1161 lines
44 KiB
C#
1161 lines
44 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.IO;
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using System.Net;
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using System.Reflection;
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using System.Runtime;
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using System.Threading;
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using OpenMetaverse;
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using log4net;
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using Nini.Config;
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using OpenSim.Framework;
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using OpenSim.Framework.Console;
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using OpenSim.Framework.Statistics;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Region.CoreModules.Avatar.Inventory.Archiver;
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using Timer = System.Timers.Timer;
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namespace OpenSim
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{
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/// <summary>
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/// Interactive OpenSim region server
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/// </summary>
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public class OpenSim : OpenSimBase
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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protected string m_startupCommandsFile;
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protected string m_shutdownCommandsFile;
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private string m_timedScript = "disabled";
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private Timer m_scriptTimer;
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private bool m_gui = false;
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public OpenSim(IConfigSource configSource) : base(configSource)
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{
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}
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protected override void ReadExtraConfigSettings()
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{
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base.ReadExtraConfigSettings();
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IConfig startupConfig = m_config.Source.Configs["Startup"];
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if (startupConfig != null)
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{
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m_startupCommandsFile = startupConfig.GetString("startup_console_commands_file", String.Empty);
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m_shutdownCommandsFile = startupConfig.GetString("shutdown_console_commands_file", String.Empty);
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m_gui = startupConfig.GetBoolean("gui", false);
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m_timedScript = startupConfig.GetString("timer_Script", "disabled");
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}
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}
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/// <summary>
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/// Performs initialisation of the scene, such as loading configuration from disk.
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/// </summary>
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protected override void StartupSpecific()
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{
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m_log.Info("====================================================================");
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m_log.Info("========================= STARTING OPENSIM =========================");
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m_log.Info("====================================================================");
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m_log.InfoFormat("[OPENSIM MAIN]: Running in {0} mode", (ConfigurationSettings.Standalone ? "sandbox" : "grid"));
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//m_log.InfoFormat("[OPENSIM MAIN]: GC Is Server GC: {0}", GCSettings.IsServerGC.ToString());
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// http://msdn.microsoft.com/en-us/library/bb384202.aspx
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//GCSettings.LatencyMode = GCLatencyMode.Batch;
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//m_log.InfoFormat("[OPENSIM MAIN]: GC Latency Mode: {0}", GCSettings.LatencyMode.ToString());
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m_console = new ConsoleBase("Region");
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m_console.SetGuiMode(m_gui);
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MainConsole.Instance = m_console;
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m_console.Commands.AddCommand("region", "clear assets",
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"clear assets",
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"Clear the asset cache", HandleClearAssets);
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m_console.Commands.AddCommand("region", "force update",
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"force update",
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"Force the update of all objects on clients",
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HandleForceUpdate);
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m_console.Commands.AddCommand("region", "debug packet",
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"debug packet <level>",
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"Turn on packet debugging", Debug);
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m_console.Commands.AddCommand("region", "debug scene",
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"debug scene <cripting> <collisions> <physics>",
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"Turn on scene debugging", Debug);
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m_console.Commands.AddCommand("region", "change region",
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"change region <region name>",
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"Change current console region", ChangeSelectedRegion);
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m_console.Commands.AddCommand("region", "save xml",
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"save xml",
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"Save a region's data in XML format", SaveXml);
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m_console.Commands.AddCommand("region", "save xml2",
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"save xml2",
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"Save a region's data in XML2 format", SaveXml2);
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m_console.Commands.AddCommand("region", "load xml",
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"load xml [-newIDs [<x> <y> <z>]]",
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"Load a region's data from XML format", LoadXml);
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m_console.Commands.AddCommand("region", "load xml2",
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"load xml2",
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"Load a region's data from XML2 format", LoadXml2);
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m_console.Commands.AddCommand("region", "save prims xml2",
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"save prims xml2 [<prim name> <file name>]",
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"Save named prim to XML2", SavePrimsXml2);
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m_console.Commands.AddCommand("region", "load oar",
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"load oar <oar name>",
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"Load a region's data from OAR archive", LoadOar);
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m_console.Commands.AddCommand("region", "save oar",
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"save oar <oar name>",
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"Save a region's data to an OAR archive",
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"More information on forthcoming options here soon", SaveOar);
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m_console.Commands.AddCommand("region", "save inventory",
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"save inventory <first> <last> <path> <file>",
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"Save user inventory data", SaveInv);
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m_console.Commands.AddCommand("region", "load inventory",
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"load inventory <first> <last> <path> <file>",
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"Load user inventory data", LoadInv);
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m_console.Commands.AddCommand("region", "edit scale",
