![]() * This includes if you want to mesh sculpties and the Level of detail on the sculptie meshing for non physical and a separate LOD on physical sculpties. * The options range from gravity.. to avatar movement speed, to friction management.. to object density.. to update throttling. |
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.. | ||
Application | ||
ClientStack | ||
Communications | ||
DataSnapshot | ||
Environment | ||
Examples/SimpleModule | ||
Modules | ||
Physics | ||
ScriptEngine | ||
Storage |