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Library
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Library Module: allows adding folders/items to the Library from IAR files placed under bin/Library. This works only for standalones.
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2009-12-23 17:31:30 -08:00 |
Physics
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BulletSim: update 64 bit libraries and change Linux configuration to use the files in the lib32 and lib64 directories as needed.
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2012-03-28 15:36:20 -07:00 |
Regions
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Move RegionConfig.ini.example into bin/Regions/Regions.ini.example - all other example files are in the same directory as their real files.
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2012-07-20 23:18:41 +01:00 |
addon-modules
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Add back the missing bin/addon-modules directory that I somehow managed to accidentally delete in 2fbc98f (Jul 7 2011)
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2011-10-14 23:32:15 +01:00 |
assets
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Changed duplicate Asset ID's to unique ID's in CollisionSoundsAssetSet.xml
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2012-10-25 23:30:48 +01:00 |
config-include
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Added missing config var in grided sims.
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2012-12-07 12:38:19 -08:00 |
data
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…
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inventory
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Correct asset id of library default iris texture.
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2011-09-23 21:57:52 +01:00 |
lib32
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BulletSim: eliminate the use of the unmanaged HeightMapInfo structure.
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2012-12-31 19:57:25 -08:00 |
lib64
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BulletSim: eliminate the use of the unmanaged HeightMapInfo structure.
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2012-12-31 19:57:25 -08:00 |
openmetaverse_data
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Add openmetaverse_data from libopenmetaverse to allow testing of texture baking via bot rather than just throwing out errors
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2012-09-18 23:57:00 +01:00 |
Axiom.MathLib.dll
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add the executable bit to all bundled DLLs so that these are preserved when using git or untarring releases under cygwin on windows
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2011-04-27 23:57:26 +01:00 |
BulletXNA.dll
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* Initial commit of BulletSimN (BulletSNPlugin). Purely C# implementation of BulletSim. This is designed to be /as close as possible/ to the BulletSim plugin while still being entirely in the managed space to make keeping it up to date easy as possible (no thinking work). This implementation is /slower/ then the c++ version just because it's fully managed, so it's not appropriate for huge sims, but it will run small ones OK. At the moment, it supports all known features of BulletSim. Think of it like.. POS but everything works. To use this plugin, set the physics plugin to BulletSimN.
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2012-12-23 15:21:25 -05:00 |
BulletXNA.pdb
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* Initial commit of BulletSimN (BulletSNPlugin). Purely C# implementation of BulletSim. This is designed to be /as close as possible/ to the BulletSim plugin while still being entirely in the managed space to make keeping it up to date easy as possible (no thinking work). This implementation is /slower/ then the c++ version just because it's fully managed, so it's not appropriate for huge sims, but it will run small ones OK. At the moment, it supports all known features of BulletSim. Think of it like.. POS but everything works. To use this plugin, set the physics plugin to BulletSimN.
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2012-12-23 15:21:25 -05:00 |
C5.dll
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Update C5.dll to version 1.1.1 from 1.1.0
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2012-01-03 20:22:15 +00:00 |
CSJ2K.dll
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add the executable bit to all bundled DLLs so that these are preserved when using git or untarring releases under cygwin on windows
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2011-04-27 23:57:26 +01:00 |
Community.CsharpSqlite.Sqlite.dll
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add the executable bit to all bundled DLLs so that these are preserved when using git or untarring releases under cygwin on windows
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2011-04-27 23:57:26 +01:00 |
Community.CsharpSqlite.Sqlite.pdb
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* Pushing the Community.CSharpSqlite.Sqlite dll's I built. This is a slightly modified version of CSharpSqlite built in silverlight mode so that it doesn't have the locking issues that it normally would under .NET and a custom ADO.NET wrapper based on Mono.Data.Sqlite. I'm not entirely sure if these will be kept here like this in debug mode with the pdb's Maybe to start.. but after some testing we'll put them in release mode.
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2010-09-23 00:50:18 -04:00 |
Community.CsharpSqlite.dll
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add the executable bit to all bundled DLLs so that these are preserved when using git or untarring releases under cygwin on windows
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2011-04-27 23:57:26 +01:00 |
Community.CsharpSqlite.pdb
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* Pushing the Community.CSharpSqlite.Sqlite dll's I built. This is a slightly modified version of CSharpSqlite built in silverlight mode so that it doesn't have the locking issues that it normally would under .NET and a custom ADO.NET wrapper based on Mono.Data.Sqlite. I'm not entirely sure if these will be kept here like this in debug mode with the pdb's Maybe to start.. but after some testing we'll put them in release mode.
