170 lines
5.5 KiB
C#
170 lines
5.5 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.Reflection;
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using OpenMetaverse;
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namespace OpenSim.Framework
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{
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public class EstateBan
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{
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private uint m_estateID = 1;
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/// <summary>
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/// ID of the estate this ban limits access to.
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/// </summary>
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public uint EstateID
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{
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get
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{
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return m_estateID;
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}
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set
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{
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m_estateID = value;
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}
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}
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private UUID m_bannedUserID = UUID.Zero;
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/// <summary>
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/// ID of the banned user.
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/// </summary>
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public UUID BannedUserID
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{
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get
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{
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return m_bannedUserID;
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}
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set
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{
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m_bannedUserID = value;
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}
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}
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public UUID BanningUserID { get; set; }
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public int BanTime { get; set; }
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private string m_bannedHostAddress = string.Empty;
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/// <summary>
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/// IP address or domain name of the banned client.
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/// </summary>
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public string BannedHostAddress
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{
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get
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{
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return m_bannedHostAddress;
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}
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set
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{
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m_bannedHostAddress = value;
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}
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}
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private string m_bannedHostIPMask = string.Empty;
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/// <summary>
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/// IP address mask for banning group of client hosts.
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/// </summary>
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public string BannedHostIPMask
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{
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get
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{
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return m_bannedHostIPMask;
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}
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set
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{
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m_bannedHostIPMask = value;
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}
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}
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private string m_bannedHostNameMask = string.Empty;
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/// <summary>
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/// Domain name mask for banning group of client hosts.
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/// </summary>
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public string BannedHostNameMask
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{
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get
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{
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return m_bannedHostNameMask;
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}
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set
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{
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m_bannedHostNameMask = value;
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}
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}
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public EstateBan() { }
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public Dictionary<string, object> ToMap()
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{
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Dictionary<string, object> map = new Dictionary<string, object>();
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PropertyInfo[] properties = this.GetType().GetProperties(BindingFlags.Public | BindingFlags.Instance);
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foreach (PropertyInfo p in properties)
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map[p.Name] = p.GetValue(this, null);
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return map;
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}
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public EstateBan(Dictionary<string, object> map)
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{
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foreach (KeyValuePair<string, object> kvp in map)
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{
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PropertyInfo p = this.GetType().GetProperty(kvp.Key, BindingFlags.Public | BindingFlags.Instance);
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if (p == null)
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continue;
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object value = p.GetValue(this, null);
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if (value is String)
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p.SetValue(this, map[p.Name], null);
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else if (value is Int32)
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p.SetValue(this, Int32.Parse((string)map[p.Name]), null);
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else if (value is UInt32)
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p.SetValue(this, UInt32.Parse((string)map[p.Name]), null);
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else if (value is Boolean)
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p.SetValue(this, Boolean.Parse((string)map[p.Name]), null);
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else if (value is UUID)
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p.SetValue(this, UUID.Parse((string)map[p.Name]), null);
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}
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}
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/// <summary>
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/// For debugging
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/// </summary>
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/// <returns></returns>
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public override string ToString()
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{
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Dictionary<string, object> map = ToMap();
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string result = string.Empty;
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foreach (KeyValuePair<string, object> kvp in map)
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result += string.Format("{0}: {1} {2}", kvp.Key, kvp.Value, Environment.NewLine);
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return result;
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}
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}
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}
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