289 lines
11 KiB
C#
289 lines
11 KiB
C#
/*
|
|
* Copyright (c) Contributors, http://opensimulator.org/
|
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
*
|
|
* Redistribution and use in source and binary forms, with or without
|
|
* modification, are permitted provided that the following conditions are met:
|
|
* * Redistributions of source code must retain the above copyright
|
|
* notice, this list of conditions and the following disclaimer.
|
|
* * Redistributions in binary form must reproduce the above copyright
|
|
* notice, this list of conditions and the following disclaimer in the
|
|
* documentation and/or other materials provided with the distribution.
|
|
* * Neither the name of the OpenSim Project nor the
|
|
* names of its contributors may be used to endorse or promote products
|
|
* derived from this software without specific prior written permission.
|
|
*
|
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
*/
|
|
|
|
using System;
|
|
using System.Reflection;
|
|
using System.Collections.Generic;
|
|
using System.Text.RegularExpressions;
|
|
using OpenMetaverse;
|
|
using OpenSim.Framework;
|
|
using OpenSim.Region.Framework.Interfaces;
|
|
using OpenSim.Region.Framework.Scenes;
|
|
using log4net;
|
|
using Nini.Config;
|
|
using DotNetOpenMail;
|
|
using DotNetOpenMail.SmtpAuth;
|
|
|
|
namespace OpenSim.Region.CoreModules.Scripting.EmailModules
|
|
{
|
|
public class EmailModule : IEmailModule
|
|
{
|
|
//
|
|
// Log
|
|
//
|
|
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
|
|
|
//
|
|
// Module vars
|
|
//
|
|
private IConfigSource m_Config;
|
|
private string m_HostName = string.Empty;
|
|
//private string m_RegionName = string.Empty;
|
|
private string SMTP_SERVER_HOSTNAME = string.Empty;
|
|
private int SMTP_SERVER_PORT = 25;
|
|
private string SMTP_SERVER_LOGIN = string.Empty;
|
|
private string SMTP_SERVER_PASSWORD = string.Empty;
|
|
|
|
// Scenes by Region Handle
|
|
private Dictionary<ulong, Scene> m_Scenes =
|
|
new Dictionary<ulong, Scene>();
|
|
|
|
private bool m_Enabled = false;
|
|
|
|
public void Initialise(Scene scene, IConfigSource config)
|
|
{
|
|
m_Config = config;
|
|
IConfig SMTPConfig;
|
|
|
|
//FIXME: RegionName is correct??
|
|
//m_RegionName = scene.RegionInfo.RegionName;
|
|
|
|
IConfig startupConfig = m_Config.Configs["Startup"];
|
|
|
|
m_Enabled = (startupConfig.GetString("emailmodule", "DefaultEmailModule") == "DefaultEmailModule");
|
|
|
|
//Load SMTP SERVER config
|
|
try
|
|
{
|
|
if ((SMTPConfig = m_Config.Configs["SMTP"]) == null)
|
|
{
|
|
m_log.InfoFormat("[SMTP] SMTP server not configured");
|
|
m_Enabled = false;
|
|
return;
|
|
}
|
|
|
|
if (!SMTPConfig.GetBoolean("enabled", false))
|
|
{
|
|
m_log.InfoFormat("[SMTP] module disabled in configuration");
|
|
m_Enabled = false;
|
|
return;
|
|
}
|
|
|
|
m_HostName = SMTPConfig.GetString("host_domain_header_from", m_HostName);
|
|
SMTP_SERVER_HOSTNAME = SMTPConfig.GetString("SMTP_SERVER_HOSTNAME",SMTP_SERVER_HOSTNAME);
|
|
SMTP_SERVER_PORT = SMTPConfig.GetInt("SMTP_SERVER_PORT", SMTP_SERVER_PORT);
|
|
SMTP_SERVER_LOGIN = SMTPConfig.GetString("SMTP_SERVER_LOGIN", SMTP_SERVER_LOGIN);
|
|
SMTP_SERVER_PASSWORD = SMTPConfig.GetString("SMTP_SERVER_PASSWORD", SMTP_SERVER_PASSWORD);
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
m_log.Error("[EMAIL] DefaultEmailModule not configured: "+ e.Message);
|
|
m_Enabled = false;
|
|
return;
|
|
}
|
|
|
|
// It's a go!
