![]() disabling terrain patch sending by view distance for legacy sized regions. The problem seems to be that people expect adjacent legacy sized regions to just display like they always have. Limiting displayed terrain is complicated by the camera position not being updated in child regions. |
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.. | ||
Access | ||
Archiver | ||
Cloud | ||
Estate | ||
Land | ||
LegacyMap | ||
LightShare | ||
Media/Moap | ||
Objects | ||
Permissions | ||
Region | ||
Serialiser | ||
Sound | ||
Sun | ||
Terrain | ||
Vegetation | ||
Warp3DMap | ||
Wind | ||
WorldMap |