..
MSSQL
Changed the maximum asset name and description lengths to constants. Also, pre-truncate the description of dynamic textures.
2014-04-22 12:18:54 +03:00
MySQL
Changed table 'im_offline' to use UTF8 characters. This fixes a problem with Offline IM V2 (only relevant to MySQL).
2014-04-23 16:18:28 +03:00
Null
Fix the presence info caching used in llRequestAgentData(), which was completely inoperative.
2014-04-11 00:29:06 +01:00
PGSQL
Changed the maximum asset name and description lengths to constants. Also, pre-truncate the description of dynamic textures.
2014-04-22 12:18:54 +03:00
Properties
Bump OPenSimulator version and assembly versions up to 0.8.0 Dev
2013-10-04 23:33:47 +01:00
Resources
Removed a few obsolete mono addin references. Mantis #4854
2010-07-14 14:47:01 -07:00
SQLite
Changed the maximum asset name and description lengths to constants. Also, pre-truncate the description of dynamic textures.
2014-04-22 12:18:54 +03:00
Tests
Made the SQLite unit tests work on Windows (sqlite3.dll wasn't being loaded)
2014-04-02 09:49:57 +03:00
AssetDataBase.cs
Added assets service method AssetsExist(), which returns whether the given list of assets exist.
2014-04-02 06:30:57 +01:00
DBGuids.cs
Formatting cleanup.
2010-09-12 13:43:49 -04:00
IAssetData.cs
Added assets service method AssetsExist(), which returns whether the given list of assets exist.
2014-04-02 06:30:57 +01:00
IAuthenticationData.cs
Fully implement unencrypted auth token operations
2009-09-04 07:48:09 +01:00
IAvatarData.cs
AvatarStore. Untested, but complete
2010-01-04 02:52:43 +00:00
IFriendsData.cs
More on HG Friends. Added Delete(string, string) across the board. Added security to friendship identifiers so that they can safely be deleted across worlds. Had to change Get(string) to use LIKE because the secret in the identifier is not always known -- affects only HG visitors. BOTTOM LINE SO FAR: HG friendships established and deleted safely across grids, local rights working but not (yet?) being transmitted back.
2011-05-22 16:51:03 -07:00
IGridUserData.cs
This should have a strong effect on the Unknown User issue mantis #6625
2013-07-02 14:31:39 -07:00
IGroupsData.cs
First commit of Diva Groups. The Data bits went to OpenSim.Data core, the rest to Addons.Groups.dll.
2013-02-19 07:26:40 -08:00
IHGTravelingData.cs
Cleanup old hg sessions (older than 2 days)
2013-07-14 15:47:54 -07:00
IInventoryData.cs
First pass at cleaning up thread safety in EntityManager and SceneGraph
2010-09-10 12:04:12 -07:00
IOfflineIMData.cs
In the offline message table, store the sender.
2014-01-16 00:16:33 +00:00
IPresenceData.cs
Restrict IPresenceData.VerifyAgent
2012-12-09 15:08:32 -05:00
IProfilesData.cs
Add support for user preferences (im via email)
2013-12-06 02:52:13 -05:00
IRegionData.cs
varregion: elimination of Constants.RegionSize from all over OpenSimulator.
2013-11-08 20:53:37 -08:00
IUserAccountData.cs
Expose Delete at IUserAccountData interface. It was there already. No changes in IUserAccountService, just the data layer.
2010-04-16 16:36:44 -07:00
IXAssetDataPlugin.cs
Added assets service method AssetsExist(), which returns whether the given list of assets exist.
2014-04-02 06:30:57 +01:00
IXGroupData.cs
Add regression test for sending group notices via xmlrpc groups connector.
2014-03-07 01:04:54 +00:00
IXInventoryData.cs
minor: Adjust method doc on IXInventoryData MoveItem() and MoveFolder() to make it clear we're moving to an existing folder.
2012-11-09 01:18:11 +00:00
IniConfig.cs
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
2009-06-01 06:37:14 +00:00
Migration.cs
Formatting cleanup.
2010-10-04 21:28:17 -04:00