240 lines
9.3 KiB
C#
240 lines
9.3 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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using System;
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using System.Collections.Generic;
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using System.Data;
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using System.Data.SqlClient;
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using libsecondlife;
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using OpenSim.Framework.Console;
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namespace OpenSim.Framework.Data.MSSQL
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{
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internal class MSSQLAssetData : IAssetProvider
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{
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private MSSQLManager database;
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#region IAssetProvider Members
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private void UpgradeAssetsTable(string tableName)
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{
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// null as the version, indicates that the table didn't exist
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if (tableName == null)
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{
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MainLog.Instance.Notice("ASSETS", "Creating new database tables");
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database.ExecuteResourceSql("CreateAssetsTable.sql");
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return;
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}
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}
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/// <summary>
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/// Ensure that the assets related tables exists and are at the latest version
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/// </summary>
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private void TestTables()
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{
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Dictionary<string, string> tableList = new Dictionary<string, string>();
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tableList["assets"] = null;
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database.GetTableVersion(tableList);
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UpgradeAssetsTable(tableList["assets"]);
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}
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public AssetBase FetchAsset(LLUUID assetID)
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{
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AssetBase asset = null;
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Dictionary<string, string> param = new Dictionary<string, string>();
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param["id"] = assetID.ToString();
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IDbCommand result = database.Query("SELECT * FROM assets WHERE id = @id", param);
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IDataReader reader = result.ExecuteReader();
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asset = database.getAssetRow(reader);
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reader.Close();
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result.Dispose();
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return asset;
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}
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public void CreateAsset(AssetBase asset)
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{
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if (ExistsAsset((LLUUID) asset.FullID))
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{
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return;
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}
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SqlCommand cmd =
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new SqlCommand(
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"INSERT INTO assets ([id], [name], [mediaUrl], [description], [assetType], [invType], [local], [temporary], [data])" +
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" VALUES " +
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"(@id, @name, @mediaUrl, @description, @assetType, @invType, @local, @temporary, @data)",
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database.getConnection());
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using (cmd)
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{
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//SqlParameter p = cmd.Parameters.Add("id", SqlDbType.NVarChar);
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//p.Value = asset.FullID.ToString();
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cmd.Parameters.AddWithValue("id", asset.FullID.ToString());
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cmd.Parameters.AddWithValue("name", asset.Name);
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cmd.Parameters.AddWithValue("mediaUrl", asset.MediaURL);
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cmd.Parameters.AddWithValue("description", asset.Description);
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SqlParameter e = cmd.Parameters.Add("assetType", SqlDbType.TinyInt);
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e.Value = asset.Type;
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SqlParameter f = cmd.Parameters.Add("invType", SqlDbType.TinyInt);
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f.Value = asset.InvType;
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SqlParameter g = cmd.Parameters.Add("local", SqlDbType.TinyInt);
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g.Value = asset.Local;
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SqlParameter h = cmd.Parameters.Add("temporary", SqlDbType.TinyInt);
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h.Value = asset.Temporary;
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SqlParameter i = cmd.Parameters.Add("data", SqlDbType.Image);
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i.Value = asset.Data;
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try
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{
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cmd.ExecuteNonQuery();
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}
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catch (Exception)
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{
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throw;
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}
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cmd.Dispose();
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}
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}
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public void UpdateAsset(AssetBase asset)
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{
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SqlCommand command = new SqlCommand("UPDATE assets set id = @id, " +
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"name = @name, " +
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"mediaUrl = @mediaUrl, "+
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"description = @description," +
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"assetType = @assetType," +
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"invType = @invType," +
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"local = @local," +
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"temporary = @temporary," +
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"data = @data where " +
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"id = @keyId;", database.getConnection());
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SqlParameter param1 = new SqlParameter("@id", asset.FullID.ToString());
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SqlParameter param2 = new SqlParameter("@name", asset.Name);
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SqlParameter param3 = new SqlParameter("@mediaUrl", asset.MediaURL);
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SqlParameter param4 = new SqlParameter("@description", asset.Description);
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SqlParameter param5 = new SqlParameter("@assetType", Convert.ToBoolean(asset.Type));
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SqlParameter param6 = new SqlParameter("@invType", Convert.ToBoolean(asset.InvType));
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SqlParameter param7 = new SqlParameter("@local", asset.Local);
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SqlParameter param8 = new SqlParameter("@temporary", asset.Temporary);
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SqlParameter param9 = new SqlParameter("@data", asset.Data);
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SqlParameter param10 = new SqlParameter("@keyId", asset.FullID.ToString());
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command.Parameters.Add(param1);
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command.Parameters.Add(param2);
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command.Parameters.Add(param3);
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command.Parameters.Add(param4);
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command.Parameters.Add(param5);
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command.Parameters.Add(param6);
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command.Parameters.Add(param7);
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command.Parameters.Add(param8);
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command.Parameters.Add(param9);
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command.Parameters.Add(param10);
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try
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{
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command.ExecuteNonQuery();
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}
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catch (Exception e)
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{
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MainLog.Instance.Error(e.ToString());
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}
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}
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public bool ExistsAsset(LLUUID uuid)
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{
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if (FetchAsset(uuid) != null)
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{
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return true;
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}
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return false;
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}
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// rex, new function, fixme not implemented
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public List<AssetBase> GetAssetList(int vAssetType)
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{
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List<AssetBase> retvals = new List<AssetBase>();
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return retvals;
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}
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/// <summary>
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/// All writes are immediately commited to the database, so this is a no-op
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/// </summary>
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public void CommitAssets()
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{
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}
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// rex new function for "replace assets" functionality
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// TODO: actual implementation by someone, should return LLUUID of an asset
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// with matching type & name, or zero if not in DB
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public LLUUID ExistsAsset(sbyte type, string name)
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{
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return LLUUID.Zero;
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}
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#endregion
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#region IPlugin Members
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public void Initialise()
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{
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IniFile GridDataMySqlFile = new IniFile("mssql_connection.ini");
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string settingDataSource = GridDataMySqlFile.ParseFileReadValue("data_source");
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string settingInitialCatalog = GridDataMySqlFile.ParseFileReadValue("initial_catalog");
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string settingPersistSecurityInfo = GridDataMySqlFile.ParseFileReadValue("persist_security_info");
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string settingUserId = GridDataMySqlFile.ParseFileReadValue("user_id");
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string settingPassword = GridDataMySqlFile.ParseFileReadValue("password");
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database =
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new MSSQLManager(settingDataSource, settingInitialCatalog, settingPersistSecurityInfo, settingUserId,
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settingPassword);
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TestTables();
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}
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public string Version
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{
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// get { return database.getVersion(); }
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get { return database.getVersion(); }
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}
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public string Name
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{
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get { return "MSSQL Asset storage engine"; }
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}
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#endregion
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}
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} |