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"edit scale <name> <x> <y> <z>",
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"Change the scale of a named prim", HandleEditScale);
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m_console.Commands.AddCommand("region", "kick user",
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"kick user <first> <last>",
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"Kick a user off the simulator", KickUserCommand);
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m_console.Commands.AddCommand("region", "show assets",
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"show assets",
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"Show asset data", HandleShow);
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m_console.Commands.AddCommand("region", "show users",
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"show users [full]",
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"Show user data", HandleShow);
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m_console.Commands.AddCommand("region", "show users full",
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"show users full",
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String.Empty, HandleShow);
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m_console.Commands.AddCommand("region", "show modules",
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"show modules",
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"Show module data", HandleShow);
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m_console.Commands.AddCommand("region", "show regions",
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"show regions",
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"Show region data", HandleShow);
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m_console.Commands.AddCommand("region", "show queues",
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"show queues",
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"Show queue data", HandleShow);
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m_console.Commands.AddCommand("region", "alert",
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"alert <first> <last> <message>",
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"Send an alert to a user", RunCommand);
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m_console.Commands.AddCommand("region", "alert general",
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"alert general <message>",
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"Send an alert everyone", RunCommand);
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m_console.Commands.AddCommand("region", "backup",
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"backup",
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"Persist objects to the database now", RunCommand);
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m_console.Commands.AddCommand("region", "create region",
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"create region",
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"Create a new region", HandleCreateRegion);
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m_console.Commands.AddCommand("region", "login enable",
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"login enable",
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"Enable logins to the simulator", HandleLoginEnable);
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m_console.Commands.AddCommand("region", "login disable",
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"login disable",
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"Disable logins to the simulator", HandleLoginDisable);
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m_console.Commands.AddCommand("region", "login status",
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"login status",
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"Display status of logins", HandleLoginStatus);
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m_console.Commands.AddCommand("region", "restart",
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"restart",
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"Restart all sims in this instance", RunCommand);
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m_console.Commands.AddCommand("region", "config set",
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"config set <section> <field> <value>",
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"Set a config option", HandleConfig);
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m_console.Commands.AddCommand("region", "config get",
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"config get <section> <field>",
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"Read a config option", HandleConfig);
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m_console.Commands.AddCommand("region", "config save",
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"config save",
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"Save current configuration", HandleConfig);
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m_console.Commands.AddCommand("region", "command-script",
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"command-script <script>",
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"Run a command script from file", RunCommand);
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m_console.Commands.AddCommand("region", "export-map",
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"export-map <file>",
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"Save an image of the world map", RunCommand);
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m_console.Commands.AddCommand("region", "remove-region",
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"remove-region <name>",
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"Remove a region from this simulator", RunCommand);
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m_console.Commands.AddCommand("region", "delete-region",
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"delete-region <name>",
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"Delete a region from disk", RunCommand);
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m_console.Commands.AddCommand("region", "predecode-j2k",
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"predecode-j2k [<num threads>]>",
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"Precache assets,decode j2k layerdata", RunCommand);
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m_console.Commands.AddCommand("region", "modules list",
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"modules list",
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"List modules", HandleModules);
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m_console.Commands.AddCommand("region", "modules load",
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"modules load <name>",
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"Load a module", HandleModules);
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m_console.Commands.AddCommand("region", "modules unload",
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"modules unload <name>",
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"Unload a module", HandleModules);
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m_console.Commands.AddCommand("region", "Add-InventoryHost",
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"Add-InventoryHost <host>",
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String.Empty, RunCommand);
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if (ConfigurationSettings.Standalone)
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{
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m_console.Commands.AddCommand("region", "create user",
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"create user [<first> [<last> [<pass> [<x> <y> [<email>]]]]]",
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"Create a new user", HandleCreateUser);
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m_console.Commands.AddCommand("region", "reset user password",
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"reset user password [<first> [<last> [<password>]]]",
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"Reset a user password", HandleResetUserPassword);
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}
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base.StartupSpecific();
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//Run Startup Commands
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if (String.IsNullOrEmpty( m_startupCommandsFile ))
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{
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m_log.Info("[STARTUP]: No startup command script specified. Moving on...");
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}
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else
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{
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RunCommandScript(m_startupCommandsFile);
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}
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// Start timer script (run a script every xx seconds)
