78 lines
2.1 KiB
C#
78 lines
2.1 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Text;
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using System.Threading;
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using System.Diagnostics;
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using System.Web;
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namespace OpenSim.Framework.ServerStatus
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{
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public class ServerStatus
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{
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static StatusWindow m_window = null;
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static Thread m_thread = null;
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static public void ReportOutPacketUdp(int size, bool resent)
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{
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StatusWindow.ReportOutPacketUdp(size, resent);
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}
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static public void ReportInPacketUdp(int size)
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{
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StatusWindow.ReportInPacketUdp(size);
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}
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static public void ReportOutPacketTcp(int size)
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{
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StatusWindow.ReportOutPacketTcp(size);
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}
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static public void ReportInPacketTcp(int size)
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{
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StatusWindow.ReportInPacketTcp(size);
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}
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static public void ReportProcessedInPacket(string name, int size)
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{
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if (m_window != null)
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StatusWindow.ReportProcessedInPacket(name, size);
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}
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static public void ReportProcessedOutPacket(string name, int size, bool resent)
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{
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if (m_window != null)
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StatusWindow.ReportProcessedOutPacket(name, size, resent);
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}
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static public void ReportThreadName(string name)
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{
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StatusWindow.ReportThreadName(AppDomain.GetCurrentThreadId(), name);
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}
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static public void ShowWindow()
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{
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if (m_window == null)
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{
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m_window = new StatusWindow();
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m_thread = new Thread(new ThreadStart(run));
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m_thread.IsBackground = true;
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m_thread.Start();
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}
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else
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{
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m_window.Show();
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}
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}
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static void run()
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{
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ReportThreadName("ServerStatus");
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m_window.ShowDialog();
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m_window.CloseStatusWindow();
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m_window = null;
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m_thread = null;
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}
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}
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}
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