OpenSimMirror/OpenSim/Data
Jeff Ames 20cd1da6bf Add copyright headers. 2010-09-12 12:54:31 -04:00
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MSSQL Fixed the naming mess around data connectors for simulation data 2010-09-11 20:43:06 -07:00
MySQL Fixed the naming mess around data connectors for simulation data 2010-09-11 20:43:06 -07:00
Null Add copyright headers. 2010-09-12 12:54:31 -04:00
Properties Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
Resources Removed a few obsolete mono addin references. Mantis #4854 2010-07-14 14:47:01 -07:00
SQLite Changed all string references of "IRegionDataStore" to "ISimulationDataStore" 2010-09-11 22:02:34 -07:00
SQLiteLegacy Changed all string references of "IRegionDataStore" to "ISimulationDataStore" 2010-09-11 22:02:34 -07:00
Tests Add copyright headers. 2010-09-12 12:54:31 -04:00
AssetDataBase.cs Implement the "delete" path for assets. Adds a new option to allow remote asset deletion in robust handler. 2010-05-09 17:56:52 +01:00
DBGuids.cs Add copyright headers. 2010-09-12 12:54:31 -04:00
IAssetData.cs First pass at cleaning up thread safety in EntityManager and SceneGraph 2010-09-10 12:04:12 -07:00
IAuthenticationData.cs Fully implement unencrypted auth token operations 2009-09-04 07:48:09 +01:00
IAvatarData.cs AvatarStore. Untested, but complete 2010-01-04 02:52:43 +00:00
IFriendsData.cs Implement the friends data adaptor 2010-02-05 12:31:29 +00:00
IGridUserData.cs GridUserService in place. Replaces the contrived concept of storing user's home and position info in the presence service. WARNING: I violated a taboo by deleting 2 migration files and simplifying the original table creation for Presence. This should not cause any problems to anyone, though. Things will work with the new simplified table, as well as with the previous contrived one. If there are any problems, solving them is as easy as dropping the presence table and deleting its row in the migrations table. The presence info only exists during a user's session anyway. 2010-05-07 21:29:56 -07:00
IInventoryData.cs First pass at cleaning up thread safety in EntityManager and SceneGraph 2010-09-10 12:04:12 -07:00
IPresenceData.cs GridUserService in place. Replaces the contrived concept of storing user's home and position info in the presence service. WARNING: I violated a taboo by deleting 2 migration files and simplifying the original table creation for Presence. This should not cause any problems to anyone, though. Things will work with the new simplified table, as well as with the previous contrived one. If there are any problems, solving them is as easy as dropping the presence table and deleting its row in the migrations table. The presence info only exists during a user's session anyway. 2010-05-07 21:29:56 -07:00
IRegionData.cs Thank you, Marck00, for a patch that implemented region distance sorting 2010-08-08 17:37:50 +01:00
IUserAccountData.cs Expose Delete at IUserAccountData interface. It was there already. No changes in IUserAccountService, just the data layer. 2010-04-16 16:36:44 -07:00
IXInventoryData.cs Changed XInventoryData's CreatorID to a string. 2010-06-08 15:52:26 -07:00
IniConfig.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
Migration.cs Even if all data migratios are up to date, still print the current revision to the log 2010-08-09 22:54:13 +01:00