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if (m_timedScript != "disabled")
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{
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m_scriptTimer = new Timer();
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m_scriptTimer.Enabled = true;
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m_scriptTimer.Interval = 1200 * 1000;
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m_scriptTimer.Elapsed += RunAutoTimerScript;
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}
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PrintFileToConsole("startuplogo.txt");
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// For now, start at the 'root' level by default
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ChangeSelectedRegion("region", new string[] {"change", "region", "root"});
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}
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public override void ShutdownSpecific()
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{
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if (m_shutdownCommandsFile != String.Empty)
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{
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RunCommandScript(m_shutdownCommandsFile);
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}
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base.ShutdownSpecific();
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}
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private void RunAutoTimerScript(object sender, EventArgs e)
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{
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if (m_timedScript != "disabled")
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{
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RunCommandScript(m_timedScript);
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}
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}
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#region Console Commands
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private void KickUserCommand(string module, string[] cmdparams)
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{
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if (cmdparams.Length < 4)
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return;
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IList agents = m_sceneManager.GetCurrentSceneAvatars();
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foreach (ScenePresence presence in agents)
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{
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RegionInfo regionInfo = m_sceneManager.GetRegionInfo(presence.RegionHandle);
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if (presence.Firstname.ToLower().Contains(cmdparams[2].ToLower()) && presence.Lastname.ToLower().Contains(cmdparams[3].ToLower()))
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{
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m_console.Notice(
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String.Format(
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"Kicking user: {0,-16}{1,-16}{2,-37} in region: {3,-16}",
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presence.Firstname,
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presence.Lastname,
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presence.UUID,
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regionInfo.RegionName));
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presence.Scene.IncomingCloseAgent(presence.UUID);
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}
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}
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m_console.Notice("");
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}
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/// <summary>
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/// Run an optional startup list of commands
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/// </summary>
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/// <param name="fileName"></param>
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private void RunCommandScript(string fileName)
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{
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if (File.Exists(fileName))
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{
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m_log.Info("[COMMANDFILE]: Running " + fileName);
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StreamReader readFile = File.OpenText(fileName);
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string currentCommand;
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while ((currentCommand = readFile.ReadLine()) != null)
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{
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if (currentCommand != String.Empty)
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{
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m_log.Info("[COMMANDFILE]: Running '" + currentCommand + "'");
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m_console.RunCommand(currentCommand);
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}
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}
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}
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}
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private static void PrintFileToConsole(string fileName)
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{
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if (File.Exists(fileName))
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{
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StreamReader readFile = File.OpenText(fileName);
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string currentLine;
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while ((currentLine = readFile.ReadLine()) != null)
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{
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m_log.Info("[!]" + currentLine);
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}
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}
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}
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private void HandleClearAssets(string module, string[] args)
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{
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m_assetCache.Clear();
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}
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private void HandleForceUpdate(string module, string[] args)
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{
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m_console.Notice("Updating all clients");
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m_sceneManager.ForceCurrentSceneClientUpdate();
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}
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private void HandleEditScale(string module, string[] args)
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{
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if (args.Length == 5)
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{
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m_sceneManager.HandleEditCommandOnCurrentScene(args);
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}
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else
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{
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m_console.Notice("Argument error: edit scale <prim name> <x> <y> <z>");
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}
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}
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private void HandleCreateRegion(string module, string[] cmd)
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{
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if (cmd.Length < 4)
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{
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m_console.Error("Usage: create region <region name> <region_file.xml>");
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return;
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}
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string regionsDir = ConfigSource.Source.Configs["Startup"].GetString("regionload_regionsdir", "Regions").Trim();
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string regionFile = String.Format("{0}/{1}", regionsDir, cmd[3]);
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// Allow absolute and relative specifiers
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if (cmd[3].StartsWith("/") || cmd[3].StartsWith("\\") || cmd[3].StartsWith(".."))
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regionFile = cmd[3];
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CreateRegion(new RegionInfo(cmd[2], regionFile, false, ConfigSource.Source), true);
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}
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private void HandleLoginEnable(string module, string[] cmd)
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{
