": path {1}", capName, handler.Path);
|
||||
m_capsHandlers.AddSimpleHandler(capName, handler, addToListener);
|
||||
}
|
||||
|
||||
public void RegisterPollHandler(string capName, PollServiceEventArgs pollServiceHandler)
|
||||
{
|
||||
// m_log.DebugFormat(
|
||||
// "[CAPS]: Registering handler with name {0}, url {1} for {2}",
|
||||
// capName, pollServiceHandler.Url, m_agentID, m_regionName);
|
||||
m_pollServiceHandlers.Add(capName, pollServiceHandler);
|
||||
|
||||
if(!m_pollServiceHandlers.TryAdd(capName, pollServiceHandler))
|
||||
{
|
||||
m_log.ErrorFormat(
|
||||
"[CAPS]: Handler with name {0} already registered (ulr {1}, agent {2}, region {3}",
|
||||
capName, pollServiceHandler.Url, m_agentID, m_regionName);
|
||||
return;
|
||||
}
|
||||
|
||||
m_httpListener.AddPollServiceHTTPHandler(pollServiceHandler);
|
||||
m_httpListener.AddPollServiceHTTPHandler(pollServiceHandler.Url, pollServiceHandler);
|
||||
|
||||
// uint port = (MainServer.Instance == null) ? 0 : MainServer.Instance.Port;
|
||||
// string protocol = "http";
|
||||
// string hostName = m_httpListenerHostName;
|
||||
//
|
||||
//
|
||||
// if (MainServer.Instance.UseSSL)
|
||||
// {
|
||||
// hostName = MainServer.Instance.SSLCommonName;
|
||||
|
@ -254,9 +194,8 @@ namespace OpenSim.Framework.Capabilities
|
|||
|
||||
foreach (PollServiceEventArgs handler in m_pollServiceHandlers.Values)
|
||||
{
|
||||
m_httpListener.RemovePollServiceHTTPHandler(handler.Url);
|
||||
m_httpListener.RemovePollServiceHTTPHandler("", handler.Url);
|
||||
}
|
||||
m_pollServiceHandlers.Clear();
|
||||
}
|
||||
|
||||
public bool TryGetPollHandler(string name, out PollServiceEventArgs pollHandler)
|
||||
|
@ -288,13 +227,16 @@ namespace OpenSim.Framework.Capabilities
|
|||
string hostName = m_httpListenerHostName;
|
||||
uint port = (MainServer.Instance == null) ? 0 : MainServer.Instance.Port;
|
||||
string protocol = "http";
|
||||
|
||||
|
||||
if (MainServer.Instance.UseSSL)
|
||||
{
|
||||
hostName = MainServer.Instance.SSLCommonName;
|
||||
port = MainServer.Instance.SSLPort;
|
||||
protocol = "https";
|
||||
}
|
||||
//
|
||||
// caps.RegisterHandler("FetchInventoryDescendents2", String.Format("{0}://{1}:{2}{3}", protocol, hostName, port, capUrl));
|
||||
|
||||
caps[kvp.Key] = string.Format("{0}://{1}:{2}{3}", protocol, hostName, port, kvp.Value.Url);
|
||||
}
|
||||
}
|
||||
|
@ -308,19 +250,7 @@ namespace OpenSim.Framework.Capabilities
|
|||
caps[kvp.Key] = kvp.Value;
|
||||
}
|
||||
|
||||
|
||||
return caps;
|
||||
}
|
||||
|
||||
public void Activate()
|
||||
{
|
||||
m_capsActive.Set();
|
||||
}
|
||||
|
||||
public bool WaitForActivation()
|
||||
{
|
||||
// Wait for 30s. If that elapses, return false and run without caps
|
||||
return m_capsActive.WaitOne(120000);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -27,7 +27,6 @@
|
|||
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Concurrent;
|
||||
using OpenSim.Framework.Servers;
|
||||
using OpenSim.Framework.Servers.HttpServer;
|
||||
|
||||
|
@ -41,7 +40,6 @@ namespace OpenSim.Framework.Capabilities
|
|||
public class CapsHandlers
|
||||
{
|
||||
private Dictionary<string, IRequestHandler> m_capsHandlers = new Dictionary<string, IRequestHandler>();
|
||||
private ConcurrentDictionary<string, ISimpleStreamHandler> m_capsSimpleHandlers = new ConcurrentDictionary<string, ISimpleStreamHandler>();
|
||||
private IHttpServer m_httpListener;
|
||||
private string m_httpListenerHostName;
|
||||
private uint m_httpListenerPort;
|
||||
|
@ -55,15 +53,31 @@ namespace OpenSim.Framework.Capabilities
|
|||
/// <param name="httpListener">base HTTP server</param>
|
||||
/// <param name="httpListenerHostname">host name of the HTTP server</param>
|
||||
/// <param name="httpListenerPort">HTTP port</param>
|
||||
public CapsHandlers(IHttpServer httpListener, string httpListenerHostname, uint httpListenerPort)
|
||||
{
|
||||
public CapsHandlers(BaseHttpServer httpListener, string httpListenerHostname, uint httpListenerPort)
|
||||
: this(httpListener,httpListenerHostname,httpListenerPort, false)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary></summary>
|
||||
/// CapsHandlers is a cap handler container but also takes
|
||||
/// care of adding and removing cap handlers to and from the
|
||||
/// supplied BaseHttpServer.
|
||||
/// </summary>
|
||||
/// <param name="httpListener">base HTTP server</param>
|
||||
/// <param name="httpListenerHostname">host name of the HTTP
|
||||
/// server</param>
|
||||
/// <param name="httpListenerPort">HTTP port</param>
|
||||
public CapsHandlers(IHttpServer httpListener, string httpListenerHostname, uint httpListenerPort, bool https)
|
||||
{
|
||||
m_httpListener = httpListener;
|
||||
m_httpListenerHostName = httpListenerHostname;
|
||||
m_httpListenerPort = httpListenerPort;
|
||||
if (httpListener != null && httpListener.UseSSL)
|
||||
m_useSSL = true;
|
||||
else
|
||||
m_useSSL = false;
|
||||
m_useSSL = https;
|
||||
if (httpListener != null && m_useSSL)
|
||||
{
|
||||
m_httpListenerHostName = httpListener.SSLCommonName;
|
||||
m_httpListenerPort = httpListener.SSLPort;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -75,35 +89,16 @@ namespace OpenSim.Framework.Capabilities
|
|||
{
|
||||
lock (m_capsHandlers)
|
||||
{
|
||||
if(m_capsHandlers.ContainsKey(capsName))
|
||||
{
|
||||
m_httpListener.RemoveStreamHandler("POST", m_capsHandlers[capsName].Path);
|
||||
m_httpListener.RemoveStreamHandler("PUT", m_capsHandlers[capsName].Path);
|
||||
m_httpListener.RemoveStreamHandler("GET", m_capsHandlers[capsName].Path);
|
||||
m_httpListener.RemoveStreamHandler("DELETE", m_capsHandlers[capsName].Path);
|
||||
m_capsHandlers.Remove(capsName);
|
||||
}
|
||||
m_httpListener.RemoveStreamHandler("POST", m_capsHandlers[capsName].Path);
|
||||
m_httpListener.RemoveStreamHandler("GET", m_capsHandlers[capsName].Path);
|
||||
m_capsHandlers.Remove(capsName);
|
||||
}
|
||||
if(m_capsSimpleHandlers.TryRemove(capsName, out ISimpleStreamHandler hdr))
|
||||
{
|
||||
m_httpListener.RemoveSimpleStreamHandler(hdr.Path);
|
||||
}
|
||||
}
|
||||
|
||||
public void AddSimpleHandler(string capName, ISimpleStreamHandler handler, bool addToListener = true)
|
||||
{
|
||||
if(ContainsCap(capName))
|
||||
Remove(capName);
|
||||
if(m_capsSimpleHandlers.TryAdd(capName, handler) && addToListener)
|
||||
m_httpListener.AddSimpleStreamHandler(handler);
|
||||
}
|
||||
|
||||
public bool ContainsCap(string cap)
|
||||
{
|
||||
lock (m_capsHandlers)
|
||||
if (m_capsHandlers.ContainsKey(cap))
|
||||
return true;
|
||||
return m_capsSimpleHandlers.ContainsKey(cap);
|
||||
return m_capsHandlers.ContainsKey(cap);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -130,14 +125,11 @@ namespace OpenSim.Framework.Capabilities
|
|||
if (m_capsHandlers.ContainsKey(idx))
|
||||
{
|
||||
m_httpListener.RemoveStreamHandler("POST", m_capsHandlers[idx].Path);
|
||||
m_httpListener.RemoveStreamHandler("PUT", m_capsHandlers[idx].Path);
|
||||
m_httpListener.RemoveStreamHandler("GET", m_capsHandlers[idx].Path);
|
||||
m_httpListener.RemoveStreamHandler("DELETE", m_capsHandlers[idx].Path);
|
||||
m_capsHandlers.Remove(idx);
|
||||
}
|
||||
|
||||
|
||||
if (null == value) return;
|
||||
|
||||
|
||||
m_capsHandlers[idx] = value;
|
||||
m_httpListener.AddStreamHandler(value);
|
||||
}
|
||||
|
@ -154,9 +146,8 @@ namespace OpenSim.Framework.Capabilities
|
|||
{
|
||||
lock (m_capsHandlers)
|
||||
{
|
||||
string[] __keys = new string[m_capsHandlers.Keys.Count + m_capsSimpleHandlers.Keys.Count];
|
||||
string[] __keys = new string[m_capsHandlers.Keys.Count];
|
||||
m_capsHandlers.Keys.CopyTo(__keys, 0);
|
||||
m_capsSimpleHandlers.Keys.CopyTo(__keys, m_capsHandlers.Keys.Count);
|
||||
return __keys;
|
||||
}
|
||||
}
|
||||
|
@ -170,39 +161,24 @@ namespace OpenSim.Framework.Capabilities
|
|||
public Hashtable GetCapsDetails(bool excludeSeed, List<string> requestedCaps)
|
||||
{
|
||||
Hashtable caps = new Hashtable();
|
||||
string protocol = "http://";
|
||||
|
||||
if (m_useSSL)
|
||||
protocol = "https://";
|
||||
|
||||
string protocol = m_useSSL ? "https://" : "http://";
|
||||
string baseUrl = protocol + m_httpListenerHostName + ":" + m_httpListenerPort.ToString();
|
||||
|
||||
if (requestedCaps == null)
|
||||
{
|
||||
lock (m_capsHandlers)
|
||||
{
|
||||
foreach (KeyValuePair<string, ISimpleStreamHandler> kvp in m_capsSimpleHandlers)
|
||||
caps[kvp.Key] = baseUrl + kvp.Value.Path;
|
||||
foreach (KeyValuePair<string, IRequestHandler> kvp in m_capsHandlers)
|
||||
caps[kvp.Key] = baseUrl + kvp.Value.Path;
|
||||
}
|
||||
return caps;
|
||||
}
|
||||
|
||||
lock (m_capsHandlers)
|
||||
{
|
||||
for(int i = 0; i < requestedCaps.Count; ++i)
|
||||
foreach (string capsName in m_capsHandlers.Keys)
|
||||
{
|
||||
string capsName = requestedCaps[i];
|
||||
if (excludeSeed && "SEED" == capsName)
|
||||
continue;
|
||||
|
||||
if (m_capsSimpleHandlers.TryGetValue(capsName, out ISimpleStreamHandler shdr))
|
||||
{
|
||||
caps[capsName] = baseUrl + shdr.Path;
|
||||
if (requestedCaps != null && !requestedCaps.Contains(capsName))
|
||||
continue;
|
||||
}
|
||||
if (m_capsHandlers.TryGetValue(capsName, out IRequestHandler chdr))
|
||||
{
|
||||
caps[capsName] = baseUrl + chdr.Path;
|
||||
}
|
||||
|
||||
caps[capsName] = baseUrl + m_capsHandlers[capsName].Path;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -0,0 +1,116 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Specialized;
|
||||
using System.IO;
|
||||
using System.Reflection;
|
||||
using System.Web;
|
||||
using log4net;
|
||||
using Nini.Config;
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Capabilities;
|
||||
using OpenSim.Framework.Servers;
|
||||
using OpenSim.Framework.Servers.HttpServer;
|
||||
//using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using Caps = OpenSim.Framework.Capabilities.Caps;
|
||||
|
||||
namespace OpenSim.Capabilities.Handlers
|
||||
{
|
||||
public class AvatarPickerSearchHandler : BaseStreamHandler
|
||||
{
|
||||
private static readonly ILog m_log =
|
||||
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
private IPeople m_PeopleService;
|
||||
|
||||
public AvatarPickerSearchHandler(string path, IPeople peopleService, string name, string description)
|
||||
: base("GET", path, name, description)
|
||||
{
|
||||
m_PeopleService = peopleService;
|
||||
}
|
||||
|
||||
protected override byte[] ProcessRequest(string path, Stream request, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
|
||||
{
|
||||
// Try to parse the texture ID from the request URL
|
||||
NameValueCollection query = HttpUtility.ParseQueryString(httpRequest.Url.Query);
|
||||
string names = query.GetOne("names");
|
||||
string psize = query.GetOne("page_size");
|
||||
string pnumber = query.GetOne("page");
|
||||
|
||||
if (m_PeopleService == null)
|
||||
return FailureResponse(names, (int)System.Net.HttpStatusCode.InternalServerError, httpResponse);
|
||||
|
||||
if (string.IsNullOrEmpty(names) || names.Length < 3)
|
||||
return FailureResponse(names, (int)System.Net.HttpStatusCode.BadRequest, httpResponse);
|
||||
|
||||
m_log.DebugFormat("[AVATAR PICKER SEARCH]: search for {0}", names);
|
||||
|
||||
int page_size = (string.IsNullOrEmpty(psize) ? 500 : Int32.Parse(psize));
|
||||
int page_number = (string.IsNullOrEmpty(pnumber) ? 1 : Int32.Parse(pnumber));
|
||||
|
||||
// Full content request
|
||||
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.OK;
|
||||
//httpResponse.ContentLength = ??;
|
||||
httpResponse.ContentType = "application/llsd+xml";
|
||||
|
||||
List<UserData> users = m_PeopleService.GetUserData(names, page_size, page_number);
|
||||
|
||||
LLSDAvatarPicker osdReply = new LLSDAvatarPicker();
|
||||
osdReply.next_page_url = httpRequest.RawUrl;
|
||||
foreach (UserData u in users)
|
||||
osdReply.agents.Array.Add(ConvertUserData(u));
|
||||
|
||||
string reply = LLSDHelpers.SerialiseLLSDReply(osdReply);
|
||||
return System.Text.Encoding.UTF8.GetBytes(reply);
|
||||
}
|
||||
|
||||
private LLSDPerson ConvertUserData(UserData user)
|
||||
{
|
||||
LLSDPerson p = new LLSDPerson();
|
||||
p.legacy_first_name = user.FirstName;
|
||||
p.legacy_last_name = user.LastName;
|
||||
p.display_name = user.FirstName + " " + user.LastName;
|
||||
if (user.LastName.StartsWith("@"))
|
||||
p.username = user.FirstName.ToLower() + user.LastName.ToLower();
|
||||
else
|
||||
p.username = user.FirstName.ToLower() + "." + user.LastName.ToLower();
|
||||
p.id = user.Id;
|
||||
p.is_display_name_default = false;
|
||||
return p;
|
||||
}
|
||||
|
||||
private byte[] FailureResponse(string names, int statuscode, IOSHttpResponse httpResponse)
|
||||
{
|
||||
m_log.Error("[AVATAR PICKER SEARCH]: Error searching for " + names);
|
||||
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
|
||||
return System.Text.Encoding.UTF8.GetBytes(string.Empty);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,449 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Text;
|
||||
using log4net;
|
||||
using Nini.Config;
|
||||
using OpenMetaverse;
|
||||
using OpenMetaverse.StructuredData;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Capabilities;
|
||||
using OpenSim.Framework.Servers.HttpServer;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using OSDMap = OpenMetaverse.StructuredData.OSDMap;
|
||||
using OSDArray = OpenMetaverse.StructuredData.OSDArray;
|
||||
|
||||
namespace OpenSim.Capabilities.Handlers
|
||||
{
|
||||
public class FetchInvDescHandler
|
||||
{
|
||||
private static readonly ILog m_log =
|
||||
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private static byte[] EmptyResponse = Util.UTF8NBGetbytes("<llsd><map><key>folders</key><array /></map></llsd>");
|
||||
private IInventoryService m_InventoryService;
|
||||
private ILibraryService m_LibraryService;
|
||||
private IScene m_Scene;
|
||||
|
||||
public FetchInvDescHandler(IInventoryService invService, ILibraryService libService, IScene s)
|
||||
{
|
||||
m_InventoryService = invService;
|
||||
m_LibraryService = libService;
|
||||
m_Scene = s;
|
||||
}
|
||||
|
||||
public void FetchInventoryDescendentsRequest(IOSHttpRequest httpRequest, IOSHttpResponse httpResponse, ExpiringKey<UUID> BadRequests)
|
||||
{
|
||||
//m_log.DebugFormat("[XXX]: FetchInventoryDescendentsRequest in {0}, {1}", (m_Scene == null) ? "none" : m_Scene.Name, request);
|
||||
|
||||
List<LLSDFetchInventoryDescendents> folders = null;
|
||||
List<UUID> bad_folders = new List<UUID>();
|
||||
try
|
||||
{
|
||||
OSDArray foldersrequested = null;
|
||||
OSD tmp = OSDParser.DeserializeLLSDXml(httpRequest.InputStream);
|
||||
OSDMap map = (OSDMap)tmp;
|
||||
if(map.TryGetValue("folders", out tmp) && tmp is OSDArray)
|
||||
foldersrequested = tmp as OSDArray;
|
||||
|
||||
if (foldersrequested == null || foldersrequested.Count == 0)
|
||||
{
|
||||
httpResponse.RawBuffer = EmptyResponse;
|
||||
return;
|
||||
}
|
||||
|
||||
folders = new List<LLSDFetchInventoryDescendents>(foldersrequested.Count);
|
||||
for (int i = 0; i < foldersrequested.Count; i++)
|
||||
{
|
||||
OSDMap mfolder = foldersrequested[i] as OSDMap;
|
||||
UUID id = mfolder["folder_id"].AsUUID();
|
||||
if(BadRequests.ContainsKey(id))
|
||||
{
|
||||
bad_folders.Add(id);
|
||||
}
|
||||
else
|
||||
{
|
||||
LLSDFetchInventoryDescendents llsdRequest = new LLSDFetchInventoryDescendents();
|
||||
try
|
||||
{
|
||||
llsdRequest.folder_id = id;
|
||||
llsdRequest.owner_id = mfolder["owner_id"].AsUUID();
|
||||
llsdRequest.sort_order = mfolder["sort_order"].AsInteger();
|
||||
llsdRequest.fetch_folders = mfolder["fetch_folders"].AsBoolean();
|
||||
llsdRequest.fetch_items = mfolder["fetch_items"].AsBoolean();
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.Debug("[WEB FETCH INV DESC HANDLER]: caught exception doing OSD deserialize" + e.Message);
|
||||
continue;
|
||||
}
|
||||
folders.Add(llsdRequest);
|
||||
}
|
||||
}
|
||||
foldersrequested = null;
|
||||
tmp = null;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.ErrorFormat("[FETCH INV DESC]: fail parsing request: {0}", e.Message);
|
||||
httpResponse.RawBuffer = EmptyResponse;
|
||||
return;
|
||||
}
|
||||
|
||||
if (folders == null || folders.Count == 0)
|
||||
{
|
||||
if(bad_folders.Count == 0)
|
||||
{
|
||||
httpResponse.RawBuffer = EmptyResponse;
|
||||
return;
|
||||
}
|
||||
StringBuilder sb = osStringBuilderCache.Acquire();
|
||||
sb.Append("<llsd><map><key>folders</key><array /></map><map><key>bad_folders</key><array>");
|
||||
foreach (UUID bad in bad_folders)
|
||||
{
|
||||
sb.Append("<map><key>folder_id</key><uuid>");
|
||||
sb.Append(bad.ToString());
|
||||
sb.Append("</uuid><key>error</key><string>Unknown</string></map>");
|
||||
}
|
||||
sb.Append("</array></map></llsd>");
|
||||
httpResponse.RawBuffer = Util.UTF8NBGetbytes(osStringBuilderCache.GetStringAndRelease(sb));
|
||||
}
|
||||
|
||||
int total_folders = 0;
|
||||
int total_items = 0;
|
||||
|
||||
List<InventoryCollection> invcollSet = Fetch(folders, bad_folders, ref total_folders, ref total_items);
|
||||
//m_log.DebugFormat("[XXX]: Got {0} folders from a request of {1}", invcollSet.Count, folders.Count);
|
||||
|
||||
int invcollSetCount = 0;
|
||||
if (invcollSet != null)
|
||||
invcollSetCount = invcollSet.Count;
|
||||
|
||||
int mem = 8192 + ((256 * invcollSetCount +
|
||||
384 * total_folders +
|
||||
1024 * total_items +
|
||||
128 * bad_folders.Count) & 0x7ffff000);
|
||||
|
||||
StringBuilder lastresponse = new StringBuilder(mem);
|
||||
lastresponse.Append("<llsd>");
|
||||
|
||||
if (invcollSetCount > 0)
|
||||
{
|
||||
lastresponse.Append("<map><key>folders</key><array>");
|
||||
int i = 0;
|
||||
InventoryCollection thiscoll;
|
||||
for (i = 0; i < invcollSetCount; i++)
|
||||
{
|
||||
thiscoll = invcollSet[i];
|
||||
invcollSet[i] = null;
|
||||
|
||||
LLSDxmlEncode.AddMap(lastresponse);
|
||||
LLSDxmlEncode.AddElem("agent_id", thiscoll.OwnerID, lastresponse);
|
||||
LLSDxmlEncode.AddElem("descendents", thiscoll.Descendents, lastresponse);
|
||||
LLSDxmlEncode.AddElem("folder_id", thiscoll.FolderID, lastresponse);
|
||||
|
||||
if (thiscoll.Folders == null || thiscoll.Folders.Count == 0)
|
||||
LLSDxmlEncode.AddEmptyArray("categories", lastresponse);
|
||||
else
|
||||
{
|
||||
LLSDxmlEncode.AddArray("categories", lastresponse);
|
||||
foreach (InventoryFolderBase invFolder in thiscoll.Folders)
|
||||
{
|
||||
LLSDxmlEncode.AddMap(lastresponse);
|
||||
|
||||
LLSDxmlEncode.AddElem("folder_id", invFolder.ID, lastresponse);
|
||||
LLSDxmlEncode.AddElem("parent_id", invFolder.ParentID, lastresponse);
|
||||
LLSDxmlEncode.AddElem("name", invFolder.Name, lastresponse);
|
||||
LLSDxmlEncode.AddElem("type", invFolder.Type, lastresponse);
|
||||
LLSDxmlEncode.AddElem("preferred_type", (int)-1, lastresponse);
|
||||
LLSDxmlEncode.AddElem("version", invFolder.Version, lastresponse);
|
||||
|
||||
LLSDxmlEncode.AddEndMap(lastresponse);
|
||||
}
|
||||
LLSDxmlEncode.AddEndArray(lastresponse);
|
||||
}
|
||||
|
||||
if (thiscoll.Items == null || thiscoll.Items.Count == 0)
|
||||
LLSDxmlEncode.AddEmptyArray("items", lastresponse);
|
||||
else
|
||||
{
|
||||
LLSDxmlEncode.AddArray("items", lastresponse);
|
||||
foreach (InventoryItemBase invItem in thiscoll.Items)
|
||||
{
|
||||
invItem.ToLLSDxml(lastresponse);
|
||||
}
|
||||
|
||||
LLSDxmlEncode.AddEndArray(lastresponse);
|
||||
}
|
||||
|
||||
LLSDxmlEncode.AddElem("owner_id", thiscoll.OwnerID, lastresponse);
|
||||
LLSDxmlEncode.AddElem("version", thiscoll.Version, lastresponse);
|
||||
|
||||
LLSDxmlEncode.AddEndMap(lastresponse);
|
||||
invcollSet[i] = null;
|
||||
}
|
||||
lastresponse.Append("</array></map>");
|
||||
thiscoll = null;
|
||||
}
|
||||
else
|
||||
{
|
||||
lastresponse.Append("<map><key>folders</key><array /></map>");
|
||||
}
|
||||
|
||||
//m_log.DebugFormat("[WEB FETCH INV DESC HANDLER]: Bad folders {0}", string.Join(", ", bad_folders));
|
||||
if (bad_folders.Count > 0)
|
||||
{
|
||||
lastresponse.Append("<map><key>bad_folders</key><array>");
|
||||
foreach (UUID bad in bad_folders)
|
||||
{
|
||||
BadRequests.Add(bad);
|
||||
lastresponse.Append("<map><key>folder_id</key><uuid>");
|
||||
lastresponse.Append(bad.ToString());
|
||||
lastresponse.Append("</uuid><key>error</key><string>Unknown</string></map>");
|
||||
}
|
||||
lastresponse.Append("</array></map>");
|
||||
}
|
||||
lastresponse.Append("</llsd>");
|
||||
|
||||
httpResponse.RawBuffer = Util.UTF8NBGetbytes(lastresponse.ToString());
|
||||
}
|
||||
|
||||
private void AddLibraryFolders(List<LLSDFetchInventoryDescendents> libFolders, List<InventoryCollection> result, ref int total_folders, ref int total_items)
|
||||
{
|
||||
InventoryFolderImpl fold;
|
||||
if (m_LibraryService == null || m_LibraryService.LibraryRootFolder == null)
|
||||
return;
|
||||
|
||||
foreach (LLSDFetchInventoryDescendents f in libFolders)
|
||||
{
|
||||
if ((fold = m_LibraryService.LibraryRootFolder.FindFolder(f.folder_id)) != null)
|
||||
{
|
||||
InventoryCollection Collection = new InventoryCollection();
|
||||
// ret.Collection.Folders = new List<InventoryFolderBase>();
|
||||
Collection.Folders = fold.RequestListOfFolders();
|
||||
Collection.Items = fold.RequestListOfItems();
|
||||
Collection.OwnerID = m_LibraryService.LibraryRootFolder.Owner;
|
||||
Collection.FolderID = f.folder_id;
|
||||
Collection.Version = fold.Version;
|
||||
|
||||
Collection.Descendents = Collection.Items.Count + Collection.Folders.Count;
|
||||
total_folders += Collection.Folders.Count;
|
||||
total_items += Collection.Items.Count;
|
||||
result.Add(Collection);
|
||||
|
||||
//m_log.DebugFormat("[XXX]: Added libfolder {0} ({1}) {2}", ret.Collection.FolderID, ret.Collection.OwnerID);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private List<InventoryCollection> Fetch(List<LLSDFetchInventoryDescendents> fetchFolders, List<UUID> bad_folders, ref int total_folders, ref int total_items)
|
||||
{
|
||||
//m_log.DebugFormat(
|
||||
// "[WEB FETCH INV DESC HANDLER]: Fetching {0} folders for owner {1}", fetchFolders.Count, fetchFolders[0].owner_id);
|
||||
|
||||
// FIXME MAYBE: We're not handling sortOrder!
|
||||
|
||||
List<InventoryCollection> result = new List<InventoryCollection>(32);
|
||||
List<LLSDFetchInventoryDescendents> libFolders = new List<LLSDFetchInventoryDescendents>(32);
|
||||
List<LLSDFetchInventoryDescendents> otherFolders = new List<LLSDFetchInventoryDescendents>(32);
|
||||
HashSet<UUID> libIDs = new HashSet<UUID>();
|
||||
HashSet<UUID> otherIDs = new HashSet<UUID>();
|
||||
|
||||
bool dolib = (m_LibraryService != null && m_LibraryService.LibraryRootFolder != null);
|
||||
UUID libOwner = UUID.Zero;
|
||||
if(dolib)
|
||||
libOwner = m_LibraryService.LibraryRootFolder.Owner;
|
||||
|
||||
// Filter folder Zero right here. Some viewers (Firestorm) send request for folder Zero, which doesn't make sense
|
||||
// and can kill the sim (all root folders have parent_id Zero)
|
||||
// send something.
|
||||
bool doneZeroID = false;
|
||||
foreach(LLSDFetchInventoryDescendents f in fetchFolders)
|
||||
{
|
||||
if (f.folder_id == UUID.Zero)
|
||||
{
|
||||
if(doneZeroID)
|
||||
continue;
|
||||
doneZeroID = true;
|
||||
InventoryCollection Collection = new InventoryCollection();
|
||||
Collection.OwnerID = f.owner_id;
|
||||
Collection.Version = 0;
|
||||
Collection.FolderID = f.folder_id;
|
||||
Collection.Descendents = 0;
|
||||
result.Add(Collection);
|
||||
continue;
|
||||
}
|
||||
if(dolib && f.owner_id == libOwner)
|
||||
{
|
||||
if(libIDs.Contains(f.folder_id))
|
||||
continue;
|
||||
libIDs.Add(f.folder_id);
|
||||
libFolders.Add(f);
|
||||
continue;
|
||||
}
|
||||
if(otherIDs.Contains(f.folder_id))
|
||||
continue;
|
||||
|
||||
otherIDs.Add(f.folder_id);
|
||||
otherFolders.Add(f);
|
||||
}
|
||||
|
||||
fetchFolders.Clear();
|
||||
|
||||
if(otherFolders.Count > 0)
|
||||
{
|
||||
int i = 0;
|
||||
|
||||
//m_log.DebugFormat("[XXX]: {0}", string.Join(",", fids));
|
||||
|
||||
InventoryCollection[] fetchedContents = m_InventoryService.GetMultipleFoldersContent(otherFolders[0].owner_id, otherIDs.ToArray());
|
||||
|
||||
if (fetchedContents == null)
|
||||
return null;
|
||||
|
||||
if (fetchedContents.Length == 0)
|
||||
{
|
||||
foreach (LLSDFetchInventoryDescendents freq in otherFolders)
|
||||
BadFolder(freq, null, bad_folders);
|
||||
}
|
||||
else
|
||||
{
|
||||
i = 0;
|
||||
// Do some post-processing. May need to fetch more from inv server for links
|
||||
foreach (InventoryCollection contents in fetchedContents)
|
||||
{
|
||||
// Find the original request
|
||||
LLSDFetchInventoryDescendents freq = otherFolders[i];
|
||||
otherFolders[i]=null;
|
||||
i++;
|
||||
|
||||
if (BadFolder(freq, contents, bad_folders))
|
||||
continue;
|
||||
|
||||
if(!freq.fetch_folders)
|
||||
contents.Folders.Clear();
|
||||
if(!freq.fetch_items)
|
||||
contents.Items.Clear();
|
||||
|
||||
contents.Descendents = contents.Items.Count + contents.Folders.Count;
|
||||
|
||||
// Next: link management
|
||||
ProcessLinks(freq, contents);
|
||||
|
||||
total_folders += contents.Folders.Count;
|
||||
total_items += contents.Items.Count;
|
||||
result.Add(contents);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(dolib && libFolders.Count > 0)
|
||||
{
|
||||
AddLibraryFolders(libFolders, result, ref total_folders, ref total_items);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
private bool BadFolder(LLSDFetchInventoryDescendents freq, InventoryCollection contents, List<UUID> bad_folders)
|
||||
{
|
||||
if (contents == null)
|
||||
{
|
||||
bad_folders.Add(freq.folder_id);
|
||||
return true;
|
||||
}
|
||||
|
||||
// The inventory server isn't sending FolderID in the collection...
|
||||
// Must fetch it individually
|
||||
if (contents.FolderID == UUID.Zero)
|
||||
{
|
||||
InventoryFolderBase containingFolder = m_InventoryService.GetFolder(freq.owner_id, freq.folder_id);
|
||||
if (containingFolder == null)
|
||||
{
|
||||
m_log.WarnFormat("[WEB FETCH INV DESC HANDLER]: Unable to fetch folder {0}", freq.folder_id);
|
||||
bad_folders.Add(freq.folder_id);
|
||||
return true;
|
||||
}
|
||||
contents.FolderID = containingFolder.ID;
|
||||
contents.OwnerID = containingFolder.Owner;
|
||||
contents.Version = containingFolder.Version;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private void ProcessLinks(LLSDFetchInventoryDescendents freq, InventoryCollection contents)
|
||||
{
|
||||
if (contents.Items == null || contents.Items.Count == 0)
|
||||
return;
|
||||
|
||||
// viewers are lasy and want a copy of the linked item sent before the link to it
|
||||
|
||||
// look for item links
|
||||
List<UUID> itemIDs = new List<UUID>();
|
||||
foreach (InventoryItemBase item in contents.Items)
|
||||
{
|
||||
//m_log.DebugFormat("[XXX]: {0} {1}", item.Name, item.AssetType);
|
||||
if (item.AssetType == (int)AssetType.Link)
|
||||
itemIDs.Add(item.AssetID);
|
||||
}
|
||||
|
||||
// get the linked if any
|
||||
if (itemIDs.Count > 0)
|
||||
{
|
||||
InventoryItemBase[] linked = m_InventoryService.GetMultipleItems(freq.owner_id, itemIDs.ToArray());
|
||||
|
||||
if (linked != null)
|
||||
{
|
||||
List<InventoryItemBase> linkedItems = new List<InventoryItemBase>(linked.Length);
|
||||
// check for broken
|
||||
foreach (InventoryItemBase linkedItem in linked)
|
||||
{
|
||||
// Take care of genuinely broken links where the target doesn't exist
|
||||
// HACK: Also, don't follow up links that just point to other links. In theory this is legitimate,
|
||||
// but no viewer has been observed to set these up and this is the lazy way of avoiding cycles
|
||||
// rather than having to keep track of every folder requested in the recursion.
