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Fixed the VS solution file.
Now forwars ViewerEffect messages onto the other clients
Renamed OpenSim.Framework/Inventory.cs to OpenSim.Framework/AgentInventory.cs
2007-03-25 17:34:58 +00:00
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OpenSim Brought in the OGS user server into the main trunk (in a rather messy way) 2007-03-24 18:10:05 +00:00
OpenSim.Framework You want large textures, you shall have! - Xfer system now working for large asset uploads 2007-03-25 17:34:58 +00:00
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OpenSim.Framework.Console Brought in the OGS user server into the main trunk (in a rather messy way) 2007-03-24 18:10:05 +00:00
OpenSim.GridInterfaces Brought in the OGS user server into the main trunk (in a rather messy way) 2007-03-24 18:10:05 +00:00
OpenSim.Physics Added skeleton ODE plugin 2007-03-25 01:23:34 +00:00
OpenSim.RegionServer You want large textures, you shall have! - Xfer system now working for large asset uploads 2007-03-25 17:34:58 +00:00
OpenSim.Storage/LocalStorageDb4o Brought in the OGS user server into the main trunk (in a rather messy way) 2007-03-24 18:10:05 +00:00
Prebuild Brought in the OGS user server into the main trunk (in a rather messy way) 2007-03-24 18:10:05 +00:00
bin Added Fly animation 2007-03-23 18:54:42 +00:00
lib .pdb files shouldn't reside in SVN. 2007-03-25 01:15:15 +00:00
OpenSim.build Added skeleton ODE plugin 2007-03-25 01:23:34 +00:00
OpenSim.sln You want large textures, you shall have! - Xfer system now working for large asset uploads 2007-03-25 17:34:58 +00:00
README.txt * Added separate exe project 2007-03-24 08:06:41 +00:00
prebuild.xml Added skeleton ODE plugin 2007-03-25 01:23:34 +00:00

README.txt

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Build Instructions

=== Microsoft Visual Studio 2005 Sandbox Build ===

* Check out the trunk code

* Build the /OpenSim.sln solution

* open cmd window, go to /bin and launch 
OpenSim.exe -sandbox -loginserver

* open another cmd window, locate the secondlife executable
(In something like C:\Program Files\SecondLife )

* run the viewer with
secondlife.exe -loginuri http://localhost:8080/

* Have fun with your own sandbox!

== Linux/mono sandbox build ==

* check out the trunk code

* ensure you have nant (http://nant.sf.net) installed

* cd to the trunk root directory and type "nant"

* cd to bin/ and run "mono OpenSim.exe -sandbox -loginserver"

=== Prebuild ===

We use Prebuild to generate vs2005 solutions and nant build scripts.

The Prebuild master project is /prebuild.xml

To build it with vs2005 :

* build the solution /Prebuild/Prebuild.sln

To build it with nant :

* cd to /Prebuild/
* type 'nant'

After you've built it, it will land in the root /bin/ directory,

When adding or changing projects, modify the prebuild.xml and then execute

bin/Prebuild.exe /target {target}

where target is either 
vs2005 - to generate new vs2005 solutions and projects
nant - to generate new nant build scripts

Remember to run prebuild whenever you've added or removed files as well.