|
|
if (m_Enabled)
|
|
{
|
|
lock (m_Scenes)
|
|
{
|
|
// Claim the interface slot
|
|
scene.RegisterModuleInterface<IEmailModule>(this);
|
|
|
|
// Add to scene list
|
|
if (m_Scenes.ContainsKey(scene.RegionInfo.RegionHandle))
|
|
{
|
|
m_Scenes[scene.RegionInfo.RegionHandle] = scene;
|
|
}
|
|
else
|
|
{
|
|
m_Scenes.Add(scene.RegionInfo.RegionHandle, scene);
|
|
}
|
|
}
|
|
|
|
m_log.Info("[EMAIL] Activated DefaultEmailModule");
|
|
}
|
|
}
|
|
|
|
public void PostInitialise()
|
|
{
|
|
}
|
|
|
|
public void Close()
|
|
{
|
|
}
|
|
|
|
public string Name
|
|
{
|
|
get { return "DefaultEmailModule"; }
|
|
}
|
|
|
|
public bool IsSharedModule
|
|
{
|
|
get { return true; }
|
|
}
|
|
|
|
/// <summary>
|
|
///
|
|
/// </summary>
|
|
/// <param name="seconds"></param>
|
|
private void DelayInSeconds(int seconds)
|
|
{
|
|
TimeSpan DiffDelay = new TimeSpan(0, 0, seconds);
|
|
DateTime EndDelay = DateTime.Now.Add(DiffDelay);
|
|
while (DateTime.Now < EndDelay)
|
|
{
|
|
;//Do nothing!!
|
|
}
|
|
}
|
|
|
|
private SceneObjectPart findPrim(UUID objectID, out string ObjectRegionName)
|
|
{
|
|
lock (m_Scenes)
|
|
{
|
|
foreach (Scene s in m_Scenes.Values)
|
|
{
|
|
SceneObjectPart part = s.GetSceneObjectPart(objectID);
|
|
if (part != null)
|
|
{
|
|
ObjectRegionName = s.RegionInfo.RegionName;
|
|
return part;
|
|
}
|
|
}
|
|
}
|
|
ObjectRegionName = string.Empty;
|
|
return null;
|
|
}
|
|
|
|
private void resolveNamePositionRegionName(UUID objectID, out string ObjectName, out string ObjectAbsolutePosition, out string ObjectRegionName)
|
|
{
|
|
string m_ObjectRegionName;
|
|
SceneObjectPart part = findPrim(objectID, out m_ObjectRegionName);
|
|
if (part != null)
|
|
{
|
|
ObjectAbsolutePosition = part.AbsolutePosition.ToString();
|
|
ObjectName = part.Name;
|
|
ObjectRegionName = m_ObjectRegionName;
|
|
return;
|
|
}
|
|
ObjectAbsolutePosition = part.AbsolutePosition.ToString();
|
|
ObjectName = part.Name;
|
|
ObjectRegionName = m_ObjectRegionName;
|
|
return;
|
|
}
|
|
|
|
/// <summary>
|
|
/// SendMail function utilized by llEMail
|
|
/// </summary>
|
|
/// <param name="objectID"></param>
|
|
/// <param name="address"></param>
|
|
/// <param name="subject"></param>
|
|
/// <param name="body"></param>
|
|
public void SendEmail(UUID objectID, string address, string subject, string body)
|
|
{
|
|
//Check if address is empty
|
|
if (address == string.Empty)
|
|
return;
|
|
|
|
//FIXED:Check the email is correct form in REGEX
|
|
string EMailpatternStrict = @"^(([^<>()[\]\\.,;:\s@\""]+"
|
|
+ @"(\.[^<>()[\]\\.,;:\s@\""]+)*)|(\"".+\""))@"
|
