OpenSimMirror/OpenSim/Region/ClientStack
Justin Clarke Casey 3340a579e7 * Stop creating a circuit if the client fails authentication (i.e. the region server wasn't told that it was coming)
* This moves authentication from the client thread (where failure was difficult to detect) to the particular thread handling that packet
* I've kept the authentication outside of the crucial clientCircuits lock (though any delay here is probably swamped by the other delays associated with login)
* Also added more to the unit test to ensure this doesn't regress
2008-10-24 21:22:54 +00:00
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LindenUDP * Stop creating a circuit if the client fails authentication (i.e. the region server wasn't told that it was coming) 2008-10-24 21:22:54 +00:00
ClientStackManager.cs * oops, fix build break. 2008-10-03 19:42:35 +00:00
ClientStackUserSettings.cs * Put in some infrastructure to allow tweaking of packet queue throttle values for the total throttle (the one that throttles all packet output) 2008-10-03 18:06:45 +00:00
IClientNetworkServer.cs * Put in some infrastructure to allow tweaking of packet queue throttle values for the total throttle (the one that throttles all packet output) 2008-10-03 18:06:45 +00:00
RegionApplicationBase.cs * oops, fix build break. 2008-10-03 19:42:35 +00:00
ThrottleSettings.cs * Put in some infrastructure to allow tweaking of packet queue throttle values for the total throttle (the one that throttles all packet output) 2008-10-03 18:06:45 +00:00