|
||||
if (linkedItem != null && linkedItem.AssetType != (int)AssetType.Link)
|
||||
{
|
||||
linkedItems.Add(linkedItem);
|
||||
//m_log.DebugFormat("[WEB FETCH INV DESC HANDLER]: Added {0} {1} {2}", linkedItem.Name, linkedItem.AssetType, linkedItem.Folder);
|
||||
}
|
||||
}
|
||||
// insert them
|
||||
if(linkedItems.Count > 0)
|
||||
contents.Items.InsertRange(0, linkedItems);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,166 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System.Net;
|
||||
using System.Reflection;
|
||||
using System.Text;
|
||||
using OpenMetaverse;
|
||||
using OpenMetaverse.StructuredData;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Servers.HttpServer;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using OSDArray = OpenMetaverse.StructuredData.OSDArray;
|
||||
using OSDMap = OpenMetaverse.StructuredData.OSDMap;
|
||||
|
||||
using log4net;
|
||||
|
||||
namespace OpenSim.Capabilities.Handlers
|
||||
{
|
||||
public class FetchInventory2Handler
|
||||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private IInventoryService m_inventoryService;
|
||||
private UUID m_agentID;
|
||||
|
||||
public FetchInventory2Handler(IInventoryService invService, UUID agentId)
|
||||
{
|
||||
m_inventoryService = invService;
|
||||
m_agentID = agentId;
|
||||
}
|
||||
|
||||
public string FetchInventoryRequest(string request, string path, string param, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
|
||||
{
|
||||
//m_log.DebugFormat("[FETCH INVENTORY HANDLER]: Received FetchInventory capability request {0}", request);
|
||||
|
||||
OSDMap requestmap = (OSDMap)OSDParser.DeserializeLLSDXml(Utils.StringToBytes(request));
|
||||
OSDArray itemsRequested = (OSDArray)requestmap["items"];
|
||||
|
||||
UUID[] itemIDs = new UUID[itemsRequested.Count];
|
||||
int i = 0;
|
||||
|
||||
foreach (OSDMap osdItemId in itemsRequested)
|
||||
{
|
||||
itemIDs[i++] = osdItemId["item_id"].AsUUID();
|
||||
}
|
||||
|
||||
InventoryItemBase[] items = null;
|
||||
|
||||
if (m_agentID != UUID.Zero)
|
||||
{
|
||||
items = m_inventoryService.GetMultipleItems(m_agentID, itemIDs);
|
||||
}
|
||||
else
|
||||
{
|
||||
items = new InventoryItemBase[itemsRequested.Count];
|
||||
foreach (UUID id in itemIDs)
|
||||
items[i++] = m_inventoryService.GetItem(UUID.Zero, id);
|
||||
}
|
||||
|
||||
StringBuilder lsl = LLSDxmlEncode.Start(4096);
|
||||
LLSDxmlEncode.AddMap(lsl);
|
||||
|
||||
if(m_agentID == UUID.Zero && items.Length > 0)
|
||||
LLSDxmlEncode.AddElem("agent_id", items[0].Owner, lsl);
|
||||
else
|
||||
LLSDxmlEncode.AddElem("agent_id", m_agentID, lsl);
|
||||
|
||||
if(items == null || items.Length == 0)
|
||||
{
|
||||
LLSDxmlEncode.AddEmptyArray("items", lsl);
|
||||
}
|
||||
else
|
||||
{
|
||||
LLSDxmlEncode.AddArray("items", lsl);
|
||||
foreach (InventoryItemBase item in items)
|
||||
{
|
||||
if (item != null)
|
||||
item.ToLLSDxml(lsl, 0xff);
|
||||
}
|
||||
LLSDxmlEncode.AddEndArray(lsl);
|
||||
}
|
||||
|
||||
LLSDxmlEncode.AddEndMap(lsl);
|
||||
return LLSDxmlEncode.End(lsl);
|
||||
}
|
||||
|
||||
public void FetchInventorySimpleRequest(IOSHttpRequest httpRequest, IOSHttpResponse httpResponse, OSDMap requestmap, ExpiringKey<UUID> BadRequests)
|
||||
{
|
||||
//m_log.DebugFormat("[FETCH INVENTORY HANDLER]: Received FetchInventory capability request {0}", request);
|
||||
|
||||
if(BadRequests == null)
|
||||
{
|
||||
httpResponse.StatusCode = (int)HttpStatusCode.NotFound;
|
||||
return;
|
||||
}
|
||||
|
||||
OSDArray itemsRequested = (OSDArray)requestmap["items"];
|
||||
|
||||
UUID[] itemIDs = new UUID[itemsRequested.Count];
|
||||
int i = 0;
|
||||
foreach (OSDMap osdItemId in itemsRequested)
|
||||
{
|
||||
UUID id = osdItemId["item_id"].AsUUID();
|
||||
if(!BadRequests.ContainsKey(id))
|
||||
itemIDs[i++] = id;
|
||||
}
|
||||
|
||||
InventoryItemBase[] items = null;
|
||||
try
|
||||
{
|
||||
// badrequests still not filled
|
||||
items = m_inventoryService.GetMultipleItems(m_agentID, itemIDs);
|
||||
}
|
||||
catch{ }
|
||||
|
||||
StringBuilder lsl = LLSDxmlEncode.Start(4096);
|
||||
LLSDxmlEncode.AddMap(lsl);
|
||||
|
||||
LLSDxmlEncode.AddElem("agent_id", m_agentID, lsl);
|
||||
|
||||
if (items == null || items.Length == 0)
|
||||
{
|
||||
LLSDxmlEncode.AddEmptyArray("items", lsl);
|
||||
}
|
||||
else
|
||||
{
|
||||
LLSDxmlEncode.AddArray("items", lsl);
|
||||
foreach (InventoryItemBase item in items)
|
||||
{
|
||||
if (item != null)
|
||||
item.ToLLSDxml(lsl, 0xff);
|
||||
}
|
||||
LLSDxmlEncode.AddEndArray(lsl);
|
||||
}
|
||||
|
||||
LLSDxmlEncode.AddEndMap(lsl);
|
||||
httpResponse.RawBuffer = Util.UTF8.GetBytes(LLSDxmlEncode.End(lsl));
|
||||
httpResponse.StatusCode = (int)HttpStatusCode.OK;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,170 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Net;
|
||||
using System.Text.RegularExpressions;
|
||||
using log4net;
|
||||
using log4net.Config;
|
||||
using NUnit.Framework;
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Capabilities.Handlers;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Servers.HttpServer;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using OpenSim.Tests.Common;
|
||||
|
||||
namespace OpenSim.Capabilities.Handlers.FetchInventory.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
public class FetchInventory2HandlerTests : OpenSimTestCase
|
||||
{
|
||||
private UUID m_userID = UUID.Random();
|
||||
private Scene m_scene;
|
||||
private UUID m_rootFolderID;
|
||||
private UUID m_notecardsFolder;
|
||||
private UUID m_objectsFolder;
|
||||
|
||||
private void Init()
|
||||
{
|
||||
// Create an inventory that looks like this:
|
||||
//
|
||||
// /My Inventory
|
||||
// <other system folders>
|
||||
// /Objects
|
||||
// Object 1
|
||||
// Object 2
|
||||
// Object 3
|
||||
// /Notecards
|
||||
// Notecard 1
|
||||
// Notecard 2
|
||||
// Notecard 3
|
||||
// Notecard 4
|
||||
// Notecard 5
|
||||
|
||||
m_scene = new SceneHelpers().SetupScene();
|
||||
|
||||
m_scene.InventoryService.CreateUserInventory(m_userID);
|
||||
|
||||
m_rootFolderID = m_scene.InventoryService.GetRootFolder(m_userID).ID;
|
||||
|
||||
InventoryFolderBase of = m_scene.InventoryService.GetFolderForType(m_userID, FolderType.Object);
|
||||
m_objectsFolder = of.ID;
|
||||
|
||||
// Add 3 objects
|
||||
InventoryItemBase item;
|
||||
for (int i = 1; i <= 3; i++)
|
||||
{
|
||||
item = new InventoryItemBase(new UUID("b0000000-0000-0000-0000-0000000000b" + i), m_userID);
|
||||
item.AssetID = UUID.Random();
|
||||
item.AssetType = (int)AssetType.Object;
|
||||
item.Folder = m_objectsFolder;
|
||||
item.Name = "Object " + i;
|
||||
m_scene.InventoryService.AddItem(item);
|
||||
}
|
||||
|
||||
InventoryFolderBase ncf = m_scene.InventoryService.GetFolderForType(m_userID, FolderType.Notecard);
|
||||
m_notecardsFolder = ncf.ID;
|
||||
|
||||
// Add 5 notecards
|
||||
for (int i = 1; i <= 5; i++)
|
||||
{
|
||||
item = new InventoryItemBase(new UUID("10000000-0000-0000-0000-00000000000" + i), m_userID);
|
||||
item.AssetID = UUID.Random();
|
||||
item.AssetType = (int)AssetType.Notecard;
|
||||
item.Folder = m_notecardsFolder;
|
||||
item.Name = "Notecard " + i;
|
||||
m_scene.InventoryService.AddItem(item);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void Test_001_RequestOne()
|
||||
{
|
||||
TestHelpers.InMethod();
|
||||
|
||||
Init();
|
||||
|
||||
FetchInventory2Handler handler = new FetchInventory2Handler(m_scene.InventoryService, m_userID);
|
||||
TestOSHttpRequest req = new TestOSHttpRequest();
|
||||
TestOSHttpResponse resp = new TestOSHttpResponse();
|
||||
|
||||
string request = "<llsd><map><key>items</key><array><map><key>item_id</key><uuid>";
|
||||
request += "10000000-0000-0000-0000-000000000001"; // Notecard 1
|
||||
request += "</uuid></map></array></map></llsd>";
|
||||
|
||||
string llsdresponse = handler.FetchInventoryRequest(request, "/FETCH", string.Empty, req, resp);
|
||||
|
||||
Assert.That(llsdresponse != null, Is.True, "Incorrect null response");
|
||||
Assert.That(llsdresponse != string.Empty, Is.True, "Incorrect empty response");
|
||||
Assert.That(llsdresponse.Contains(m_userID.ToString()), Is.True, "Response should contain userID");
|
||||
|
||||
Assert.That(llsdresponse.Contains("10000000-0000-0000-0000-000000000001"), Is.True, "Response does not contain item uuid");
|
||||
Assert.That(llsdresponse.Contains("Notecard 1"), Is.True, "Response does not contain item Name");
|
||||
Console.WriteLine(llsdresponse);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void Test_002_RequestMany()
|
||||
{
|
||||
TestHelpers.InMethod();
|
||||
|
||||
Init();
|
||||
|
||||
FetchInventory2Handler handler = new FetchInventory2Handler(m_scene.InventoryService, m_userID);
|
||||
TestOSHttpRequest req = new TestOSHttpRequest();
|
||||
TestOSHttpResponse resp = new TestOSHttpResponse();
|
||||
|
||||
string request = "<llsd><map><key>items</key><array>";
|
||||
request += "<map><key>item_id</key><uuid>10000000-0000-0000-0000-000000000001</uuid></map>"; // Notecard 1
|
||||
request += "<map><key>item_id</key><uuid>10000000-0000-0000-0000-000000000002</uuid></map>"; // Notecard 2
|
||||
request += "<map><key>item_id</key><uuid>10000000-0000-0000-0000-000000000003</uuid></map>"; // Notecard 3
|
||||
request += "<map><key>item_id</key><uuid>10000000-0000-0000-0000-000000000004</uuid></map>"; // Notecard 4
|
||||
request += "<map><key>item_id</key><uuid>10000000-0000-0000-0000-000000000005</uuid></map>"; // Notecard 5
|
||||
request += "</array></map></llsd>";
|
||||
|
||||
string llsdresponse = handler.FetchInventoryRequest(request, "/FETCH", string.Empty, req, resp);
|
||||
|
||||
Assert.That(llsdresponse != null, Is.True, "Incorrect null response");
|
||||
Assert.That(llsdresponse != string.Empty, Is.True, "Incorrect empty response");
|
||||
Assert.That(llsdresponse.Contains(m_userID.ToString()), Is.True, "Response should contain userID");
|
||||
|
||||
Console.WriteLine(llsdresponse);
|
||||
Assert.That(llsdresponse.Contains("10000000-0000-0000-0000-000000000001"), Is.True, "Response does not contain notecard 1");
|
||||
Assert.That(llsdresponse.Contains("10000000-0000-0000-0000-000000000002"), Is.True, "Response does not contain notecard 2");
|
||||
Assert.That(llsdresponse.Contains("10000000-0000-0000-0000-000000000003"), Is.True, "Response does not contain notecard 3");
|
||||
Assert.That(llsdresponse.Contains("10000000-0000-0000-0000-000000000004"), Is.True, "Response does not contain notecard 4");
|
||||
Assert.That(llsdresponse.Contains("10000000-0000-0000-0000-000000000005"), Is.True, "Response does not contain notecard 5");
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
|
@ -1,300 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.IO;
|
||||
using System.Text.RegularExpressions;
|
||||
using log4net;
|
||||
using log4net.Config;
|
||||
using NUnit.Framework;
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Capabilities.Handlers;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Servers.HttpServer;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using OpenSim.Tests.Common;
|
||||
|
||||
namespace OpenSim.Capabilities.Handlers.FetchInventory.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
public class FetchInventoryDescendents2HandlerTests : OpenSimTestCase
|
||||
{
|
||||
private UUID m_userID = new UUID("00000000-0000-0000-0000-000000000001");
|
||||
private Scene m_scene;
|
||||
private UUID m_rootFolderID;
|
||||
private int m_rootDescendents;
|
||||
private UUID m_notecardsFolder;
|
||||
private UUID m_objectsFolder;
|
||||
|
||||
private void Init()
|
||||
{
|
||||
// Create an inventory that looks like this:
|
||||
//
|
||||
// /My Inventory
|
||||
// <other system folders>
|
||||
// /Objects
|
||||
// Some Object
|
||||
// /Notecards
|
||||
// Notecard 1
|
||||
// Notecard 2
|
||||
// /Test Folder
|
||||
// Link to notecard -> /Notecards/Notecard 2
|
||||
// Link to Objects folder -> /Objects
|
||||
|
||||
m_scene = new SceneHelpers().SetupScene();
|
||||
|
||||
m_scene.InventoryService.CreateUserInventory(m_userID);
|
||||
|
||||
m_rootFolderID = m_scene.InventoryService.GetRootFolder(m_userID).ID;
|
||||
|
||||
InventoryFolderBase of = m_scene.InventoryService.GetFolderForType(m_userID, FolderType.Object);
|
||||
m_objectsFolder = of.ID;
|
||||
|
||||
// Add an object
|
||||
InventoryItemBase item = new InventoryItemBase(new UUID("b0000000-0000-0000-0000-00000000000b"), m_userID);
|
||||
item.AssetID = UUID.Random();
|
||||
item.AssetType = (int)AssetType.Object;
|
||||
item.Folder = m_objectsFolder;
|
||||
item.Name = "Some Object";
|
||||
m_scene.InventoryService.AddItem(item);
|
||||
|
||||
InventoryFolderBase ncf = m_scene.InventoryService.GetFolderForType(m_userID, FolderType.Notecard);
|
||||
m_notecardsFolder = ncf.ID;
|
||||
|
||||
// Add a notecard
|
||||
item = new InventoryItemBase(new UUID("10000000-0000-0000-0000-000000000001"), m_userID);
|
||||
item.AssetID = UUID.Random();
|
||||
item.AssetType = (int)AssetType.Notecard;
|
||||
item.Folder = m_notecardsFolder;
|
||||
item.Name = "Test Notecard 1";
|
||||
m_scene.InventoryService.AddItem(item);
|
||||
// Add another notecard
|
||||
item.ID = new UUID("20000000-0000-0000-0000-000000000002");
|
||||
item.AssetID = new UUID("a0000000-0000-0000-0000-00000000000a");
|
||||
item.Name = "Test Notecard 2";
|
||||
m_scene.InventoryService.AddItem(item);
|
||||
|
||||
// Add a folder
|
||||
InventoryFolderBase folder = new InventoryFolderBase(new UUID("f0000000-0000-0000-0000-00000000000f"), "Test Folder", m_userID, m_rootFolderID);
|
||||
folder.Type = (short)FolderType.None;
|
||||
m_scene.InventoryService.AddFolder(folder);
|
||||
|
||||
// Add a link to notecard 2 in Test Folder
|
||||
item.AssetID = item.ID; // use item ID of notecard 2
|
||||
item.ID = new UUID("40000000-0000-0000-0000-000000000004");
|
||||
item.AssetType = (int)AssetType.Link;
|
||||
item.Folder = folder.ID;
|
||||
item.Name = "Link to notecard";
|
||||
m_scene.InventoryService.AddItem(item);
|
||||
|
||||
// Add a link to the Objects folder in Test Folder
|
||||
item.AssetID = m_scene.InventoryService.GetFolderForType(m_userID, FolderType.Object).ID; // use item ID of Objects folder
|
||||
item.ID = new UUID("50000000-0000-0000-0000-000000000005");
|
||||
item.AssetType = (int)AssetType.LinkFolder;
|
||||
item.Folder = folder.ID;
|
||||
item.Name = "Link to Objects folder";
|
||||
m_scene.InventoryService.AddItem(item);
|
||||
|
||||
InventoryCollection coll = m_scene.InventoryService.GetFolderContent(m_userID, m_rootFolderID);
|
||||
m_rootDescendents = coll.Items.Count + coll.Folders.Count;
|
||||
Console.WriteLine("Number of descendents: " + m_rootDescendents);
|
||||
}
|
||||
|
||||
private string dorequest(FetchInvDescHandler handler, string request)
|
||||
{
|
||||
TestOSHttpRequest req = new TestOSHttpRequest();
|
||||
TestOSHttpResponse resp = new TestOSHttpResponse();
|
||||
using(ExpiringKey<UUID> bad = new ExpiringKey<UUID>(5000)) // bad but this is test
|
||||
using (MemoryStream ms = new MemoryStream(Utils.StringToBytes(request), false))
|
||||
{
|
||||
req.InputStream = ms;
|
||||
handler.FetchInventoryDescendentsRequest(req, resp, bad);
|
||||
}
|
||||
return Util.UTF8.GetString(resp.RawBuffer);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void Test_001_SimpleFolder()
|
||||
{
|
||||
TestHelpers.InMethod();
|
||||
|
||||
Init();
|
||||
|
||||
FetchInvDescHandler handler = new FetchInvDescHandler(m_scene.InventoryService, null, m_scene);
|
||||
|
||||
string request = "<llsd><map><key>folders</key><array><map><key>fetch_folders</key><integer>1</integer><key>fetch_items</key><boolean>1</boolean><key>folder_id</key><uuid>";
|
||||
request += m_rootFolderID;
|
||||
request += "</uuid><key>owner_id</key><uuid>";
|
||||
request += m_userID.ToString();
|
||||
request += "</uuid><key>sort_order</key><integer>1</integer></map></array></map></llsd>";
|
||||
|
||||
string llsdresponse = dorequest(handler, request);
|
||||
|
||||
Assert.That(llsdresponse != null, Is.True, "Incorrect null response");
|
||||
Assert.That(llsdresponse != string.Empty, Is.True, "Incorrect empty response");
|
||||
Assert.That(llsdresponse.Contains(m_userID.ToString()), Is.True, "Response should contain userID");
|
||||
|
||||
string descendents = "descendents</key><integer>" + m_rootDescendents + "</integer>";
|
||||
Assert.That(llsdresponse.Contains(descendents), Is.True, "Incorrect number of descendents");
|
||||
Console.WriteLine(llsdresponse);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void Test_002_MultipleFolders()
|
||||
{
|
||||
TestHelpers.InMethod();
|
||||
|
||||
FetchInvDescHandler handler = new FetchInvDescHandler(m_scene.InventoryService, null, m_scene);
|
||||
|
||||
string request = "<llsd><map><key>folders</key><array>";
|
||||
request += "<map><key>fetch_folders</key><integer>1</integer><key>fetch_items</key><boolean>1</boolean><key>folder_id</key><uuid>";
|
||||
request += m_rootFolderID;
|
||||
request += "</uuid><key>owner_id</key><uuid>00000000-0000-0000-0000-000000000001</uuid><key>sort_order</key><integer>1</integer></map>";
|
||||
request += "<map><key>fetch_folders</key><integer>1</integer><key>fetch_items</key><boolean>1</boolean><key>folder_id</key><uuid>";
|
||||
request += m_notecardsFolder;
|
||||
request += "</uuid><key>owner_id</key><uuid>00000000-0000-0000-0000-000000000001</uuid><key>sort_order</key><integer>1</integer></map>";
|
||||
request += "</array></map></llsd>";
|
||||
|
||||
string llsdresponse = dorequest(handler, request);
|
||||
Console.WriteLine(llsdresponse);
|
||||
|
||||
string descendents = "descendents</key><integer>" + m_rootDescendents + "</integer>";
|
||||
Assert.That(llsdresponse.Contains(descendents), Is.True, "Incorrect number of descendents for root folder");
|
||||
descendents = "descendents</key><integer>2</integer>";
|
||||
Assert.That(llsdresponse.Contains(descendents), Is.True, "Incorrect number of descendents for Notecard folder");
|
||||
|
||||
Assert.That(llsdresponse.Contains("10000000-0000-0000-0000-000000000001"), Is.True, "Notecard 1 is missing from response");
|
||||
Assert.That(llsdresponse.Contains("20000000-0000-0000-0000-000000000002"), Is.True, "Notecard 2 is missing from response");
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void Test_003_Links()
|
||||
{
|
||||
TestHelpers.InMethod();
|
||||
|
||||
FetchInvDescHandler handler = new FetchInvDescHandler(m_scene.InventoryService, null, m_scene);
|
||||
|
||||
string request = "<llsd><map><key>folders</key><array><map><key>fetch_folders</key><integer>1</integer><key>fetch_items</key><boolean>1</boolean><key>folder_id</key><uuid>";
|
||||
request += "f0000000-0000-0000-0000-00000000000f";
|
||||
request += "</uuid><key>owner_id</key><uuid>00000000-0000-0000-0000-000000000001</uuid><key>sort_order</key><integer>1</integer></map></array></map></llsd>";
|
||||
|
||||
string llsdresponse = dorequest(handler, request);
|
||||
Console.WriteLine(llsdresponse);
|
||||
|
||||
string descendents = "descendents</key><integer>2</integer>";
|
||||
Assert.That(llsdresponse.Contains(descendents), Is.True, "Incorrect number of descendents for Test Folder");
|
||||
|
||||
// Make sure that the note card link is included
|
||||
Assert.That(llsdresponse.Contains("Link to notecard"), Is.True, "Link to notecard is missing");
|
||||
|
||||
//Make sure the notecard item itself is included
|
||||
Assert.That(llsdresponse.Contains("Test Notecard 2"), Is.True, "Notecard 2 item (the source) is missing");
|
||||
|
||||
// Make sure that the source item is before the link item
|
||||
int pos1 = llsdresponse.IndexOf("Test Notecard 2");
|
||||
int pos2 = llsdresponse.IndexOf("Link to notecard");
|
||||
Assert.Less(pos1, pos2, "Source of link is after link");
|
||||
|
||||
// Make sure the folder link is included
|
||||
Assert.That(llsdresponse.Contains("Link to Objects folder"), Is.True, "Link to Objects folder is missing");
|
||||
|
||||
/* contents of link folder are not supposed to be listed
|
||||
// Make sure the objects inside the Objects folder are included
|
||||
// Note: I'm not entirely sure this is needed, but that's what I found in the implementation
|
||||
Assert.That(llsdresponse.Contains("Some Object"), Is.True, "Some Object item (contents of the source) is missing");
|
||||
*/
|
||||
// Make sure that the source item is before the link item
|
||||
pos1 = llsdresponse.IndexOf("Some Object");
|
||||
pos2 = llsdresponse.IndexOf("Link to Objects folder");
|
||||
Assert.Less(pos1, pos2, "Contents of source of folder link is after folder link");
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void Test_004_DuplicateFolders()
|
||||
{
|
||||
TestHelpers.InMethod();
|
||||
|
||||
FetchInvDescHandler handler = new FetchInvDescHandler(m_scene.InventoryService, null, m_scene);
|
||||
|
||||
string request = "<llsd><map><key>folders</key><array>";
|
||||
request += "<map><key>fetch_folders</key><integer>1</integer><key>fetch_items</key><boolean>1</boolean><key>folder_id</key><uuid>";
|
||||
request += m_rootFolderID;
|
||||
request += "</uuid><key>owner_id</key><uuid>00000000-0000-0000-0000-000000000000</uuid><key>sort_order</key><integer>1</integer></map>";
|
||||
request += "<map><key>fetch_folders</key><integer>1</integer><key>fetch_items</key><boolean>1</boolean><key>folder_id</key><uuid>";
|
||||
request += m_notecardsFolder;
|
||||
request += "</uuid><key>owner_id</key><uuid>00000000-0000-0000-0000-000000000000</uuid><key>sort_order</key><integer>1</integer></map>";
|
||||
request += "<map><key>fetch_folders</key><integer>1</integer><key>fetch_items</key><boolean>1</boolean><key>folder_id</key><uuid>";
|
||||
request += m_rootFolderID;
|
||||
request += "</uuid><key>owner_id</key><uuid>00000000-0000-0000-0000-000000000000</uuid><key>sort_order</key><integer>1</integer></map>";
|
||||
request += "<map><key>fetch_folders</key><integer>1</integer><key>fetch_items</key><boolean>1</boolean><key>folder_id</key><uuid>";
|
||||
request += m_notecardsFolder;
|
||||
request += "</uuid><key>owner_id</key><uuid>00000000-0000-0000-0000-000000000000</uuid><key>sort_order</key><integer>1</integer></map>";
|
||||
request += "</array></map></llsd>";
|
||||
|
||||
string llsdresponse = dorequest(handler, request);
|
||||
Console.WriteLine(llsdresponse);
|
||||
|
||||
string root_folder = "<key>folder_id</key><uuid>" + m_rootFolderID + "</uuid>";
|
||||
string notecards_folder = "<key>folder_id</key><uuid>" + m_notecardsFolder + "</uuid>";
|
||||
|
||||
Assert.That(llsdresponse.Contains(root_folder), "Missing root folder");
|
||||
Assert.That(llsdresponse.Contains(notecards_folder), "Missing notecards folder");
|
||||
int count = Regex.Matches(llsdresponse, root_folder).Count;
|
||||
Assert.AreEqual(1, count, "More than 1 root folder in response");
|
||||
count = Regex.Matches(llsdresponse, notecards_folder).Count;
|
||||
Assert.AreEqual(2, count, "More than 1 notecards folder in response"); // Notecards will also be under root, so 2
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void Test_005_FolderZero()
|
||||
{
|
||||
|
||||
TestHelpers.InMethod();
|
||||
|
||||
Init();
|
||||
|
||||
FetchInvDescHandler handler = new FetchInvDescHandler(m_scene.InventoryService, null, m_scene);
|
||||
|
||||
string request = "<llsd><map><key>folders</key><array><map><key>fetch_folders</key><integer>1</integer><key>fetch_items</key><boolean>1</boolean><key>folder_id</key><uuid>";
|
||||
request += UUID.Zero;
|
||||
request += "</uuid><key>owner_id</key><uuid>00000000-0000-0000-0000-000000000000</uuid><key>sort_order</key><integer>1</integer></map></array></map></llsd>";
|
||||
|
||||
string llsdresponse = dorequest(handler, request);
|
||||
|
||||
Assert.That(llsdresponse != null, Is.True, "Incorrect null response");
|
||||
Assert.That(llsdresponse != string.Empty, Is.True, "Incorrect empty response");
|
||||
// we do return a answer now
|
||||
//Assert.That(llsdresponse.Contains("bad_folders</key><array><uuid>00000000-0000-0000-0000-000000000000"), Is.True, "Folder Zero should be a bad folder");
|
||||
|
||||
Console.WriteLine(llsdresponse);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,124 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
using log4net;
|
||||
using Nini.Config;
|
||||
using OpenMetaverse;
|
||||
using OpenMetaverse.StructuredData;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Capabilities;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Framework.Servers.HttpServer;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using Caps = OpenSim.Framework.Capabilities.Caps;
|
||||
using OSDArray = OpenMetaverse.StructuredData.OSDArray;
|
||||
using OSDMap = OpenMetaverse.StructuredData.OSDMap;
|
||||
|
||||
namespace OpenSim.Capabilities.Handlers
|
||||
{
|
||||
public class FetchInventory2Handler
|
||||
{
|
||||
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private IInventoryService m_inventoryService;
|
||||
|
||||
public FetchInventory2Handler(IInventoryService invService)
|
||||
{
|
||||
m_inventoryService = invService;
|
||||
}
|
||||
|
||||
public string FetchInventoryRequest(string request, string path, string param, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
|
||||
{
|
||||
// m_log.DebugFormat("[FETCH INVENTORY HANDLER]: Received FetchInventory capabilty request");
|
||||
|
||||
OSDMap requestmap = (OSDMap)OSDParser.DeserializeLLSDXml(Utils.StringToBytes(request));
|
||||
OSDArray itemsRequested = (OSDArray)requestmap["items"];
|
||||
|
||||
string reply;
|
||||
LLSDFetchInventory llsdReply = new LLSDFetchInventory();
|
||||
|
||||
foreach (OSDMap osdItemId in itemsRequested)
|
||||
{
|
||||
UUID itemId = osdItemId["item_id"].AsUUID();
|
||||
|
||||
InventoryItemBase item = m_inventoryService.GetItem(new InventoryItemBase(itemId));
|
||||
|
||||
if (item != null)
|
||||
{
|
||||
// We don't know the agent that this request belongs to so we'll use the agent id of the item
|
||||
// which will be the same for all items.
|
||||
llsdReply.agent_id = item.Owner;
|
||||
|
||||
llsdReply.items.Array.Add(ConvertInventoryItem(item));
|
||||
}
|
||||
}
|
||||
|
||||
reply = LLSDHelpers.SerialiseLLSDReply(llsdReply);
|
||||
|
||||
return reply;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Convert an internal inventory item object into an LLSD object.
