.. |
Animation
|
* Fixes Sitting on the ground.
|
2009-12-30 15:55:49 -05:00 |
Hypergrid
|
* General cleanup of Teleports, Crossings and Child agents. They are now in the new AgentTransferModule, in line with what MW started implementing back in May -- ITeleportModule. This has been renamed IAgentTransferModule, to be more generic.
|
2010-01-15 15:11:58 -08:00 |
Scripting
|
Object update prioritization by Jim Greensky of Intel Labs, part one. This implements a simple distance prioritizer based on initial agent positions. Re-prioritizing and more advanced priority algorithms will follow soon
|
2009-10-15 16:35:27 -07:00 |
Serialization
|
Formatting cleanup.
|
2009-10-01 01:17:47 +09:00 |
Tests
|
OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted.
|
2010-01-11 07:51:33 -08:00 |
Types
|
Removed an innefficent List.Contains lookup from UpdateQueue
|
2009-09-30 17:53:32 -07:00 |
AsyncSceneObjectGroupDeleter.cs
|
Remove the old (Remoting) region crossing code. Fix the new code to
|
2009-11-26 17:03:09 +00:00 |
Border.cs
|
Formatting cleanup.
|
2009-10-01 09:38:36 +09:00 |
Cardinals.cs
|
Add copyright headers. Formatting cleanup.
|
2009-09-03 02:04:17 +09:00 |
EntityBase.cs
|
Removing EntityBase.Rotation
|
2009-11-04 16:08:10 -08:00 |
EntityManager.cs
|
* Change Util.FireAndForget to use ThreadPool.UnsafeQueueUserWorkItem(). This avoids .NET remoting and a managed->unmanaged->managed jump. Overall, a night and day performance difference
|
2009-10-19 15:19:09 -07:00 |
EventManager.cs
|
Whitespace cleanup
|
2010-01-11 02:04:05 +00:00 |
RegionStatsHandler.cs
|
OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted.
|
2010-01-11 07:51:33 -08:00 |
ReturnInfo.cs
|
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
|
2009-06-01 06:37:14 +00:00 |
Scene.Inventory.cs
|
Several more buglets removed.
|
2010-01-13 09:17:30 -08:00 |
Scene.PacketHandlers.cs
|
OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted.
|
2010-01-11 07:51:33 -08:00 |
Scene.Permissions.cs
|
* Commented out two noisy debug lines in the LLUDP server
|
2009-10-29 15:24:31 -07:00 |
Scene.cs
|
Merge branch 'presence-refactor' of ssh://diva@opensimulator.org/var/git/opensim into presence-refactor
|
2010-01-15 17:24:41 -08:00 |
SceneBase.cs
|
OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted.
|
2010-01-11 07:51:33 -08:00 |
SceneCommunicationService.cs
|
Merge branch 'master' into presence-refactor
|
2010-01-16 00:05:08 +00:00 |
SceneGraph.cs
|
Experimental: Remove explicit property sends
|
2009-12-06 02:54:19 +00:00 |
SceneManager.cs
|
* General cleanup of Teleports, Crossings and Child agents. They are now in the new AgentTransferModule, in line with what MW started implementing back in May -- ITeleportModule. This has been renamed IAgentTransferModule, to be more generic.
|
2010-01-15 15:11:58 -08:00 |
SceneObjectGroup.Inventory.cs
|
Remove the old (Remoting) region crossing code. Fix the new code to
|
2009-11-26 17:03:09 +00:00 |
SceneObjectGroup.cs
|
Whitespace cleanup
|
2010-01-11 02:04:05 +00:00 |
SceneObjectPart.cs
|
Whitespace cleanup
|
2010-01-11 02:04:05 +00:00 |
SceneObjectPartInventory.cs
|
OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted.
|
2010-01-11 07:51:33 -08:00 |
ScenePresence.cs
|
Renamed IAgentTransferModule to IEntityTransferModule -- accounts for objects too.
|
2010-01-15 17:14:48 -08:00 |
SceneViewer.cs
|
OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted.
|
2010-01-11 07:51:33 -08:00 |
SimStatsReporter.cs
|
Formatting cleanup. Add copyright headers.
|
2010-01-04 06:17:30 +09:00 |
TerrainChannel.cs
|
* Creates Util.UTF8 and switches some references of Encoding.UTF8 to Util.UTF8 (not all references were switched since not all OpenSim libraries reference OpenSim.Framework)
|
2009-10-02 18:31:08 -07:00 |
TerrainUtil.cs
|
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
|
2009-06-01 06:37:14 +00:00 |
UndoState.cs
|
Reading GroupPosition, but setting OffsetPosition in undo doesnt' seem right.
|
2009-06-24 09:49:49 +00:00 |
UuidGatherer.cs
|
Fixes the broken build of the previous commit.
|
2009-12-23 17:10:37 -08:00 |