.. |
AssetLoader/Filesystem
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* Refactored out function to load specified AssetSet Xml
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2008-01-02 07:13:34 +00:00 |
Communications
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* Mergin, mergin. Keep ooon mergin!
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2008-02-22 18:11:10 +00:00 |
Configuration
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*Added ability to skip any use of the console when configuring and assume default value. This is useful when the server is running by itself and a new region request is added without sufficient information
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2008-01-04 14:14:15 +00:00 |
Console
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* Optimized usings
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2007-12-27 21:41:48 +00:00 |
Data
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* Optimized usings
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2007-12-27 21:41:48 +00:00 |
Data.DB4o
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* Mergin, mergin. Keep ooon mergin!
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2008-02-22 18:11:10 +00:00 |
Data.MSSQL
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* Mergin, mergin. Keep ooon mergin!
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2008-02-22 18:11:10 +00:00 |
Data.MySQL
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* Mergin, mergin. Keep ooon mergin!
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2008-02-22 18:11:10 +00:00 |
Data.SQLite
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* Mergin, mergin. Keep ooon mergin!
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2008-02-22 18:11:10 +00:00 |
RegionLoader
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*Added ability to skip any use of the console when configuring and assume default value. This is useful when the server is running by itself and a new region request is added without sufficient information
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2008-01-04 14:14:15 +00:00 |
ServerStatus
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* Mergin, mergin. Keep ooon mergin!
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2008-02-22 18:11:10 +00:00 |
Servers
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* Mergin, mergin. Keep ooon mergin!
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2008-02-22 18:11:10 +00:00 |
ACL.cs
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* Moved OpenSim/Framework/General to OpenSim/Framework for great justice.
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2007-10-31 07:28:23 +00:00 |
AgentCircuitData.cs
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* Mergin, mergin. Keep ooon mergin!
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2008-02-22 18:11:10 +00:00 |
AgentCircuitManager.cs
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* Mergin, mergin. Keep ooon mergin!
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2008-02-22 18:11:10 +00:00 |
AgentInventory.cs
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* Optimized usings
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2007-12-27 21:41:48 +00:00 |
AssemblyInfo.cs
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* Moved OpenSim/Framework/General to OpenSim/Framework for great justice.
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2007-10-31 07:28:23 +00:00 |
AssetBase.cs
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* Mergin, mergin. Keep ooon mergin!
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2008-02-22 18:11:10 +00:00 |
AssetConfig.cs
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*Added ability to skip any use of the console when configuring and assume default value. This is useful when the server is running by itself and a new region request is added without sufficient information
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2008-01-04 14:14:15 +00:00 |
AssetLandmark.cs
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* Mergin, mergin. Keep ooon mergin!
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2008-02-22 18:11:10 +00:00 |
AssetRequest.cs
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Set svn:eol-style. Cleaned up set-eol-style.sh a bit.
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2007-12-15 02:36:31 +00:00 |
AssetStorage.cs
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* Optimized usings
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2007-12-27 21:41:48 +00:00 |
AuthenticateResponse.cs
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* Optimized usings
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2007-12-27 21:41:48 +00:00 |
AvatarWearable.cs
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* Optimized usings
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2007-12-27 21:41:48 +00:00 |
BlockingQueue.cs
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* Added lock to Contains to avoid enumeration exceptions
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2008-01-03 12:55:23 +00:00 |
ChildAgentDataUpdate.cs
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* Optimized usings
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2007-12-27 21:41:48 +00:00 |
ClientManager.cs
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* possibly the least significant commit so far into 2008
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2008-01-04 21:18:01 +00:00 |
ConfigurationMember.cs
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Changes to ScriptServer to (hopefully) make it compile on both .Net and Mono.
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2008-01-05 15:48:02 +00:00 |
ConfigurationOption.cs
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* Optimized usings
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2007-12-27 21:41:48 +00:00 |
Culture.cs
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* Moved OpenSim/Framework/General to OpenSim/Framework for great justice.
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2007-10-31 07:28:23 +00:00 |
EstateSettings.cs
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*Added ability to skip any use of the console when configuring and assume default value. This is useful when the server is running by itself and a new region request is added without sufficient information
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2008-01-04 14:14:15 +00:00 |
FriendListItem.cs
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* More message server methods
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2008-01-07 07:48:35 +00:00 |
GridConfig.cs
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*Added ability to skip any use of the console when configuring and assume default value. This is useful when the server is running by itself and a new region request is added without sufficient information
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2008-01-04 14:14:15 +00:00 |
GridInstantMessage.cs
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* You can add and remove a friend in standalone now within the same simulator. It saves.