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2010-09-23 00:50:18 -04:00 |
CookComputing.XmlRpcV2.dll
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add the executable bit to all bundled DLLs so that these are preserved when using git or untarring releases under cygwin on windows
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2011-04-27 23:57:26 +01:00 |
DotNetOpenId.dll
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add the executable bit to all bundled DLLs so that these are preserved when using git or untarring releases under cygwin on windows
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2011-04-27 23:57:26 +01:00 |
DotNetOpenMail.dll
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add the executable bit to all bundled DLLs so that these are preserved when using git or untarring releases under cygwin on windows
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2011-04-27 23:57:26 +01:00 |
GlynnTucker.Cache.dll
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add the executable bit to all bundled DLLs so that these are preserved when using git or untarring releases under cygwin on windows
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2011-04-27 23:57:26 +01:00 |
HttpServer_OpenSim.dll
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Replace HttpServer_OpenSim.dll with Oren Hurvitz's patch applied.
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2011-11-18 22:52:59 +00:00 |
HttpServer_OpenSim.pdb
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Replace HttpServer_OpenSim.dll with Oren Hurvitz's patch applied.
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2011-11-18 22:52:59 +00:00 |
HttpServer_OpenSim.xml
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Replace HttpServer_OpenSim.dll with Oren Hurvitz's patch applied.
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2011-11-18 22:52:59 +00:00 |
Ionic.Zip.dll
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Update OpenMetaverse libraries at commit 6212cbd, this time built on Windows
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2012-07-27 23:05:17 +01:00 |
LaunchSLClient.ini
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…
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Mono.Addins.CecilReflector.dll
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Update mono addins
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2012-12-13 00:05:34 -05:00 |
Mono.Addins.Setup.dll
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Update mono addins
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2012-12-13 00:05:34 -05:00 |
Mono.Addins.dll
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Update mono addins
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2012-12-13 00:05:34 -05:00 |
Mono.Addins.dll.config
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…
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Mono.Data.Sqlite.dll
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add the executable bit to all bundled DLLs so that these are preserved when using git or untarring releases under cygwin on windows
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2011-04-27 23:57:26 +01:00 |
Mono.Data.Sqlite.dll.config
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Move other sqlite and ode 32-bit and 64-bit libraries into lib32 or lib64 as appropriate.
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2012-02-25 03:25:56 +00:00 |
Mono.Data.SqliteClient.dll
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add the executable bit to all bundled DLLs so that these are preserved when using git or untarring releases under cygwin on windows
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2011-04-27 23:57:26 +01:00 |
MySql.Data.dll
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add the executable bit to all bundled DLLs so that these are preserved when using git or untarring releases under cygwin on windows
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2011-04-27 23:57:26 +01:00 |
NDesk.Options.dll
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add the executable bit to all bundled DLLs so that these are preserved when using git or untarring releases under cygwin on windows
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2011-04-27 23:57:26 +01:00 |
Nini.dll
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Make fix to Nini for null references in some cases.
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2011-11-29 22:25:03 -05:00 |
Ode.NET.dll
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add the executable bit to all bundled DLLs so that these are preserved when using git or untarring releases under cygwin on windows
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2011-04-27 23:57:26 +01:00 |
Ode.NET.dll.config
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Move other sqlite and ode 32-bit and 64-bit libraries into lib32 or lib64 as appropriate.
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2012-02-25 03:25:56 +00:00 |
OpenMetaverse.Http.XML
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* Commit a slightly modified OpenMetaverse compiled as a .NET 2.0 target
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2009-08-05 02:42:52 -04:00 |
OpenMetaverse.Rendering.Meshmerizer.dll
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Update libopenmetaverse components to commit f5cecaa
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2012-09-18 23:45:06 +01:00 |
OpenMetaverse.StructuredData.XML
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* Thank you lkalif for fixing the {array[array[]]} json OSD serialization issue.
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2010-10-30 02:06:43 -04:00 |
OpenMetaverse.StructuredData.dll
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Update libopenmetaverse components to commit f5cecaa
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2012-09-18 23:45:06 +01:00 |
OpenMetaverse.XML
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* Thank you lkalif for fixing the {array[array[]]} json OSD serialization issue.
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2010-10-30 02:06:43 -04:00 |
OpenMetaverse.dll
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Update libopenmetaverse components to commit f5cecaa
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2012-09-18 23:45:06 +01:00 |
OpenMetaverse.dll.config
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fix openjpeg on 64 bit OSX we were pointing to a file taht did not
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2012-12-06 09:52:18 -07:00 |
OpenMetaverseTypes.XML
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* Thank you lkalif for fixing the {array[array[]]} json OSD serialization issue.