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ProcessLogin(true);
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}
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private void HandleLoginDisable(string module, string[] cmd)
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{
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ProcessLogin(false);
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}
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private void HandleLoginStatus(string module, string[] cmd)
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{
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if (m_commsManager.GridService.RegionLoginsEnabled == false)
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m_log.Info("[ Login ] Login are disabled ");
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else
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m_log.Info("[ Login ] Login are enabled");
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}
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private void HandleConfig(string module, string[] cmd)
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{
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List<string> args = new List<string>(cmd);
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args.RemoveAt(0);
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string[] cmdparams = args.ToArray();
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string n = "CONFIG";
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if (cmdparams.Length > 0)
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{
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switch (cmdparams[0].ToLower())
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{
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case "set":
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if (cmdparams.Length < 4)
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{
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m_console.Error(n, "SYNTAX: " + n + " SET SECTION KEY VALUE");
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m_console.Error(n, "EXAMPLE: " + n + " SET ScriptEngine.DotNetEngine NumberOfScriptThreads 5");
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}
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else
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{
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// IConfig c = DefaultConfig().Configs[cmdparams[1]];
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// if (c == null)
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// c = DefaultConfig().AddConfig(cmdparams[1]);
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IConfig c;
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IConfigSource source = new IniConfigSource();
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c = source.AddConfig(cmdparams[1]);
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if (c != null)
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{
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string _value = String.Join(" ", cmdparams, 3, cmdparams.Length - 3);
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c.Set(cmdparams[2], _value);
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m_config.Source.Merge(source);
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m_console.Error(n, n + " " + n + " " + cmdparams[1] + " " + cmdparams[2] + " " +
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_value);
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}
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}
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break;
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case "get":
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if (cmdparams.Length < 3)
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{
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m_console.Error(n, "SYNTAX: " + n + " GET SECTION KEY");
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m_console.Error(n, "EXAMPLE: " + n + " GET ScriptEngine.DotNetEngine NumberOfScriptThreads");
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}
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else
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{
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IConfig c = m_config.Source.Configs[cmdparams[1]]; // DefaultConfig().Configs[cmdparams[1]];
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if (c == null)
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{
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m_console.Notice(n, "Section \"" + cmdparams[1] + "\" does not exist.");
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break;
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}
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else
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{
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m_console.Notice(n + " GET " + cmdparams[1] + " " + cmdparams[2] + ": " +
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c.GetString(cmdparams[2]));
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}
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}
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break;
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case "save":
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m_console.Notice("Saving configuration file: " + Application.iniFilePath);
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m_config.Save(Application.iniFilePath);
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break;
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}
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}
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}
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private void HandleModules(string module, string[] cmd)
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{
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List<string> args = new List<string>(cmd);
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args.RemoveAt(0);
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string[] cmdparams = args.ToArray();
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|
|
if (cmdparams.Length > 0)
|
|
{
|
|
switch (cmdparams[0].ToLower())
|
|
{
|
|
case "list":
|
|
foreach (IRegionModule irm in m_moduleLoader.GetLoadedSharedModules)
|
|
{
|
|
m_console.Notice("Shared region module: " + irm.Name);
|
|
}
|
|
break;
|
|
case "unload":
|
|
if (cmdparams.Length > 1)
|
|
{
|
|
foreach (IRegionModule rm in new ArrayList(m_moduleLoader.GetLoadedSharedModules))
|
|
{
|
|
if (rm.Name.ToLower() == cmdparams[1].ToLower())
|
|
{
|
|
m_console.Notice("Unloading module: " + rm.Name);
|
|
m_moduleLoader.UnloadModule(rm);
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
case "load":
|
|
if (cmdparams.Length > 1)
|
|
{
|
|
foreach (Scene s in new ArrayList(m_sceneManager.Scenes))
|
|
{
|
|
|
|
m_console.Notice("Loading module: " + cmdparams[1]);
|
|
m_moduleLoader.LoadRegionModules(cmdparams[1], s);
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/// <summary>
|
|
/// Runs commands issued by the server console from the operator
|
|
/// </summary>
|
|
/// <param name="command">The first argument of the parameter (the command)</param>
|
|
/// <param name="cmdparams">Additional arguments passed to the command</param>
|
|
public void RunCommand(string module, string[] cmdparams)
|
|
{
|
|
List<string> args = new List<string>(cmdparams);
|
|
if (args.Count < 1)
|
|
return;
|
|
|
|
string command = args[0];
|
|
args.RemoveAt(0);
|
|
|
|
cmdparams = args.ToArray();
|
|
|
|
switch (command)
|
|
{
|
|
case "command-script":
|
|
if (cmdparams.Length > 0)
|
|
{
|
|
RunCommandScript(cmdparams[0]);
|
|
}
|
|
break;
|
|
|
|
case "backup":
|
|
m_sceneManager.BackupCurrentScene();
|
|
break;
|
|
|
|
case "alert":
|
|
m_sceneManager.HandleAlertCommandOnCurrentScene(cmdparams);
|
|
break;
|
|
|
|
case "remove-region":
|
|
string regRemoveName = CombineParams(cmdparams, 0);
|
|
|
|
Scene removeScene;
|
|
if (m_sceneManager.TryGetScene(regRemoveName, out removeScene))
|
|
RemoveRegion(removeScene, false);
|
|
else
|
|
m_console.Error("no region with that name");
|
|
break;
|
|
|
|
case "delete-region":
|
|
string regDeleteName = CombineParams(cmdparams, 0);
|
|
|
|
Scene killScene;
|
|
if (m_sceneManager.TryGetScene(regDeleteName, out killScene))
|
|
RemoveRegion(killScene, true);
|
|
else
|
|
m_console.Error("no region with that name");
|
|
break;
|
|
|
|
case "restart":
|
|
m_sceneManager.RestartCurrentScene();
|
|
break;
|
|
|
|
case "export-map":
|
|
if (cmdparams.Length > 0)
|
|
{
|
|
m_sceneManager.CurrentOrFirstScene.ExportWorldMap(cmdparams[0]);
|
|
}
|
|
else
|
|
{
|
|
m_sceneManager.CurrentOrFirstScene.ExportWorldMap("exportmap.jpg");
|
|
}
|
|
break;
|
|
|
|
case "Add-InventoryHost":
|
|
if (cmdparams.Length > 0)
|
|
{
|
|
m_commsManager.AddInventoryService(cmdparams[0]);
|
|
}
|
|
break;
|
|
|
|
case "predecode-j2k":
|
|
if (cmdparams.Length > 0)
|
|
{
|
|
m_sceneManager.CacheJ2kDecode(Convert.ToInt32(cmdparams[0]));
|
|
}
|
|
else
|
|
{
|
|
m_sceneManager.CacheJ2kDecode(1);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Change the currently selected region. The selected region is that operated upon by single region commands.
