.. |
Properties
|
Updated all occurrences of AssemblyVersion("0.8.1.*") to AssemblyVersion("0.8.2.*")
|
2015-04-29 18:47:17 -07:00 |
Tests
|
BulletSim: make computation of hole cut in hull tester explicit
|
2015-01-07 06:42:41 -08:00 |
BSAPIUnman.cs
|
BulletSim: add ClearCollisionProxyCache function to API.
|
2013-09-11 09:12:24 -07:00 |
BSAPIXNA.cs
|
Eliminated many warnings
|
2014-04-23 16:37:36 +03:00 |
BSActorAvatarMove.cs
|
BulletSim: fix line ending problems.
|
2015-01-07 06:46:08 -08:00 |
BSActorHover.cs
|
BulletSim: remove friction calcuation from BSMotor and move linear and
|
2013-05-06 13:32:26 -07:00 |
BSActorLockAxis.cs
|
BulletSim: Add axis locking enabled through the ExtendedPhysics module.
|
2014-12-31 12:43:26 -08:00 |
BSActorMoveToTarget.cs
|
BulletSim: a better version of llMoveToTarget that doesn't go crazy.
|
2013-06-30 17:07:49 -07:00 |
BSActorSetForce.cs
|
BulletSim: remove friction calcuation from BSMotor and move linear and
|
2013-05-06 13:32:26 -07:00 |
BSActorSetTorque.cs
|
BulletSim: remove friction calcuation from BSMotor and move linear and
|
2013-05-06 13:32:26 -07:00 |
BSActors.cs
|
Revert "Revert "BulletSim: Add logic to linksets to change physical properties for""
|
2013-07-23 08:14:20 -07:00 |
BSApiTemplate.cs
|
BulletSim: add parameters and parameter definitions for VHACD
|
2015-01-25 13:24:09 -08:00 |
BSCharacter.cs
|
BulletSim: add shape and linkset rebuild scheduled flags. Add BSPrim.Incomplete flag based on rebuild flags to say when an object is being rebuilt.
|
2014-11-30 19:52:58 -08:00 |
BSConstraint.cs
|
BulletSim: add LSL function and plumbing for setting a spring
|
2013-09-11 09:12:19 -07:00 |
BSConstraint6Dof.cs
|
BulletSim: implementation of setting spring specific physical parameters. Add setting of linkset type to physChangeLinkParams. Lots of detail logging for setting of linkset constraint parameters.
|
2013-09-11 09:12:12 -07:00 |
BSConstraintCollection.cs
|
BulletSim: add calls for creating all the different Bullet constraint types.
|
2013-02-17 20:13:49 -08:00 |
BSConstraintConeTwist.cs
|
BulletSim: add physChangeLinkParams to set individual parameters on link constraints. Not fully functional. Remove double definition of ExtendedPhysics parameters by having BulletSim reference the optional module (addition to prebuild.xml and usings).
|
2013-09-11 09:11:52 -07:00 |
BSConstraintHinge.cs
|
BulletSim: remove trailing white space to make git happier. No functional changes.
|
2013-04-29 07:54:50 -07:00 |
BSConstraintSlider.cs
|
BulletSim: add physChangeLinkParams to set individual parameters on link constraints. Not fully functional. Remove double definition of ExtendedPhysics parameters by having BulletSim reference the optional module (addition to prebuild.xml and usings).
|
2013-09-11 09:11:52 -07:00 |
BSConstraintSpring.cs
|
BulletSim: add LSL function and plumbing for setting a spring
|
2013-09-11 09:12:19 -07:00 |
BSDynamics.cs
|
BulletSim: implement VEHICLE_REFERENCE_FRAME. Thanks Vegaslon!.
|
2015-04-05 20:20:37 -07:00 |
BSLinkset.cs
|
BulletSim: Remove linkset 'Incomplete' flag as its meaning couldn't be made clear. Add 'InternalScheduleRebuild() CHange rebuild code to call InternalScheduleRebuild() rather than ForceRebuild() to limit the scope of the changes made by the linkset.
|
2014-11-30 19:53:00 -08:00 |
BSLinksetCompound.cs
|
BulletSim: Add axis locking enabled through the ExtendedPhysics module.
|
2014-12-31 12:43:26 -08:00 |
BSLinksetConstraints.cs
|
BulletSim: add shape and linkset rebuild scheduled flags. Add BSPrim.Incomplete flag based on rebuild flags to say when an object is being rebuilt.
|
2014-11-30 19:52:58 -08:00 |
BSMaterials.cs
|
BulletSim: fix race condition when creating very large mega-regions.
|
2013-03-28 10:59:18 -07:00 |
BSMotors.cs
|
BulletSim: non-functional updates. Comments and formatting.
|
2013-07-06 08:25:13 -07:00 |
BSParam.cs
|
BulletSim: add parameters and parameter definitions for VHACD
|
2015-01-25 13:24:09 -08:00 |
BSPhysObject.cs
|
BulletSim: Add axis locking enabled through the ExtendedPhysics module.
|
2014-12-31 12:43:26 -08:00 |
BSPlugin.cs
|
BulletSim: add osGetPhysicsEngineType() LSL function and update
|
2013-01-11 16:47:35 -08:00 |
BSPrim.cs
|
BulletSim: add the beginnings of hull creation unit testing.
|
2014-12-31 12:48:26 -08:00 |
BSPrimDisplaced.cs
|
BulletSim: fix jumping up and down of linksets when center-of-mass
|
2013-07-07 05:47:41 -07:00 |
BSPrimLinkable.cs
|
BulletSim: Remove linkset 'Incomplete' flag as its meaning couldn't be made clear. Add 'InternalScheduleRebuild() CHange rebuild code to call InternalScheduleRebuild() rather than ForceRebuild() to limit the scope of the changes made by the linkset.
|
2014-11-30 19:53:00 -08:00 |
BSScene.cs
|
BulletSim: correct some of the debugging input and output of PrimitiveBaseShape.
|
2015-01-04 13:52:14 -08:00 |
BSShapeCollection.cs
|
Eliminated many warnings
|
2014-04-23 16:37:36 +03:00 |
BSShapes.cs
|
BulletSim: add parameters and parameter definitions for VHACD
|
2015-01-25 13:24:09 -08:00 |
BSTerrainHeightmap.cs
|
varregion: add plumbing to pass region size from Scene down to the
|
2013-11-04 22:10:54 -08:00 |
BSTerrainManager.cs
|
BulletSim: non-functional changes to debugging statements and formatting.
|
2014-04-28 18:36:50 -07:00 |
BSTerrainMesh.cs
|
BulletSim: remove trailing white space to make git happier. No functional changes.
|
2013-04-29 07:54:50 -07:00 |
BulletSimData.cs
|
Add [BulletSim] option AvatarToAvatarCollisionsByDefault to control whether avatars collide. This is true by default.
|
2014-11-25 23:23:11 +00:00 |
BulletSimTODO.txt
|
BulletSim: non-functional updates. Comments and formatting.
|
2013-07-06 08:25:13 -07:00 |