Go to file
Teravus Ovares 4a47d8f5e1 * Committing SceneObjectPart XML Schemas in the share/Schemas folder (this is a non final schema) 2008-04-07 09:59:23 +00:00
.nant added top level README file. It would be good if 2007-09-17 13:06:07 +00:00
OpenSim Remove some dead code. 2008-04-07 02:34:31 +00:00
Prebuild Modify NAnt target in Prebuild to copy .mdb files to bin in debug configuration. (bug #55) 2008-03-31 06:45:54 +00:00
ThirdParty/3Di XmlRpcCommand refactoring 2008-03-24 01:37:00 +00:00
ThirdPartyLicenses Extended svn:eol-style to check some other file types. 2007-12-20 01:01:42 +00:00
bin Update Mac OS X ODE binary to opensim-libs r41. 2008-04-06 01:52:17 +00:00
share * Committing SceneObjectPart XML Schemas in the share/Schemas folder (this is a non final schema) 2008-04-07 09:59:23 +00:00
.hgignore From: Dr Scofield <hud@zurich.ibm.com> 2008-03-26 16:18:49 +00:00
CONTRIBUTORS.txt * Documentation patch from krtaylor. Thanks! 2008-03-19 10:47:40 +00:00
LICENSE.txt Update svn properties. 2008-03-25 16:44:01 +00:00
OpenSim.FxCop changed to native line ending encoding 2007-07-16 15:40:11 +00:00
README.txt Moved LICENSE.txt into root. 2008-02-09 06:08:55 +00:00
TESTING.txt sample change to see if rev actually changes on prebuild when I do this 2008-02-28 17:32:40 +00:00
add-copyright.sh Added copyright heaaders. Minor cleanup. 2008-03-04 04:11:37 +00:00
prebuild.xml check in prebuild to build OpenSim.Data.NHibernate 2008-04-04 22:00:09 +00:00
runprebuild.bat addressing the request for msbuild support from mantis 723 2008-03-14 14:54:50 +00:00
runprebuild.sh Added monodevelop support to runprebuild.sh 2008-03-25 02:10:54 +00:00
runprebuild2008.bat addressing the request for msbuild support from mantis 723 2008-03-14 14:54:50 +00:00
update-svn-properties.py Update svn properties. Minor formatting cleanup. 2008-03-04 06:02:48 +00:00

README.txt

Welcome to OpenSim! 

Version 0.5

== OVERVIEW ==

OpenSim is a BSD Licensed Open Source project to develop a functioning
virtual worlds server platform capable of supporting multiple clients
and servers in a heterogeneous grid structure. OpenSim is written in
C#, and can run under Mono or the Microsoft .NET runtimes.

This is considered an alpha release.  Some stuff works, a lot
doesn't.  If it breaks, you get to keep *both* pieces.

== Installation on Windows ==

Prereqs:

 * Load OpenSim.sln into Visual Studio .NET and build the solution.
 * chdir bin
 * OpenSim.exe

See configuring OpenSim

== Installation on Linux ==

Prereqs:
 * Mono >= 1.2.3.1
 * Nant >= 0.85
 * sqlite3

From the distribution type:
 * nant
 * cd bin
 * mono ./OpenSim.exe

See configuring OpenSim

== Configuring OpenSim ==

When OpenSim starts for the first time, you will be prompted with a
series of questions that look something like:

[09-17 03:54:40] DEFAULT REGION CONFIG: Simulator Name [OpenSim Test]:

At each of these you must provide you own value or just hit enter to
take the default (in this case "OpenSim Test").

YOUR SIM WILL NOT BE STARTED UNTIL YOU ANSWER ALL QUESTIONS

Once you are presented with a prompt that looks like:

  Region# :

You have successfully started OpenSim.

== Connecting to your OpenSim ==

By default your sim will be running on http://127.0.0.1:9000.  To use
your OpenSim add -loginuri http://127.0.0.1:9000 to your second life
client (running on the same machine as your OpenSim).

== More Information on OpenSim ==

More extensive information on building, running, and configuring
OpenSim, as well as how to report bugs, and participate in the OpenSim
project can always be found at http://opensimulator.org.

Thanks for trying OpenSim, we hope it was a pleasant experience.