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Library
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Physics
BulletSim: update 64 bit libraries and change Linux configuration to use the files in the lib32 and lib64 directories as needed.
2012-03-28 15:36:20 -07:00
Regions
Move RegionConfig.ini.example into bin/Regions/Regions.ini.example - all other example files are in the same directory as their real files.
2012-07-20 23:18:41 +01:00
addon-modules
Add back the missing bin/addon-modules directory that I somehow managed to accidentally delete in 2fbc98f
(Jul 7 2011)
2011-10-14 23:32:15 +01:00
assets
Changed duplicate Asset ID's to unique ID's in CollisionSoundsAssetSet.xml
2012-10-25 23:30:48 +01:00
config-include
Added missing config var in grided sims.
2012-12-07 12:38:19 -08:00
data
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inventory
Correct asset id of library default iris texture.
2011-09-23 21:57:52 +01:00
lib32
BulletSim: move center of gravity of linkset to its geometric center.
2013-01-11 16:47:53 -08:00
lib64
BulletSim: move center of gravity of linkset to its geometric center.
2013-01-11 16:47:53 -08:00
openmetaverse_data
Add openmetaverse_data from libopenmetaverse to allow testing of texture baking via bot rather than just throwing out errors
2012-09-18 23:57:00 +01:00
Axiom.MathLib.dll
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BulletXNA.dll
* Initial commit of BulletSimN (BulletSNPlugin). Purely C# implementation of BulletSim. This is designed to be /as close as possible/ to the BulletSim plugin while still being entirely in the managed space to make keeping it up to date easy as possible (no thinking work). This implementation is /slower/ then the c++ version just because it's fully managed, so it's not appropriate for huge sims, but it will run small ones OK. At the moment, it supports all known features of BulletSim. Think of it like.. POS but everything works. To use this plugin, set the physics plugin to BulletSimN.
2012-12-23 15:21:25 -05:00
BulletXNA.pdb
* Initial commit of BulletSimN (BulletSNPlugin). Purely C# implementation of BulletSim. This is designed to be /as close as possible/ to the BulletSim plugin while still being entirely in the managed space to make keeping it up to date easy as possible (no thinking work). This implementation is /slower/ then the c++ version just because it's fully managed, so it's not appropriate for huge sims, but it will run small ones OK. At the moment, it supports all known features of BulletSim. Think of it like.. POS but everything works. To use this plugin, set the physics plugin to BulletSimN.
2012-12-23 15:21:25 -05:00
C5.dll
Update C5.dll to version 1.1.1 from 1.1.0
2012-01-03 20:22:15 +00:00
CSJ2K.dll
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Community.CsharpSqlite.Sqlite.dll
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Community.CsharpSqlite.Sqlite.pdb
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Community.CsharpSqlite.dll
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Community.CsharpSqlite.pdb
* Pushing the Community.CSharpSqlite.Sqlite dll's I built. This is a slightly modified version of CSharpSqlite built in silverlight mode so that it doesn't have the locking issues that it normally would under .NET and a custom ADO.NET wrapper based on Mono.Data.Sqlite. I'm not entirely sure if these will be kept here like this in debug mode with the pdb's Maybe to start.. but after some testing we'll put them in release mode.
2010-09-23 00:50:18 -04:00
CookComputing.XmlRpcV2.dll
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DotNetOpenId.dll
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DotNetOpenMail.dll
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GlynnTucker.Cache.dll
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HttpServer_OpenSim.dll
Replace HttpServer_OpenSim.dll with Oren Hurvitz's patch applied.
2011-11-18 22:52:59 +00:00
HttpServer_OpenSim.pdb
Replace HttpServer_OpenSim.dll with Oren Hurvitz's patch applied.
2011-11-18 22:52:59 +00:00
HttpServer_OpenSim.xml
Replace HttpServer_OpenSim.dll with Oren Hurvitz's patch applied.
2011-11-18 22:52:59 +00:00
Ionic.Zip.dll
Update OpenMetaverse libraries at commit 6212cbd, this time built on Windows
2012-07-27 23:05:17 +01:00
LaunchSLClient.ini
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Mono.Addins.CecilReflector.dll
Update mono addins
2012-12-13 00:05:34 -05:00
Mono.Addins.Setup.dll
Update mono addins
2012-12-13 00:05:34 -05:00
Mono.Addins.dll
Update mono addins
2012-12-13 00:05:34 -05:00
Mono.Addins.dll.config
Added support for OpenSim application plugins (as requested by Adam), which use Mono.addins for loading/management. (which is a pure .net solution so works on both Mono and MS .net, and is under the MIT license, will add the source code for the library later). I also suggest we look into switching to using Mono.addins for our Region module loading management.