|
|
/// </summary>
|
|
/// <param name="cmdParams"></param>
|
|
protected void ChangeSelectedRegion(string module, string[] cmdparams)
|
|
{
|
|
if (cmdparams.Length > 2)
|
|
{
|
|
string newRegionName = CombineParams(cmdparams, 2);
|
|
|
|
if (!m_sceneManager.TrySetCurrentScene(newRegionName))
|
|
m_console.Error("Couldn't select region " + newRegionName);
|
|
}
|
|
else
|
|
{
|
|
m_console.Error("Usage: change region <region name>");
|
|
}
|
|
|
|
string regionName = (m_sceneManager.CurrentScene == null ? "root" : m_sceneManager.CurrentScene.RegionInfo.RegionName);
|
|
m_console.Notice(String.Format("Currently selected region is {0}", regionName));
|
|
m_console.DefaultPrompt = String.Format("Region ({0}) ", regionName);
|
|
m_console.ConsoleScene = m_sceneManager.CurrentScene;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Execute switch for some of the create commands
|
|
/// </summary>
|
|
/// <param name="args"></param>
|
|
private void HandleCreateUser(string module, string[] cmd)
|
|
{
|
|
if (ConfigurationSettings.Standalone)
|
|
{
|
|
CreateUser(cmd);
|
|
}
|
|
else
|
|
{
|
|
m_console.Notice("Create user is not available in grid mode, use the user server.");
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Execute switch for some of the reset commands
|
|
/// </summary>
|
|
/// <param name="args"></param>
|
|
protected void HandleResetUserPassword(string module, string[] cmd)
|
|
{
|
|
if (ConfigurationSettings.Standalone)
|
|
{
|
|
ResetUserPassword(cmd);
|
|
}
|
|
else
|
|
{
|
|
m_console.Notice("Reset user password is not available in grid mode, use the user-server.");
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Turn on some debugging values for OpenSim.
|
|
/// </summary>
|
|
/// <param name="args"></param>
|
|
protected void Debug(string module, string[] args)
|
|
{
|
|
if (args.Length == 1)
|
|
return;
|
|
|
|
switch (args[1])
|
|
{
|
|
case "packet":
|
|
if (args.Length > 2)
|
|
{
|
|
int newDebug;
|
|
if (int.TryParse(args[2], out newDebug))
|
|
{
|
|
m_sceneManager.SetDebugPacketLevelOnCurrentScene(newDebug);
|
|
}
|
|
else
|
|
{
|
|
m_console.Error("packet debug should be 0..255");
|
|
}
|
|
m_console.Notice("New packet debug: " + newDebug.ToString());
|
|
}
|
|
|
|
break;
|
|
|
|
case "scene":
|
|
if (args.Length == 5)
|
|
{
|
|
if (m_sceneManager.CurrentScene == null)
|
|
{
|
|
m_console.Notice("Please use 'change region <regioname>' first");
|
|
}
|
|
else
|
|
{
|
|
bool scriptingOn = !Convert.ToBoolean(args[2]);
|
|
bool collisionsOn = !Convert.ToBoolean(args[3]);
|
|
bool physicsOn = !Convert.ToBoolean(args[4]);
|
|
m_sceneManager.CurrentScene.SetSceneCoreDebug(scriptingOn, collisionsOn, physicsOn);
|
|
|
|
m_console.Notice(
|
|
"CONSOLE",
|
|
String.Format(
|
|
"Set debug scene scripting = {0}, collisions = {1}, physics = {2}",
|
|
!scriptingOn, !collisionsOn, !physicsOn));
|
|
}
|
|
}
|
|
else
|
|
{
|
|
m_console.Error("debug scene <scripting> <collisions> <physics> (where inside <> is true/false)");
|
|
}
|
|
|
|
break;
|
|
|
|
default:
|
|
m_console.Error("Unknown debug");
|
|
break;
|
|
}
|
|
}
|
|
|
|
// see BaseOpenSimServer
|
|
override public void HandleShow(string mod, string[] cmd)
|
|
{
|
|
base.HandleShow(mod, cmd);
|
|
|
|
List<string> args = new List<string>(cmd);
|
|
args.RemoveAt(0);
|
|
string[] showParams = args.ToArray();
|
|
|
|
switch (showParams[0])
|
|
{
|
|
case "assets":
|
|
m_assetCache.ShowState();
|
|
break;
|
|
|
|
case "users":
|
|
IList agents;
|
|
if (showParams.Length > 1 && showParams[1] == "full")
|
|
{
|
|
agents = m_sceneManager.GetCurrentScenePresences();
|
|
}
|
|
else
|
|
{
|
|
agents = m_sceneManager.GetCurrentSceneAvatars();
|
|
}
|
|
|
|
m_console.Notice(String.Format("\nAgents connected: {0}\n", agents.Count));
|
|