|
||||
/// </summary>
|
||||
/// <param name="invItem"></param>
|
||||
/// <returns></returns>
|
||||
private LLSDInventoryItem ConvertInventoryItem(InventoryItemBase invItem)
|
||||
{
|
||||
LLSDInventoryItem llsdItem = new LLSDInventoryItem();
|
||||
llsdItem.asset_id = invItem.AssetID;
|
||||
llsdItem.created_at = invItem.CreationDate;
|
||||
llsdItem.desc = invItem.Description;
|
||||
llsdItem.flags = (int)invItem.Flags;
|
||||
llsdItem.item_id = invItem.ID;
|
||||
llsdItem.name = invItem.Name;
|
||||
llsdItem.parent_id = invItem.Folder;
|
||||
llsdItem.type = invItem.AssetType;
|
||||
llsdItem.inv_type = invItem.InvType;
|
||||
|
||||
llsdItem.permissions = new LLSDPermissions();
|
||||
llsdItem.permissions.creator_id = invItem.CreatorIdAsUuid;
|
||||
llsdItem.permissions.base_mask = (int)invItem.CurrentPermissions;
|
||||
llsdItem.permissions.everyone_mask = (int)invItem.EveryOnePermissions;
|
||||
llsdItem.permissions.group_id = invItem.GroupID;
|
||||
llsdItem.permissions.group_mask = (int)invItem.GroupPermissions;
|
||||
llsdItem.permissions.is_owner_group = invItem.GroupOwned;
|
||||
llsdItem.permissions.next_owner_mask = (int)invItem.NextPermissions;
|
||||
llsdItem.permissions.owner_id = invItem.Owner;
|
||||
llsdItem.permissions.owner_mask = (int)invItem.CurrentPermissions;
|
||||
llsdItem.sale_info = new LLSDSaleInfo();
|
||||
llsdItem.sale_info.sale_price = invItem.SalePrice;
|
||||
llsdItem.sale_info.sale_type = invItem.SaleType;
|
||||
|
||||
return llsdItem;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -61,7 +61,7 @@ namespace OpenSim.Capabilities.Handlers
|
|||
if (m_InventoryService == null)
|
||||
throw new Exception(String.Format("Failed to load InventoryService from {0}; config is {1}", invService, m_ConfigName));
|
||||
|
||||
FetchInventory2Handler fiHandler = new FetchInventory2Handler(m_InventoryService, UUID.Zero);
|
||||
FetchInventory2Handler fiHandler = new FetchInventory2Handler(m_InventoryService);
|
||||
IRequestHandler reqHandler
|
||||
= new RestStreamHandler(
|
||||
"POST", "/CAPS/FetchInventory/", fiHandler.FetchInventoryRequest, "FetchInventory", null);
|
|
@ -1,190 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Net;
|
||||
using System.Reflection;
|
||||
using log4net;
|
||||
using Nini.Config;
|
||||
using OpenMetaverse;
|
||||
using OpenMetaverse.StructuredData;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Servers;
|
||||
using OpenSim.Framework.Servers.HttpServer;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using Caps = OpenSim.Framework.Capabilities.Caps;
|
||||
|
||||
namespace OpenSim.Capabilities.Handlers
|
||||
{
|
||||
public class GetAssetsHandler
|
||||
{
|
||||
private static readonly ILog m_log =
|
||||
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private static readonly Dictionary<string, AssetType> queryTypes = new Dictionary<string, AssetType>()
|
||||
{
|
||||
{"texture_id", AssetType.Texture},
|
||||
{"sound_id", AssetType.Sound},
|
||||
{"callcard_id", AssetType.CallingCard},
|
||||
{"landmark_id", AssetType.Landmark},
|
||||
{"script_id", AssetType.LSLText},
|
||||
{"clothing_id", AssetType.Clothing},
|
||||
{"object_id", AssetType.Object},
|
||||
{"notecard_id", AssetType.Notecard},
|
||||
{"lsltext_id", AssetType.LSLText},
|
||||
{"lslbyte_id", AssetType.LSLBytecode},
|
||||
{"txtr_tga_id", AssetType.TextureTGA},
|
||||
{"bodypart_id", AssetType.Bodypart},
|
||||
{"snd_wav_id", AssetType.SoundWAV},
|
||||
{"img_tga_id", AssetType.ImageTGA},
|
||||
{"jpeg_id", AssetType.ImageJPEG},
|
||||
{"animatn_id", AssetType.Animation},
|
||||
{"gesture_id", AssetType.Gesture},
|
||||
{"mesh_id", AssetType.Mesh},
|
||||
{"settings_id", AssetType.Settings}
|
||||
};
|
||||
|
||||
private IAssetService m_assetService;
|
||||
|
||||
public GetAssetsHandler(IAssetService assService)
|
||||
{
|
||||
m_assetService = assService;
|
||||
}
|
||||
|
||||
public void Handle(OSHttpRequest req, OSHttpResponse response)
|
||||
{
|
||||
response.ContentType = "text/plain";
|
||||
|
||||
if (m_assetService == null)
|
||||
{
|
||||
response.StatusCode = (int)HttpStatusCode.ServiceUnavailable;
|
||||
response.KeepAlive = false;
|
||||
return;
|
||||
}
|
||||
|
||||
response.StatusCode = (int)HttpStatusCode.BadRequest;
|
||||
|
||||
var queries = req.QueryAsDictionary;
|
||||
if(queries.Count == 0)
|
||||
return;
|
||||
|
||||
AssetType type = AssetType.Unknown;
|
||||
string assetStr = string.Empty;
|
||||
foreach (KeyValuePair<string,string> kvp in queries)
|
||||
{
|
||||
if (queryTypes.ContainsKey(kvp.Key))
|
||||
{
|
||||
type = queryTypes[kvp.Key];
|
||||
assetStr = kvp.Value;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if(type == AssetType.Unknown)
|
||||
{
|
||||
//m_log.Warn("[GETASSET]: Unknown type: " + query);
|
||||
m_log.Warn("[GETASSET]: Unknown type");
|
||||
response.StatusCode = (int)HttpStatusCode.NotFound;
|
||||
return;
|
||||
}
|
||||
|
||||
if (String.IsNullOrEmpty(assetStr))
|
||||
return;
|
||||
|
||||
UUID assetID = UUID.Zero;
|
||||
if(!UUID.TryParse(assetStr, out assetID))
|
||||
return;
|
||||
|
||||
AssetBase asset = m_assetService.Get(assetID.ToString());
|
||||
if(asset == null)
|
||||
{
|
||||
// m_log.Warn("[GETASSET]: not found: " + query + " " + assetStr);
|
||||
response.StatusCode = (int)HttpStatusCode.NotFound;
|
||||
return;
|
||||
}
|
||||
|
||||
if (asset.Type != (sbyte)type)
|
||||
return;
|
||||
|
||||
int len = asset.Data.Length;
|
||||
|
||||
string range = null;
|
||||
if (req.Headers["Range"] != null)
|
||||
range = req.Headers["Range"];
|
||||
else if (req.Headers["range"] != null)
|
||||
range = req.Headers["range"];
|
||||
|
||||
// range request
|
||||
int start, end;
|
||||
if (Util.TryParseHttpRange(range, out start, out end))
|
||||
{
|
||||
// Before clamping start make sure we can satisfy it in order to avoid
|
||||
// sending back the last byte instead of an error status
|
||||
if (start >= asset.Data.Length)
|
||||
{
|
||||
response.StatusCode = (int)HttpStatusCode.RequestedRangeNotSatisfiable;
|
||||
return;
|
||||
}
|
||||
|
||||
if (end == -1)
|
||||
end = asset.Data.Length - 1;
|
||||
else
|
||||
end = Utils.Clamp(end, 0, asset.Data.Length - 1);
|
||||
|
||||
start = Utils.Clamp(start, 0, end);
|
||||
len = end - start + 1;
|
||||
|
||||
//m_log.Debug("Serving " + start + " to " + end + " of " + texture.Data.Length + " bytes for texture " + texture.ID);
|
||||
response.AddHeader("Content-Range", String.Format("bytes {0}-{1}/{2}", start, end, asset.Data.Length));
|
||||
response.StatusCode = (int)HttpStatusCode.PartialContent;
|
||||
response.RawBufferStart = start;
|
||||
}
|
||||
else
|
||||
response.StatusCode = (int)HttpStatusCode.OK;
|
||||
|
||||
response.ContentType = asset.Metadata.ContentType;
|
||||
response.RawBuffer = asset.Data;
|
||||
response.RawBufferLen = len;
|
||||
if (type == AssetType.Mesh || type == AssetType.Texture)
|
||||
{
|
||||
if(len > 8196)
|
||||
{
|
||||
//if(type == AssetType.Texture && ((asset.Flags & AssetFlags.AvatarBake)!= 0))
|
||||
// responsedata["prio"] = 1;
|
||||
//else
|
||||
response.Priority = 2;
|
||||
}
|
||||
else
|
||||
response.Priority = 1;
|
||||
}
|
||||
else
|
||||
response.Priority = -1;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -43,112 +43,73 @@ using Caps = OpenSim.Framework.Capabilities.Caps;
|
|||
|
||||
namespace OpenSim.Capabilities.Handlers
|
||||
{
|
||||
public class GetMeshHandler
|
||||
public class GetMeshHandler
|
||||
{
|
||||
private static readonly ILog m_log =
|
||||
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
// private static readonly ILog m_log =
|
||||
// LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private IAssetService m_assetService;
|
||||
|
||||
public const string DefaultFormat = "vnd.ll.mesh";
|
||||
|
||||
public GetMeshHandler(IAssetService assService)
|
||||
{
|
||||
m_assetService = assService;
|
||||
}
|
||||
public Hashtable Handle(Hashtable request)
|
||||
{
|
||||
return ProcessGetMesh(request, UUID.Zero, null); ;
|
||||
}
|
||||
|
||||
public Hashtable ProcessGetMesh(Hashtable request, UUID AgentId, Caps cap)
|
||||
{
|
||||
Hashtable responsedata = new Hashtable();
|
||||
if (m_assetService == null)
|
||||
{
|
||||
responsedata["int_response_code"] = (int)System.Net.HttpStatusCode.ServiceUnavailable;
|
||||
responsedata["str_response_string"] = "The asset service is unavailable";
|
||||
responsedata["keepalive"] = false;
|
||||
return responsedata;
|
||||
}
|
||||
|
||||
responsedata["int_response_code"] = (int)System.Net.HttpStatusCode.BadRequest;
|
||||
responsedata["int_response_code"] = 400; //501; //410; //404;
|
||||
responsedata["content_type"] = "text/plain";
|
||||
responsedata["int_bytes"] = 0;
|
||||
responsedata["keepalive"] = false;
|
||||
responsedata["str_response_string"] = "Request wasn't what was expected";
|
||||
|
||||
string meshStr = string.Empty;
|
||||
|
||||
if (request.ContainsKey("mesh_id"))
|
||||
meshStr = request["mesh_id"].ToString();
|
||||
|
||||
if (String.IsNullOrEmpty(meshStr))
|
||||
return responsedata;
|
||||
|
||||
UUID meshID = UUID.Zero;
|
||||
if(!UUID.TryParse(meshStr, out meshID))
|
||||
return responsedata;
|
||||
|
||||
AssetBase mesh = m_assetService.Get(meshID.ToString());
|
||||
if(mesh == null)
|
||||
if (!String.IsNullOrEmpty(meshStr) && UUID.TryParse(meshStr, out meshID))
|
||||
{
|
||||
responsedata["int_response_code"] = (int)System.Net.HttpStatusCode.NotFound;
|
||||
responsedata["str_response_string"] = "Mesh not found.";
|
||||
return responsedata;
|
||||
}
|
||||
|
||||
if (mesh.Type != (SByte)AssetType.Mesh)
|
||||
{
|
||||
responsedata["str_response_string"] = "Asset isn't a mesh.";
|
||||
return responsedata;
|
||||
}
|
||||
|
||||
string range = String.Empty;
|
||||
|
||||
if (((Hashtable)request["headers"])["range"] != null)
|
||||
range = (string)((Hashtable)request["headers"])["range"];
|
||||
else if (((Hashtable)request["headers"])["Range"] != null)
|
||||
range = (string)((Hashtable)request["headers"])["Range"];
|
||||
|
||||
responsedata["content_type"] = "application/vnd.ll.mesh";
|
||||
if (String.IsNullOrEmpty(range))
|
||||
{
|
||||
// full mesh
|
||||
responsedata["str_response_string"] = Convert.ToBase64String(mesh.Data);
|
||||
responsedata["int_response_code"] = (int)System.Net.HttpStatusCode.OK;
|
||||
return responsedata;
|
||||
}
|
||||
|
||||
// range request
|
||||
int start, end;
|
||||
if (Util.TryParseHttpRange(range, out start, out end))
|
||||
{
|
||||
// Before clamping start make sure we can satisfy it in order to avoid
|
||||
// sending back the last byte instead of an error status
|
||||
if (start >= mesh.Data.Length)
|
||||
if (m_assetService == null)
|
||||
{
|
||||
responsedata["str_response_string"] = "This range doesnt exist.";
|
||||
responsedata["int_response_code"] = 404; //501; //410; //404;
|
||||
responsedata["content_type"] = "text/plain";
|
||||
responsedata["keepalive"] = false;
|
||||
responsedata["str_response_string"] = "The asset service is unavailable. So is your mesh.";
|
||||
return responsedata;
|
||||
}
|
||||
|
||||
end = Utils.Clamp(end, 0, mesh.Data.Length - 1);
|
||||
start = Utils.Clamp(start, 0, end);
|
||||
int len = end - start + 1;
|
||||
AssetBase mesh = m_assetService.Get(meshID.ToString());
|
||||
|
||||
//m_log.Debug("Serving " + start + " to " + end + " of " + texture.Data.Length + " bytes for texture " + texture.ID);
|
||||
Hashtable headers = new Hashtable();
|
||||
headers["Content-Range"] = String.Format("bytes {0}-{1}/{2}", start, end, mesh.Data.Length);
|
||||
responsedata["headers"] = headers;
|
||||
responsedata["int_response_code"] = (int)System.Net.HttpStatusCode.PartialContent;
|
||||
|
||||
byte[] d = new byte[len];
|
||||
Array.Copy(mesh.Data, start, d, 0, len);
|
||||
responsedata["bin_response_data"] = d;
|
||||
responsedata["int_bytes"] = len;
|
||||
return responsedata;
|
||||
if (mesh != null)
|
||||
{
|
||||
if (mesh.Type == (SByte)AssetType.Mesh)
|
||||
{
|
||||
responsedata["str_response_string"] = Convert.ToBase64String(mesh.Data);
|
||||
responsedata["content_type"] = "application/vnd.ll.mesh";
|
||||
responsedata["int_response_code"] = 200;
|
||||
}
|
||||
// Optionally add additional mesh types here
|
||||
else
|
||||
{
|
||||
responsedata["int_response_code"] = 404; //501; //410; //404;
|
||||
responsedata["content_type"] = "text/plain";
|
||||
responsedata["keepalive"] = false;
|
||||
responsedata["str_response_string"] = "Unfortunately, this asset isn't a mesh.";
|
||||
return responsedata;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
responsedata["int_response_code"] = 404; //501; //410; //404;
|
||||
responsedata["content_type"] = "text/plain";
|
||||
responsedata["keepalive"] = false;
|
||||
responsedata["str_response_string"] = "Your Mesh wasn't found. Sorry!";
|
||||
return responsedata;
|
||||
}
|
||||
}
|
||||
|
||||
m_log.Warn("[GETMESH]: Failed to parse a range from GetMesh request, sending full asset: " + (string)request["uri"]);
|
||||
responsedata["str_response_string"] = Convert.ToBase64String(mesh.Data);
|
||||
responsedata["int_response_code"] = (int)System.Net.HttpStatusCode.OK;
|
||||
return responsedata;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -25,13 +25,16 @@
|
|||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using Nini.Config;
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Framework.Servers.HttpServer;
|
||||
using OpenSim.Server.Base;
|
||||
using OpenSim.Server.Handlers.Base;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using System;
|
||||
using System.Collections;
|
||||
using Nini.Config;
|
||||
using OpenSim.Server.Base;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using OpenSim.Framework.Servers.HttpServer;
|
||||
using OpenSim.Server.Handlers.Base;
|
||||
using OpenSim.Framework.Servers;
|
||||
|
||||
using OpenMetaverse;
|
||||
|
||||
namespace OpenSim.Capabilities.Handlers
|
||||
{
|
||||
|
@ -62,17 +65,15 @@ namespace OpenSim.Capabilities.Handlers
|
|||
if (m_AssetService == null)
|
||||
throw new Exception(String.Format("Failed to load AssetService from {0}; config is {1}", assetService, m_ConfigName));
|
||||
|
||||
string rurl = serverConfig.GetString("GetMeshRedirectURL");
|
||||
|
||||
GetMeshHandler gmeshHandler = new GetMeshHandler(m_AssetService);
|
||||
IRequestHandler reqHandler
|
||||
= new RestHTTPHandler(
|
||||
"GET",
|
||||
"/" + UUID.Random(),
|
||||
"/CAPS/" + UUID.Random(),
|
||||
httpMethod => gmeshHandler.ProcessGetMesh(httpMethod, UUID.Zero, null),
|
||||
"GetMesh",
|
||||
null);
|
||||
server.AddStreamHandler(reqHandler); ;
|
||||
server.AddStreamHandler(reqHandler);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -47,41 +47,43 @@ using Caps = OpenSim.Framework.Capabilities.Caps;
|
|||
|
||||
namespace OpenSim.Capabilities.Handlers
|
||||
{
|
||||
public class GetTextureHandler
|
||||
public class GetTextureHandler : BaseStreamHandler
|
||||
{
|
||||
private static readonly ILog m_log =
|
||||
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private IAssetService m_assetService;
|
||||
|
||||
public const string DefaultFormat = "x-j2c";
|
||||
|
||||
public GetTextureHandler(IAssetService assService)
|
||||
// TODO: Change this to a config option
|
||||
const string REDIRECT_URL = null;
|
||||
|
||||
public GetTextureHandler(string path, IAssetService assService, string name, string description)
|
||||
: base("GET", path, name, description)
|
||||
{
|
||||
m_assetService = assService;
|
||||
}
|
||||
|
||||
public Hashtable Handle(Hashtable request)
|
||||
protected override byte[] ProcessRequest(string path, Stream request, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
|
||||
{
|
||||
Hashtable ret = new Hashtable();
|
||||
ret["int_response_code"] = (int)System.Net.HttpStatusCode.NotFound;
|
||||
ret["content_type"] = "text/plain";
|
||||
ret["int_bytes"] = 0;
|
||||
string textureStr = (string)request["texture_id"];
|
||||
string format = (string)request["format"];
|
||||
// Try to parse the texture ID from the request URL
|
||||
NameValueCollection query = HttpUtility.ParseQueryString(httpRequest.Url.Query);
|
||||
string textureStr = query.GetOne("texture_id");
|
||||
string format = query.GetOne("format");
|
||||
|
||||
//m_log.DebugFormat("[GETTEXTURE]: called {0}", textureStr);
|
||||
|
||||
if (m_assetService == null)
|
||||
{
|
||||
m_log.Error("[GETTEXTURE]: Cannot fetch texture " + textureStr + " without an asset service");
|
||||
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
|
||||
}
|
||||
|
||||
UUID textureID;
|
||||
if (!String.IsNullOrEmpty(textureStr) && UUID.TryParse(textureStr, out textureID))
|
||||
{
|
||||
// m_log.DebugFormat("[GETTEXTURE]: Received request for texture id {0}", textureID);
|
||||
|
||||
|
||||
string[] formats;
|
||||
if (!string.IsNullOrEmpty(format))
|
||||
{
|
||||
|
@ -89,50 +91,41 @@ namespace OpenSim.Capabilities.Handlers
|
|||
}
|
||||
else
|
||||
{
|
||||
formats = new string[1] { DefaultFormat }; // default
|
||||
if (((Hashtable)request["headers"])["Accept"] != null)
|
||||
formats = WebUtil.GetPreferredImageTypes((string)((Hashtable)request["headers"])["Accept"]);
|
||||
formats = WebUtil.GetPreferredImageTypes(httpRequest.Headers.Get("Accept"));
|
||||
if (formats.Length == 0)
|
||||
formats = new string[1] { DefaultFormat }; // default
|
||||
|
||||
}
|
||||
// OK, we have an array with preferred formats, possibly with only one entry
|
||||
bool foundtexture = false;
|
||||
|
||||
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
|
||||
foreach (string f in formats)
|
||||
{
|
||||
foundtexture = FetchTexture(request, ret, textureID, f);
|
||||
if (foundtexture)
|
||||
if (FetchTexture(httpRequest, httpResponse, textureID, f))
|
||||
break;
|
||||
}
|
||||
if (!foundtexture)
|
||||
{
|
||||
ret["int_response_code"] = 404;
|
||||
ret["error_status_text"] = "not found";
|
||||
ret["str_response_string"] = "not found";
|
||||
ret["content_type"] = "text/plain";
|
||||
ret["int_bytes"] = 0;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
m_log.Warn("[GETTEXTURE]: Failed to parse a texture_id from GetTexture request: " + (string)request["uri"]);
|
||||
m_log.Warn("[GETTEXTURE]: Failed to parse a texture_id from GetTexture request: " + httpRequest.Url);
|
||||
}
|
||||
|
||||
// m_log.DebugFormat(
|
||||
// "[GETTEXTURE]: For texture {0} sending back response {1}, data length {2}",
|
||||
// textureID, httpResponse.StatusCode, httpResponse.ContentLength);
|
||||
return ret;
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="httpRequest"></param>
|
||||
/// <param name="httpResponse"></param>
|
||||
/// <param name="textureID"></param>
|
||||
/// <param name="format"></param>
|
||||
/// <returns>False for "caller try another codec"; true otherwise</returns>
|
||||
private bool FetchTexture(Hashtable request, Hashtable response, UUID textureID, string format)
|
||||
private bool FetchTexture(IOSHttpRequest httpRequest, IOSHttpResponse httpResponse, UUID textureID, string format)
|
||||
{
|
||||
// m_log.DebugFormat("[GETTEXTURE]: {0} with requested format {1}", textureID, format);
|
||||
AssetBase texture;
|
||||
|
@ -141,76 +134,91 @@ namespace OpenSim.Capabilities.Handlers
|
|||
if (format != DefaultFormat)
|
||||
fullID = fullID + "-" + format;
|
||||
|
||||
// try the cache
|
||||
texture = m_assetService.GetCached(fullID);
|
||||
|
||||
if (texture == null)
|
||||
if (!String.IsNullOrEmpty(REDIRECT_URL))
|
||||
{
|
||||
//m_log.DebugFormat("[GETTEXTURE]: texture was not in the cache");
|
||||
|
||||
// Fetch locally or remotely. Misses return a 404
|
||||
texture = m_assetService.Get(textureID.ToString());
|
||||
// Only try to fetch locally cached textures. Misses are redirected
|
||||
texture = m_assetService.GetCached(fullID);
|
||||
|
||||
if (texture != null)
|
||||
{
|
||||
if (texture.Type != (sbyte)AssetType.Texture)
|
||||
return true;
|
||||
|
||||
if (format == DefaultFormat)
|
||||
{
|
||||
WriteTextureData(request, response, texture, format);
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
AssetBase newTexture = new AssetBase(texture.ID + "-" + format, texture.Name, (sbyte)AssetType.Texture, texture.Metadata.CreatorID);
|
||||
newTexture.Data = ConvertTextureData(texture, format);
|
||||
if (newTexture.Data.Length == 0)
|
||||
return false; // !!! Caller try another codec, please!
|
||||
|
||||
newTexture.Flags = AssetFlags.Collectable;
|
||||
newTexture.Temporary = true;
|
||||
newTexture.Local = true;
|
||||
m_assetService.Store(newTexture);
|
||||
WriteTextureData(request, response, newTexture, format);
|
||||
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
|
||||
return true;
|
||||
}
|
||||
WriteTextureData(httpRequest, httpResponse, texture, format);
|
||||
}
|
||||
}
|
||||
else // it was on the cache
|
||||
{
|
||||
//m_log.DebugFormat("[GETTEXTURE]: texture was in the cache");
|
||||
WriteTextureData(request, response, texture, format);
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
string textureUrl = REDIRECT_URL + textureID.ToString();
|
||||
m_log.Debug("[GETTEXTURE]: Redirecting texture request to " + textureUrl);
|
||||
httpResponse.RedirectLocation = textureUrl;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
else // no redirect
|
||||
{
|
||||
// try the cache
|
||||
texture = m_assetService.GetCached(fullID);
|
||||
|
||||
//response = new Hashtable();
|
||||
if (texture == null)
|
||||
{
|
||||
// m_log.DebugFormat("[GETTEXTURE]: texture was not in the cache");
|
||||
|
||||
// Fetch locally or remotely. Misses return a 404
|
||||
texture = m_assetService.Get(textureID.ToString());
|
||||
|
||||
if (texture != null)
|
||||
{
|
||||
if (texture.Type != (sbyte)AssetType.Texture)
|
||||
{
|
||||
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
|
||||
return true;
|
||||
}
|
||||
if (format == DefaultFormat)
|
||||
{
|
||||
WriteTextureData(httpRequest, httpResponse, texture, format);
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
AssetBase newTexture = new AssetBase(texture.ID + "-" + format, texture.Name, (sbyte)AssetType.Texture, texture.Metadata.CreatorID);
|
||||
newTexture.Data = ConvertTextureData(texture, format);
|
||||
if (newTexture.Data.Length == 0)
|
||||
return false; // !!! Caller try another codec, please!
|
||||
|
||||
newTexture.Flags = AssetFlags.Collectable;
|
||||
newTexture.Temporary = true;
|
||||
newTexture.Local = true;
|
||||
m_assetService.Store(newTexture);
|
||||
WriteTextureData(httpRequest, httpResponse, newTexture, format);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
else // it was on the cache
|
||||
{
|
||||
// m_log.DebugFormat("[GETTEXTURE]: texture was in the cache");
|
||||
WriteTextureData(httpRequest, httpResponse, texture, format);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
//WriteTextureData(request,response,null,format);
|
||||
// not found
|
||||
//m_log.Warn("[GETTEXTURE]: Texture " + textureID + " not found");
|
||||
return false;
|
||||
// m_log.Warn("[GETTEXTURE]: Texture " + textureID + " not found");
|
||||
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
|
||||
return true;
|
||||
}
|
||||
|
||||
private void WriteTextureData(Hashtable request, Hashtable response, AssetBase texture, string format)
|
||||
private void WriteTextureData(IOSHttpRequest request, IOSHttpResponse response, AssetBase texture, string format)
|
||||
{
|
||||
Hashtable headers = new Hashtable();
|
||||
response["headers"] = headers;
|
||||
|
||||
string range = String.Empty;
|
||||
|
||||
if (((Hashtable)request["headers"])["range"] != null)
|
||||
range = (string)((Hashtable)request["headers"])["range"];
|
||||
|
||||
else if (((Hashtable)request["headers"])["Range"] != null)
|
||||
range = (string)((Hashtable)request["headers"])["Range"];
|
||||
string range = request.Headers.GetOne("Range");
|
||||
|
||||
if (!String.IsNullOrEmpty(range)) // JP2's only
|
||||
{
|
||||
// Range request
|
||||
int start, end;
|
||||
if (Util.TryParseHttpRange(range, out start, out end))
|
||||
if (TryParseRange(range, out start, out end))
|
||||
{
|
||||
// Before clamping start make sure we can satisfy it in order to avoid
|
||||
// sending back the last byte instead of an error status
|
||||
|
@ -232,8 +240,10 @@ namespace OpenSim.Capabilities.Handlers
|
|||
// However, if we return PartialContent (or OK) instead, the viewer will display that resolution.
|
||||
|
||||
// response.StatusCode = (int)System.Net.HttpStatusCode.RequestedRangeNotSatisfiable;
|
||||
// viewers don't seem to handle RequestedRangeNotSatisfiable and keep retrying with same parameters
|
||||
response["int_response_code"] = (int)System.Net.HttpStatusCode.NotFound;
|
||||
// response.AddHeader("Content-Range", String.Format("bytes */{0}", texture.Data.Length));
|
||||
// response.StatusCode = (int)System.Net.HttpStatusCode.OK;
|
||||
response.StatusCode = (int)System.Net.HttpStatusCode.PartialContent;
|
||||
response.ContentType = texture.Metadata.ContentType;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -248,35 +258,41 @@ namespace OpenSim.Capabilities.Handlers
|
|||
|
||||
// m_log.Debug("Serving " + start + " to " + end + " of " + texture.Data.Length + " bytes for texture " + texture.ID);
|
||||
|
||||
response["content-type"] = texture.Metadata.ContentType;
|
||||
response["int_response_code"] = (int)System.Net.HttpStatusCode.PartialContent;
|
||||
headers["Content-Range"] = String.Format("bytes {0}-{1}/{2}", start, end, texture.Data.Length);
|
||||
// Always return PartialContent, even if the range covered the entire data length
|
||||
// We were accidentally sending back 404 before in this situation
|
||||
// https://issues.apache.org/bugzilla/show_bug.cgi?id=51878 supports sending 206 even if the
|
||||
// entire range is requested, and viewer 3.2.2 (and very probably earlier) seems fine with this.
|
||||
//
|
||||
// We also do not want to send back OK even if the whole range was satisfiable since this causes
|
||||
// HTTP textures on at least Imprudence 1.4.0-beta2 to never display the final texture quality.
|
||||
// if (end > maxEnd)
|
||||
// response.StatusCode = (int)System.Net.HttpStatusCode.OK;
|
||||
// else
|
||||
response.StatusCode = (int)System.Net.HttpStatusCode.PartialContent;
|
||||
|
||||
byte[] d = new byte[len];
|
||||
Array.Copy(texture.Data, start, d, 0, len);
|
||||
response["bin_response_data"] = d;
|
||||
response["int_bytes"] = len;
|
||||
response.ContentLength = len;
|
||||
response.ContentType = texture.Metadata.ContentType;
|
||||
response.AddHeader("Content-Range", String.Format("bytes {0}-{1}/{2}", start, end, texture.Data.Length));
|
||||
|
||||
response.Body.Write(texture.Data, start, len);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
m_log.Warn("[GETTEXTURE]: Malformed Range header: " + range);
|
||||
response["int_response_code"] = (int)System.Net.HttpStatusCode.BadRequest;
|
||||
response.StatusCode = (int)System.Net.HttpStatusCode.BadRequest;
|
||||
}
|
||||
}
|
||||
else // JP2's or other formats
|
||||
{
|
||||
// Full content request
|
||||
response["int_response_code"] = (int)System.Net.HttpStatusCode.OK;
|
||||
response.StatusCode = (int)System.Net.HttpStatusCode.OK;
|
||||
response.ContentLength = texture.Data.Length;
|
||||
if (format == DefaultFormat)
|
||||
response["content_type"] = texture.Metadata.ContentType;
|
||||
response.ContentType = texture.Metadata.ContentType;
|
||||
else
|
||||
response["content_type"] = "image/" + format;
|
||||
|
||||
response["bin_response_data"] = texture.Data;
|
||||
response["int_bytes"] = texture.Data.Length;
|
||||
|
||||
// response.Body.Write(texture.Data, 0, texture.Data.Length);
|
||||
response.ContentType = "image/" + format;
|
||||
response.Body.Write(texture.Data, 0, texture.Data.Length);
|
||||
}
|
||||
|
||||
// if (response.StatusCode < 200 || response.StatusCode > 299)
|
||||
|
@ -289,41 +305,86 @@ namespace OpenSim.Capabilities.Handlers
|
|||
// texture.FullID, range, response.StatusCode, response.ContentLength, texture.Data.Length);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Parse a range header.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// As per http://www.w3.org/Protocols/rfc2616/rfc2616-sec14.html,
|
||||
/// this obeys range headers with two values (e.g. 533-4165) and no second value (e.g. 533-).
|
||||
/// Where there is no value, -1 is returned.
|
||||
/// FIXME: Need to cover the case where only a second value is specified (e.g. -4165), probably by returning -1
|
||||
/// for start.</remarks>
|
||||
/// <returns></returns>
|
||||
/// <param name='header'></param>
|
||||
/// <param name='start'>Start of the range. Undefined if this was not a number.</param>
|
||||
/// <param name='end'>End of the range. Will be -1 if no end specified. Undefined if there was a raw string but this was not a number.</param>
|
||||
private bool TryParseRange(string header, out int start, out int end)
|
||||
{
|
||||
start = end = 0;
|
||||
|
||||
if (header.StartsWith("bytes="))
|
||||
{
|
||||
string[] rangeValues = header.Substring(6).Split('-');
|
||||
|
||||
if (rangeValues.Length == 2)
|
||||
{
|
||||
if (!Int32.TryParse(rangeValues[0], out start))
|
||||
return false;
|
||||
|
||||
string rawEnd = rangeValues[1];
|
||||
|
||||
if (rawEnd == "")
|
||||
{
|
||||
end = -1;
|
||||
return true;
|
||||
}
|
||||
else if (Int32.TryParse(rawEnd, out end))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
start = end = 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
private byte[] ConvertTextureData(AssetBase texture, string format)
|
||||
{
|
||||
m_log.DebugFormat("[GETTEXTURE]: Converting texture {0} to {1}", texture.ID, format);
|
||||
byte[] data = new byte[0];
|
||||
|
||||
MemoryStream imgstream = new MemoryStream();
|
||||
Bitmap mTexture = null;
|
||||
ManagedImage managedImage = null;
|
||||
Image image = null;
|
||||
Bitmap mTexture = new Bitmap(1, 1);
|
||||
ManagedImage managedImage;
|
||||
Image image = (Image)mTexture;
|
||||
|
||||
try
|
||||
{
|
||||
// Taking our jpeg2000 data, decoding it, then saving it to a byte array with regular data
|
||||
|
||||
imgstream = new MemoryStream();
|
||||
|
||||
// Decode image to System.Drawing.Image
|
||||
if (OpenJPEG.DecodeToImage(texture.Data, out managedImage, out image) && image != null)
|
||||
if (OpenJPEG.DecodeToImage(texture.Data, out managedImage, out image))
|
||||
{
|
||||
// Save to bitmap
|
||||
mTexture = new Bitmap(image);
|
||||
|
||||
using(EncoderParameters myEncoderParameters = new EncoderParameters())
|
||||
{
|
||||
myEncoderParameters.Param[0] = new EncoderParameter(Encoder.Quality,95L);
|
||||
EncoderParameters myEncoderParameters = new EncoderParameters();
|
||||
myEncoderParameters.Param[0] = new EncoderParameter(Encoder.Quality, 95L);
|
||||
|
||||
// Save bitmap to stream
|
||||
ImageCodecInfo codec = GetEncoderInfo("image/" + format);
|
||||
if (codec != null)
|
||||
{
|
||||
mTexture.Save(imgstream, codec, myEncoderParameters);
|
||||
// Save bitmap to stream
|
||||
ImageCodecInfo codec = GetEncoderInfo("image/" + format);
|
||||
if (codec != null)
|
||||
{
|
||||
mTexture.Save(imgstream, codec, myEncoderParameters);
|
||||
// Write the stream to a byte array for output
|
||||
data = imgstream.ToArray();
|
||||
}
|
||||
else
|
||||
m_log.WarnFormat("[GETTEXTURE]: No such codec {0}", format);
|
||||
data = imgstream.ToArray();
|
||||
}
|
||||
else
|
||||
m_log.WarnFormat("[GETTEXTURE]: No such codec {0}", format);
|
||||
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
|
@ -340,10 +401,11 @@ namespace OpenSim.Capabilities.Handlers
|
|||
if (image != null)
|
||||
image.Dispose();
|
||||
|
||||
if(managedImage != null)
|
||||
managedImage.Clear();
|
||||
if (imgstream != null)
|
||||
{
|
||||
imgstream.Close();
|
||||
imgstream.Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
return data;
|
||||
|
@ -362,4 +424,4 @@ namespace OpenSim.Capabilities.Handlers
|
|||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,394 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Specialized;
|
||||
using System.Drawing;
|
||||
using System.Drawing.Imaging;
|
||||
using System.Reflection;
|
||||
using System.IO;
|
||||
using System.Net;
|
||||
using System.Web;
|
||||
using log4net;
|
||||
using Nini.Config;
|
||||
using OpenMetaverse;
|
||||
using OpenMetaverse.StructuredData;
|
||||
using OpenMetaverse.Imaging;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Servers;
|
||||
using OpenSim.Framework.Servers.HttpServer;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using Caps = OpenSim.Framework.Capabilities.Caps;
|
||||
|
||||
namespace OpenSim.Capabilities.Handlers
|
||||
{
|
||||
public class GetTextureRobustHandler : BaseStreamHandler
|
||||
{
|
||||
private static readonly ILog m_log =
|
||||
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
private IAssetService m_assetService;
|
||||
|
||||
public const string DefaultFormat = "x-j2c";
|
||||
|
||||
// TODO: Change this to a config option
|
||||
private string m_RedirectURL = null;
|
||||
|
||||
public GetTextureRobustHandler(string path, IAssetService assService, string name, string description, string redirectURL)
|
||||
: base("GET", path, name, description)
|
||||
{
|
||||
m_assetService = assService;
|
||||
m_RedirectURL = redirectURL;
|
||||
if (m_RedirectURL != null && !m_RedirectURL.EndsWith("/"))
|
||||
m_RedirectURL += "/";
|
||||
}
|
||||
|
||||
protected override byte[] ProcessRequest(string path, Stream request, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
|
||||
{
|
||||
// Try to parse the texture ID from the request URL
|
||||
NameValueCollection query = HttpUtility.ParseQueryString(httpRequest.Url.Query);
|
||||
string textureStr = query.GetOne("texture_id");
|
||||
string format = query.GetOne("format");
|
||||
|
||||
//m_log.DebugFormat("[GETTEXTURE]: called {0}", textureStr);
|
||||
|
||||
if (m_assetService == null)
|
||||
{
|
||||
m_log.Error("[GETTEXTURE]: Cannot fetch texture " + textureStr + " without an asset service");
|
||||
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
|
||||
return null;
|
||||
}
|
||||
|
||||
UUID textureID;
|
||||
if (!String.IsNullOrEmpty(textureStr) && UUID.TryParse(textureStr, out textureID))
|
||||
{
|
||||
// m_log.DebugFormat("[GETTEXTURE]: Received request for texture id {0}", textureID);
|
||||
|
||||
string[] formats;
|
||||
if (!string.IsNullOrEmpty(format))
|
||||
{
|
||||
formats = new string[1] { format.ToLower() };
|
||||
}
|
||||
else
|
||||
{
|
||||
formats = WebUtil.GetPreferredImageTypes(httpRequest.Headers.Get("Accept"));
|
||||
if (formats.Length == 0)
|
||||
formats = new string[1] { DefaultFormat }; // default
|
||||
|
||||
}
|
||||
// OK, we have an array with preferred formats, possibly with only one entry
|
||||
|
||||
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
|
||||
foreach (string f in formats)
|
||||
{
|
||||
if (FetchTexture(httpRequest, httpResponse, textureID, f))
|
||||
break;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
m_log.Warn("[GETTEXTURE]: Failed to parse a texture_id from GetTexture request: " + httpRequest.Url);
|
||||
}
|
||||
|
||||
// m_log.DebugFormat(
|
||||
// "[GETTEXTURE]: For texture {0} sending back response {1}, data length {2}",
|
||||
// textureID, httpResponse.StatusCode, httpResponse.ContentLength);
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="httpRequest"></param>
|
||||
/// <param name="httpResponse"></param>
|
||||
/// <param name="textureID"></param>
|
||||
/// <param name="format"></param>
|
||||
/// <returns>False for "caller try another codec"; true otherwise</returns>
|
||||
private bool FetchTexture(IOSHttpRequest httpRequest, IOSHttpResponse httpResponse, UUID textureID, string format)
|
||||
{
|
||||
// m_log.DebugFormat("[GETTEXTURE]: {0} with requested format {1}", textureID, format);
|
||||
if(!String.IsNullOrEmpty(m_RedirectURL))
|
||||
{
|
||||
string textureUrl = m_RedirectURL + "?texture_id=" + textureID.ToString();
|
||||
m_log.Debug("[GETTEXTURE]: Redirecting texture request to " + textureUrl);
|
||||
httpResponse.StatusCode = (int)HttpStatusCode.Moved;
|
||||
httpResponse.AddHeader("Location:", textureUrl);
|
||||
return true;
|
||||
}
|
||||
|
||||
// Fetch, Misses or invalid return a 404
|
||||
AssetBase texture = m_assetService.Get(textureID.ToString());
|
||||
if (texture != null)
|
||||
{
|
||||
if (texture.Type != (sbyte)AssetType.Texture)
|
||||
{
|
||||
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
|
||||
return true;
|
||||
}
|
||||
if (format == DefaultFormat)
|
||||
{
|
||||
WriteTextureData(httpRequest, httpResponse, texture, format);
|
||||
return true;
|
||||
}
|
||||
|
||||
// need to convert format
|
||||
AssetBase newTexture = new AssetBase(texture.ID + "-" + format, texture.Name, (sbyte)AssetType.Texture, texture.Metadata.CreatorID);
|
||||
newTexture.Data = ConvertTextureData(texture, format);
|
||||
if (newTexture.Data.Length == 0)
|
||||
return false; // !!! Caller try another codec, please!
