![]() Unlike other body parts, there doesn't appear to be a fixed uuid for this. Maybe these uuids are just a holdover from viewer 1 |
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.. | ||
BodyPartsAssetSet.xml | ||
base_eyes.dat | ||
base_shape.dat | ||
base_skin.dat | ||
goblin_skin.dat | ||
jim_shape.dat | ||
jim_skin.dat | ||
little_goblin_shape.dat | ||
newhair.dat |