OpenSimMirror/OpenSim/Framework/Data.MSSQL/MSSQLAssetData.cs

240 lines
9.3 KiB
C#

/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
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* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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*/
using System;
using System.Collections.Generic;
using System.Data;
using System.Data.SqlClient;
using libsecondlife;
using OpenSim.Framework.Console;
namespace OpenSim.Framework.Data.MSSQL
{
internal class MSSQLAssetData : IAssetProvider
{
private MSSQLManager database;
#region IAssetProvider Members
private void UpgradeAssetsTable(string tableName)
{
// null as the version, indicates that the table didn't exist
if (tableName == null)
{
MainLog.Instance.Notice("ASSETS", "Creating new database tables");
database.ExecuteResourceSql("CreateAssetsTable.sql");
return;
}
}
/// <summary>
/// Ensure that the assets related tables exists and are at the latest version
/// </summary>
private void TestTables()
{
Dictionary<string, string> tableList = new Dictionary<string, string>();
tableList["assets"] = null;
database.GetTableVersion(tableList);
UpgradeAssetsTable(tableList["assets"]);
}
public AssetBase FetchAsset(LLUUID assetID)
{
AssetBase asset = null;
Dictionary<string, string> param = new Dictionary<string, string>();
param["id"] = assetID.ToString();
IDbCommand result = database.Query("SELECT * FROM assets WHERE id = @id", param);
IDataReader reader = result.ExecuteReader();
asset = database.getAssetRow(reader);
reader.Close();
result.Dispose();
return asset;
}
public void CreateAsset(AssetBase asset)
{
if (ExistsAsset((LLUUID) asset.FullID))
{
return;
}
SqlCommand cmd =
new SqlCommand(
"INSERT INTO assets ([id], [name], [mediaUrl], [description], [assetType], [invType], [local], [temporary], [data])" +
" VALUES " +
"(@id, @name, @mediaUrl, @description, @assetType, @invType, @local, @temporary, @data)",
database.getConnection());
using (cmd)
{
//SqlParameter p = cmd.Parameters.Add("id", SqlDbType.NVarChar);
//p.Value = asset.FullID.ToString();
cmd.Parameters.AddWithValue("id", asset.FullID.ToString());
cmd.Parameters.AddWithValue("name", asset.Name);
cmd.Parameters.AddWithValue("mediaUrl", asset.MediaURL);
cmd.Parameters.AddWithValue("description", asset.Description);
SqlParameter e = cmd.Parameters.Add("assetType", SqlDbType.TinyInt);
e.Value = asset.Type;
SqlParameter f = cmd.Parameters.Add("invType", SqlDbType.TinyInt);
f.Value = asset.InvType;
SqlParameter g = cmd.Parameters.Add("local", SqlDbType.TinyInt);
g.Value = asset.Local;
SqlParameter h = cmd.Parameters.Add("temporary", SqlDbType.TinyInt);
h.Value = asset.Temporary;
SqlParameter i = cmd.Parameters.Add("data", SqlDbType.Image);
i.Value = asset.Data;
try
{
cmd.ExecuteNonQuery();
}
catch (Exception)
{
throw;
}
cmd.Dispose();
}
}
public void UpdateAsset(AssetBase asset)
{
SqlCommand command = new SqlCommand("UPDATE assets set id = @id, " +
"name = @name, " +
"mediaUrl = @mediaUrl, "+
"description = @description," +
"assetType = @assetType," +
"invType = @invType," +
"local = @local," +
"temporary = @temporary," +
"data = @data where " +
"id = @keyId;", database.getConnection());
SqlParameter param1 = new SqlParameter("@id", asset.FullID.ToString());
SqlParameter param2 = new SqlParameter("@name", asset.Name);
SqlParameter param3 = new SqlParameter("@mediaUrl", asset.MediaURL);
SqlParameter param4 = new SqlParameter("@description", asset.Description);
SqlParameter param5 = new SqlParameter("@assetType", Convert.ToBoolean(asset.Type));
SqlParameter param6 = new SqlParameter("@invType", Convert.ToBoolean(asset.InvType));
SqlParameter param7 = new SqlParameter("@local", asset.Local);
SqlParameter param8 = new SqlParameter("@temporary", asset.Temporary);
SqlParameter param9 = new SqlParameter("@data", asset.Data);
SqlParameter param10 = new SqlParameter("@keyId", asset.FullID.ToString());
command.Parameters.Add(param1);
command.Parameters.Add(param2);
command.Parameters.Add(param3);
command.Parameters.Add(param4);
command.Parameters.Add(param5);
command.Parameters.Add(param6);
command.Parameters.Add(param7);
command.Parameters.Add(param8);
command.Parameters.Add(param9);
command.Parameters.Add(param10);
try
{
command.ExecuteNonQuery();
}
catch (Exception e)
{
MainLog.Instance.Error(e.ToString());
}
}
public bool ExistsAsset(LLUUID uuid)
{
if (FetchAsset(uuid) != null)
{
return true;
}
return false;
}
// rex, new function, fixme not implemented
public List<AssetBase> GetAssetList(int vAssetType)
{
List<AssetBase> retvals = new List<AssetBase>();
return retvals;
}
/// <summary>
/// All writes are immediately commited to the database, so this is a no-op
/// </summary>
public void CommitAssets()
{
}
// rex new function for "replace assets" functionality
// TODO: actual implementation by someone, should return LLUUID of an asset
// with matching type & name, or zero if not in DB
public LLUUID ExistsAsset(sbyte type, string name)
{
return LLUUID.Zero;
}
#endregion
#region IPlugin Members
public void Initialise()
{
IniFile GridDataMySqlFile = new IniFile("mssql_connection.ini");
string settingDataSource = GridDataMySqlFile.ParseFileReadValue("data_source");
string settingInitialCatalog = GridDataMySqlFile.ParseFileReadValue("initial_catalog");
string settingPersistSecurityInfo = GridDataMySqlFile.ParseFileReadValue("persist_security_info");
string settingUserId = GridDataMySqlFile.ParseFileReadValue("user_id");
string settingPassword = GridDataMySqlFile.ParseFileReadValue("password");
database =
new MSSQLManager(settingDataSource, settingInitialCatalog, settingPersistSecurityInfo, settingUserId,
settingPassword);
TestTables();
}
public string Version
{
// get { return database.getVersion(); }
get { return database.getVersion(); }
}
public string Name
{
get { return "MSSQL Asset storage engine"; }
}
#endregion
}
}