|
||||
|
||||
newTexture.Flags = AssetFlags.Collectable;
|
||||
newTexture.Temporary = true;
|
||||
newTexture.Local = true;
|
||||
WriteTextureData(httpRequest, httpResponse, newTexture, format);
|
||||
return true;
|
||||
}
|
||||
|
||||
// not found
|
||||
// m_log.Warn("[GETTEXTURE]: Texture " + textureID + " not found");
|
||||
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
|
||||
return true;
|
||||
}
|
||||
|
||||
private void WriteTextureData(IOSHttpRequest request, IOSHttpResponse response, AssetBase texture, string format)
|
||||
{
|
||||
string range = request.Headers.GetOne("Range");
|
||||
|
||||
if (!String.IsNullOrEmpty(range)) // JP2's only
|
||||
{
|
||||
// Range request
|
||||
int start, end;
|
||||
if (TryParseRange(range, out start, out end))
|
||||
{
|
||||
// Before clamping start make sure we can satisfy it in order to avoid
|
||||
// sending back the last byte instead of an error status
|
||||
if (start >= texture.Data.Length)
|
||||
{
|
||||
// m_log.DebugFormat(
|
||||
// "[GETTEXTURE]: Client requested range for texture {0} starting at {1} but texture has end of {2}",
|
||||
// texture.ID, start, texture.Data.Length);
|
||||
|
||||
// Stricly speaking, as per http://www.w3.org/Protocols/rfc2616/rfc2616-sec14.html, we should be sending back
|
||||
// Requested Range Not Satisfiable (416) here. However, it appears that at least recent implementations
|
||||
// of the Linden Lab viewer (3.2.1 and 3.3.4 and probably earlier), a viewer that has previously
|
||||
// received a very small texture may attempt to fetch bytes from the server past the
|
||||
// range of data that it received originally. Whether this happens appears to depend on whether
|
||||
// the viewer's estimation of how large a request it needs to make for certain discard levels
|
||||
// (http://wiki.secondlife.com/wiki/Image_System#Discard_Level_and_Mip_Mapping), chiefly discard
|
||||
// level 2. If this estimate is greater than the total texture size, returning a RequestedRangeNotSatisfiable
|
||||
// here will cause the viewer to treat the texture as bad and never display the full resolution
|
||||
// However, if we return PartialContent (or OK) instead, the viewer will display that resolution.
|
||||
|
||||
// response.StatusCode = (int)System.Net.HttpStatusCode.RequestedRangeNotSatisfiable;
|
||||
// response.AddHeader("Content-Range", String.Format("bytes */{0}", texture.Data.Length));
|
||||
// response.StatusCode = (int)System.Net.HttpStatusCode.OK;
|
||||
response.StatusCode = (int)System.Net.HttpStatusCode.PartialContent;
|
||||
response.ContentType = texture.Metadata.ContentType;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Handle the case where no second range value was given. This is equivalent to requesting
|
||||
// the rest of the entity.
|
||||
if (end == -1)
|
||||
end = int.MaxValue;
|
||||
|
||||
end = Utils.Clamp(end, 0, texture.Data.Length - 1);
|
||||
start = Utils.Clamp(start, 0, end);
|
||||
int len = end - start + 1;
|
||||
|
||||
// m_log.Debug("Serving " + start + " to " + end + " of " + texture.Data.Length + " bytes for texture " + texture.ID);
|
||||
|
||||
// Always return PartialContent, even if the range covered the entire data length
|
||||
// We were accidentally sending back 404 before in this situation
|
||||
// https://issues.apache.org/bugzilla/show_bug.cgi?id=51878 supports sending 206 even if the
|
||||
// entire range is requested, and viewer 3.2.2 (and very probably earlier) seems fine with this.
|
||||
//
|
||||
// We also do not want to send back OK even if the whole range was satisfiable since this causes
|
||||
// HTTP textures on at least Imprudence 1.4.0-beta2 to never display the final texture quality.
|
||||
// if (end > maxEnd)
|
||||
// response.StatusCode = (int)System.Net.HttpStatusCode.OK;
|
||||
// else
|
||||
response.StatusCode = (int)System.Net.HttpStatusCode.PartialContent;
|
||||
|
||||
response.ContentLength = len;
|
||||
response.ContentType = texture.Metadata.ContentType;
|
||||
response.AddHeader("Content-Range", String.Format("bytes {0}-{1}/{2}", start, end, texture.Data.Length));
|
||||
response.RawBuffer = texture.Data;
|
||||
response.RawBufferStart = start;
|
||||
response.RawBufferLen = len;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
m_log.Warn("[GETTEXTURE]: Malformed Range header: " + range);
|
||||
response.StatusCode = (int)System.Net.HttpStatusCode.BadRequest;
|
||||
}
|
||||
}
|
||||
else // JP2's or other formats
|
||||
{
|
||||
// Full content request
|
||||
response.StatusCode = (int)System.Net.HttpStatusCode.OK;
|
||||
response.ContentLength = texture.Data.Length;
|
||||
if (format == DefaultFormat)
|
||||
response.ContentType = texture.Metadata.ContentType;
|
||||
else
|
||||
response.ContentType = "image/" + format;
|
||||
response.RawBuffer = texture.Data;
|
||||
response.RawBufferStart = 0;
|
||||
response.RawBufferLen = texture.Data.Length;
|
||||
}
|
||||
|
||||
// if (response.StatusCode < 200 || response.StatusCode > 299)
|
||||
// m_log.WarnFormat(
|
||||
// "[GETTEXTURE]: For texture {0} requested range {1} responded {2} with content length {3} (actual {4})",
|
||||
// texture.FullID, range, response.StatusCode, response.ContentLength, texture.Data.Length);
|
||||
// else
|
||||
// m_log.DebugFormat(
|
||||
// "[GETTEXTURE]: For texture {0} requested range {1} responded {2} with content length {3} (actual {4})",
|
||||
// texture.FullID, range, response.StatusCode, response.ContentLength, texture.Data.Length);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Parse a range header.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// As per http://www.w3.org/Protocols/rfc2616/rfc2616-sec14.html,
|
||||
/// this obeys range headers with two values (e.g. 533-4165) and no second value (e.g. 533-).
|
||||
/// Where there is no value, -1 is returned.
|
||||
/// FIXME: Need to cover the case where only a second value is specified (e.g. -4165), probably by returning -1
|
||||
/// for start.</remarks>
|
||||
/// <returns></returns>
|
||||
/// <param name='header'></param>
|
||||
/// <param name='start'>Start of the range. Undefined if this was not a number.</param>
|
||||
/// <param name='end'>End of the range. Will be -1 if no end specified. Undefined if there was a raw string but this was not a number.</param>
|
||||
private bool TryParseRange(string header, out int start, out int end)
|
||||
{
|
||||
start = end = 0;
|
||||
|
||||
if (header.StartsWith("bytes="))
|
||||
{
|
||||
string[] rangeValues = header.Substring(6).Split('-');
|
||||
|
||||
if (rangeValues.Length == 2)
|
||||
{
|
||||
if (!Int32.TryParse(rangeValues[0], out start))
|
||||
return false;
|
||||
|
||||
string rawEnd = rangeValues[1];
|
||||
|
||||
if (rawEnd == "")
|
||||
{
|
||||
end = -1;
|
||||
return true;
|
||||
}
|
||||
else if (Int32.TryParse(rawEnd, out end))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
start = end = 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
private byte[] ConvertTextureData(AssetBase texture, string format)
|
||||
{
|
||||
m_log.DebugFormat("[GETTEXTURE]: Converting texture {0} to {1}", texture.ID, format);
|
||||
byte[] data = new byte[0];
|
||||
|
||||
MemoryStream imgstream = new MemoryStream();
|
||||
Bitmap mTexture = null;
|
||||
ManagedImage managedImage = null;
|
||||
Image image = null;
|
||||
|
||||
try
|
||||
{
|
||||
// Taking our jpeg2000 data, decoding it, then saving it to a byte array with regular data
|
||||
// Decode image to System.Drawing.Image
|
||||
if (OpenJPEG.DecodeToImage(texture.Data, out managedImage, out image) && image != null)
|
||||
{
|
||||
// Save to bitmap
|
||||
mTexture = new Bitmap(image);
|
||||
|
||||
using(EncoderParameters myEncoderParameters = new EncoderParameters())
|
||||
{
|
||||
myEncoderParameters.Param[0] = new EncoderParameter(Encoder.Quality,95L);
|
||||
|
||||
// Save bitmap to stream
|
||||
ImageCodecInfo codec = GetEncoderInfo("image/" + format);
|
||||
if (codec != null)
|
||||
{
|
||||
mTexture.Save(imgstream, codec, myEncoderParameters);
|
||||
// Write the stream to a byte array for output
|
||||
data = imgstream.ToArray();
|
||||
}
|
||||
else
|
||||
m_log.WarnFormat("[GETTEXTURE]: No such codec {0}", format);
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.WarnFormat("[GETTEXTURE]: Unable to convert texture {0} to {1}: {2}", texture.ID, format, e.Message);
|
||||
}
|
||||
finally
|
||||
{
|
||||
// Reclaim memory, these are unmanaged resources
|
||||
// If we encountered an exception, one or more of these will be null
|
||||
if (mTexture != null)
|
||||
mTexture.Dispose();
|
||||
|
||||
if (image != null)
|
||||
image.Dispose();
|
||||
|
||||
if(managedImage != null)
|
||||
managedImage.Clear();
|
||||
|
||||
if (imgstream != null)
|
||||
imgstream.Dispose();
|
||||
}
|
||||
|
||||
return data;
|
||||
}
|
||||
|
||||
// From msdn
|
||||
private static ImageCodecInfo GetEncoderInfo(String mimeType)
|
||||
{
|
||||
ImageCodecInfo[] encoders;
|
||||
encoders = ImageCodecInfo.GetImageEncoders();
|
||||
for (int j = 0; j < encoders.Length; ++j)
|
||||
{
|
||||
if (encoders[j].MimeType == mimeType)
|
||||
return encoders[j];
|
||||
}
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -33,7 +33,6 @@ using OpenSim.Framework.Servers.HttpServer;
|
|||
using OpenSim.Server.Handlers.Base;
|
||||
using OpenMetaverse;
|
||||
|
||||
|
||||
namespace OpenSim.Capabilities.Handlers
|
||||
{
|
||||
public class GetTextureServerConnector : ServiceConnector
|
||||
|
@ -63,11 +62,8 @@ namespace OpenSim.Capabilities.Handlers
|
|||
if (m_AssetService == null)
|
||||
throw new Exception(String.Format("Failed to load AssetService from {0}; config is {1}", assetService, m_ConfigName));
|
||||
|
||||
string rurl = serverConfig.GetString("GetTextureRedirectURL");
|
||||
;
|
||||
server.AddStreamHandler(
|
||||
new GetTextureRobustHandler("/CAPS/GetTexture", m_AssetService, "GetTexture", null, rurl));
|
||||
new GetTextureHandler("/CAPS/GetTexture/" /*+ UUID.Random() */, m_AssetService, "GetTexture", null));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
|
@ -37,8 +37,8 @@ using OpenSim.Framework;
|
|||
using OpenSim.Framework.Servers.HttpServer;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
using OpenSim.Tests.Common;
|
||||
using OpenSim.Tests.Common.Mock;
|
||||
|
||||
/*
|
||||
namespace OpenSim.Capabilities.Handlers.GetTexture.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
|
@ -52,7 +52,7 @@ namespace OpenSim.Capabilities.Handlers.GetTexture.Tests
|
|||
// Overkill - we only really need the asset service, not a whole scene.
|
||||
Scene scene = new SceneHelpers().SetupScene();
|
||||
|
||||
GetTextureHandler handler = new GetTextureHandler("/gettexture", scene.AssetService, "TestGetTexture", null, null);
|
||||
GetTextureHandler handler = new GetTextureHandler(null, scene.AssetService, "TestGetTexture", null);
|
||||
TestOSHttpRequest req = new TestOSHttpRequest();
|
||||
TestOSHttpResponse resp = new TestOSHttpResponse();
|
||||
req.Url = new Uri("http://localhost/?texture_id=00000000-0000-1111-9999-000000000012");
|
||||
|
@ -60,5 +60,4 @@ namespace OpenSim.Capabilities.Handlers.GetTexture.Tests
|
|||
Assert.That(resp.StatusCode, Is.EqualTo((int)System.Net.HttpStatusCode.NotFound));
|
||||
}
|
||||
}
|
||||
}
|
||||
*/
|
||||
}
|
|
@ -2,7 +2,7 @@
|
|||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("OpenSim.Capabilities.Handlers")]
|
||||
|
@ -14,8 +14,8 @@ using System.Runtime.InteropServices;
|
|||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
|
@ -25,9 +25,9 @@ using System.Runtime.InteropServices;
|
|||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
[assembly: AssemblyVersion(OpenSim.VersionInfo.AssemblyVersionNumber)]
|
||||
[assembly: AssemblyVersion("0.8.0.*")]
|
||||
|
||||
|
|
|
@ -0,0 +1,181 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Specialized;
|
||||
using System.Drawing;
|
||||
using System.Drawing.Imaging;
|
||||
using System.Reflection;
|
||||
using System.IO;
|
||||
using System.Web;
|
||||
using log4net;
|
||||
using Nini.Config;
|
||||
using OpenMetaverse;
|
||||
using OpenMetaverse.StructuredData;
|
||||
using OpenMetaverse.Imaging;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Capabilities;
|
||||
using OpenSim.Framework.Servers;
|
||||
using OpenSim.Framework.Servers.HttpServer;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using Caps = OpenSim.Framework.Capabilities.Caps;
|
||||
|
||||
namespace OpenSim.Capabilities.Handlers
|
||||
{
|
||||
public class UploadBakedTextureHandler
|
||||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private Caps m_HostCapsObj;
|
||||
private IAssetService m_assetService;
|
||||
private bool m_persistBakedTextures;
|
||||
|
||||
public UploadBakedTextureHandler(Caps caps, IAssetService assetService, bool persistBakedTextures)
|
||||
{
|
||||
m_HostCapsObj = caps;
|
||||
m_assetService = assetService;
|
||||
m_persistBakedTextures = persistBakedTextures;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Handle a request from the client for a Uri to upload a baked texture.
|
||||
/// </summary>
|
||||
/// <param name="request"></param>
|
||||
/// <param name="path"></param>
|
||||
/// <param name="param"></param>
|
||||
/// <param name="httpRequest"></param>
|
||||
/// <param name="httpResponse"></param>
|
||||
/// <returns>The upload response if the request is successful, null otherwise.</returns>
|
||||
public string UploadBakedTexture(
|
||||
string request, string path, string param, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
|
||||
{
|
||||
try
|
||||
{
|
||||
string capsBase = "/CAPS/" + m_HostCapsObj.CapsObjectPath;
|
||||
string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000");
|
||||
|
||||
BakedTextureUploader uploader =
|
||||
new BakedTextureUploader(capsBase + uploaderPath, m_HostCapsObj.HttpListener);
|
||||
uploader.OnUpLoad += BakedTextureUploaded;
|
||||
|
||||
m_HostCapsObj.HttpListener.AddStreamHandler(
|
||||
new BinaryStreamHandler(
|
||||
"POST", capsBase + uploaderPath, uploader.uploaderCaps, "UploadBakedTexture", null));
|
||||
|
||||
string protocol = "http://";
|
||||
|
||||
if (m_HostCapsObj.SSLCaps)
|
||||
protocol = "https://";
|
||||
|
||||
string uploaderURL = protocol + m_HostCapsObj.HostName + ":" +
|
||||
m_HostCapsObj.Port.ToString() + capsBase + uploaderPath;
|
||||
|
||||
LLSDAssetUploadResponse uploadResponse = new LLSDAssetUploadResponse();
|
||||
uploadResponse.uploader = uploaderURL;
|
||||
uploadResponse.state = "upload";
|
||||
|
||||
return LLSDHelpers.SerialiseLLSDReply(uploadResponse);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.ErrorFormat("[UPLOAD BAKED TEXTURE HANDLER]: {0}{1}", e.Message, e.StackTrace);
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Called when a baked texture has been successfully uploaded by a client.
|
||||
/// </summary>
|
||||
/// <param name="assetID"></param>
|
||||
/// <param name="data"></param>
|
||||
private void BakedTextureUploaded(UUID assetID, byte[] data)
|
||||
{
|
||||
// m_log.DebugFormat("[UPLOAD BAKED TEXTURE HANDLER]: Received baked texture {0}", assetID.ToString());
|
||||
|
||||
AssetBase asset;
|
||||
asset = new AssetBase(assetID, "Baked Texture", (sbyte)AssetType.Texture, m_HostCapsObj.AgentID.ToString());
|
||||
asset.Data = data;
|
||||
asset.Temporary = true;
|
||||
asset.Local = !m_persistBakedTextures; // Local assets aren't persisted, non-local are
|
||||
m_assetService.Store(asset);
|
||||
}
|
||||
}
|
||||
|
||||
class BakedTextureUploader
|
||||
{
|
||||
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
public event Action<UUID, byte[]> OnUpLoad;
|
||||
|
||||
private string uploaderPath = String.Empty;
|
||||
private UUID newAssetID;
|
||||
private IHttpServer httpListener;
|
||||
|
||||
public BakedTextureUploader(string path, IHttpServer httpServer)
|
||||
{
|
||||
newAssetID = UUID.Random();
|
||||
uploaderPath = path;
|
||||
httpListener = httpServer;
|
||||
// m_log.InfoFormat("[CAPS] baked texture upload starting for {0}",newAssetID);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Handle raw uploaded baked texture data.
|
||||
/// </summary>
|
||||
/// <param name="data"></param>
|
||||
/// <param name="path"></param>
|
||||
/// <param name="param"></param>
|
||||
/// <returns></returns>
|
||||
public string uploaderCaps(byte[] data, string path, string param)
|
||||
{
|
||||
Action<UUID, byte[]> handlerUpLoad = OnUpLoad;
|
||||
|
||||
// Don't do this asynchronously, otherwise it's possible for the client to send set appearance information
|
||||
// on another thread which might send out avatar updates before the asset has been put into the asset
|
||||
// service.
|
||||
if (handlerUpLoad != null)
|
||||
handlerUpLoad(newAssetID, data);
|
||||
|
||||
string res = String.Empty;
|
||||
LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete();
|
||||
uploadComplete.new_asset = newAssetID.ToString();
|
||||
uploadComplete.new_inventory_item = UUID.Zero;
|
||||
uploadComplete.state = "complete";
|
||||
|
||||
res = LLSDHelpers.SerialiseLLSDReply(uploadComplete);
|
||||
|
||||
httpListener.RemoveStreamHandler("POST", uploaderPath);
|
||||
|
||||
// m_log.DebugFormat("[BAKED TEXTURE UPLOADER]: baked texture upload completed for {0}", newAssetID);
|
||||
|
||||
return res;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -29,18 +29,18 @@ using System;
|
|||
using Nini.Config;
|
||||
using OpenSim.Server.Base;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using OpenSim.Framework.ServiceAuth;
|
||||
using OpenSim.Framework.Servers.HttpServer;
|
||||
using OpenSim.Server.Handlers.Base;
|
||||
using OpenMetaverse;
|
||||
|
||||
namespace OpenSim.Server.Handlers.BakedTextures
|
||||
namespace OpenSim.Capabilities.Handlers
|
||||
{
|
||||
public class XBakesConnector : ServiceConnector
|
||||
public class UploadBakedTextureServerConnector : ServiceConnector
|
||||
{
|
||||
private IBakedTextureService m_BakesService;
|
||||
private string m_ConfigName = "BakedTextureService";
|
||||
private IAssetService m_AssetService;
|
||||
private string m_ConfigName = "CapsService";
|
||||
|
||||
public XBakesConnector(IConfigSource config, IHttpServer server, string configName) :
|
||||
public UploadBakedTextureServerConnector(IConfigSource config, IHttpServer server, string configName) :
|
||||
base(config, server, configName)
|
||||
{
|
||||
if (configName != String.Empty)
|
||||
|
@ -50,20 +50,27 @@ namespace OpenSim.Server.Handlers.BakedTextures
|
|||
if (serverConfig == null)
|
||||
throw new Exception(String.Format("No section '{0}' in config file", m_ConfigName));
|
||||
|
||||
string assetService = serverConfig.GetString("LocalServiceModule",
|
||||
String.Empty);
|
||||
string assetService = serverConfig.GetString("AssetService", String.Empty);
|
||||
|
||||
if (assetService == String.Empty)
|
||||
throw new Exception("No BakedTextureService in config file");
|
||||
throw new Exception("No AssetService in config file");
|
||||
|
||||
Object[] args = new Object[] { config };
|
||||
m_BakesService =
|
||||
ServerUtils.LoadPlugin<IBakedTextureService>(assetService, args);
|
||||
m_AssetService =
|
||||
ServerUtils.LoadPlugin<IAssetService>(assetService, args);
|
||||
|
||||
IServiceAuth auth = ServiceAuth.Create(config, m_ConfigName);
|
||||
if (m_AssetService == null)
|
||||
throw new Exception(String.Format("Failed to load AssetService from {0}; config is {1}", assetService, m_ConfigName));
|
||||
|
||||
server.AddStreamHandler(new BakesServerGetHandler(m_BakesService, auth));
|
||||
server.AddStreamHandler(new BakesServerPostHandler(m_BakesService, auth));
|
||||
}
|
||||
// NEED TO FIX THIS
|
||||
OpenSim.Framework.Capabilities.Caps caps = new OpenSim.Framework.Capabilities.Caps(server, "", server.Port, "", UUID.Zero, "");
|
||||
server.AddStreamHandler(new RestStreamHandler(
|
||||
"POST",
|
||||
"/CAPS/UploadBakedTexture/",
|
||||
new UploadBakedTextureHandler(caps, m_AssetService, true).UploadBakedTexture,
|
||||
"UploadBakedTexture",
|
||||
"Upload Baked Texture Capability"));
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,438 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
using log4net;
|
||||
using Nini.Config;
|
||||
using OpenMetaverse;
|
||||
using OpenMetaverse.StructuredData;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Capabilities;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Framework.Servers.HttpServer;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using Caps = OpenSim.Framework.Capabilities.Caps;
|
||||
|
||||
namespace OpenSim.Capabilities.Handlers
|
||||
{
|
||||
public class WebFetchInvDescHandler
|
||||
{
|
||||
private static readonly ILog m_log =
|
||||
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private IInventoryService m_InventoryService;
|
||||
private ILibraryService m_LibraryService;
|
||||
// private object m_fetchLock = new Object();
|
||||
|
||||
public WebFetchInvDescHandler(IInventoryService invService, ILibraryService libService)
|
||||
{
|
||||
m_InventoryService = invService;
|
||||
m_LibraryService = libService;
|
||||
}
|
||||
|
||||
public string FetchInventoryDescendentsRequest(string request, string path, string param, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
|
||||
{
|
||||
// lock (m_fetchLock)
|
||||
// {
|
||||
// m_log.DebugFormat("[WEB FETCH INV DESC HANDLER]: Received request {0}", request);
|
||||
|
||||
// nasty temporary hack here, the linden client falsely
|
||||
// identifies the uuid 00000000-0000-0000-0000-000000000000
|
||||
// as a string which breaks us
|
||||
//
|
||||
// correctly mark it as a uuid
|
||||
//
|
||||
request = request.Replace("<string>00000000-0000-0000-0000-000000000000</string>", "<uuid>00000000-0000-0000-0000-000000000000</uuid>");
|
||||
|
||||
// another hack <integer>1</integer> results in a
|
||||
// System.ArgumentException: Object type System.Int32 cannot
|
||||
// be converted to target type: System.Boolean
|
||||
//
|
||||
request = request.Replace("<key>fetch_folders</key><integer>0</integer>", "<key>fetch_folders</key><boolean>0</boolean>");
|
||||
request = request.Replace("<key>fetch_folders</key><integer>1</integer>", "<key>fetch_folders</key><boolean>1</boolean>");
|
||||
|
||||
Hashtable hash = new Hashtable();
|
||||
try
|
||||
{
|
||||
hash = (Hashtable)LLSD.LLSDDeserialize(Utils.StringToBytes(request));
|
||||
}
|
||||
catch (LLSD.LLSDParseException e)
|
||||
{
|
||||
m_log.ErrorFormat("[WEB FETCH INV DESC HANDLER]: Fetch error: {0}{1}" + e.Message, e.StackTrace);
|
||||
m_log.Error("Request: " + request);
|
||||
}
|
||||
|
||||
ArrayList foldersrequested = (ArrayList)hash["folders"];
|
||||
|
||||
string response = "";
|
||||
|
||||
for (int i = 0; i < foldersrequested.Count; i++)
|
||||
{
|
||||
string inventoryitemstr = "";
|
||||
Hashtable inventoryhash = (Hashtable)foldersrequested[i];
|
||||
|
||||
LLSDFetchInventoryDescendents llsdRequest = new LLSDFetchInventoryDescendents();
|
||||
|
||||
try
|
||||
{
|
||||
LLSDHelpers.DeserialiseOSDMap(inventoryhash, llsdRequest);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.Debug("[WEB FETCH INV DESC HANDLER]: caught exception doing OSD deserialize" + e);
|
||||
}
|
||||
LLSDInventoryDescendents reply = FetchInventoryReply(llsdRequest);
|
||||
|
||||
inventoryitemstr = LLSDHelpers.SerialiseLLSDReply(reply);
|
||||
inventoryitemstr = inventoryitemstr.Replace("<llsd><map><key>folders</key><array>", "");
|
||||
inventoryitemstr = inventoryitemstr.Replace("</array></map></llsd>", "");
|
||||
|
||||
response += inventoryitemstr;
|
||||
}
|
||||
|
||||
if (response.Length == 0)
|
||||
{
|
||||
// Ter-guess: If requests fail a lot, the client seems to stop requesting descendants.
|
||||
// Therefore, I'm concluding that the client only has so many threads available to do requests
|
||||
// and when a thread stalls.. is stays stalled.
|
||||
// Therefore we need to return something valid
|
||||
response = "<llsd><map><key>folders</key><array /></map></llsd>";
|
||||
}
|
||||
else
|
||||
{
|
||||
response = "<llsd><map><key>folders</key><array>" + response + "</array></map></llsd>";
|
||||
}
|
||||
|
||||
// m_log.DebugFormat("[WEB FETCH INV DESC HANDLER]: Replying to CAPS fetch inventory request");
|
||||
//m_log.Debug("[WEB FETCH INV DESC HANDLER] "+response);
|
||||
|
||||
return response;
|
||||
|
||||
// }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Construct an LLSD reply packet to a CAPS inventory request
|
||||
/// </summary>
|
||||
/// <param name="invFetch"></param>
|
||||
/// <returns></returns>
|
||||
private LLSDInventoryDescendents FetchInventoryReply(LLSDFetchInventoryDescendents invFetch)
|
||||
{
|
||||
LLSDInventoryDescendents reply = new LLSDInventoryDescendents();
|
||||
LLSDInventoryFolderContents contents = new LLSDInventoryFolderContents();
|
||||
contents.agent_id = invFetch.owner_id;
|
||||
contents.owner_id = invFetch.owner_id;
|
||||
contents.folder_id = invFetch.folder_id;
|
||||
|
||||
reply.folders.Array.Add(contents);
|
||||
InventoryCollection inv = new InventoryCollection();
|
||||
inv.Folders = new List<InventoryFolderBase>();
|
||||
inv.Items = new List<InventoryItemBase>();
|
||||
int version = 0;
|
||||
int descendents = 0;
|
||||
|
||||
inv
|
||||
= Fetch(
|
||||
invFetch.owner_id, invFetch.folder_id, invFetch.owner_id,
|
||||
invFetch.fetch_folders, invFetch.fetch_items, invFetch.sort_order, out version, out descendents);
|
||||
|
||||
if (inv != null && inv.Folders != null)
|
||||
{
|
||||
foreach (InventoryFolderBase invFolder in inv.Folders)
|
||||
{
|
||||
contents.categories.Array.Add(ConvertInventoryFolder(invFolder));
|
||||
}
|
||||
|
||||
descendents += inv.Folders.Count;
|
||||
}
|
||||
|
||||
if (inv != null && inv.Items != null)
|
||||
{
|
||||
foreach (InventoryItemBase invItem in inv.Items)
|
||||
{
|
||||
contents.items.Array.Add(ConvertInventoryItem(invItem));
|
||||
}
|
||||
}
|
||||
|
||||
contents.descendents = descendents;
|
||||
contents.version = version;
|
||||
|
||||
// m_log.DebugFormat(
|
||||
// "[WEB FETCH INV DESC HANDLER]: Replying to request for folder {0} (fetch items {1}, fetch folders {2}) with {3} items and {4} folders for agent {5}",
|
||||
// invFetch.folder_id,
|
||||
// invFetch.fetch_items,
|
||||
// invFetch.fetch_folders,
|
||||
// contents.items.Array.Count,
|
||||
// contents.categories.Array.Count,
|
||||
// invFetch.owner_id);
|
||||
|
||||
return reply;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Handle the caps inventory descendents fetch.
|
||||
/// </summary>
|
||||
/// <param name="agentID"></param>
|
||||
/// <param name="folderID"></param>
|
||||
/// <param name="ownerID"></param>
|
||||
/// <param name="fetchFolders"></param>
|
||||
/// <param name="fetchItems"></param>
|
||||
/// <param name="sortOrder"></param>
|
||||
/// <param name="version"></param>
|
||||
/// <returns>An empty InventoryCollection if the inventory look up failed</returns>
|
||||
private InventoryCollection Fetch(
|
||||
UUID agentID, UUID folderID, UUID ownerID,
|
||||
bool fetchFolders, bool fetchItems, int sortOrder, out int version, out int descendents)
|
||||
{
|
||||
// m_log.DebugFormat(
|
||||
// "[WEB FETCH INV DESC HANDLER]: Fetching folders ({0}), items ({1}) from {2} for agent {3}",
|
||||
// fetchFolders, fetchItems, folderID, agentID);
|
||||
|
||||
// FIXME MAYBE: We're not handling sortOrder!
|
||||
|
||||
version = 0;
|
||||
descendents = 0;
|
||||
|
||||
InventoryFolderImpl fold;
|
||||
if (m_LibraryService != null && m_LibraryService.LibraryRootFolder != null && agentID == m_LibraryService.LibraryRootFolder.Owner)
|
||||
{
|
||||
if ((fold = m_LibraryService.LibraryRootFolder.FindFolder(folderID)) != null)
|
||||
{
|
||||
InventoryCollection ret = new InventoryCollection();
|
||||
ret.Folders = new List<InventoryFolderBase>();
|
||||
ret.Items = fold.RequestListOfItems();
|
||||
descendents = ret.Folders.Count + ret.Items.Count;
|
||||
|
||||
return ret;
|
||||
}
|
||||
}
|
||||
|
||||
InventoryCollection contents = new InventoryCollection();
|
||||
|
||||
if (folderID != UUID.Zero)
|
||||
{
|
||||
contents = m_InventoryService.GetFolderContent(agentID, folderID);
|
||||
InventoryFolderBase containingFolder = new InventoryFolderBase();
|
||||
containingFolder.ID = folderID;
|
||||
containingFolder.Owner = agentID;
|
||||
containingFolder = m_InventoryService.GetFolder(containingFolder);
|
||||
|
||||
if (containingFolder != null)
|
||||
{
|
||||
// m_log.DebugFormat(
|
||||
// "[WEB FETCH INV DESC HANDLER]: Retrieved folder {0} {1} for agent id {2}",
|
||||
// containingFolder.Name, containingFolder.ID, agentID);
|
||||
|
||||
version = containingFolder.Version;
|
||||
|
||||
if (fetchItems)
|
||||
{
|
||||
List<InventoryItemBase> itemsToReturn = contents.Items;
|
||||
List<InventoryItemBase> originalItems = new List<InventoryItemBase>(itemsToReturn);
|
||||
|
||||
// descendents must only include the links, not the linked items we add
|
||||
descendents = originalItems.Count;
|
||||
|
||||
// Add target items for links in this folder before the links themselves.
|
||||
foreach (InventoryItemBase item in originalItems)
|
||||
{
|
||||
if (item.AssetType == (int)AssetType.Link)
|
||||
{
|
||||
InventoryItemBase linkedItem = m_InventoryService.GetItem(new InventoryItemBase(item.AssetID));
|
||||
|
||||
// Take care of genuinely broken links where the target doesn't exist
|
||||
// HACK: Also, don't follow up links that just point to other links. In theory this is legitimate,
|
||||
// but no viewer has been observed to set these up and this is the lazy way of avoiding cycles
|
||||
// rather than having to keep track of every folder requested in the recursion.
|
||||
if (linkedItem != null && linkedItem.AssetType != (int)AssetType.Link)
|
||||
itemsToReturn.Insert(0, linkedItem);
|
||||
}
|
||||
}
|
||||
|
||||
// Now scan for folder links and insert the items they target and those links at the head of the return data
|
||||
foreach (InventoryItemBase item in originalItems)
|
||||
{
|
||||
if (item.AssetType == (int)AssetType.LinkFolder)
|
||||
{
|
||||
InventoryCollection linkedFolderContents = m_InventoryService.GetFolderContent(ownerID, item.AssetID);
|
||||
List<InventoryItemBase> links = linkedFolderContents.Items;
|
||||
|
||||
itemsToReturn.InsertRange(0, links);
|
||||
|
||||
foreach (InventoryItemBase link in linkedFolderContents.Items)
|
||||
{
|
||||
// Take care of genuinely broken links where the target doesn't exist
|
||||
// HACK: Also, don't follow up links that just point to other links. In theory this is legitimate,
|
||||
// but no viewer has been observed to set these up and this is the lazy way of avoiding cycles
|
||||
// rather than having to keep track of every folder requested in the recursion.
|
||||
if (link != null)
|
||||
{
|
||||
// m_log.DebugFormat(
|
||||
// "[WEB FETCH INV DESC HANDLER]: Adding item {0} {1} from folder {2} linked from {3}",
|
||||
// link.Name, (AssetType)link.AssetType, item.AssetID, containingFolder.Name);
|
||||
|
||||
InventoryItemBase linkedItem
|
||||
= m_InventoryService.GetItem(new InventoryItemBase(link.AssetID));
|
||||
|
||||
if (linkedItem != null)
|
||||
itemsToReturn.Insert(0, linkedItem);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// foreach (InventoryItemBase item in contents.Items)
|
||||
// {
|
||||
// m_log.DebugFormat(
|
||||
// "[WEB FETCH INV DESC HANDLER]: Returning item {0}, type {1}, parent {2} in {3} {4}",
|
||||
// item.Name, (AssetType)item.AssetType, item.Folder, containingFolder.Name, containingFolder.ID);
|
||||
// }
|
||||
|
||||
// =====
|
||||
|
||||
//
|
||||
// foreach (InventoryItemBase linkedItem in linkedItemsToAdd)
|
||||
// {
|
||||
// m_log.DebugFormat(
|
||||
// "[WEB FETCH INV DESC HANDLER]: Inserted linked item {0} for link in folder {1} for agent {2}",
|
||||
// linkedItem.Name, folderID, agentID);
|
||||
//
|
||||
// contents.Items.Add(linkedItem);
|
||||
// }
|
||||
//
|
||||
// // If the folder requested contains links, then we need to send those folders first, otherwise the links
|
||||
// // will be broken in the viewer.
|
||||
// HashSet<UUID> linkedItemFolderIdsToSend = new HashSet<UUID>();
|
||||
// foreach (InventoryItemBase item in contents.Items)
|
||||
// {
|
||||
// if (item.AssetType == (int)AssetType.Link)
|
||||
// {
|
||||
// InventoryItemBase linkedItem = m_InventoryService.GetItem(new InventoryItemBase(item.AssetID));
|
||||
//
|
||||
// // Take care of genuinely broken links where the target doesn't exist
|
||||
// // HACK: Also, don't follow up links that just point to other links. In theory this is legitimate,
|
||||
// // but no viewer has been observed to set these up and this is the lazy way of avoiding cycles
|
||||
// // rather than having to keep track of every folder requested in the recursion.
|
||||
// if (linkedItem != null && linkedItem.AssetType != (int)AssetType.Link)
|
||||
// {
|
||||
// // We don't need to send the folder if source and destination of the link are in the same
|
||||
// // folder.
