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Animation
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bug fix: leave jumping state only to landing, without fallback into
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2014-10-04 07:49:05 +01:00 |
Scripting
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Remove very long unused IScriptHost and NullScriptHost
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2013-02-06 02:15:54 +00:00 |
Serialization
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always write physicsShapeType on sop serialization since default value
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2014-11-03 00:56:48 +00:00 |
Tests
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Merge branch 'master' into careminster
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2014-01-28 21:02:20 +00:00 |
Types
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AsyncInventorySender.cs
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AsyncSceneObjectGroupDeleter.cs
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Only send one kill object to the deleter when they derez an object rather than two.
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2013-05-09 18:53:34 +01:00 |
Border.cs
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Add "show borders" command to show the borders of a region.
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2013-03-23 00:45:21 +00:00 |
Cardinals.cs
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CoalescedSceneObjects.cs
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CollisionSounds.cs
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EntityBase.cs
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EntityManager.cs
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Use a thread abort safe version of OpenMetaverse.DoubleDictionary with the aim of avoiding OpenSimulator problems due to script thread aborts.
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2012-12-07 00:47:04 +00:00 |
EventManager.cs
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replace debug msgs by others
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2014-08-03 19:00:01 +01:00 |
KeyframeMotion.cs
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bug fix
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2014-10-26 12:24:12 +00:00 |
Prioritizer.cs
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reserve updates priority queue 2 for attachments, send them by it on
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2014-08-20 21:41:16 +01:00 |
RegionStatsHandler.cs
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Add "show caps stats by user" and "show caps stats by cap" console commands to print various counts of capability invocation by user and by cap
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2013-07-08 22:03:07 +01:00 |
ReturnInfo.cs
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SOPMaterial.cs
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SOPVehicle.cs
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Scene.Inventory.cs
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remove duplicated lines
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2014-11-08 00:25:44 +00:00 |
Scene.PacketHandlers.cs
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fix targetOmega resend on deselect on the right place, can't be at sop
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2014-10-06 00:17:41 +01:00 |
Scene.Permissions.cs
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Differentiate between requests only the owner should be able to do and those
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2014-04-26 20:32:27 +02:00 |
Scene.cs
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allow drawdistance to change between 32 and MaxDrawDistance, configurable
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2014-11-06 19:03:25 +00:00 |
SceneBase.cs
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Reserve a extra localID for a presence ( it will be localID + 1 )
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2014-08-20 17:54:23 +01:00 |
SceneCommunicationService.cs
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Merge branch 'master' into careminster
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2013-07-18 10:08:10 +01:00 |
SceneGraph.cs
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some code reorder/minor changes
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2014-10-25 23:00:41 +01:00 |
SceneManager.cs
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Merge branch 'master' into careminster
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2013-07-04 22:32:58 +01:00 |
SceneObjectGroup.Inventory.cs
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Merge branch 'master' into careminster
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2013-07-18 10:08:10 +01:00 |
SceneObjectGroup.cs
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BUG FIX prevent references to null scene (as happens on mesh uploads)
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2014-11-03 00:03:53 +00:00 |
SceneObjectPart.cs
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some cleanup, localID coerence fix..
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2014-10-26 01:27:43 +01:00 |
SceneObjectPartInventory.cs
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compile fix
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2014-09-21 23:26:17 +01:00 |
ScenePresence.cs
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Remove the Invisible stuff and add more baked caching. Refactor selection of textures to save to Bakes module.
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2014-11-11 07:09:30 +01:00 |
ScenePresenceStateMachine.cs
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Fix bug where users teleporting to non-neighbour regions could continue to hear chat from their source region for some time after teleport completion.
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2013-09-02 19:15:10 +01:00 |
SimStatsReporter.cs
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Merge branch 'master' into careminster
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2013-05-16 21:59:14 +01:00 |
TerrainChannel.cs
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Guard against trying to access terrain heights out of bounds. Clamp to sim.
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2013-05-11 16:16:02 +02:00 |
TerrainUtil.cs
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UndoState.cs
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UuidGatherer.cs
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Merge branch 'master' into careminster
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2014-01-28 21:02:20 +00:00 |