|
|
m_console.Notice(
|
|
String.Format("{0,-16}{1,-16}{2,-37}{3,-11}{4,-16}", "Firstname", "Lastname",
|
|
"Agent ID", "Root/Child", "Region"));
|
|
|
|
foreach (ScenePresence presence in agents)
|
|
{
|
|
RegionInfo regionInfo = m_sceneManager.GetRegionInfo(presence.RegionHandle);
|
|
string regionName;
|
|
|
|
if (regionInfo == null)
|
|
{
|
|
regionName = "Unresolvable";
|
|
}
|
|
else
|
|
{
|
|
regionName = regionInfo.RegionName;
|
|
}
|
|
|
|
m_console.Notice(
|
|
String.Format(
|
|
"{0,-16}{1,-16}{2,-37}{3,-11}{4,-16}",
|
|
presence.Firstname,
|
|
presence.Lastname,
|
|
presence.UUID,
|
|
presence.IsChildAgent ? "Child" : "Root",
|
|
regionName));
|
|
}
|
|
|
|
m_console.Notice("");
|
|
break;
|
|
|
|
case "modules":
|
|
m_console.Notice("The currently loaded shared modules are:");
|
|
foreach (IRegionModule module in m_moduleLoader.GetLoadedSharedModules)
|
|
{
|
|
m_console.Notice("Shared Module: " + module.Name);
|
|
}
|
|
break;
|
|
|
|
case "regions":
|
|
m_sceneManager.ForEachScene(
|
|
delegate(Scene scene)
|
|
{
|
|
m_console.Notice("Region Name: " + scene.RegionInfo.RegionName + " , Region XLoc: " +
|
|
scene.RegionInfo.RegionLocX + " , Region YLoc: " +
|
|
scene.RegionInfo.RegionLocY + " , Region Port: " + scene.RegionInfo.InternalEndPoint.Port.ToString());
|
|
});
|
|
break;
|
|
|
|
case "queues":
|
|
Notice(GetQueuesReport());
|
|
break;
|
|
}
|
|
}
|
|
|
|
private string GetQueuesReport()
|
|
{
|
|
string report = String.Empty;
|
|
|
|
m_sceneManager.ForEachScene(delegate(Scene scene)
|
|
{
|
|
scene.ForEachClient(delegate(IClientAPI client)
|
|
{
|
|
if (client is IStatsCollector)
|
|
{
|
|
report = report + client.FirstName +
|
|
" " + client.LastName + "\n";
|
|
|
|
IStatsCollector stats =
|
|
(IStatsCollector) client;
|
|
|
|
report = report + string.Format("{0,7} {1,7} {2,7} {3,7} {4,7} {5,7} {6,7} {7,7} {8,7} {9,7}\n",
|
|
"Send",
|
|
"In",
|
|
"Out",
|
|
"Resend",
|
|
"Land",
|
|
"Wind",
|
|
"Cloud",
|
|
"Task",
|
|
"Texture",
|
|
"Asset");
|
|
report = report + stats.Report() +
|
|
"\n\n";
|
|
}
|
|
});
|
|
});
|
|
|
|
return report;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Create a new user
|
|
/// </summary>
|
|
/// <param name="cmdparams">string array with parameters: firstname, lastname, password, locationX, locationY, email</param>
|
|
protected void CreateUser(string[] cmdparams)
|
|
{
|
|
string firstName;
|
|
string lastName;
|
|
string password;
|
|
string email;
|
|
uint regX = 1000;
|
|
uint regY = 1000;
|
|
|
|
if (cmdparams.Length < 3)
|
|
firstName = MainConsole.Instance.CmdPrompt("First name", "Default");
|
|
else firstName = cmdparams[2];
|
|
|
|
if ( cmdparams.Length < 4 )
|
|
lastName = MainConsole.Instance.CmdPrompt("Last name", "User");
|
|
else lastName = cmdparams[3];
|
|
|
|
if (cmdparams.Length < 5)
|
|
password = MainConsole.Instance.PasswdPrompt("Password");
|
|
else password = cmdparams[4];
|
|
|
|
if ( cmdparams.Length < 6 )
|
|
regX = Convert.ToUInt32(MainConsole.Instance.CmdPrompt("Start Region X", regX.ToString()));
|
|
else regX = Convert.ToUInt32(cmdparams[5]);
|
|
|
|
if ( cmdparams.Length < 7 )
|
|
regY = Convert.ToUInt32(MainConsole.Instance.CmdPrompt("Start Region Y", regY.ToString()));
|
|
else regY = Convert.ToUInt32(cmdparams[6]);
|
|
|
|
if (cmdparams.Length < 8)
|
|
email = MainConsole.Instance.CmdPrompt("Email", "");
|
|
else email = cmdparams[7];
|
|
|
|
if (null == m_commsManager.UserService.GetUserProfile(firstName, lastName))
|
|
{
|
|
m_commsManager.UserAdminService.AddUser(firstName, lastName, password, email, regX, regY);
|
|
}
|
|
else
|
|
{
|
|
m_log.ErrorFormat("[CONSOLE]: A user with the name {0} {1} already exists!", firstName, lastName);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Reset a user password.