|
||||
// if (linkedItem.Folder != containingFolder.ID)
|
||||
// linkedItemFolderIdsToSend.Add(linkedItem.Folder);
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// foreach (UUID linkedItemFolderId in linkedItemFolderIdsToSend)
|
||||
// {
|
||||
// m_log.DebugFormat(
|
||||
// "[WEB FETCH INV DESC HANDLER]: Recursively fetching folder {0} linked by item in folder {1} for agent {2}",
|
||||
// linkedItemFolderId, folderID, agentID);
|
||||
//
|
||||
// int dummyVersion;
|
||||
// InventoryCollection linkedCollection
|
||||
// = Fetch(
|
||||
// agentID, linkedItemFolderId, ownerID, fetchFolders, fetchItems, sortOrder, out dummyVersion);
|
||||
//
|
||||
// InventoryFolderBase linkedFolder = new InventoryFolderBase(linkedItemFolderId);
|
||||
// linkedFolder.Owner = agentID;
|
||||
// linkedFolder = m_InventoryService.GetFolder(linkedFolder);
|
||||
//
|
||||
//// contents.Folders.AddRange(linkedCollection.Folders);
|
||||
//
|
||||
// contents.Folders.Add(linkedFolder);
|
||||
// contents.Items.AddRange(linkedCollection.Items);
|
||||
// }
|
||||
// }
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// Lost items don't really need a version
|
||||
version = 1;
|
||||
}
|
||||
|
||||
return contents;
|
||||
|
||||
}
|
||||
/// <summary>
|
||||
/// Convert an internal inventory folder object into an LLSD object.
|
||||
/// </summary>
|
||||
/// <param name="invFolder"></param>
|
||||
/// <returns></returns>
|
||||
private LLSDInventoryFolder ConvertInventoryFolder(InventoryFolderBase invFolder)
|
||||
{
|
||||
LLSDInventoryFolder llsdFolder = new LLSDInventoryFolder();
|
||||
llsdFolder.folder_id = invFolder.ID;
|
||||
llsdFolder.parent_id = invFolder.ParentID;
|
||||
llsdFolder.name = invFolder.Name;
|
||||
llsdFolder.type = invFolder.Type;
|
||||
llsdFolder.preferred_type = -1;
|
||||
|
||||
return llsdFolder;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Convert an internal inventory item object into an LLSD object.
|
||||
/// </summary>
|
||||
/// <param name="invItem"></param>
|
||||
/// <returns></returns>
|
||||
private LLSDInventoryItem ConvertInventoryItem(InventoryItemBase invItem)
|
||||
{
|
||||
LLSDInventoryItem llsdItem = new LLSDInventoryItem();
|
||||
llsdItem.asset_id = invItem.AssetID;
|
||||
llsdItem.created_at = invItem.CreationDate;
|
||||
llsdItem.desc = invItem.Description;
|
||||
llsdItem.flags = (int)invItem.Flags;
|
||||
llsdItem.item_id = invItem.ID;
|
||||
llsdItem.name = invItem.Name;
|
||||
llsdItem.parent_id = invItem.Folder;
|
||||
llsdItem.type = invItem.AssetType;
|
||||
llsdItem.inv_type = invItem.InvType;
|
||||
|
||||
llsdItem.permissions = new LLSDPermissions();
|
||||
llsdItem.permissions.creator_id = invItem.CreatorIdAsUuid;
|
||||
llsdItem.permissions.base_mask = (int)invItem.CurrentPermissions;
|
||||
llsdItem.permissions.everyone_mask = (int)invItem.EveryOnePermissions;
|
||||
llsdItem.permissions.group_id = invItem.GroupID;
|
||||
llsdItem.permissions.group_mask = (int)invItem.GroupPermissions;
|
||||
llsdItem.permissions.is_owner_group = invItem.GroupOwned;
|
||||
llsdItem.permissions.next_owner_mask = (int)invItem.NextPermissions;
|
||||
llsdItem.permissions.owner_id = invItem.Owner;
|
||||
llsdItem.permissions.owner_mask = (int)invItem.CurrentPermissions;
|
||||
llsdItem.sale_info = new LLSDSaleInfo();
|
||||
llsdItem.sale_info.sale_price = invItem.SalePrice;
|
||||
llsdItem.sale_info.sale_type = invItem.SaleType;
|
||||
|
||||
return llsdItem;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -29,22 +29,19 @@ using System;
|
|||
using Nini.Config;
|
||||
using OpenSim.Server.Base;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Servers.HttpServer;
|
||||
using OpenSim.Server.Handlers.Base;
|
||||
using OpenMetaverse;
|
||||
using OpenMetaverse.StructuredData;
|
||||
|
||||
|
||||
namespace OpenSim.Capabilities.Handlers
|
||||
{
|
||||
public class FetchInvDescServerConnector : ServiceConnector
|
||||
public class WebFetchInvDescServerConnector : ServiceConnector
|
||||
{
|
||||
private IInventoryService m_InventoryService;
|
||||
private ILibraryService m_LibraryService;
|
||||
private string m_ConfigName = "CapsService";
|
||||
|
||||
public FetchInvDescServerConnector(IConfigSource config, IHttpServer server, string configName) :
|
||||
public WebFetchInvDescServerConnector(IConfigSource config, IHttpServer server, string configName) :
|
||||
base(config, server, configName)
|
||||
{
|
||||
if (configName != String.Empty)
|
||||
|
@ -70,16 +67,16 @@ namespace OpenSim.Capabilities.Handlers
|
|||
m_LibraryService =
|
||||
ServerUtils.LoadPlugin<ILibraryService>(libService, args);
|
||||
|
||||
ExpiringKey<UUID> m_badRequests = new ExpiringKey<UUID>(30000);
|
||||
|
||||
FetchInvDescHandler webFetchHandler = new FetchInvDescHandler(m_InventoryService, m_LibraryService, null);
|
||||
ISimpleStreamHandler reqHandler
|
||||
= new SimpleStreamHandler("/CAPS/WebFetchInvDesc/", delegate(IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
|
||||
{
|
||||
webFetchHandler.FetchInventoryDescendentsRequest(httpRequest, httpResponse, m_badRequests);
|
||||
});
|
||||
|
||||
server.AddSimpleStreamHandler(reqHandler);
|
||||
WebFetchInvDescHandler webFetchHandler = new WebFetchInvDescHandler(m_InventoryService, m_LibraryService);
|
||||
IRequestHandler reqHandler
|
||||
= new RestStreamHandler(
|
||||
"POST",
|
||||
"/CAPS/WebFetchInvDesc/" /*+ UUID.Random()*/,
|
||||
webFetchHandler.FetchInventoryDescendentsRequest,
|
||||
"WebFetchInvDesc",
|
||||
null);
|
||||
server.AddStreamHandler(reqHandler);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
|
@ -68,10 +68,7 @@ namespace OpenSim.Framework.Capabilities
|
|||
/// <returns></returns>
|
||||
public static object LLSDDeserialize(byte[] b)
|
||||
{
|
||||
using (MemoryStream ms = new MemoryStream(b, false))
|
||||
{
|
||||
return LLSDDeserialize(ms);
|
||||
}
|
||||
return LLSDDeserialize(new MemoryStream(b, false));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -81,23 +78,21 @@ namespace OpenSim.Framework.Capabilities
|
|||
/// <returns></returns>
|
||||
public static object LLSDDeserialize(Stream st)
|
||||
{
|
||||
using (XmlTextReader reader = new XmlTextReader(st))
|
||||
{
|
||||
reader.Read();
|
||||
SkipWS(reader);
|
||||
XmlTextReader reader = new XmlTextReader(st);
|
||||
reader.Read();
|
||||
SkipWS(reader);
|
||||
|
||||
if (reader.NodeType != XmlNodeType.Element || reader.LocalName != "llsd")
|
||||
throw new LLSDParseException("Expected <llsd>");
|
||||
if (reader.NodeType != XmlNodeType.Element || reader.LocalName != "llsd")
|
||||
throw new LLSDParseException("Expected <llsd>");
|
||||
|
||||
reader.Read();
|
||||
object ret = LLSDParseOne(reader);
|
||||
SkipWS(reader);
|
||||
reader.Read();
|
||||
object ret = LLSDParseOne(reader);
|
||||
SkipWS(reader);
|
||||
|
||||
if (reader.NodeType != XmlNodeType.EndElement || reader.LocalName != "llsd")
|
||||
throw new LLSDParseException("Expected </llsd>");
|
||||
if (reader.NodeType != XmlNodeType.EndElement || reader.LocalName != "llsd")
|
||||
throw new LLSDParseException("Expected </llsd>");
|
||||
|
||||
return ret;
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -107,17 +102,17 @@ namespace OpenSim.Framework.Capabilities
|
|||
/// <returns></returns>
|
||||
public static byte[] LLSDSerialize(object obj)
|
||||
{
|
||||
using(StringWriter sw = new StringWriter())
|
||||
using(XmlTextWriter writer = new XmlTextWriter(sw))
|
||||
{
|
||||
writer.Formatting = Formatting.None;
|
||||
StringWriter sw = new StringWriter();
|
||||
XmlTextWriter writer = new XmlTextWriter(sw);
|
||||
writer.Formatting = Formatting.None;
|
||||
|
||||
writer.WriteStartElement(String.Empty, "llsd", String.Empty);
|
||||
LLSDWriteOne(writer, obj);
|
||||
writer.WriteEndElement();
|
||||
writer.Flush();
|
||||
return Util.UTF8.GetBytes(sw.ToString());
|
||||
}
|
||||
writer.WriteStartElement(String.Empty, "llsd", String.Empty);
|
||||
LLSDWriteOne(writer, obj);
|
||||
writer.WriteEndElement();
|
||||
|
||||
writer.Close();
|
||||
|
||||
return Util.UTF8.GetBytes(sw.ToString());
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -566,7 +561,7 @@ namespace OpenSim.Framework.Capabilities
|
|||
endPos = FindEnd(llsd, 1);
|
||||
|
||||
if (Double.TryParse(llsd.Substring(1, endPos - 1), NumberStyles.Float,
|
||||
Culture.NumberFormatInfo, out value))
|
||||
Utils.EnUsCulture.NumberFormat, out value))
|
||||
return value;
|
||||
else
|
||||
throw new LLSDParseException("Failed to parse double value type");
|
||||
|
|
|
@ -30,20 +30,13 @@ using OpenMetaverse;
|
|||
|
||||
namespace OpenSim.Framework.Capabilities
|
||||
{
|
||||
|
||||
[LLSDType("MAP")]
|
||||
public class LLSDAssetUploadComplete
|
||||
{
|
||||
public string new_asset = String.Empty;
|
||||
public UUID new_inventory_item = UUID.Zero;
|
||||
// public UUID new_texture_folder_id = UUID.Zero;
|
||||
public string state = String.Empty;
|
||||
public LLSDAssetUploadError error = null;
|
||||
//public bool success = false;
|
||||
public int new_next_owner_mask = 0;
|
||||
public int new_group_mask = 0;
|
||||
public int new_everyone_mask = 0;
|
||||
public int inventory_item_flags = 0;
|
||||
|
||||
public LLSDAssetUploadComplete()
|
||||
{
|
||||
|
|
|
@ -30,28 +30,15 @@ using OpenMetaverse;
|
|||
|
||||
namespace OpenSim.Framework.Capabilities
|
||||
{
|
||||
[OSDMap]
|
||||
public class LLSDAssetResource
|
||||
{
|
||||
public OSDArray instance_list = new OSDArray();
|
||||
public OSDArray texture_list = new OSDArray();
|
||||
public OSDArray mesh_list = new OSDArray();
|
||||
public string metric = String.Empty;
|
||||
}
|
||||
|
||||
[OSDMap]
|
||||
public class LLSDAssetUploadRequest
|
||||
{
|
||||
public string asset_type = String.Empty;
|
||||
public string description = String.Empty;
|
||||
public UUID folder_id = UUID.Zero;
|
||||
public UUID texture_folder_id = UUID.Zero;
|
||||
public int next_owner_mask = 0;
|
||||
public int group_mask = 0;
|
||||
public int everyone_mask = 0;
|
||||
public string inventory_type = String.Empty;
|
||||
public string name = String.Empty;
|
||||
public LLSDAssetResource asset_resources = new LLSDAssetResource();
|
||||
|
||||
public LLSDAssetUploadRequest()
|
||||
{
|
||||
}
|
||||
|
|
|
@ -26,51 +26,20 @@
|
|||
*/
|
||||
|
||||
using System;
|
||||
using OpenMetaverse;
|
||||
|
||||
namespace OpenSim.Framework.Capabilities
|
||||
{
|
||||
[OSDMap]
|
||||
public class LLSDAssetUploadError
|
||||
{
|
||||
public string message = String.Empty;
|
||||
public UUID identifier = UUID.Zero;
|
||||
}
|
||||
|
||||
[OSDMap]
|
||||
public class LLSDAssetUploadResponsePricebrkDown
|
||||
{
|
||||
public int mesh_streaming;
|
||||
public int mesh_physics;
|
||||
public int mesh_instance;
|
||||
public int texture;
|
||||
public int model;
|
||||
}
|
||||
|
||||
[OSDMap]
|
||||
public class LLSDAssetUploadResponseData
|
||||
{
|
||||
public double resource_cost;
|
||||
public double model_streaming_cost;
|
||||
public double simulation_cost;
|
||||
public double physics_cost;
|
||||
public LLSDAssetUploadResponsePricebrkDown upload_price_breakdown = new LLSDAssetUploadResponsePricebrkDown();
|
||||
}
|
||||
|
||||
[OSDMap]
|
||||
public class LLSDAssetUploadResponse
|
||||
{
|
||||
public string uploader = String.Empty;
|
||||
public string state = String.Empty;
|
||||
public int upload_price = 0;
|
||||
public LLSDAssetUploadResponseData data = null;
|
||||
public LLSDAssetUploadError error = null;
|
||||
|
||||
public LLSDAssetUploadResponse()
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
[OSDMap]
|
||||
public class LLSDNewFileAngentInventoryVariablePriceReplyResponse
|
||||
{
|
||||
|
@ -78,7 +47,7 @@ namespace OpenSim.Framework.Capabilities
|
|||
public string state;
|
||||
public int upload_price;
|
||||
public string rsvp;
|
||||
|
||||
|
||||
public LLSDNewFileAngentInventoryVariablePriceReplyResponse()
|
||||
{
|
||||
state = "confirm_upload";
|
||||
|
|
|
@ -42,7 +42,7 @@ namespace OpenSim.Framework.Capabilities
|
|||
{
|
||||
public string username;
|
||||
public string display_name;
|
||||
//'display_name_next_update':d"1970-01-01T00:00:00Z"
|
||||
//'display_name_next_update':d"1970-01-01T00:00:00Z"
|
||||
public string legacy_first_name;
|
||||
public string legacy_last_name;
|
||||
public UUID id;
|
||||
|
|
|
@ -0,0 +1,68 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using OpenMetaverse;
|
||||
|
||||
namespace OpenSim.Framework.Capabilities
|
||||
{
|
||||
[OSDMap]
|
||||
public class LLSDEnvironmentRequest
|
||||
{
|
||||
public UUID messageID;
|
||||
public UUID regionID;
|
||||
}
|
||||
|
||||
[OSDMap]
|
||||
public class LLSDEnvironmentSetResponse
|
||||
{
|
||||
public UUID regionID;
|
||||
public UUID messageID;
|
||||
public Boolean success;
|
||||
public String fail_reason;
|
||||
}
|
||||
|
||||
public class EnvironmentSettings
|
||||
{
|
||||
/// <summary>
|
||||
/// generates a empty llsd settings response for viewer
|
||||
/// </summary>
|
||||
/// <param name="messageID">the message UUID</param>
|
||||
/// <param name="regionID">the region UUID</param>
|
||||
public static string EmptySettings(UUID messageID, UUID regionID)
|
||||
{
|
||||
OSDArray arr = new OSDArray();
|
||||
LLSDEnvironmentRequest msg = new LLSDEnvironmentRequest();
|
||||
msg.messageID = messageID;
|
||||
msg.regionID = regionID;
|
||||
arr.Array.Add(msg);
|
||||
return LLSDHelpers.SerialiseLLSDReply(arr);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
|
@ -30,7 +30,6 @@ using System.Collections;
|
|||
using System.IO;
|
||||
using System.Reflection;
|
||||
using System.Xml;
|
||||
using OpenMetaverse;
|
||||
|
||||
namespace OpenSim.Framework.Capabilities
|
||||
{
|
||||
|
@ -41,32 +40,17 @@ namespace OpenSim.Framework.Capabilities
|
|||
|
||||
public static string SerialiseLLSDReply(object obj)
|
||||
{
|
||||
using(StringWriter sw = new StringWriter())
|
||||
using(XmlTextWriter writer = new XmlTextWriter(sw))
|
||||
{
|
||||
writer.Formatting = Formatting.None;
|
||||
writer.WriteStartElement(String.Empty, "llsd", String.Empty);
|
||||
SerializeOSDType(writer, obj);
|
||||
writer.WriteEndElement();
|
||||
writer.Flush();
|
||||
StringWriter sw = new StringWriter();
|
||||
XmlTextWriter writer = new XmlTextWriter(sw);
|
||||
writer.Formatting = Formatting.None;
|
||||
writer.WriteStartElement(String.Empty, "llsd", String.Empty);
|
||||
SerializeOSDType(writer, obj);
|
||||
writer.WriteEndElement();
|
||||
writer.Close();
|
||||
|
||||
//m_log.DebugFormat("[LLSD Helpers]: Generated serialized LLSD reply {0}", sw.ToString());
|
||||
|
||||
return sw.ToString();
|
||||
}
|
||||
}
|
||||
|
||||
public static string SerialiseLLSDReplyNoHeader(object obj)
|
||||
{
|
||||
using(StringWriter sw = new StringWriter())
|
||||
using(XmlTextWriter writer = new XmlTextWriter(sw))
|
||||
{
|
||||
writer.Formatting = Formatting.None;
|
||||
SerializeOSDType(writer, obj);
|
||||
writer.Flush();
|
||||
//m_log.DebugFormat("[LLSD Helpers]: Generated serialized LLSD reply {0}", sw.ToString());
|
||||
|
||||
return sw.ToString();
|
||||
}
|
||||
return sw.ToString();
|
||||
}
|
||||
|
||||
private static void SerializeOSDType(XmlTextWriter writer, object obj)
|
||||
|
@ -173,22 +157,6 @@ namespace OpenSim.Framework.Capabilities
|
|||
// the LLSD map/array types in the array need to be deserialised
|
||||
// but first we need to know the right class to deserialise them into.
|
||||
}
|
||||
else if(enumerator.Value is Boolean && field.FieldType == typeof(int) )
|
||||
{
|
||||
int i = (bool)enumerator.Value ? 1 : 0;
|
||||
field.SetValue(obj, i);
|
||||
}
|
||||
else if(field.FieldType == typeof(bool) && enumerator.Value is int)
|
||||
{
|
||||
bool b = (int)enumerator.Value != 0;
|
||||
field.SetValue(obj, b);
|
||||
}
|
||||
else if(field.FieldType == typeof(UUID) && enumerator.Value is string)
|
||||
{
|
||||
UUID u;
|
||||
UUID.TryParse((string)enumerator.Value, out u);
|
||||
field.SetValue(obj, u);
|
||||
}
|
||||
else
|
||||
{
|
||||
field.SetValue(obj, enumerator.Value);
|
||||
|
|
|
@ -37,6 +37,5 @@ namespace OpenSim.Framework.Capabilities
|
|||
public string name;
|
||||
public int type;
|
||||
public int preferred_type;
|
||||
public int version;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -87,12 +87,12 @@ namespace OpenSim.Framework.Capabilities
|
|||
[OSDMap]
|
||||
public class LLSDInventoryFolderContents
|
||||
{
|
||||
public UUID agent_id;
|
||||
public UUID agent_id;
|
||||
public int descendents;
|
||||
public UUID folder_id;
|
||||
public UUID folder_id;
|
||||
public OSDArray categories = new OSDArray();
|
||||
public OSDArray items = new OSDArray();
|
||||
public UUID owner_id;
|
||||
public UUID owner_id;
|
||||
public int version;
|
||||
}
|
||||
|
||||
|
|
|
@ -25,15 +25,17 @@
|
|||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using OpenMetaverse;
|
||||
|
||||
namespace Robust32
|
||||
namespace OpenSim.Framework.Capabilities
|
||||
{
|
||||
class Program
|
||||
[OSDMap]
|
||||
public class LLSDItemUpdate
|
||||
{
|
||||
static void Main(string[] args)
|
||||
public UUID item_id;
|
||||
|
||||
public LLSDItemUpdate()
|
||||
{
|
||||
global::OpenSim.Server.OpenSimServer.Main(args);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,51 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
|
||||
using System.Collections;
|
||||
|
||||
namespace OpenSim.Framework.Capabilities
|
||||
{
|
||||
[OSDMap]
|
||||
public class LLSDParcelVoiceInfoResponse
|
||||
{
|
||||
public int parcel_local_id;
|
||||
public string region_name;
|
||||
public Hashtable voice_credentials;
|
||||
|
||||
public LLSDParcelVoiceInfoResponse()
|
||||
{
|
||||
}
|
||||
|
||||
public LLSDParcelVoiceInfoResponse(string region, int localID, Hashtable creds)
|
||||
{
|
||||
region_name = region;
|
||||
parcel_local_id = localID;
|
||||
voice_credentials = creds;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,42 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
|
||||
using OpenMetaverse;
|
||||
|
||||
namespace OpenSim.Framework.Capabilities
|
||||
{
|
||||
[LLSDType("MAP")]
|
||||
public class LLSDRemoteParcelResponse
|
||||
{
|
||||
public UUID parcel_id;
|
||||
|
||||
public LLSDRemoteParcelResponse()
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
|
@ -61,9 +61,6 @@ namespace OpenSim.Framework.Capabilities
|
|||
// OpenMetaverse.StructuredData.LLSDParser.DeserializeXml(new XmlTextReader(request));
|
||||
|
||||
Hashtable hash = (Hashtable) LLSD.LLSDDeserialize(request);
|
||||
if(hash == null)
|
||||
return new byte[0];
|
||||
|
||||
TRequest llsdRequest = new TRequest();
|
||||
LLSDHelpers.DeserialiseOSDMap(hash, llsdRequest);
|
||||
|
||||
|
|
|
@ -0,0 +1,50 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using OpenMetaverse;
|
||||
|
||||
namespace OpenSim.Framework.Capabilities
|
||||
{
|
||||
[OSDMap]
|
||||
public class LLSDTaskScriptUpdate
|
||||
{
|
||||
/// <summary>
|
||||
/// The item containing the script to update
|
||||
/// </summary>
|
||||
public UUID item_id;
|
||||
|
||||
/// <summary>
|
||||
/// The task containing the script
|
||||
/// </summary>
|
||||
public UUID task_id;
|
||||
|
||||
/// <summary>
|
||||
/// Signals whether the script is currently active
|
||||
/// </summary>
|
||||
public int is_script_running;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,57 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
|
||||
namespace OpenSim.Framework.Capabilities
|
||||
{
|
||||
[OSDMap]
|
||||
public class LLSDVoiceAccountResponse
|
||||
{
|
||||
public string username;
|
||||
public string password;
|
||||
public string voice_sip_uri_hostname;
|
||||
public string voice_account_server_name;
|
||||
|
||||
public LLSDVoiceAccountResponse()
|
||||
{
|
||||
}
|
||||
|
||||
public LLSDVoiceAccountResponse(string user, string pass)
|
||||
{
|
||||
username = user;
|
||||
password = pass;
|
||||
}
|
||||
|
||||
public LLSDVoiceAccountResponse(string user, string pass, string sipUriHost, string accountServer)
|
||||
{
|
||||
username = user;
|
||||
password = pass;
|
||||
voice_sip_uri_hostname = sipUriHost;
|
||||
voice_account_server_name = accountServer;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -2,7 +2,7 @@
|
|||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("OpenSim.Capabilities")]
|
||||
|
@ -14,8 +14,8 @@ using System.Runtime.InteropServices;
|
|||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
|
@ -25,7 +25,7 @@ using System.Runtime.InteropServices;
|
|||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
|
|
|
@ -80,7 +80,7 @@ namespace OpenSim.ConsoleClient
|
|||
while (m_Server.Running)
|
||||
{
|
||||
System.Threading.Thread.Sleep(500);
|
||||
MainConsole.Instance.Prompt();
|
||||
// MainConsole.Instance.Prompt();
|
||||
}
|
||||
|
||||
if (pidFile != String.Empty)
|
||||
|
@ -178,7 +178,7 @@ namespace OpenSim.ConsoleClient
|
|||
Requester.MakeRequest(requestUrl, requestData, ReadResponses);
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
List<string> lines = new List<string>();
|
||||
|
||||
foreach (XmlNode part in rootNodeL[0].ChildNodes)
|
||||
|
@ -202,7 +202,7 @@ namespace OpenSim.ConsoleClient
|
|||
string[] parts = l.Split(new char[] {':'}, 3);
|
||||
if (parts.Length != 3)
|
||||
continue;
|
||||
|
||||
|
||||
if (parts[2].StartsWith("+++") || parts[2].StartsWith("-++"))
|
||||
prompt = parts[2];
|
||||
else
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("OpenSim.ConsoleClient")]
|
||||
|
@ -14,8 +14,8 @@ using System.Runtime.InteropServices;
|
|||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
|
@ -25,7 +25,7 @@ using System.Runtime.InteropServices;
|
|||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
|
|
|
@ -37,8 +37,9 @@ namespace OpenSim.Data
|
|||
public abstract class AssetDataBase : IAssetDataPlugin
|
||||
{
|
||||
public abstract AssetBase GetAsset(UUID uuid);
|
||||
public abstract bool StoreAsset(AssetBase asset);
|
||||
public abstract bool[] AssetsExist(UUID[] uuids);
|
||||
|
||||
public abstract void StoreAsset(AssetBase asset);
|
||||
public abstract bool ExistsAsset(UUID uuid);
|
||||
|
||||
public abstract List<AssetMetadata> FetchAssetMetadataSet(int start, int count);
|
||||
|
||||
|
|
|
@ -38,7 +38,7 @@ namespace OpenSim.Data
|
|||
/// <summary>This function converts a value returned from the database in one of the
|
||||
/// supported formats into a UUID. This function is not actually DBMS-specific right
|
||||
/// now
|
||||
///
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="id"></param>
|
||||
/// <returns></returns>
|
||||
|
@ -47,25 +47,24 @@ namespace OpenSim.Data
|
|||
if ((id == null) || (id == DBNull.Value))
|
||||
return UUID.Zero;
|
||||
|
||||
Type idtype = id.GetType();
|
||||
|
||||
if (idtype == typeof(Guid))
|
||||
if (id.GetType() == typeof(Guid))
|
||||
return new UUID((Guid)id);
|
||||
|
||||
if (id.GetType() == typeof(string))
|
||||
if (id.GetType() == typeof(byte[]))
|
||||
{
|
||||
Guid gg;
|
||||
if (Guid.TryParse((string)id, out gg))
|
||||
return new UUID(gg);
|
||||
return UUID.Zero;
|
||||
if (((byte[])id).Length == 0)
|
||||
return UUID.Zero;
|
||||
else if (((byte[])id).Length == 16)
|
||||
return new UUID((byte[])id, 0);
|
||||
}
|
||||
else if (id.GetType() == typeof(string))
|
||||
{
|
||||
if (((string)id).Length == 0)
|
||||
return UUID.Zero;
|
||||
else if (((string)id).Length == 36)
|
||||
return new UUID((string)id);
|
||||
}
|
||||
|
||||
if (idtype == typeof(byte[]))
|
||||
{
|
||||
if (((byte[])id).Length < 16)
|
||||
return UUID.Zero;
|
||||
return new UUID((byte[])id, 0);
|
||||
}
|
||||
throw new Exception("Failed to convert db value to UUID: " + id.ToString());
|
||||
}
|
||||
}
|
||||
|
|
|
@ -34,8 +34,8 @@ namespace OpenSim.Data
|
|||
public interface IAssetDataPlugin : IPlugin
|
||||
{
|
||||
AssetBase GetAsset(UUID uuid);
|
||||
bool StoreAsset(AssetBase asset);
|
||||
bool[] AssetsExist(UUID[] uuids);
|
||||
void StoreAsset(AssetBase asset);
|
||||
bool ExistsAsset(UUID uuid);
|
||||
List<AssetMetadata> FetchAssetMetadataSet(int start, int count);
|
||||
void Initialise(string connect);
|
||||
bool Delete(string id);
|
||||
|
|
|
@ -39,7 +39,7 @@ namespace OpenSim.Data
|
|||
public Dictionary<string, string> Data;
|
||||
}
|
||||
|
||||
public interface IAvatarData
|
||||
public interface IAvatarData
|
||||
{
|
||||
AvatarBaseData[] Get(string field, string val);
|
||||
bool Store(AvatarBaseData data);
|
||||
|
|
|
@ -1,47 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System.Collections.Generic;
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Framework;
|
||||
|
||||
namespace OpenSim.Data
|
||||
{
|
||||
public delegate string FSStoreDelegate(AssetBase asset, bool force);
|
||||
|
||||
public interface IFSAssetDataPlugin : IPlugin
|
||||
{
|
||||
bool[] AssetsExist(UUID[] uuids);
|
||||
void Initialise(string connect, string realm, int SkipAccessTimeDays);
|
||||
bool Delete(string id);
|
||||
|
||||
AssetMetadata Get(string id, out string hash);
|
||||
bool Store(AssetMetadata metadata, string hash);
|
||||
void Import(string conn, string table, int start, int count, bool force, FSStoreDelegate store);
|
||||
int Count();
|
||||
}
|
||||
}
|
|
@ -47,7 +47,7 @@ namespace OpenSim.Data
|
|||
/// <summary>
|
||||
/// An interface for connecting to the user grid datastore
|
||||
/// </summary>
|
||||
public interface IGridUserData
|
||||
public interface IGridUserData
|
||||
{
|
||||
GridUserData Get(string userID);
|
||||
GridUserData[] GetAll(string query);
|
||||
|
|
|
@ -81,7 +81,7 @@ namespace OpenSim.Data
|
|||
}
|
||||
|
||||
|
||||
public interface IGroupsData
|
||||
public interface IGroupsData
|
||||
{
|
||||
// groups table
|
||||
bool StoreGroup(GroupData data);
|
||||
|
|
|
@ -48,7 +48,7 @@ namespace OpenSim.Data
|
|||
/// <summary>
|
||||
/// An interface for connecting to the user grid datastore
|
||||
/// </summary>
|
||||
public interface IHGTravelingData
|
||||
public interface IHGTravelingData
|
||||
{
|
||||
HGTravelingData Get(UUID sessionID);
|
||||
HGTravelingData[] GetSessions(UUID userID);
|
||||
|
|
|
@ -39,7 +39,7 @@ namespace OpenSim.Data
|
|||
}
|
||||
|
||||
|
||||
public interface IOfflineIMData
|
||||
public interface IOfflineIMData
|
||||
{
|
||||
OfflineIMData[] Get(string field, string val);
|
||||
long GetCount(string field, string key);
|
||||
|
|
|
@ -44,7 +44,7 @@ namespace OpenSim.Data
|
|||
/// <summary>
|
||||
/// An interface for connecting to the presence datastore
|
||||
/// </summary>
|
||||
public interface IPresenceData
|
||||
public interface IPresenceData
|
||||
{
|
||||
bool Store(PresenceData data);
|
||||
|
||||
|
|
|
@ -48,7 +48,7 @@ namespace OpenSim.Data
|
|||
bool UpdateAvatarProperties(ref UserProfileProperties props, ref string result);
|
||||
bool UpdateAvatarInterests(UserProfileProperties up, ref string result);
|
||||
bool GetClassifiedInfo(ref UserClassifiedAdd ad, ref string result);
|
||||
bool UpdateUserPreferences(ref UserPreferences pref, ref string result);
|
||||
bool UpdateUserPreferences(ref UserPreferences pref, ref string result);
|
||||
bool GetUserPreferences(ref UserPreferences pref, ref string result);
|
||||
bool GetUserAppData(ref UserAppData props, ref string result);
|
||||
bool SetUserAppData(UserAppData props, ref string result);
|
||||
|
|
|
@ -52,12 +52,12 @@ namespace OpenSim.Data
|
|||
public int sizeY;
|
||||
|
||||
/// <summary>
|
||||
/// Return the x-coordinate of this region in region units.
|
||||
/// Return the x-coordinate of this region.
|
||||
/// </summary>
|
||||
public int coordX { get { return (int)Util.WorldToRegionLoc((uint)posX); } }
|
||||
|
||||
/// <summary>
|
||||
/// Return the y-coordinate of this region in region units.
|
||||
/// Return the y-coordinate of this region.
|
||||
/// </summary>
|
||||
public int coordY { get { return (int)Util.WorldToRegionLoc((uint)posY); } }
|
||||
|
||||
|
@ -67,12 +67,10 @@ namespace OpenSim.Data
|
|||
/// <summary>
|
||||
/// An interface for connecting to the authentication datastore
|
||||
/// </summary>
|
||||
public interface IRegionData
|
||||
public interface IRegionData
|
||||
{
|
||||
RegionData Get(UUID regionID, UUID ScopeID);
|
||||
List<RegionData> Get(string regionName, UUID ScopeID);
|
||||
RegionData GetSpecific(string regionName, UUID ScopeID);
|
||||
|
||||
RegionData Get(int x, int y, UUID ScopeID);
|
||||
List<RegionData> Get(int xStart, int yStart, int xEnd, int yEnd, UUID ScopeID);
|
||||
|
||||
|
|
|
@ -50,6 +50,5 @@ namespace OpenSim.Data
|
|||
bool Store(UserAccountData data);
|
||||
bool Delete(string field, string val);
|
||||
UserAccountData[] GetUsers(UUID scopeID, string query);
|
||||
UserAccountData[] GetUsersWhere(UUID scopeID, string where);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -39,7 +39,7 @@ namespace OpenSim.Data
|
|||
{
|
||||
AssetBase GetAsset(UUID uuid);
|
||||
void StoreAsset(AssetBase asset);
|
||||
bool[] AssetsExist(UUID[] uuids);
|
||||
bool ExistsAsset(UUID uuid);
|
||||
List<AssetMetadata> FetchAssetMetadataSet(int start, int count);
|
||||
void Initialise(string connect);
|
||||
bool Delete(string id);
|
||||
|
|
|
@ -38,67 +38,19 @@ namespace OpenSim.Data
|
|||
public UUID ownerRoleID;
|
||||
public string name;
|
||||
public string charter;
|
||||
public bool showInList;
|
||||
public UUID insigniaID;
|
||||
public bool showInList;
|
||||
public UUID insigniaID;
|
||||
public int membershipFee;
|
||||
public bool openEnrollment;
|
||||
public bool allowPublish;
|
||||
public bool maturePublish;
|
||||
public bool maturePublish;
|
||||
public UUID founderID;
|
||||
public ulong everyonePowers;
|
||||
public ulong ownersPowers;
|
||||
|
||||
public Dictionary<UUID, XGroupMember> members = new Dictionary<UUID, XGroupMember>();
|
||||
public Dictionary<UUID, XGroupNotice> notices = new Dictionary<UUID, XGroupNotice>();
|
||||
|
||||
public XGroup Clone()
|
||||
{
|
||||
XGroup clone = (XGroup)MemberwiseClone();
|
||||
clone.members = new Dictionary<UUID, XGroupMember>();
|
||||
clone.notices = new Dictionary<UUID, XGroupNotice>();
|
||||
|
||||
foreach (KeyValuePair<UUID, XGroupMember> kvp in members)
|
||||
clone.members[kvp.Key] = kvp.Value.Clone();
|
||||
|
||||
foreach (KeyValuePair<UUID, XGroupNotice> kvp in notices)
|
||||
clone.notices[kvp.Key] = kvp.Value.Clone();
|
||||
|
||||
return clone;
|
||||
}
|
||||
}
|
||||
|
||||
public class XGroupMember
|
||||
{
|
||||
public UUID agentID;
|
||||
public UUID groupID;
|
||||
public UUID roleID;
|
||||
public bool acceptNotices = true;
|
||||
public bool listInProfile = true;
|
||||
|
||||
public XGroupMember Clone()
|
||||
{
|
||||
return (XGroupMember)MemberwiseClone();
|
||||
}
|
||||
}
|
||||
|
||||
public class XGroupNotice
|
||||
{
|
||||
public UUID groupID;
|
||||
public UUID noticeID;
|
||||
public uint timestamp;
|
||||
public string fromName;
|
||||
public string subject;
|
||||
public string message;
|
||||
public byte[] binaryBucket;
|
||||
public bool hasAttachment;
|
||||
public int assetType;
|
||||
|
||||
public XGroupNotice Clone()
|
||||
{
|
||||
XGroupNotice clone = (XGroupNotice)MemberwiseClone();
|
||||
clone.binaryBucket = (byte[])binaryBucket.Clone();
|
||||
|
||||
return clone;
|
||||
return (XGroup)MemberwiseClone();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -106,13 +58,14 @@ namespace OpenSim.Data
|
|||
/// Early stub interface for groups data, not final.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Currently in-use only for regression test purposes.
