OpenSimMirror/OpenSim/Services/AvatarService/AvatarService.cs

186 lines
6.7 KiB
C#

/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Net;
using System.Reflection;
using Nini.Config;
using log4net;
using OpenSim.Framework;
using OpenSim.Framework.Console;
using OpenSim.Data;
using OpenSim.Services.Interfaces;
using OpenMetaverse;
namespace OpenSim.Services.AvatarService
{
public class AvatarService : AvatarServiceBase, IAvatarService
{
private static readonly ILog m_log =
LogManager.GetLogger(
MethodBase.GetCurrentMethod().DeclaringType);
public AvatarService(IConfigSource config)
: base(config)
{
m_log.Debug("[AVATAR SERVICE]: Starting avatar service");
}
public AvatarAppearance GetAppearance(UUID principalID)
{
AvatarData avatar = GetAvatar(principalID);
return avatar.ToAvatarAppearance();
}
public bool SetAppearance(UUID principalID, AvatarAppearance appearance)
{
AvatarData avatar = new AvatarData(appearance);
return SetAvatar(principalID,avatar);
}
public AvatarData GetAvatar(UUID principalID)
{
AvatarBaseData[] av = m_Database.Get("PrincipalID", principalID.ToString());
AvatarData ret = new AvatarData();
ret.Data = new Dictionary<string,string>();
if (av.Length == 0)
{
ret.AvatarType = 1; // SL avatar
return ret;
}
foreach (AvatarBaseData b in av)
{
if (b.Data["Name"] == "AvatarType")
ret.AvatarType = Convert.ToInt32(b.Data["Value"]);
else
ret.Data[b.Data["Name"]] = b.Data["Value"];
}
return ret;
}
public bool SetAvatar(UUID principalID, AvatarData avatar)
{
int count = 0;
foreach (KeyValuePair<string, string> kvp in avatar.Data)
if (kvp.Key.StartsWith("_"))
count++;
// m_log.DebugFormat("[AVATAR SERVICE]: SetAvatar for {0}, attachs={1}", principalID, count);
m_Database.Delete("PrincipalID", principalID.ToString());
AvatarBaseData av = new AvatarBaseData();
av.Data = new Dictionary<string,string>();
av.PrincipalID = principalID;
av.Data["Name"] = "AvatarType";
av.Data["Value"] = avatar.AvatarType.ToString();
if (!m_Database.Store(av))
return false;
foreach (KeyValuePair<string,string> kvp in avatar.Data)
{
av.Data["Name"] = kvp.Key;
// justincc 20110730. Yes, this is a hack to get around the fact that a bug in OpenSim is causing
// various simulators on osgrid to inject bad values. Since these simulators might be around for a
// long time, we are going to manually police the value.
//
// It should be possible to remove this in half a year if we don't want to police values server side.
if (kvp.Key == "AvatarHeight")
{
float height;
if (!float.TryParse(kvp.Value, out height) || height < 0 || height > 10)
{
string rawHeight = kvp.Value.Replace(",", ".");
if (!float.TryParse(rawHeight, out height) || height < 0 || height > 10)
height = 1.771488f;
m_log.DebugFormat(
"[AVATAR SERVICE]: Rectifying height of avatar {0} from {1} to {2}",
principalID, kvp.Value, height);
}
av.Data["Value"] = height.ToString();
}
else
{
av.Data["Value"] = kvp.Value;
}
if (!m_Database.Store(av))
{
m_Database.Delete("PrincipalID", principalID.ToString());
return false;
}
}
return true;
}
public bool ResetAvatar(UUID principalID)
{
return m_Database.Delete("PrincipalID", principalID.ToString());
}
public bool SetItems(UUID principalID, string[] names, string[] values)
{
AvatarBaseData av = new AvatarBaseData();
av.Data = new Dictionary<string,string>();
av.PrincipalID = principalID;
if (names.Length != values.Length)
return false;
for (int i = 0 ; i < names.Length ; i++)
{
av.Data["Name"] = names[i];
av.Data["Value"] = values[i];
if (!m_Database.Store(av))
return false;
}
return true;
}
public bool RemoveItems(UUID principalID, string[] names)
{
foreach (string name in names)
{
m_Database.Delete(principalID, name);
}
return true;
}
}
}