|
|
/// </summary>
|
|
/// <param name="cmdparams"></param>
|
|
private void ResetUserPassword(string[] cmdparams)
|
|
{
|
|
string firstName;
|
|
string lastName;
|
|
string newPassword;
|
|
|
|
if (cmdparams.Length < 4)
|
|
firstName = MainConsole.Instance.CmdPrompt("First name");
|
|
else firstName = cmdparams[3];
|
|
|
|
if ( cmdparams.Length < 5 )
|
|
lastName = MainConsole.Instance.CmdPrompt("Last name");
|
|
else lastName = cmdparams[4];
|
|
|
|
if ( cmdparams.Length < 6 )
|
|
newPassword = MainConsole.Instance.PasswdPrompt("New password");
|
|
else newPassword = cmdparams[5];
|
|
|
|
m_commsManager.UserAdminService.ResetUserPassword(firstName, lastName, newPassword);
|
|
}
|
|
|
|
protected void SavePrimsXml2(string module, string[] cmdparams)
|
|
{
|
|
if (cmdparams.Length > 5)
|
|
{
|
|
m_sceneManager.SaveNamedPrimsToXml2(cmdparams[3], cmdparams[4]);
|
|
}
|
|
else
|
|
{
|
|
m_sceneManager.SaveNamedPrimsToXml2("Primitive", DEFAULT_PRIM_BACKUP_FILENAME);
|
|
}
|
|
}
|
|
|
|
protected void SaveXml(string module, string[] cmdparams)
|
|
{
|
|
m_log.Error("[CONSOLE]: PLEASE NOTE, save-xml is DEPRECATED and may be REMOVED soon. If you are using this and there is some reason you can't use save-xml2, please file a mantis detailing the reason.");
|
|
|
|
if (cmdparams.Length > 0)
|
|
{
|
|
m_sceneManager.SaveCurrentSceneToXml(cmdparams[2]);
|
|
}
|
|
else
|
|
{
|
|
m_sceneManager.SaveCurrentSceneToXml(DEFAULT_PRIM_BACKUP_FILENAME);
|
|
}
|
|
}
|
|
|
|
protected void LoadXml(string module, string[] cmdparams)
|
|
{
|
|
m_log.Error("[CONSOLE]: PLEASE NOTE, load-xml is DEPRECATED and may be REMOVED soon. If you are using this and there is some reason you can't use load-xml2, please file a mantis detailing the reason.");
|
|
|
|
Vector3 loadOffset = new Vector3(0, 0, 0);
|
|
if (cmdparams.Length > 2)
|
|
{
|
|
bool generateNewIDS = false;
|
|
if (cmdparams.Length > 3)
|
|
{
|
|
if (cmdparams[3] == "-newUID")
|
|
{
|
|
generateNewIDS = true;
|
|
}
|
|
if (cmdparams.Length > 4)
|
|
{
|
|
loadOffset.X = (float) Convert.ToDecimal(cmdparams[4]);
|
|
if (cmdparams.Length > 5)
|
|
{
|
|
loadOffset.Y = (float) Convert.ToDecimal(cmdparams[5]);
|
|
}
|
|
if (cmdparams.Length > 6)
|
|
{
|
|
loadOffset.Z = (float) Convert.ToDecimal(cmdparams[6]);
|
|
}
|
|
m_console.Error("loadOffsets <X,Y,Z> = <" + loadOffset.X + "," + loadOffset.Y + "," +
|
|
loadOffset.Z + ">");
|
|
}
|
|
}
|
|
m_sceneManager.LoadCurrentSceneFromXml(cmdparams[0], generateNewIDS, loadOffset);
|
|
}
|
|
else
|
|
{
|
|
try
|
|
{
|
|
m_sceneManager.LoadCurrentSceneFromXml(DEFAULT_PRIM_BACKUP_FILENAME, false, loadOffset);
|
|
}
|
|
catch
|
|
{
|
|
m_console.Error("Default xml not found. Usage: load-xml <filename>");
|
|
}
|
|
}
|
|
}
|
|
|
|
protected void SaveXml2(string module, string[] cmdparams)
|
|
{
|
|
if (cmdparams.Length > 2)
|
|
{
|
|
m_sceneManager.SaveCurrentSceneToXml2(cmdparams[2]);
|
|
}
|
|
else
|
|
{
|
|
m_sceneManager.SaveCurrentSceneToXml2(DEFAULT_PRIM_BACKUP_FILENAME);
|
|
}
|
|
}
|
|
|
|
protected void LoadXml2(string module, string[] cmdparams)
|
|
{
|
|
if (cmdparams.Length > 2)
|
|
{
|
|
m_sceneManager.LoadCurrentSceneFromXml2(cmdparams[2]);
|
|
}
|
|
else
|
|
{
|
|
try
|
|
{
|
|
m_sceneManager.LoadCurrentSceneFromXml2(DEFAULT_PRIM_BACKUP_FILENAME);
|
|
}
|
|
catch
|
|
{
|
|
m_console.Error("Default xml not found. Usage: load xml2 <filename>");
|
|
}
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Load a whole region from an opensim archive.