|
||||
/// Currently in-use only for regression test purposes. Needs to be filled out over time.
|
||||
/// </remarks>
|
||||
public interface IXGroupData
|
||||
{
|
||||
bool StoreGroup(XGroup group);
|
||||
XGroup GetGroup(UUID groupID);
|
||||
Dictionary<UUID, XGroup> GetGroups();
|
||||
bool DeleteGroup(UUID groupID);
|
||||
XGroup[] GetGroups(string field, string val);
|
||||
XGroup[] GetGroups(string[] fields, string[] vals);
|
||||
bool DeleteGroups(string field, string val);
|
||||
bool DeleteGroups(string[] fields, string[] vals);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,293 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Data;
|
||||
using System.Data.SqlClient;
|
||||
using System.Reflection;
|
||||
using System.Collections.Generic;
|
||||
using OpenMetaverse;
|
||||
using log4net;
|
||||
using OpenSim.Framework;
|
||||
|
||||
namespace OpenSim.Data.MSSQL
|
||||
{
|
||||
/// <summary>
|
||||
/// A MSSQL Interface for the Asset server
|
||||
/// </summary>
|
||||
public class MSSQLAssetData : AssetDataBase
|
||||
{
|
||||
private const string _migrationStore = "AssetStore";
|
||||
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
private long m_ticksToEpoch;
|
||||
/// <summary>
|
||||
/// Database manager
|
||||
/// </summary>
|
||||
private MSSQLManager m_database;
|
||||
private string m_connectionString;
|
||||
|
||||
#region IPlugin Members
|
||||
|
||||
override public void Dispose() { }
|
||||
|
||||
/// <summary>
|
||||
/// <para>Initialises asset interface</para>
|
||||
/// </summary>
|
||||
// [Obsolete("Cannot be default-initialized!")]
|
||||
override public void Initialise()
|
||||
{
|
||||
m_log.Info("[MSSQLAssetData]: " + Name + " cannot be default-initialized!");
|
||||
throw new PluginNotInitialisedException(Name);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Initialises asset interface
|
||||
/// </summary>
|
||||
/// <para>
|
||||
/// a string instead of file, if someone writes the support
|
||||
/// </para>
|
||||
/// <param name="connectionString">connect string</param>
|
||||
override public void Initialise(string connectionString)
|
||||
{
|
||||
m_ticksToEpoch = new System.DateTime(1970, 1, 1).Ticks;
|
||||
|
||||
m_database = new MSSQLManager(connectionString);
|
||||
m_connectionString = connectionString;
|
||||
|
||||
//New migration to check for DB changes
|
||||
m_database.CheckMigration(_migrationStore);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Database provider version.
|
||||
/// </summary>
|
||||
override public string Version
|
||||
{
|
||||
get { return m_database.getVersion(); }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The name of this DB provider.
|
||||
/// </summary>
|
||||
override public string Name
|
||||
{
|
||||
get { return "MSSQL Asset storage engine"; }
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region IAssetDataPlugin Members
|
||||
|
||||
/// <summary>
|
||||
/// Fetch Asset from m_database
|
||||
/// </summary>
|
||||
/// <param name="assetID">the asset UUID</param>
|
||||
/// <returns></returns>
|
||||
override public AssetBase GetAsset(UUID assetID)
|
||||
{
|
||||
string sql = "SELECT * FROM assets WHERE id = @id";
|
||||
using (SqlConnection conn = new SqlConnection(m_connectionString))
|
||||
using (SqlCommand cmd = new SqlCommand(sql, conn))
|
||||
{
|
||||
cmd.Parameters.Add(m_database.CreateParameter("id", assetID));
|
||||
conn.Open();
|
||||
using (SqlDataReader reader = cmd.ExecuteReader())
|
||||
{
|
||||
if (reader.Read())
|
||||
{
|
||||
AssetBase asset = new AssetBase(
|
||||
DBGuid.FromDB(reader["id"]),
|
||||
(string)reader["name"],
|
||||
Convert.ToSByte(reader["assetType"]),
|
||||
reader["creatorid"].ToString()
|
||||
);
|
||||
// Region Main
|
||||
asset.Description = (string)reader["description"];
|
||||
asset.Local = Convert.ToBoolean(reader["local"]);
|
||||
asset.Temporary = Convert.ToBoolean(reader["temporary"]);
|
||||
asset.Flags = (AssetFlags)(Convert.ToInt32(reader["asset_flags"]));
|
||||
asset.Data = (byte[])reader["data"];
|
||||
return asset;
|
||||
}
|
||||
return null; // throw new Exception("No rows to return");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Create asset in m_database
|
||||
/// </summary>
|
||||
/// <param name="asset">the asset</param>
|
||||
override public void StoreAsset(AssetBase asset)
|
||||
{
|
||||
|
||||
string sql =
|
||||
@"IF EXISTS(SELECT * FROM assets WHERE id=@id)
|
||||
UPDATE assets set name = @name, description = @description, assetType = @assetType,
|
||||
local = @local, temporary = @temporary, creatorid = @creatorid, data = @data
|
||||
WHERE id=@id
|
||||
ELSE
|
||||
INSERT INTO assets
|
||||
([id], [name], [description], [assetType], [local],
|
||||
[temporary], [create_time], [access_time], [creatorid], [asset_flags], [data])
|
||||
VALUES
|
||||
(@id, @name, @description, @assetType, @local,
|
||||
@temporary, @create_time, @access_time, @creatorid, @asset_flags, @data)";
|
||||
|
||||
string assetName = asset.Name;
|
||||
if (asset.Name.Length > 64)
|
||||
{
|
||||
assetName = asset.Name.Substring(0, 64);
|
||||
m_log.WarnFormat(
|
||||
"[ASSET DB]: Name '{0}' for asset {1} truncated from {2} to {3} characters on add",
|
||||
asset.Name, asset.ID, asset.Name.Length, assetName.Length);
|
||||
}
|
||||
|
||||
string assetDescription = asset.Description;
|
||||
if (asset.Description.Length > 64)
|
||||
{
|
||||
assetDescription = asset.Description.Substring(0, 64);
|
||||
m_log.WarnFormat(
|
||||
"[ASSET DB]: Description '{0}' for asset {1} truncated from {2} to {3} characters on add",
|
||||
asset.Description, asset.ID, asset.Description.Length, assetDescription.Length);
|
||||
}
|
||||
|
||||
using (SqlConnection conn = new SqlConnection(m_connectionString))
|
||||
using (SqlCommand command = new SqlCommand(sql, conn))
|
||||
{
|
||||
int now = (int)((System.DateTime.Now.Ticks - m_ticksToEpoch) / 10000000);
|
||||
command.Parameters.Add(m_database.CreateParameter("id", asset.FullID));
|
||||
command.Parameters.Add(m_database.CreateParameter("name", assetName));
|
||||
command.Parameters.Add(m_database.CreateParameter("description", assetDescription));
|
||||
command.Parameters.Add(m_database.CreateParameter("assetType", asset.Type));
|
||||
command.Parameters.Add(m_database.CreateParameter("local", asset.Local));
|
||||
command.Parameters.Add(m_database.CreateParameter("temporary", asset.Temporary));
|
||||
command.Parameters.Add(m_database.CreateParameter("access_time", now));
|
||||
command.Parameters.Add(m_database.CreateParameter("create_time", now));
|
||||
command.Parameters.Add(m_database.CreateParameter("asset_flags", (int)asset.Flags));
|
||||
command.Parameters.Add(m_database.CreateParameter("creatorid", asset.Metadata.CreatorID));
|
||||
command.Parameters.Add(m_database.CreateParameter("data", asset.Data));
|
||||
conn.Open();
|
||||
try
|
||||
{
|
||||
command.ExecuteNonQuery();
|
||||
}
|
||||
catch(Exception e)
|
||||
{
|
||||
m_log.Error("[ASSET DB]: Error storing item :" + e.Message);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Commented out since currently unused - this probably should be called in GetAsset()
|
||||
// private void UpdateAccessTime(AssetBase asset)
|
||||
// {
|
||||
// using (AutoClosingSqlCommand cmd = m_database.Query("UPDATE assets SET access_time = @access_time WHERE id=@id"))
|
||||
// {
|
||||
// int now = (int)((System.DateTime.Now.Ticks - m_ticksToEpoch) / 10000000);
|
||||
// cmd.Parameters.AddWithValue("@id", asset.FullID.ToString());
|
||||
// cmd.Parameters.AddWithValue("@access_time", now);
|
||||
// try
|
||||
// {
|
||||
// cmd.ExecuteNonQuery();
|
||||
// }
|
||||
// catch (Exception e)
|
||||
// {
|
||||
// m_log.Error(e.ToString());
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
|
||||
/// <summary>
|
||||
/// Check if asset exist in m_database
|
||||
/// </summary>
|
||||
/// <param name="uuid"></param>
|
||||
/// <returns>true if exist.</returns>
|
||||
override public bool ExistsAsset(UUID uuid)
|
||||
{
|
||||
if (GetAsset(uuid) != null)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a list of AssetMetadata objects. The list is a subset of
|
||||
/// the entire data set offset by <paramref name="start" /> containing
|
||||
/// <paramref name="count" /> elements.
|
||||
/// </summary>
|
||||
/// <param name="start">The number of results to discard from the total data set.</param>
|
||||
/// <param name="count">The number of rows the returned list should contain.</param>
|
||||
/// <returns>A list of AssetMetadata objects.</returns>
|
||||
public override List<AssetMetadata> FetchAssetMetadataSet(int start, int count)
|
||||
{
|
||||
List<AssetMetadata> retList = new List<AssetMetadata>(count);
|
||||
string sql = @"WITH OrderedAssets AS
|
||||
(
|
||||
SELECT id, name, description, assetType, temporary, creatorid,
|
||||
RowNumber = ROW_NUMBER() OVER (ORDER BY id)
|
||||
FROM assets
|
||||
)
|
||||
SELECT *
|
||||
FROM OrderedAssets
|
||||
WHERE RowNumber BETWEEN @start AND @stop;";
|
||||
|
||||
using (SqlConnection conn = new SqlConnection(m_connectionString))
|
||||
using (SqlCommand cmd = new SqlCommand(sql, conn))
|
||||
{
|
||||
cmd.Parameters.Add(m_database.CreateParameter("start", start));
|
||||
cmd.Parameters.Add(m_database.CreateParameter("stop", start + count - 1));
|
||||
conn.Open();
|
||||
using (SqlDataReader reader = cmd.ExecuteReader())
|
||||
{
|
||||
while (reader.Read())
|
||||
{
|
||||
AssetMetadata metadata = new AssetMetadata();
|
||||
metadata.FullID = DBGuid.FromDB(reader["id"]);
|
||||
metadata.Name = (string)reader["name"];
|
||||
metadata.Description = (string)reader["description"];
|
||||
metadata.Type = Convert.ToSByte(reader["assetType"]);
|
||||
metadata.Temporary = Convert.ToBoolean(reader["temporary"]);
|
||||
metadata.CreatorID = (string)reader["creatorid"];
|
||||
retList.Add(metadata);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return retList;
|
||||
}
|
||||
|
||||
public override bool Delete(string id)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
}
|
|
@ -0,0 +1,227 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ''AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Data;
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Framework;
|
||||
using System.Data.SqlClient;
|
||||
using System.Reflection;
|
||||
using System.Text;
|
||||
|
||||
namespace OpenSim.Data.MSSQL
|
||||
{
|
||||
public class MSSQLAuthenticationData : IAuthenticationData
|
||||
{
|
||||
private string m_Realm;
|
||||
private List<string> m_ColumnNames = null;
|
||||
private int m_LastExpire = 0;
|
||||
private string m_ConnectionString;
|
||||
private MSSQLManager m_database;
|
||||
|
||||
public MSSQLAuthenticationData(string connectionString, string realm)
|
||||
{
|
||||
m_Realm = realm;
|
||||
m_ConnectionString = connectionString;
|
||||
using (SqlConnection conn = new SqlConnection(m_ConnectionString))
|
||||
{
|
||||
conn.Open();
|
||||
Migration m = new Migration(conn, GetType().Assembly, "AuthStore");
|
||||
m_database = new MSSQLManager(m_ConnectionString);
|
||||
m.Update();
|
||||
}
|
||||
}
|
||||
|
||||
public AuthenticationData Get(UUID principalID)
|
||||
{
|
||||
AuthenticationData ret = new AuthenticationData();
|
||||
ret.Data = new Dictionary<string, object>();
|
||||
|
||||
string sql = string.Format("select * from {0} where UUID = @principalID", m_Realm);
|
||||
|
||||
using (SqlConnection conn = new SqlConnection(m_ConnectionString))
|
||||
using (SqlCommand cmd = new SqlCommand(sql, conn))
|
||||
{
|
||||
cmd.Parameters.Add(m_database.CreateParameter("@principalID", principalID));
|
||||
conn.Open();
|
||||
using (SqlDataReader result = cmd.ExecuteReader())
|
||||
{
|
||||
if (result.Read())
|
||||
{
|
||||
ret.PrincipalID = principalID;
|
||||
|
||||
if (m_ColumnNames == null)
|
||||
{
|
||||
m_ColumnNames = new List<string>();
|
||||
|
||||
DataTable schemaTable = result.GetSchemaTable();
|
||||
foreach (DataRow row in schemaTable.Rows)
|
||||
m_ColumnNames.Add(row["ColumnName"].ToString());
|
||||
}
|
||||
|
||||
foreach (string s in m_ColumnNames)
|
||||
{
|
||||
if (s == "UUID")
|
||||
continue;
|
||||
|
||||
ret.Data[s] = result[s].ToString();
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
public bool Store(AuthenticationData data)
|
||||
{
|
||||
if (data.Data.ContainsKey("UUID"))
|
||||
data.Data.Remove("UUID");
|
||||
|
||||
string[] fields = new List<string>(data.Data.Keys).ToArray();
|
||||
StringBuilder updateBuilder = new StringBuilder();
|
||||
|
||||
using (SqlConnection conn = new SqlConnection(m_ConnectionString))
|
||||
using (SqlCommand cmd = new SqlCommand())
|
||||
{
|
||||
updateBuilder.AppendFormat("update {0} set ", m_Realm);
|
||||
|
||||
bool first = true;
|
||||
foreach (string field in fields)
|
||||
{
|
||||
if (!first)
|
||||
updateBuilder.Append(", ");
|
||||
updateBuilder.AppendFormat("{0} = @{0}",field);
|
||||
|
||||
first = false;
|
||||
cmd.Parameters.Add(m_database.CreateParameter("@" + field, data.Data[field]));
|
||||
}
|
||||
|
||||
updateBuilder.Append(" where UUID = @principalID");
|
||||
|
||||
cmd.CommandText = updateBuilder.ToString();
|
||||
cmd.Connection = conn;
|
||||
cmd.Parameters.Add(m_database.CreateParameter("@principalID", data.PrincipalID));
|
||||
|
||||
conn.Open();
|
||||
if (cmd.ExecuteNonQuery() < 1)
|
||||
{
|
||||
StringBuilder insertBuilder = new StringBuilder();
|
||||
|
||||
insertBuilder.AppendFormat("insert into {0} (UUID, ", m_Realm);
|
||||
insertBuilder.Append(String.Join(", ", fields));
|
||||
insertBuilder.Append(") values (@principalID, @");
|
||||
insertBuilder.Append(String.Join(", @", fields));
|
||||
insertBuilder.Append(")");
|
||||
|
||||
cmd.CommandText = insertBuilder.ToString();
|
||||
|
||||
if (cmd.ExecuteNonQuery() < 1)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public bool SetDataItem(UUID principalID, string item, string value)
|
||||
{
|
||||
string sql = string.Format("update {0} set {1} = @{1} where UUID = @UUID", m_Realm, item);
|
||||
using (SqlConnection conn = new SqlConnection(m_ConnectionString))
|
||||
using (SqlCommand cmd = new SqlCommand(sql, conn))
|
||||
{
|
||||
cmd.Parameters.Add(m_database.CreateParameter("@" + item, value));
|
||||
conn.Open();
|
||||
if (cmd.ExecuteNonQuery() > 0)
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool SetToken(UUID principalID, string token, int lifetime)
|
||||
{
|
||||
if (System.Environment.TickCount - m_LastExpire > 30000)
|
||||
DoExpire();
|
||||
|
||||
string sql = "insert into tokens (UUID, token, validity) values (@principalID, @token, @lifetime)";
|
||||
using (SqlConnection conn = new SqlConnection(m_ConnectionString))
|
||||
using (SqlCommand cmd = new SqlCommand(sql, conn))
|
||||
{
|
||||
cmd.Parameters.Add(m_database.CreateParameter("@principalID", principalID));
|
||||
cmd.Parameters.Add(m_database.CreateParameter("@token", token));
|
||||
cmd.Parameters.Add(m_database.CreateParameter("@lifetime", DateTime.Now.AddMinutes(lifetime)));
|
||||
conn.Open();
|
||||
|
||||
if (cmd.ExecuteNonQuery() > 0)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool CheckToken(UUID principalID, string token, int lifetime)
|
||||
{
|
||||
if (System.Environment.TickCount - m_LastExpire > 30000)
|
||||
DoExpire();
|
||||
|
||||
DateTime validDate = DateTime.Now.AddMinutes(lifetime);
|
||||
string sql = "update tokens set validity = @validDate where UUID = @principalID and token = @token and validity > GetDate()";
|
||||
using (SqlConnection conn = new SqlConnection(m_ConnectionString))
|
||||
using (SqlCommand cmd = new SqlCommand(sql, conn))
|
||||
{
|
||||
cmd.Parameters.Add(m_database.CreateParameter("@principalID", principalID));
|
||||
cmd.Parameters.Add(m_database.CreateParameter("@token", token));
|
||||
cmd.Parameters.Add(m_database.CreateParameter("@validDate", validDate));
|
||||
conn.Open();
|
||||
|
||||
if (cmd.ExecuteNonQuery() > 0)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
private void DoExpire()
|
||||
{
|
||||
DateTime currentDateTime = DateTime.Now;
|
||||
string sql = "delete from tokens where validity < @currentDateTime";
|
||||
using (SqlConnection conn = new SqlConnection(m_ConnectionString))
|
||||
using (SqlCommand cmd = new SqlCommand(sql, conn))
|
||||
{
|
||||
conn.Open();
|
||||
cmd.Parameters.Add(m_database.CreateParameter("@currentDateTime", currentDateTime));
|
||||
cmd.ExecuteNonQuery();
|
||||
}
|
||||
m_LastExpire = System.Environment.TickCount;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -25,50 +25,47 @@
|
|||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using Nini.Config;
|
||||
using log4net;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Data;
|
||||
using System.Reflection;
|
||||
using System.IO;
|
||||
using System.Net;
|
||||
using System.Text;
|
||||
using System.Text.RegularExpressions;
|
||||
using System.Xml;
|
||||
using System.Xml.Serialization;
|
||||
using OpenSim.Server.Base;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using System.Threading;
|
||||
using log4net;
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.ServiceAuth;
|
||||
using OpenSim.Framework.Servers.HttpServer;
|
||||
using System.Data.SqlClient;
|
||||
|
||||
namespace OpenSim.Server.Handlers.BakedTextures
|
||||
namespace OpenSim.Data.MSSQL
|
||||
{
|
||||
public class BakesServerPostHandler : BaseStreamHandler
|
||||
/// <summary>
|
||||
/// A MSSQL Interface for Avatar Storage
|
||||
/// </summary>
|
||||
public class MSSQLAvatarData : MSSQLGenericTableHandler<AvatarBaseData>,
|
||||
IAvatarData
|
||||
{
|
||||
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private IBakedTextureService m_BakesService;
|
||||
|
||||
public BakesServerPostHandler(IBakedTextureService service, IServiceAuth auth) :
|
||||
base("POST", "/bakes", auth)
|
||||
|
||||
public MSSQLAvatarData(string connectionString, string realm) :
|
||||
base(connectionString, realm, "Avatar")
|
||||
{
|
||||
m_BakesService = service;
|
||||
}
|
||||
|
||||
protected override byte[] ProcessRequest(
|
||||
string path, Stream request, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
|
||||
public bool Delete(UUID principalID, string name)
|
||||
{
|
||||
string[] p = SplitParams(path);
|
||||
|
||||
if (p.Length == 0)
|
||||
using (SqlConnection conn = new SqlConnection(m_ConnectionString))
|
||||
using (SqlCommand cmd = new SqlCommand())
|
||||
{
|
||||
return new byte[0];
|
||||
|
||||
cmd.CommandText = String.Format("DELETE FROM {0} where [PrincipalID] = @PrincipalID and [Name] = @Name", m_Realm);
|
||||
cmd.Parameters.Add(m_database.CreateParameter("@PrincipalID", principalID.ToString()));
|
||||
cmd.Parameters.Add(m_database.CreateParameter("@Name", name));
|
||||
cmd.Connection = conn;
|
||||
conn.Open();
|
||||
if (cmd.ExecuteNonQuery() > 0)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
using(StreamReader sr = new StreamReader(request))
|
||||
m_BakesService.Store(p[0],sr.ReadToEnd());
|
||||
|
||||
return new byte[0];
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,577 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Data;
|
||||
using System.Data.SqlClient;
|
||||
using System.Reflection;
|
||||
using log4net;
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
|
||||
namespace OpenSim.Data.MSSQL
|
||||
{
|
||||
public class MSSQLEstateStore : IEstateDataStore
|
||||
{
|
||||
private const string _migrationStore = "EstateStore";
|
||||
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private MSSQLManager _Database;
|
||||
private string m_connectionString;
|
||||
private FieldInfo[] _Fields;
|
||||
private Dictionary<string, FieldInfo> _FieldMap = new Dictionary<string, FieldInfo>();
|
||||
|
||||
#region Public methods
|
||||
|
||||
public MSSQLEstateStore()
|
||||
{
|
||||
}
|
||||
|
||||
public MSSQLEstateStore(string connectionString)
|
||||
{
|
||||
Initialise(connectionString);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Initialises the estatedata class.
|
||||
/// </summary>
|
||||
/// <param name="connectionString">connectionString.</param>
|
||||
public void Initialise(string connectionString)
|
||||
{
|
||||
if (!string.IsNullOrEmpty(connectionString))
|
||||
{
|
||||
m_connectionString = connectionString;
|
||||
_Database = new MSSQLManager(connectionString);
|
||||
}
|
||||
|
||||
//Migration settings
|
||||
using (SqlConnection conn = new SqlConnection(m_connectionString))
|
||||
{
|
||||
conn.Open();
|
||||
Migration m = new Migration(conn, GetType().Assembly, "EstateStore");
|
||||
m.Update();
|
||||
}
|
||||
|
||||
//Interesting way to get parameters! Maybe implement that also with other types
|
||||
Type t = typeof(EstateSettings);
|
||||
_Fields = t.GetFields(BindingFlags.NonPublic |
|
||||
BindingFlags.Instance |
|
||||
BindingFlags.DeclaredOnly);
|
||||
|
||||
foreach (FieldInfo f in _Fields)
|
||||
{
|
||||
if (f.Name.Substring(0, 2) == "m_")
|
||||
_FieldMap[f.Name.Substring(2)] = f;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Loads the estate settings.
|
||||
/// </summary>
|
||||
/// <param name="regionID">region ID.</param>
|
||||
/// <returns></returns>
|
||||
public EstateSettings LoadEstateSettings(UUID regionID, bool create)
|
||||
{
|
||||
EstateSettings es = new EstateSettings();
|
||||
|
||||
string sql = "select estate_settings." + String.Join(",estate_settings.", FieldList) + " from estate_map left join estate_settings on estate_map.EstateID = estate_settings.EstateID where estate_settings.EstateID is not null and RegionID = @RegionID";
|
||||
|
||||
bool insertEstate = false;
|
||||
using (SqlConnection conn = new SqlConnection(m_connectionString))
|
||||
using (SqlCommand cmd = new SqlCommand(sql, conn))
|
||||
{
|
||||
cmd.Parameters.Add(_Database.CreateParameter("@RegionID", regionID));
|
||||
conn.Open();
|
||||
using (SqlDataReader reader = cmd.ExecuteReader())
|
||||
{
|
||||
if (reader.Read())
|
||||
{
|
||||
foreach (string name in FieldList)
|
||||
{
|
||||
FieldInfo f = _FieldMap[name];
|
||||
object v = reader[name];
|
||||
if (f.FieldType == typeof(bool))
|
||||
{
|
||||
f.SetValue(es, Convert.ToInt32(v) != 0);
|
||||
}
|
||||
else if (f.FieldType == typeof(UUID))
|
||||
{
|
||||
f.SetValue(es, new UUID((Guid)v)); // uuid);
|
||||
}
|
||||
else if (f.FieldType == typeof(string))
|
||||
{
|
||||
f.SetValue(es, v.ToString());
|
||||
}
|
||||
else if (f.FieldType == typeof(UInt32))
|
||||
{
|
||||
f.SetValue(es, Convert.ToUInt32(v));
|
||||
}
|
||||
else if (f.FieldType == typeof(Single))
|
||||
{
|
||||
f.SetValue(es, Convert.ToSingle(v));
|
||||
}
|
||||
else
|
||||
f.SetValue(es, v);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
insertEstate = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (insertEstate && create)
|
||||
{
|
||||
DoCreate(es);
|
||||
LinkRegion(regionID, (int)es.EstateID);
|
||||
}
|
||||
|
||||
LoadBanList(es);
|
||||
|
||||
es.EstateManagers = LoadUUIDList(es.EstateID, "estate_managers");
|
||||
es.EstateAccess = LoadUUIDList(es.EstateID, "estate_users");
|
||||
es.EstateGroups = LoadUUIDList(es.EstateID, "estate_groups");
|
||||
|
||||
//Set event
|
||||
es.OnSave += StoreEstateSettings;
|
||||
return es;
|
||||
}
|
||||
|
||||
public EstateSettings CreateNewEstate()
|
||||
{
|
||||
EstateSettings es = new EstateSettings();
|
||||
es.OnSave += StoreEstateSettings;
|
||||
|
||||
DoCreate(es);
|
||||
|
||||
LoadBanList(es);
|
||||
|
||||
es.EstateManagers = LoadUUIDList(es.EstateID, "estate_managers");
|
||||
es.EstateAccess = LoadUUIDList(es.EstateID, "estate_users");
|
||||
es.EstateGroups = LoadUUIDList(es.EstateID, "estate_groups");
|
||||
|
||||
return es;
|
||||
}
|
||||
|
||||
private void DoCreate(EstateSettings es)
|
||||
{
|
||||
List<string> names = new List<string>(FieldList);
|
||||
|
||||
names.Remove("EstateID");
|
||||
|
||||
string sql = string.Format("insert into estate_settings ({0}) values ( @{1})", String.Join(",", names.ToArray()), String.Join(", @", names.ToArray()));
|
||||
|
||||
//_Log.Debug("[DB ESTATE]: SQL: " + sql);
|
||||
using (SqlConnection conn = new SqlConnection(m_connectionString))
|
||||
using (SqlCommand insertCommand = new SqlCommand(sql, conn))
|
||||
{
|
||||
insertCommand.CommandText = sql + " SET @ID = SCOPE_IDENTITY()";
|
||||
|
||||
foreach (string name in names)
|
||||
{
|
||||
insertCommand.Parameters.Add(_Database.CreateParameter("@" + name, _FieldMap[name].GetValue(es)));
|
||||
}
|
||||
SqlParameter idParameter = new SqlParameter("@ID", SqlDbType.Int);
|
||||
idParameter.Direction = ParameterDirection.Output;
|
||||
insertCommand.Parameters.Add(idParameter);
|
||||
conn.Open();
|
||||
insertCommand.ExecuteNonQuery();
|
||||
|
||||
es.EstateID = Convert.ToUInt32(idParameter.Value);
|
||||
}
|
||||
|
||||
//TODO check if this is needed??
|
||||
es.Save();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Stores the estate settings.
