OpenSimMirror/OpenSim/Region/Framework/Scenes/Serialization
Diva Canto e2dd15625f Added GetDisplayNames capability. For now, we don't actually use display names, and this cap returns the regular name. But this moves the server side into the newer, preferred, protocol used by the viewer for fetching the names of agents in the scene given their UUIDs. (the old protocol is via UDP). This works fine in my limited tests, but could use further testing by others. 2015-01-09 08:31:56 -08:00
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CoalescedSceneObjectsSerializer.cs Fixed parsing of coalesced objects if the XML starts with an XML Declaration ("<xml ...>") 2014-03-24 18:18:29 +01:00
SceneObjectSerializer.cs Added GetDisplayNames capability. For now, we don't actually use display names, and this cap returns the regular name. But this moves the server side into the newer, preferred, protocol used by the viewer for fetching the names of agents in the scene given their UUIDs. (the old protocol is via UDP). This works fine in my limited tests, but could use further testing by others. 2015-01-09 08:31:56 -08:00
SceneXmlLoader.cs Route OAR SOG loading through the common SceneObjectSerializer.FromXml2Format() rather than the functionally identical but buggy Xml2ToSOG(). 2012-05-16 00:10:42 +01:00