OpenSimMirror/OpenSim/Region/OptionalModules
Melanie 0fd17c08ae Massive console refactor. Greatly simplify interface. 2019-08-20 23:28:59 +01:00
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Agent Massive console refactor. Greatly simplify interface. 2019-08-20 23:28:59 +01:00
Asset Massive console refactor. Greatly simplify interface. 2019-08-20 23:28:59 +01:00
Avatar Massive console refactor. Greatly simplify interface. 2019-08-20 23:28:59 +01:00
DataSnapshot missing updated files 2018-05-26 19:02:09 +01:00
Example Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
Framework/Monitoring remove a dead module 2018-10-23 12:48:28 +01:00
Materials cosmetics 2019-08-02 04:28:34 +01:00
PhysicsParameters Massive console refactor. Greatly simplify interface. 2019-08-20 23:28:59 +01:00
PrimLimitsModule mantis 8035: fix number of prims use to be from all owned parcels 2018-11-08 21:52:16 +00:00
Properties Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
Scripting Massive console refactor. Greatly simplify interface. 2019-08-20 23:28:59 +01:00
ServiceConnectorsIn/Freeswitch Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
UserStatistics Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
ViewerSupport Fix godnames module to not add the empty string if only one option is used 2019-07-27 12:12:35 +01:00
World Massive console refactor. Greatly simplify interface. 2019-08-20 23:28:59 +01:00
README reformatting README (just noticed that that line was a bit on the long 2009-03-19 08:47:05 +00:00

README

= OpenSim.Region.OptionalModules =

The modules in this part of the OpenSim source tree are candidates for
forge. For the time being, until we have reached consensus on

    (a) what should be core or optional
    (b) that we have reached a stable API
    (c) how to maintain optional modules

we will keep these modules in-tree.