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using System.Collections.Generic;
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using OpenMetaverse;
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namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
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{
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public interface IObjectAccessor : ICollection<IObject>
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{
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IObject this[int index] { get; }
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IObject this[uint index] { get; }
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IObject this[UUID index] { get; }
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}
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} |