|
+ @"((\[[0-9]{1,3}\.[0-9]{1,3}\.[0-9]{1,3}"
|
|
+ @"\.[0-9]{1,3}\])|(([a-zA-Z\-0-9]+\.)+"
|
|
+ @"[a-zA-Z]{2,}))$";
|
|
Regex EMailreStrict = new Regex(EMailpatternStrict);
|
|
bool isEMailStrictMatch = EMailreStrict.IsMatch(address);
|
|
if (!isEMailStrictMatch)
|
|
{
|
|
m_log.Error("[EMAIL] REGEX Problem in EMail Address: "+address);
|
|
return;
|
|
}
|
|
//FIXME:Check if subject + body = 4096 Byte
|
|
if ((subject.Length + body.Length) > 1024)
|
|
{
|
|
m_log.Error("[EMAIL] subject + body > 1024 Byte");
|
|
return;
|
|
}
|
|
|
|
try
|
|
{
|
|
string LastObjectName = string.Empty;
|
|
string LastObjectPosition = string.Empty;
|
|
string LastObjectRegionName = string.Empty;
|
|
//DONE: Message as Second Life style
|
|
//20 second delay - AntiSpam System - for now only 10 seconds
|
|
DelayInSeconds(10);
|
|
//Creation EmailMessage
|
|
EmailMessage emailMessage = new EmailMessage();
|
|
//From
|
|
emailMessage.FromAddress = new EmailAddress(objectID.ToString()+"@"+m_HostName);
|
|
//To - Only One
|
|
emailMessage.AddToAddress(new EmailAddress(address));
|
|
//Subject
|
|
emailMessage.Subject = subject;
|
|
//TEXT Body
|
|
resolveNamePositionRegionName(objectID, out LastObjectName, out LastObjectPosition, out LastObjectRegionName);
|
|
emailMessage.TextPart = new TextAttachment("Object-Name: " + LastObjectName +
|
|
"\r\nRegion: " + LastObjectRegionName + "\r\nLocal-Position: " +
|
|
LastObjectPosition+"\r\n\r\n\r\n" + body);
|
|
//HTML Body
|
|
emailMessage.HtmlPart = new HtmlAttachment("<html><body><p>" +
|
|
"<BR>Object-Name: " + LastObjectName +
|
|
"<BR>Region: " + LastObjectRegionName +
|
|
"<BR>Local-Position: " + LastObjectPosition + "<BR><BR><BR>"
|
|
+body+"\r\n</p></body><html>");
|
|
|
|
//Set SMTP SERVER config
|
|
SmtpServer smtpServer=new SmtpServer(SMTP_SERVER_HOSTNAME,SMTP_SERVER_PORT);
|
|
//Authentication
|
|
smtpServer.SmtpAuthToken=new SmtpAuthToken(SMTP_SERVER_LOGIN, SMTP_SERVER_PASSWORD);
|
|
//Send Email Message
|
|
emailMessage.Send(smtpServer);
|
|
//Log
|
|
m_log.Info("[EMAIL] EMail sent to: " + address + " from object: " + objectID.ToString());
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
m_log.Error("[EMAIL] DefaultEmailModule Exception: "+e.Message);
|
|
return;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
///
|
|
/// </summary>
|
|
/// <param name="objectID"></param>
|
|
/// <param name="sender"></param>
|
|
/// <param name="subject"></param>
|
|
/// <returns></returns>
|
|
public Email GetNextEmail(UUID objectID, string sender, string subject)
|
|
{
|
|
return null;
|
|
}
|
|
}
|
|
}
|