OpenSimMirror/OpenSim/Region/Environment/Modules/World
Justin Clarke Casey 442a938a3f * fix a bug where I was assuming all entities would be SceneObjectGroups - of course, some are ScenePresences
* would be nice to have a separate list in InnerScene in the future since a lot of methods end up screen entities for SOGs
2008-06-27 18:18:44 +00:00
..
Archiver * fix a bug where I was assuming all entities would be SceneObjectGroups - of course, some are ScenePresences 2008-06-27 18:18:44 +00:00
Estate * Adds Region ban capability to Regions. You access this by going to World->Region/Estate. Then on the Estate tab, at the lower right hand corner, clicking the 'Add' button and picking an avatar. 2008-06-21 03:29:08 +00:00
Land Mantis#1597. Thank you, Melanie for a patch that: 2008-06-26 13:45:36 +00:00
NPC Mantis#1597. Thank you, Melanie for a patch that: 2008-06-26 13:45:36 +00:00
Permissions Mantis#1597. Thank you, Melanie for a patch that: 2008-06-26 13:45:36 +00:00
Serialiser * refactor: fission InnerScene.AddSceneObject() 2008-06-27 14:25:36 +00:00
Sun * Fixes a bug saving the current sun phase to the estate_settings file. 2008-06-02 10:01:02 +00:00
Terrain Added support for terrain map to be serialised to xml(as base64 binary). useful for places that the terrain map is needed in a serialised form. Also could add console commands to save and load from files, which should be faster than .raw files (these load/save commands are not included/implemented) 2008-06-25 19:33:19 +00:00
TreePopulator * Refactor: Collapse some multiple remove object paths 2008-05-24 23:11:07 +00:00
WorldMap added the flag param to IClientAPI.SendMapBlock 2008-06-25 20:14:47 +00:00