![]() * This moves authentication from the client thread (where failure was difficult to detect) to the particular thread handling that packet * I've kept the authentication outside of the crucial clientCircuits lock (though any delay here is probably swamped by the other delays associated with login) * Also added more to the unit test to ensure this doesn't regress |
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LindenUDP | ||
ClientStackManager.cs | ||
ClientStackUserSettings.cs | ||
IClientNetworkServer.cs | ||
RegionApplicationBase.cs | ||
ThrottleSettings.cs |