|
||||
/// </summary>
|
||||
/// <param name="es">estate settings</param>
|
||||
public void StoreEstateSettings(EstateSettings es)
|
||||
{
|
||||
List<string> names = new List<string>(FieldList);
|
||||
|
||||
names.Remove("EstateID");
|
||||
|
||||
string sql = string.Format("UPDATE estate_settings SET ");
|
||||
foreach (string name in names)
|
||||
{
|
||||
sql += name + " = @" + name + ", ";
|
||||
}
|
||||
sql = sql.Remove(sql.LastIndexOf(","));
|
||||
sql += " WHERE EstateID = @EstateID";
|
||||
|
||||
using (SqlConnection conn = new SqlConnection(m_connectionString))
|
||||
using (SqlCommand cmd = new SqlCommand(sql, conn))
|
||||
{
|
||||
foreach (string name in names)
|
||||
{
|
||||
cmd.Parameters.Add(_Database.CreateParameter("@" + name, _FieldMap[name].GetValue(es)));
|
||||
}
|
||||
|
||||
cmd.Parameters.Add(_Database.CreateParameter("@EstateID", es.EstateID));
|
||||
conn.Open();
|
||||
cmd.ExecuteNonQuery();
|
||||
}
|
||||
|
||||
SaveBanList(es);
|
||||
SaveUUIDList(es.EstateID, "estate_managers", es.EstateManagers);
|
||||
SaveUUIDList(es.EstateID, "estate_users", es.EstateAccess);
|
||||
SaveUUIDList(es.EstateID, "estate_groups", es.EstateGroups);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Private methods
|
||||
|
||||
private string[] FieldList
|
||||
{
|
||||
get { return new List<string>(_FieldMap.Keys).ToArray(); }
|
||||
}
|
||||
|
||||
private void LoadBanList(EstateSettings es)
|
||||
{
|
||||
es.ClearBans();
|
||||
|
||||
string sql = "select bannedUUID from estateban where EstateID = @EstateID";
|
||||
|
||||
using (SqlConnection conn = new SqlConnection(m_connectionString))
|
||||
using (SqlCommand cmd = new SqlCommand(sql, conn))
|
||||
{
|
||||
SqlParameter idParameter = new SqlParameter("@EstateID", SqlDbType.Int);
|
||||
idParameter.Value = es.EstateID;
|
||||
cmd.Parameters.Add(idParameter);
|
||||
conn.Open();
|
||||
using (SqlDataReader reader = cmd.ExecuteReader())
|
||||
{
|
||||
while (reader.Read())
|
||||
{
|
||||
EstateBan eb = new EstateBan();
|
||||
|
||||
eb.BannedUserID = new UUID((Guid)reader["bannedUUID"]); //uuid;
|
||||
eb.BannedHostAddress = "0.0.0.0";
|
||||
eb.BannedHostIPMask = "0.0.0.0";
|
||||
es.AddBan(eb);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private UUID[] LoadUUIDList(uint estateID, string table)
|
||||
{
|
||||
List<UUID> uuids = new List<UUID>();
|
||||
|
||||
string sql = string.Format("select uuid from {0} where EstateID = @EstateID", table);
|
||||
|
||||
using (SqlConnection conn = new SqlConnection(m_connectionString))
|
||||
using (SqlCommand cmd = new SqlCommand(sql, conn))
|
||||
{
|
||||
cmd.Parameters.Add(_Database.CreateParameter("@EstateID", estateID));
|
||||
conn.Open();
|
||||
using (SqlDataReader reader = cmd.ExecuteReader())
|
||||
{
|
||||
while (reader.Read())
|
||||
{
|
||||
uuids.Add(new UUID((Guid)reader["uuid"])); //uuid);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return uuids.ToArray();
|
||||
}
|
||||
|
||||
private void SaveBanList(EstateSettings es)
|
||||
{
|
||||
//Delete first
|
||||
using (SqlConnection conn = new SqlConnection(m_connectionString))
|
||||
{
|
||||
conn.Open();
|
||||
using (SqlCommand cmd = conn.CreateCommand())
|
||||
{
|
||||
cmd.CommandText = "delete from estateban where EstateID = @EstateID";
|
||||
cmd.Parameters.AddWithValue("@EstateID", (int)es.EstateID);
|
||||
cmd.ExecuteNonQuery();
|
||||
|
||||
//Insert after
|
||||
cmd.CommandText = "insert into estateban (EstateID, bannedUUID,bannedIp, bannedIpHostMask, bannedNameMask) values ( @EstateID, @bannedUUID, '','','' )";
|
||||
cmd.Parameters.AddWithValue("@bannedUUID", Guid.Empty);
|
||||
foreach (EstateBan b in es.EstateBans)
|
||||
{
|
||||
cmd.Parameters["@bannedUUID"].Value = b.BannedUserID.Guid;
|
||||
cmd.ExecuteNonQuery();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void SaveUUIDList(uint estateID, string table, UUID[] data)
|
||||
{
|
||||
using (SqlConnection conn = new SqlConnection(m_connectionString))
|
||||
{
|
||||
conn.Open();
|
||||
using (SqlCommand cmd = conn.CreateCommand())
|
||||
{
|
||||
cmd.Parameters.AddWithValue("@EstateID", (int)estateID);
|
||||
cmd.CommandText = string.Format("delete from {0} where EstateID = @EstateID", table);
|
||||
cmd.ExecuteNonQuery();
|
||||
|
||||
cmd.CommandText = string.Format("insert into {0} (EstateID, uuid) values ( @EstateID, @uuid )", table);
|
||||
cmd.Parameters.AddWithValue("@uuid", Guid.Empty);
|
||||
foreach (UUID uuid in data)
|
||||
{
|
||||
cmd.Parameters["@uuid"].Value = uuid.Guid; //.ToString(); //TODO check if this works
|
||||
cmd.ExecuteNonQuery();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public EstateSettings LoadEstateSettings(int estateID)
|
||||
{
|
||||
EstateSettings es = new EstateSettings();
|
||||
string sql = "select estate_settings." + String.Join(",estate_settings.", FieldList) + " from estate_settings where EstateID = @EstateID";
|
||||
using (SqlConnection conn = new SqlConnection(m_connectionString))
|
||||
{
|
||||
conn.Open();
|
||||
using (SqlCommand cmd = new SqlCommand(sql, conn))
|
||||
{
|
||||
cmd.Parameters.AddWithValue("@EstateID", (int)estateID);
|
||||
using (SqlDataReader reader = cmd.ExecuteReader())
|
||||
{
|
||||
if (reader.Read())
|
||||
{
|
||||
foreach (string name in FieldList)
|
||||
{
|
||||
FieldInfo f = _FieldMap[name];
|
||||
object v = reader[name];
|
||||
if (f.FieldType == typeof(bool))
|
||||
{
|
||||
f.SetValue(es, Convert.ToInt32(v) != 0);
|
||||
}
|
||||
else if (f.FieldType == typeof(UUID))
|
||||
{
|
||||
f.SetValue(es, new UUID((Guid)v)); // uuid);
|
||||
}
|
||||
else if (f.FieldType == typeof(string))
|
||||
{
|
||||
f.SetValue(es, v.ToString());
|
||||
}
|
||||
else if (f.FieldType == typeof(UInt32))
|
||||
{
|
||||
f.SetValue(es, Convert.ToUInt32(v));
|
||||
}
|
||||
else if (f.FieldType == typeof(Single))
|
||||
{
|
||||
f.SetValue(es, Convert.ToSingle(v));
|
||||
}
|
||||
else
|
||||
f.SetValue(es, v);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
LoadBanList(es);
|
||||
|
||||
es.EstateManagers = LoadUUIDList(es.EstateID, "estate_managers");
|
||||
es.EstateAccess = LoadUUIDList(es.EstateID, "estate_users");
|
||||
es.EstateGroups = LoadUUIDList(es.EstateID, "estate_groups");
|
||||
|
||||
//Set event
|
||||
es.OnSave += StoreEstateSettings;
|
||||
return es;
|
||||
|
||||
}
|
||||
|
||||
public List<EstateSettings> LoadEstateSettingsAll()
|
||||
{
|
||||
List<EstateSettings> allEstateSettings = new List<EstateSettings>();
|
||||
|
||||
List<int> allEstateIds = GetEstatesAll();
|
||||
|
||||
foreach (int estateId in allEstateIds)
|
||||
allEstateSettings.Add(LoadEstateSettings(estateId));
|
||||
|
||||
return allEstateSettings;
|
||||
}
|
||||
|
||||
public List<int> GetEstates(string search)
|
||||
{
|
||||
List<int> result = new List<int>();
|
||||
string sql = "select estateID from estate_settings where EstateName = @EstateName";
|
||||
using (SqlConnection conn = new SqlConnection(m_connectionString))
|
||||
{
|
||||
conn.Open();
|
||||
using (SqlCommand cmd = new SqlCommand(sql, conn))
|
||||
{
|
||||
cmd.Parameters.AddWithValue("@EstateName", search);
|
||||
|
||||
using (IDataReader reader = cmd.ExecuteReader())
|
||||
{
|
||||
while (reader.Read())
|
||||
{
|
||||
result.Add(Convert.ToInt32(reader["EstateID"]));
|
||||
}
|
||||
reader.Close();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
public List<int> GetEstatesAll()
|
||||
{
|
||||
List<int> result = new List<int>();
|
||||
string sql = "select estateID from estate_settings";
|
||||
using (SqlConnection conn = new SqlConnection(m_connectionString))
|
||||
{
|
||||
conn.Open();
|
||||
using (SqlCommand cmd = new SqlCommand(sql, conn))
|
||||
{
|
||||
using (IDataReader reader = cmd.ExecuteReader())
|
||||
{
|
||||
while (reader.Read())
|
||||
{
|
||||
result.Add(Convert.ToInt32(reader["EstateID"]));
|
||||
}
|
||||
reader.Close();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
public List<int> GetEstatesByOwner(UUID ownerID)
|
||||
{
|
||||
List<int> result = new List<int>();
|
||||
string sql = "select estateID from estate_settings where EstateOwner = @EstateOwner";
|
||||
using (SqlConnection conn = new SqlConnection(m_connectionString))
|
||||
{
|
||||
conn.Open();
|
||||
using (SqlCommand cmd = new SqlCommand(sql, conn))
|
||||
{
|
||||
cmd.Parameters.AddWithValue("@EstateOwner", ownerID);
|
||||
|
||||
using (IDataReader reader = cmd.ExecuteReader())
|
||||
{
|
||||
while (reader.Read())
|
||||
{
|
||||
result.Add(Convert.ToInt32(reader["EstateID"]));
|
||||
}
|
||||
reader.Close();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
public bool LinkRegion(UUID regionID, int estateID)
|
||||
{
|
||||
string deleteSQL = "delete from estate_map where RegionID = @RegionID";
|
||||
string insertSQL = "insert into estate_map values (@RegionID, @EstateID)";
|
||||
using (SqlConnection conn = new SqlConnection(m_connectionString))
|
||||
{
|
||||
conn.Open();
|
||||
SqlTransaction transaction = conn.BeginTransaction();
|
||||
|
||||
try
|
||||
{
|
||||
using (SqlCommand cmd = new SqlCommand(deleteSQL, conn))
|
||||
{
|
||||
cmd.Transaction = transaction;
|
||||
cmd.Parameters.AddWithValue("@RegionID", regionID.Guid);
|
||||
|
||||
cmd.ExecuteNonQuery();
|
||||
}
|
||||
|
||||
using (SqlCommand cmd = new SqlCommand(insertSQL, conn))
|
||||
{
|
||||
cmd.Transaction = transaction;
|
||||
cmd.Parameters.AddWithValue("@RegionID", regionID.Guid);
|
||||
cmd.Parameters.AddWithValue("@EstateID", estateID);
|
||||
|
||||
int ret = cmd.ExecuteNonQuery();
|
||||
|
||||
if (ret != 0)
|
||||
transaction.Commit();
|
||||
else
|
||||
transaction.Rollback();
|
||||
|
||||
return (ret != 0);
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
m_log.Error("[REGION DB]: LinkRegion failed: " + ex.Message);
|
||||
transaction.Rollback();
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public List<UUID> GetRegions(int estateID)
|
||||
{
|
||||
List<UUID> result = new List<UUID>();
|
||||
string sql = "select RegionID from estate_map where EstateID = @EstateID";
|
||||
using (SqlConnection conn = new SqlConnection(m_connectionString))
|
||||
{
|
||||
conn.Open();
|
||||
using (SqlCommand cmd = new SqlCommand(sql, conn))
|
||||
{
|
||||
cmd.Parameters.AddWithValue("@EstateID", estateID);
|
||||
|
||||
using (IDataReader reader = cmd.ExecuteReader())
|
||||
{
|
||||
while (reader.Read())
|
||||
{
|
||||
result.Add(DBGuid.FromDB(reader["RegionID"]));
|
||||
}
|
||||
reader.Close();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
public bool DeleteEstate(int estateID)
|
||||
{
|
||||
// TODO: Implementation!
|
||||
return false;
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
}
|
|
@ -0,0 +1,99 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ''AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Data;
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Framework;
|
||||
using System.Data.SqlClient;
|
||||
using System.Reflection;
|
||||
using System.Text;
|
||||
|
||||
namespace OpenSim.Data.MSSQL
|
||||
{
|
||||
public class MSSQLFriendsData : MSSQLGenericTableHandler<FriendsData>, IFriendsData
|
||||
{
|
||||
public MSSQLFriendsData(string connectionString, string realm)
|
||||
: base(connectionString, realm, "FriendsStore")
|
||||
{
|
||||
using (SqlConnection conn = new SqlConnection(m_ConnectionString))
|
||||
{
|
||||
conn.Open();
|
||||
Migration m = new Migration(conn, GetType().Assembly, "FriendsStore");
|
||||
m.Update();
|
||||
}
|
||||
}
|
||||
|
||||
public bool Delete(UUID principalID, string friend)
|
||||
{
|
||||
return Delete(principalID.ToString(), friend);
|
||||
}
|
||||
|
||||
public bool Delete(string principalID, string friend)
|
||||
{
|
||||
using (SqlConnection conn = new SqlConnection(m_ConnectionString))
|
||||
using (SqlCommand cmd = new SqlCommand())
|
||||
{
|
||||
cmd.CommandText = String.Format("delete from {0} where PrincipalID = @PrincipalID and Friend = @Friend", m_Realm);
|
||||
cmd.Parameters.Add(m_database.CreateParameter("@PrincipalID", principalID.ToString()));
|
||||
cmd.Parameters.Add(m_database.CreateParameter("@Friend", friend));
|
||||
cmd.Connection = conn;
|
||||
conn.Open();
|
||||
cmd.ExecuteNonQuery();
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
public FriendsData[] GetFriends(UUID principalID)
|
||||
{
|
||||
return GetFriends(principalID.ToString());
|
||||
}
|
||||
|
||||
public FriendsData[] GetFriends(string principalID)
|
||||
{
|
||||
using (SqlConnection conn = new SqlConnection(m_ConnectionString))
|
||||
using (SqlCommand cmd = new SqlCommand())
|
||||
{
|
||||
|
||||
cmd.CommandText = String.Format("select a.*,case when b.Flags is null then -1 else b.Flags end as TheirFlags from {0} as a left join {0} as b on a.PrincipalID = b.Friend and a.Friend = b.PrincipalID where a.PrincipalID = @PrincipalID", m_Realm);
|
||||
cmd.Parameters.Add(m_database.CreateParameter("@PrincipalID", principalID.ToString()));
|
||||
cmd.Connection = conn;
|
||||
conn.Open();
|
||||
return DoQuery(cmd);
|
||||
}
|
||||
}
|
||||
|
||||
public FriendsData[] GetFriends(Guid principalID)
|
||||
{
|
||||
return GetFriends(principalID.ToString());
|
||||
}
|
||||
|
||||
}
|
||||
}
|
|
@ -0,0 +1,384 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Data;
|
||||
using System.Reflection;
|
||||
using log4net;
|
||||
using System.Data.SqlClient;
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
using System.Text;
|
||||
|
||||
namespace OpenSim.Data.MSSQL
|
||||
{
|
||||
public class MSSQLGenericTableHandler<T> where T : class, new()
|
||||
{
|
||||
// private static readonly ILog m_log =
|
||||
// LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
protected string m_ConnectionString;
|
||||
protected MSSQLManager m_database; //used for parameter type translation
|
||||
protected Dictionary<string, FieldInfo> m_Fields =
|
||||
new Dictionary<string, FieldInfo>();
|
||||
|
||||
protected List<string> m_ColumnNames = null;
|
||||
protected string m_Realm;
|
||||
protected FieldInfo m_DataField = null;
|
||||
|
||||
public MSSQLGenericTableHandler(string connectionString,
|
||||
string realm, string storeName)
|
||||
{
|
||||
m_Realm = realm;
|
||||
|
||||
m_ConnectionString = connectionString;
|
||||
|
||||
if (storeName != String.Empty)
|
||||
{
|
||||
using (SqlConnection conn = new SqlConnection(m_ConnectionString))
|
||||
{
|
||||
conn.Open();
|
||||
Migration m = new Migration(conn, GetType().Assembly, storeName);
|
||||
m.Update();
|
||||
}
|
||||
|
||||
}
|
||||
m_database = new MSSQLManager(m_ConnectionString);
|
||||
|
||||
Type t = typeof(T);
|
||||
FieldInfo[] fields = t.GetFields(BindingFlags.Public |
|
||||
BindingFlags.Instance |
|
||||
BindingFlags.DeclaredOnly);
|
||||
|
||||
if (fields.Length == 0)
|
||||
return;
|
||||
|
||||
foreach (FieldInfo f in fields)
|
||||
{
|
||||
if (f.Name != "Data")
|
||||
m_Fields[f.Name] = f;
|
||||
else
|
||||
m_DataField = f;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private void CheckColumnNames(SqlDataReader reader)
|
||||
{
|
||||
if (m_ColumnNames != null)
|
||||
return;
|
||||
|
||||
m_ColumnNames = new List<string>();
|
||||
|
||||
DataTable schemaTable = reader.GetSchemaTable();
|
||||
foreach (DataRow row in schemaTable.Rows)
|
||||
{
|
||||
if (row["ColumnName"] != null &&
|
||||
(!m_Fields.ContainsKey(row["ColumnName"].ToString())))
|
||||
m_ColumnNames.Add(row["ColumnName"].ToString());
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
private List<string> GetConstraints()
|
||||
{
|
||||
List<string> constraints = new List<string>();
|
||||
string query = string.Format(@"SELECT
|
||||
COL_NAME(ic.object_id,ic.column_id) AS column_name
|
||||
FROM sys.indexes AS i
|
||||
INNER JOIN sys.index_columns AS ic
|
||||
ON i.object_id = ic.object_id AND i.index_id = ic.index_id
|
||||
WHERE i.is_primary_key = 1
|
||||
AND i.object_id = OBJECT_ID('{0}');", m_Realm);
|
||||
using (SqlConnection conn = new SqlConnection(m_ConnectionString))
|
||||
using (SqlCommand cmd = new SqlCommand(query, conn))
|
||||
{
|
||||
conn.Open();
|
||||
using (SqlDataReader rdr = cmd.ExecuteReader())
|
||||
{
|
||||
while (rdr.Read())
|
||||
{
|
||||
// query produces 0 to many rows of single column, so always add the first item in each row
|
||||
constraints.Add((string)rdr[0]);
|
||||
}
|
||||
}
|
||||
return constraints;
|
||||
}
|
||||
}
|
||||
|
||||
public virtual T[] Get(string field, string key)
|
||||
{
|
||||
return Get(new string[] { field }, new string[] { key });
|
||||
}
|
||||
|
||||
public virtual T[] Get(string[] fields, string[] keys)
|
||||
{
|
||||
if (fields.Length != keys.Length)
|
||||
return new T[0];
|
||||
|
||||
List<string> terms = new List<string>();
|
||||
|
||||
using (SqlConnection conn = new SqlConnection(m_ConnectionString))
|
||||
using (SqlCommand cmd = new SqlCommand())
|
||||
{
|
||||
|
||||
for (int i = 0; i < fields.Length; i++)
|
||||
{
|
||||
cmd.Parameters.Add(m_database.CreateParameter(fields[i], keys[i]));
|
||||
terms.Add("[" + fields[i] + "] = @" + fields[i]);
|
||||
}
|
||||
|
||||
string where = String.Join(" AND ", terms.ToArray());
|
||||
|
||||
string query = String.Format("SELECT * FROM {0} WHERE {1}",
|
||||
m_Realm, where);
|
||||
|
||||
cmd.Connection = conn;
|
||||
cmd.CommandText = query;
|
||||
conn.Open();
|
||||
return DoQuery(cmd);
|
||||
}
|
||||
}
|
||||
|
||||
protected T[] DoQuery(SqlCommand cmd)
|
||||
{
|
||||
List<T> result = new List<T>();
|
||||
using (SqlDataReader reader = cmd.ExecuteReader())
|
||||
{
|
||||
if (reader == null)
|
||||
return new T[0];
|
||||
|
||||
CheckColumnNames(reader);
|
||||
|
||||
while (reader.Read())
|
||||
{
|
||||
T row = new T();
|
||||
|
||||
foreach (string name in m_Fields.Keys)
|
||||
{
|
||||
if (m_Fields[name].GetValue(row) is bool)
|
||||
{
|
||||
int v = Convert.ToInt32(reader[name]);
|
||||
m_Fields[name].SetValue(row, v != 0 ? true : false);
|
||||
}
|
||||
else if (m_Fields[name].GetValue(row) is UUID)
|
||||
{
|
||||
UUID uuid = UUID.Zero;
|
||||
|
||||
UUID.TryParse(reader[name].ToString(), out uuid);
|
||||
m_Fields[name].SetValue(row, uuid);
|
||||
}
|
||||
else if (m_Fields[name].GetValue(row) is int)
|
||||
{
|
||||
int v = Convert.ToInt32(reader[name]);
|
||||
m_Fields[name].SetValue(row, v);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_Fields[name].SetValue(row, reader[name]);
|
||||
}
|
||||
}
|
||||
|
||||
if (m_DataField != null)
|
||||
{
|
||||
Dictionary<string, string> data =
|
||||
new Dictionary<string, string>();
|
||||
|
||||
foreach (string col in m_ColumnNames)
|
||||
{
|
||||
data[col] = reader[col].ToString();
|
||||
if (data[col] == null)
|
||||
data[col] = String.Empty;
|
||||
}
|
||||
|
||||
m_DataField.SetValue(row, data);
|
||||
}
|
||||
|
||||
result.Add(row);
|
||||
}
|
||||
return result.ToArray();
|
||||
}
|
||||
}
|
||||
|
||||
public virtual T[] Get(string where)
|
||||
{
|
||||
using (SqlConnection conn = new SqlConnection(m_ConnectionString))
|
||||
using (SqlCommand cmd = new SqlCommand())
|
||||
{
|
||||
|
||||
string query = String.Format("SELECT * FROM {0} WHERE {1}",
|
||||
m_Realm, where);
|
||||
cmd.Connection = conn;
|
||||
cmd.CommandText = query;
|
||||
|
||||
//m_log.WarnFormat("[MSSQLGenericTable]: SELECT {0} WHERE {1}", m_Realm, where);
|
||||
|
||||
conn.Open();
|
||||
return DoQuery(cmd);
|
||||
}
|
||||
}
|
||||
|
||||
public virtual bool Store(T row)
|
||||
{
|
||||
List<string> constraintFields = GetConstraints();
|
||||
List<KeyValuePair<string, string>> constraints = new List<KeyValuePair<string, string>>();
|
||||
|
||||
using (SqlConnection conn = new SqlConnection(m_ConnectionString))
|
||||
using (SqlCommand cmd = new SqlCommand())
|
||||
{
|
||||
|
||||
StringBuilder query = new StringBuilder();
|
||||
List<String> names = new List<String>();
|
||||
List<String> values = new List<String>();
|
||||
|
||||
foreach (FieldInfo fi in m_Fields.Values)
|
||||
{
|
||||
names.Add(fi.Name);
|
||||
values.Add("@" + fi.Name);
|
||||
// Temporarily return more information about what field is unexpectedly null for
|
||||
// http://opensimulator.org/mantis/view.php?id=5403. This might be due to a bug in the
|
||||
// InventoryTransferModule or we may be required to substitute a DBNull here.
|
||||
if (fi.GetValue(row) == null)
|
||||
throw new NullReferenceException(
|
||||
string.Format(
|
||||
"[MSSQL GENERIC TABLE HANDLER]: Trying to store field {0} for {1} which is unexpectedly null",
|
||||
fi.Name, row));
|
||||
|
||||
if (constraintFields.Count > 0 && constraintFields.Contains(fi.Name))
|
||||
{
|
||||
constraints.Add(new KeyValuePair<string, string>(fi.Name, fi.GetValue(row).ToString()));
|
||||
}
|
||||
cmd.Parameters.Add(m_database.CreateParameter(fi.Name, fi.GetValue(row).ToString()));
|
||||
}
|
||||
|
||||
if (m_DataField != null)
|
||||
{
|
||||
Dictionary<string, string> data =
|
||||
(Dictionary<string, string>)m_DataField.GetValue(row);
|
||||
|
||||
foreach (KeyValuePair<string, string> kvp in data)
|
||||
{
|
||||
if (constraintFields.Count > 0 && constraintFields.Contains(kvp.Key))
|
||||
{
|
||||
constraints.Add(new KeyValuePair<string, string>(kvp.Key, kvp.Key));
|
||||
}
|
||||
names.Add(kvp.Key);
|
||||
values.Add("@" + kvp.Key);
|
||||
cmd.Parameters.Add(m_database.CreateParameter("@" + kvp.Key, kvp.Value));
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
query.AppendFormat("UPDATE {0} SET ", m_Realm);
|
||||
int i = 0;
|
||||
for (i = 0; i < names.Count - 1; i++)
|
||||
{
|
||||
query.AppendFormat("[{0}] = {1}, ", names[i], values[i]);
|
||||
}
|
||||
query.AppendFormat("[{0}] = {1} ", names[i], values[i]);
|
||||
if (constraints.Count > 0)
|
||||
{
|
||||
List<string> terms = new List<string>();
|
||||
for (int j = 0; j < constraints.Count; j++)
|
||||
{
|
||||
terms.Add(" [" + constraints[j].Key + "] = @" + constraints[j].Key);
|
||||
}
|
||||
string where = String.Join(" AND ", terms.ToArray());
|
||||
query.AppendFormat(" WHERE {0} ", where);
|
||||
|
||||
}
|
||||
cmd.Connection = conn;
|
||||
cmd.CommandText = query.ToString();
|
||||
|
||||
conn.Open();
|
||||
if (cmd.ExecuteNonQuery() > 0)
|
||||
{
|
||||
//m_log.WarnFormat("[MSSQLGenericTable]: Updating {0}", m_Realm);
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
// assume record has not yet been inserted
|
||||
|
||||
query = new StringBuilder();
|
||||
query.AppendFormat("INSERT INTO {0} ([", m_Realm);
|
||||
query.Append(String.Join("],[", names.ToArray()));
|
||||
query.Append("]) values (" + String.Join(",", values.ToArray()) + ")");
|
||||
cmd.Connection = conn;
|
||||
cmd.CommandText = query.ToString();
|
||||
//m_log.WarnFormat("[MSSQLGenericTable]: Inserting into {0}", m_Realm);
|
||||
if (conn.State != ConnectionState.Open)
|
||||
conn.Open();
|
||||
if (cmd.ExecuteNonQuery() > 0)
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public virtual bool Delete(string field, string key)
|
||||
{
|
||||
return Delete(new string[] { field }, new string[] { key });
|
||||
}
|
||||
|
||||
public virtual bool Delete(string[] fields, string[] keys)
|
||||
{
|
||||
if (fields.Length != keys.Length)
|
||||
return false;
|
||||
|
||||
List<string> terms = new List<string>();
|
||||
|
||||
using (SqlConnection conn = new SqlConnection(m_ConnectionString))
|
||||
using (SqlCommand cmd = new SqlCommand())
|
||||
{
|
||||
for (int i = 0; i < fields.Length; i++)
|
||||
{
|
||||
cmd.Parameters.Add(m_database.CreateParameter(fields[i], keys[i]));
|
||||
terms.Add("[" + fields[i] + "] = @" + fields[i]);
|
||||
}
|
||||
|
||||
string where = String.Join(" AND ", terms.ToArray());
|
||||
|
||||
string query = String.Format("DELETE FROM {0} WHERE {1}", m_Realm, where);
|
||||
|
||||
cmd.Connection = conn;
|
||||
cmd.CommandText = query;
|
||||
conn.Open();
|
||||
|
||||
if (cmd.ExecuteNonQuery() > 0)
|
||||
{
|
||||
//m_log.Warn("[MSSQLGenericTable]: " + deleteCommand);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,4 +1,4 @@
|
|||
/*
|
||||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
|
@ -26,29 +26,33 @@
|
|||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Data;
|
||||
using System.Reflection;
|
||||
using System.Threading;
|
||||
using log4net;
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Framework;
|
||||
#if CSharpSqlite
|
||||
using Community.CsharpSqlite.Sqlite;
|
||||
#else
|
||||
using Mono.Data.Sqlite;
|
||||
#endif
|
||||
using System.Data.SqlClient;
|
||||
|
||||
namespace OpenSim.Data.SQLite
|
||||
namespace OpenSim.Data.MSSQL
|
||||
{
|
||||
public class SQLiteAgentPreferencesData : SQLiteGenericTableHandler<AgentPreferencesData>, IAgentPreferencesData
|
||||
/// <summary>
|
||||
/// A MSSQL Interface for Avatar Storage
|
||||
/// </summary>
|
||||
public class MSSQLGridUserData : MSSQLGenericTableHandler<GridUserData>,
|
||||
IGridUserData
|
||||
{
|
||||
public SQLiteAgentPreferencesData(string connectionString, string realm)
|
||||
: base(connectionString, realm, "AgentPrefs")
|
||||
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
public MSSQLGridUserData(string connectionString, string realm) :
|
||||
base(connectionString, realm, "GridUserStore")
|
||||
{
|
||||
}
|
||||
|
||||
public AgentPreferencesData GetPrefs(UUID agentID)
|
||||
public new GridUserData Get(string userID)
|
||||
{
|
||||
AgentPreferencesData[] ret = Get("PrincipalID", agentID.ToString());
|
||||
GridUserData[] ret = Get("UserID", userID);
|
||||
|
||||
if (ret.Length == 0)
|
||||
return null;
|
||||
|
@ -56,5 +60,10 @@ namespace OpenSim.Data.SQLite
|
|||
return ret[0];
|
||||
}
|
||||
|
||||
public GridUserData[] GetAll(string userID)
|
||||
{
|
||||
return base.Get(String.Format("UserID LIKE '{0}%'", userID));
|
||||
}
|
||||
|
||||
}
|
||||
}
|
|
@ -0,0 +1,831 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Data;
|
||||
using System.Data.SqlClient;
|
||||
using System.Reflection;
|
||||
using log4net;
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Framework;
|
||||
|
||||
namespace OpenSim.Data.MSSQL
|
||||
{
|
||||
/// <summary>
|
||||
/// A MSSQL interface for the inventory server
|
||||
/// </summary>
|
||||
public class MSSQLInventoryData : IInventoryDataPlugin
|
||||
{
|
||||
private const string _migrationStore = "InventoryStore";
|
||||
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
/// <summary>
|
||||
/// The database manager
|
||||
/// </summary>
|
||||
private MSSQLManager database;
|
||||
private string m_connectionString;
|
||||
|
||||
#region IPlugin members
|
||||
|
||||
[Obsolete("Cannot be default-initialized!")]
|
||||
public void Initialise()
|
||||
{
|
||||
m_log.Info("[MSSQLInventoryData]: " + Name + " cannot be default-initialized!");
|
||||
throw new PluginNotInitialisedException(Name);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Loads and initialises the MSSQL inventory storage interface
|
||||
/// </summary>
|
||||
/// <param name="connectionString">connect string</param>
|
||||
/// <remarks>use mssql_connection.ini</remarks>
|
||||
public void Initialise(string connectionString)
|
||||
{
|
||||
m_connectionString = connectionString;
|
||||
database = new MSSQLManager(connectionString);
|
||||
|
||||
//New migrations check of store
|
||||
database.CheckMigration(_migrationStore);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The name of this DB provider
|
||||
/// </summary>
|
||||
/// <returns>A string containing the name of the DB provider</returns>
|
||||
public string Name
|
||||
{
|
||||
get { return "MSSQL Inventory Data Interface"; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Closes this DB provider
|
||||
/// </summary>
|
||||
public void Dispose()
|
||||
{
|
||||
database = null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the version of this DB provider
|
||||
/// </summary>
|
||||
/// <returns>A string containing the DB provider</returns>
|
||||
public string Version
|
||||
{
|
||||
get { return database.getVersion(); }
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Folder methods
|
||||
|
||||
/// <summary>
|
||||
/// Returns a list of the root folders within a users inventory
|
||||
/// </summary>
|
||||
/// <param name="user">The user whos inventory is to be searched</param>
|
||||
/// <returns>A list of folder objects</returns>
|
||||
public List<InventoryFolderBase> getUserRootFolders(UUID user)
|
||||
{
|
||||
if (user == UUID.Zero)
|
||||
return new List<InventoryFolderBase>();
|
||||
|
||||
return getInventoryFolders(UUID.Zero, user);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// see InventoryItemBase.getUserRootFolder
|
||||
/// </summary>
|
||||
/// <param name="user">the User UUID</param>
|
||||
/// <returns></returns>
|
||||
public InventoryFolderBase getUserRootFolder(UUID user)
|
||||
{
|
||||
List<InventoryFolderBase> items = getUserRootFolders(user);
|
||||
|
||||
InventoryFolderBase rootFolder = null;
|
||||
|
||||
// There should only ever be one root folder for a user. However, if there's more
|
||||
// than one we'll simply use the first one rather than failing. It would be even
|
||||
// nicer to print some message to this effect, but this feels like it's too low a
|
||||
// to put such a message out, and it's too minor right now to spare the time to
|
||||
// suitably refactor.
|
||||
if (items.Count > 0)
|
||||
{
|
||||
rootFolder = items[0];
|
||||
}
|
||||
|
||||
return rootFolder;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a list of folders in a users inventory contained within the specified folder
|
||||
/// </summary>
|
||||
/// <param name="parentID">The folder to search</param>
|
||||
/// <returns>A list of inventory folders</returns>
|
||||
public List<InventoryFolderBase> getInventoryFolders(UUID parentID)
|
||||
{
|
||||
return getInventoryFolders(parentID, UUID.Zero);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a specified inventory folder
|
||||
/// </summary>
|
||||
/// <param name="folderID">The folder to return</param>
|
||||
/// <returns>A folder class</returns>
|
||||
public InventoryFolderBase getInventoryFolder(UUID folderID)
|
||||
{
|
||||
string sql = "SELECT * FROM inventoryfolders WHERE folderID = @folderID";
|
||||
using (SqlConnection conn = new SqlConnection(m_connectionString))
|
||||
using (SqlCommand cmd = new SqlCommand(sql, conn))
|
||||
{
|
||||
cmd.Parameters.Add(database.CreateParameter("folderID", folderID));
|
||||
conn.Open();
|
||||
using (SqlDataReader reader = cmd.ExecuteReader())
|
||||
{
|
||||
if (reader.Read())
|
||||
{
|
||||
return readInventoryFolder(reader);
|
||||
}
|
||||
}
|
||||
}
|
||||
m_log.InfoFormat("[INVENTORY DB] : Found no inventory folder with ID : {0}", folderID);
|
||||
return null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns all child folders in the hierarchy from the parent folder and down.
|
||||
/// Does not return the parent folder itself.
|
||||
/// </summary>
|
||||
/// <param name="parentID">The folder to get subfolders for</param>
|
||||
/// <returns>A list of inventory folders</returns>
|
||||
public List<InventoryFolderBase> getFolderHierarchy(UUID parentID)
|
||||
{
|
||||
//Note maybe change this to use a Dataset that loading in all folders of a user and then go throw it that way.
|
||||
//Note this is changed so it opens only one connection to the database and not everytime it wants to get data.
|
||||
|
||||
/* NOTE: the implementation below is very inefficient (makes a separate request to get subfolders for
|
||||
* every found folder, recursively). Inventory code for other DBs has been already rewritten to get ALL
|
||||
* inventory for a specific user at once.
|
||||
*
|
||||
* Meanwhile, one little thing is corrected: getFolderHierarchy(UUID.Zero) doesn't make sense and should never
|
||||
* be used, so check for that and return an empty list.
