.. |
Properties
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vh: update BulletSim (OpenSim/Region/Physics/BulletSPlugin
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2013-05-08 06:02:12 -07:00 |
Tests
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vh: add BulletSPlugin/Tests/*
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2013-05-08 06:05:28 -07:00 |
BSAPIUnman.cs
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vh: update BulletSim (OpenSim/Region/Physics/BulletSPlugin
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2013-05-08 06:02:12 -07:00 |
BSActorAvatarMove.cs
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vh: update BulletSim (OpenSim/Region/Physics/BulletSPlugin
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2013-05-08 06:02:12 -07:00 |
BSActorHover.cs
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vh: update BulletSim (OpenSim/Region/Physics/BulletSPlugin
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2013-05-08 06:02:12 -07:00 |
BSActorLockAxis.cs
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vh: update BulletSim (OpenSim/Region/Physics/BulletSPlugin
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2013-05-08 06:02:12 -07:00 |
BSActorMoveToTarget.cs
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vh: update BulletSim (OpenSim/Region/Physics/BulletSPlugin
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2013-05-08 06:02:12 -07:00 |
BSActorSetForce.cs
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vh: update BulletSim (OpenSim/Region/Physics/BulletSPlugin
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2013-05-08 06:02:12 -07:00 |
BSActorSetTorque.cs
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vh: update BulletSim (OpenSim/Region/Physics/BulletSPlugin
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2013-05-08 06:02:12 -07:00 |
BSActors.cs
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vh: update BulletSim (OpenSim/Region/Physics/BulletSPlugin
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2013-05-08 06:02:12 -07:00 |
BSApiTemplate.cs
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vh: update BulletSim (OpenSim/Region/Physics/BulletSPlugin
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2013-05-08 06:02:12 -07:00 |
BSCharacter.cs
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BulletSim: Fix for mantis 6487, also minor adjustment to fix flying while you are running.
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2013-05-14 18:45:17 -07:00 |
BSConstraint.cs
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vh: update BulletSim (OpenSim/Region/Physics/BulletSPlugin
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2013-05-08 06:02:12 -07:00 |
BSConstraint6Dof.cs
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vh: update BulletSim (OpenSim/Region/Physics/BulletSPlugin
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2013-05-08 06:02:12 -07:00 |
BSConstraintCollection.cs
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vh: update BulletSim (OpenSim/Region/Physics/BulletSPlugin
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2013-05-08 06:02:12 -07:00 |
BSConstraintHinge.cs
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vh: update BulletSim (OpenSim/Region/Physics/BulletSPlugin
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2013-05-08 06:02:12 -07:00 |
BSDynamics.cs
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vh: update BulletSim (OpenSim/Region/Physics/BulletSPlugin
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2013-05-08 06:02:12 -07:00 |
BSLinkset.cs
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vh: update BulletSim (OpenSim/Region/Physics/BulletSPlugin
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2013-05-08 06:02:12 -07:00 |
BSLinksetCompound.cs
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vh: update BulletSim (OpenSim/Region/Physics/BulletSPlugin
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2013-05-08 06:02:12 -07:00 |
BSLinksetConstraints.cs
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vh: update BulletSim (OpenSim/Region/Physics/BulletSPlugin
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2013-05-08 06:02:12 -07:00 |
BSMaterials.cs
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vh: update BulletSim (OpenSim/Region/Physics/BulletSPlugin
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2013-05-08 06:02:12 -07:00 |
BSMotors.cs
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vh: update BulletSim (OpenSim/Region/Physics/BulletSPlugin
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2013-05-08 06:02:12 -07:00 |
BSParam.cs
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BulletSim: add adjustment for avatar capsule height scaling. Makes
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2013-05-14 18:44:53 -07:00 |
BSPhysObject.cs
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vh: update BulletSim (OpenSim/Region/Physics/BulletSPlugin
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2013-05-08 06:02:12 -07:00 |
BSPlugin.cs
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vh: update BulletSim (OpenSim/Region/Physics/BulletSPlugin
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2013-05-08 06:02:12 -07:00 |
BSPrim.cs
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vh: update BulletSim (OpenSim/Region/Physics/BulletSPlugin
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2013-05-08 06:02:12 -07:00 |
BSPrimDisplaced.cs
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vh: update BulletSim (OpenSim/Region/Physics/BulletSPlugin
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2013-05-08 06:02:12 -07:00 |
BSPrimLinkable.cs
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vh: update BulletSim (OpenSim/Region/Physics/BulletSPlugin
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2013-05-08 06:02:12 -07:00 |
BSScene.cs
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vh: Remove BulletXNA from sources.
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2013-05-09 22:13:39 -07:00 |
BSShapeCollection.cs
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vh: update BulletSim (OpenSim/Region/Physics/BulletSPlugin
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2013-05-08 06:02:12 -07:00 |
BSShapes.cs
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BulletSim: add a lock to try and catch a native shape creation/destruction
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2013-05-14 18:45:06 -07:00 |
BSTerrainHeightmap.cs
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vh: update BulletSim (OpenSim/Region/Physics/BulletSPlugin
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2013-05-08 06:02:12 -07:00 |
BSTerrainManager.cs
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vh: update BulletSim (OpenSim/Region/Physics/BulletSPlugin
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2013-05-08 06:02:12 -07:00 |
BSTerrainMesh.cs
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vh: update BulletSim (OpenSim/Region/Physics/BulletSPlugin
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2013-05-08 06:02:12 -07:00 |
BulletSimData.cs
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vh: update BulletSim (OpenSim/Region/Physics/BulletSPlugin
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2013-05-08 06:02:12 -07:00 |
BulletSimTODO.txt
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vh: update BulletSim (OpenSim/Region/Physics/BulletSPlugin
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2013-05-08 06:02:12 -07:00 |