OpenSimMirror/OpenSim
Justin Clark-Casey (justincc) 3438985b0d Remove some use of database connection locking from MySQLSimulationData - this has not been necessary for some time as database connections are not shared.
However, many locks remain since they may effectively be providing transactionality in some operations (e.g. prim updates across multiple tables).
These are candidates for being replaced with proper database transactions, since this would not block unrelated operations (e.g. land save and object save)
or unrelated operations on the same tables (e.g. storage of one linkset whilst another is being removed).
In practice, any performance deg due to contention is probably rare and short lived as the major prim operations are performed in memory and only persisted some time afterwards.
2014-09-04 18:51:01 +01:00
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Addons On teleport to a region that already has a child agent established (e.g. a neighbour) don't resend all the initial avatar and object data again. 2014-09-04 18:49:59 +01:00
ApplicationPlugins Actually call Close() for shared region modules when the simulator is being shutdown. 2014-08-02 00:50:10 +01:00
Capabilities Fix issue with TestTextureNotFound in previous commit 1e3027a 2014-08-02 00:58:15 +01:00
ConsoleClient Make sure we dispose of WebResponse, StreamReader and Stream in various places where we were not already. 2013-02-27 00:21:02 +00:00
Data Remove some use of database connection locking from MySQLSimulationData - this has not been necessary for some time as database connections are not shared. 2014-09-04 18:51:01 +01:00
Framework If a user moves back in sight of a child region before the agent has been closed on teleport, don't unnecessarily resend all avatar and object data about that region. 2014-09-04 18:50:02 +01:00
Region Extend drop command to "debug lludp drop <in|out>..." to allow drop of inbound packets. 2014-09-04 18:50:49 +01:00
Server minor: convert tabs to spaces that got in on recent commit 4a9282e 2014-08-02 00:57:49 +01:00
Services Add inventory.<url>.RequestsMade stat. 2014-08-02 00:58:23 +01:00
Tests Allow the "debug scene set physics false|true" command to work when bulletsim physics is running in a separate thread. 2014-09-04 18:45:29 +01:00
Tools minor:Give console feedback when we sit or stand pCampbot bots. 2014-09-04 18:50:39 +01:00