OpenSimMirror/OpenSim/Region/ClientStack
Justin Clark-Casey (justincc) 2899de1a5c Stop unnecessarily sending the TextureEntry in client avatar updates.
As far as I know, viewers don't use this mechanism to recieve new TextureEntry data for avatars.  This is done via the AvatarAppearance packet instead.
Tested this back to viewer 1.23.
Replacing with Utils.EmptyBytes since converting the texture entry to bytes on each AvatarUpdate (or which there are many) is not cost-free.
2011-12-19 19:19:05 +00:00
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Linden Stop unnecessarily sending the TextureEntry in client avatar updates. 2011-12-19 19:19:05 +00:00
ClientStackManager.cs Formatting cleanup. 2009-10-01 01:17:47 +09:00
IClientNetworkServer.cs Beginning work on the new LLUDP implementation 2009-10-05 17:38:14 -07:00
RegionApplicationBase.cs Adding ssl support 2011-05-05 19:56:54 -04:00