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2010-10-30 02:06:43 -04:00 |
OpenMetaverseTypes.dll
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Update libopenmetaverse components to commit f5cecaa
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2012-09-18 23:45:06 +01:00 |
OpenSim.32BitLaunch.exe
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…
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OpenSim.32BitLaunch.exe.config
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* Removed OpenSim.Data.NHibernate
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2009-10-19 16:52:27 -07:00 |
OpenSim.32BitLaunch.pdb
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…
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OpenSim.ConsoleClient.exe.config
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Add the ability to use -console=rest to the region server. User
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2009-08-17 09:21:39 +01:00 |
OpenSim.ConsoleClient.ini.example
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* Add extra warning about using -pass in OpenSim.ConsoleClient.ini.example
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2009-09-03 20:00:18 +01:00 |
OpenSim.Services.exe.config
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…
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OpenSim.addin.xml
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Removed IAssetCache.
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2009-08-10 08:14:57 -07:00 |
OpenSim.exe.config
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Independently control logging for per region module loading. I just got sick of, when debugging, the zillions of log lines verifying that each module is being added to each region.
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2012-12-13 16:31:53 -08:00 |
OpenSim.ini.example
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Clarify that AllowLightShareFunctions setting is false, which is the default in OpenSimDefaults.ini and the code.
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2013-01-01 23:23:08 +00:00 |
OpenSimDefaults.ini
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BulletSim: update values in OpenSimDefaults.ini to reflect the values really used by the code.
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2012-12-28 16:31:45 -08:00 |
OpenSimExport.exe.config
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…
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Prebuild.exe
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Replace old Prebuild.exe accidentally added back in f977291 with one built without <copy> nant target generation and on mono 2.4.3
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2012-11-14 02:44:10 +00:00 |
PrimMesher.dll
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remove default values from prior commit since mono cant deal with them
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2012-05-07 00:08:56 -07:00 |
Robust.32BitLaunch.exe
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Compiled Robust.32BitLaunch.exe to .Net 3.5
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2010-07-03 10:40:33 -07:00 |
Robust.32BitLaunch.exe.config
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* Added 32bitLauncher for Robust. Still need to test it on a 64 bit machine.
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2010-04-14 10:36:03 -07:00 |
Robust.HG.ini.example
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Move setting to correct locations in ini
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2012-12-12 17:11:30 -05:00 |
Robust.exe.config
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adding -logconfig to Robust.exe
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2010-10-01 05:42:18 +01:00 |
Robust.ini.example
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Move setting to correct locations in ini
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2012-12-12 17:11:30 -05:00 |
SimpleApp.exe.config
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…
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Tools.dll
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add the executable bit to all bundled DLLs so that these are preserved when using git or untarring releases under cygwin on windows
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2011-04-27 23:57:26 +01:00 |
Warp3D.dll
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add the executable bit to all bundled DLLs so that these are preserved when using git or untarring releases under cygwin on windows
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2011-04-27 23:57:26 +01:00 |
XMLRPC.dll
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add the executable bit to all bundled DLLs so that these are preserved when using git or untarring releases under cygwin on windows
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2011-04-27 23:57:26 +01:00 |
avatar-texture.dat
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…
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defaultstripe.png
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…
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excuses
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…
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http_404.html.example
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…
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http_500.html.example
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…
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http_loginform.html.example
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…
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log4net.dll
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add the executable bit to all bundled DLLs so that these are preserved when using git or untarring releases under cygwin on windows
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2011-04-27 23:57:26 +01:00 |
nunit.framework.dll
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add the executable bit to all bundled DLLs so that these are preserved when using git or untarring releases under cygwin on windows
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2011-04-27 23:57:26 +01:00 |
openjpeg-dotnet-x86_64.dll
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Add back openjpeg dll for Windows
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2012-12-08 17:15:35 -05:00 |
openjpeg-dotnet.dll
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Add back openjpeg dll for Windows
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2012-12-08 17:15:35 -05:00 |
opensim-ode.sh
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…
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pCampBot.exe.config
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Update libopenmetaverse components to commit f5cecaa
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2012-09-18 23:45:06 +01:00 |
pCampBotSentences.txt
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…
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shutdown_commands.txt.example
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Move startup/shutdown command .txt files to .txt.example files to avoid clobbering on updates.
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2012-03-19 00:29:02 +00:00 |
startup_commands.txt.example
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Move startup/shutdown command .txt files to .txt.example files to avoid clobbering on updates.
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2012-03-19 00:29:02 +00:00 |
startuplogo.txt
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Remove STARTUP COMPLETE message from the startuplogo.txt file and into main logging
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2012-06-20 01:06:55 +01:00 |
zlib.net.dll
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add the executable bit to all bundled DLLs so that these are preserved when using git or untarring releases under cygwin on windows
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2011-04-27 23:57:26 +01:00 |