OpenSimMirror/bin/lib32
Robert Adams 0c35d28933 BulletSim: enable GImpact shape for prims with cuts. Include DLLs and SOs
which recompute GImpact shape bounding box after creation as Bullet
doesn't do that itself (something it does for nearly every other shape).

Now, physical prims without cuts become single mesh convex meshes. Physical
prims with cuts become GImpact meshes. Meshes become a set of convex
hulls approximated from the mesh unless the hulls are specified in the
mesh asset data. The use of GImpact shapes should make some mechanical
physics more stable.
2013-05-26 17:35:12 -07:00
..
BulletSim.dll BulletSim: enable GImpact shape for prims with cuts. Include DLLs and SOs 2013-05-26 17:35:12 -07:00
libBulletSim.dylib BulletSim: Add dylib for BulletSim and add he who figured out building BulletSim 2013-04-08 09:15:20 -07:00
libBulletSim.so BulletSim: enable GImpact shape for prims with cuts. Include DLLs and SOs 2013-05-26 17:35:12 -07:00
libode.so Move other sqlite and ode 32-bit and 64-bit libraries into lib32 or lib64 as appropriate. 2012-02-25 03:25:56 +00:00
libopenjpeg-dotnet.so Update libopenjpeg libraries used by libopenmetaverse back up to 1.5, this time using lkalif's linux libraries built against a much earlier libc (2.7) 2012-09-20 01:26:35 +01:00
libsqlite3.txt Move other sqlite and ode 32-bit and 64-bit libraries into lib32 or lib64 as appropriate. 2012-02-25 03:25:56 +00:00
libsqlite3_32.so Move other sqlite and ode 32-bit and 64-bit libraries into lib32 or lib64 as appropriate. 2012-02-25 03:25:56 +00:00
ode.dll
sqlite3.dll Add 64 bit Windows sqlite3.dll and use this if running a 64-bit windows process. 2012-02-21 02:52:20 +00:00