|
|
/// </summary>
|
|
/// <param name="cmdparams"></param>
|
|
protected void LoadOar(string module, string[] cmdparams)
|
|
{
|
|
if (cmdparams.Length > 2)
|
|
{
|
|
m_sceneManager.LoadArchiveToCurrentScene(cmdparams[2]);
|
|
}
|
|
else
|
|
{
|
|
try
|
|
{
|
|
m_sceneManager.LoadArchiveToCurrentScene(DEFAULT_OAR_BACKUP_FILENAME);
|
|
}
|
|
catch
|
|
{
|
|
m_console.Error("Default oar not found. Usage: load-oar <filename>");
|
|
}
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Save a region to a file, including all the assets needed to restore it.
|
|
/// </summary>
|
|
/// <param name="cmdparams"></param>
|
|
protected void SaveOar(string module, string[] cmdparams)
|
|
{
|
|
if (cmdparams.Length > 2)
|
|
{
|
|
m_sceneManager.SaveCurrentSceneToArchive(cmdparams[2]);
|
|
}
|
|
else
|
|
{
|
|
m_sceneManager.SaveCurrentSceneToArchive(DEFAULT_OAR_BACKUP_FILENAME);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Load inventory from an inventory file archive
|
|
/// </summary>
|
|
/// <param name="cmdparams"></param>
|
|
protected void LoadInv(string module, string[] cmdparams)
|
|
{
|
|
m_log.Error("[CONSOLE]: This command has not yet been implemented!");
|
|
if (cmdparams.Length < 5)
|
|
{
|
|
m_log.Error("[CONSOLE]: usage is load-inv <first name> <last name> <inventory path> [<load file path>]");
|
|
return;
|
|
}
|
|
|
|
string firstName = cmdparams[2];
|
|
string lastName = cmdparams[3];
|
|
string invPath = cmdparams[4];
|
|
string loadPath = (cmdparams.Length > 5 ? cmdparams[5] : DEFAULT_INV_BACKUP_FILENAME);
|
|
|
|
new InventoryArchiveReadRequest(
|
|
m_sceneManager.CurrentOrFirstScene, m_commsManager).execute(
|
|
firstName, lastName, invPath, loadPath);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Save inventory to a file archive
|
|
/// </summary>
|
|
/// <param name="cmdparams"></param>
|
|
protected void SaveInv(string module, string[] cmdparams)
|
|
{
|
|
m_log.Error("[CONSOLE]: This command has not yet been implemented!");
|
|
if (cmdparams.Length < 5)
|
|
{
|
|
m_log.Error("[CONSOLE]: usage is save-inv <first name> <last name> <inventory path> [<save file path>]");
|
|
return;
|
|
}
|
|
|
|
string firstName = cmdparams[2];
|
|
string lastName = cmdparams[3];
|
|
string invPath = cmdparams[4];
|
|
string savePath = (cmdparams.Length > 5 ? cmdparams[5] : DEFAULT_INV_BACKUP_FILENAME);
|
|
|
|
new InventoryArchiveWriteRequest(
|
|
m_sceneManager.CurrentOrFirstScene,m_commsManager).execute(
|
|
firstName, lastName, invPath, savePath);
|
|
}
|
|
|
|
private static string CombineParams(string[] commandParams, int pos)
|
|
{
|
|
string result = String.Empty;
|
|
for (int i = pos; i < commandParams.Length; i++)
|
|
{
|
|
result += commandParams[i] + " ";
|
|
}
|
|
result = result.TrimEnd(' ');
|
|
return result;
|
|
}
|
|
|
|
#endregion
|
|
}
|
|
}
|