2007-11-04 13:48:15 +00:00
Mono.Data.Sqlite.dll
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Mono.Data.Sqlite.dll.config
Move other sqlite and ode 32-bit and 64-bit libraries into lib32 or lib64 as appropriate.
2012-02-25 03:25:56 +00:00
Mono.Data.SqliteClient.dll
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MySql.Data.dll
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NDesk.Options.dll
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Nini.dll
Make fix to Nini for null references in some cases.
2011-11-29 22:25:03 -05:00
Ode.NET.dll
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Ode.NET.dll.config
Move other sqlite and ode 32-bit and 64-bit libraries into lib32 or lib64 as appropriate.
2012-02-25 03:25:56 +00:00
OpenMetaverse.Http.XML
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OpenMetaverse.Rendering.Meshmerizer.dll
Update libopenmetaverse components to commit f5cecaa
2012-09-18 23:45:06 +01:00
OpenMetaverse.StructuredData.XML
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OpenMetaverse.StructuredData.dll
Update libopenmetaverse components to commit f5cecaa
2012-09-18 23:45:06 +01:00
OpenMetaverse.XML
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OpenMetaverse.dll
Update libopenmetaverse components to commit f5cecaa
2012-09-18 23:45:06 +01:00
OpenMetaverse.dll.config
fix openjpeg on 64 bit OSX we were pointing to a file taht did not
2012-12-06 09:52:18 -07:00
OpenMetaverseTypes.XML
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OpenMetaverseTypes.dll
Update libopenmetaverse components to commit f5cecaa
2012-09-18 23:45:06 +01:00
OpenSim.32BitLaunch.exe
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OpenSim.32BitLaunch.exe.config
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OpenSim.32BitLaunch.pdb
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OpenSim.ConsoleClient.exe.config
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OpenSim.ConsoleClient.ini.example
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OpenSim.Services.exe.config
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OpenSim.addin.xml
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OpenSim.exe.config
Independently control logging for per region module loading. I just got sick of, when debugging, the zillions of log lines verifying that each module is being added to each region.
2012-12-13 16:31:53 -08:00
OpenSim.ini.example
Clarify that AllowLightShareFunctions setting is false, which is the default in OpenSimDefaults.ini and the code.
2013-01-01 23:23:08 +00:00
OpenSimDefaults.ini
BulletSim: update values in OpenSimDefaults.ini to reflect the values really used by the code.
2012-12-28 16:31:45 -08:00
OpenSimExport.exe.config
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Prebuild.exe
Replace old Prebuild.exe accidentally added back in f977291
with one built without <copy> nant target generation and on mono 2.4.3
2012-11-14 02:44:10 +00:00
PrimMesher.dll
remove default values from prior commit since mono cant deal with them
2012-05-07 00:08:56 -07:00
Robust.32BitLaunch.exe
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Robust.32BitLaunch.exe.config
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Robust.HG.ini.example
Move setting to correct locations in ini
2012-12-12 17:11:30 -05:00
Robust.exe.config
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Robust.ini.example
Move setting to correct locations in ini
2012-12-12 17:11:30 -05:00
SimpleApp.exe.config
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Tools.dll
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Warp3D.dll
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XMLRPC.dll
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avatar-texture.dat
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defaultstripe.png
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excuses
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http_404.html.example
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http_500.html.example
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http_loginform.html.example
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log4net.dll
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nunit.framework.dll
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openjpeg-dotnet-x86_64.dll
Add back openjpeg dll for Windows
2012-12-08 17:15:35 -05:00
openjpeg-dotnet.dll
Add back openjpeg dll for Windows
2012-12-08 17:15:35 -05:00
opensim-ode.sh
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pCampBot.exe.config
Update libopenmetaverse components to commit f5cecaa
2012-09-18 23:45:06 +01:00
pCampBotSentences.txt
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shutdown_commands.txt.example
Move startup/shutdown command .txt files to .txt.example files to avoid clobbering on updates.
2012-03-19 00:29:02 +00:00
startup_commands.txt.example
Move startup/shutdown command .txt files to .txt.example files to avoid clobbering on updates.
2012-03-19 00:29:02 +00:00
startuplogo.txt
Remove STARTUP COMPLETE message from the startuplogo.txt file and into main logging
2012-06-20 01:06:55 +01:00
zlib.net.dll
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