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2008-01-01 06:12:04 +00:00 |
IAssetLoader.cs
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* Refactored out function to load specified AssetSet Xml
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2008-01-02 07:13:34 +00:00 |
IAssetProvider.cs
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* Mergin, mergin. Keep ooon mergin!
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2008-02-22 18:11:10 +00:00 |
IAssetServer.cs
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* Mergin, mergin. Keep ooon mergin!
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2008-02-22 18:11:10 +00:00 |
IClientAPI.cs
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* Mergin, mergin. Keep ooon mergin!
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2008-02-22 18:11:10 +00:00 |
IGenericConfig.cs
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* Optimized usings
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2007-12-27 21:41:48 +00:00 |
IPlugin.cs
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* Moved OpenSim/Framework/General to OpenSim/Framework for great justice.
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2007-10-31 07:28:23 +00:00 |
IRegionCommsListener.cs
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* Optimized usings
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2007-12-27 21:41:48 +00:00 |
IRegionLoader.cs
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* Optimized usings
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2007-12-27 21:41:48 +00:00 |
IScene.cs
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* Mergin, mergin. Keep ooon mergin!
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2008-02-22 18:11:10 +00:00 |
IUserData.cs
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* Mergin, mergin. Keep ooon mergin!
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2008-02-22 18:11:10 +00:00 |
IUserService.cs
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* Mergin, mergin. Keep ooon mergin!
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2008-02-22 18:11:10 +00:00 |
InventoryConfig.cs
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*Added ability to skip any use of the console when configuring and assume default value. This is useful when the server is running by itself and a new region request is added without sufficient information
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2008-01-04 14:14:15 +00:00 |
InventoryItemBase.cs
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Correctly output library inventory folder type and version information
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2007-12-31 18:26:24 +00:00 |
LandData.cs
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* Optimized usings
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2007-12-27 21:41:48 +00:00 |
Login.cs
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* Mergin, mergin. Keep ooon mergin!
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2008-02-22 18:11:10 +00:00 |
MapBlockData.cs
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* Moved OpenSim/Framework/General to OpenSim/Framework for great justice.
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2007-10-31 07:28:23 +00:00 |
MessageServerConfig.cs
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* A few more Message Server comms related updates
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2008-01-06 20:10:29 +00:00 |
NeighbourInfo.cs
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* Optimized usings
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2007-12-27 21:41:48 +00:00 |
NetworkServersInfo.cs
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* Optimized usings
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2007-12-27 21:41:48 +00:00 |
PacketPool.cs
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Packet recycling has been temporarily disabled to avoid the performance problems reported in Mantis 281
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2008-01-03 05:06:55 +00:00 |
Pair.cs
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* Mergin, mergin. Keep ooon mergin!
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2008-02-22 18:11:10 +00:00 |
PrimitiveBaseShape.cs
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* Mergin, mergin. Keep ooon mergin!
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2008-02-22 18:11:10 +00:00 |
PrioritizedQueue.cs
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* Mergin, mergin. Keep ooon mergin!
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2008-02-22 18:11:10 +00:00 |
RegionCommsListener.cs
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* Optimized usings
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2007-12-27 21:41:48 +00:00 |
RegionHandle.cs
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* Moved OpenSim/Framework/General to OpenSim/Framework for great justice.
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2007-10-31 07:28:23 +00:00 |
RegionInfo.cs
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* Mergin, mergin. Keep ooon mergin!
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2008-02-22 18:11:10 +00:00 |
Remoting.cs
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* Optimized usings
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2007-12-27 21:41:48 +00:00 |
RexScriptAccess.cs
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* Mergin, mergin. Keep ooon mergin!
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2008-02-22 18:11:10 +00:00 |
SerializableRegionInfo.cs
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* Optimized usings
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2007-12-27 21:41:48 +00:00 |
TaskInventoryItem.cs
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Factor out TaskInventoryItem
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2008-01-06 01:56:29 +00:00 |
UserConfig.cs
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* Mergin, mergin. Keep ooon mergin!
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2008-02-22 18:11:10 +00:00 |
UserProfileData.cs
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* Mergin, mergin. Keep ooon mergin!
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2008-02-22 18:11:10 +00:00 |
Util.cs
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* Mergin, mergin. Keep ooon mergin!
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2008-02-22 18:11:10 +00:00 |
sLLVector3.cs
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* You can add and remove a friend in standalone now within the same simulator. It saves.
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2008-01-01 06:12:04 +00:00 |