|
||||
*/
|
||||
|
||||
List<InventoryFolderBase> folders = new List<InventoryFolderBase>();
|
||||
|
||||
if (parentID == UUID.Zero)
|
||||
return folders;
|
||||
|
||||
string sql = "SELECT * FROM inventoryfolders WHERE parentFolderID = @parentID";
|
||||
using (SqlConnection conn = new SqlConnection(m_connectionString))
|
||||
using (SqlCommand cmd = new SqlCommand(sql, conn))
|
||||
{
|
||||
cmd.Parameters.Add(database.CreateParameter("@parentID", parentID));
|
||||
conn.Open();
|
||||
folders.AddRange(getInventoryFolders(cmd));
|
||||
|
||||
List<InventoryFolderBase> tempFolders = new List<InventoryFolderBase>();
|
||||
|
||||
foreach (InventoryFolderBase folderBase in folders)
|
||||
{
|
||||
tempFolders.AddRange(getFolderHierarchy(folderBase.ID, cmd));
|
||||
}
|
||||
if (tempFolders.Count > 0)
|
||||
{
|
||||
folders.AddRange(tempFolders);
|
||||
}
|
||||
}
|
||||
return folders;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new inventory folder
|
||||
/// </summary>
|
||||
/// <param name="folder">Folder to create</param>
|
||||
public void addInventoryFolder(InventoryFolderBase folder)
|
||||
{
|
||||
string sql = @"INSERT INTO inventoryfolders ([folderID], [agentID], [parentFolderID], [folderName], [type], [version])
|
||||
VALUES (@folderID, @agentID, @parentFolderID, @folderName, @type, @version);";
|
||||
|
||||
string folderName = folder.Name;
|
||||
if (folderName.Length > 64)
|
||||
{
|
||||
folderName = folderName.Substring(0, 64);
|
||||
m_log.Warn("[INVENTORY DB]: Name field truncated from " + folder.Name.Length.ToString() + " to " + folderName.Length + " characters on add");
|
||||
}
|
||||
using (SqlConnection conn = new SqlConnection(m_connectionString))
|
||||
using (SqlCommand cmd = new SqlCommand(sql, conn))
|
||||
{
|
||||
cmd.Parameters.Add(database.CreateParameter("folderID", folder.ID));
|
||||
cmd.Parameters.Add(database.CreateParameter("agentID", folder.Owner));
|
||||
cmd.Parameters.Add(database.CreateParameter("parentFolderID", folder.ParentID));
|
||||
cmd.Parameters.Add(database.CreateParameter("folderName", folderName));
|
||||
cmd.Parameters.Add(database.CreateParameter("type", folder.Type));
|
||||
cmd.Parameters.Add(database.CreateParameter("version", folder.Version));
|
||||
conn.Open();
|
||||
try
|
||||
{
|
||||
cmd.ExecuteNonQuery();
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.ErrorFormat("[INVENTORY DB]: Error : {0}", e.Message);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Updates an inventory folder
|
||||
/// </summary>
|
||||
/// <param name="folder">Folder to update</param>
|
||||
public void updateInventoryFolder(InventoryFolderBase folder)
|
||||
{
|
||||
string sql = @"UPDATE inventoryfolders SET agentID = @agentID,
|
||||
parentFolderID = @parentFolderID,
|
||||
folderName = @folderName,
|
||||
type = @type,
|
||||
version = @version
|
||||
WHERE folderID = @folderID";
|
||||
|
||||
string folderName = folder.Name;
|
||||
if (folderName.Length > 64)
|
||||
{
|
||||
folderName = folderName.Substring(0, 64);
|
||||
m_log.Warn("[INVENTORY DB]: Name field truncated from " + folder.Name.Length.ToString() + " to " + folderName.Length + " characters on update");
|
||||
}
|
||||
using (SqlConnection conn = new SqlConnection(m_connectionString))
|
||||
using (SqlCommand cmd = new SqlCommand(sql, conn))
|
||||
{
|
||||
cmd.Parameters.Add(database.CreateParameter("folderID", folder.ID));
|
||||
cmd.Parameters.Add(database.CreateParameter("agentID", folder.Owner));
|
||||
cmd.Parameters.Add(database.CreateParameter("parentFolderID", folder.ParentID));
|
||||
cmd.Parameters.Add(database.CreateParameter("folderName", folderName));
|
||||
cmd.Parameters.Add(database.CreateParameter("type", folder.Type));
|
||||
cmd.Parameters.Add(database.CreateParameter("version", folder.Version));
|
||||
conn.Open();
|
||||
try
|
||||
{
|
||||
cmd.ExecuteNonQuery();
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.ErrorFormat("[INVENTORY DB]: Error : {0}", e.Message);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Updates an inventory folder
|
||||
/// </summary>
|
||||
/// <param name="folder">Folder to update</param>
|
||||
public void moveInventoryFolder(InventoryFolderBase folder)
|
||||
{
|
||||
string sql = @"UPDATE inventoryfolders SET parentFolderID = @parentFolderID WHERE folderID = @folderID";
|
||||
using (SqlConnection conn = new SqlConnection(m_connectionString))
|
||||
using (SqlCommand cmd = new SqlCommand(sql, conn))
|
||||
{
|
||||
cmd.Parameters.Add(database.CreateParameter("parentFolderID", folder.ParentID));
|
||||
cmd.Parameters.Add(database.CreateParameter("folderID", folder.ID));
|
||||
conn.Open();
|
||||
try
|
||||
{
|
||||
cmd.ExecuteNonQuery();
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.ErrorFormat("[INVENTORY DB]: Error : {0}", e.Message);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Delete an inventory folder
|
||||
/// </summary>
|
||||
/// <param name="folderID">Id of folder to delete</param>
|
||||
public void deleteInventoryFolder(UUID folderID)
|
||||
{
|
||||
string sql = "SELECT * FROM inventoryfolders WHERE parentFolderID = @parentID";
|
||||
|
||||
using (SqlConnection conn = new SqlConnection(m_connectionString))
|
||||
using (SqlCommand cmd = new SqlCommand(sql, conn))
|
||||
{
|
||||
List<InventoryFolderBase> subFolders;
|
||||
cmd.Parameters.Add(database.CreateParameter("@parentID", UUID.Zero));
|
||||
conn.Open();
|
||||
subFolders = getFolderHierarchy(folderID, cmd);
|
||||
|
||||
|
||||
//Delete all sub-folders
|
||||
foreach (InventoryFolderBase f in subFolders)
|
||||
{
|
||||
DeleteOneFolder(f.ID, conn);
|
||||
DeleteItemsInFolder(f.ID, conn);
|
||||
}
|
||||
|
||||
//Delete the actual row
|
||||
DeleteOneFolder(folderID, conn);
|
||||
DeleteItemsInFolder(folderID, conn);
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Item Methods
|
||||
|
||||
/// <summary>
|
||||
/// Returns a list of items in a specified folder
|
||||
/// </summary>
|
||||
/// <param name="folderID">The folder to search</param>
|
||||
/// <returns>A list containing inventory items</returns>
|
||||
public List<InventoryItemBase> getInventoryInFolder(UUID folderID)
|
||||
{
|
||||
string sql = "SELECT * FROM inventoryitems WHERE parentFolderID = @parentFolderID";
|
||||
using (SqlConnection conn = new SqlConnection(m_connectionString))
|
||||
using (SqlCommand cmd = new SqlCommand(sql, conn))
|
||||
{
|
||||
cmd.Parameters.Add(database.CreateParameter("parentFolderID", folderID));
|
||||
conn.Open();
|
||||
List<InventoryItemBase> items = new List<InventoryItemBase>();
|
||||
|
||||
using (SqlDataReader reader = cmd.ExecuteReader())
|
||||
{
|
||||
while (reader.Read())
|
||||
{
|
||||
items.Add(readInventoryItem(reader));
|
||||
}
|
||||
}
|
||||
return items;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a specified inventory item
|
||||
/// </summary>
|
||||
/// <param name="itemID">The item ID</param>
|
||||
/// <returns>An inventory item</returns>
|
||||
public InventoryItemBase getInventoryItem(UUID itemID)
|
||||
{
|
||||
string sql = "SELECT * FROM inventoryitems WHERE inventoryID = @inventoryID";
|
||||
using (SqlConnection conn = new SqlConnection(m_connectionString))
|
||||
using (SqlCommand cmd = new SqlCommand(sql, conn))
|
||||
{
|
||||
cmd.Parameters.Add(database.CreateParameter("inventoryID", itemID));
|
||||
conn.Open();
|
||||
using (SqlDataReader reader = cmd.ExecuteReader())
|
||||
{
|
||||
if (reader.Read())
|
||||
{
|
||||
return readInventoryItem(reader);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
m_log.InfoFormat("[INVENTORY DB]: Found no inventory item with ID : {0}", itemID);
|
||||
return null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds a specified item to the database
|
||||
/// </summary>
|
||||
/// <param name="item">The inventory item</param>
|
||||
public void addInventoryItem(InventoryItemBase item)
|
||||
{
|
||||
if (getInventoryItem(item.ID) != null)
|
||||
{
|
||||
updateInventoryItem(item);
|
||||
return;
|
||||
}
|
||||
|
||||
string sql = @"INSERT INTO inventoryitems
|
||||
([inventoryID], [assetID], [assetType], [parentFolderID], [avatarID], [inventoryName],
|
||||
[inventoryDescription], [inventoryNextPermissions], [inventoryCurrentPermissions],
|
||||
[invType], [creatorID], [inventoryBasePermissions], [inventoryEveryOnePermissions], [inventoryGroupPermissions],
|
||||
[salePrice], [saleType], [creationDate], [groupID], [groupOwned], [flags])
|
||||
VALUES
|
||||
(@inventoryID, @assetID, @assetType, @parentFolderID, @avatarID, @inventoryName, @inventoryDescription,
|
||||
@inventoryNextPermissions, @inventoryCurrentPermissions, @invType, @creatorID,
|
||||
@inventoryBasePermissions, @inventoryEveryOnePermissions, @inventoryGroupPermissions, @salePrice, @saleType,
|
||||
@creationDate, @groupID, @groupOwned, @flags)";
|
||||
|
||||
string itemName = item.Name;
|
||||
if (item.Name.Length > 64)
|
||||
{
|
||||
itemName = item.Name.Substring(0, 64);
|
||||
m_log.Warn("[INVENTORY DB]: Name field truncated from " + item.Name.Length.ToString() + " to " + itemName.Length.ToString() + " characters");
|
||||
}
|
||||
|
||||
string itemDesc = item.Description;
|
||||
if (item.Description.Length > 128)
|
||||
{
|
||||
itemDesc = item.Description.Substring(0, 128);
|
||||
m_log.Warn("[INVENTORY DB]: Description field truncated from " + item.Description.Length.ToString() + " to " + itemDesc.Length.ToString() + " characters");
|
||||
}
|
||||
|
||||
using (SqlConnection conn = new SqlConnection(m_connectionString))
|
||||
using (SqlCommand command = new SqlCommand(sql, conn))
|
||||
{
|
||||
command.Parameters.Add(database.CreateParameter("inventoryID", item.ID));
|
||||
command.Parameters.Add(database.CreateParameter("assetID", item.AssetID));
|
||||
command.Parameters.Add(database.CreateParameter("assetType", item.AssetType));
|
||||
command.Parameters.Add(database.CreateParameter("parentFolderID", item.Folder));
|
||||
command.Parameters.Add(database.CreateParameter("avatarID", item.Owner));
|
||||
command.Parameters.Add(database.CreateParameter("inventoryName", itemName));
|
||||
command.Parameters.Add(database.CreateParameter("inventoryDescription", itemDesc));
|
||||
command.Parameters.Add(database.CreateParameter("inventoryNextPermissions", item.NextPermissions));
|
||||
command.Parameters.Add(database.CreateParameter("inventoryCurrentPermissions", item.CurrentPermissions));
|
||||
command.Parameters.Add(database.CreateParameter("invType", item.InvType));
|
||||
command.Parameters.Add(database.CreateParameter("creatorID", item.CreatorId));
|
||||
command.Parameters.Add(database.CreateParameter("inventoryBasePermissions", item.BasePermissions));
|
||||
command.Parameters.Add(database.CreateParameter("inventoryEveryOnePermissions", item.EveryOnePermissions));
|
||||
command.Parameters.Add(database.CreateParameter("inventoryGroupPermissions", item.GroupPermissions));
|
||||
command.Parameters.Add(database.CreateParameter("salePrice", item.SalePrice));
|
||||
command.Parameters.Add(database.CreateParameter("saleType", item.SaleType));
|
||||
command.Parameters.Add(database.CreateParameter("creationDate", item.CreationDate));
|
||||
command.Parameters.Add(database.CreateParameter("groupID", item.GroupID));
|
||||
command.Parameters.Add(database.CreateParameter("groupOwned", item.GroupOwned));
|
||||
command.Parameters.Add(database.CreateParameter("flags", item.Flags));
|
||||
conn.Open();
|
||||
try
|
||||
{
|
||||
command.ExecuteNonQuery();
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.Error("[INVENTORY DB]: Error inserting item :" + e.Message);
|
||||
}
|
||||
}
|
||||
|
||||
sql = "UPDATE inventoryfolders SET version = version + 1 WHERE folderID = @folderID";
|
||||
using (SqlConnection conn = new SqlConnection(m_connectionString))
|
||||
using (SqlCommand command = new SqlCommand(sql, conn))
|
||||
{
|
||||
command.Parameters.Add(database.CreateParameter("folderID", item.Folder.ToString()));
|
||||
conn.Open();
|
||||
try
|
||||
{
|
||||
command.ExecuteNonQuery();
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.Error("[INVENTORY DB] Error updating inventory folder for new item :" + e.Message);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Updates the specified inventory item
|
||||
/// </summary>
|
||||
/// <param name="item">Inventory item to update</param>
|
||||
public void updateInventoryItem(InventoryItemBase item)
|
||||
{
|
||||
string sql = @"UPDATE inventoryitems SET assetID = @assetID,
|
||||
assetType = @assetType,
|
||||
parentFolderID = @parentFolderID,
|
||||
avatarID = @avatarID,
|
||||
inventoryName = @inventoryName,
|
||||
inventoryDescription = @inventoryDescription,
|
||||
inventoryNextPermissions = @inventoryNextPermissions,
|
||||
inventoryCurrentPermissions = @inventoryCurrentPermissions,
|
||||
invType = @invType,
|
||||
creatorID = @creatorID,
|
||||
inventoryBasePermissions = @inventoryBasePermissions,
|
||||
inventoryEveryOnePermissions = @inventoryEveryOnePermissions,
|
||||
inventoryGroupPermissions = @inventoryGroupPermissions,
|
||||
salePrice = @salePrice,
|
||||
saleType = @saleType,
|
||||
creationDate = @creationDate,
|
||||
groupID = @groupID,
|
||||
groupOwned = @groupOwned,
|
||||
flags = @flags
|
||||
WHERE inventoryID = @inventoryID";
|
||||
|
||||
string itemName = item.Name;
|
||||
if (item.Name.Length > 64)
|
||||
{
|
||||
itemName = item.Name.Substring(0, 64);
|
||||
m_log.Warn("[INVENTORY DB]: Name field truncated from " + item.Name.Length.ToString() + " to " + itemName.Length.ToString() + " characters on update");
|
||||
}
|
||||
|
||||
string itemDesc = item.Description;
|
||||
if (item.Description.Length > 128)
|
||||
{
|
||||
itemDesc = item.Description.Substring(0, 128);
|
||||
m_log.Warn("[INVENTORY DB]: Description field truncated from " + item.Description.Length.ToString() + " to " + itemDesc.Length.ToString() + " characters on update");
|
||||
}
|
||||
|
||||
using (SqlConnection conn = new SqlConnection(m_connectionString))
|
||||
using (SqlCommand command = new SqlCommand(sql, conn))
|
||||
{
|
||||
command.Parameters.Add(database.CreateParameter("inventoryID", item.ID));
|
||||
command.Parameters.Add(database.CreateParameter("assetID", item.AssetID));
|
||||
command.Parameters.Add(database.CreateParameter("assetType", item.AssetType));
|
||||
command.Parameters.Add(database.CreateParameter("parentFolderID", item.Folder));
|
||||
command.Parameters.Add(database.CreateParameter("avatarID", item.Owner));
|
||||
command.Parameters.Add(database.CreateParameter("inventoryName", itemName));
|
||||
command.Parameters.Add(database.CreateParameter("inventoryDescription", itemDesc));
|
||||
command.Parameters.Add(database.CreateParameter("inventoryNextPermissions", item.NextPermissions));
|
||||
command.Parameters.Add(database.CreateParameter("inventoryCurrentPermissions", item.CurrentPermissions));
|
||||
command.Parameters.Add(database.CreateParameter("invType", item.InvType));
|
||||
command.Parameters.Add(database.CreateParameter("creatorID", item.CreatorId));
|
||||
command.Parameters.Add(database.CreateParameter("inventoryBasePermissions", item.BasePermissions));
|
||||
command.Parameters.Add(database.CreateParameter("inventoryEveryOnePermissions", item.EveryOnePermissions));
|
||||
command.Parameters.Add(database.CreateParameter("inventoryGroupPermissions", item.GroupPermissions));
|
||||
command.Parameters.Add(database.CreateParameter("salePrice", item.SalePrice));
|
||||
command.Parameters.Add(database.CreateParameter("saleType", item.SaleType));
|
||||
command.Parameters.Add(database.CreateParameter("creationDate", item.CreationDate));
|
||||
command.Parameters.Add(database.CreateParameter("groupID", item.GroupID));
|
||||
command.Parameters.Add(database.CreateParameter("groupOwned", item.GroupOwned));
|
||||
command.Parameters.Add(database.CreateParameter("flags", item.Flags));
|
||||
conn.Open();
|
||||
try
|
||||
{
|
||||
command.ExecuteNonQuery();
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.Error("[INVENTORY DB]: Error updating item :" + e.Message);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// See IInventoryDataPlugin
|
||||
|
||||
/// <summary>
|
||||
/// Delete an item in inventory database
|
||||
/// </summary>
|
||||
/// <param name="itemID">the item UUID</param>
|
||||
public void deleteInventoryItem(UUID itemID)
|
||||
{
|
||||
string sql = "DELETE FROM inventoryitems WHERE inventoryID=@inventoryID";
|
||||
using (SqlConnection conn = new SqlConnection(m_connectionString))
|
||||
using (SqlCommand cmd = new SqlCommand(sql, conn))
|
||||
{
|
||||
cmd.Parameters.Add(database.CreateParameter("inventoryID", itemID));
|
||||
try
|
||||
{
|
||||
conn.Open();
|
||||
cmd.ExecuteNonQuery();
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.Error("[INVENTORY DB]: Error deleting item :" + e.Message);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public InventoryItemBase queryInventoryItem(UUID itemID)
|
||||
{
|
||||
return getInventoryItem(itemID);
|
||||
}
|
||||
|
||||
public InventoryFolderBase queryInventoryFolder(UUID folderID)
|
||||
{
|
||||
return getInventoryFolder(folderID);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns all activated gesture-items in the inventory of the specified avatar.
|
||||
/// </summary>
|
||||
/// <param name="avatarID">The <see cref="UUID"/> of the avatar</param>
|
||||
/// <returns>
|
||||
/// The list of gestures (<see cref="InventoryItemBase"/>s)
|
||||
/// </returns>
|
||||
public List<InventoryItemBase> fetchActiveGestures(UUID avatarID)
|
||||
{
|
||||
string sql = "SELECT * FROM inventoryitems WHERE avatarId = @uuid AND assetType = @assetType and flags = 1";
|
||||
using (SqlConnection conn = new SqlConnection(m_connectionString))
|
||||
using (SqlCommand cmd = new SqlCommand(sql, conn))
|
||||
{
|
||||
cmd.Parameters.Add(database.CreateParameter("uuid", avatarID));
|
||||
cmd.Parameters.Add(database.CreateParameter("assetType", (int)AssetType.Gesture));
|
||||
conn.Open();
|
||||
using (SqlDataReader reader = cmd.ExecuteReader())
|
||||
{
|
||||
List<InventoryItemBase> gestureList = new List<InventoryItemBase>();
|
||||
while (reader.Read())
|
||||
{
|
||||
gestureList.Add(readInventoryItem(reader));
|
||||
}
|
||||
return gestureList;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Private methods
|
||||
|
||||
/// <summary>
|
||||
/// Delete an item in inventory database
|
||||
/// </summary>
|
||||
/// <param name="folderID">the item ID</param>
|
||||
/// <param name="connection">connection to the database</param>
|
||||
private void DeleteItemsInFolder(UUID folderID, SqlConnection connection)
|
||||
{
|
||||
using (SqlCommand command = new SqlCommand("DELETE FROM inventoryitems WHERE folderID=@folderID", connection))
|
||||
{
|
||||
command.Parameters.Add(database.CreateParameter("folderID", folderID));
|
||||
|
||||
try
|
||||
{
|
||||
command.ExecuteNonQuery();
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.Error("[INVENTORY DB] Error deleting item :" + e.Message);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the folder hierarchy in a loop.
|
||||
/// </summary>
|
||||
/// <param name="parentID">parent ID.</param>
|
||||
/// <param name="command">SQL command/connection to database</param>
|
||||
/// <returns></returns>
|
||||
private static List<InventoryFolderBase> getFolderHierarchy(UUID parentID, SqlCommand command)
|
||||
{
|
||||
command.Parameters["@parentID"].Value = parentID.Guid; //.ToString();
|
||||
|
||||
List<InventoryFolderBase> folders = getInventoryFolders(command);
|
||||
|
||||
if (folders.Count > 0)
|
||||
{
|
||||
List<InventoryFolderBase> tempFolders = new List<InventoryFolderBase>();
|
||||
|
||||
foreach (InventoryFolderBase folderBase in folders)
|
||||
{
|
||||
tempFolders.AddRange(getFolderHierarchy(folderBase.ID, command));
|
||||
}
|
||||
|
||||
if (tempFolders.Count > 0)
|
||||
{
|
||||
folders.AddRange(tempFolders);
|
||||
}
|
||||
}
|
||||
return folders;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the inventory folders.
|
||||
/// </summary>
|
||||
/// <param name="parentID">parentID, use UUID.Zero to get root</param>
|
||||
/// <param name="user">user id, use UUID.Zero, if you want all folders from a parentID.</param>
|
||||
/// <returns></returns>
|
||||
private List<InventoryFolderBase> getInventoryFolders(UUID parentID, UUID user)
|
||||
{
|
||||
string sql = "SELECT * FROM inventoryfolders WHERE parentFolderID = @parentID AND agentID LIKE @uuid";
|
||||
using (SqlConnection conn = new SqlConnection(m_connectionString))
|
||||
using (SqlCommand command = new SqlCommand(sql, conn))
|
||||
{
|
||||
if (user == UUID.Zero)
|
||||
{
|
||||
command.Parameters.Add(database.CreateParameter("uuid", "%"));
|
||||
}
|
||||
else
|
||||
{
|
||||
command.Parameters.Add(database.CreateParameter("uuid", user));
|
||||
}
|
||||
command.Parameters.Add(database.CreateParameter("parentID", parentID));
|
||||
conn.Open();
|
||||
return getInventoryFolders(command);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the inventory folders.
|
||||
/// </summary>
|
||||
/// <param name="command">SQLcommand.</param>
|
||||
/// <returns></returns>
|
||||
private static List<InventoryFolderBase> getInventoryFolders(SqlCommand command)
|
||||
{
|
||||
using (SqlDataReader reader = command.ExecuteReader())
|
||||
{
|
||||
|
||||
List<InventoryFolderBase> items = new List<InventoryFolderBase>();
|
||||
while (reader.Read())
|
||||
{
|
||||
items.Add(readInventoryFolder(reader));
|
||||
}
|
||||
return items;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reads a list of inventory folders returned by a query.
|
||||
/// </summary>
|
||||
/// <param name="reader">A MSSQL Data Reader</param>
|
||||
/// <returns>A List containing inventory folders</returns>
|
||||
protected static InventoryFolderBase readInventoryFolder(SqlDataReader reader)
|
||||
{
|
||||
try
|
||||
{
|
||||
InventoryFolderBase folder = new InventoryFolderBase();
|
||||
folder.Owner = DBGuid.FromDB(reader["agentID"]);
|
||||
folder.ParentID = DBGuid.FromDB(reader["parentFolderID"]);
|
||||
folder.ID = DBGuid.FromDB(reader["folderID"]);
|
||||
folder.Name = (string)reader["folderName"];
|
||||
folder.Type = (short)reader["type"];
|
||||
folder.Version = Convert.ToUInt16(reader["version"]);
|
||||
|
||||
return folder;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.Error("[INVENTORY DB] Error reading inventory folder :" + e.Message);
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reads a one item from an SQL result
|
||||
/// </summary>
|
||||
/// <param name="reader">The SQL Result</param>
|
||||
/// <returns>the item read</returns>
|
||||
private static InventoryItemBase readInventoryItem(IDataRecord reader)
|
||||
{
|
||||
try
|
||||
{
|
||||
InventoryItemBase item = new InventoryItemBase();
|
||||
|
||||
item.ID = DBGuid.FromDB(reader["inventoryID"]);
|
||||
item.AssetID = DBGuid.FromDB(reader["assetID"]);
|
||||
item.AssetType = Convert.ToInt32(reader["assetType"].ToString());
|
||||
item.Folder = DBGuid.FromDB(reader["parentFolderID"]);
|
||||
item.Owner = DBGuid.FromDB(reader["avatarID"]);
|
||||
item.Name = reader["inventoryName"].ToString();
|
||||
item.Description = reader["inventoryDescription"].ToString();
|
||||
item.NextPermissions = Convert.ToUInt32(reader["inventoryNextPermissions"]);
|
||||
item.CurrentPermissions = Convert.ToUInt32(reader["inventoryCurrentPermissions"]);
|
||||
item.InvType = Convert.ToInt32(reader["invType"].ToString());
|
||||
item.CreatorId = reader["creatorID"].ToString();
|
||||
item.BasePermissions = Convert.ToUInt32(reader["inventoryBasePermissions"]);
|
||||
item.EveryOnePermissions = Convert.ToUInt32(reader["inventoryEveryOnePermissions"]);
|
||||
item.GroupPermissions = Convert.ToUInt32(reader["inventoryGroupPermissions"]);
|
||||
item.SalePrice = Convert.ToInt32(reader["salePrice"]);
|
||||
item.SaleType = Convert.ToByte(reader["saleType"]);
|
||||
item.CreationDate = Convert.ToInt32(reader["creationDate"]);
|
||||
item.GroupID = DBGuid.FromDB(reader["groupID"]);
|
||||
item.GroupOwned = Convert.ToBoolean(reader["groupOwned"]);
|
||||
item.Flags = Convert.ToUInt32(reader["flags"]);
|
||||
|
||||
return item;
|
||||
}
|
||||
catch (SqlException e)
|
||||
{
|
||||
m_log.Error("[INVENTORY DB]: Error reading inventory item :" + e.Message);
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Delete a folder in inventory databasae
|
||||
/// </summary>
|
||||
/// <param name="folderID">the folder UUID</param>
|
||||
/// <param name="connection">connection to database</param>
|
||||
private void DeleteOneFolder(UUID folderID, SqlConnection connection)
|
||||
{
|
||||
try
|
||||
{
|
||||
using (SqlCommand command = new SqlCommand("DELETE FROM inventoryfolders WHERE folderID=@folderID and type=-1", connection))
|
||||
{
|
||||
command.Parameters.Add(database.CreateParameter("folderID", folderID));
|
||||
|
||||
command.ExecuteNonQuery();
|
||||
}
|
||||
}
|
||||
catch (SqlException e)
|
||||
{
|
||||
m_log.Error("[INVENTORY DB]: Error deleting folder :" + e.Message);
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
|
@ -0,0 +1,219 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Data;
|
||||
using System.Data.SqlClient;
|
||||
using System.IO;
|
||||
using System.Reflection;
|
||||
using log4net;
|
||||
using OpenMetaverse;
|
||||
|
||||
namespace OpenSim.Data.MSSQL
|
||||
{
|
||||
/// <summary>
|
||||
/// A management class for the MS SQL Storage Engine
|
||||
/// </summary>
|
||||
public class MSSQLManager
|
||||
{
|
||||
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
/// <summary>
|
||||
/// Connection string for ADO.net
|
||||
/// </summary>
|
||||
private readonly string connectionString;
|
||||
|
||||
/// <summary>
|
||||
/// Initialize the manager and set the connectionstring
|
||||
/// </summary>
|
||||
/// <param name="connection"></param>
|
||||
public MSSQLManager(string connection)
|
||||
{
|
||||
connectionString = connection;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Type conversion to a SQLDbType functions
|
||||
/// </summary>
|
||||
/// <param name="type"></param>
|
||||
/// <returns></returns>
|
||||
internal SqlDbType DbtypeFromType(Type type)
|
||||
{
|
||||
if (type == typeof(string))
|
||||
{
|
||||
return SqlDbType.VarChar;
|
||||
}
|
||||
if (type == typeof(double))
|
||||
{
|
||||
return SqlDbType.Float;
|
||||
}
|
||||
if (type == typeof(Single))
|
||||
{
|
||||
return SqlDbType.Float;
|
||||
}
|
||||
if (type == typeof(int))
|
||||
{
|
||||
return SqlDbType.Int;
|
||||
}
|
||||
if (type == typeof(bool))
|
||||
{
|
||||
return SqlDbType.Bit;
|
||||
}
|
||||
if (type == typeof(UUID))
|
||||
{
|
||||
return SqlDbType.UniqueIdentifier;
|
||||
}
|
||||
if (type == typeof(sbyte))
|
||||
{
|
||||
return SqlDbType.Int;
|
||||
}
|
||||
if (type == typeof(Byte[]))
|
||||
{
|
||||
return SqlDbType.Image;
|
||||
}
|
||||
if (type == typeof(uint) || type == typeof(ushort))
|
||||
{
|
||||
return SqlDbType.Int;
|
||||
}
|
||||
if (type == typeof(ulong))
|
||||
{
|
||||
return SqlDbType.BigInt;
|
||||
}
|
||||
if (type == typeof(DateTime))
|
||||
{
|
||||
return SqlDbType.DateTime;
|
||||
}
|
||||
|
||||
return SqlDbType.VarChar;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates value for parameter.
|
||||
/// </summary>
|
||||
/// <param name="value">The value.</param>
|
||||
/// <returns></returns>
|
||||
private static object CreateParameterValue(object value)
|
||||
{
|
||||
Type valueType = value.GetType();
|
||||
|
||||
if (valueType == typeof(UUID)) //TODO check if this works
|
||||
{
|
||||
return ((UUID) value).Guid;
|
||||
}
|
||||
if (valueType == typeof(UUID))
|
||||
{
|
||||
return ((UUID)value).Guid;
|
||||
}
|
||||
if (valueType == typeof(bool))
|
||||
{
|
||||
return (bool)value ? 1 : 0;
|
||||
}
|
||||
if (valueType == typeof(Byte[]))
|
||||
{
|
||||
return value;
|
||||
}
|
||||
if (valueType == typeof(int))
|
||||
{
|
||||
return value;
|
||||
}
|
||||
return value;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Create a parameter for a command
|
||||
/// </summary>
|
||||
/// <param name="parameterName">Name of the parameter.</param>
|
||||
/// <param name="parameterObject">parameter object.</param>
|
||||
/// <returns></returns>
|
||||
internal SqlParameter CreateParameter(string parameterName, object parameterObject)
|
||||
{
|
||||
return CreateParameter(parameterName, parameterObject, false);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates the parameter for a command.
|
||||
/// </summary>
|
||||
/// <param name="parameterName">Name of the parameter.</param>
|
||||
/// <param name="parameterObject">parameter object.</param>
|
||||
/// <param name="parameterOut">if set to <c>true</c> parameter is a output parameter</param>
|
||||
/// <returns></returns>
|
||||
internal SqlParameter CreateParameter(string parameterName, object parameterObject, bool parameterOut)
|
||||
{
|
||||
//Tweak so we dont always have to add @ sign
|
||||
if (!parameterName.StartsWith("@")) parameterName = "@" + parameterName;
|
||||
|
||||
//HACK if object is null, it is turned into a string, there are no nullable type till now
|
||||
if (parameterObject == null) parameterObject = "";
|
||||
|
||||
SqlParameter parameter = new SqlParameter(parameterName, DbtypeFromType(parameterObject.GetType()));
|
||||
|
||||
if (parameterOut)
|
||||
{
|
||||
parameter.Direction = ParameterDirection.Output;
|
||||
}
|
||||
else
|
||||
{
|
||||
parameter.Direction = ParameterDirection.Input;
|
||||
parameter.Value = CreateParameterValue(parameterObject);
|
||||
}
|
||||
|
||||
return parameter;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks if we need to do some migrations to the database
|
||||
/// </summary>
|
||||
/// <param name="migrationStore">migrationStore.</param>
|
||||
public void CheckMigration(string migrationStore)
|
||||
{
|
||||
using (SqlConnection connection = new SqlConnection(connectionString))
|
||||
{
|
||||
connection.Open();
|
||||
Assembly assem = GetType().Assembly;
|
||||
MSSQLMigration migration = new MSSQLMigration(connection, assem, migrationStore);
|
||||
|
||||
migration.Update();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the version of this DB provider
|
||||
/// </summary>
|
||||
/// <returns>A string containing the DB provider</returns>
|
||||
public string getVersion()
|
||||
{
|
||||
Module module = GetType().Module;
|
||||
// string dllName = module.Assembly.ManifestModule.Name;
|
||||
Version dllVersion = module.Assembly.GetName().Version;
|
||||
|
||||
return
|
||||
string.Format("{0}.{1}.{2}.{3}", dllVersion.Major, dllVersion.Minor, dllVersion.Build,
|
||||
dllVersion.Revision);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -24,70 +24,76 @@
|
|||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Data;
|
||||
using System.Data.Common;
|
||||
using System.Reflection;
|
||||
using System.Data.SqlClient;
|
||||
|
||||
using OpenSim.Region.CoreModules.World.Terrain;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
|
||||
namespace OpenSim.Region.CoreModules.World.Terrain.Modifiers
|
||||
namespace OpenSim.Data.MSSQL
|
||||
{
|
||||
public class FillModifier : TerrainModifier
|
||||
public class MSSQLMigration : Migration
|
||||
{
|
||||
|
||||
public FillModifier(ITerrainModule module) : base(module)
|
||||
public MSSQLMigration(DbConnection conn, Assembly assem, string type)
|
||||
: base(conn, assem, type)
|
||||
{
|
||||
}
|
||||
|
||||
public override string ModifyTerrain(ITerrainChannel map, string[] args)
|
||||
public MSSQLMigration(DbConnection conn, Assembly assem, string subtype, string type)
|
||||
: base(conn, assem, subtype, type)
|
||||
{
|
||||
string result;
|
||||
if (args.Length < 3)
|
||||
{
|
||||
result = "Usage: " + GetUsage();
|
||||
}
|
||||
else
|
||||
{
|
||||
TerrainModifierData data;
|
||||
result = this.parseParameters(args, out data);
|
||||
}
|
||||
|
||||
// Context-specific validation
|
||||
if (result == String.Empty)
|
||||
protected override int FindVersion(DbConnection conn, string type)
|
||||
{
|
||||
int version = 0;
|
||||
using (DbCommand cmd = conn.CreateCommand())
|
||||
{
|
||||
try
|
||||
{
|
||||
if (data.shape == String.Empty)
|
||||
cmd.CommandText = "select top 1 version from migrations where name = '" + type + "' order by version desc"; //Must be
|
||||
using (IDataReader reader = cmd.ExecuteReader())
|
||||
{
|
||||
data.shape = "rectangle";
|
||||
data.x0 = 0;
|
||||
data.y0 = 0;
|
||||
data.dx = map.Width;
|
||||
data.dy = map.Height;
|
||||
if (reader.Read())
|
||||
{
|
||||
version = Convert.ToInt32(reader["version"]);
|
||||
}
|
||||
reader.Close();
|
||||
}
|
||||
}
|
||||
|
||||
// if it's all good, then do the work
|
||||
if (result == String.Empty)
|
||||
catch
|
||||
{
|
||||
this.applyModification(map, data);
|
||||
// Return -1 to indicate table does not exist
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
return version;
|
||||
}
|
||||
|
||||
public override string GetUsage()
|
||||
protected override void ExecuteScript(DbConnection conn, string[] script)
|
||||
{
|
||||
string val = "fill <height> [ -rec=x1,y1,dx[,dy] | -ell=x0,y0,rx[,ry] ] [-taper=<height2>]"
|
||||
+ "\nSets all points within the specified range to the specified value.";
|
||||
return val;
|
||||
}
|
||||
if (!(conn is SqlConnection))
|
||||
{
|
||||
base.ExecuteScript(conn, script);
|
||||
return;
|
||||
}
|
||||
|
||||
public override float operate(float[,] map, TerrainModifierData data, int x, int y)
|
||||
{
|
||||
float factor = this.computeBevel(data, x, y);
|
||||
float result = data.elevation - (data.elevation - data.bevelevation) * factor;
|
||||
return result;
|
||||
}
|
||||
foreach (string sql in script)
|
||||
{
|
||||
try
|
||||
{
|
||||
using (SqlCommand cmd = new SqlCommand(sql, (SqlConnection)conn))
|
||||
{
|
||||
cmd.ExecuteNonQuery();
|
||||
}
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
throw new Exception(sql);
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
|
@ -0,0 +1,117 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Data;
|
||||
using System.Reflection;
|
||||
using System.Threading;
|
||||
using log4net;
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Framework;
|
||||
using System.Data.SqlClient;
|
||||
|
||||
namespace OpenSim.Data.MSSQL
|
||||
{
|
||||
/// <summary>
|
||||
/// A MySQL Interface for the Presence Server
|
||||
/// </summary>
|
||||
public class MSSQLPresenceData : MSSQLGenericTableHandler<PresenceData>,
|
||||
IPresenceData
|
||||
{
|
||||
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
public MSSQLPresenceData(string connectionString, string realm) :
|
||||
base(connectionString, realm, "Presence")
|
||||
{
|
||||
}
|
||||
|
||||
public PresenceData Get(UUID sessionID)
|
||||
{
|
||||
PresenceData[] ret = Get("SessionID",
|
||||
sessionID.ToString());
|
||||
|
||||
if (ret.Length == 0)
|
||||
return null;
|
||||
|
||||
return ret[0];
|
||||
}
|
||||
|
||||
public void LogoutRegionAgents(UUID regionID)
|
||||
{
|
||||
using (SqlConnection conn = new SqlConnection(m_ConnectionString))
|
||||
using (SqlCommand cmd = new SqlCommand())
|
||||
{
|
||||
|
||||
cmd.CommandText = String.Format("DELETE FROM {0} WHERE [RegionID]=@RegionID", m_Realm);
|
||||
|
||||
cmd.Parameters.Add(m_database.CreateParameter("@RegionID", regionID.ToString()));
|
||||
cmd.Connection = conn;
|
||||
conn.Open();
|
||||
cmd.ExecuteNonQuery();
|
||||
}
|
||||
}
|
||||
|
||||
public bool ReportAgent(UUID sessionID, UUID regionID)
|
||||
{
|
||||
PresenceData[] pd = Get("SessionID", sessionID.ToString());
|
||||
if (pd.Length == 0)
|
||||
return false;
|
||||
|
||||
using (SqlConnection conn = new SqlConnection(m_ConnectionString))
|
||||
using (SqlCommand cmd = new SqlCommand())
|
||||
{
|
||||
|
||||
cmd.CommandText = String.Format(@"UPDATE {0} SET
|
||||
[RegionID] = @RegionID
|
||||
WHERE [SessionID] = @SessionID", m_Realm);
|
||||
|
||||
cmd.Parameters.Add(m_database.CreateParameter("@SessionID", sessionID.ToString()));
|
||||
cmd.Parameters.Add(m_database.CreateParameter("@RegionID", regionID.ToString()));
|
||||
cmd.Connection = conn;
|
||||
conn.Open();
|
||||
if (cmd.ExecuteNonQuery() == 0)
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public bool VerifyAgent(UUID agentId, UUID secureSessionID)
|
||||
{
|
||||
PresenceData[] ret = Get("SecureSessionID",
|
||||
secureSessionID.ToString());
|
||||
|
||||
if (ret.Length == 0)
|
||||
return false;
|
||||
|
||||
if(ret[0].UserID != agentId.ToString())
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue