OpenSimMirror/bin/lib32
Robert Adams e9aff0a91d BulletSim: do not zero an avatar's standing velocity if it is standing
on a moving object.
Rearrange pre/post action subscription code to put more in locks.
Add meshmerizer params to BulletSimTestUtil scene creation (and fix line endings).
Rebuilt version of DLLs and SOs with cleaned up code and no profiling for sure.
2013-01-28 15:11:50 -08:00
..
BulletSim.dll BulletSim: do not zero an avatar's standing velocity if it is standing 2013-01-28 15:11:50 -08:00
libBulletSim.so BulletSim: do not zero an avatar's standing velocity if it is standing 2013-01-28 15:11:50 -08:00
libode.so Move other sqlite and ode 32-bit and 64-bit libraries into lib32 or lib64 as appropriate. 2012-02-25 03:25:56 +00:00
libopenjpeg-dotnet.so Update libopenjpeg libraries used by libopenmetaverse back up to 1.5, this time using lkalif's linux libraries built against a much earlier libc (2.7) 2012-09-20 01:26:35 +01:00
libsqlite3.txt Move other sqlite and ode 32-bit and 64-bit libraries into lib32 or lib64 as appropriate. 2012-02-25 03:25:56 +00:00
libsqlite3_32.so Move other sqlite and ode 32-bit and 64-bit libraries into lib32 or lib64 as appropriate. 2012-02-25 03:25:56 +00:00
ode.dll On Windows automatically load the correct native ODE library depending on whether the process is 32-bit or 64-bit 2012-02-18 00:33:52 +00:00
sqlite3.dll Add 64 bit Windows sqlite3.dll and use this if running a 64-bit windows process. 2012-02-21 02:52:20 +00:00